Difference between revisions of "User:Bobbanz/Sandbox"

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==Writing Tools==
+
== Mission Objectives ==
===[[File:Pen.png|link=Pen|Pen]][[Pen]]===
+
{{Speech
Pens come in a few different colors, black or blue by default, and some departments will be provided with red pens. Every crew member starts with one in their PDA.
+
|name=Staff Sergeant Angela Deth
===[[File:Crayon.png|link=Crayon|Crayon]][[Crayon]]===
+
|text=Listen up people, cause I'm not going to scream this twice! I've lately heard from a little bird on the Grapevine that the Brass has finally gotten around to talking about assigning us a Mission, as such I've decided that it's time to refresh that brain of yours with the various possible assignments we might get. So let's get to it Marines!
Crayons work much like pens, except that they are always bold, and lack the list, horizontal rule, and small tags.
+
|image=[[File:MarineCommander.png|64px|right]]
==Writing==
+
}}
Writing is performed by using any writing tool on [[paper]], with any standard writing utensil.
+
At the start of every round the ship is given a randomly chosen assignment, this assignment has sub-objectives attached to it, which all need to be completed before you are allowed to vote on either, [[Beyond the impossible|Continuing Onwards]] with a newly given Objective, or Returning to Outpost 45 for debriefing.
{| class="wikitable"
+
 
! style="background: #ABE" | Description
+
These objectives can be anywhere between having to calmly deliver supplies to some station, two jumps away from Rubicon, to downright having to plow through five Syndicate fleets, alongside a ''small'' pirate fleet, while the engine room is on freaking fire.
! style="background: #ABE" width=40% | You type
+
 
! style="background: #ABE" width=40% | You get
+
=== Patrol Duty ===
 +
{{Speech
 +
|name=Staff Sergeant Angela Deth
 +
|text=Patrol Duty, the lifeblood of the navy and the only thing keeping the Syndicate on their toes, our navy from being mothballed and our guns from gathering dust. It also serves to remind the outlaws that although we might be in the middle of a war, we still have not forgotten about their existence.
 +
|image=[[File:MarineCommander.png|64px|right]]
 +
}}
 +
The Patrol Assignment is one out of four assignments you can potentially roll at the start of every shift depending on the amount of players.
 +
<br><br>
 +
The minimum amount of players required in order to roll this assignment is: '''10 Players'''.
 +
<br>
 +
This assignment has a single Objective attached to it and that objective is to gather: '''1000 Faction Points'''.
 +
<br>
 +
The current ways you can gather 1000 points is to do one, or more, of the following things:
 +
* Hunt down Syndicate and Pirate Fleets.<br>
 +
* Capture Star Systems using the F.L.A.R.E. device which can be found in the Vault on certain maps.
 +
 
 +
=== Shakedown ===
 +
{{Speech
 +
|name=Staff Sergeant Angela Deth
 +
|text=The vessel we're being assigned to is fresh from the shipyard, she hasn't even had her maiden voyage yet, nor has she earned any scars yet, but that's all in due time, currently we've been given the task of taking this lady out for a spin.
 +
|image=[[File:MarineCommander.png|64px|right]]
 +
}}
 +
 
 +
=== Courier Duty ===
 +
{{Speech
 +
|name=Staff Sergeant Angela Deth
 +
|text=Courier Duty, even in the middle of a war the mail still has to be delivered, no matter how many syndicate fleets we must plow through, whether we're delivering vital cargo that could help save a system, to simply delivering the party supplies some station at the front-line ordered. We're the one's who have to ensure it gets there, no matter what stands in our way.
 +
|image=[[File:MarineCommander.png|64px|right]]
 +
}}
 +
 
 +
=== Boarding ===
 +
{{Speech
 +
|name=Staff Sergeant Angela Deth
 +
|text=Remember the various times the Syndicate sent their little drop troopers to wreck havoc inside our ships? Well guess what Marines? Playtime's freaking over! I've just got word from command, we are going on a little field-trip of our own, in order to steal ourselves one of their Ships.
 +
|image=[[File:MarineCommander.png|64px|right]]
 +
}}
 +
The Boarding Assignment is one out of four assignments you can potentially roll at the start of every shift depending on the amount of players.
 +
<span style=“Font-Family:Audiowide”>Test</span>
 +
<br><br>
 +
The minimum amount of players required in order to roll this assignment is: '''14 Players'''.
 +
<br>
 +
This assignment has a single Objective attached to it, with the objective in question being to Board and Capture a Marked Syndicate Vessel.
 +
 
 +
==== The Setup ====
 +
Before you even consider boarding a Syndicate Vessel you need multiple things.
 +
 
 +
# You require a Target.
 +
#* The toughest part of boarding a ship, is to find a ship to actually board.
 +
# You need a [[Fighter Pilot|Pilot]] capable of flying the Sabre.
 +
#* You can have a squad of Midshipmen geared up for boarding duty, however unless you have a pilot capable of actually getting them somewhere, they're not going to be very useful.
 +
#** Make sure there is at least one backup pilot with you in the event that the first one eats a bullet.
 +
# Make sure everyone who's partaking in the boarding action is assigned into [[Squads]].
 +
#* Those in squads have roles assigned to them, usually alongside a space-worthy suit of armor.
 +
# Make sure everyone has a gun that's actually useful and not loaded with non-lethal ammunition.
 +
#* There are firing pins that only work during boarding actions, install them into those guns in order to ensure that [[Traitor|nobody]] tries using them for something stupid back home, and to deny anyone seeking to [[Syndicate Drop Trooper|return the favour]] from having multiple working weapons at their disposal.
 +
# <big>'''TBA'''</big>
 +
 
 +
==== Death Wish ====
 +
Before you can initiate the boarding procedure, you need to damage the targeted vessel to the point where it's point defense systems are no longer fully effective, which usually happens when the enemy vessel has around 50%, or less, of it's hull integrity remaining.<br>
 +
Upon which you need to lock it down which is called a Hammerlock<br>
 +
You can check if you are capable of hammerlocking an enemy ship by using this console. [[File:EWAR Scrambler.gif]]
 +
<br>
 +
That console is found on the Bridge, as such it's up to the bridge officers, or whoever is on the bridge, to hammerlock it.
 +
<br>
 +
Upon locking down a ship for boarding, the vessel will cease returning fire and the sabre/drop ship, can now "safely" approach the disabled vessel for the next step of the plan.
 +
<br>
 +
<br>
 +
This part of the plan is usually where things tend to start going ballistic ''fast''.
 +
<br>
 +
When approaching the boarding target, the pilot needs to activate the docking mode on their craft and then carefully fly into the vessel, if they don't have the docking mode engaged when they make contact with the ship, then they'll slam into the ship like a bug splattering across a windscreen.
 +
<br>
 +
Upon docking with the Syndicate vessel you will have to navigate closer to the hull of the syndicate vessel before you can allow your bundle of well-trained [[Security Officer|Military-]][[Assistant|grade]] [[Clown|Clowns]] to exit the clown vehicle.
 +
 
 +
===== Full Force Forward =====
 +
So, you've successfully managed to get onboard a syndicate ship, well done, now what do you do?
 +
<br>
 +
Well, first of all you have to get into cover, the primary reason for this is because the Syndicate Navy is staffed purely by Lemmings, and as everybody knows.<br>
 +
Lemmings tend to be extremely suicidal, to the point where if one of the crew members, onboard the Syndicate ship, suddenly spots you then chance of the ship suddenly gaining a new hole, due to a small accident involving the natural laws of bullets and a few Thermonuclear warheads, just '''''skyrocketed.'''''
 +
<br><br>
 +
The secondary reason for getting into cover is due to the fact that no military vessel in space exists without a sufficient amount of point-defence to defend itself [[Byond the impossible|against the swarm of fighters seeking to touch it in uncomfortable areas]], and these turrets, who are usually only used to destroy incoming fighter crafts, can just as happily tear your little body to shreds.
 +
<br><br>
 +
So, after keeping that information in mind, you need to find either an airlock, the hangar, a window or you can just plain old, [[Illicit Access|make your own explosive entrance]], any method is fine, so long as you get inside the ship.
 +
<br><br>
 +
So now that everybody has gotten inside the ship and perhaps put up a few defensive positions, you need to carefully ration out your ammo so you don't run out of it in the middle of a fight, and also make sure [[Byond the impossible|nobody dies]].
 +
<br><br>
 +
Now if a bunch of people suddenly decides to run on ahead, don't worry because your chances of survival just increased by 2%
 +
<br>
 +
This is due to the fact that those who ran ahead haven't had their [[Terminology#Graytide|bloodlust sated in approximately five seconds]].
 +
<br>
 +
Best case scenario, they'll have died somewhere taking down a few of the syndicate crew with them.
 +
<br>
 +
Worst case scenario, they'll have slaughtered everything onboard the ship and are now thirsting for more.
 +
[[File:SyndieBridge.png|thumb|right|The computer surrounded by the lime green box is the primary objective.]]
 +
 
