General items

From NSV13
(Redirected from Mousetrap)
Jump to navigationJump to search

A list of some of the most common items you will find during a shift on the station. All jobs will have access to these items in one way or another, either through finding them throughout the various departments or by creating them from an Autolathe.


Items[edit | edit source]

Paper
Paper
Found in: Paper Trays and office desks throughout the station
Used for: Request forms, Résumés
Strategy: Make it look professional! A useful and very over looked feature of paperwork is the '%s' Signature command, as you can't fake someone else's signature
Description
You write on it with a pen. Medical doctors want it for forms, quartermasters want it for paperwork, even the judges want it for forms. Curators just want it for erotic literature; cultists want it for sinister uses. If you make a mistake, drip some ethanol on it to clear the sheet. You can ask the Chemists for it.

See also: Guide to paperwork

Pen
Pen
Found in: Any PDA, Office desks
Used for: Changing your trajectory in space. Writing on paper
Strategy: Aim for the eyes
Description
You can write on paper with a pen, but also on robots and bookshelves. This is essential to the Curator but not anyone else -- since they take up a whole pocket or backpack slot, most people throw them out immediately or shove them in their PDAs.

See also: Guide to paperwork

Epinephrine MediPen
Epinephrine MediPen
Found in: All internals boxes, First-aid kits (First-aid kit Burn treatment kit Oxygen deprivation treatment kit Box of hugs)
Used for: Quickly delivering 10 epinephrine to someone
Strategy: Use it on someone, preferably on a person in critical condition
Description
"A rapid and safe way to stabilize patients in critical condition for personnel without advanced medical knowledge." It stops someone in critical condition from accumulating more oxygen damage past 35dmg, or halts oxygen damage if above 35 already.

Crayon
Crayon
Found in: Art Storage, Crayonboxs
Used for: Used for drawing cultist runes or coloring clothing items
Strategy: Washing a pair of gloves with a crayon will change their color, allowing you to make fake Insulated Gloves
Description
Comes in 8 colors: red, orange, yellow, green, blue, purple, mime and rainbow.
They come in a Crayonbox.png Crayonbox.

Cigarettes
Cigarettes
Found in: Cigarette machines
Used for: To look cool or have medication through it
Strategy: Light it with a fire source and put it in your face
Description
A roll of tobacco and nicotine. You can light and smoke these. Can also be filled with 15 units of any chemical. It's possible to find rare brands that contain special ingredients which have unique effects on the smoker.
A nicer, and much rarer, variation of these is the Cigar.png Cigar. It can hold up to 30 units of any chemical. There are several kinds of cigars, some even more sophisticated than others.

Zippo
Zippo
Found in: Matchbooks inside the Cigarette machines
Used for: Lighting things up
Strategy: Use it to make fire
Description
The zippo. A cheaper version of this is the Cheap Lighter.png Cheap Lighter, which comes in four different colors.
A more primitive version of these is the Match.png Match, which can be found in Matchbook.png Matchbooks inside the Cigarette machines. Make fire with the match by using it on the matchbook.

Flashlight
Flashlight
Found in: Emergency Toolbox, Hacked Vendomat, all over Maintenance
Used for: Lighting up the darkness
Strategy: If you're using one of these, someone probably fucked up the power system
Description
It sheds light when you click on it, even if it's on your belt or in your pocket. The light sources stack to create brighter light sources, so if you have a flashlight in your belt, a flashlight in both pockets, and a flashlight in each hand, along with a safety helmet on your head, you will SHINE LIKE THE SUN, LEAVING EVERY DARK CORNER EXPOSED TO TRUTH! no longer shine like the sun because coders hate direct sunlight, but produce somewhat more light.

Can be used to tell if non-human creatures are dead or not, with a simple flash of the eyes.
Power goes off every round, so real pros just turn these on and leave them everywhere.
Also of note are Lantern.png Lanterns (found in Mining Dock), which are brighter than flashlights because Cargonia.

