Difference between revisions of "Munitions Technician"

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|stafftype = MUNITIONS
 
|stafftype = MUNITIONS
 
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|jobtitle = Munitions Technician
 
|jobtitle = Munitions Technician
 
|access = [[Hangar Bay]], [[Flight Deck]], [[Munitions Deck]]
 
|access = [[Hangar Bay]], [[Flight Deck]], [[Munitions Deck]]

Revision as of 13:59, 12 May 2020

MUNITIONS STAFF
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Munitions Technician
Access: Hangar Bay, Flight Deck, Munitions Deck
Additional Access: Maintenance
Difficulty: Medium
Supervisors: Master At Arms
Rank: Not defined
Duties: Reload the ship's guns and manufacture new torpedoes for both the ship and fighters
Guides: Guide to Munitions
Quote: "MAKE TORP. CARGO GIVE TORP. MAKE TORP."

You are a Munitions Technician reload the guns and get yelled at by the fighter pilots, then go to bar after the fight is over and beat some people with your buddies.

Bare minimum requirements: Enter Munitions Deck and reload all the guns, also discover Master At Arms is your boss, wow.

Many Guns

All the Ships except one have just 4 types of guns : Railgun, Torpedoe Tubes, PDC and Flak. Keep em loaded or feel the wrath of the Captain or whoever is manning the ship at the moment. You are also supossed to supply the fighters with torpedoes.

The exception its the Enterprise, which has 3 turrets on the top-left of the Munitions Deck, passing the MAA's office, they use a special type of ammunition that you can order from cargo, they can either be manned by yourself or set to point defense, shooting by themselves.

Maintenance and Loading

You can find all info about how to load the guns on Guide to Munitions.

Load the Railgun with Teflon Rounds, the tubes with Torpedoes, and the PDC/Flak with their ammo boxes.

You should know that Flak will go down Fast as its the main weapon of the ship and Railgun WON'T STOP SHOTTING OH GOD MAKE IT STOP.


Who do I yell to for stuff?

As said before, you are also to make torpedos on the Munitions Bay, you start the round with a bunch of materials such as pre-made torpedo casings and the torpedo parts, however you will run out fast, so make sure to ask cargo for more. Usually asking them for torps will get you casings and torpedo shit for all the other parts, order in plenty.

You also need Oil to repair the weapons, ask the chemist in medbay for that, arround 10 vials of it will do for a normal round, if the chemist is woke, he will make a factory of it near or in Munitions Deck.


Jobs on

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Command Captain, Executive Officer, Bridge Staff
Security Head of Security, Security Officer, Warden, Detective, Brig Physician
Engineering Chief Engineer, Ship Engineer, Atmospheric Technician
Science Research Director, Scientist, Roboticist
Medical Chief Medical Officer, Medical Doctor, Chemist, Geneticist, Virologist, Paramedic
Service Janitor, Staff Judge Advocate, Bartender, Cook, Botanist, Clown, Mime, Chaplain, Curator
Munitions Master At Arms, Munitions Technician, Flight Leader, Fighter Pilot, Air Traffic Controller
Cargo Quartermaster, Cargo Technician, Shaft Miner
Civilian Assistant, Gimmick
Non-human AI, Cyborg, Positronic Brain, Drone, Personal AI, Construct, Ghost
Antagonists Traitor, Malfunctioning AI, Changeling, Heretic, Nuclear Operative, Blood Cultist, Bloodling, Revolutionary, Wizard, Blob, Abductor, Holoparasite, Xenomorph, Spider, Swarmers, Revenant, Morph, Nightmare, Space Ninja, Slaughter Demon, Pirate, Sentient Disease, Creep, Fugitives, Hunters, Syndicate Drop Trooper
Special CentCom Official, Death Squad Officer, Emergency Response Officer, Chrono Legionnaire, Highlander, Ian