Difference between revisions of "Arrivals"

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imported>Bandit
m (fix link / etc)
imported>Farquaar
(Added a tab for PubbyStation)
 
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<tabs>
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<tab name="BoxStation">
 
{{Location
 
{{Location
 
  |headerbgcolor=green
 
  |headerbgcolor=green
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  |name=Arrivals
 
  |name=Arrivals
 
  |image=Arrivals.png
 
  |image=Arrivals.png
  |big_image=http://puu.sh/3YIQ3.png
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  |big_image=[[File:Arrivals.png]]
 
  |department=General
 
  |department=General
 
  |exits=East to Port Primary Hallway, north-west to the [[Escape Pods|escape pods]], south-east to the [[Vacant Office|vacant office]], north-east to the [[Security Posts|security post]], north to [[maintenance]], north-east to [[maintenance]], south-east to [[maintenance]] and south-west out to [[space]]
 
  |exits=East to Port Primary Hallway, north-west to the [[Escape Pods|escape pods]], south-east to the [[Vacant Office|vacant office]], north-east to the [[Security Posts|security post]], north to [[maintenance]], north-east to [[maintenance]], south-east to [[maintenance]] and south-west out to [[space]]
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  }}
 
  }}
  
All crew members that have just been shipped from Central Command are sent to the station to the Arrival Shuttle. The shuttle itself is always attached to the station, yet somehow, new people just APPEAR in it automagically. The shuttle has a few sets of jumpsuits and shoes, as well as a Syndicate [[arcade machine]]. Enjoy your "stay" at Space Station 13!
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All crew members that have just been shipped from Central Command are sent to the station to the Arrival Shuttle. The shuttle used to mysteriously have new staff appear inside, but now flies to and from the station to drop off new crewmembers. The shuttle has a few sets of jumpsuits and shoes, as well as an [[arcade machine]]. Enjoy your "stay" at Space Station 13!
  
Stationed in arrivals is the [[Security Posts#Arrivals Checkpoint|Security Checkpoint]], although it is hardly ever manned. To the north are two conveniently placed [[Escape Pods]], in case of emergency. All doors in arrivals do not require any access to open, including the external airlocks to space.
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Stationed in arrivals is the [[Security Posts#Arrivals Checkpoint|Security Checkpoint]], although it is hardly ever manned. To the north are two conveniently placed [[Escape Pods]], in case of emergency. There are also external airlocks to the south that lead to space.
  
There are also two docking ports for other craft in the south arrivals area. Rumours that a shuttle filled with so called "Deathsquaddies" docks at one of these ports are completely unfounded. Nope, totally lies. These corpses? Totally not Deathsquaddies. Nope.
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There are also two docking ports for other craft in the south arrivals area. Rumours that a shuttle filled with so called "Deathsquaddies" docks at one of these ports are completely unfounded. Nope, totally lies. These corpses? Totally not Deathsquaddies. Nope. Probably the work of the '''FRIENDLY''' ERT!
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</tab>
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<tab name="MetaStation">
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{{Location
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|headerbgcolor=green
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|headerfontcolor = white
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|name=Arrivals
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|image=ArrivalsMETA.png
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|big_image=[[ArrivalsMETA.png]]
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|department=General
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|exits=East to Port Primary Hallway, north to [[Auxilliary Base Construction]] [[maintenance]] and an [[Escape Pods|escape pod]], east to the [[Security Posts|security post]] south-east to the [[Vacant Office|vacant office]], [[maintenance]] and a bathroom, south-west out to [[space]]
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|purpose=Supplying the station with new crew members. Also rarely to have an extra shuttle sent in from Centcom, docking at the airlocks
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|access=All-access from the hall, maintenance from the tunnels, [[security]] access from the security post and [[engineering]] access to the vacant office and construction area.
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|contents=One of each food dispensers and jumpsuits in the lockers
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|clearance=Everyone
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|description= The place where everyone starts during mid-shift.
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|sec_level=Low
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|style=Hallway/Shuttle
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}}
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 +
All crew members that have just been shipped from Central Command are sent to the station to the Arrival Shuttle. The shuttle used to mysteriously have new staff appear inside, but now flies to and from the station to drop off new crewmembers. The shuttle has a few sets of jumpsuits and shoes, as well as an [[arcade machine]]. Enjoy your "stay" at Space Station 13!
 +
 
 +
Stationed in arrivals is the [[Security Posts#Arrivals Checkpoint|Security Checkpoint]], although it is hardly ever manned. To the north is the a conveniently placed [[Escape Pods]], in case of emergency. There are also external airlocks to the south that lead to space.
  
 +
There are also two docking ports for other craft in the south arrivals area. Rumours that a shuttle filled with so called "Deathsquaddies" docks at one of these ports are completely unfounded. Nope, totally lies. These corpses? Totally not Deathsquaddies. Nope. Probably the work of the '''FRIENDLY''' ERT!
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</tab>
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<tab name="PubbyStation">
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{{Location
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|headerbgcolor=green
 +
|headerfontcolor = white
 +
|name=Arrivals
 +
|image=ArrivalsPubby.png
 +
|big_image=[[ArrivalsPubby.png]]
 +
|department=General
 +
|exits=Northeast to Port Primary Hallway, southeast to [[maintenance]], south to the [[Space Monastery]] via transport tube, west to [[space]] through the airlocks
 +
|purpose=Supplying the station with new crew members. Also rarely to have an extra shuttle sent in from Centcom, docking at the airlocks
 +
|access=All-access from the hall, maintenance from the tunnels, [[security]] access from the security post
 +
|contents=One of each food dispensers and jumpsuits in the lockers
 +
|clearance=Everyone
 +
|description= The place where everyone starts during mid-shift.
 +
|sec_level=Low
 +
|style=Hallway/Shuttle
 +
}}
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[[PubbyStation|PubbyStation's]] arrivals bay is pretty standard faire. It only has docking space for the arrivals shuttle and a CentComm shuttle. It has a small reading room and a [[Security Posts|security post]], which has an ID console that is rarely used. To the south, there is a transit tube that leads to the relatively isolated [[Space Monastery]]. The exterior walls are reinforced, which typically prevents hull breaches until the [[singularity]] inevitably gets loose.
  
