imported>Existence success |
imported>Denton |
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| ==Conspicuous and Dangerous Weapons== | | ==Conspicuous and Dangerous Weapons== |
| + | |
| ===Stechkin=== | | ===Stechkin=== |
| {{Item | | {{Item |
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| |foundin = Ordered via syndicate uplink, costs 8 telecrystals | | |foundin = Ordered via syndicate uplink, costs 8 telecrystals |
| |usedfor = Mass murder. | | |usedfor = Mass murder. |
− | |strategy = This sword will usually crit someone in four hits (more if the target is armored). It leaves a bloody mess though. When it is on it has a chance to deflect projectiles. Needs to be turned on before use, can fit in a pocket if shut off. | + | |strategy = This sword will usually crit someone in three to four hits (more if the target is armored). It leaves a bloody mess though. When it is on it has a chance to deflect projectiles. Needs to be turned on before use, can fit in a pocket if shut off. |
| |description = This is a melee weapon that can do a lot of brute damage. It also has a high chance to knock someone down, or outright uncouncious. It has two states, on and off. When it's off, you can fit it into your pocket, but it's a terrible weapon. Activate it to switch between the two states, but be warned, turning it on or off causes a very loud and distinct noise. It also is a very good combo combined with the [[Mini Energy Crossbow|e-bow]]'s knockdown. You have a decent chance of reflecting projectiles with it when turned on. | | |description = This is a melee weapon that can do a lot of brute damage. It also has a high chance to knock someone down, or outright uncouncious. It has two states, on and off. When it's off, you can fit it into your pocket, but it's a terrible weapon. Activate it to switch between the two states, but be warned, turning it on or off causes a very loud and distinct noise. It also is a very good combo combined with the [[Mini Energy Crossbow|e-bow]]'s knockdown. You have a decent chance of reflecting projectiles with it when turned on. |
| You can also hit it with a multitool to make a RAINBOW SWORD. | | You can also hit it with a multitool to make a RAINBOW SWORD. |
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| |usedfor = SUPER mass murder, making security and all their stunning and lasers completely irrelevant. | | |usedfor = SUPER mass murder, making security and all their stunning and lasers completely irrelevant. |
| |strategy = Simply having this weapon active will completely ruin anyone who tries to shoot you with a taser. | | |strategy = Simply having this weapon active will completely ruin anyone who tries to shoot you with a taser. |
− | |description = The double energy sword is an immensely powerful weapon, capable of sending unarmored victims into critical in just 3 hits (and likely stunning them, dismembering, or knocking them unconscious long before that). Like the energy sword before it, it must be turned on to be used properly, and can still be stored in your pocket when turned off. The main reason why this weapon is so powerful compared to its predecessor is because it will reflect all energy and laser bolts sent at it back at the person who shot at you, guaranteed. This makes Security completely and totally useless at range, and makes them easy kills if they get hit by their own taser shots. This sword is not unstoppable, however. It also has a chance to reflect bullets, but this is somewhat unreliable. It will also not stop melee attacks, so try to avoid the inevitable jousting matches with stunbatons and disarm intent. Only available when there are more than 25 players | + | |description = '''25+ players only'''<br> The double energy sword is an immensely powerful weapon, capable of sending unarmored victims into critical in just 3 hits (and likely stunning them, dismembering, or knocking them unconscious long before that). Like the energy sword before it, it must be turned on to be used properly, and can still be stored in your pocket when turned off. The main reason why this weapon is so powerful compared to its predecessor is because it will reflect all energy and laser bolts sent at it back at the person who shot at you, guaranteed. This makes Security completely and totally useless at range, and makes them easy kills if they get hit by their own taser shots. This sword is not unstoppable, however. It also has a chance to reflect bullets, but this is somewhat unreliable. It will also not stop melee attacks, so try to avoid the inevitable jousting matches with stunbatons and disarm intent. |
| }} | | }} |
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| |strategy = Cook the grenade in your hand (at most for no more than two seconds) for a bit and throw it at someone when they least expect it. Use it on crowds or downed targets. | | |strategy = Cook the grenade in your hand (at most for no more than two seconds) for a bit and throw it at someone when they least expect it. Use it on crowds or downed targets. |