 +
== [[File:Circuitboard.png|64px]] Circuits ==
 +
[[File:Module.png]] Refered to in the code as id_mod and is the default icon for all circuit boards.<br>
 +
[[File:Door electronics.png]] Default icon for all electronics if they aren't set to have their own icon.<br>
 +
[[File:Power mod.png]] Refered to in the code as power_mod and is the icon used for the power control module that's installed in APCs.<br>
 +
[[File:AirAlarmElectronics.png]] Refered to in the code as airalarm_electronics and is the icon used for the air alarm and Airlock Controller electronics.<br>
 +
[[File:Mainboard.png]] Refered to in the code as mainboard and is the icon used for both firelock electronics and certain exosuit circuit boards.<br>
 +
[[File:FiringBoard.png]] Refered to in the code as mcontroller and is the icon used for certain exosuit circuit boards alongside the firing electronics from old munitions.<br>
 +
[[File:Circuitboard.png]] Refered to in the code as std_mod and is the default icon for all AI upload modules and Exosuit boards.<br>
 +
[[File:Commandboard.png]] Refered to in the code as command and is the circuit board icon for certain machines.<br>
 +
[[File:Genericboard.png]] Refered to in the code as generic and is the circuit board icon for certain machines.<br>
 +
[[File:Securityboard.png]] Refered to in the code as security and is the circuit board icon for certain machines.<br>
 +
[[File:Scienceboard.png]] Refered to in the code as science and is the circuit board icon for certain machines.<br>
 +
[[File:Serviceboard.png]] Refered to in the code as service and is the circuit board icon for certain machines.<br>
 +
[[File:Medicalboard.png]] Refered to in the code as medical and is the circuit board icon for certain machines.<br>
 +
[[File:Engineeringboard.png]] Refered to in the code as engineering and is the circuit board icon for certain machines.<br>
 +
[[File:Supplyboard.png]] Refered to in the code as supply and is the circuit board icon for certain machines.<br>
 +
 
 +
==[[File:Circuit.png|64px]] Circuit Imprinter==
 +
 
 +
* The Circuit Imprinter requires glass and occasionally gold or diamond.  Here you will find circuits for most of the station's machinery and robotics' exosuits. With gold and diamonds, you can also make AI law modules.
 +
* Information on how to construct machines is available at the [[Guide to advanced construction]].
 +
 
 +
===Engineering Department Circuit Imprinter===
 +
{| class="wikitable sortable mw-collapsible mw-collapsed" style="text-align:center" width="100%"
 +
|+Manufacturing List
 +
! class="unsortable" |Icon
 +
!style='width:20%' |Item
 +
!style='width:15%' |Required Tech
 +
!style='width:15%' |Starting Tech?
 +
!style='width:15%' |Category
 +
! class="unsortable" |[[File:Beaker.png]]
 +
![[File:Sheet plastic1.png]]
 +
![[File:Metal.png]]
 +
![[File:Glass.png]]
 +
![[File:Copperdone.png]]
 +
![[File:Plasmadone.png]]
 +
![[File:Silverdone.png]]
 +
![[File:Golddone.png]]
 +
![[File:Uraniumdone.png]]
 +
![[File:Diamonddone.png]]
 +
![[File:Titaniumdone.png]]
 +
![[File:Bluespace_Crystal.png]]
 +
![[File:Bananiumdone.png]]
 
|-
 
|-
| Bold text
+
|[[File:Radio Mini.png]]||Network Card
| <pre>
+
|Computer Hardware
**Bold text.**
+
|No
__Bold text.__
+
|Computer Parts
</pre>
 
 
|
 
|
'''Bold text.'''
+
|{{row-bg-mats| |250|100|100| | | | | | | | }}
 
+
|-
'''Bold text.'''
+
|[[File:Radio card.png]]||Advanced Network Card
 +
|Computer Hardware
 +
|No
 +
|Computer Parts
 +
|
 +
|{{row-bg-mats| |500|200|200| | | | | | | | }}
 +
|-
 +
|[[File:Net Wired.png]]||Wired Network Card
 +
|Computer Hardware
 +
|No
 +
|Computer Parts
 +
|
 +
|{{row-bg-mats| |2500|400|400| | | | | | | | }}
 +
|-
 +
|[[File:Data Disk 6.png]]||Data Disk
 +
|Computer Hardware
 +
|No
 +
|Computer Parts
 +
|
 +
|{{row-bg-mats| | |800|200| | | | | | | | }}
 +
|-
 +
|[[File:Data Disk 5.png]]||Advanced Data Disk
 +
|Computer Hardware
 +
|No
 +
|Computer Parts
 +
|
 +
|{{row-bg-mats| | |1600|300| | | | | | | | }}
 
|-
 
|-
| Italic text
+
|[[File:Data Disk 3.png]]||Super Data Disk
| <pre>
+
|Computer Hardware
*Italics text.*
+
|No
_Italics text._
+
|Computer Parts
</pre>
 
 
|
 
|
 
+
|{{row-bg-mats| | |3200|400| | | | | | | | }}
 
 
''Italics text.''
 
 
|-
 
|-
| Bold and Italic text
+
|[[File:CPU Board.png]]||Processor Board
| <pre>
+
|Computer Hardware
***Bold and Italic text***
+
|No
___Bold and Italic text___
+
|Computer Parts
__*Bold and Italic text*__
 
**_Bold and Italic text_**
 
</pre>
 
 
|
 
|
 
+
|{{row-bg-mats| | |200|1600| | | | | | | | }}
'''''Bold and Italic text'''''
 
 
|-
 
|-
| Centering text
+
|[[File:CPU Micro.png]]||Microprocessor
| <pre>
+
|Computer Hardware
<center>Centered text.</center>
+
|No
</pre>
+
|Computer Parts
 
|
 
|
<div class="center" style="width:auto; margin-left:auto; margin-right:auto;">Centered text.</div>
+
|{{row-bg-mats| | |100|800| | | | | | | | }}
 
|-
 
|-
| Lists
+
|[[File:CPU Board Super.gif]]||Photonic Processor Board
| <pre>
+
|Computer Hardware
* Item one
+
|No
* Item two
+
|Computer Parts
  * Subitem one
 
</pre>
 
 
|
 
|
* Item one
+
|{{row-bg-mats| | |6400|800| | |2000| | | | | }}
* Item two
 
** Subitem one
 
 
|-
 
|-
| Horizontal rules
+
|[[File:CPU Micro Super.gif]]||Photonic Microprocessor
| <pre>
+
|Computer Hardware
Before line.
+
|No
___
+
|Computer Parts
After line.
 
