Difference between revisions of "Security items"
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imported>Kingfish (→RnD Gear: daaamnit) |
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==RnD Gear== | ==RnD Gear== | ||
− | ===Firing | + | {{anchor|Test Range Firing Pin}} |
+ | {{Item | ||
+ | |bgcolor1 = #ffcccc | ||
+ | |bgcolor2 = #ff9999 | ||
+ | |name = Test Range Firing Pin | ||
+ | |image = Test_firing_pin.png | ||
+ | |foundin = Protolathe | ||
+ | |usedfor = Testing guns. | ||
+ | |strategy = Use it on guns you want to try out in the testing range, or [[Emag|emag]] it to make it work like a normal pin. | ||
+ | |description = A region-locked pin that will only fire the gun if you're in the test range. | ||
+ | }} | ||
+ | |||
+ | {{anchor|Mindshield Firing Pin}} | ||
+ | {{Item | ||
+ | |bgcolor1 = #ffcccc | ||
+ | |bgcolor2 = #ff9999 | ||
+ | |name = Mindshield Firing Pin | ||
+ | |image = Loyalty_pin.gif | ||
+ | |foundin = Protolathe | ||
+ | |usedfor = Shooting guns without fear of them being used against you. | ||
+ | |strategy = Use it on guns for security, or to prevent [[Revolution|revolutionaries]] or [[Gang War|gangsters]] from using them. | ||
+ | |description = A special pin that will check for a mindshield implant before firing. | ||
+ | }} | ||
+ | {{anchor|Large Grenade Casing}} | ||
{{Item | {{Item | ||
− | |bgcolor1 = # | + | |bgcolor1 = #ffcccc |
− | |bgcolor2 = # | + | |bgcolor2 = #ff9999 |
− | |name = | + | |name = Large Grenade Casing |
− | |image = | + | |image = Large_Grenade_Casing.png |
− | |foundin = | + | |foundin = Protolathe |
− | |usedfor = | + | |usedfor = [[Grenade]] construction |
− | |strategy = | + | |strategy = Insert a [[Guide_to_xenobiology#Silver Slime|Silver Slime Core]] and some [[Plasma]] and you have a instant party grenade! |
− | |description = | + | |description = Makes it possible to use [[Slime Core]]s in grenades. Also spreads chemicals slightly farter than normal grenades. |
}} | }} | ||
+ | {{anchor|Advanced Release Grenade}} | ||
{{Item | {{Item | ||
− | |bgcolor1 = # | + | |bgcolor1 = #ffcccc |
− | |bgcolor2 = # | + | |bgcolor2 = #ff9999 |
− | |name = | + | |name = Advanced Release Grenade |
− | |image = | + | |image = Adv_grenade.png |
− | |foundin = | + | |foundin = Protolathe |
− | |usedfor = | + | |usedfor = [[Grenade]] construction |
− | |strategy = | + | |strategy = Use it to lube a hallway for a long, long time. |
− | |description =This is a | + | |description = This grenade, instead of mixing two whole beakers, mixes them a few units at a time, basically having a multi-use grenade. It will keep going until it is out of reagents. To configure the amount mixed each time, use a multitool on a completed grenade. |
}} | }} | ||
+ | {{anchor|Pyro Grenade}} | ||
{{Item | {{Item | ||
− | |bgcolor1 = # | + | |bgcolor1 = #ffcccc |
− | |bgcolor2 = # | + | |bgcolor2 = #ff9999 |
− | |name = | + | |name = Pyro Grenade |
− | |image = | + | |image = Pyro_grenade.png |
− | |foundin = | + | |foundin = Protolathe |
− | |usedfor = | + | |usedfor = [[Grenade]] construction |
− | |strategy = | + | |strategy = Use it with stabilized explosive mixes. |
− | |description =This | + | |description = This grenade works like a normal one, but will add 500 degrees to the chemicals' temperature. |
}} | }} | ||
+ | {{anchor|Floral Somatoray}} | ||
{{Item | {{Item | ||
− | |bgcolor1 = # | + | |bgcolor1 = #ffcccc |
− | |bgcolor2 = # | + | |bgcolor2 = #ff9999 |
− | |name = | + | |name = Floral Somatoray |
− | |image = | + | |image = Floral_Somatoray.png |
− | |foundin = | + | |foundin = Protolathe |
− | |usedfor = | + | |usedfor = [[Guide_to_hydroponics|Botany]] |
− | |strategy = | + | |strategy = Mutate plant genes or yield rate easily. |
− | |description = | + | |description = A tool that discharges controlled radiation which induces mutation in plant cells.<br> Note that the somatoray cannot mutate plant species. |
}} | }} | ||
− | === | + | {{anchor|Advanced Energy Gun}} |
+ | {{Item | ||
+ | |bgcolor1 = #ffcccc | ||
+ | |bgcolor2 = #ff9999 | ||
+ | |name = [[Advanced Energy Gun]] | ||
+ | |image = Advegun.png | ||
+ | |foundin = Protolathe | ||
+ | |usedfor = Combat. | ||
+ | |strategy = Use it as a self-charging taser/disabler/laser. | ||
+ | |description = This gun can switch to taser, disabler and laser shots, and will charge by itself over time. Cannot be manually charged, though. | ||