Hand Labeler
Hand Labeler
Found in: Chemistry, Art Storage, Toxins Lab, Conference Room, Cargo Loading Area
Used for: Used for labeling items for easier recognition
Strategy: Useful for when making multiply kinds of grenades or bottles and wanting to keep track of which is which
Description
Used to stick a label onto something's name. E.g., Cuban Pete (HONK). Can not be used on people. Can be turned on/off by clicking it in your hand.

Camera
Camera
Found in: Art Storage, Library
Used for: Taking pictures
Strategy: Steal their souls with this! Everyone (that doesn't have a brain) know that cameras steal souls
Description
Can take 10 pictures before having to get a new roll of Film.png film. Pictures can then be attached to news reports created on a newscaster console.

Universal Recorder
Universal Recorder
Found in: Detective's Office, Library
Used for: Recording and translating speech
Strategy: Apply it to start recording, apply again to stop
Description
A device that can record to cassette tapes, and play them. It automatically translates the content in playback.
Can be loaded with a new Tape.png tape after the previous one is full.

Station Bounced Radio
Station Bounced Radio
Found in: Emergency Toolbox, Autolathe
Used for: Used for emergency communication, if when telecomms goes down
Strategy: If the singularity is loose, it may very likely take out the telecommunications room. Other causes of telecommunications failures could be power loss or sabotage. So have one of these handy or find one quick if when shit goes down
Description
The station bounced radio will function similarly to a standard radio headset if you put it in your pocket or in your hand; thus you can use the say ";radio message" function as normal without turning on the microphone to broadcast.

Using multiple radios can be done with say ":l message" for left hand and say ":r' message" for right hand depending on the hand used to hold each radio.

Turning on the microphone will pick up all sounds from the surrounding area and broadcast them.

Can be hacked.

Grenade Casing
Grenade Casing
Found in: Chemistry, Made from 1 Metal
Used for: Grenade construction
Strategy: Attach a (trigger)-Igniter Assembly and insert payload
Description
Can hold two Bottles or Beakers.

See the Grenade page for more details.

Bedsheet
Bedsheet
Found in: Dorms, Medbay, Brig, Prison Wing
Used for: Use it as a cape or in ghetto surgery
Strategy: For cape, put it on your back, for ghetto surgery, see instruction
Description
A surprisingly soft linen bedsheet. Comes in many different colors for different places and for each head of department!

Flare
Flare
Found in: Emergency toolboxes
Used for: Source of light
Description
A red Nanotrasen issued flare. There are instructions on the side - "pull cord, make light".

A DIY-version of this a Torch.png Torch, you can make one by combining a log with a dried wheat or ambrosia.


Janitorial Supplies[edit | edit source]

While still accessible by most crew, these items are most easily obtainable by the Janitor.

Mop
Mop
Found in: Custodial Closet
Used for: Used to clean the floor, angering the entire crew when the halls are wet
Strategy: Fits nicely in a backpack. Dip in the Janitorial Cart, Bucket or in a sink to make it wet. Try mixing ammonia with the water to make a nonslip cleaner.
Description
The Janitor starts with one.

Space Cleaner
Space Cleaner
Found in: Custodial Closet, Medbay
Used for: A better cleaner than water. Doesn't cause people to slip. Spray to clean up to three tiles or to remove a cobweb. Can also be used to clean clothing
Strategy: Use it in your hand to switch it to smaller pressure for conserving the Space Cleaner
Description
Not to be confused with the liquid created in Chemistry. This is in the end just a spray bottle, and can be filled with anything. You can make more by combining one part ammonia with one part water.

Bucket
Bucket
Found in: Custodial Closet, Hydroponics, can be made in an Autolathe
Used for: They can be used by several different jobs as part of their actual duties
Strategy: Fill with water and splash on the floor and make everyone fall
Description
A bucket holds liquid only, most commonly water. It holds up to 70 units.

