Difference between revisions of "Virology"

From NSV13
Jump to navigationJump to search
imported>Policeiu
imported>Iatots
(added meta tab)
Line 1: Line 1:
 +
{{Needs revision
 +
|reason = last update: 4 september 2013
 +
}}
 +
<tabs>
 +
<tab name="BoxStation">
 
<font size="4">'''[[Infections|For the Guide to Virology, click here.]]'''<font size="2">
 
<font size="4">'''[[Infections|For the Guide to Virology, click here.]]'''<font size="2">
 
{{Location
 
{{Location
Line 24: Line 29:
 
== Virology ==
 
== Virology ==
  
Virology is the spot to test diseases, except not on humans. You, the [[Virologist]], have a chemical reagent terminal above the southern table which contains a labeler, a box of syringes, two beakers of diseases to start with, and a box of beakers. You have another table above the entrance which contains a luminol bottle and a box of latex gloves. You have a therapy area which contains a bed and a locker. You can test on people if they say it is okay. There is a locked medicine locker and a biosuit locker. There is also a pen of five monkeys to test on plus a room with three beds.
+
Virology is the spot to test diseases, except not on humans. You, the [[Virologist]], have a chemical reagent terminal which contains growth culture, then on some tables a labeler, a box of syringes, two beakers of diseases to start with, and a box of beakers. You have another table above the entrance which contains a luminol bottle and a box of latex gloves. You have a therapy area which contains a bed and a locker. You can test on people if they say it is okay. There is a locked medicine locker and a biosuit locker. There is also a pen of five monkeys to test on plus a couple isolation rooms.
  
 
== WHAT <strike>NOT</strike> TO DO! ==
 
== WHAT <strike>NOT</strike> TO DO! ==
Line 31: Line 36:
  
 
Careful when you're flushing anything down the disposals here: It leads straight out into space.
 
Careful when you're flushing anything down the disposals here: It leads straight out into space.
 +
</tab>
 +
<tab name="MetaStation">
 +
<font size="4">'''[[Infections|For the Guide to Virology, click here.]]'''<font size="2">
 +
{{Location
 +
|headerbgcolor=#519548
 +
|headerfontcolor=white
 +
|imagebgcolor=EAFDE6
 +
|name=Virology<br>''(aka ERP fort)''
 +
|image=VirologyMETA.png
 +
|big_image=[[VirologyMETA.png]]
 +
|department=Medical
 +
|exits=East to the [[Medbay]]
 +
|purpose=Cure and manufacture viruses
 +
|access=Virology
 +
|contents=PanD.E.M.I.C 2200 console, monkeys, reagent scanner, biosuit and other protective wear.
 +
|clearance=[[Captain]], [[Chief Medical Officer]], [[Virologist]]
 +
|description=Virology is located deep within [[Medbay]], behind two airlocks to [[Beyond the impossible|ensure that viruses do not accidentally escape]]. This area also operates in a closed atmospheric environment.
 +
|sec_level=Medium
 +
|style=Laboratory
 +
|balance=
 +
|other=--
 +
}}
  
  
[[Category:locations]]
 
  
 +
== Virology ==
  
 +
Virology is the spot to test diseases, except not on humans. You, the [[Virologist]], have a chemical reagent terminal which contains growth culture, then on some tables a labeler, a box of syringes, two beakers of diseases to start with, and a box of beakers. You have another table above the entrance which contains a luminol bottle and a box of latex gloves. You have a therapy area which contains a bed and a locker. You can test on people if they say it is okay. There is a locked medicine locker and a biosuit locker. There is also a pen of five monkeys to test on plus a couple isolation rooms.
  
 +
== WHAT <strike>NOT</strike> TO DO! ==
  
 +
Don't [[Sleep toxin|sleep toxin]] and abduct someone to test on them, as this can get you banned or lynched by a mob of angry civilians.
  
 +
Careful when you're flushing anything down the disposals here: It leads straight out into space.
 +
</tab>
 +
</tabs>
 +
[[Category:locations]]
 
{{Locations}}
 
{{Locations}}

Revision as of 06:25, 13 December 2016



For the Guide to Virology, click here.

Medical Area
Virology.png
Virology
(aka ERP fort)
Virology is located deep within Medbay, behind two airlocks to ensure that viruses do not accidentally escape. This area also operates in a closed atmospheric environment.
Obvious exits North to the Medbay
Purpose Cure and manufacture viruses
Access level Virology
Noteworthy contents PanD.E.M.I.C 2200 console, monkeys, reagent scanner, biosuit and other protective wear.
Clearance Captain, Chief Medical Officer, Virologist
Security level Medium
Style Laboratory
Balance Requirements
Other Notes
NSVBanner299.png Locations on NSV13




Virology

Virology is the spot to test diseases, except not on humans. You, the Virologist, have a chemical reagent terminal which contains growth culture, then on some tables a labeler, a box of syringes, two beakers of diseases to start with, and a box of beakers. You have another table above the entrance which contains a luminol bottle and a box of latex gloves. You have a therapy area which contains a bed and a locker. You can test on people if they say it is okay. There is a locked medicine locker and a biosuit locker. There is also a pen of five monkeys to test on plus a couple isolation rooms.

WHAT NOT TO DO!

Don't sleep toxin and abduct someone to test on them, as this can get you banned or lynched by a mob of angry civilians.

Careful when you're flushing anything down the disposals here: It leads straight out into space.

For the Guide to Virology, click here.

Medical Area
VirologyMETA.png
Virology
(aka ERP fort)
Virology is located deep within Medbay, behind two airlocks to ensure that viruses do not accidentally escape. This area also operates in a closed atmospheric environment.
Obvious exits East to the Medbay
Purpose Cure and manufacture viruses
Access level Virology
Noteworthy contents PanD.E.M.I.C 2200 console, monkeys, reagent scanner, biosuit and other protective wear.
Clearance Captain, Chief Medical Officer, Virologist
Security level Medium
Style Laboratory
Balance Requirements
Other Notes
NSVBanner299.png Locations on NSV13




Virology

Virology is the spot to test diseases, except not on humans. You, the Virologist, have a chemical reagent terminal which contains growth culture, then on some tables a labeler, a box of syringes, two beakers of diseases to start with, and a box of beakers. You have another table above the entrance which contains a luminol bottle and a box of latex gloves. You have a therapy area which contains a bed and a locker. You can test on people if they say it is okay. There is a locked medicine locker and a biosuit locker. There is also a pen of five monkeys to test on plus a couple isolation rooms.

WHAT NOT TO DO!

Don't sleep toxin and abduct someone to test on them, as this can get you banned or lynched by a mob of angry civilians.

Careful when you're flushing anything down the disposals here: It leads straight out into space.

NSVBanner299.png Locations on Hammerhead
General Service Medical Cargo Science Engineering Security Munitions Command Outside