Locations
This page needs revising! The following page is out of date and/or needs to be revised. If the page's guide needs revision, see here for an example. The revision reason is: "box and metastation images are quite old." |
General Locations
Locations on the wiki reflect the rooms on the BoxStation-map, but the same jobs, and therefore also the same rooms mostly exist on other station maps as well. Here's a list of the rooms/locations:
Locations on Hammerhead | |||||||||
General | Service | Medical | Cargo | Science | Engineering | Security | Munitions | Command | Outside |
Map Rotation
The server currently uses a unique map rotation feature that will swap between maps based on player map preferences, these being located in your character setup page. The game is weighed to use Boxstation as the default station but will, depending on player preferences and how long the current round has lasted, have a higher chance to use another map.
The current, and next selected, map information are located in the 'Status' tab.
In Rotation Maps
These maps are currently in rotation, and can be selected and played on.
BoxStation
Map Image | Information | Additional Points |
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BoxStation is widely regarded as the "official" map of SS13. It may be confusing at first, but it is actually neatly organized, so that every department gets their own wing. The Command Sector is in a centralized location, holding the Bridge, the Gravity Generator and the AI Upload. Other departments extend out into various wings around the command sector. | Notes
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MetaStation
Map Image | Information | Additional Points |
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MetaStation is a fully-functioning map available on the /tg/ codebase as an alternative to BoxStation. It is currently available on both Sibyl and Basil, if players vote it in using the map-vote system. It was previously the default map on the /tg/ servers Badger and later Basil, and various edited versions have run on NoxStation, /vg/, and Paradise Station.
MetaStation ran on Basil for a long time and has been tested extensively, being generally well received. It is largely maintained and updated by Metacide, though it uses the work of many others, and has been worked on by various other people who have updated and maintained the map over its history. |
Notes
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BirdboatStation
Map Image | Information | Additional Points |
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Birdboatstation is a map for low-mid populations. The station is designed to be a deathtrap with dangerous rooms and many things that can be used by antagonists to get creative. Rare map! | Notes
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PubbyStation
Map Image | Information | Additional Points |
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PubbyStation is a map inspired by Box and Meta, but smaller. It is pure. | Notes
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DeltaStation
Map Image | Information | Additional Points |
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DeltaStation is a map heavily influenced by Meta and Box, with a large centralized bridge area. Intended for higher populations, the map features a more fleshed out and spacious interior lushly decorated and accomodating a large number of potted plants. A large maintenance with a number of useful half-built rooms and areas give antagonists a large variety of spacious areas to make their on station bases and hiding places. It is currently maintained by Okand37, though others are welcome to suggest additions and edits. | Notes
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Out of Rotation Maps
These maps are currently, due to a range of reasons, currently not on rotation.
AsteroidStation
Map Image | Information | Additional Points |
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AsteroidStation is a Nanotrasen facility embedded into a gigantic asteroid. It was generally well received. (The station is currently out of rotation due to mapping errors and similar problems) | Notes
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Discstation
Map Image | Information | Additional Points |
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Discstation is based around providing a more blank slate for the crew to work with, as well as wider corridors with traffic evenly spread along them. | Notes
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