Light Replacer
Light Replacer
Found in: Custodial Closet, can be made in a Protolathe
Used for: Replacing broken light bulbs or making evil traps for people that can't see in the dark
Strategy: Fill with light bulbs or glass sheets and just start replacing those broken lights
Description
An item which uses magnets to easily replace lights. Perfect for the lazy janitor!

Lightreplacer1.pngCan be emagged to unlock mischievous features.

Light Tube
Light Tube
Found in: Custodial Closet, Emergency Storages, Maintenance, can be made in an Autolathe
Used for: Replacing broken lights
Strategy: Apply it to a new light fixture or an old one if its light is broken.
Description
A replacement light tube. Light Bulb.png Bulbs are the lesser used light-source on the station.

Mousetrap
Mousetrap
Found in: Custodial Closet
Used for: Used for pest control and Grenade construction
Strategy: Place them everywhere in Maintenance, fill a backpack containing the nuke disk with them
Description
Click it in your hand to activate it, then drop it on the floor.

Soap
Soap
Found in: Custodial Closet, Theatre, Captain's Quarters
Used for: Used to clean floors and objects
Strategy: Place one on the floor to slip anyone who walks over it.
Description
Hold it in your hand and click on the surface you'd like to clean. Don't let the clown get his hands on this! Soap runs out after 100 uses (300 for NT soap), but more can be created in chemistry.

Basic Devices[edit | edit source]

These items are usually found strewn about Maintenance or from the VendomatVendomat's in Primary Tool Storage and in Toxins. You can use a Screwdriver on all of these to make them attachable to other devices, these are mainly used in the creation of bombs or grenades.

Timer
Timer
Found in: Primary Tool Storage, Chemistry, Conference Room, Hacked Vendomat
Used for: Used mostly for making bombs and Grenades
Strategy: ?
Description
A timer... it counts down... 3... 2... 1... boom?

Use a Screwdriver tool.png Screwdriver to toggle it between normal and attachment mode.

Proximity Sensor
Proximity Sensor
Found in: Primary Tool Storage, Robotics, Vendomat, Autolathe
Used for: Used mostly for making bombs/Grenades or robots
Strategy: Screwdriver it, attach it to whatever you want to react to people's presence
Description
This is used to detect people getting close.

Use a Screwdriver tool.png Screwdriver to toggle it between normal and attachment mode.

Remote Signaling Device
Remote Signaling Device
Found in: Primary Tool Storage, Research Division, Vendomat, Autolathe
Used for: Can be attached to Igniters for Grenade construction, bomb construction, and a lot less commonly, wires on doors
Strategy: Can be attached to wires on anything with a panel and work like a remote Multitool. If used right, two of these can be used in place of an Multitool
Description
Sends a pulse when it receives a signal with the right code and frequency.

Can be attached to a Proximity Sensor to make a simple alarm system.
Use a Screwdriver tool.png Screwdriver to toggle it between sending and receiving/attaching mode.
Hitting a Remote Signaling Device with another one will copy its frequency to it.

Igniter
Igniter
Found in: Primary Tool Storage, Chemistry, Vendomat, Autolathe
Used for: Used mostly for starting fires making bombs/Grenades, or stunprods.
Strategy: ?
Description
Use a Screwdriver tool.png Screwdriver to toggle it between normal and attachment mode.

Voice Analyzer
Voice Analyzer
Found in: Hacked Vendomat, Autolathe
Used for: Password controlled doors, and Grenade construction
Strategy: Click it to configure trigger word and then attach to nuclear device door bolt wire
Description
A small electronic device able to record a voice sample, and send a signal when that sample is repeated.

Use a Screwdriver tool.png Screwdriver to toggle it between normal and attachment mode.
Use a Multitool.gif Multitool to toggle between the four modes of use.

