imported>Angust |
imported>Angust |
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| |foundin = [[Engineering]] | | |foundin = [[Engineering]] |
| |usedfor = Spacewalks, fixing gravity generators and engines | | |usedfor = Spacewalks, fixing gravity generators and engines |
− | |strategy = Engineering is provided with two hardsuits to assist with setting up the engine, wiring the solar panels, and repairing hull breaches. Significantly slows down the wearer. <br>'''(Spaceproof)''' | + | |strategy = Engineering is provided with hardsuits to assist with setting up some engines, wiring the solar panels, and repairing hull breaches. Significantly slows the wearer down. <br>'''(Spaceproof)''' |
− | |description = Has much better radiation shielding than most other spacesuits. Fireproof, but not completely heatproof. | + | |description = Has better radiation shielding than most other spacesuits. <br>Resistances: melee = 10, bullet = 5, laser = 10, energy = 5, bomb = 10, bio = 100, rad = 75, fire = 50, acid = 75. |
| }} | | }} |
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| |foundin = [[Atmospherics]] | | |foundin = [[Atmospherics]] |
| |usedfor = Spacewalking and strolling through plasma fires. | | |usedfor = Spacewalking and strolling through plasma fires. |
− | |strategy = Atmospherics has one suit for a daring [[Atmos Tech]]. <br>'''(Spaceproof)''' | + | |strategy = Suits for [[Atmos Tech|Atmospheric Technicians]] working in very hostile temperatures. <br>'''(Spaceproof)''' |
− | |description = The best firefighting suit, fireproof and very resistant to heat. However, it has very little radiation shielding. Protects from temperatures up to 35000 K°. | + | |description = The best firefighting suit, fireproof and very resistant to heat. However, it has very little radiation shielding. Protects from temperatures up to 35000 K°. <br>Resistances: melee = 30, bullet = 5, laser = 10, energy = 5, bomb = 10, bio = 100, rad = 25, fire = 100, acid = 75. |
| }} | | }} |
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| |usedfor = Mining and spacewalking | | |usedfor = Mining and spacewalking |
| |strategy = Reinforced against heat and explosions, but weaker against radiation and fire than the regular engineering hardsuit. Often enhanced with armored plates from certain asteroid-dwelling creatures. <br>'''(Spaceproof)''' | | |strategy = Reinforced against heat and explosions, but weaker against radiation and fire than the regular engineering hardsuit. Often enhanced with armored plates from certain asteroid-dwelling creatures. <br>'''(Spaceproof)''' |
− | |description = Bought by Miners at their vending machine. Offers excellent heat and decent blast protection. Sees very little actual use on lavaland, as the slowdown is a death sentence against [[Megafauna]]. | + | |description = Bought by Miners at their vending machine. Offers decent heat and blast protection. Useful for exploring space. Sees very little actual use on lavaland, as the slowdown is a death sentence against [[Megafauna]], unless you find [[Guide_to_xenobiology#Red_Slime|a way to remove the slowdown]].<br>Resistances: melee = 30, bullet = 5, laser = 10, energy = 5, bomb = 50, bio = 100, rad = 50, fire = 50, acid = 75. |
| }} | | }} |
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| |usedfor = Repairing a delaminating [[Supermatter|Supermatter Engine]] | | |usedfor = Repairing a delaminating [[Supermatter|Supermatter Engine]] |
| |strategy = Has more protection against brute, blasts and radiation than the regular engineering/atmospherics hardsuits. <br>'''(Spaceproof)''' | | |strategy = Has more protection against brute, blasts and radiation than the regular engineering/atmospherics hardsuits. <br>'''(Spaceproof)''' |
− | |description = Comes with a jetpack, heat/fire immunity and almost complete protection from radiation as well as acid. Good explosion and brute protection too. | + | |description = Comes with a jetpack, fire immunity, high heat protection, and almost complete protection from radiation as well as acid. Good explosion and brute protection too. Protects from temperatures up to 35000 K°.<br>Resistances: melee = 40, bullet = 5, laser = 10, energy = 5, bomb = 50, bio = 100, rad = 90, fire = 100, acid = 90. |
| }} | | }} |
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| |usedfor = Catching criminals while spacewalking | | |usedfor = Catching criminals while spacewalking |
| |strategy = Additional protection against brute and lasers <br>'''(Spaceproof)''' | | |strategy = Additional protection against brute and lasers <br>'''(Spaceproof)''' |
− | |description = Security hardsuits have a bit of bullet, laser and brute protection, but nothing as good as "real" armor. | + | |description = Security hardsuits have a bit of bullet, laser and brute protection, but not as good as "real" armor. <br>Resistances: melee = 35, bullet = 15, laser = 30, energy = 10, bomb = 10, bio = 100, rad = 50, fire = 75, acid = 75. |
| }} | | }} |
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| |usedfor = Catching criminals while spacewalking | | |usedfor = Catching criminals while spacewalking |
| |strategy = Additional protection against brute and lasers <br>'''(Spaceproof)''' | | |strategy = Additional protection against brute and lasers <br>'''(Spaceproof)''' |
− | |description = Essentially a beefed up Security hardsuit that comes with an internal jetpack. | + | |description = Essentially a beefed up Security hardsuit that comes with an internal jetpack. <br>Resistances: melee = 45, bullet = 25, laser = 30, energy = 10, bomb = 25, bio = 100, rad = 50, fire = 95, acid = 95. |
