Difference between revisions of "Locations"

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== Map of /tg/station 2.1.2 (24 February 2013) ==
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{{Needs revision
Although the station may be confusing at first, it is actually neatly organized so that every department gets their own wing. The Command Sector is in a centralized location, holding the [[Bridge]] and the [[AI Upload]] and [[AI Core]]. Other departments extend out into various wings around the command sector.
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|reason = Map-Location overhaul will most likely see this page being turned into more of a map hub, making generalized location pages obsolete. <br>Contribute to this project by creating new pages named: <code>location name (map name)</code> and using <br> [[Head of Security's Office (Tycoon)]] as an example.
 
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}}
Places, man, places!<br>
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== General Locations ==
(Updated for revision 5775)
+
Locations on the wiki reflect the rooms on the [[Hammerhead]] map, but the same jobs, and therefore also the same rooms mostly exist on other [[Maps|maps]] as well. Here's a list of the rooms/locations:
 
 
[[File:SS13-TG-map-thumb.png|400px|link=https://dl.dropbox.com/u/831776/tgstation.2.1.2_r5775.png]]<br>
 
[https://dl.dropbox.com/u/831776/tgstation.2.1.2_r5775.png (Click to enlarge)]
 
 
 
===Simplified Layout===
 
 
 
[[File:TgstationSimple.png]]
 
 
 
== Locations on the /tg/station ==
 
  
 
{{Locations}}
 
{{Locations}}
 
 
 
 
 
'''Categorized:'''
 
For easy recognition, each department is color-coded in-game as follows:
 
 
*<span style="color:#83A35D">'''Green'''</span>: General
 
*<span style="color:#66ccdd">'''Light Blue'''</span>: Medical
 
*<span style="color:#b3863c">'''Brown'''</span>: Supply
 
*<span style="color:#563758">'''Violet'''</span>: Research
 
*<span style="color:#c19b2d">'''Yellow'''</span>: Engineering
 
*<span style="color:#9f2828">'''Red'''</span>: Security
 
*<span style="color:#334e6d">'''Dark Blue'''</span>: Command
 
*<span style="color:gray">'''Gray'''</span>: Other
 
*<span style="color:black">'''Black'''</span>: Outside
 
 
=== General Areas ===
 
{| border="0" cellspacing="0" cell padding="0" width="240px" height="240px" bgcolor="#DCDCDC"
 
|+ style="background-color:#83A35D"|<span style="color:white">'''General Areas'''</span>
 
![[File:Arrivalsthumb.png|thumb|240px|link=Arrivals]]<br>[[Arrivals]]
 
![[File:Art_storage.png|thumb|200px|link=Art_Storage]]<br>[[Art Storage]]
 
![[File:Primary_Tool_Storage.png|thumb|240px|link=Primary_Tool_Storage]]<br>[[Primary Tool Storage|Primary Tool Storage]]
 
![[File:Auxiliary_Tool_Storage.png|thumb|222px|link=Auxiliary_Tool_Storage]]<br>[[Auxiliary Tool Storage|Auxiliary Tool Storage]]
 
|-
 
![[File:AuxStorage.png|thumb|259px|link=Emergency_Storage]]<br>[[Emergency Storage]]
 
![[File:Escape_Pods_In_Arrivals.png|thumb|200px|link=Escape_Pods]]<br>[[Escape Pods]]
 
![[File:Leshuttle.png|thumb|200px|link=Escape_Shuttle]]<br>[[Escape Shuttle]]
 
![[File:EscapeArm.png|thumb|200px|link=Escape_Shuttle_Hallway]]<br>[[Escape Shuttle Hallway]]
 
|-
 
|}
 
<br>
 
=== Recreational Areas ===
 
{| border="0" cellspacing="0" cell padding="0" width="240px" height="240px" bgcolor="lightgray"
 
|+ style="background-color:lightgreen"|<span style="color:black">'''Recreational Areas'''</span>
 
|-
 
![[File:Bar.png|thumb|335px|link=Bar]]<br>[[Bar]]
 
![[File:Chapel.png|thumb|240px|link=Chapel]]<br>[[Chapel]]
 
![[File:Dormitory.png|thumb|378px|link=Dormitory]]<br>[[Dormitory]]
 