</pre>
 
 
|
 
|
Before line.
+
|{{row-bg-mats| | |3200|400| | |1000| | | | | }}
----
 
After line.
 
 
|-
 
|-
| Large text
+
|[[File:Genericboard.png]]||Computer Design (Battle Arcade Machine)
| <pre>
+
|Arcade Games
### Large text.
+
|No
</pre>
+
|Computer Boards
 
|
 
|
<font size="3">Large text.</font size>
+
|{{row-bg-mats| | |1000|300| | | | | | | | }}
 
|-
 
|-
| Small text
+
|[[File:Genericboard.png]]||Computer Design (Mediborg's Amputation Adventure)
| <pre>
+
|Illegal Technology
Unknown
+
|No
</pre>
+
|Computer Boards
 
|
 
|
<font size="1">Small text.</font size>
+
|{{row-bg-mats| | |1000|300| | | | | | | | }}
 
|-
 
|-
| Signature
+
|[[File:Engineeringboard.png]]||Machine Design (PACMAN-type Generator Board)
| <pre>
+
|Industrial Engineering
%sign
+
|No
</pre>
+
|Engineering Machinery
 
|
 
|
''John Smith''<br>
+
|{{row-bg-mats| | |1000|300| | | | | | | | }}
Note: Signatures can't be faked since they use a different font.
 
 
|-
 
|-
| Field
+
|[[File:Engineeringboard.png]]||Machine Design (SUPERPACMAN-type Generator Board)
| <pre>
+
|Advanced Power Manipulation
[_] (add as many _ as you will need)
+
|No
</pre>
+
|Engineering Machinery
 
|
 
|
'''[field]''' tags are not visible when reading a [[paper]],<br>
+
|{{row-bg-mats| | |1000|300| | | | | | | | }}
but when writing on said paper a <span style="color:Blue"><u><nowiki>[Write]</nowiki></u></span> button will be visible, <br>
 
similar to the button at the bottom of the paper.<br>
 
 
|-
 
|-
| Headers
+
|[[File:Engineeringboard.png]]||Machine Design (MRSPACMAN-type Generator Board)
| <pre>
+
|Advanced Power Manipulation
# H1
+
|No
## H2
+
|Engineering Machinery
</pre>
 
 
|
 
|
<font size="6"><u>H1</u></font size><br>
+
|{{row-bg-mats| | |1000|300| | | | | | | | }}
<br>
+
|-
<font size="5">H2</font size>
 
 
|}
 
|}
  
==Forms Ready for Use==
+
===Science Department Circuit Imprinter===
Here are some forms you can use to make your life easier:
+
{| class="wikitable sortable mw-collapsible mw-collapsed" style="text-align:center" width="100%"
===General Needs===
+
|+Manufacturing List
====Simple Request Form====
+
! class="unsortable" |Icon
For requests of special items, like from the autolathe, it may be a good idea to have a form for people to fill out. The following papercode creates a simple request form:
+
!style='width:20%' |Item
{| class="wikitable" style="width:230px"
+
!style='width:15%' |Required Tech
 +
!style='width:15%' |Starting Tech?
 +
!style='width:15%' |Category
 +
! class="unsortable" |[[File:Beaker.png]]
 +
![[File:Sheet plastic1.png]]
 +
![[File:Metal.png]]
 +
![[File:Glass.png]]
 +
![[File:Copperdone.png]]
 +
![[File:Plasmadone.png]]
 +
![[File:Silverdone.png]]
 +
![[File:Golddone.png]]
 +
![[File:Uraniumdone.png]]
 +
![[File:Diamonddone.png]]
 +
![[File:Titaniumdone.png]]
 +
![[File:Bluespace_Crystal.png]]
 +
![[File:Bananiumdone.png]]
 +
|-
 +
|[[File:Circuitboard.png]]||Module Design (Safeguard)
 +
|Artificial Intelligence
 +
|No
 +
|Ai Modules
 +
|
 +
|{{row-bg-mats| | |1000|300| | |2000| | | | | }}
 +
|-
 +
|[[File:Circuitboard.png]]||Module Design (OneHuman)
 +
|Artificial Intelligence
 +
|No
 +
|Ai Modules
 +
|
 +
|{{row-bg-mats| | |1000|300| | | | |6000| | | }}
 +
|-
 +
|[[File:Circuitboard.png]]||Module Design (ProtectStation)
 +
|Artificial Intelligence
 +
|No
 +
|Ai Modules
 +
|
 +
|{{row-bg-mats| | |1000|300| | |2000| | | | | }}
 +
|-
 +
|[[File:Circuitboard.png]]||Module Design (Quarantine)
 +
|Artificial Intelligence
 +
|No
 +
|Ai Modules
 +
|
 +
|{{row-bg-mats| | |1000|300| | |2000| | | | | }}
 +
|-
 +
|[[File:Circuitboard.png]]||Module Design (OxygenIsToxicToHumans)
 +
|Artificial Intelligence
 +
|No
 +
|Ai Modules
 +
|
 +
|{{row-bg-mats| | |1000|300| | |2000| | | | | }}
 +
|-
 +
|[[File:Circuitboard.png]]||Module Design (Freeform)
 +
|Artificial Intelligence
 +
|No
 +
|Ai Modules
 +
|
 +
|{{row-bg-mats| | |1000|300| | |10000| | | | | }}
 +
|-
 +
|[[File:Circuitboard.png]]||Module Design (Reset)
 +
|Artificial Intelligence
 +
|No
 +
|Ai Modules
 +
|
 +
|{{row-bg-mats| | |1000|300| | |2000| | | | | }}
 +
|-
 +
|[[File:Circuitboard.png]]||Module Design (Purge)
 +
|Artificial Intelligence
 +
|No
 +
|Ai Modules
 +
|
 +
|{{row-bg-mats| | |1000|300| | | | |2000| | | }}
 +
|-
 +
|[[File:Circuitboard.png]]||Module Design (Law Removal)
 +
|Artificial Intelligence
 +
|No
 +
|Ai Modules
 +
|
 +
|{{row-bg-mats| | |1000|300| | | | |2000| | | }}
 +
|-
 +
|[[File:Circuitboard.png]]||Module Design (Freeform)
 +
|Artificial Intelligence
 +
|No
 +
|Ai Modules
 +
|
 +
|{{row-bg-mats| | |1000|300| | | | |10000| | | }}
 +
|-
 +
|[[File:Circuitboard.png]]||Core Module Design (Asimov)
 +
|Artificial Intelligence
 +
|No
 +
|Ai Modules
 +
|
 +
|{{row-bg-mats| | |1000|300| | | | |2000| | | }}
 +
|-
 +
|[[File:Circuitboard.png]]||Core Module Design (P.A.L.A.D.I.N.)
 +
|Artificial Intelligence
 +
|No
 +
|Ai Modules
 +
|
 +
|{{row-bg-mats| | |1000|300| | | | |2000| | | }}
 +
|-
 +
|[[File:Circuitboard.png]]||Core Module Design (T.Y.R.A.N.T.)
 +
|Artificial Intelligence
 +
|No
 +
|Ai Modules
 +
|
 +
|{{row-bg-mats| | |1000|300| | | | |2000| | | }}
 +
|-
 +
|[[File:Circuitboard.png]]||Core Module Design (Overlord)
 +
|Artificial Intelligence
 +
|No
 +
|Ai Modules
 +
|
 +
|{{row-bg-mats| | |1000|300| | | | |2000| | | }}
 
|-
 
|-
|<center>'''General Request Form'''</center><br>
+
|[[File:Circuitboard.png]]||Core Module Design (Corporate)
* Full Name:
+
|Artificial Intelligence
* Request:
+
|No
* Reason for request:<br>
+
|Ai Modules
<br>
+
|
<br>
+
|{{row-bg-mats| | |1000|300| | | | |2000| | | }}
<br>
+
|-
<i>Sign Below</i>
+
|[[File:Circuitboard.png]]||Core Module Design (Default)
|}
+
|Artificial Intelligence
{| class="mw-collapsible mw-collapsed wikitable"
+
|No
 +
|Ai Modules
 +
|
 +
|{{row-bg-mats| | |1000|300| | | | |2000| | | }}
 
|-
 
|-
!Paper Markdown:
+
|[[File:Circuitboard.png]]||Core Module Design (Dadbot)
 +
|Artificial Intelligence
 +
|No
 +
|Ai Modules
 +
|
 +
|{{row-bg-mats| | |1000|300| | | | |2000| | | }}
 
|-
 
|-
| scope="row" |
+
|[[File:Radio Mini.png]]||Network Card
<pre>## <center>General Request Form</center>
+
|Computer Hardware
 
+
|No
* Full Name: %s
+
|Computer Parts
* Request: [_________________]
+
|
* Reason for request:  
+
|{{row-bg-mats| |250|100|100| | | | | | | | }}
[_________________]
 
[______________________]
 
[______________________]
 
 
 
 
 
 
 
*Sign Below*
 
[___________]
 
</pre>
 
|}
 
 
 
====Complex Request Form====
 
For people that you dislike, or maybe anyone who asks for all access.
 
