Difference between revisions of "Escape Shuttle Hallway"
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|big_image=EscapeArm.png | |big_image=EscapeArm.png | ||
|department=General | |department=General | ||
− | |exits=Starboard Primary Hallway | + | |exits=East to Starboard Primary Hallway, south to [[Research Division]], south to [[maintenance]], east to [[space]]/[[Escape Shuttle]] |
|purpose=To offer a safe place for people to wait for the escape shuttle to arrive | |purpose=To offer a safe place for people to wait for the escape shuttle to arrive | ||
|access=Public | |access=Public | ||
|contents=A [[General_items#Robust_Softdrinks|Robust Softdrinks]]-vending machine and an [[Computers#Arcade_Machine|arcade machine]]. | |contents=A [[General_items#Robust_Softdrinks|Robust Softdrinks]]-vending machine and an [[Computers#Arcade_Machine|arcade machine]]. | ||
|clearance=Everyone | |clearance=Everyone | ||
− | |description= The place where everyone | + | |description= The place where everyone piles up just before the shuttle arrives. |
|sec_level=Low | |sec_level=Low | ||
− | |style= | + | |style=Hallway |
}} | }} | ||
Revision as of 05:28, 14 August 2013
General Area | |
Escape Shuttle Hallway | |
The place where everyone piles up just before the shuttle arrives. | |
Obvious exits | East to Starboard Primary Hallway, south to Research Division, south to maintenance, east to space/Escape Shuttle |
Purpose | To offer a safe place for people to wait for the escape shuttle to arrive |
Access level | Public |
Noteworthy contents | A Robust Softdrinks-vending machine and an arcade machine. |
Clearance | Everyone |
Security level | Low |
Style | Hallway |
Balance Requirements | No major balance requirements |
Other Notes | |
Locations on NSV13 |
Otherwise known as the Escape Arm, this is the area at the far end of the Primary Starboard Hallway where the Escape Shuttle docks. It is usually filled with hull breaches, plasma, fire, rogue borgs, blockades, and/or shocked doors in the final minutes before the shuttle arrives. This area has one of the highest death rates in the game, so watch yourself. The external airlocks are all-access, so be careful not to space yourself accidentally. Chances are the doors will be welded shut and/or the doors will be hacked and bolted shut, forcing your resident engineer to create a fresh hole in the hull to get to the shuttle.
Nearby to the west is the Chapel, a much quieter place to wait for the shuttle, and to the south is the Research Division where the plasma fire that is blocking your way is coming from.
Locations on Hammerhead | |||||||||
General | Service | Medical | Cargo | Science | Engineering | Security | Munitions | Command | Outside |