![[File:Holodeck.png|thumb|200px|link=Holodeck]]<br>[[Holodeck]]
 
|-
 
![[File:Hydroponics.png|thumb|200px|link=Hydroponics]]<br>[[Hydroponics]]
 
![[File:Kitchen.png|thumb|200px|link=Kitchen_and_Freezer]]<br>[[Kitchen and Freezer]]
 
![[File:Library.png|thumb|200px|link=Library]]<br>[[Library]]
 
![[File:LockerRoom.png|thumb|240px|link=Locker_Room]]<br>[[Locker Room]]
 
|-
 
![[File:Theatre.png|thumb|256px|link=Theatre]]<br>[[Theatre]]
 
|-
 
|}
 
 
=== Medical Areas ===
 
{| border="0" cellspacing="0" cell padding="0" width="240px" height="240px" bgcolor="lightblue"
 
|+ style="background-color:#66ccdd"|<span style="color:white">'''Medical Areas'''</span>
 
|-
 
![[File:Medbay.png|thumb|240px|link=Medbay]]<br>[[Medbay]]
 
![[File:Chemistry.png|thumb|200px|link=Chemistry]]<br>[[Chemistry]]
 
![[File:Morgue.png|thumb|288px|link=Morgue]]<br>[[Morgue]]
 
![[File:Genetics.png|thumb|240px|link=Genetics]]<br>[[Genetics]]
 
|-
 
![[File:Operating_Theatre.png|224px|thumb|link=Operating_Theatre]]<br>[[Operating Theatre]]
 
![[File:CMOOffice.png|thumb|200px|link=Chief_Medical_Officers_Office]]<br>[[Chief Medical Officer's Office]]
 
![[File:Virology.png|thumb|240px|link=Virology]]<br>[[Virology]]
 
|-
 
|}
 
<br>
 
 
=== Supply Areas ===
 
{| border="0" cellspacing="0" cell padding="0" width="240px" height="240px" bgcolor="#c1ab9f"
 
|+ style="background-color:#b3863c"|<span style="color:white">'''Supply Areas'''</span>
 
|-
 
![[File:CargoBay.png|thumb|200px|link=Cargo_Bay]]<br>[[Cargo Bay]]
 
![[File:cargooffice.png|thumb|200px|link=Cargo_Office]]<br>[[Cargo Office]]
 
![[File:Delivery_Office.png|thumb|200px|link=Delivery_Office]]<br>[[Delivery Office]]
 
![[File:Mining_Dock.png|thumb|200px|link=Mining_Dock]]<br>[[Mining Dock]]
 
|-
 
![[File:89571531.png|thumb|255px|link=Quartermasters_Office]]<br>[[Quartermaster's Office]]
 
|-
 
|}
 
<br>
 
 
=== Research Areas ===
 
{| border="0" cellspacing="0" cell padding="0" width="240px" height="240px" bgcolor="#EEEEFF"
 
|+ style="background-color:#563758"|<span style="color:white">'''Research Areas'''</span>
 
|-
 
![[File:RD_Lab.png|thumb|200px|link=RD_Lab]]<br>[[R&D Lab]]
 
![[File:RD_Office.png|thumb|200px|link=Research_Directors_Office]]<br>[[Research Director's Office]]
 
![[File:Rdivision.png|thumb|234px|link=Research Division]]<br>[[Research Division]]
 
![[File:Robotics.png|thumb|240px|link=Robotics]]<br>[[Robotics]]
 
|-
 
![[File:Toxins_Lab.png|thumb|200px|link=Toxins_Lab]]<br>[[Toxins Lab]]
 
![[File:Toxins_Test_Chamber.png|thumb|200px|link=Toxins_Test_Chamber]]<br>[[Toxins Test Chamber]]
 
![[File:Xenobiology.png|thumb|200px|link=Xenobiology]]<br>[[Xenobiology]]
 
|-
 
|}
 
<br>
 
 
=== Engineering Areas ===
 
{| border="0" cellspacing="0" cell padding="0" width="240px" height="240px" bgcolor="lightyellow"
 
|+ style="background-color:#c19b2d"|<span style="color:white">'''Engineering Areas'''</span>
 
|-
 
![[File:Atmospherics.png|thumb|200px|link=Atmospherics]]<br>[[Atmospherics]]
 
![[File:CE_Office.png|thumb|200px|link=Chief_Engineer's_Office]]<br>[[Chief Engineer's Office]]
 
