Difference between revisions of "Garden"
imported>Farquaar m |
imported>Farquaar m |
||
Line 65: | Line 65: | ||
The central area for the [[Space_Monastery|space monastery]], where any crewmember can come to grow their own crops. A biogenerator, seed extractor, and other agricultural supplies can be found in the chapel kitchen. The garden starts with some unique seeds, most notably including seeds for [[Guide_to_hydroponics#Plant_reference_chart|holymelons]]. | The central area for the [[Space_Monastery|space monastery]], where any crewmember can come to grow their own crops. A biogenerator, seed extractor, and other agricultural supplies can be found in the chapel kitchen. The garden starts with some unique seeds, most notably including seeds for [[Guide_to_hydroponics#Plant_reference_chart|holymelons]]. | ||
− | The kitchen also contains a beekeeper suit for protection against the bees that begin to spawn once a queen bee is placed in a hive. Be wary when removing it, however, as bees are capable of opening doors, and the medbay is quite a distance away. | + | The kitchen also contains a beekeeper suit for protection against the bees that begin to spawn once a queen bee is placed in a hive. Be wary when removing it, however, as bees are capable of opening doors, and the [[medbay]] is quite a distance away. |
</tab> | </tab> | ||
</tabs> | </tabs> | ||
[[category:Locations]] | [[category:Locations]] | ||
{{Locations}} | {{Locations}} |
Latest revision as of 15:33, 9 February 2019
General Area | |
Garden | |
Like hydroponics, only without all the water. | |
Obvious exits | South to Hallway |
Purpose | For the growing of plants |
Access level | Public |
Noteworthy contents | Dirt, seeds, plants, seed extractor, biogenerator, hatchet, bucket, cultivator, bottle of pest spray |
Clearance | Everyone |
Security level | ??? |
Style | ??? |
Balance Requirements | |
Other Notes | |
Locations on NSV13 |
Where the public can grow plants in case the Botanists aren't, or in case they are bored. Comes with a simple variety of seeds to start off with, though some people prefer to treat it as a "meditation" garden, given it's location away from the main section of the station.
General Area | |
Garden | |
Like hydroponics, only without all the weed. | |
Obvious exits | West to Dormitory |
Purpose | For the growing of plants |
Access level | Public |
Noteworthy contents | Dirt, seeds, plants, seed extractor, biogenerator, hatchet, bucket, cultivator, bottle of pest spray |
Clearance | Everyone |
Security level | ??? |
Style | ??? |
Balance Requirements | |
Other Notes | |
Locations on NSV13 |
Where the public can grow plants in case the Botanists aren't, or in case they are bored. Located right next to the dormitories, it domes with a simple variety of seeds to start off with, as well as some livestock: a cow, and a hen/rooster couple. The cow will produce milk over time, harvestable with a bucket, while the chickens will need to eat wheat to produce eggs.
General Area | |
Garden | |
Like hydroponics, only without all the riffraff. | |
Obvious exits | North to the chapel, East to to the chapel bedrooms, south the the library and chapel maintenance room, west to the chapel kitchen and funeral hall. |
Purpose | For the growing of plants |
Access level | Public |
Noteworthy contents | Dirt, seeds, plants, two hives and queen bees, a small pond |
Clearance | Everyone |
Security level | Low |
Style | Fancy |
Balance Requirements | |
Other Notes | |
Locations on NSV13 |
The central area for the space monastery, where any crewmember can come to grow their own crops. A biogenerator, seed extractor, and other agricultural supplies can be found in the chapel kitchen. The garden starts with some unique seeds, most notably including seeds for holymelons.
The kitchen also contains a beekeeper suit for protection against the bees that begin to spawn once a queen bee is placed in a hive. Be wary when removing it, however, as bees are capable of opening doors, and the medbay is quite a distance away.
Locations on Hammerhead | |||||||||
General | Service | Medical | Cargo | Science | Engineering | Security | Munitions | Command | Outside |