Difference between revisions of "Chrono Legionnaire"

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{{JobPageHeader
+
{{Infobox_jobs
 
|headerbgcolor = gray
 
|headerbgcolor = gray
 
|headerfontcolor = black
 
|headerfontcolor = black
|stafftype = FUTURE NANOTRASEN
+
|bgcolor = gray
|imagebgcolor = gray
+
|image = Chrono.png
|img_generic = Chrono.png
 
|img =
 
 
|jobtitle = Chrono Legionnaire
 
|jobtitle = Chrono Legionnaire
 +
|caption = Hello? Yes? Is there a certain "Adolf Hitler" here on the station?
 
|access = None
 
|access = None
|additional = Any place you can teleport to, a.k.a. basically anywhere
+
|access2 = Any place you can teleport to, a.k.a. basically anywhere
 
|difficulty = Hard
 
|difficulty = Hard
|superior = Future Nanotrasen
+
|supervisors = Future Nanotrasen
 +
|rank = N/A
 
|duties = Fix the timeline
 
|duties = Fix the timeline
|guides = This page.
+
|guides = This is the guide
|quote = Hello? Yes? Is there a certain "Adolf Hitler" here on the station?
 
 
}}
 
}}
 
Well, looks like there's another divergence into some absolutely terrifying timeline, and future Nanotrasen has sent you to fix it!
 
Well, looks like there's another divergence into some absolutely terrifying timeline, and future Nanotrasen has sent you to fix it!
  
==Preface==
 
Originally designed to replace the [[Space Ninja]], the Chrono Legionnaires have stalled due to balance issues. As a result, they are admin-only, much like Highlanders, simply because the whole teleport --> insta-stun --> insta-gib wasn't really that well received.
 
  
==Goals==
+
==[[File:Paper.png|32px|Preface]] Preface==
As Chrono Legionnaires are admin-only, their goals fluctuate wildly based on what the gods want them to do. 90% of the time, this means erasing the shit out of someone from history. (mainly players who name themselves after some ''particular'' historical figures)
+
Originally designed to replace the [[Space Ninja]], the Chrono Legionnaires have stalled due to balance issues. As a result, they are admin-only, much like Highlanders, simply because the whole teleport --> insta-stun --> delayed-deletion wasn't really that well received.
  
Template Objective:
+
==[[File:NTlogo.png|32px|Goals]] Goals==
Using your TED device, erase [target.name], the [target.assigned_role], from the timestream.
+
As Chrono Legionnaires are admin-only, their goals fluctuate wildly based on what future Nanotrasen want them to do. 90% of the time, this means erasing the shit out of someone from history that shouldn't be there or are a major threat to the timeline (mainly players who name themselves after some ''particular'' historical figures).
 +
 
 +
 
 +
Your standard objective will usually look something like this:
 +
 
 +
'''<u>Using your TED device, erase Adolf Hitler, the Captain, from the timestream.</u>'''
 +
 
 +
==[[File:Backpack.png|32px|]] Equipment==
 +
Chrono Legionnaires wouldn't be themselves without their future-tech timestream-proof equipment that each Legionnaire receives as their standard gear.
  
==Equipment==
 
 
{{anchor|Chrono Helmet}}{{anchor|Chrono Suit}}
 
{{anchor|Chrono Helmet}}{{anchor|Chrono Suit}}
 
{{Item
 
{{Item
Line 35: Line 39:
 
  |OverrideImage = true
 
  |OverrideImage = true
 
  |foundin = Chrono Legionnaires
 
  |foundin = Chrono Legionnaires
  |usedfor = Teleporting around like a badass
+
  |usedfor = Teleporting around like a badass.
  |strategy = Equip them, run circles around security
+
  |strategy = Equip them, run circles around security.
  |description = An advanced spacesuit equipped with teleportation and anti-compression technology. It provides significant protection against brute, burn, radiation, and toxins. There's a 5 second recharge timer between teleportation jumps.
+
  |description = An advanced spacesuit equipped with teleportation and anti-compression technology. It provides significant protection against brute, burn, radiation, and toxins.  
 +
There's a 5-second recharge timer between teleportation jumps. When you perform a jump, you will leave behind any exposed items that are not timestream-proof (both parts of your T.E.D are), so don't try to bring things when you teleport.
 
