Difference between revisions of "Escape Shuttle Hallway"
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+ | <tabs> | ||
+ | <tab name="BoxStation"> | ||
{{Location | {{Location | ||
|headerbgcolor=green | |headerbgcolor=green | ||
|headerfontcolor = white | |headerfontcolor = white | ||
|name=Escape Shuttle Hallway | |name=Escape Shuttle Hallway | ||
− | |image= | + | |image=BoxEscapeHway.png |
|department=General | |department=General | ||
− | |exits= | + | |exits=West to Starboard Primary Hallway, west to [[Chapel]], southwest to [[Research Division]], south to [[maintenance]], east to [[space]]/[[Escape Shuttle]] |
|purpose=To offer a safe place for people to wait for the escape shuttle to arrive | |purpose=To offer a safe place for people to wait for the escape shuttle to arrive | ||
|access=Public | |access=Public | ||
Line 15: | Line 17: | ||
}} | }} | ||
− | Otherwise known as the Escape Arm, this is the area at the far end of the Primary Starboard Hallway where the [[Escape Shuttle]] docks. It is usually filled with hull breaches, plasma, fire, rogue [[Cyborg|borgs]], blockades, and/or | + | Otherwise known as the Escape Arm, this is the area at the far end of the Primary Starboard Hallway where the [[Escape Shuttle]] docks. It is usually filled with hull breaches, plasma, fire, rogue [[Cyborg|borgs]], lube, xenos, blockades, shocked doors and/or the [[singularity]] in the final minutes before the shuttle arrives. This area has one of the highest death rates in the game, so watch yourself. The external airlocks are all-access, so be careful not to space yourself accidentally. Chances are the doors will be welded shut and/or the doors will be hacked and bolted shut, forcing your resident engineer to create a fresh hole in the hull to get to the shuttle. |
− | |||
− | |||
− | |||
− | |||
+ | Nearby to the west is the [[Chapel]], a much quieter place to wait for the shuttle, and to the south is the [[Research Division]] where the plasma fire that is blocking your way is coming from. To the north is a holding area for [[security]] to transfer prisoners, assuming it has not been bombed yet. | ||
+ | </tab> | ||
+ | <tab name="MetaStation"> | ||
+ | {{Location | ||
+ | |headerbgcolor=green | ||
+ | |headerfontcolor = white | ||
+ | |name=Escape Shuttle Hallway | ||
+ | |image=EscapeshuttlehallwayMETA.png | ||
+ | |big_image=[[EscapeshuttlehallwayMETA.png]] | ||
+ | |department=General | ||
+ | |exits=North to Starboard Primary Hallway, [[Research Division]] and [[Medbay]], west to [[Chapel]] and [[maintenance]], east to [[maintenance]], south to [[space]]/[[Escape Shuttle]] | ||
+ | |purpose=To offer a safe place for people to wait for the escape shuttle to arrive | ||
+ | |access=Public | ||
+ | |contents=A [[General_items#Robust_Softdrinks|Robust Softdrinks]]-vending machine and an [[Computers#Arcade_Machine|arcade machine]]. | ||
+ | |clearance=Everyone | ||
+ | |description= The place where everyone piles up just before the shuttle arrives. | ||
+ | |sec_level=Low | ||
+ | |style=Hallway | ||
+ | }} | ||
+ | Otherwise known as the Escape Arm, this is the area at the far end of the Primary Starboard Hallway where the [[Escape Shuttle]] docks. It is usually filled with hull breaches, plasma, fire, rogue [[Cyborg|borgs]], lube, xenos, blockades, shocked doors and/or the [[singularity]] in the final minutes before the shuttle arrives. This area has one of the highest death rates in the game, so watch yourself. The external airlocks are all-access, so be careful not to space yourself accidentally. Chances are the doors will be welded shut and/or the doors will be hacked and bolted shut, forcing your resident engineer to create a fresh hole in the hull to get to the shuttle. | ||
+ | Nearby to the west is the [[Chapel]], a much quieter place to wait for the shuttle, and to the north is the [[Research Division]] where the plasma fire that is blocking your way is coming from. | ||
+ | </tab> | ||
+ | <tab name="PubbyStation"> | ||
+ | {{Location | ||
+ | |headerbgcolor=green | ||
+ | |headerfontcolor = white | ||
+ | |name=Escape Shuttle Hallway | ||
+ | |image=PubbyEscapeHway.png | ||
+ | |department=General | ||
+ | |exits=East to Port Primary Hallway, North to [[maintenance]], west to [[space]]/[[Escape Shuttle]] | ||
+ | |purpose=To offer a safe place for people to wait for the escape shuttle to arrive | ||
+ | |access=Public | ||
+ | |contents=A [[General_items#Robust_Softdrinks|Robust Softdrinks]]-vending machine, a [[General_items#Hot_Drinks_Machine|Hot Drinks]]-vending machine, a [[General_items#Cigarette_Machine|Shady Cigs]]-vending machine, an [[Computers#Arcade_Machine|arcade machine]], and a valuable statue. | ||
+ | |clearance=Everyone | ||
+ | |description= The place where everyone piles up just before the shuttle arrives. | ||
+ | |sec_level=Low | ||
+ | |style=Hallway | ||
