Dormitory

From NSV13
Revision as of 11:16, 31 May 2018 by imported>Mickyy5 (Added VR)
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Recreational Area
Dormitory.png
Dormitory
This is where the braindead people go to have a long nap.
Obvious exits South to Central Primary Hallway, north to two maintenances, south to maintenance
Purpose For napping and longer sleeps
Access level Public
Noteworthy contents A boxing ring, showers, a Personal AI, violin, silver coin, balaclava, boxing gear and laser tag gear
Clearance Everyone
Security level Low
Style Dorms
Balance Requirements
Other Notes
NSVBanner299.png Locations on NSV13



Located by near the Bridge and between the Courtroom and Library, the dormitory exists as a place where the general staff can go for some R&R. Includes luxury cabins, a laundry room, a fitness center, a holodeck and toilets.

Uses

This is a great place to camp if you're AFK. Get satchels and headsets in the dorm locker. Play some laser tag and annoy security. The cabins can all be bolted shut with a button on the wall.

This is also a great place for unsavory activities, whether traitorous evil deeds, or other kinds of activities (let's not get into it). The AI almost never checks fitness. (key words: "almost.")

Personal AI

The main reason to come to this room. The easiest to obtain Personal AI device is in here. Once one of the ghosts haunting the shuttle enable themselves to be selected for PAIs, you can make a friend in here.

Fitness Room

There is a small list of things you can actually do in Fitness, like have a huge boxing tournament that will probably end after the first round with the victor being thrown in jail and the loser being cloned.

Virtual Reality

There are 5 VR pods located in the fitness room which allows the user to enter VR and fight against other players or test out syndicate items/weapons.

Shower Room

This room is for washing up after a hard day of exercise. There are four shower heads and a rubber ducky. The shower heads are set to a nice, warm temperature, but can be adjusted with a wrench. Adjusting once will make the water deathly cold, and adjusting twice will make the water scalding hot. Remaining too long under either setting will result in death. A third adjustment returns it to normal temperature.

A cyborg recharging unit is located by the bathrooms.


Escaping from harm

If you're being gunned down by a Traitor, then run here and hide in a dorm. You can hit the button on the wall to bolt yourself inside.

Recreational Area
DormitoryMETA.png
Dormitory
This is where the braindead people go to have a long nap.
Obvious exits South to Locker Room, north west to Eecurity Maintenance, south west to bathrooms and showers, east to Maintenance
Purpose For napping and longer sleeps
Access level Public
Noteworthy contents A boxing ring, bathrooms, washing machines, laser tag gear, holodeck, arcade and escape pod.
Clearance Everyone
Security level Low
Style Dorms
Balance Requirements
Other Notes
NSVBanner299.png Locations on NSV13



Located after the Locker Room, the dormitory exists as a place where the general staff can go for some R&R. Includes luxury cabins, a laundry room, a fitness center, a holodeck and toilets.

Uses

This is a great place to camp if you're AFK. Get satchels and headsets in the dorm locker. Play some laser tag and annoy security. The cabins can all be bolted shut with a button on the wall.

This is also a great place for unsavory activities, whether traitorous evil deeds, or other kinds of activities (let's not get into it). The AI almost never checks fitness. (key words: "almost.")

Fitness Room

There is a small list of things you can actually do in Fitness, like have a huge boxing tournament that will probably end after the first round with the victor being thrown in jail and the loser being cloned.

Shower Room

This room is for washing up after a hard day of exercise. There are four shower heads and a rubber ducky. The shower heads are set to a nice, warm temperature, but can be adjusted with a wrench. Adjusting once will make the water deathly cold, and adjusting twice will make the water scalding hot. Remaining too long under either setting will result in death. A third adjustment returns it to normal temperature.

A cyborg recharging unit is located by the bathrooms.

Escaping from harm

If you're being gunned down by a Traitor, then run here and hide in a dorm. You can hit the button on the wall to bolt yourself inside.

NSVBanner299.png Locations on Hammerhead
General Service Medical Cargo Science Engineering Security Munitions Command Outside