Difference between revisions of "Felinids"

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|headerbgcolor = darkgreen
 
|headerbgcolor = darkgreen
 
|headerfontcolor = white
 
|headerfontcolor = white
|genus = Homo Sapiens Felis
+
|genus = Sapien Felis
 
|imagebgcolor = lightgray
 
|imagebgcolor = lightgray
 
|img_generic = Catpeople.png
 
|img_generic = Catpeople.png
 
|speciename = Felinid
 
|speciename = Felinid
|homeworld = Japanifornia and plastic surgery rooms
+
|homeworld = Speak Softly Delta Five in Star System Wolf 359
|central authority = United Earth Government
+
|central authority = The Solar Confederate Government
|restricted job roles = Command Roles
+
|restricted job roles = N/A
 
|guides = No external guides
 
|guides = No external guides
 
|quote = Nya~!
 
|quote = Nya~!
 
}}
 
}}
  
Humans spread from arm to arm of the galaxy. But something happened along the way. Mutants, though closer to humanity than other species, are still barred from higher positions in the [[Chain of Command|chain of command]].
+
Humans spread from arm to arm of the galaxy. But something happened along the way.
  
=History=
+
=Xenoecology Entry: Felinids - Sapien Felis=
'''''### ERROR: REMOTE INTERCEPT - INFORMATION MAY HAVE BEEN REDACTED FROM THIS DOCUMENT FOR YOUR SAFETY ###'''''
+
''Written by Elise Garnier''
 +
==Overview==
 +
Despite the racism and prejudice pointed in the direction of Felinids, since receiving their Civil rights in 2187, plenty hold high ranking jobs on stations and ships spread mainly throughout the middle systems. Studying any social behavior quickly reveals the tendency for like attracts like, especially in the case of the Felinids. They are often seen only spending time with one another in any particular crew and may continue to for some time. Despite their predisposition to themselves, they are still present everywhere that humans are. Despite their history of civil rights abuses, they much prefer to associate with humans more than any of the other species, not because they are scared of them, but simply because they do not know them as well.
 +
<tabs style="width:85%">
  
<s>Cat people</s> Felinids have a long history with Space Station 13. One of the earliest events still recorded, in much simpler times, shows cat ears and tails were perhaps just [[https://github.com/tgstation/tgstation/pull/2850 a consumer product]] available in the galaxy. Innocent enough as well, at least concerning what Felinids were, [[https://github.com/tgstation/tgstation/pull/8427 pet collars]] became the height of niche fashion a year after cat ears returned to shelves. Though consumers complained cat ears and collars could not be put on together, the manufacturers questioned who would be unable to wear ears on their head, a tail somewhere unpleasant and a collar on their neck all together. Market researchers claimed these complaints were from children not suited to the product given the letters were written in colourful crayon.
+
<tab name="Conception">
 +
The predecessors to the Felinids were nothing more than human beings with too much money or time on their hands. From their birthplace in the Wolf 359 star system and across the galaxy, some niche groups of humans couldn’t help but fall in love with the minor genetic modifications which led to human-feline hybrids. Many don’t share this sentiment, however, and as such Felinids have gone through a lot of racial prejudice in the few decades they’ve been around.
 +
</tab>
  
Though the origin of cat ears are missing, we do know that they are currently a novelty item created by [[The Syndicate#Animal Rights Consortium|the Animals Rights Consortium]] in an effort to make you care more for cats by making you more like them, <s>rather than the obvious solution of making cats more like humans with babies instead of kittens</s>. The collars are too, because an inmate pet needs a collar so other people know it's not supposed to be wandering outside of space stations. It took only three months of no response to the crayon complaints before a raving madman broke into the Animal Rights Consortium's headquarters, armed with just a pair of stungloves, a fire extinguisher full of welding fuel and a lit match. The pet loving organisation soon discovered the letters were not written by children, but ''Nanotrasen'' employees <s>and children, we hope, at least the one authorised by a clown's rubber stamp, must have been a birthday party.</s>
+
<tab name="Anatomy">
 +
Felinids, anatomically, are identical to humans aside from their ears and added tail. The tail is connected to the base of the spine and protrudes just below the small of their back. It’s been discovered the presence of their tail actually does in fact aid in their balance, proving the adage true of a cat always landing on their feet. In place of human ears on the side of the head, instead are two feline ears atop the head skewed slightly from center. They are much more sensitive than human ears and thus easily damaged by loud noise.
 +
</tab>
  
