Difference between revisions of "Chrono Legionnaire"

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imported>Kingfish
imported>Somerandomguy
(added warning about leaving things behind, changed tip that doesn't work, added warning about EMPs)
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  |usedfor = Teleporting around like a badass
 
  |usedfor = Teleporting around like a badass
 
  |strategy = Equip them, run circles around security
 
  |strategy = Equip them, run circles around security
  |description = An advanced spacesuit equipped with teleportation and anti-compression technology. It provides significant protection against brute, burn, radiation, and toxins. There's a 5 second recharge timer between teleportation jumps.
+
  |description = An advanced spacesuit equipped with teleportation and anti-compression technology. It provides significant protection against brute, burn, radiation, and toxins. There's a 5 second recharge timer between teleportation jumps. When you preform a jump, you will leave behind any exposed items that are not timestream-proof (both parts of your T.E.D are), so don't try to bring things when you teleport.
 
  }}
 
  }}
 
{{anchor|Timestream Eradication Device}}{{anchor|T.E.D. Projection Apparatus}}
 
{{anchor|Timestream Eradication Device}}{{anchor|T.E.D. Projection Apparatus}}
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#Fuck up the [[Virologist]] and [[Guide to xenobiology|Xenobiologist]]. They almost always work alone, and you shouldn't have any issues with dispatching them with extreme prejudice.
 
#Fuck up the [[Virologist]] and [[Guide to xenobiology|Xenobiologist]]. They almost always work alone, and you shouldn't have any issues with dispatching them with extreme prejudice.
 
#Roleplay as the space Viet Cong, teleporting out of the shadows to pick out loner targets. Don't be afraid to break away if sec arrives, giving up a small minnow is worth reeling in a gigantic carp.
 
#Roleplay as the space Viet Cong, teleporting out of the shadows to pick out loner targets. Don't be afraid to break away if sec arrives, giving up a small minnow is worth reeling in a gigantic carp.
#When the remaining crew have congregated into groups, ditch your T.E.D., arm yourself with the guns from the security officers which have hopefully killed early, and murderbone with your cache of energy guns and flashbangs. It's rather hard for them to do anything when you're phase-shifting every 5 seconds.
+
#When the remaining crew have congregated into groups (assuming you've decided to kill everyone you can), don't try to take them on with the guns of already killed people. As soon as you teleport, they'll be left behind, leaving you unarmed and them available to any crewmember nearby. Instead, wait until they leave and pick them off one-by-one.
 +
#Don't get EMP'd. It will halt your jump, and leave you vulnerable to any nearby crew.
  
 
{{Jobs}}
 
{{Jobs}}

Revision as of 07:17, 24 February 2018

FUTURE NANOTRASEN STAFF
Chrono.png
Chrono Legionnaire
Access: None
Additional Access: Any place you can teleport to, a.k.a. basically anywhere
Difficulty: Hard
Supervisors: Future Nanotrasen
Rank: Not defined
Duties: Fix the timeline
Guides: This page.
Quote: Hello? Yes? Is there a certain "Adolf Hitler" here on the station?

Well, looks like there's another divergence into some absolutely terrifying timeline, and future Nanotrasen has sent you to fix it!

Preface

Originally designed to replace the Space Ninja, the Chrono Legionnaires have stalled due to balance issues. As a result, they are admin-only, much like Highlanders, simply because the whole teleport --> insta-stun --> insta-gib wasn't really that well received.

Goals

As Chrono Legionnaires are admin-only, their goals fluctuate wildly based on what the gods want them to do. 90% of the time, this means erasing the shit out of someone from history. (mainly players who name themselves after some particular historical figures)

Template Objective: Using your TED device, erase [target.name], the [target.assigned_role], from the timestream.

Equipment

Chrono HelmetChrono Suit
Chrono Armor
Found in: Chrono Legionnaires
Used for: Teleporting around like a badass
Strategy: Equip them, run circles around security
Description
An advanced spacesuit equipped with teleportation and anti-compression technology. It provides significant protection against brute, burn, radiation, and toxins. There's a 5 second recharge timer between teleportation jumps. When you preform a jump, you will leave behind any exposed items that are not timestream-proof (both parts of your T.E.D are), so don't try to bring things when you teleport.

Timestream Eradication DeviceT.E.D. Projection Apparatus
Timestream Eradication Device
Found in: Chrono Legionnaires
Used for: Erasing people from existence
Strategy: Shoot it at people
Description
You must first equip the Timestream Eradication Device on your back before you can use the T.E.D Projection Apparatus. When the T.E.D. is fired, it stun locks the target, preventing it from moving or otherwise resisting. During this process, the victim starts visually disintegrating. However, the Chrono Legionnaire must remain still while firing the T.E.D., otherwise the disintegration process stops and the victim recovers. As a result, it is absolute shit for dealing with groups.

Strategy

  1. Fuck up the Virologist and Xenobiologist. They almost always work alone, and you shouldn't have any issues with dispatching them with extreme prejudice.
  2. Roleplay as the space Viet Cong, teleporting out of the shadows to pick out loner targets. Don't be afraid to break away if sec arrives, giving up a small minnow is worth reeling in a gigantic carp.
  3. When the remaining crew have congregated into groups (assuming you've decided to kill everyone you can), don't try to take them on with the guns of already killed people. As soon as you teleport, they'll be left behind, leaving you unarmed and them available to any crewmember nearby. Instead, wait until they leave and pick them off one-by-one.
  4. Don't get EMP'd. It will halt your jump, and leave you vulnerable to any nearby crew.
Jobs on

NSVBanner299.png

Command Captain, Executive Officer, Bridge Staff
Security Head of Security, Security Officer, Warden, Detective, Brig Physician
Engineering Chief Engineer, Ship Engineer, Atmospheric Technician
Science Research Director, Scientist, Roboticist
Medical Chief Medical Officer, Medical Doctor, Chemist, Geneticist, Virologist, Paramedic
Service Janitor, Staff Judge Advocate, Bartender, Cook, Botanist, Clown, Mime, Chaplain, Curator
Munitions Master At Arms, Munitions Technician, Flight Leader, Fighter Pilot, Air Traffic Controller
Cargo Quartermaster, Cargo Technician, Shaft Miner
Civilian Assistant, Gimmick
Non-human AI, Cyborg, Positronic Brain, Drone, Personal AI, Construct, Ghost
Antagonists Traitor, Malfunctioning AI, Changeling, Heretic, Nuclear Operative, Blood Cultist, Bloodling, Revolutionary, Wizard, Blob, Abductor, Holoparasite, Xenomorph, Spider, Swarmers, Revenant, Morph, Nightmare, Space Ninja, Slaughter Demon, Pirate, Sentient Disease, Creep, Fugitives, Hunters, Syndicate Drop Trooper
Special CentCom Official, Death Squad Officer, Emergency Response Officer, Chrono Legionnaire, Highlander, Ian