![[File:ConstructionArea.png|thumb|301px|link=Construction_Area]]<br>[[Construction Area]]
 
![[File:Engineering.png|thumb|200px|link=Engineering]]<br>[[Engineering]]
 
|-
 
![[File:Singularity_engine.png|thumb|200px|link=Singularity_Engine]]<br>[[Singularity Engine]]
 
![[File:Solars.png|thumb|200px|link=Solars]]<br>[[Solars]]
 
![[File:TechStorage.png|thumb|200px|link=Technical_Storage]]<br>[[Technical Storage]]
 
![[File:Tcomms.png|thumb|200px|link=Telecommunications]]<br>[[Telecommunications]]
 
|-
 
![[File:Vacantoffice.png|thumb|200px|link=Vacant_Office]]<br>[[Vacant Office]]
 
|-
 
|}
 
<br>
 
 
=== Security Areas ===
 
{| border="0" cellspacing="0" cell padding="0" width="240px" height="240px" bgcolor="#ff9999"
 
|+ style="background-color:#9f2828"|<span style="color:white">'''Security Areas'''</span>
 
|-
 
![[File:Brig.png|thumb|240px|link=Brig]]<br>[[Brig]]
 
![[File:Armory.png|thumb|240px|link=Armory]]<br>[[Armory]]
 
![[File:Courtroom.png|thumb|200px|link=Courtroom]]<br>[[Courtroom]]
 
![[File:Detective'sOffice.png|thumb|200px|link=Detectives_Office]]<br>[[Detective's Office]]
 
|-
 
![[File:SecHq.png|thumb|200px|link=Head_of_Securitys_Office]]<br>[[Head of Security's Office]]
 
![[File:Lawoffice.png|thumb|200px|link=Law_Office]]<br>[[Law Office]]
 
![[File:Prison-wing.png|thumb|200px|link=Prison_Wing]]<br>[[Prison Wing]]
 
![[File:SecCheck.png|thumb|200px|link=Security_Offices#Security_Posts]]<br>[[Security_Offices#Security_Posts|Security Posts]]
 
|-
 
![[File:SecHq.png|thumb|200px|link=Security_Office]]<br>[[Security Office]]
 
|-
 
|}
 
<br>
 
 
=== Command Areas ===
 
{| border="0" cellspacing="0" cell padding="0" width="240px" height="240px" bgcolor="lightblue"
 
|+ style="background-color:#334e6d"|<span style="color:white">'''Command Areas'''</span>
 
|-
 
![[File:CaptainsQuarters.png|thumb|200px|link=Captain's Quarters]]<br>[[Captain's Quarters|Captain's Quarters]]
 
![[File:Bridge small.png|thumb|240px|link=Bridge]]<br>[[Bridge|Bridge]]
 
![[File:AIcore.png|thumb|200px|link=AI Core]]<br>[[AI Core|AI Core]]
 
![[File:Conference.png|thumb|200px|link=Conference_Room]]<br>[[Conference Room]]
 
|-
 
![[File:EVA.png|thumb|200px|link=EVA]]<br>[[EVA|E.V.A.]]
 
![[File:Gateway.png|thumb|224px|link=Gateway]]<br>[[Gateway]]
 
![[File:HopOffice.png|thumb|200px|link=Head_of_Personnels_Office]]<br>[[Head of Personnel's Office]]
 
![[File:ServerRoom.png|thumb|200px|link=Server_Room]]<br>[[Server Room]]
 
|-
 
![[File:Teleporter.png|thumb|288px|link=Teleporter]]<br>[[Teleporter]]
 
![[File:Vault.png|thumb|200px|link=Vault]]<br>[[Vault]]
 
|-
 
|}
 
<br>
 
 
=== Upkeep Areas ===
 
{| border="0" cellspacing="0" cell padding="0" width="240px" height="240px" bgcolor="lightgray"
 
|+ style="background-color:gray"|<span style="color:white">'''Upkeep Areas'''</span>
 
|-
 
![[File:CCloset.png|thumb|240px|link=Custodial Closet]]<br>[[Custodial Closet]]
 
![[File:Incinerator.png|thumb|200px|link=Incinerator]]<br>[[Incinerator]]
 
![[File:Maintenance.png|thumb|200px|link=Maintenance]]<br>[[Maintenance]]
 