{| class="wikitable" style="width:230px"
 
 
|-
 
|-
|<center>'''Request Form'''</center><br>
+
|[[File:Radio card.png]]||Advanced Network Card
Full Name: <br>
+
|Computer Hardware
Age: <br>
+
|No
Birthdate: <br>
+
|Computer Parts
Bloodtype: <br>
+
|
Shoe size: <br>
+
|{{row-bg-mats| |500|200|200| | | | | | | | }}
SSN: <br>
 
Astrological Sign: <br>
 
Job Title: <br>
 
Are you a traitor, changling, wizard, cultist, or revolutionary? <br>
 
Request: <br>
 
Reason for request: <br>
 
<br>
 
<br>
 
<br>
 
<i>Sign Below</i>
 
|}
 
{| class="mw-collapsible mw-collapsed wikitable"
 
 
|-
 
|-
!Paper Markdown:
+
|[[File:Net Wired.png]]||Wired Network Card
 +
|Computer Hardware
 +
|No
 +
|Computer Parts
 +
|
 +
|{{row-bg-mats| |2500|400|400| | | | | | | | }}
 
|-
 
|-
| scope="row" |
+
|[[File:Data Disk 6.png]]||Data Disk
<pre>## <center>Request Form</center>
+
|Computer Hardware
 
+
|No
Full Name: [__________________________]
+
|Computer Parts
Age: [____]
+
|
Birthdate: [______________]
+
|{{row-bg-mats| | |800|200| | | | | | | | }}
Bloodtype: [__________]
 
Shoe size: [______]
 
SSN: [___________]
 
Astrological Sign: [______________]
 
Job Title: [___________]
 
Are you a traitor, changeling, wizard, cultist, or revolutionary? [_______]
 
Request: [_________________________]
 
Reason for request: [___________________________________________________________________]
 
[_______________________________________________________________________]
 
 
 
 
 
 
 
*Sign Below*
 
[____________________________________]
 
</pre>
 
|}
 
 
 
====Space Suit Sheet====
 
A proper way to apply for a space suit. If you get the HoP's stamp of approval you're less likely to get robusted by security if you have a space suit. '''Requires editing in your department and a proper reason.'''
 
{| class="wikitable" style="width:230px"
 
 
|-
 
|-
|<center>'''Application for a space suit'''</center>
+
|[[File:Data Disk 5.png]]||Advanced Data Disk
----
+
|Computer Hardware
 
+
|No
 
+
|Computer Parts
I (name) would like to ask for permission for a '''Space suit'''
+
|
in '''EVA''' in case of a atmospheric
+
|{{row-bg-mats| | |1600|300| | | | | | | | }}
emergency that requires I need one.
 
----
 
 
 
 
 
signed<br>
 
Atmospheric Tech<br>
 
(name)
 
|}
 
{| class="mw-collapsible mw-collapsed wikitable"
 
 
|-
 
|-
!Paper Markdown:
+
|[[File:Data Disk 3.png]]||Super Data Disk
 +
|Computer Hardware
 +
|No
 +
|Computer Parts
 +
|
 +
|{{row-bg-mats| | |3200|400| | | | | | | | }}
 
|-
 
|-
| scope="row" |
+
|[[File:CPU Board.png]]||Processor Board
<pre>### <center>Application for a space suit</center>
+
|Computer Hardware
---
+
|No
+
|Computer Parts
I [__________________]  would like to ask for permission for a **Space suit**
+
|
in **EVA**  in case of a atmospheric emergency that requires I need one.
+
|{{row-bg-mats| | |200|1600| | | | | | | | }}
---
 
 
 
signed
 
Atmospheric Tech
 
%s</pre>
 
|}
 
 
 
====Weapon Permit====
 
For authorizing Non-Sec Crew members to have a weapon
 
{| class="wikitable" style="width:230px"
 
 
|-
 
|-
|<center>'''Weapon Permit'''</center><br>
+
|[[File:CPU Micro.png]]||Microprocessor
I, the (Title), authorize (Full Name) to have a (weapon)
+
|Computer Hardware
<br>
+
|No
<i>Signed,</i>
+
|Computer Parts
|}
+
|
{| class="mw-collapsible mw-collapsed wikitable"
+
|{{row-bg-mats| | |100|800| | | | | | | | }}
 
|-
 
|-
!Paper Markdown:
+
|[[File:CPU Board Super.gif]]||Photonic Processor Board
 +
|Computer Hardware
 +
|No
 +
|Computer Parts
 +
|
 +
|{{row-bg-mats| | |6400|800| | |2000| | | | | }}
 
|-
 
|-
| scope="row" |
+
|[[File:CPU Micro Super.gif]]||Photonic Microprocessor
<pre>### <center>Weapon Permit</center>
+
|Computer Hardware
I, the [_________________] , authorize [__________________] to have a [________________]
+
|No
 
+
|Computer Parts
_Signed,_
+
|
%s
+
|{{row-bg-mats| | |3200|400| | |1000| | | | | }}
</pre>
 
|}
 
 
 
====Complaint Form====
 
Got a complaint?
 
{| class="wikitable" style="width:230px"
 
 
|-
 
|-
|<center><B>Complaint Form</B></center>
+
|[[File:Genericboard.png]]||Computer Design (Battle Arcade Machine)
----
+
|Arcade Games
<br>
+
|No
*Complainer's Name:
+
|Computer Boards
*Complainer's Job:
+
|
*Complaint Against's Name:
+
|{{row-bg-mats| | |1000|300| | | | | | | | }}
*Complaint Against's Job:
 
*Reason For Complaint:
 
----
 
<br>
 
Signed
 
(name)
 
|}
 
{| class="mw-collapsible mw-collapsed wikitable"
 
 
|-
 
|-
!Paper Markdown:
+
|[[File:Genericboard.png]]||Computer Design (Mediborg's Amputation Adventure)
 +
|Illegal Technology
 +
|No
 +
|Computer Boards
 +
|
 +
|{{row-bg-mats| | |1000|300| | | | | | | | }}
 
|-
 
|-
| scope="row" |
 
<pre>### <center>Complaint Form:</center>
 
---
 
 
* Complainer's Name: %s
 
* Complainer's Job: [_________________]
 
* Complaint Against's Name: [___________________]
 
* Complaint Against's Job: [__________________]
 
* Reason For Complaint: [___________________________________________]
 
