Mime

From NSV13
Revision as of 01:30, 12 July 2013 by imported>Errorage (1 revision)
Jump to navigationJump to search
CIVILIAN STAFF
Generic mime.png Mime.png
Mime
Access: Silent, Theatre
Difficulty: Easy
Supervisors: Head of Personnel
Rank: Not defined
Duties: Silence, and gesture.
Guides: No external guides

Silently stalking the station, leaning against invisible walls, sitting on invisible chairs, eating invisible food: the mime has a connection to another world beyond the senses of mortals. The mime is the rival of the noisy clown, and usually has a higher standard for his silent pranks and invisible shenanigans.

Theatre
The Bar's Theatre is where you spawn along with the Clown


The Entertainer

As the clown is here to prank people, and make them laugh, the mime is here to give a show to people! You are not a silly clown copy, you are a professional, and professionals have standards. Be efficent, be polite, have a plan to distract everyone you meet!

Like the Clown, you spawn in the Theatre and have access to all the costumes inside. Your PDA also can send 5 viruses to others on the message system, presumably making it silent.

Walls, Everywhere

A mime can create invisible walls that block the movement of any who attempt to pass them. It is unknown how, but people suspect quantum physics has something to do with it. Mimes can only manifest a wall every so often and the walls last for a few moments before vanishing; keep in mind, they can't keep out everything!

Vow of Silence

You cannot talk unless you press the Speech button in your Mime menu. However, to speak as a mime is the ultimate taboo, and in pressing the button (even if you don't actually say anything afterwards) you will lose touch with the source of your power, and you can no longer produce invisible walls! A mime communicates through gesture. This is his art! Noise is the place of that wretched clown, not a true performer like yourself. In emergencies, a note on a piece of paper can do in a pinch. Such a critic. Make sure your gestures actually make sense to an observer. Use custom emotes to talk and your ass is going to get banned.

A few examples for your viewing pleasure:

WORST: Mimington mimes Person A murdering Person B.

BAD: Mimington mimes out Person A doing horrible things.

OKAY: Mimington points to Person A, mimics a cutting motion, and then gestures to Person B.

BETTER: Mimington mimics a stature similar to Person A's, and throws aggressive movements and stabbing motions.

BEST: Mimington lifts an imaginary knife and aggressively slashes it forward!
Person C: An assault, I guess? So it was a murder. Can you show us who did it, mime?
Mimington nods solemnly, and gestures toward Person A.


NOTE: If you die and get cloned you lose all your mime abilities and you gain the ability to talk, so if you are near crit, don't ghost, give someone time to heal you.

Silent But Deadly

Keeping with mime flair, the stealth items are always handy when you are a traitor. And, no one will expect you to speak, ever, so you never have to communicate on the radios. You start with a pair of white gloves, so you don't leave prints on a crime scene or your traitor items. Since a mime is expected to have a pen for writing notes, the para pen is a particularly good choice.

Jobs on

NSVBanner299.png

Command Captain, Executive Officer, Bridge Staff
Security Head of Security, Security Officer, Warden, Detective, Brig Physician
Engineering Chief Engineer, Ship Engineer, Atmospheric Technician
Science Research Director, Scientist, Roboticist
Medical Chief Medical Officer, Medical Doctor, Chemist, Geneticist, Virologist, Paramedic
Service Janitor, Staff Judge Advocate, Bartender, Cook, Botanist, Clown, Mime, Chaplain, Curator
Munitions Master At Arms, Munitions Technician, Flight Leader, Fighter Pilot, Air Traffic Controller
Cargo Quartermaster, Cargo Technician, Shaft Miner
Civilian Assistant, Gimmick
Non-human AI, Cyborg, Positronic Brain, Drone, Personal AI, Construct, Ghost
Antagonists Traitor, Malfunctioning AI, Changeling, Heretic, Nuclear Operative, Blood Cultist, Bloodling, Revolutionary, Wizard, Blob, Abductor, Holoparasite, Xenomorph, Spider, Swarmers, Revenant, Morph, Nightmare, Space Ninja, Slaughter Demon, Pirate, Sentient Disease, Creep, Fugitives, Hunters, Syndicate Drop Trooper
Special CentCom Official, Death Squad Officer, Emergency Response Officer, Chrono Legionnaire, Highlander, Ian