Difference between revisions of "Bar"

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imported>Kingofkosmos
imported>Kingofkosmos
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  |exits=Starboard Primary Hallway South, Theatre, Maintenance North
 
  |exits=Starboard Primary Hallway South, Theatre, Maintenance North
 
  |purpose=Host barfights
 
  |purpose=Host barfights
  |access=None
+
  |access=
 
  |contents=A [[Piano|piano]], four tables for four customers and one table for three
 
  |contents=A [[Piano|piano]], four tables for four customers and one table for three
 
  |clearance=Everyone
 
  |clearance=Everyone
Line 18: Line 18:
 
Welcome to the Maltese Falcon Bar & Grill!
 
Welcome to the Maltese Falcon Bar & Grill!
  
==Kitchen==
+
===Bar===
The kitchen is the highly visible and usually bloody spawn location and workplace of the [[Chef]]. It is located across the hall from [[Medbay]], adjacent to the Bar. It requires Kitchen access to enter.
 
 
 
It includes everything a chef needs to cook nothing but burgers for the hundredth time, including a food processor, a blender, two microwaves, and plenty of table space. There is even a window that looks into [[Hydroponics]], so the [[Botanist]]s can supply you with ingredients directly.
 
 
 
Then we have the freezer, which on the other hand, is a dark and secluded area that houses the Gibber, a device the chef (and devious co-workers) uses to gib people. There is also a chem-master.
 
 
 
==Bar==
 
 
The bar is located on the eastern side (starboard corridor) of the station, and is adjacent to the Kitchen. It is the spawn point and workplace of Pun Pun the Monkey (rip deempisi) and the [[Bartender]]. The bar door and back room all require Bar access.
 
The bar is located on the eastern side (starboard corridor) of the station, and is adjacent to the Kitchen. It is the spawn point and workplace of Pun Pun the Monkey (rip deempisi) and the [[Bartender]]. The bar door and back room all require Bar access.
  
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[[Medical Doctor]]s come here to steal every last drop of the Bar's booze. They will stay there until all of the Pan Galactic Gargle Blasters are completely chugged away.
 
[[Medical Doctor]]s come here to steal every last drop of the Bar's booze. They will stay there until all of the Pan Galactic Gargle Blasters are completely chugged away.
  
==Theatre==
+
===Kitchen===
 +
The kitchen is the highly visible and usually bloody spawn location and workplace of the [[Chef]]. It is located across the hall from [[Medbay]], adjacent to the Bar. It requires Kitchen access to enter.
 +
 
 +
It includes everything a chef needs to cook nothing but burgers for the hundredth time, including a food processor, a blender, two microwaves, and plenty of table space. There is even a window that looks into [[Hydroponics]], so the [[Botanist]]s can supply you with ingredients directly.
 +
 
 +
Then we have the freezer, which on the other hand, is a dark and secluded area that houses the Gibber, a device the chef (and devious co-workers) uses to gib people. There is also a chem-master.
  
 +
===Theatre===
 
This is the starting location for the trust-worthy [[Clown]] and the shy but competitive [[Mime]]. Requires Theatre access to attain entrance, which of course the clown and mime start off with (if they didn't the station would be a better place).
 
This is the starting location for the trust-worthy [[Clown]] and the shy but competitive [[Mime]]. Requires Theatre access to attain entrance, which of course the clown and mime start off with (if they didn't the station would be a better place).
  
Theatre stage has the most important tool of entertainment available for everyone: [[Piano|the piano]]. You can <s>annoy the shit out of everyone</s> [[Piano|play awesome music with it]] and raise the morale of your allies during battles or win the heart of your soon-to-be lady with a lovely serenade. Piano's companion, the violin, can be found in [[dorms]].
+
The theatre stage has a random instrument in its corner at the start of a shift. You can <s>annoy the shit out of everyone</s> [[Piano|play awesome music with it]] and raise the morale of your allies during battles or win the heart of your soon-to-be lady with a lovely serenade. Piano's companion, the violin, can be found in [[dorms]].
  
 
Contains many randomly spawned costumes, for example, there can spawn a pirate costume (arr scurvy again), or a wizard costume (MAGIC MISSLE!!1!). The theatre is a facade, nobody will ever host a play or god forbid, concert on the stage, they will, however, steal any kitty ears and rabbit ears possible alongside any remaining costumes.
 
Contains many randomly spawned costumes, for example, there can spawn a pirate costume (arr scurvy again), or a wizard costume (MAGIC MISSLE!!1!). The theatre is a facade, nobody will ever host a play or god forbid, concert on the stage, they will, however, steal any kitty ears and rabbit ears possible alongside any remaining costumes.

Revision as of 05:07, 13 August 2013

General Area
Bar.png
Maltese Falcon Bar & Grill
Includes a seating area, bar, kitchen, freezer room, and a theatre for performances!
Obvious exits Starboard Primary Hallway South, Theatre, Maintenance North
Purpose Host barfights
Access level
Noteworthy contents A piano, four tables for four customers and one table for three
Clearance Everyone
Security level Low
Style Not defined
Balance Requirements No major balance requirements
Other Notes
NSVBanner299.png Locations on NSV13



Welcome to the Maltese Falcon Bar & Grill!

Bar

The bar is located on the eastern side (starboard corridor) of the station, and is adjacent to the Kitchen. It is the spawn point and workplace of Pun Pun the Monkey (rip deempisi) and the Bartender. The bar door and back room all require Bar access.

Contains a Booze-O-Mat and all the tools the Bartender needs to mix and serve drinks. There is also a back room where beer kegs are stored and suspicious activites take place.

Medical Doctors come here to steal every last drop of the Bar's booze. They will stay there until all of the Pan Galactic Gargle Blasters are completely chugged away.

Kitchen

The kitchen is the highly visible and usually bloody spawn location and workplace of the Chef. It is located across the hall from Medbay, adjacent to the Bar. It requires Kitchen access to enter.

It includes everything a chef needs to cook nothing but burgers for the hundredth time, including a food processor, a blender, two microwaves, and plenty of table space. There is even a window that looks into Hydroponics, so the Botanists can supply you with ingredients directly.

Then we have the freezer, which on the other hand, is a dark and secluded area that houses the Gibber, a device the chef (and devious co-workers) uses to gib people. There is also a chem-master.

Theatre

This is the starting location for the trust-worthy Clown and the shy but competitive Mime. Requires Theatre access to attain entrance, which of course the clown and mime start off with (if they didn't the station would be a better place).

The theatre stage has a random instrument in its corner at the start of a shift. You can annoy the shit out of everyone play awesome music with it and raise the morale of your allies during battles or win the heart of your soon-to-be lady with a lovely serenade. Piano's companion, the violin, can be found in dorms.

Contains many randomly spawned costumes, for example, there can spawn a pirate costume (arr scurvy again), or a wizard costume (MAGIC MISSLE!!1!). The theatre is a facade, nobody will ever host a play or god forbid, concert on the stage, they will, however, steal any kitty ears and rabbit ears possible alongside any remaining costumes.



NSVBanner299.png Locations on Hammerhead
General Service Medical Cargo Science Engineering Security Munitions Command Outside