Conference Room
From NSV13
| Command Area | |
| Conference Room | |
| The room is provided with a conference table, comfortable chairs, plenty of paper, a weapon recharger, and a box of donuts. Window shutters can be closed for privacy as well as shielding against any invaders. | |
| Obvious exits | South to Head of Personnel's Office, north toBridge |
| Purpose | Meeting room for the Heads of Staff. |
| Access level | Bridge Access |
| Noteworthy contents | Hand Labeler, Recharger, Timer, Paper Tray |
| Clearance | Head of Personnel, Chief Engineer, Captain, Head of Security, Research Director, Chief Medical Officer |
| Security level | High |
| Style | Office |
| Balance Requirements | |
| Other Notes | |
| Command |
| War Room |
|---|
| Maps |
| Tycoon |
| Jolly Sausage |
| Aetherwhisp |
| Hammerhead |
| Gladius |
Just north of the Head of Personnel's Office in the command sector, the Conference Room is a private and secure location, perfect for holding high-clearance meetings between the Heads of Staff, or otherwise just lounging.
The room is provided with a conference table, comfortable chairs, plenty of paper, a weapon recharger, and a box of donuts. Window shutters can be closed for privacy as well as shielding against any invaders.
Requires Bridge access to enter.
Locations on Hammerhead
| |||||||||
| General | Service | Medical | Cargo | Science | Engineering | Security | Munitions | Command | Outside |

