Difference between revisions of "E.V.A."
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− | + | {{Template:Location | |
|headerbgcolor=#334e6d | |headerbgcolor=#334e6d | ||
|headerfontcolor=white | |headerfontcolor=white | ||
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|department = Command | |department = Command | ||
|name=E.V.A. | |name=E.V.A. | ||
− | |image= | + | |image=HHEVA.png |
− | |big_image= | + | |big_image=File:HHEVA.png |
− | |exits=Central Primary Hallway | + | |exits=South to Central Primary Hallway, North to [[Gateway]] |
− | |purpose=Storage high value items | + | |purpose=Storage of high value items |
− | |access= | + | |access= EVA Access |
− | |contents=[[rcd|RCD]], | + | |contents=[[rcd|RCD]], a couple of Suit Storage Units with [[space suit]]s, a few pairs of [[magboots]], construction materials, [[Hand Teleporter]], [[Teleporter]] |
− | |clearance=[[Captain]], [[ | + | |clearance=[[Captain]], [[Executive Officer]], [[Chief Engineer]], [[Research Director]] |
|description=More like a bigger and more inclusive emergency closet | |description=More like a bigger and more inclusive emergency closet | ||
|sec_level= High | |sec_level= High | ||
|style= Storage | |style= Storage | ||
}} | }} | ||
− | + | E.V.A. stands for Extra-Vehicular Activity, which means, in our case, spacewalking. The room can be accessed from the Central Primary Hallway, and is located just down the hall of the [[Science|Research Division]] and in front of [[Engineering]].<br> | |
− | E.V.A. stands for Extra-Vehicular Activity. | + | Heads of Departments, who don't have their own space suit immediately available, have access to come and get a space suits from here. |
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===[[File:Suit_Storage_Unit.png]] Suit Storage Units=== | ===[[File:Suit_Storage_Unit.png]] Suit Storage Units=== | ||
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* Breath mask | * Breath mask | ||
− | + | If the storage unit is open and all the contents are taken out, you can hide from the incoming traitor looking for the last person alive, or from the incoming security officers looking for you. | |
− | If the storage unit is open and all the contents are taken out, you can hide from the incoming traitor looking for the last person alive. | ||
+ | ===So You're a Traitor=== | ||
+ | A lot of useful equipment is in this room, and resources aplenty. Sadly, it is locked, and the windows are there just to taunt you as the grilles under them are electrified and will electrocute and stun anyone who touches them, unless you really really want to take the time to beat the shit out of the grille with a shard of glass. A better option is to ask the AI to let you in, which they are obligated to do. | ||
+ | The RCD located in the top left crate comes with three matter cartridges, so you'll be able to start committing nefarious activities right away. The space suits that are in the same room as the RCD are slow at best -- you'll find that if you try to escape wearing these, you'll be caught and arrested faster than the clown is at the beginning of the round. You can also use the (hand) teleporter to get out of there but if you do it means other people will be able to follow you through the portal if they are right behind you unless you were quick enough to grab an EVA suit and the hand teleporter brings you to space. | ||
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+ | If you don't want to use a jetpack while in space, grab a pair of magboots, as they prevent you from slipping while taking space walks. Just don't forget to turn them on first. | ||
[[category: Locations]] | [[category: Locations]] | ||
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{{Locations}} | {{Locations}} |
Latest revision as of 18:29, 13 December 2020
Command Area | |
E.V.A. | |
More like a bigger and more inclusive emergency closet | |
Obvious exits | South to Central Primary Hallway, North to Gateway |
Purpose | Storage of high value items |
Access level | EVA Access |
Noteworthy contents | RCD, a couple of Suit Storage Units with space suits, a few pairs of magboots, construction materials, Hand Teleporter, Teleporter |
Clearance | Captain, Executive Officer, Chief Engineer, Research Director |
Security level | High |
Style | Storage |
Balance Requirements | No major balance requirements |
Other Notes | |
Locations on NSV13 |
E.V.A. stands for Extra-Vehicular Activity, which means, in our case, spacewalking. The room can be accessed from the Central Primary Hallway, and is located just down the hall of the Research Division and in front of Engineering.
Heads of Departments, who don't have their own space suit immediately available, have access to come and get a space suits from here.
Suit Storage Units[edit | edit source]
These advanced containers have a ultraviolet cleaning system for the suits. Rumors that these can be hacked to "clean" crewmates are totally unfounded. Inside each storage unit you can obtain:
- Space suit
- Helmet
- Breath mask
If the storage unit is open and all the contents are taken out, you can hide from the incoming traitor looking for the last person alive, or from the incoming security officers looking for you.
So You're a Traitor[edit | edit source]
A lot of useful equipment is in this room, and resources aplenty. Sadly, it is locked, and the windows are there just to taunt you as the grilles under them are electrified and will electrocute and stun anyone who touches them, unless you really really want to take the time to beat the shit out of the grille with a shard of glass. A better option is to ask the AI to let you in, which they are obligated to do.
The RCD located in the top left crate comes with three matter cartridges, so you'll be able to start committing nefarious activities right away. The space suits that are in the same room as the RCD are slow at best -- you'll find that if you try to escape wearing these, you'll be caught and arrested faster than the clown is at the beginning of the round. You can also use the (hand) teleporter to get out of there but if you do it means other people will be able to follow you through the portal if they are right behind you unless you were quick enough to grab an EVA suit and the hand teleporter brings you to space.
If you don't want to use a jetpack while in space, grab a pair of magboots, as they prevent you from slipping while taking space walks. Just don't forget to turn them on first.
Locations on Hammerhead | |||||||||
General | Service | Medical | Cargo | Science | Engineering | Security | Munitions | Command | Outside |