+ | }} | ||
+ | {{anchor|Tesla Revolver}} | ||
{{Item | {{Item | ||
− | |bgcolor1 = # | + | |bgcolor1 = #ffcccc |
− | |bgcolor2 = # | + | |bgcolor2 = #ff9999 |
|name = Tesla Revolver | |name = Tesla Revolver | ||
− | |image = | + | |image = Tesla_gun.gif |
− | |foundin = | + | |foundin = Protolathe |
− | |usedfor = | + | |usedfor = Combat. |
− | |strategy = | + | |strategy = Use it to shock your enemies. |
− | |description = | + | |description = This gun shoots a small energy ball that will shock nearby entities, stunning and hurting them. Insulated gloves and hardsuits will prevent shocks. |
}} | }} | ||
+ | {{anchor|Accelerator Laser Cannon}} | ||
{{Item | {{Item | ||
− | |bgcolor1 = # | + | |bgcolor1 = #ffcccc |
− | |bgcolor2 = # | + | |bgcolor2 = #ff9999 |
+ | |name = Accelerator Laser Cannon | ||
+ | |image = Laser_Cannon.png | ||
+ | |foundin = Protolathe | ||
+ | |usedfor = Combat. | ||
+ | |strategy = Use it to kill from far away | ||
+ | |description = This gun shoots a laser shot that gets more powerful with distance travelled; useful for shooting down hallways. | ||
+ | }} | ||
+ | |||
+ | {{anchor|Rapid Syringe Gun}} | ||
+ | {{Item | ||
+ | |bgcolor1 = #ffcccc | ||
+ | |bgcolor2 = #ff9999 | ||
+ | |name = Rapid Syringe Gun | ||
+ | |image = Rapidsyringegun.png | ||
+ | |foundin = Protolathe | ||
+ | |usedfor = Combat. | ||
+ | |strategy = Load it with syringes, shoot at victims. | ||
+ | |description = This is an upgraded version of the [[Syringe Gun]]; it holds 6 syringes that can be shot without reloading. | ||
+ | }} | ||
+ | |||
+ | {{anchor|Temperature Gun}} | ||
+ | {{Item | ||
+ | |bgcolor1 = #ffcccc | ||
+ | |bgcolor2 = #ff9999 | ||
|name = Temperature Gun | |name = Temperature Gun | ||
|image = Tempgun.png | |image = Tempgun.png | ||
− | |foundin = | + | |foundin = Protolathe |
− | |usedfor = | + | |usedfor = Combat. |
− | |strategy = | + | |strategy = Shoot it at something you don't particularly want dead. |
− | |description = | + | |description = This gun can heat up or cool down targets, although it won't reach really dangerous levels unless you cool down someone in a hardsuit. |
}} | }} | ||
+ | {{anchor|Decloner}} | ||
{{Item | {{Item | ||
− | |bgcolor1 = # | + | |bgcolor1 = #ffcccc |
− | |bgcolor2 = # | + | |bgcolor2 = #ff9999 |
− | |name = | + | |name = Decloner |
− | |image = | + | |image = Decloner.png |
− | |foundin = | + | |foundin = Protolathe |
− | |usedfor = | + | |usedfor = Combat. |
− | |strategy = | + | |strategy = Use it on targets that might heal from normal wounds. |
− | |description = | + | |description = This gun deals cellular damage instead of brute or burn; this type of damage is really hard to heal from and usually requires cryogenic treatment. |
}} | }} | ||
+ | {{anchor|Energy Crossbow}} | ||
{{Item | {{Item | ||
− | |bgcolor1 = # | + | |bgcolor1 = #ffcccc |
− | |bgcolor2 = # | + | |bgcolor2 = #ff9999 |
− | |name = | + | |name = Energy Crossbow |
− | |image = | + | |image = Large_ebow.png |
− | |foundin = | + | |foundin = Protolathe |
− | |usedfor = | + | |usedfor = Combat. |
− | |strategy = | + | |strategy = Use it to stun and poison people. |
− | |description = This | + | |description = This crossbow is a larger version of the one [[Traitor|traitors]] use. Works in the same way, needing to reload after each shot. |
}} | }} | ||
+ | {{anchor|Ion Carbine}} | ||
{{Item | {{Item | ||
− | |bgcolor1 = # | + | |bgcolor1 = #ffcccc |
− | |bgcolor2 = # | + | |bgcolor2 = #ff9999 |
− | |name = | + | |name = Ion Carbine |
− | |image = | + | |image = Ionrifle.png |
− | |foundin = | + | |foundin = Protolathe |
− | |usedfor = | + | |usedfor = Combat against silicons and mechs. |
− | |strategy = | + | |strategy = Use it to deal high damage to robotic entities. |
− | |description = | + | |description = This carbine is a smaller version of security's Ion Rifle; it will cause a 3x3 ion blast on hit. Perfect for dealing with cyborgs, mechs, and closed lockers. |
}} | }} | ||
+ | {{anchor|Bluespace Wormhole Projector}} | ||
{{Item | {{Item | ||
− | |bgcolor1 = # | + | |bgcolor1 = #ffcccc |
− | |bgcolor2 = # | + | |bgcolor2 = #ff9999 |
− | |name = | + | |name = Bluespace Wormhole Projector |
− | |image = | + | |image = Portal_gun.gif |
− | |foundin = | + | |foundin = Protolathe |
− | |usedfor = | + | |usedfor = Teleporting around. |
− | |strategy = | + | |strategy = Use it to get into normally secure places by shooting through windows. |