  • Inclusive
  • Exclusive
  • Recognizer
  • Voice Sensor

Infrared Emitter
Infrared Emitter
Found in: Autolathe
Used for: Grenade construction
Strategy: Create trip mines by combining these with grenades. Set up door chimes for public areas like the medbay lobby.
Description
Emits a visible or invisible beam and is triggered when the beam is interrupted.
Use a Screwdriver tool.png Screwdriver to toggle it between normal and attachment mode.

Health Sensor
Health Sensor
Found in: Vendomat
Used for: Sending a signal to assemblies when either you a.) die or b.) enter a critical state.
Strategy: May be used in conjunction with bomb assemblies to trigger their activation upon your death.
Description
Can be used in most assemblies to trigger something upon your death or critical injury.

Use a Screwdriver tool.png Screwdriver to toggle it between normal and attachment mode.
Activate it in hand to toggle it between on and off. Alt-click it to toggle between the two modes of use:

  • Detect death
  • Detect critical state

Containers[edit | edit source]

Mechanical Toolbox
Mechanical Toolbox
Found in: Engineering, Primary Tool Storage and many places around the station including tool storage and the locker room
Used for: Contains that which are needed whenever you want to construct or deconstruct something.
Strategy: It is very heavy, useful for the beating up of people. Contains the tools all engineers need to have
Contents Description
Screwdriver tool.png Wrench.png Welder.png
Crowbar.png Analyzer.png Wirecutters.png
This toolbox contains many tools needed in the day-to-day lives of engineers and traitors alike. If you want a reliable way to break into an area, then this toolbox has just about all the tools you'll need. If your job is to repair damage, the tools will be needed when you'll have to fix the inevitable mistakes you'll make.

Electrical Toolbox
Electrical Toolbox
Found in: Engineering, Primary Tool Storage, Tech storage
Used for: Contains tools which you'll need when fixing or breaking electrical equipment
Strategy: The electrical toolbox is good to have when traitoring. Although you'll likely also need a weldingtool and multitool to be an effective traitor
Contents Description
Screwdriver tool.png Wirecutters.png T-ray.gif Crowbar.png CableCoils.png CableCoils.png CableCoils.png The electrical toolbox's contents are intended to help fix (and break) electrical equipment. Insulated gloves are a must when dealing with electricity though.

Yellow toolboxes have a small chance of containing a pair of insulated gloves.

Emergency Toolbox
Emergency Toolbox
Found in: emergency lockers and storage areas
Used for: Contains tools which are useful in emergencies
Strategy: It is very heavy, useful for the beating up of people. Contains a flashlight which is very useful as well as a crowbar
Contents Description
Flashlight.png or a Flare.png Station Bounced Radio.png MiniFE.png Crowbar.png Emergency welding tool.png The toolbox contains a flashlight (50% chance of a flashlight, or a flare), a crowbar, a station bounced radio, a fire extinguisher, and an emergency welding tool, all of which are useful tools to have when the situation inevitably spirals out of control.

Artistic Toolbox
Artistic Toolbox
Found in: Maintenance
Used for: Contains art supplies.
Strategy: It is very heavy, useful for the beating up of people. Contains a lot of wires, useful for zipties.
Contents Description
Crowbar.png Crayonbox.png CableCoils.pngx8 This toolbox provides you with art supplies similar to those you get in art storage. A crayon box, wires for wire art, and a crowbar to remove the tiles so that you can lay cable. All wires have a fixed color, as opposed to the random colors in art storage and the vending machines. The colors are: red, yellow, darkblue, green, purple, brown, cyan, white.

Box
Box
Found in: Cargo Loading Area, Atmospherics Office, Everyone start out with an internals box
Used for: The box is a container that can hold seven items and be stored inside of a backpack
Strategy: Improve your inventory space drastically at the expense of accessibility. Store junk in it.
Description
Can be folded flat for cardboard by clicking it in your hand when it's empty. It can only hold tiny and small items. Everyone starts with a box that contains a breath mask, an emergency oxygen tank and a medipen, commonly referred to as your "internals box".