+ | }} | ||
+ | Otherwise known as the Escape Arm or Departures Bay, this area is tucked in by the Port Primary Hallway just north of arrivals. It is also where [[Escape Shuttle]] docks. Because you are on PubbyStation, you can flip a coin to see whether it will be destroyed by a loose singularity or tesla by the time the shuttle docks. | ||
+ | There is ample seating available, with a small garden that contains a rather aesthetic bust of [https://www.youtube.com/watch?v=SEZ4b8ulFq8 Helios]. | ||
+ | </tab> | ||
+ | </tabs> | ||
+ | [[Category:locations]] | ||
{{Locations}} | {{Locations}} |
Latest revision as of 18:46, 19 January 2019
General Area | |
Escape Shuttle Hallway | |
The place where everyone piles up just before the shuttle arrives. | |
Obvious exits | West to Starboard Primary Hallway, west to Chapel, southwest to Research Division, south to maintenance, east to space/Escape Shuttle |
Purpose | To offer a safe place for people to wait for the escape shuttle to arrive |
Access level | Public |
Noteworthy contents | A Robust Softdrinks-vending machine and an arcade machine. |
Clearance | Everyone |
Security level | Low |
Style | Hallway |
Balance Requirements | No major balance requirements |
Other Notes | |
Locations on NSV13 |
Otherwise known as the Escape Arm, this is the area at the far end of the Primary Starboard Hallway where the Escape Shuttle docks. It is usually filled with hull breaches, plasma, fire, rogue borgs, lube, xenos, blockades, shocked doors and/or the singularity in the final minutes before the shuttle arrives. This area has one of the highest death rates in the game, so watch yourself. The external airlocks are all-access, so be careful not to space yourself accidentally. Chances are the doors will be welded shut and/or the doors will be hacked and bolted shut, forcing your resident engineer to create a fresh hole in the hull to get to the shuttle.
Nearby to the west is the Chapel, a much quieter place to wait for the shuttle, and to the south is the Research Division where the plasma fire that is blocking your way is coming from. To the north is a holding area for security to transfer prisoners, assuming it has not been bombed yet.
General Area | |
Escape Shuttle Hallway | |
The place where everyone piles up just before the shuttle arrives. | |
Obvious exits | North to Starboard Primary Hallway, Research Division and Medbay, west to Chapel and maintenance, east to maintenance, south to space/Escape Shuttle |
Purpose | To offer a safe place for people to wait for the escape shuttle to arrive |
Access level | Public |
Noteworthy contents | A Robust Softdrinks-vending machine and an arcade machine. |
Clearance | Everyone |
Security level | Low |
Style | Hallway |
Balance Requirements | No major balance requirements |
Other Notes | |
Locations on NSV13 |
Otherwise known as the Escape Arm, this is the area at the far end of the Primary Starboard Hallway where the Escape Shuttle docks. It is usually filled with hull breaches, plasma, fire, rogue borgs, lube, xenos, blockades, shocked doors and/or the singularity in the final minutes before the shuttle arrives. This area has one of the highest death rates in the game, so watch yourself. The external airlocks are all-access, so be careful not to space yourself accidentally. Chances are the doors will be welded shut and/or the doors will be hacked and bolted shut, forcing your resident engineer to create a fresh hole in the hull to get to the shuttle.
Nearby to the west is the Chapel, a much quieter place to wait for the shuttle, and to the north is the Research Division where the plasma fire that is blocking your way is coming from.
General Area | |
Escape Shuttle Hallway | |
The place where everyone piles up just before the shuttle arrives. | |
Obvious exits | East to Port Primary Hallway, North to maintenance, west to space/Escape Shuttle |
Purpose | To offer a safe place for people to wait for the escape shuttle to arrive |
Access level | Public |
Noteworthy contents | A Robust Softdrinks-vending machine, a Hot Drinks-vending machine, a Shady Cigs-vending machine, an arcade machine, and a valuable statue. |
Clearance | Everyone |
Security level | Low |
Style | Hallway |
Balance Requirements | No major balance requirements |
Other Notes | |
Locations on NSV13 |
Otherwise known as the Escape Arm or Departures Bay, this area is tucked in by the Port Primary Hallway just north of arrivals. It is also where Escape Shuttle docks. Because you are on PubbyStation, you can flip a coin to see whether it will be destroyed by a loose singularity or tesla by the time the shuttle docks.
There is ample seating available, with a small garden that contains a rather aesthetic bust of Helios.
Locations on Hammerhead | |||||||||
General | Service | Medical | Cargo | Science | Engineering | Security | Munitions | Command | Outside |