---
 
 
*Signed*
 
%s</pre>
 
 
|}
 
|}
  
====Employee of the Month Form====
+
===Security Department Circuit Imprinter===
To perform a survey to determine the employee of the month in your department.
+
{| class="wikitable sortable mw-collapsible mw-collapsed" style="text-align:center" width="100%"
{| class="wikitable" style="width:230px"
+
|+Manufacturing List
 +
! class="unsortable" |Icon
 +
!style='width:20%' |Item
 +
!style='width:15%' |Required Tech
 +
!style='width:15%' |Starting Tech?
 +
!style='width:15%' |Category
 +
! class="unsortable" |[[File:Beaker.png]]
 +
![[File:Sheet plastic1.png]]
 +
![[File:Metal.png]]
 +
![[File:Glass.png]]
 +
![[File:Copperdone.png]]
 +
![[File:Plasmadone.png]]
 +
![[File:Silverdone.png]]
 +
![[File:Golddone.png]]
 +
![[File:Uraniumdone.png]]
 +
![[File:Diamonddone.png]]
 +
![[File:Titaniumdone.png]]
 +
![[File:Bluespace_Crystal.png]]
 +
![[File:Bananiumdone.png]]
 
|-
 
|-
|<center>'''Employee of the Month Survey'''</center><br>
+
|[[File:Genericboard.png]]||Computer Design (Battle Arcade Machine)
Full Name: <br>
+
|Arcade Games
Job Title: <br>
+
|No
Recommendation: <br>
+
|Computer Boards
Reason for Recommendation <br>
+
|
<br>
+
|{{row-bg-mats| | |1000|300| | | | | | | | }}
<i>Sign Below</i>
 
|}
 
{| class="mw-collapsible mw-collapsed wikitable"
 
 
|-
 
|-
!Paper Markdown:
+
|[[File:Genericboard.png]]||Computer Design (Mediborg's Amputation Adventure)
 +
|Illegal Technology
 +
|No
 +
|Computer Boards
 +
|
 +
|{{row-bg-mats| | |1000|300| | | | | | | | }}
 
|-
 
|-
| scope="row" |
 
<pre>### <center>Employee of the Month Survey</center>
 
 
Full Name: [______________________]
 
Job Title: [_____________________]
 
Recommendation: [_______________]
 
Reason for Recommendation: [________________________________]
 
 
*Sign Below*
 
%s
 
</pre>
 
 
|}
 
|}
  
====Insulated Gloves Sheet====
+
===Medical Department Circuit Imprinter===
A good way to get insulated gloves: Have you ever felt "oh man I want some insulated gloves". Well there's two ways to do this. You can do it the ron burgandy way and get a welder, weld into tech storage and have sec chasing you up and down. Or you can get HoP's approval and get some from Cargo Bay. If you have a HoP stamp, Cargonia daren't object to your request... and the HoP is probably happy for a reason to exist (generally a HoP will love it if you do your own paperwork). '''Requires editing in your department and a proper reason.'''
+
{| class="wikitable sortable mw-collapsible mw-collapsed" style="text-align:center" width="100%"
{| class="wikitable" style="width:230px"
+
|+Manufacturing List
 +
! class="unsortable" |Icon
 +
!style='width:20%' |Item
 +
!style='width:15%' |Required Tech
 +
!style='width:15%' |Starting Tech?
 +
!style='width:15%' |Category
 +
! class="unsortable" |[[File:Beaker.png]]
 +
![[File:Sheet plastic1.png]]
 +
![[File:Metal.png]]
 +
![[File:Glass.png]]
 +
![[File:Copperdone.png]]
 +
![[File:Plasmadone.png]]
 +
![[File:Silverdone.png]]
 +
![[File:Golddone.png]]
 +
![[File:Uraniumdone.png]]
 +
![[File:Diamonddone.png]]
 +
![[File:Titaniumdone.png]]
 +
![[File:Bluespace_Crystal.png]]
 +
![[File:Bananiumdone.png]]
 
|-
 
|-
|<center>'''Application for insulated gloves'''</center>
+
|[[File:Genericboard.png]]||Computer Design (Battle Arcade Machine)
<br>
+
|Arcade Games
----
+
|No
<br>
+
|Computer Boards
I (name) would like to ask for permission for '''insulated gloves''' in '''cargo(nia)''' in case of a atmospheric emergency that requires I need one.
+
|
----
+
|{{row-bg-mats| | |1000|300| | | | | | | | }}
<br>
 
signed<br>
 
Atmospheric Tech<br>
 
(name)
 
|}
 
{| class="mw-collapsible mw-collapsed wikitable"
 
 
|-
 
|-
!Paper Markdown:
+
|[[File:Genericboard.png]]||Computer Design (Mediborg's Amputation Adventure)
 +
|Illegal Technology
 +
|No
 +
|Computer Boards
 +
|
 +
|{{row-bg-mats| | |1000|300| | | | | | | | }}
 
|-
 
|-
| scope="row" |
 
<pre>### <center>Application for insulated gloves</center>
 
---
 
 
I [________________]  would like to ask for permission for **insulated gloves**
 
in **cargo(nia)**  in case of a atmospheric emergency that requires I need one.
 
___
 
 
 
*signed*
 
[________________________]
 
%s</pre>
 
 
|}
 
|}
  
====Cyborgization Confirmation Form for Robotics====
+
===Service Department Circuit Imprinter===
This is to get those pesky assistants to wait five seconds and fill out a form before they turn on you and start fireaxing the windows down trying to get borged.
+
{| class="wikitable sortable mw-collapsible mw-collapsed" style="text-align:center" width="100%"
{| class="wikitable" style="width:230px"
+
|+Manufacturing List
 +
! class="unsortable" |Icon
 +
!style='width:20%' |Item
 +
!style='width:15%' |Required Tech
 +
!style='width:15%' |Starting Tech?
 +
!style='width:15%' |Category
 +
! class="unsortable" |[[File:Beaker.png]]
 +
![[File:Sheet plastic1.png]]
 +
![[File:Metal.png]]
 +
![[File:Glass.png]]
 +
![[File:Copperdone.png]]
 +
![[File:Plasmadone.png]]
 +
![[File:Silverdone.png]]
 +
![[File:Golddone.png]]
 +
![[File:Uraniumdone.png]]
 +
![[File:Diamonddone.png]]
 +
![[File:Titaniumdone.png]]
 +
![[File:Bluespace_Crystal.png]]
 +
![[File:Bananiumdone.png]]
 
|-
 
|-
|<center>'''Nanotrasen Cyborg Application Form C.C.26'''</center>
+
|[[File:Genericboard.png]]||Computer Design (Battle Arcade Machine)
<br>
+
|Arcade Games
----
+
|No
<br>
+
|Computer Boards
I (write name here) do hereby consent to brain removal and cyborgization
+
|
<br>
+
|{{row-bg-mats| | |1000|300| | | | | | | | }}
----
 
I also wish to name my model
 
<br>
 
*(write name here)
 
<br>
 
----
 
<br>
 
signed<br>
 
(write name here)
 
|}
 
{| class="mw-collapsible mw-collapsed wikitable"
 
 
|-
 
|-
!Paper Markdown:
+
|[[File:Genericboard.png]]||Computer Design (Mediborg's Amputation Adventure)
 +
|Illegal Technology
 +
|No
 +
|Computer Boards
 +
|
 +
|{{row-bg-mats| | |1000|300| | | | | | | | }}
 
|-
 
|-
| scope="row" |
 
<pre>### <center>Nanotrasen Cyborg Application Form C.C.26</center>
 
---
 
 
I [________________________] do hereby consent to brain removal and cyborgization
 
 
 
---
 
I also wish to name my model
 
* [__________________________]
 
---
 
 
*signed*
 
%s
 
</pre>
 
 
|}
 
|}
After you're done, just add
 
  
<font size="1">
+
===Cargo Department Circuit Imprinter===
<pre>
+
{| class="wikitable sortable mw-collapsible mw-collapsed" style="text-align:center" width="100%"
 
+
|+Manufacturing List
Operation successful
+
! class="unsortable" |Icon
%s</pre>
+
!style='width:20%' |Item
</font size>
+
!style='width:15%' |Required Tech
 
+
!style='width:15%' |Starting Tech?
====Head of Personnel Job Application Form====
+
!style='width:15%' |Category
This sheet just extra paperwork for assistants and clowns and such that want a job change. If you don't think they are cut out for it send them to ask the head of the area for their stamp of approval.
+
! class="unsortable" |[[File:Beaker.png]]
{| class="wikitable" style="width:230px"
+
![[File:Sheet plastic1.png]]
 +
![[File:Metal.png]]
 +
![[File:Glass.png]]
 +
![[File:Copperdone.png]]
 +
![[File:Plasmadone.png]]
 +
![[File:Silverdone.png]]
 +
![[File:Golddone.png]]
 +
![[File:Uraniumdone.png]]
 +
![[File:Diamonddone.png]]
 +
![[File:Titaniumdone.png]]
 +
![[File:Bluespace_Crystal.png]]
 +
![[File:Bananiumdone.png]]
 +
|-
 +
|[[File:Genericboard.png]]||Computer Design (Battle Arcade Machine)
 +
|Arcade Games
 +
|No
 +
|Computer Boards
 +
|
 +
|{{row-bg-mats| | |1000|300| | | | | | | | }}
 
|-
 
|-
|<center>'''Nanotrasen Job Application Form C.C.23'''</center>
+
|[[File:Genericboard.png]]||Computer Design (Orion Trail Arcade Machine)
<br>
+
|Arcade Games
----
+
|No
<br>
+
|Computer Boards
I (write name here) would like to change jobs to (write job here) for the following reasons
+
|
----
+
|{{row-bg-mats| | |1000|300| | | | | | | | }}
*
 