  }}
 
  }}
 
{{anchor|Timestream Eradication Device}}{{anchor|T.E.D. Projection Apparatus}}
 
{{anchor|Timestream Eradication Device}}{{anchor|T.E.D. Projection Apparatus}}
Line 44: Line 49:
 
  |bgcolor2 = #f2dca6
 
  |bgcolor2 = #f2dca6
 
  |name = Timestream Eradication Device
 
  |name = Timestream Eradication Device
  |image = [[File:Chronoback.png|64px|Timestream Eradication Device]][[File:Medgun.png|64px|T.E.D. Projection Apparatus]]
+
  |image = [[File:Chronoback2.gif|64px|Timestream Eradication Device]][[File:Medgun.png|64px|T.E.D. Projection Apparatus]]
 
  |OverrideImage = true
 
  |OverrideImage = true
 
  |foundin = Chrono Legionnaires
 
  |foundin = Chrono Legionnaires
  |usedfor = Erasing people from existence
+
  |usedfor = Erasing people from time.
  |strategy = Shoot it at people
+
  |strategy = Keep this on you at all times, you will need it to complete your objective. Use it for dispatching either your target or other rouge crewmembers (who will most likely assume you to be hostile).
  |description = You must first equip the Timestream Eradication Device on your back before you can use the T.E.D Projection Apparatus. When the T.E.D. is fired, it stun locks the target, preventing it from moving or otherwise resisting. During this process, the victim starts visually disintegrating. However, the Chrono Legionnaire must remain still while firing the T.E.D., otherwise the disintegration process stops and the victim recovers. As a result, it is absolute shit for dealing with groups.
+
  |description = '''You must first equip the Timestream Eradication Device on your back before you can use the T.E.D. Projection Apparatus. '''
 +
When the T.E.D. is fired, it locks the target in time, preventing them from moving or otherwise resisting. During this process, the victim starts visually disintegrating. However, the Chrono Legionnaire must remain still while firing the T.E.D., otherwise, the disintegration process stops and the victim slowly recovers. As a result, it is absolute shit for dealing with groups.
 
  }}
 
  }}
  
==Strategy==
+
 
#Fuck up the [[Virologist]] and [[Guide to xenobiology|Xenobiologist]]. They almost always work alone, and you shouldn't have any issues with dispatching them with extreme prejudice.
+
==[[File:Light Bulb.png|Tips]] Tips==
#Roleplay as the space Viet Cong, teleporting out of the shadows to pick out loner targets. Don't be afraid to break away if sec arrives, giving up a small minnow is worth reeling in a gigantic carp.
+
* Remember that your Chrono Suit is not only a great suit of armor but space proof as well! Don't feel bad if you need to slip into space for a moment <s>if</s> when overwhelmed.
#When the remaining crew have congregated into groups, ditch your T.E.D., arm yourself with the guns from the security officers which have hopefully killed early, and murderbone with your cache of energy guns and flashbangs. It's rather hard for them to do anything when you're phase-shifting every 5 seconds.
+
* If you only have a single target, your mission will most likely be short and simple. Just wait for a moment when your target will most likely be alone and won't have may visitors.
 +
* On occasion future Nanotrasen may deem that the entire crew of the ship is a threat and needs every last person erased. In the event this happens you will probably be working together with a squad of Legionnaires. Work together to pick everybody off one by one!
 +
* If you are tasked with erasing the entire crew, fuck up the [[Virologist]] and [[Guide to xenobiology|Xenobiologist]]. They almost always work alone, and you shouldn't have any issues with dispatching them with extreme prejudice.
 +
* Roleplay as the space Viet Cong, teleporting out of the shadows to pick out loner targets. Don't be afraid to break away if sec arrives, giving up a small minnow is worth reeling in a gigantic carp.
 +
* When the remaining crew have congregated into groups (assuming you've decided to kill everyone you can), don't try to take them on with the guns of already killed people. As soon as you teleport, they'll be left behind, leaving you unarmed and them available to any crewmember nearby. Instead, wait until they leave and pick them off one-by-one.
 +
* Don't get EMP'd. They still can affect your futuristic gear and will halt your jump, leaving you vulnerable to any nearby crew.
 +
 
  
 
{{Jobs}}
 
{{Jobs}}

Latest revision as of 14:11, 18 December 2020

Chrono Legionnaire
Chrono.png
Hello? Yes? Is there a certain "Adolf Hitler" here on the station?
Information
AccessNone
Additional AccessAny place you can teleport to, a.k.a. basically anywhere
DifficultyHard
SupervisorsFuture Nanotrasen
RankN/A
DutiesFix the timeline
GuidesThis is the guide

Well, looks like there's another divergence into some absolutely terrifying timeline, and future Nanotrasen has sent you to fix it!


Preface Preface[edit | edit source]

Originally designed to replace the Space Ninja, the Chrono Legionnaires have stalled due to balance issues. As a result, they are admin-only, much like Highlanders, simply because the whole teleport --> insta-stun --> delayed-deletion wasn't really that well received.