| |description = The Minibomb is a grenade with a five-second fuse. It will cause a small explosion, but that explosion will still create holes to space. It can usually outright kill or even gib an unarmored target. Those wearing armor may survive. A messier and more costly alternative to using an IED on a corpse. | | |description = The Minibomb is a grenade with a five-second fuse. It will cause a small explosion, but that explosion will still create holes to space. It can usually outright kill or even gib an unarmored target. Those wearing armor may survive. A messier and more costly alternative to using an IED on a corpse. |
| + | }} |
| + | |
| + | ===[[Holoparasite|Holoparasites]]=== |
| + | {{Item |
| + | |bgcolor1 = #cccccc |
| + | |bgcolor2 = #cccccc |
| + | |name = Holoparasite injector kit |
| + | |image = Syndibox.png |
| + | |foundin = Ordered via syndicate uplink, costs 18 telecrystals. |
| + | |usedfor = ORAORAORAORAORA |
| + | |strategy = Order when you're absolutely sure to go loud. |
| + | |description = '''25+ players only'''<br> Contains a [[Holoparasite]] injector. If no ghost takes the role, you can get a refund. |
| }} | | }} |
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| |strategy = Once used, it will split into several grenades, which in turn will spawn a bar of syndicate soap each. | | |strategy = Once used, it will split into several grenades, which in turn will spawn a bar of syndicate soap each. |
| |description = A traditional clusterbang grenade with a payload consisting entirely of Syndicate soap. Useful in any scenario! | | |description = A traditional clusterbang grenade with a payload consisting entirely of Syndicate soap. Useful in any scenario! |
− | }}
| |
− |
| |
− | ===Explosive Airlock Charge===
| |
− | {{Item
| |
− | |bgcolor1 = #cccccc
| |
− | |bgcolor2 = #cccccc
| |
− | |name = Explosive Airlock Charge
| |
− | |image = Door_charge.png
| |
− | |foundin = Ordered via syndicate uplink, costs 2 telecrystals.
| |
− | |usedfor = Boobytrapping doors.
| |
− | |strategy = When used on a door, it'll rig it to explode when someone tries to open it, setting the victim on fire and stunning it. It will also destroy the door panel.
| |
− | |description = A small, easily concealable device. It can be applied to an open airlock panel, booby-trapping it. The next person to use that airlock will trigger an explosion, knocking them down and destroying the airlock maintenance panel.
| |
| }} | | }} |
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| |usedfor = A complete kit of clothing (Jumpsuit, exosuit, boots, gloves, mask, hat, PDA. stamp and headset) capable of changing colour and shape. Lightly armoured. | | |usedfor = A complete kit of clothing (Jumpsuit, exosuit, boots, gloves, mask, hat, PDA. stamp and headset) capable of changing colour and shape. Lightly armoured. |
| |strategy = Very useful for traitors who want to try a stealthy approach by disguising as a bunch of crewmembers. | | |strategy = Very useful for traitors who want to try a stealthy approach by disguising as a bunch of crewmembers. |
− | |description = Each part of the disguise kit gives a HUD button in the top-left corner to individually change each part. Each part is lightly armoured and the shoes are no-slip, and the mask has a built-in voice changer that can be toggled on/off by using it in hand, and will match your voice with your currently equipped ID. Extremely useful for infiltration. | + | |description = '''20+ players only'''<br> Each part of the disguise kit gives a HUD button in the top-left corner to individually change each part. Each part is lightly armoured and the shoes are no-slip, and the mask has a built-in voice changer that can be toggled on/off by using it in hand, and will match your voice with your currently equipped ID. Extremely useful for infiltration. |
| }} | | }} |
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| |usedfor = Not slipping. | | |usedfor = Not slipping. |
| |strategy = These can be bought separately from the chameleon kit if you don't need the rest. | | |strategy = These can be bought separately from the chameleon kit if you don't need the rest. |
− | |description = As with the chameleon kit, these shoes have an action button to change shape, and will protect you from slips. | + | |description = '''20+ players only'''<br> As with the chameleon kit, these shoes have an action button to change shape, and will protect you from slips. |
| }} | | }} |
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| |foundin = Ordered via syndicate uplink, costs 2 telecrystals. | | |foundin = Ordered via syndicate uplink, costs 2 telecrystals. |