*
 
*
 
----
 
<br>
 
signed<br>
 
(write name here)
 
|}
 
{| class="mw-collapsible mw-collapsed wikitable"
 
 
|-
 
|-
!Paper Markdown:
+
|[[File:Genericboard.png]]||Computer Design (Mediborg's Amputation Adventure)
 +
|Illegal Technology
 +
|No
 +
|Computer Boards
 +
|
 +
|{{row-bg-mats| | |1000|300| | | | | | | | }}
 
|-
 
|-
| scope="row" |
 
<pre>### <center>Nanotrasen Job Application Form C.C.23</center>
 
---
 
 
I [________________________] would like to change jobs to **[________________]**
 
 
**For the following reasons**
 
 
---
 
 
* [_____________________________________]
 
* [_____________________________________]
 
* [_____________________________________]
 
 
---
 
 
*signed*
 
%s
 
</pre>
 
 
|}
 
|}
  
====Dungeons & Dragons Sheet====
+
===Munitions Department Circuit Imprinter===
Modifed LLA Dungeon & Dragons sheet to work with our Microlite20 core rules.
+
{| class="wikitable sortable mw-collapsible mw-collapsed" style="text-align:center" width="100%"
{| class="wikitable" style="width:230px"
+
|+Manufacturing List
 +
! class="unsortable" |Icon
 +
!style='width:20%' |Item
 +
!style='width:15%' |Required Tech
 +
!style='width:15%' |Starting Tech?
 +
!style='width:15%' |Category
 +
! class="unsortable" |[[File:Beaker.png]]
 +
![[File:Sheet plastic1.png]]
 +
![[File:Metal.png]]
 +
![[File:Glass.png]]
 +
![[File:Copperdone.png]]
 +
![[File:Plasmadone.png]]
 +
![[File:Silverdone.png]]
 +
![[File:Golddone.png]]
 +
![[File:Uraniumdone.png]]
 +
![[File:Diamonddone.png]]
 +
![[File:Titaniumdone.png]]
 +
![[File:Bluespace_Crystal.png]]
 +
![[File:Bananiumdone.png]]
 
|-
 
|-
|<center>'''Microlite20 Character Sheet'''</center>
+
|[[File:Module.png]]||Missile Autowrencher
<br>
+
|Automated Missile Construction
Race:<br>
+
|No
<font size="1">
+
|Advanced Munitions
human, dwarf, elf, halfling
+
|
</font size>
+
|{{row-bg-mats| |10000|2500|2500|10000| | | | | | | }}
<br>
 
<br>
 
Class:<br>
 
<font size="1">
 
cleric, fighter, rogue, wizard
 
</font size>
 
<br>
 
<br>
 
Alignment:<br>
 
<br>
 
Hit Points:<br>
 
Armor:<br>
 
Armor bonus<br>
 
<br>
 
Stats:<br>
 
STR:<br>
 
DEX:<br>
 
MIND:<br>
 
<br>
 
Skills:<br>
 
Physical:<br>
 
Subterfuge:<br>
 
Knowledge:<br>
 
Communication:<br>
 
<br>
 
Weapon 1:<br>
 
Weapon 2:<br>
 
Spells:<br>
 
<br>
 
Items:<br>
 
Money:
 
|}
 
{| class="mw-collapsible mw-collapsed wikitable"
 
 
|-
 
|-
!Paper Markdown:
+
|[[File:Module.png]]||Missile Autowelder
 +
|Automated Missile Construction
 +
|No
 +
|Advanced Munitions
 +
|
 +
|{{row-bg-mats| |10000|2500|2500|10000| | | | | | | }}
 
|-
 
|-
| scope="row" |
+
|[[File:Module.png]]||Missile Autoscrewer
<pre>### <center>Microlite20 Character Sheet</center>
+
|Automated Missile Construction
 
+
|No
Race: [__________________________________]
+
|Advanced Munitions
*human, dwarf, elf, halfling*
+
|
 
+
|{{row-bg-mats| |10000|2500|2500|10000| | | | | | | }}
Class: [__________________________________]
 
*cleric, fighter, rogue, wizard*
 
 
 
Alignment: [____________]
 
 
 
Hit Points: [__________]
 
Armor: [_________]
 
Armor Bonus: [________]
 
 
 
Stats:
 
STR: [________]
 
DEX: [________]
 
MIND: [________]
 
 
 
Skills:
 
Physical: [_____]
 
Subterfuge: [_____]
 
Knowledge: [_____]
 
Communication: [______]
 
 
 
Weapon 1: [______________]
 
Weapon 2: [______________]
 
Spells: [_________________]
 
 
 
Items: [_____________________________________]
 
Money: [__________] </pre>
 
|}
 
 
 
====Inspection Form for Inspecting====
 
Inspection form for departmental inspections, etc.
 
{| class="wikitable" style="width:230px"
 
 
|-
 
|-
|<center>'''INSPECTION FORM'''</center>
+
|[[File:Module.png]]||Missile Autowirer
<br>
+
|Automated Missile Construction
'''Efficiency'''
+
|No
<br>
+
|Advanced Munitions
<br>
+
|
'''Adherence to Health & Safety Guidelines'''
+
|{{row-bg-mats| |10000|2500|2500|10000| | | | | | | }}
<br>
 
<br>
 
'''Courtesy shown to Inspector & Overall Approachability'''
 
<br>
 
<br>
 
'''Overall Grade'''
 
<br>
 
<br>
 
'''Other Comments'''
 
<br>
 
<br>
 
Glory to Nanotrasen.
 
<br>
 
(signed)
 
|}
 
{| class="mw-collapsible mw-collapsed wikitable"
 
 
|-
 
|-
!Paper Markdown:
+
|[[File:Module.png]]||Missile Assembler
 +
|Automated Missile Construction
 +
|No
 +
|Advanced Munitions
 +
|
 +
|{{row-bg-mats| |10000|2500|2500|10000| | | | | | | }}
 
|-
 
|-
| scope="row" |
+
|[[File:Genericboard.png]]||Computer Design (Battle Arcade Machine)
<pre>### <center>INSPECTION FORM</center>
+
|Arcade Games
 
+
|No
**Efficiency**
+
|Computer Boards
[_________________________]
+
|
 
+
|{{row-bg-mats| | |1000|300| | | | | | | | }}
**Adherence to Health & Safety Guidelines**
 
[__________________]
 
 
 
**Courtesy shown to Inspector & Overall Approachability**
 
[_____________]
 
 
 
**Overall Grade**
 
[_________]
 
 
 
**Other Comments**
 
[____________________________________]
 
[____________________________________]
 
 
 
Glory to Nanotrasen.
 
 
 
%s</pre>
 
|}
 
 
 
===For the Chef/Bartender===
 
====Simple Menu====
 
{| class="wikitable" style="width:230px"
 
 
|-
 
|-
|<center>'''The Maltese Falcon'''<br>
+
|[[File:Genericboard.png]]||Computer Design (Orion Trail Arcade Machine)
Bar - Restaurant</center>
+
|Arcade Games
<br>
+
|No
----
+
|Computer Boards
<br>
+
|
Burger<br>
+
|{{row-bg-mats| | |1000|300| | | | | | | | }}
Big Bite Burger<br>
 
Super Bite Burger<br>
 
Sandwich<br>
 
Toasted Sandwich<br>
 
Grilled Cheese Sandwich<br>
 
Meatbread<br>
 
Tofubread<br>
 
Pizza Margherita<br>
 
Pizza Carbonara<br>
 
Pizza Funghi<br>
 
Tomato Pasta<br>
 
Spaghetti & Meatballs<br>
 
Vegetable Soup<br>
 
Meatball Soup<br>
 
Tomato Soup<br>
 
Ask about our desserts!<br>
 
<br>
 
<font size="1">
 
Other dishes available on request.
 