Goals Goals[edit | edit source]

As Chrono Legionnaires are admin-only, their goals fluctuate wildly based on what future Nanotrasen want them to do. 90% of the time, this means erasing the shit out of someone from history that shouldn't be there or are a major threat to the timeline (mainly players who name themselves after some particular historical figures).


Your standard objective will usually look something like this:

Using your TED device, erase Adolf Hitler, the Captain, from the timestream.

Backpack.png Equipment[edit | edit source]

Chrono Legionnaires wouldn't be themselves without their future-tech timestream-proof equipment that each Legionnaire receives as their standard gear.

Chrono HelmetChrono Suit
Chrono Armor
Found in: Chrono Legionnaires
Used for: Teleporting around like a badass.
Strategy: Equip them, run circles around security.
Description
An advanced spacesuit equipped with teleportation and anti-compression technology. It provides significant protection against brute, burn, radiation, and toxins.

There's a 5-second recharge timer between teleportation jumps. When you perform a jump, you will leave behind any exposed items that are not timestream-proof (both parts of your T.E.D are), so don't try to bring things when you teleport.

Timestream Eradication DeviceT.E.D. Projection Apparatus
Timestream Eradication Device
Found in: Chrono Legionnaires
Used for: Erasing people from time.
Strategy: Keep this on you at all times, you will need it to complete your objective. Use it for dispatching either your target or other rouge crewmembers (who will most likely assume you to be hostile).
Description
You must first equip the Timestream Eradication Device on your back before you can use the T.E.D. Projection Apparatus.

When the T.E.D. is fired, it locks the target in time, preventing them from moving or otherwise resisting. During this process, the victim starts visually disintegrating. However, the Chrono Legionnaire must remain still while firing the T.E.D., otherwise, the disintegration process stops and the victim slowly recovers. As a result, it is absolute shit for dealing with groups.


Tips Tips[edit | edit source]

  • Remember that your Chrono Suit is not only a great suit of armor but space proof as well! Don't feel bad if you need to slip into space for a moment if when overwhelmed.
  • If you only have a single target, your mission will most likely be short and simple. Just wait for a moment when your target will most likely be alone and won't have may visitors.
  • On occasion future Nanotrasen may deem that the entire crew of the ship is a threat and needs every last person erased. In the event this happens you will probably be working together with a squad of Legionnaires. Work together to pick everybody off one by one!
  • If you are tasked with erasing the entire crew, fuck up the Virologist and Xenobiologist. They almost always work alone, and you shouldn't have any issues with dispatching them with extreme prejudice.
  • Roleplay as the space Viet Cong, teleporting out of the shadows to pick out loner targets. Don't be afraid to break away if sec arrives, giving up a small minnow is worth reeling in a gigantic carp.
  • When the remaining crew have congregated into groups (assuming you've decided to kill everyone you can), don't try to take them on with the guns of already killed people. As soon as you teleport, they'll be left behind, leaving you unarmed and them available to any crewmember nearby. Instead, wait until they leave and pick them off one-by-one.
  • Don't get EMP'd. They still can affect your futuristic gear and will halt your jump, leaving you vulnerable to any nearby crew.


Jobs on

NSVBanner299.png

Command Captain, Executive Officer, Bridge Staff
Security Head of Security, Security Officer, Warden, Detective, Brig Physician
Engineering Chief Engineer, Ship Engineer, Atmospheric Technician
Science Research Director, Scientist, Roboticist
Medical Chief Medical Officer, Medical Doctor, Chemist, Geneticist, Virologist, Paramedic
Service Janitor, Staff Judge Advocate, Bartender, Cook, Botanist, Clown, Mime, Chaplain, Curator
Munitions Master At Arms, Munitions Technician, Flight Leader, Fighter Pilot, Air Traffic Controller
Cargo Quartermaster, Cargo Technician, Shaft Miner
Civilian Assistant, Gimmick
Non-human AI, Cyborg, Positronic Brain, Drone, Personal AI, Construct, Ghost
Antagonists Traitor, Malfunctioning AI, Changeling, Heretic, Nuclear Operative, Blood Cultist, Bloodling, Revolutionary, Wizard, Blob, Abductor, Holoparasite, Xenomorph, Spider, Swarmers, Revenant, Morph, Nightmare, Space Ninja, Slaughter Demon, Pirate, Sentient Disease, Creep, Fugitives, Hunters, Syndicate Drop Trooper
Special CentCom Official, Death Squad Officer, Emergency Response Officer, Chrono Legionnaire, Highlander, Ian