| |usedfor = Upon use, you can set its job title to anything and the card's name to anything. It's used to hide your identity. | | |usedfor = Upon use, you can set its job title to anything and the card's name to anything. It's used to hide your identity. |
− | |strategy = This card can be used by [[Game Mode#Nuclear|syndicate operatives]] and traitors to hide their identity. It comes pre-programmed with maintenance and syndicate access, but can steal more access by scanning other IDs. Wait in the HoP line and click people's IDs as they hand them over for ghetto all-access. | + | |strategy = This card can be used by [[Game Mode#Nuclear|syndicate operatives]] and traitors to hide their identity - great in combination with the Chameleon Kit's voice changer.<br> It comes pre-programmed with maintenance and syndicate access, but can steal more access by scanning other IDs. Wait in the HoP line and click people's IDs as they hand them over for ghetto all-access. |
| |description = This is a special ID card that makes you untrackable by the AI. You can forge any name and assignment on it and make it look more like a real ID, but the card will only have Maintenance and Syndicate access. You can click on other ID cards with it in your hand to copy the access of those cards, and you can do this multiple times. Good for when you are in deep shit or the AI is an idiot that likes to ruin your objective by watching you all the time (as opposed to doing its job.) Remember to wear it on your ID slot or it will not work. Has minor chameleon properties and can be disguised into other forms of IDs, such as a silver Head of Staff or a CentCom ID. | | |description = This is a special ID card that makes you untrackable by the AI. You can forge any name and assignment on it and make it look more like a real ID, but the card will only have Maintenance and Syndicate access. You can click on other ID cards with it in your hand to copy the access of those cards, and you can do this multiple times. Good for when you are in deep shit or the AI is an idiot that likes to ruin your objective by watching you all the time (as opposed to doing its job.) Remember to wear it on your ID slot or it will not work. Has minor chameleon properties and can be disguised into other forms of IDs, such as a silver Head of Staff or a CentCom ID. |
| }} | | }} |
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| |strategy = Use it to store many weapons when you intend to go loud. | | |strategy = Use it to store many weapons when you intend to go loud. |
| |description = A robust seven-slot set of webbing that is capable of holding all manner of tactical equipment. | | |description = A robust seven-slot set of webbing that is capable of holding all manner of tactical equipment. |
| + | }} |
| + | |
| + | === Syndicate Tome === |
| + | {{Item |
| + | |bgcolor1 = #cccccc |
| + | |bgcolor2 = #cccccc |
| + | |name = Syndicate Tome |
| + | |image = Brokenbottle.png |
| + | |foundin = Ordered via syndicate uplink, costs 9 telecrystals. |
| + | |usedfor = Healing and harming |
| + | |strategy = Use it to heal other traitors you've teamed up with. |
| + | |description = A copy of the chaplain's bible that's usable by you. Won't bless water or rooms though. |
| }} | | }} |
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| |foundin = Ordered via syndicate uplink, costs 8 telecrystals. | | |foundin = Ordered via syndicate uplink, costs 8 telecrystals. |
| |usedfor = Removing stuns, healing. | | |usedfor = Removing stuns, healing. |
− | |strategy = Surprise arresting officers by popping right back up after being tased. Proceed to murder shocked arresting officers. | + | |strategy = '''25+ players only'''<br> Surprise arresting officers by popping right back up after being tased. Proceed to murder shocked arresting officers. |
| |description = An implant injected into the body, and later activated with an emote to inject a chemical cocktail with a mild healing effect and a removal of all stuns. Using it after being stunned will immediately bring you back to your feet. Has 3 uses. Only available when there are more than 25 players. | | |description = An implant injected into the body, and later activated with an emote to inject a chemical cocktail with a mild healing effect and a removal of all stuns. Using it after being stunned will immediately bring you back to your feet. Has 3 uses. Only available when there are more than 25 players. |
| }} | | }} |
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| |strategy = Creampie people in the face and finish them off. HONK! | | |strategy = Creampie people in the face and finish them off. HONK! |
| |description = A special pie cannon for a special clown, this gadget can hold up to 20 pies and automatically fabricates one every two seconds! | | |description = A special pie cannon for a special clown, this gadget can hold up to 20 pies and automatically fabricates one every two seconds! |
| + | }} |
| + | |
| + | ===Magillitis Serum Autoinjector=== |
