Difference between revisions of "Detective's Office"

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  |department=Security
 
  |department=Security
  |exits=North to Fore Primary Hallway , south to [[maintenance]]  
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  |exits=West to Central Primary Hallway , east to [[maintenance]]  
 
  |purpose=Chainsmoking, evidence storage, fingerbreaking
 
  |purpose=Chainsmoking, evidence storage, fingerbreaking
 
  |access=Forensics
 
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This is the place the [[Detective]] hangs around. It is located just outside the Security Sector, at the end of the hall. It has all of the detective's security, forensic, and personal items. [[Clown]]s and other thieves may break in to steal items. Requires Forensics access to enter.
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This is the place the [[Detective]] hangs around. It is located away from the Security Sector, near Supplies, in the center of the station. It has all of the detective's security, forensic, and personal items. [[Clown]]s and other thieves may break in to steal items. Requires Forensics access to enter.
 
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Latest revision as of 05:54, 26 December 2016

Security Area
Detective'sOffice.png
Detective's Office
Cloudy, with a chance of noir
Obvious exits West to Central Primary Hallway , east to maintenance
Purpose Chainsmoking, evidence storage, fingerbreaking
Access level Forensics
Noteworthy contents Security Monitor, Records and Medical Records consoles, cigarettes, a suitcase, a revolver with extra ammunition, secure safe.
Clearance Captain, Head of Security, Detective
Security level
Style Noir
Balance Requirements
Other Notes
NSVBanner299.png Locations on NSV13



This is the place the Detective hangs around. It is located away from the Security Sector, near Supplies, in the center of the station. It has all of the detective's security, forensic, and personal items. Clowns and other thieves may break in to steal items. Requires Forensics access to enter.

Security Area
DetectiveofficeMETA.png
Detective's Office
Cloudy, with a chance of noir
Obvious exits North to Fore Primary Hallway , south to maintenance
Purpose Chainsmoking, evidence storage, fingerbreaking
Access level Forensics
Noteworthy contents Security Monitor, Records and Medical Records consoles, cigarettes, a camera, suitcases, sunglasses, a revolver with extra ammunition, secure safe.
Clearance Captain, Head of Security, Detective
Security level
Style Noir
Balance Requirements
Other Notes
NSVBanner299.png Locations on NSV13



This is the place the Detective hangs around. It is located just outside the Security Sector, at the end of the hall. It has all of the detective's security, forensic, and personal items. Clowns and other thieves may break in to steal items. Requires Forensics access to enter.

Since security can at times be too busy to conduct proper investigations, there is a tiny morgue here to conduct autopsies on corpses with your non-existing tools. Are you sure you are in the right coderbase?

NSVBanner299.png Locations on Hammerhead
General Service Medical Cargo Science Engineering Security Munitions Command Outside