Template:Jobs
From NSV13
Revision as of 14:48, 15 November 2016 by imported>Armhulen (it's not an antagonist though "Borers do not need antag objectives like kill X or downsides Their only objective is reproduce, and that can cause enough conflicts." and "borers aren't antags, really. no more than sec is or smth.")
Jobs on /tg/station | |
Command | Captain, Head of Personnel |
Security | Head of Security, Security Officer, Warden, Detective |
Engineering | Chief Engineer, Station Engineer, Atmospheric Technician |
Science | Research Director, Scientist, Roboticist |
Medical | Chief Medical Officer, Medical Doctor, Chemist, Geneticist, Virologist |
Service | Janitor, Bartender, Cook, Botanist, Clown, Mime, Chaplain, Librarian |
Civilian | Quartermaster, Cargo Technician, Shaft Miner, Assistant, Lawyer |
Non-human | AI, Cyborg, Positronic Brain, Drone, Personal AI, Construct, Adamantine Golem, Ghost |
Antagonists | Traitor, Changeling, Nuclear Operative, Wizard, Abductor, Xenomorph, Revenant, Space Ninja, Holoparasite, Swarmers, Blob, Devil, Clockwork Cult |
Special | Centcom Official, Death Squad Officer, Emergency Response Officer, Ian, Cortical Borer |
Races | Humans, Lizardperson, Flyperson, Plasmaman, Podman, Miscellaneous |
Hey! Listen! This template is mirrored on the Clown and Ian pages, be sure to periodically check it and make sure it's up to date.