</font size>
 
|}
 
{| class="mw-collapsible mw-collapsed wikitable"
 
 
|-
 
|-
!Paper Markdown:
+
|[[File:Genericboard.png]]||Computer Design (Mediborg's Amputation Adventure)
 +
|Illegal Technology
 +
|No
 +
|Computer Boards
 +
|
 +
|{{row-bg-mats| | |1000|300| | | | | | | | }}
 
|-
 
|-
| scope="row" |
+
|}
<pre>### <center>The Maltese Falcon</center>
 
<center>Bar - Restaurant</center>
 
  
---
+
== [[File:Proto.png|64px]] Techfab ==
 +
* The departmental Techfabs are circuit imprinters and departmental protolathes combined, except their available circuit boards differ depending on their department.
 +
* These lists will only consist of items that can ONLY be found in a Technology Fabricator
  
Burger
+
===Engineering Department Techfab===
Big Bite Burger
+
{| class="wikitable sortable mw-collapsible mw-collapsed" style="text-align:center" width="100%"
Super Bite Burger
+
|+Manufacturing List
Sandwich
+
! class="unsortable" |Icon
Toasted Sandwich
+
!style='width:20%' |Item
Grilled Cheese Sandwich
+
!style='width:15%' |Required Tech
Meatbread
+
!style='width:15%' |Starting Tech?
Tofubread
+
!style='width:15%' |Category
Pizza Margherita
+
! class="unsortable" |[[File:Beaker.png]]
Pizza Carbonara
+
![[File:Sheet plastic1.png]]
Pizza Funghi
+
![[File:Metal.png]]
Tomato Pasta
+
![[File:Glass.png]]
Spaghetti & Meatballs
+
![[File:Copperdone.png]]
Vegetable Soup
+
![[File:Plasmadone.png]]
Meatball Soup
+
![[File:Silverdone.png]]
Tomato Soup
+
![[File:Golddone.png]]
*Ask about our desserts!*
+
![[File:Uraniumdone.png]]
 +
![[File:Diamonddone.png]]
 +
![[File:Titaniumdone.png]]
 +
![[File:Bluespace_Crystal.png]]
 +
![[File:Bananiumdone.png]]
 +
|-
 +
|}
  
`Other dishes available on request.`
+
===Science Department Techfab===
</pre>
+
{| class="wikitable sortable mw-collapsible mw-collapsed" style="text-align:center" width="100%"
 +
|+Manufacturing List
 +
! class="unsortable" |Icon
 +
!style='width:20%' |Item
 +
!style='width:15%' |Required Tech
 +
!style='width:15%' |Starting Tech?
 +
!style='width:15%' |Category
 +
! class="unsortable" |[[File:Beaker.png]]
 +
![[File:Sheet plastic1.png]]
 +
![[File:Metal.png]]
 +
![[File:Glass.png]]
 +
![[File:Copperdone.png]]
 +
![[File:Plasmadone.png]]
 +
![[File:Silverdone.png]]
 +
![[File:Golddone.png]]
 +
![[File:Uraniumdone.png]]
 +
![[File:Diamonddone.png]]
 +
![[File:Titaniumdone.png]]
 +
![[File:Bluespace_Crystal.png]]
 +
![[File:Bananiumdone.png]]
 +
|-
 
|}
 
|}
  
====Hamburger Menu====
+
===Security Department Techfab===
{| class="wikitable" style="width:230px"
+
{| class="wikitable sortable mw-collapsible mw-collapsed" style="text-align:center" width="100%"
 +
|+Manufacturing List
 +
! class="unsortable" |Icon
 +
!style='width:20%' |Item
 +
!style='width:15%' |Required Tech
 +
!style='width:15%' |Starting Tech?
 +
!style='width:15%' |Category
 +
! class="unsortable" |[[File:Beaker.png]]
 +
![[File:Sheet plastic1.png]]
 +
![[File:Metal.png]]
 +
![[File:Glass.png]]
 +
![[File:Copperdone.png]]
 +
![[File:Plasmadone.png]]
 +
![[File:Silverdone.png]]
 +
![[File:Golddone.png]]
 +
![[File:Uraniumdone.png]]
 +
![[File:Diamonddone.png]]
 +
![[File:Titaniumdone.png]]
 +
![[File:Bluespace_Crystal.png]]
 +
![[File:Bananiumdone.png]]
 
|-
 
|-
|<center>'''The Maltese Falcon'''<br>
 
Bar and Restaurant</center>
 
<br>
 
----
 
<br>
 
----
 
<font size="1">
 
<center>Burgers</center>
 
<br>
 
'''Maltese Falcon Burger''' 7.85 Raditz<br>
 
A delicious 1/3 lb. juicy sirloin beef patty topped with Swiss cheese, thinly sliced ham, lettuce, tomato, and a touch of our special Ricotez sauce on a delicious deli roll<br>
 
'''Maltese Falcon Big Bite Burger''' 8.99 Raditz<br>
 
Two 1/3 lb. patties topped with fresh-cooked MacMeaties Space Bacon in between a premium warm, toasted bun topped off with mayo, and American cheese<br>
 
'''Maltese Falcoln Super Bite Burger''' 10.99 Raditz<br>
 
This Gigantic 3/4 lb savory fire-grilled sirloin beef patties are topped with juicy tomatoes, fresh cut lettuce, creamy mayonnaise, and crunchy pickles.<br>
 
<br>
 
<nowiki>*Nanotrasen is not responsible for any heart related trauma if you eat one of these!</nowiki>
 
----
 
 
|}
 
|}
{| class="mw-collapsible mw-collapsed wikitable"
+
 
|-
+
===Medical Department Techfab===
!Paper Markdown:
+
{| class="wikitable sortable mw-collapsible mw-collapsed" style="text-align:center" width="100%"
 +
|+Manufacturing List
 +
! class="unsortable" |Icon
 +
!style='width:20%' |Item
 +
!style='width:15%' |Required Tech
 +
!style='width:15%' |Starting Tech?
 +
!style='width:15%' |Category
 +
! class="unsortable" |[[File:Beaker.png]]
 +
![[File:Sheet plastic1.png]]
 +
![[File:Metal.png]]
 +
![[File:Glass.png]]
 +
![[File:Copperdone.png]]
 +
![[File:Plasmadone.png]]
 +
![[File:Silverdone.png]]
 +
![[File:Golddone.png]]
 +
![[File:Uraniumdone.png]]
 +
![[File:Diamonddone.png]]
 +
![[File:Titaniumdone.png]]
 +
![[File:Bluespace_Crystal.png]]
 +
![[File:Bananiumdone.png]]
 
|-
 
|-
| scope="row" |
 
<pre>### <center>The Maltese Falcon</center>
 
<center>Bar and Restaurant</center>
 
 
---
 
 
<center>Burgers</center>
 
 
***Maltese Falcon Burger*** 7.85 Raditz
 
A delicious 1/3 lb. juicy sirloin beef patty topped with Swiss cheese, thinly sliced ham, lettuce, tomato, and a touch of our special Ricotez sauce on a delicious deli roll
 
***Maltese Falcon Big Bite Burger*** 8.99 Raditz
 
Two 1/3 lb. patties topped with fresh-cooked MacMeaties Space Bacon in between a premium warm, toasted bun topped off with mayo, and American cheese
 
***Maltese Falcoln Super Bite Burger*** 10.99 Raditz
 
This Gigantic 3/4 lb savory fire-grilled sirloin beef patties are topped with juicy tomatoes, fresh cut lettuce, creamy mayonnaise, and crunchy pickles.
 
