White Ship
Outside Area | |
White Ship | |
Abandoned spaceship | |
Obvious exits | West and north to space, as well as the mass driver |
Purpose | Scavenging |
Access level | None |
Noteworthy contents | Two medical hardsuits, old laser gun |
Clearance | Anyone willing to explore space |
Security level | None |
Style | Shuttle |
Balance Requirements | No major balance requirements |
Other Notes | |
Locations on NSV13 |
The White Ship is a somewhat intact, abandoned ship that can spawn randomly in deep space. You can find two medical hardsuits in there, along with a retro laser gun in the bridge, which works like a normal laser gun with a larger magazine.
It also has a working sleeper and mass driver; the ship is self illuminated and self powered.
The ship, once found, can be moved around several fixed points:
- Deep Space
- Station Arrivals Dock
- Lavaland
- Derelict (if present)
The ship also has a GPS inside, which can be tracked by another GPS to make locating the white ship easier.
Of course this can be used for good, such as exploration, or for bad, such as a mobile base for certain hostile forces. It can be used as an alternative evacuation point; when the Emergency Shuttle departs, the white ship will fly itself to Central Command, so ending the round in it counts as evacuation.
Outside Area | |
White Ship | |
Abandoned spaceship | |
Obvious exits | Teleporter, north, south, east, west |
Purpose | Scavenging |
Access level | None |
Noteworthy contents | Medical, botanical supplies, a tool storage with two hard suits, old laser gun, misc items |
Clearance | Anyone willing to explore space |
Security level | None |
Style | Shuttle |
Balance Requirements | No major balance requirements |
Other Notes | |
Locations on NSV13 |
The White Ship is a mostly intact, abandoned ship that can spawn randomly in deep space. For causes unknown it stopped being fully operational, and at least some of the crew has perished. Which event lead to what is pure speculation.
As it is still mostly operational, it could function as a miniature station with some elbow grease.
The ship, once found, can be moved around several fixed points:
- Deep Space
- Station Arrivals Dock
- Lavaland
- Derelict (if present)
The ship also has a GPS inside, which can be tracked by another GPS to make locating the white ship easier.
Of course this can be used for good, such as exploration, or for bad, such as a mobile base for certain hostile forces. It can be used as an alternative evacuation point; when the Emergency Shuttle departs, the white ship will fly itself to Central Command, so ending the round in it counts as evacuation.
Locations on Hammerhead | |||||||||
General | Service | Medical | Cargo | Science | Engineering | Security | Munitions | Command | Outside |