Difference between revisions of "Telescience"

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imported>Ricotez
(Updated page with information that this location is now the Experimental Lab.)
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This lab houses the telescience department of [[Science]] and, often, its ill-gotten gains.
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This lab once housed the telescience department of [[Science]] and, often, its ill-gotten gains. It has since been reclassified as the [[Experimental Lab]], and is no longer used for [[telescience]].
  
 
<font size="4">'''[[Guide_to_telescience|For the Guide to Telescience, click here.]]'''<font size="2">
 
<font size="4">'''[[Guide_to_telescience|For the Guide to Telescience, click here.]]'''<font size="2">

Revision as of 16:56, 13 February 2015

Science Area
Telescience Lab
The mysterious teleportation room.
Obvious exits Research Division north
Purpose To twist bluespace and teleport things around
Access level
Noteworthy contents Telepad, Telepad Control Console
Clearance Captain, Research Director, Scientist
Security level Medium
Style Laboratory
Balance Requirements Minor security to prevent things from getting into the lab from the pad. Blast doors, Reinforced walls, and electrocuted grilles with R-windows work fine.
Other Notes
NSVBanner299.png Locations on NSV13



This lab once housed the telescience department of Science and, often, its ill-gotten gains. It has since been reclassified as the Experimental Lab, and is no longer used for telescience.

For the Guide to Telescience, click here.



NSVBanner299.png Locations on Hammerhead
General Service Medical Cargo Science Engineering Security Munitions Command Outside