Boxes can come in many forms, some can only have specific items in them. Box.pngLightBox.pngChefBox.pngHandcuffsbox.pngFlashbangbox.pngSrybox.pngBeakerBox.pngDiskBox.pngGlassesBox.pngBodybagBox.pngSterileMaskBox.pngMousetrapBox.png
A Crayonbox.png Crayonbox holds Crayons.

Briefcase
Briefcase
Found in: Law Office
Used for: A briefcase is a bulky item that can hold up to seven tiny, small, or normal items.
Strategy: Fill it with seven boxes and carry the entire station in one hand.
Description
By default it is filled with one pen and six sheets of paper. They are very sturdy, so make a decent weapon (blurs vision when it hits heads). The lawyer and detective get one.


Clothing Backwear Items with Additional Storage Capabilities
Clothing Backwear Items with Additional Storage Capabilities


Clothing Belt Items with Additional Storage Capabilities
Clothing Belt Items with Additional Storage Capabilities

Equipment[edit | edit source]

Locker
Locker
Found in: Most areas and departments where things are stored
Used for: Storage for items. Especially large items -- such as corpses, other lockers, crates, and certain robots or equipment -- cannot fit inside.
Strategy: Store away your wares within these, or send them out to Cargo so they can sell it and it's contents for money.
Description
Lockers are among the most common and arguably the most useful of containers on the station. Nearly anything can fit inside, barring other lockers, crates, corpses, and certain especially large objects like racks and MULEbots. You can walk into them and close them to hide inside with reduced vision.

Use a Wrech Wrench to bolt them to the floor, or use a Welding Tool Welding Tool to seal them shut. They can be wrapped with packaging paper to be mailed to other departments in Delivery Office.

Supply Crate
Supply Crate
Found in: Most areas and departments where things are stored
Used for: Storage for items. Especially large items -- such as corpses, lockers, other crates, and certain robots or equipment -- cannot fit inside.
Strategy: Store away your wares within these, or send them out to Cargo so they can sell it and it's contents for money.
Description
Crates are the second most common storage container on the station. They can store an essentially unlimited amount of items and are worth quite a bit for Cargo. Expect the Cargo Technicians to come asking for your unused crates. You can click+drag your character's sprite over an adjacent crate to climb on to them, preventing anybody inside them from escaping if you are on top and the crate is closed. When open and on top, you can Rest and then close the crate to hide inside the crate with reduced vision.

Use a Wrech Wrench to bolt them to the floor, or use a Welding Tool Welding Tool to seal them shut. They can be wrapped with packaging paper to be mailed to other departments in Delivery Office.

Intercom
Intercom
Found in: One is found in almost every room
Used for: The same as headsets and Station Bounced Radios, but mostly only if when you don't have access to either of those
Strategy: When a crewman's headset is lost or comms are down and a Station Bounced Radio is nowhere to be found, wall radios are essential to talking with the station at large
Description
Intercom wall radios are an immobile version of headset radios with the same number of frequencies and functions. The AI can use them to publicly broadcast a clandestine conversation or use it to discreetly spy on the talk around the station themselves. Use say ":i message" to operate these hands-free.

Can be hacked.

Paper Tray
Paper Tray
Found in: Office desks
Used for: Supplies you with all your paper needs.
Strategy: Take Paper and set your paper-cutting master plans in motion.
Description
Paper Paper Paper. Click it to take a piece of paper, or drag it to your sprite to pick the whole thing up.

Janitorial Cart
Janitorial Cart
Found in: Custodial Closet
Used for: Wetting the Mop and transporting the Garbage Bag, Mop, Space Cleaner, Light Replacer and Signs around.
Strategy: If you're the Janitor, fill this with your stuff and drag it around while feeling lightweight.
Description
This is the alpha and omega of sanitation. The container inside can be filled with Space Cleaner instead of plain water.