As it turns out, the Animal Rights Consortium had been working on a mad science. The ability to make toy ears and tail out of flesh that cannot be yanked out when <s>mum and dad</s> the AI and Captain open your dorm door. The previous raving madman was told if he got his employers to accept surgery for this new product, he would be the first to receive it outside of the laboratory. This coincided with the time that Nanotrasen was to allow its employees to look unkempt even in front of competitors; tattoos and scars. Naturally, on the day after the madman was offered a catty chance, Nanotrasen declared its shareholders must vote on allowing its employees the privilege of either scars and tattoos or a new plastic surgery. Despite the executive's voice on the announcement wavering along with another man on the microphone yelling at him what to say, and the news of rescheduled deathsquad exercises, ''and'' the sound of weapons fire at the end of the announcement, the executives voted for their [[https://github.com/tgstation/tgstation/pull/10209 purrfurred outcome]]. Needless to say, the crazed madman was not the first to receive the infamous ears or tail.
+
<tab name="Physical Side Effects">
 +
Some unfortunate side effects of the genetic modification, be it given to a chosen human or passed down to their offspring are: Sensitivity to theobromine, a chemical most commonly found in chocolate, can sometimes lead to nausea, vomiting, and can even be poisonous in large enough quantities. Newly developed aquaphobia or fear of bodies of water are common among felinids.
 +
Changes in speech patterns have also been documented but not proven to be a side effect of felinid genes. It is widely regarded that the Felinid dialect, the colloquially referred “Nyaspeak” is not a development of genetics, but instead a development of culture.
 +
</tab>
 +
</tabs>
  
Two years again afterwards and the surgical technology was refined. The hearing of the ears was enhanced, though security's liberal usage of [[Flashbang#Flashbang|flash bangs]] is not helpful to this further modification to make humans care more for their frisky feline pets. Some predictions are that the next modification will be enhanced night vision, which will too cause greater issue with flash bangs, or that claws are the next potential step. Some ask when it will stop, the Animal Rights Consortium don't.
+
=Roleplay=
 +
<span style="color:#00FF00">''";Nya!"''</span>
  
At the same time, reactionaries amongst Nanotrasen ranks helped to encourage [[https://github.com/tgstation/tgstation/pull/28395 furred products]] though it was soon found out to be sourced from [[https://github.com/tgstation/tgstation/pull/28732 black market chop shops]] that were only legalised in Nanotrasen trade networks due to either executive dislike for Felinids or executive mistrust of coming back alive after going for surgery at an Animal Rights Consortium facility, depending on which rumours you hear in maintenance.
+
Names for Felinids are just as varied, simple or complex as human names. (If you name yourself Mittens or some other stereotypical cat name, you know what you’re getting into) Felinids tend to find each other wherever they may be, finding solidarity as many other species do in others of their own kind. They range in personality much like humans but more prevalent personalities tend to be cheerful, reserved, or impatient.  
  
'''''### REMOTE INTERCEPT ENDS - HAVE A SECURE DAY ###'''''
+
Felinids come about due to two circumstances; you’ve either gone and gotten yourself a genetic cosmetic surgery for your own purposes, or you were born one. Felinids aren’t always born to felinid parents as the cosmetic surgery are recessive traits but can still be passed down from parent to child even if the child isn’t born a felinid. This can lead to families going through a few generations before a felinid is born to human parents.
  
=Roleplay=
+
Felinids have only recently been recognized as a separate species from humans, becoming protected under the Species Equality Act of 2187, and as such are allowed the opportunity to become higher members of society. Though this hasn’t settled homogeneously across all of humanity, leaving them to struggle alongside the rest of the alien species to gain a foothold under Federation control.
<span style="color:#00FF00">''";Nya!"''</span>
+
 
 +
Plenty rise to the occasion, succeeding where others didn’t and taking up responsibility and proving to be productive members of society. But where there is a demographic, there will be outliers and extremes. Some felinids fall under every trope and expectation imaginable and are rarely ever received well by station or ship crew.
  
 
{{Jobs}}
 
{{Jobs}}
  
 
[[Category:Backstory]]
 
[[Category:Backstory]]

Latest revision as of 13:53, 21 August 2022

UNDEFINED
Catpeople.png
Felinid
Genus: Sapien Felis
Homeworld: Speak Softly Delta Five in Star System Wolf 359
Central Authority: The Solar Confederate Government
Restricted Job Roles: N/A
Guides: No external guides


Humans spread from arm to arm of the galaxy. But something happened along the way.

