Difference between revisions of "Dormitory"
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+ | <tabs> | ||
+ | <tab name="BoxStation"> | ||
{{Template:Location | {{Template:Location | ||
|headerbgcolor=lightgreen | |headerbgcolor=lightgreen | ||
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== Escaping from harm == | == Escaping from harm == | ||
If you're being gunned down by a Traitor, then run here and hide in a dorm. You can hit the button on the wall to bolt yourself inside. | If you're being gunned down by a Traitor, then run here and hide in a dorm. You can hit the button on the wall to bolt yourself inside. | ||
+ | </tab> | ||
+ | <tab name="MetaStation"> | ||
+ | {{Template:Location | ||
+ | |headerbgcolor=lightgreen | ||
+ | |headerfontcolor=black | ||
+ | |imagebgcolor=lightgrey | ||
+ | |department = Recreational | ||
+ | |name=Dormitory | ||
+ | |image=DormitoryMETA.png | ||
+ | |big_image=[[DormitoryMETA.png]] | ||
+ | |exits=South to [[Locker Room]], north west to [[Maintenance|Eecurity Maintenance]], south west to bathrooms and showers, east to [[Maintenance]] | ||
+ | |purpose=For napping and longer sleeps | ||
+ | |access=Public | ||
+ | |contents=A boxing ring, bathrooms, washing machines, laser tag gear, holodeck, arcade and escape pod. | ||
+ | |clearance=Everyone | ||
+ | |description=This is where the braindead people go to have a long nap. | ||
+ | |sec_level=Low | ||
+ | |style=Dorms | ||
+ | |balance= | ||
+ | |other=-- | ||
+ | }} | ||
− | [[ | + | Located after the [[Locker Room]], the dormitory exists as a place where the general staff can go for some R&R. Includes luxury cabins, a laundry room, a fitness center, a [[holodeck]] and toilets. |
+ | |||
+ | == Uses == | ||
+ | This is a great place to camp if you're AFK. Get satchels and headsets in the dorm locker. Play some laser tag and annoy security. The cabins can all be bolted shut with a button on the wall. | ||
+ | |||
+ | This is also a great place for unsavory activities, whether [[Traitor|traitorous]] [[Changeling|evil]] [[Cult|deeds]], or other kinds of activities (let's not get into it). The AI almost never checks fitness. (key words: "almost.") | ||
+ | ===Fitness Room=== | ||
+ | There is a small list of things you can actually do in Fitness, like have a huge boxing tournament that will probably end after the first round with the victor being thrown in jail and the loser being cloned. | ||
+ | ===Shower Room=== | ||
+ | This room is for washing up after a hard day of exercise. There are four shower heads and a rubber ducky. The shower heads are set to a nice, warm temperature, but can be adjusted with a wrench. Adjusting once will make the water deathly cold, and adjusting twice will make the water scalding hot. Remaining too long under either setting will result in death. A third adjustment returns it to normal temperature. | ||
+ | A cyborg recharging unit is located by the bathrooms. | ||
+ | == Escaping from harm == | ||
+ | If you're being gunned down by a Traitor, then run here and hide in a dorm. You can hit the button on the wall to bolt yourself inside. | ||
+ | </tab> | ||
+ | </tabs> | ||
+ | [[Category:locations]] | ||
{{Locations}} | {{Locations}} |
Revision as of 11:49, 5 December 2016
Recreational Area | |
Dormitory | |
This is where the braindead people go to have a long nap. | |
Obvious exits | South to Central Primary Hallway, north to two maintenances, south to maintenance |
Purpose | For napping and longer sleeps |
Access level | Public |
Noteworthy contents | A boxing ring, showers, a Personal AI, violin, silver coin, balaclava, boxing gear and laser tag gear |
Clearance | Everyone |
Security level | Low |
Style | Dorms |
Balance Requirements | |
Other Notes | |
Locations on NSV13 |
Located by near the Bridge and between the Courtroom and Library, the dormitory exists as a place where the general staff can go for some R&R. Includes luxury cabins, a laundry room, a fitness center, a holodeck and toilets.
Uses
This is a great place to camp if you're AFK. Get satchels and headsets in the dorm locker. Play some laser tag and annoy security. The cabins can all be bolted shut with a button on the wall.
This is also a great place for unsavory activities, whether traitorous evil deeds, or other kinds of activities (let's not get into it). The AI almost never checks fitness. (key words: "almost.")
Personal AI
The main reason to come to this room. The easiest to obtain Personal AI device is in here. Once one of the ghosts haunting the shuttle enable themselves to be selected for PAIs, you can make a friend in here.
Fitness Room
There is a small list of things you can actually do in Fitness, like have a huge boxing tournament that will probably end after the first round with the victor being thrown in jail and the loser being cloned.
Shower Room
This room is for washing up after a hard day of exercise. There are four shower heads and a rubber ducky. The shower heads are set to a nice, warm temperature, but can be adjusted with a wrench. Adjusting once will make the water deathly cold, and adjusting twice will make the water scalding hot. Remaining too long under either setting will result in death. A third adjustment returns it to normal temperature.
A cyborg recharging unit is located by the bathrooms.
Escaping from harm
If you're being gunned down by a Traitor, then run here and hide in a dorm. You can hit the button on the wall to bolt yourself inside.
Recreational Area | |
Dormitory | |
This is where the braindead people go to have a long nap. | |
Obvious exits | South to Locker Room, north west to Eecurity Maintenance, south west to bathrooms and showers, east to Maintenance |
Purpose | For napping and longer sleeps |
Access level | Public |
Noteworthy contents | A boxing ring, bathrooms, washing machines, laser tag gear, holodeck, arcade and escape pod. |
Clearance | Everyone |
Security level | Low |
Style | Dorms |
Balance Requirements | |
Other Notes | |
Locations on NSV13 |
Located after the Locker Room, the dormitory exists as a place where the general staff can go for some R&R. Includes luxury cabins, a laundry room, a fitness center, a holodeck and toilets.
Uses
This is a great place to camp if you're AFK. Get satchels and headsets in the dorm locker. Play some laser tag and annoy security. The cabins can all be bolted shut with a button on the wall.
This is also a great place for unsavory activities, whether traitorous evil deeds, or other kinds of activities (let's not get into it). The AI almost never checks fitness. (key words: "almost.")
Fitness Room
There is a small list of things you can actually do in Fitness, like have a huge boxing tournament that will probably end after the first round with the victor being thrown in jail and the loser being cloned.
Shower Room
This room is for washing up after a hard day of exercise. There are four shower heads and a rubber ducky. The shower heads are set to a nice, warm temperature, but can be adjusted with a wrench. Adjusting once will make the water deathly cold, and adjusting twice will make the water scalding hot. Remaining too long under either setting will result in death. A third adjustment returns it to normal temperature.
A cyborg recharging unit is located by the bathrooms.
Escaping from harm
If you're being gunned down by a Traitor, then run here and hide in a dorm. You can hit the button on the wall to bolt yourself inside.
Locations on Hammerhead | |||||||||
General | Service | Medical | Cargo | Science | Engineering | Security | Munitions | Command | Outside |