Water Tank
Water Tank
Found in: Primary Tool Storage, Auxiliary Tool Storage, Emergency Storage, Maintenance, Engineering, Atmospherics, Custodial Closet, Xenobiology, Hydroponics
Used for: Used to fill something with water
Strategy: Use a container (syringe, beaker, bottle, bucket) on it to get water.
Description
Starts with 1000 units of water.

High-capacity water tanks (Watertank high.png) start with 10000 units of water. These are found in Hydroponics and Atmospherics. You can refill Fire Extinguisher Fire Extinguishers with these.


Fuel Tank
Fuel Tank
Found in: Primary Tool Storage, Auxiliary Tool Storage, Emergency Storage, Maintenance, Engineering, Atmospherics, Mining Station, Mining Dock
Used for: Refill welding tools with this
Strategy: DO NOT use a lit welder on this. Or do, if you want boom. Causes minor toxin damage when ingested.
Description
Starts with 1000 units of welding fuel. Use an unlit Welding Tool Welding Tool on it to refill the Welding Tool.

Filing Cabinet
Filing Cabinet
Found in: Most areas with 'Office' in its name, Security Posts, Vault, Robotics, Testing Lab, Telecommunications
Used for: Store papers, folders and photos in these
Strategy: Store forms (requisition forms and others) and printed forensics scans in these.
Description
The Law Office contains the crew's employment contracts.

Drawers (ChestDrawer.png) are a cosmetic variation of the filing cabinet.

Condiment Dispenser CondiMaster Neo
Condiment Dispenser
CondiMaster Neo
Found in: Kitchen
Used for: Dispensing condiments
Strategy: Make a mix of condiments and dispense a packet or bottle of it.
Description
Condiment packets and bottles are used in cooking. Very useful if you need to seperate ingredients or to extract potent chemicals.

Condiments produced: See here for a list of condiments.


Bathroom Equipment[edit | edit source]

Sink
Sink
Found in: Medbay, Kitchen, Hydroponics, Garden, Research Division access, most bathrooms/restrooms
Used for: Cleaning your hands and face or other equipment
Strategy: Have empty hands, click on sink to wash yourself, or have a tool in hand and click on sink to wash it
Description
If you have nothing in your active hand, you will wash your face (if targeting the head, eyes or mouth) or your hands (if targeting anywhere else). Suggested uses include washing stun batons, along with other medical items.

Some sinks have a cosmetically different appearance (e.g. Sink alt.png) but all of them work identically.

Shower
Shower
Found in: Medbay, Dormitory, Research Division access, Prison Wing, Captain's Quarters
Used for: Cleaning yourself, extinguishing people on fire, creating slip hazards
Strategy: You can wash blood-stained items and clothes under a shower as well as yourself. Use a wrench to set a shower for ghetto cryo.
Description
The HS-451. Installed in the 2550s by the Nanotrasen Hygiene Division.

Switch the shower on and off with an empty hand.
Use a wrench to adjust the shower water temperature from normal to freezing, from freezing to boiling or from boiling to normal.
Use an analyzer to identify the shower's water temperature without risking burns. A shower with freezing water can provide a suitable environment for cryoxadone, which will heal more than the burn damage caused by the freezing temperature.

Mirror
Mirror
Found in: Medbay, Dormitory, Locker Room
Used for: Personal grooming
Strategy: Click it to change your hairstyle.
Only male characters can change their facial hair but any spaceman can attempt to change the hair on their head.
Description
If broken, you can repair it with a welding tool.

Toilet
Toilet
Found in: Restrooms and bathrooms: Locker Room, Dormitory, Captain's Quarters, Prison Wing
Used for: Sanitation, secret storage
Strategy: Use a container on a toilet to fill it with water. Use a crowbar on it to loudly pry off the cistern lid and store up to 2 items in the cistern.
Description
The HT-451, a torque rotation-based, waste disposal unit for small matter.

Prying off the cistern lid with a Crowbar Crowbar will allow you to store up to two small items inside. This will create a loud noise when doing so, so make sure nobody is around when stashing your contraband.