Difference between revisions of "Overthrow"
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− | {{ | + | {{Important |
− | | | + | |Title=Out of Rotation |
+ | |Image=paper.png | ||
+ | |Note= | ||
+ | <span style="background-color:orange"><font color="black">[[File:Lockbox locked.png|32px]]''' As of November 10, 2018, Overthrow is currently not in the gamemode rotation. It remains fully functional in code, however. '''[[File:Lockbox locked.png|32px]]</font></span> | ||
+ | |Color=#F00 | ||
+ | }} | ||
{{JobPageHeader | {{JobPageHeader | ||
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The Team Leader will instead get an [[Syndicate_Uplink|Uplink]] with 5 telecrystals. They also get a special implanter that allows you to convert anyone who isn't mindshielded, and a special AI upload module for subversion.<br> | The Team Leader will instead get an [[Syndicate_Uplink|Uplink]] with 5 telecrystals. They also get a special implanter that allows you to convert anyone who isn't mindshielded, and a special AI upload module for subversion.<br> | ||
− | + | Using another Team Leader's implanter will still convert the target to your team. | |
{{Jobs}} | {{Jobs}} |
Latest revision as of 16:39, 27 November 2018
Out of Rotation
As of November 10, 2018, Overthrow is currently not in the gamemode rotation. It remains fully functional in code, however. |
SYNDICATE STAFF | |
Syndicate Mutineer |
Access: Wherever your job has access to Additional Access: Wherever you can gain illicit access to Difficulty: Medium Supervisors: The Syndicate Rank: Not defined Duties: Convert, exile, or kill Heads of Staff, as well as your assigned target, and subvert the AI in order to gain control of the station for your team. Guides: This is the guide Quote: What the fuck am I supposed to do? How does any of this work? |
Your Objectives[edit | edit source]
- Convert, exile, or kill all assigned sleeper agent targets. They're more valuable alive, so you are more likely to win by converting.
- Subvert the station's Artifical Intelligence using your special upload board. You must control it when the round ends in order to complete this objective.
- Have the most points when the round ends.
Points[edit | edit source]
Points are gained by completing your objectives. The Heads of Staff and your target are worth a certain amount of points each. These points are further multiplied depending if you exile, convert, or kill them.
Click to see point values. | |
---|---|
Captain | 5 Points |
AI | 5 Points |
Head of Personnel | 4 Points |
Head of Security | 4 Points |
Target | 4 Points |
Chief Engineer | 3 Points |
Chief Medical Officer | 3 Points |
Research Director | 3 Points |
Click to see modifier values. | |
---|---|
Convert | X 1.5 |
Exile | X 1 |
Kill | X 0.5 |
Starting Gear[edit | edit source]
Every person who is converted will have their storage implant enabled, which will contain a random traitor item. Here is a list of the possible items:
- Stechkin
- Throwing Weapon Kit
- Energy Dagger
- Sleepy Pen
- Syndicate Soap
- Agent ID Card
- Chameleon Kit
The Team Leader will instead get an Uplink with 5 telecrystals. They also get a special implanter that allows you to convert anyone who isn't mindshielded, and a special AI upload module for subversion.
Using another Team Leader's implanter will still convert the target to your team.
Game Modes on | |
In Rotation | Traitor, Incursion, Galactic Conquest, Blood Cult, Wizard, Monkey, Nuclear Emergency, Bloodling, Extended |
Overmap | Patrol, Shakedown, Armada, Courier, Galactic Conquest |
Special Modes | Planetary Assault |
Removed | Gang War, Devil, Overthrow, Legacy Modes, Revolution, Changeling |