− | |description = | + | |description = This gun creates two linked portals when shooting walls; walking into or clicking on a portal will lead you to the other one. When shooting mobs it will teleport them to a random direction, much like a bluespace crystal. |
}} | }} | ||
+ | {{anchor|One-point Bluespace-Gravitational Manipulator}} | ||
{{Item | {{Item | ||
− | |bgcolor1 = # | + | |bgcolor1 = #ffcccc |
− | |bgcolor2 = # | + | |bgcolor2 = #ff9999 |
− | |name = | + | |name = One-point Bluespace-Gravitational Manipulator |
− | |image = | + | |image = Gravity_gun.gif |
− | |foundin = | + | |foundin = Protolathe |
− | |usedfor = | + | |usedfor = Knocking things around. |
− | |strategy = | + | |strategy = Use it to create confusion, or to knock people into space. |
− | |description = | + | |description = This gun has three modes: pull, push or chaos. Push will push things away from the langing point, pull will do the opposite, and chaos will pull and push things randomly. |
}} | }} | ||
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+ | {{anchor|X-Ray Gun}} | ||
{{Item | {{Item | ||
− | |bgcolor1 = # | + | |bgcolor1 = #ffcccc |
− | |bgcolor2 = # | + | |bgcolor2 = #ff9999 |
− | |name = | + | |name = X-Ray Laser Gun |
− | |image = | + | |image = Xraygun.png |
− | |foundin = | + | |foundin = Protolathe |
− | |usedfor = | + | |usedfor = Shooting beyond walls. |
− | |strategy = | + | |strategy = Use it to kill things from beyond walls, or to kill blobs extremely quickly. |
− | |description = | + | |description = This advanced gun will hit any target, no matter how many walls are between. Also deals heavy radiation damage. |
}} | }} | ||
+ | {{anchor|Stun Shell}} | ||
{{Item | {{Item | ||
− | |bgcolor1 = # | + | |bgcolor1 = #ffcccc |
− | |bgcolor2 = # | + | |bgcolor2 = #ff9999 |
− | |name = | + | |name = Stun Shell |
− | |image = | + | |image = Stun_Shell.png |
− | + | |foundin = Protolathe | |
− | |foundin = | + | |usedfor = Stunning with a shotgun. |
− | |usedfor = | + | |strategy = Load it in a shotgun. |
− | |strategy = | + | |description = This shell works like a taser shot, stunning the first target hit for a few seconds. |
− | |description = | ||
}} | }} | ||
+ | {{anchor|Unloaded Technological Shell}} | ||
{{Item | {{Item | ||
− | |bgcolor1 = # | + | |bgcolor1 = #ffcccc |
− | |bgcolor2 = # | + | |bgcolor2 = #ff9999 |
− | |name = | + | |name = Unloaded Technological Shell |
− | |image = | + | |image = Tech_shell.png |
− | |foundin = | + | |foundin = Protolathe |
− | |usedfor = | + | |usedfor = Making advanced shotgun ammo. |
− | |strategy = | + | |strategy = Craft advanced ammo with it. |
− | |description = A | + | |description = This shell is the base for some advanced shotgun shells: |
+ | *'''Meteorshot Shell:''' A single powerful projectile, deals heavy damage and stuns. Requires 2 micro manipulators and an RCD cartridge. | ||
+ | *'''Pulse Slug:''' Works like one of the deathsquad's pulse rifle shots. Heavy damage, knocks down walls. Requires 2 advanced capacitors and 1 ultra-high-power micro-laser. | ||
+ | *'''Dragonsbreath Shell:''' Fires 4 incendiary pellets, which leave a trail of fire behind them. Requires 5 phosphorus. | ||
+ | *'''FRAG-12 Slug:''' An explosive shell that knocks down targets and causes an explosion where it hits. Requires 5 glycerol, 5 sulphuric acid and 5 fluorosulphuric acid. | ||
+ | *'''Ion Scatter Shell:''' Shoots a spread of 4 ion bolts, each of which ions a 3x3 area. Requires 1 ultra-high-power micro-laser and 1 ansible crystal. | ||
+ | *'''Laser Slug:''' Shoots a laser similar to a normal laser gun shot. Requires 1 advanced capacitor and 1 high-power micro-laser. | ||
}} | }} | ||
Revision as of 23:36, 5 February 2018
Non-Lethal Weapons
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Lethal Weapons
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Ammunition
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RnD Gear
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Armor for Protection
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NOTE: For all above and below items, remember to LOCK the locker you took them from!
Other Items
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Machines
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Security Robots
The Robotic side of the security force.
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