Difference between revisions of "Centcom Official"
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Right away you have a headset linked to the Command channel, so be sure to announce your presence as soon as you get on station and set up a meeting with the [[Captain]] to discuss whatever inane task your superiors gave you. For the most part, your position puts you in a unique position in the station's social hierarchy, and most station authorities will bow to your every whim and possibly even grant you all-access to keep you happy. | Right away you have a headset linked to the Command channel, so be sure to announce your presence as soon as you get on station and set up a meeting with the [[Captain]] to discuss whatever inane task your superiors gave you. For the most part, your position puts you in a unique position in the station's social hierarchy, and most station authorities will bow to your every whim and possibly even grant you all-access to keep you happy. | ||
− | Just remember though: | + | Just remember though: You are not above [[Space Law]] and the Captain is still the station's ultimate authority so the use of force to impose your authority isn't recommended. Stick to your social advantage. If things go sour, Centcom may recall you. If you feel your life is threatened, you may be able to leave the station the same way you boarded it. |
==Upper Management== | ==Upper Management== |
Revision as of 21:30, 4 August 2014
CENTCOM STAFF | |
Centcom Official |
Access: Usually only Centcom Basic, but occasionally all-access. Difficulty: Medium Supervisors: Your superiors at Central Command Rank: Not defined Duties: Represent Nanotrasen while carrying out your assignment Guides: Space Law, Chain of Command |
As a Centcom Official, you are a representative of the Corporation sent to Space Station 13 to complete an assortment of tasks assigned to you by Centcom.
Middle Management
Chances are you will be but a low-level bureaucrat from Centcom sent to preform an inspection, investigation, or some other managerial task. You will probably be spawned with just the essentials:
- A green Centcom Uniform
- A Command headset
- A clipboard
- A pair of Sunglasses
- An energy gun for self-defense
- Centcom ID, with access to Centcom areas but nowhere on SS13
Right away you have a headset linked to the Command channel, so be sure to announce your presence as soon as you get on station and set up a meeting with the Captain to discuss whatever inane task your superiors gave you. For the most part, your position puts you in a unique position in the station's social hierarchy, and most station authorities will bow to your every whim and possibly even grant you all-access to keep you happy.
Just remember though: You are not above Space Law and the Captain is still the station's ultimate authority so the use of force to impose your authority isn't recommended. Stick to your social advantage. If things go sour, Centcom may recall you. If you feel your life is threatened, you may be able to leave the station the same way you boarded it.
Upper Management
On the off chance you are a ranking military or corporate official, such as an Admiral or an Executive, you command an immense amount of power. You'll likely board the station with some fancy items to help signify and enforce your authority. You may also find yourself with increased, or even all-access to the various parts of SS13.
While the Captain still maintains ultimate authority over the station (including you while you are on board), your rank allows you to relieve him of Command appoint someone else in his place. Like the Captain, you shouldn't have to do any manual labor yourself. Delegate to the Captain as he would delegate to his Heads of Staff.
Central Command
Your relationship with Centcom is a special one, meaning you will more likely get a response from any requests and transmissions to them. If you can, using the Communications Console on the Bridge is a good way to send an impromptu message. If you have completed your task and want to return to Centcom, you can give them your formal report there, and negotiate with them to take action. The better written your report, the more likely it will be acted upon.
In the end, this is a roleplaying role as a representative of the All-Powerful Nanotrasen Corporation, so try not to embarrass everyone.