Difference between revisions of "Overthrow"
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Jump to navigationJump to searchimported>Subject217 (If you're going to add strategies you should do it in a way that looks organized. Not a "protip".) |
imported>Coconutwarrior97 (Overthrow has been config disabled since November 10, updated its page to reflect that.) |
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| − | {{ | + | {{Important |
| − | | | + | |Title=Out of Rotation |
| + | |Image=paper.png | ||
| + | |Note= | ||
| + | As of November 10, 2018, Overthrow is currently not in the gamemode rotation. It remains fully functional in code, however. ''' | ||
| + | |Color=#F00 | ||
| + | }} | ||
{{JobPageHeader | {{JobPageHeader | ||
Revision as of 00:27, 27 November 2018
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Out of Rotation
As of November 10, 2018, Overthrow is currently not in the gamemode rotation. It remains fully functional in code, however. |
| SYNDICATE STAFF | |
Syndicate Mutineer |
Access: Wherever your job has access to Additional Access: Wherever you can gain illicit access to Difficulty: Medium Supervisors: The Syndicate Rank: Not defined Duties: Convert, exile, or kill Heads of Staff, as well as your assigned target, and subvert the AI in order to gain control of the station for your team. Guides: This is the guide Quote: What the fuck am I supposed to do? How does any of this work? |
Your Objectives
- Convert, exile, or kill all assigned sleeper agent targets. They're more valuable alive, so you are more likely to win by converting.
- Subvert the station's Artifical Intelligence using your special upload board. You must control it when the round ends in order to complete this objective.
- Have the most points when the round ends.
Points
Points are gained by completing your objectives. The Heads of Staff and your target are worth a certain amount of points each. These points are further multiplied depending if you exile, convert, or kill them.
| Click to see point values. | |
|---|---|
| Captain | 5 Points |
| AI | 5 Points |
| Head of Personnel | 4 Points |
| Head of Security | 4 Points |
| Target | 4 Points |
| Chief Engineer | 3 Points |
| Chief Medical Officer | 3 Points |
| Research Director | 3 Points |
| Click to see modifier values. | |
|---|---|
| Convert | X 1.5 |
| Exile | X 1 |
| Kill | X 0.5 |
Starting Gear
Every person who is converted will have their storage implant enabled, which will contain a random traitor item. Here is a list of the possible items:
- Stechkin
- Throwing Weapon Kit
- Energy Dagger
- Sleepy Pen
- Syndicate Soap
- Agent ID Card
- Chameleon Kit
The Team Leader will instead get an Uplink with 5 telecrystals. They also get a special implanter that allows you to convert anyone who isn't mindshielded, and a special AI upload module for subversion.
| Game Modes on | |
| In Rotation | Traitor, Incursion, Galactic Conquest, Blood Cult, Wizard, Monkey, Nuclear Emergency, Bloodling, Extended |
| Overmap | Patrol, Shakedown, Armada, Courier, Galactic Conquest |
| Special Modes | Planetary Assault |
| Removed | Gang War, Devil, Overthrow, Legacy Modes, Revolution, Changeling |