![[File:Waste_Disposal_crop.png|thumb|200px|link=Waste_Disposal]]<br>[[Waste Disposal]]
 
|-
 
|}
 
<br>
 
 
=== Areas Outside the Station ===
 
{| border="0" cellspacing="0" cell padding="0" width="240px" height="240px" bgcolor="gray"
 
|+ style="background-color:black"|<span style="color:white">'''Areas Outside the Station'''</span>
 
|-
 
![[File:Abandoned_Satellite.png|thumb|223px|link=Abandoned_Satellite]]<br>[[Abandoned Satellite]]
 
![[File:DerelictS.png|thumb|200px|link=Derelict]]<br>[[Derelict]]
 
![[File:Mining_outpost_east.png|thumb|200px|link=Mining_Station]]<br>[[Mining Station]]
 
![[File:Space.png|thumb|200px|link=Space]]<br>[[Space]]
 
|-
 
|}
 
 
== Other Stations ==
 
 
=== MetaStation ===
 
[[File:13-08-11_15-30_MSv35E_Thumb.jpg|200px|frame|link=https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/13-08-11%2015-30%20MSv35E%20Full.png|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">'''MetaStation v34E''', the most recent version as of '''11/08/2013'''. <br>'''[https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/13-08-11%2015-30%20MSv35E%20Full.png View High Quality Image] [https://dl.dropboxusercontent.com/u/858120/Static/SS13/MetaStation/13-08-11%2015-39%20MetaStation.v34E.Clean.dmm.zip Download MetaStation.v34E.dmm.zip]]]'''</div>
 
 
'''[[MetaStation]]''' is a largely complete map available in the /tg/ codebase as an alternative to the default map. MetaStation was previously run on Badger, and is now the default map on the second official /tg/ server, [byond://game.ss13.eu:2337 Philip]. It has been play-tested quite extensively and has been generally well received. Due to this play-testing, it is now largely bug free, and most feedback revolves around gameplay changes and balancing. It is largely maintained and updated by [[User:Metacide|Metacide]], but based on and uses the work of many others.
 
 
 
'''Key points to note are that:'''
 
* It is more open, so attacks in public are harder to get away with.
 
* It has a much larger maintenance system, useful for stealthier tactics.
 
* There are in-game maps on the walls of the station to help you find your way.
 
* The AI is in a more vulnerable position, but is directly adjacent to security for some protection.
 
* It feels significantly larger than the default map, and plays best with a population of at least 30 or so.
 
* The escape shuttle is larger, with a cargo hold to encourage players to bring any new or valuable equipment back to CentComm.
 
* All roles which have maintenance access around their department now have access to the nearest hallway's maintenance door, too.
 
* Most rooms and departments are largely as they are in the vanilla-/tg/ map, but rearranged to keep things fresh.
 
* All other z-levels are the same as vanilla.
 
 
 
'''The most up to date information''' about MetaStation can be found in [http://www.ss13.eu/phpbb/viewtopic.php?f=6&t=358 in this thread] on the /tg/ forums.
 
 
'''Please give any feedback''' you may have [http://www.ss13.eu/phpbb/viewtopic.php?f=6&t=358 in the thread], too, and rest assured that the map is regularly updated according to such feedback.
 
 
'''More info can be found''' on the dedicated [[MetaStation|MetaStation page]].
 
 
<br><br><br><br><br><br><br><br>
 
=== MiniStation ===
 
----
 
[[File:Ministation.png|300px|thumb|link=http://meta.filesmelt.com/downloader.php?file=Map59.png|<div class="center" style="width: auto; margin-left: auto; margin-right: auto;">'''MiniStation'''<br>'''[http://meta.filesmelt.com/downloader.php?file=Map59.png View High Quality Image]''']]</div>
 
 
 
'''[[MiniStation]]''' is a mod for low population (5-20 players) servers; with simplified jobs, maps, duties and command structure.
 
 
Visit the [[MiniStation]] page for more detail.
 
 
 
 
[[Category:SS13]]
 

Latest revision as of 08:30, 26 December 2020



General Locations[edit | edit source]

Locations on the wiki reflect the rooms on the Hammerhead map, but the same jobs, and therefore also the same rooms mostly exist on other maps as well. Here's a list of the rooms/locations:

NSVBanner299.png Locations on Hammerhead
General Service Medical Cargo Science Engineering Security Munitions Command Outside