| }} | | }} |
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| |usedfor = Retrieving people from space and the SME chamber. | | |usedfor = Retrieving people from space and the SME chamber. |
| |strategy = Slows the wearer down less than other spacesuits, while providing diagnostic data. <br>'''(Spaceproof)''' | | |strategy = Slows the wearer down less than other spacesuits, while providing diagnostic data. <br>'''(Spaceproof)''' |
− | |description = Has almost the same radiation shielding as the Engineering model, is decent against fire and slows wearers down less than other hardsuits. Does not protect from flashes. | + | |description = Has some radiation shielding, is decent against fire and slows wearers down less than other hardsuits. Does not protect from flashes. <br>Resistances: melee = 30, bullet = 5, laser = 10, energy = 5, bomb = 10, bio = 100, rad = 60, fire = 60, acid = 75. |
| }} | | }} |
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| |usedfor = Conducting experiments with the safety of a space proof bomb suit. | | |usedfor = Conducting experiments with the safety of a space proof bomb suit. |
| |strategy = Works like a bomb suit, preventing your body from being gibbed by explosions. <br>'''(Spaceproof)''' | | |strategy = Works like a bomb suit, preventing your body from being gibbed by explosions. <br>'''(Spaceproof)''' |
− | |description = Great protection from blasts and acid, decent protection from heat and radiation.<br> The helmet has a diagnostics HUD, science goggles and a tachyon-doppler array (shows informations about detonated bombs) installed. | + | |description = Great protection from blasts and acid, decent protection from heat and radiation.<br> The helmet has a diagnostics HUD, science goggles and a tachyon-doppler array (shows informations about detonated bombs) installed. <br>Resistances: melee = 30, bullet = 5, laser = 10, energy = 5, bomb = 100, bio = 100, rad = 60, fire = 60, acid = 80. |
| }} | | }} |
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| |usedfor = Providing extensive armor and utility in a combat situation. | | |usedfor = Providing extensive armor and utility in a combat situation. |
| |strategy = Fitted with beefy armor, reserved for use by Nanotrasen Special Forces. <br>'''(Spaceproof)''' | | |strategy = Fitted with beefy armor, reserved for use by Nanotrasen Special Forces. <br>'''(Spaceproof)''' |
− | |description = A MK.II SWAT suit with streamlined joints and armor made out of superior materials, insulated against intense heat. The most advanced tactical armor available. No built-in jetpack. | + | |description = An MK.II SWAT suit with streamlined joints and armor made out of superior materials, insulated against intense heat. The most advanced tactical armor available. No built-in jetpack. <br> Resistances: melee = 40, bullet = 50, laser = 50, energy = 25, bomb = 50, bio = 100, rad = 50, fire = 100, acid = 100. |
| }} | | }} |
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| |usedfor = Avoiding death once hell breaks loose | | |usedfor = Avoiding death once hell breaks loose |
| |strategy = Fitted with beefy armor, solid choice when Nuke Ops come knocking at your door. <br>'''(Spaceproof)''' | | |strategy = Fitted with beefy armor, solid choice when Nuke Ops come knocking at your door. <br>'''(Spaceproof)''' |
− | |description = Slows wearers down less while offering extremely high protection from anything but bombs and radiation. Usually reserved for heavy hitter corporate security, this one has a regal finish in Nanotrasen company colors. No built-in jetpack. | + | |description = Slows wearers down less while offering extremely high protection from anything but bombs and radiation. Usually reserved for heavy hitter corporate security, this one has a regal finish in Nanotrasen company colors. No built-in jetpack. <br> Resistances: melee = 40, bullet = 50, laser = 50, energy = 25, bomb = 50, bio = 100, rad = 50, fire = 100, acid = 100. |
− | }}
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− | | |
− | {{anchor|Flightsuit}}
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− | {{Item
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− | |bgcolor1 = #E9FFBE
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− | |bgcolor2 = #E2FFA8
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− | |name = Flightsuit
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− | |image = Flightsuit.png
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− | |foundin = [[Research and Development]]
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− | |usedfor = Turning on godmode
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− | |strategy = This copyright infringement-free hardsuit lets you barrel through the station (and space!) at ludicrous speeds, while providing three times the standard vision range. <br>'''(Spaceproof)'''
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− | |description = This suit propels the wearer around at insane speeds, while never running out of fuel. On top of that, it can triple their vision range, has a security HUD and can be further upgraded with stock parts. <br>The only real way to stop a flightsuit is repeated EMP hits. Fireproof with high rad and acid resistance.
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| }} | | }} |
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