Research and Development Lab

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Revision as of 05:48, 31 October 2013 by imported>Kingofkosmos (→‎Protolathe: HERE WE GO! A fucking huge list showing what needs to be added to the Research Items. How should they be categorized? e.g. what makes the Xray Laser Gun not a Security Item?)
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For the Guide to Research and Development, click here.

Science Area
RD Lab.png
Research and Development Lab
A.K.A. R&D Lab
or just R&D
The toy manufacturing room.
Obvious exits Research Division south
Purpose To research and develop
Access level
Noteworthy contents Destructive Analyzer, Protolathe, Core R&D Console and a Circuit Imprinter
Clearance Captain, Research Director, Scientist
Security level Medium
Style Laboratory
Balance Requirements No major balance requirements
Other Notes
NSVBanner299.png Locations on NSV13



This lab houses the development of hi-tech devices including weapons, batteries, drills, and circuit boards. Starts with several tools and items usable for early level research. Requires Research Lab access to enter.

Protolathe

Similar to an autolathe, you load raw materials such as glass and metal sheets (but not other objects) into it for creating stuff. All the menus and other manipulation commands are in the R&D console.


NSVBanner299.png Locations on Hammerhead
General Service Medical Cargo Science Engineering Security Munitions Command Outside