| + | {{Item |
| + | |bgcolor1 = #cccccc |
| + | |bgcolor2 = #cccccc |
| + | |name = experimental autoinjector |
| + | |image = Brokenbottle.png |
| + | |foundin = Ordered via syndicate uplink, costs 15 telecrystals. Only available to the [[Geneticist]] and the [[Chief Medical Officer]]. |
| + | |usedfor = Going apeshit. |
| + | |strategy = Use this on yourself and start smashing things. |
| + | |description = Contains a virus that turns you into a fast, tough gorilla after a short while. |
| }} | | }} |
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| |usedfor = Taking a gamble or getting tons of items. | | |usedfor = Taking a gamble or getting tons of items. |
| |strategy = This can contain nearly everything on the uplink. If you want to take a gamble, buy it. | | |strategy = This can contain nearly everything on the uplink. If you want to take a gamble, buy it. |
− | |description = It's a crate. It contains 50 telecrystals worth of ''completely random'' Syndicate items. This can be anything from an emag to a deck of cards. It can be useless junk or really good. It's fun to buy if you have an easy objective or want to switch up your strategy. Only available when there are more than 25 players. | + | |description = '''25+ players only'''<br> It's a crate. It contains 50 telecrystals worth of ''completely random'' Syndicate items. This can be anything from an emag to a deck of cards. It can be useless junk or really good. It's fun to buy if you have an easy objective or want to switch up your strategy. |
| }} | | }} |
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| |description = A box that contains several ways to apply the Fungal Tuberculosis virus: an extremely virulent and hard to cure disease that stuns and suffocates its targets. The box contains a viral smoke grenade, 5 single-use instant injectors, a culture bottle and a normal syringe. | | |description = A box that contains several ways to apply the Fungal Tuberculosis virus: an extremely virulent and hard to cure disease that stuns and suffocates its targets. The box contains a viral smoke grenade, 5 single-use instant injectors, a culture bottle and a normal syringe. |
| }} | | }} |
| + | |
| + | |
| + | ==Stealthy and Inconspicuous Weapons== |
| + | |
| + | ===CQC Manual=== |
| + | {{Item |
| + | |bgcolor1 = #cccccc |
| + | |bgcolor2 = #cccccc |
| + | |name = 'Old manual' |
| + | |image = Brokenbottle.png |
| + | |foundin = Ordered via syndicate uplink, costs 13 telecrystals. |
| + | |usedfor = Remembering the basics of CQC. |
| + | |strategy = Read it. |
| + | |description = Reading this teaches you the basics of CQC - a martial art that works almost like Krav Maga. You learn devastating combos and when throw is active, have a chance to block and counter attacks. One-time use only. |
| + | }} |
| + | |
| + | |
| + | ==Stealth and Camouflage Items== |
| + | |
| + | ===Stealthy No-Slip Chameleon Shoes=== |
| + | {{Item |
| + | |bgcolor1 = #cccccc |
| + | |bgcolor2 = #cccccc |
| + | |name = Stealthy No-Slip Chameleon Shoes |
| + | |image = Brshoe.png |
| + | |foundin = Ordered via syndicate uplink, costs 4 telecrystals |
| + | |usedfor = Not slipping. |
| + | |strategy = The nuke ops version of no-slips. |
| + | |description = Aside from the name, these work exactly the same as regular noslips. |
| + | }} |
| + | |
| | | |
| ==Space Suits and Hardsuits== | | ==Space Suits and Hardsuits== |
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| |description = A very efficient healing tool, that doesn't require the constant attention of the healer, since he can keep it in his offhand while shooting with the other hand. It cannot self-heal, however.<br> | | |description = A very efficient healing tool, that doesn't require the constant attention of the healer, since he can keep it in his offhand while shooting with the other hand. It cannot self-heal, however.<br> |
| '''Crossing the streams or trying to heal a target already being healed by another medbeam will cause a huge explosion. Be very wary when using two medbeam guns, or avoid buying two altogether.''' | | '''Crossing the streams or trying to heal a target already being healed by another medbeam will cause a huge explosion. Be very wary when using two medbeam guns, or avoid buying two altogether.''' |
| + | }} |
| + | |
| + | ===Deluxe Codespeak Manual=== |
| + | {{Item |
| + | |bgcolor1 = #cccccc |
| + | |bgcolor2 = #cccccc |
| + | |name = Deluxe Codespeak Manual |
| + | |image = red_book.png |
| + | |foundin = Ordered via syndicate uplink, costs 8 telecrystals. |
| + | |usedfor = Teaching your whole Ops squad Codespeak. |
| + | |strategy = Read it to learn Codespeak or hit someone else with it for them to learn. Unlimited uses! |
| + | |description = The Deluxe version of the Codespeak manual, this baby has unlimited uses. |
| }} | | }} |
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