Bar

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For the Guide to Drinks, click here.

Recreational Area
Bar.png
Maltese Falcon Bar & Grill
Includes a seating area, bar, and a theatre for performances!
Obvious exits South to Starboard Primary Hallway, north-west to the Theatre, north to maintenance, east to Kitchen
Purpose Host barfights
Access level
Noteworthy contents A piano, Booze-O-Mat, four tables for four customers each, slot machines, an arcade and a cigarette vendor.
Clearance Everyone
Security level Low
Style Bar/Theatre
Balance Requirements No major balance requirements
Other Notes
NSVBanner299.png Locations on NSV13



Welcome to the Maltese Falcon Bar & Grill!

Bar[edit | edit source]

The bar is located on the eastern side (starboard corridor) of the station, and is adjacent to the Kitchen. It is the spawn point and workplace of Pun Pun the Monkey (rip deempisi) and the Bartender. Seating is plentiful. So are distractions like arcade and slot machines.

The bar door and back room all require Bar access. Contains a Booze-O-Mat and all the tools the Bartender needs to mix and serve drinks. There is also a back room where beer kegs are stored and suspicious activities take place.

Medical Doctors come here to steal every last drop of the Bar's booze. They will stay there until all of the Pan Galactic Gargle Blasters are completely chugged away.

By default the bar's sign will choose a random name from the list, but the bartender can choose whatever image he wants to be displayed.

Theatre[edit | edit source]

Theatre.png

This is the starting location for the trustworthy Clown and the shy but competitive Mime. Requires Theatre access to attain entrance, which of course the clown and mime start off with (if they didn't the station would be a better place).

The theatre stage has a random instrument in its corner at the start of a shift. You can annoy the shit out of everyone play awesome music with it and raise the morale of your allies during battles or win the heart of your soon-to-be lady with a lovely serenade. The piano's companion, the violin, can be found in the dorms.

Backstage there is a mirror to look pretty and an AutoDrobe vending machine that dispenses costumes. For example, you can vend a pirate costume (arr scurvy again), or a wizard costume (MAGIC MISSLE!!1). The theatre is a facade -- nobody will ever host a play or god forbid, concert on the stage. They will, however, steal any kitty ears and rabbit ears possible as well as any costume pieces lying about.

For the Guide to Drinks, click here.

Recreational Area
BarMETA.png
Maltese Falcon Bar & Grill
Includes a seating area, bar, kitchen, and a theatre for performances!
Obvious exits West to Starboard Primary Hallway, east to the Theatre, north to maintenance, south to Kitchen
Purpose Host barfights
Access level
Noteworthy contents A piano, Booze-O-Mat, seatings at kitchen and bar counter and three more mixed tables by the theater, with slot and vending machines.
Clearance Everyone
Security level Low
Style Bar/Theatre
Balance Requirements No major balance requirements
Other Notes
NSVBanner299.png Locations on NSV13



Welcome to the Maltese Falcon Bar & Grill!

Bar[edit | edit source]

The bar is located on the eastern side (starboard corridor) of the station, and is adjacent to the Kitchen. It is the spawn point and workplace of Pun Pun the Monkey (rip deempisi) and the Bartender. Seating is plentiful. So are distractions like arcade and slot machines.

The bar door and back room all require Bar access. Contains a Booze-O-Mat and all the tools the Bartender needs to mix and serve drinks. There is also a back room where beer kegs are stored and suspicious activities take place.

Medical Doctors come here to steal every last drop of the Bar's booze. They will stay there until all of the Pan Galactic Gargle Blasters are completely chugged away.

By default the bar's sign will choose a random name from the list, but the bartender can choose whatever image he wants to be displayed.

Theatre[edit | edit source]

This is the starting location for the trustworthy Clown and the shy but competitive Mime.The backstage requires Theatre access to attain entrance, which of course the clown and mime start off with (if they didn't the station would be a better place).

The theatre stage has some novelty clothing a creampie, lipstick and soap, a violin and a random guitar on its tables at the start of a shift. The piano and string instruments will allow you to play music and raise the morale of your allies during battles or win the heart of your soon-to-be lady with a lovely serenade.

Backstage there is a mirror to look pretty and an AutoDrobe vending machine that dispenses costumes. For example, you can vend a pirate costume (arr scurvy again), or a wizard costume (MAGIC MISSLE!!1). The theatre is a facade -- nobody will ever host a play or god forbid, concert on the stage. They will, however, steal any kitty ears and rabbit ears possible as well as any costume pieces lying about.

For the Guide to Drinks, click here.

Recreational Area
PubbyBarTheatre.png
Maltese Falcon Bar & Grill
A high-class restaurant-bar for a very unrefined station crew.
Obvious exits West to Kitchen, Northeast to the Theatre, north to maintenance, east to Starboard Primary Hallway, south to Aft Primary Hallway
Purpose Host barfights
Access level
Noteworthy contents Musical instruments, Booze-O-Mat, service protolathe, five tables, three gaming machines, a wide assortment of alcoholic drinks
Clearance Everyone
Security level Low
Style Bar/Theatre
Balance Requirements No major balance requirements
Other Notes
NSVBanner299.png Locations on NSV13



Welcome to the Maltese Falcon Bar & Grill!

Bar[edit | edit source]

The PubbyStation bar is located in the center of the station, making it a natural hangout for layabouts and hardworking crewmembers alike. The bar, while lacking a smartfridge, has an impresive array of drinks on display, and performance artists can make us of a number of exotic musical instruments arranged on the tables. There is a gaming area off to the east side where crewmembers can try their luck.

Back Room[edit | edit source]

Placed between the bar and the bartender's private storage is the back room, which contains a delivery dock, a Booze-O-Mat, and the service protolathe. The bartender's stalwart monkey companion spawns here.

Bartender's Storage[edit | edit source]

The home of the bartender's famous shotgun, along with all the cigarettes, coffee, and costumes a bartender could ever need. Some renovation materials can be found in the northeast cabinet if needed.

Theatre[edit | edit source]

PubbyTheatre.png

A fairly standard backstage that any clown or mime can call home. It contains a variety of toys and slippery objects, as well as an accordion. The back door leads into maintenance, which stores some banana peels and seeds.

NSVBanner299.png Locations on Hammerhead
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