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Not to be confused with the [[Escape Shuttle Hallway|escape shuttle hallway]], which is directly north of arrivals and can be accessed from the Port Primary Hallway to the east.
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</tab>
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</tabs>
  
 
{{Locations}}
 
{{Locations}}
 
[[Category:locations]]
 
[[Category:locations]]

Latest revision as of 14:53, 12 February 2019

General Area
Arrivals.png
Arrivals
The place where everyone starts during mid-shift.
Obvious exits East to Port Primary Hallway, north-west to the escape pods, south-east to the vacant office, north-east to the security post, north to maintenance, north-east to maintenance, south-east to maintenance and south-west out to space
Purpose Supplying the station with new crew members. Also rarely to have an extra shuttle sent in from CentCom, docking at the airlocks
Access level All-access from the hall, maintenance from the tunnels, security access from the security post and engineering access to the vacant office
Noteworthy contents One of each food dispensers and jumpsuits in the lockers
Clearance Everyone
Security level Low
Style Hallway/Shuttle
Balance Requirements No major balance requirements
Other Notes
NSVBanner299.png Locations on NSV13



All crew members that have just been shipped from Central Command are sent to the station to the Arrival Shuttle. The shuttle used to mysteriously have new staff appear inside, but now flies to and from the station to drop off new crewmembers. The shuttle has a few sets of jumpsuits and shoes, as well as an arcade machine. Enjoy your "stay" at Space Station 13!

Stationed in arrivals is the Security Checkpoint, although it is hardly ever manned. To the north are two conveniently placed Escape Pods, in case of emergency. There are also external airlocks to the south that lead to space.

There are also two docking ports for other craft in the south arrivals area. Rumours that a shuttle filled with so called "Deathsquaddies" docks at one of these ports are completely unfounded. Nope, totally lies. These corpses? Totally not Deathsquaddies. Nope. Probably the work of the FRIENDLY ERT!

General Area
ArrivalsMETA.png
Arrivals
The place where everyone starts during mid-shift.
Obvious exits East to Port Primary Hallway, north to Auxilliary Base Construction maintenance and an escape pod, east to the security post south-east to the vacant office, maintenance and a bathroom, south-west out to space
Purpose Supplying the station with new crew members. Also rarely to have an extra shuttle sent in from Centcom, docking at the airlocks
Access level All-access from the hall, maintenance from the tunnels, security access from the security post and engineering access to the vacant office and construction area.
Noteworthy contents One of each food dispensers and jumpsuits in the lockers
Clearance Everyone
Security level Low
Style Hallway/Shuttle
Balance Requirements No major balance requirements
Other Notes
NSVBanner299.png Locations on NSV13



All crew members that have just been shipped from Central Command are sent to the station to the Arrival Shuttle. The shuttle used to mysteriously have new staff appear inside, but now flies to and from the station to drop off new crewmembers. The shuttle has a few sets of jumpsuits and shoes, as well as an arcade machine. Enjoy your "stay" at Space Station 13!

Stationed in arrivals is the Security Checkpoint, although it is hardly ever manned. To the north is the a conveniently placed Escape Pods, in case of emergency. There are also external airlocks to the south that lead to space.

There are also two docking ports for other craft in the south arrivals area. Rumours that a shuttle filled with so called "Deathsquaddies" docks at one of these ports are completely unfounded. Nope, totally lies. These corpses? Totally not Deathsquaddies. Nope. Probably the work of the FRIENDLY ERT!

General Area
ArrivalsPubby.png
Arrivals
The place where everyone starts during mid-shift.
Obvious exits Northeast to Port Primary Hallway, southeast to maintenance, south to the Space Monastery via transport tube, west to space through the airlocks
Purpose Supplying the station with new crew members. Also rarely to have an extra shuttle sent in from Centcom, docking at the airlocks
Access level All-access from the hall, maintenance from the tunnels, security access from the security post
Noteworthy contents One of each food dispensers and jumpsuits in the lockers
Clearance Everyone
Security level Low
Style Hallway/Shuttle
Balance Requirements No major balance requirements
Other Notes
NSVBanner299.png Locations on NSV13


PubbyStation's arrivals bay is pretty standard faire. It only has docking space for the arrivals shuttle and a CentComm shuttle. It has a small reading room and a security post, which has an ID console that is rarely used. To the south, there is a transit tube that leads to the relatively isolated Space Monastery. The exterior walls are reinforced, which typically prevents hull breaches until the singularity inevitably gets loose.

Not to be confused with the escape shuttle hallway, which is directly north of arrivals and can be accessed from the Port Primary Hallway to the east.

NSVBanner299.png Locations on Hammerhead
General Service Medical Cargo Science Engineering Security Munitions Command Outside