Xenoecology Entry: Felinids - Sapien Felis[edit | edit source]

Written by Elise Garnier

Overview[edit | edit source]

Despite the racism and prejudice pointed in the direction of Felinids, since receiving their Civil rights in 2187, plenty hold high ranking jobs on stations and ships spread mainly throughout the middle systems. Studying any social behavior quickly reveals the tendency for like attracts like, especially in the case of the Felinids. They are often seen only spending time with one another in any particular crew and may continue to for some time. Despite their predisposition to themselves, they are still present everywhere that humans are. Despite their history of civil rights abuses, they much prefer to associate with humans more than any of the other species, not because they are scared of them, but simply because they do not know them as well.

The predecessors to the Felinids were nothing more than human beings with too much money or time on their hands. From their birthplace in the Wolf 359 star system and across the galaxy, some niche groups of humans couldn’t help but fall in love with the minor genetic modifications which led to human-feline hybrids. Many don’t share this sentiment, however, and as such Felinids have gone through a lot of racial prejudice in the few decades they’ve been around.

Felinids, anatomically, are identical to humans aside from their ears and added tail. The tail is connected to the base of the spine and protrudes just below the small of their back. It’s been discovered the presence of their tail actually does in fact aid in their balance, proving the adage true of a cat always landing on their feet. In place of human ears on the side of the head, instead are two feline ears atop the head skewed slightly from center. They are much more sensitive than human ears and thus easily damaged by loud noise.

Some unfortunate side effects of the genetic modification, be it given to a chosen human or passed down to their offspring are: Sensitivity to theobromine, a chemical most commonly found in chocolate, can sometimes lead to nausea, vomiting, and can even be poisonous in large enough quantities. Newly developed aquaphobia or fear of bodies of water are common among felinids. Changes in speech patterns have also been documented but not proven to be a side effect of felinid genes. It is widely regarded that the Felinid dialect, the colloquially referred “Nyaspeak” is not a development of genetics, but instead a development of culture.

Roleplay[edit | edit source]

";Nya!"

Names for Felinids are just as varied, simple or complex as human names. (If you name yourself Mittens or some other stereotypical cat name, you know what you’re getting into) Felinids tend to find each other wherever they may be, finding solidarity as many other species do in others of their own kind. They range in personality much like humans but more prevalent personalities tend to be cheerful, reserved, or impatient.

Felinids come about due to two circumstances; you’ve either gone and gotten yourself a genetic cosmetic surgery for your own purposes, or you were born one. Felinids aren’t always born to felinid parents as the cosmetic surgery are recessive traits but can still be passed down from parent to child even if the child isn’t born a felinid. This can lead to families going through a few generations before a felinid is born to human parents.

Felinids have only recently been recognized as a separate species from humans, becoming protected under the Species Equality Act of 2187, and as such are allowed the opportunity to become higher members of society. Though this hasn’t settled homogeneously across all of humanity, leaving them to struggle alongside the rest of the alien species to gain a foothold under Federation control.

Plenty rise to the occasion, succeeding where others didn’t and taking up responsibility and proving to be productive members of society. But where there is a demographic, there will be outliers and extremes. Some felinids fall under every trope and expectation imaginable and are rarely ever received well by station or ship crew.

Jobs on

NSVBanner299.png

Command Captain, Executive Officer, Bridge Staff
Security Head of Security, Security Officer, Warden, Detective, Brig Physician
Engineering Chief Engineer, Ship Engineer, Atmospheric Technician
Science Research Director, Scientist, Roboticist
Medical Chief Medical Officer, Medical Doctor, Chemist, Geneticist, Virologist, Paramedic
Service Janitor, Staff Judge Advocate, Bartender, Cook, Botanist, Clown, Mime, Chaplain, Curator
Munitions Master At Arms, Munitions Technician, Flight Leader, Fighter Pilot, Air Traffic Controller
Cargo Quartermaster, Cargo Technician, Shaft Miner
Civilian Assistant, Gimmick
Non-human AI, Cyborg, Positronic Brain, Drone, Personal AI, Construct, Ghost
Antagonists Traitor, Malfunctioning AI, Changeling, Heretic, Nuclear Operative, Blood Cultist, Bloodling, Revolutionary, Wizard, Blob, Abductor, Holoparasite, Xenomorph, Spider, Swarmers, Revenant, Morph, Nightmare, Space Ninja, Slaughter Demon, Pirate, Sentient Disease, Creep, Fugitives, Hunters, Syndicate Drop Trooper
Special CentCom Official, Death Squad Officer, Emergency Response Officer, Chrono Legionnaire, Highlander, Ian