 
``Nanotrasen is not responsible for any heart related trauma if you eat one of these!``
 
 
---
 
</pre>
 
 
|}
 
|}
  
====Sandwich Menu====
+
===Service Department Techfab===
{| class="wikitable" style="width:230px"
+
{| class="wikitable sortable mw-collapsible mw-collapsed" style="text-align:center" width="100%"
 +
|+Manufacturing List
 +
! class="unsortable" |Icon
 +
!style='width:20%' |Item
 +
!style='width:15%' |Required Tech
 +
!style='width:15%' |Starting Tech?
 +
!style='width:15%' |Category
 +
! class="unsortable" |[[File:Beaker.png]]
 +
![[File:Sheet plastic1.png]]
 +
![[File:Metal.png]]
 +
![[File:Glass.png]]
 +
![[File:Copperdone.png]]
 +
![[File:Plasmadone.png]]
 +
![[File:Silverdone.png]]
 +
![[File:Golddone.png]]
 +
![[File:Uraniumdone.png]]
 +
![[File:Diamonddone.png]]
 +
![[File:Titaniumdone.png]]
 +
![[File:Bluespace_Crystal.png]]
 +
![[File:Bananiumdone.png]]
 
|-
 
|-
|<font size="1"><center>Sandwiches and bakery items</center>
 
----
 
<br>
 
'''Captain Ian's Favorite Sandwich''' 11.99 Raditz<br>
 
Served with traditional Italian cold cut Capicola, Thinly cut roast beef, pepperjack cheese, feta chese, lettuce, tomato,
 
white onions, smooth pepperoncini pepers,and a dab of mayo, - served oven toasted or cold. Don't feed to ian too often.<br>
 
<br>
 
'''Captain Ian's Junior Grilled Cheese Sandwich''' 4.99 Raditz <br>
 
Made Just for you! Even the most violent mime syndicate spy won't raise a word of protest if you try to feed him this wonderful sandwich. <br>
 
<br>
 
'''IBLAMETOXINS Meatbread''' 3.99 Radiz <br>
 
There's nothing that says Horrible home cooking” better than a plate of meatbread!!You thought it couldn't follow you into space but it has! <br>
 
<br>
 
'''2beard Tofubread''' 3.99 Raditz <br>
 
Tofu bread? Seriously? Do you want to eat this? Don't say we didn't warn you. <br>
 
 
|}
 
|}
{| class="mw-collapsible mw-collapsed wikitable"
+
 
 +
===Cargo Department Techfab===
 +
{| class="wikitable sortable mw-collapsible mw-collapsed" style="text-align:center" width="100%"
 +
|+Manufacturing List
 +
! class="unsortable" |Icon
 +
!style='width:20%' |Item
 +
!style='width:15%' |Required Tech
 +
!style='width:15%' |Starting Tech?
 +
!style='width:15%' |Category
 +
! class="unsortable" |[[File:Beaker.png]]
 +
![[File:Sheet plastic1.png]]
 +
![[File:Metal.png]]
 +
![[File:Glass.png]]
 +
![[File:Copperdone.png]]
 +
![[File:Plasmadone.png]]
 +
![[File:Silverdone.png]]
 +
![[File:Golddone.png]]
 +
![[File:Uraniumdone.png]]
 +
![[File:Diamonddone.png]]
 +
![[File:Titaniumdone.png]]
 +
![[File:Bluespace_Crystal.png]]
 +
![[File:Bananiumdone.png]]
 
|-
 
|-
!Paper Markdown:
+
|[[File:Supplyboard.png]]||Computer Design (Express Supply Console)
 +
|Mining Technology
 +
|No
 +
|Mining Designs
 +
|
 +
|{{row-bg-mats| | |1000| | | | | | | | | }}
 
|-
 
|-
| scope="row" |
 
<pre><center>Sandwiches and bakery items</center>
 
 
---
 
***Captain Ian's Favorite Sandwich*** 11.99 Raditz
 
Served with traditional Italian cold cut Capicola, Thinly cut roast beef, pepperjack cheese, feta chese, lettuce, tomato,
 
white onions, smooth pepperoncini pepers,and a dab of mayo, - served oven toasted or cold. Don't feed to ian too often.
 
 
***Captain Ian's Junior Grilled Cheese Sandwich*** 4.99 Raditz
 
Made Just for you! Even the most violent mime syndicate spy won't raise a word of protest if you try to feed him this wonderful sandwich.
 
 
***IBLAMETOXINS Meatbread*** 3.99 Radiz
 
There's nothing that says Horrible home cooking” better than a plate of meatbread!!You thought it couldn't follow you into space but it has!
 
 
***2beard Tofubread*** 3.99 Raditz
 
Tofu bread? Seriously? Do you want to eat this? Don't say we didn't warn you.
 
</pre>
 
 
|}
 
|}
  
====Pizzas====
+
===Munitions Department Techfab===
{| class="wikitable" style="width:230px"
+
{| class="wikitable sortable mw-collapsible mw-collapsed" style="text-align:center" width="100%"
 +
|+Manufacturing List
 +
! class="unsortable" |Icon
 +
!style='width:20%' |Item
 +
!style='width:15%' |Required Tech
 +
!style='width:15%' |Starting Tech?
 +
!style='width:15%' |Category
 +
! class="unsortable" |[[File:Beaker.png]]
 +
![[File:Sheet plastic1.png]]
 +
![[File:Metal.png]]
 +
![[File:Glass.png]]
 +
![[File:Copperdone.png]]
 +
![[File:Plasmadone.png]]
 +
![[File:Silverdone.png]]
 +
![[File:Golddone.png]]
 +
![[File:Uraniumdone.png]]
 +
![[File:Diamonddone.png]]
 +
![[File:Titaniumdone.png]]
 +
![[File:Bluespace_Crystal.png]]
 +
![[File:Bananiumdone.png]]
 
|-
 
|-
|<font size="1"><center>Pizzas</center>
 
----
 
<br>
 
'''Margherita Pizza''' 12.99 Raditz<br>
 
A light pizza with olive oil, garlic, fresh basil, fresh tomatoes, mozzarella and Parmesan cheeses. Perfect with a cold space beer on a hot space summer night.<br>
 
----
 
<br>
 
'''Cheese Pizza''' 9.99 Raditz<br>
 
This is a fantastic version of an Italian classic. The feta cheese adds a rich flavor that brings this dish to life. Incredibly easy and incredibly delicious. Do not waste feeding it to assistants.<br>
 
----
 
<br>
 
'''Mushroom Pizza''' 11.99 Raditz<br>
 
Made with the souls of walking mushrooms this pizza is undeniably evil. Atmos techs will be all over it!
 
 
|}
 
|}
{| class="mw-collapsible mw-collapsed wikitable"
 
|-
 
!Paper Markdown:
 
|-
 
| scope="row" |
 
<pre><center>Pizzas</center>
 
  
---
+
= [[to_do_list|To-Do List]] =
  
***Margherita Pizza*** 12.99 Raditz
+
=Xenoecology Entry=
A light pizza with olive oil, garlic, fresh basil, fresh tomatoes, mozzarella and Parmesan cheeses. Perfect with a cold space beer on a hot space summer night.
+
''Written by Elise Garnier''
---
+
==Overview==
***Cheese Pizza*** 9.99 Raditz
+
<tabs style="width:85%">
This is a fantastic version of an Italian classic. The feta cheese adds a rich flavor that brings this dish to life. Incredibly easy and incredibly delicious. Do not waste feeding it to assistants.
+
<tab name="Conception">
---
+
Plasmamen (or phoronized humanoids) are the newest species to ever come about naturally so to speak. By all technicality and definition, Plasmamen’s home planet is surprisingly the Earth’s moon. Through long term exposure to phoron, humanoids of all kinds have found themselves slowly but surely mutating and adapting to not only resist the harmful effects of phoron but even live and thrive off of it. Such a process shouldn’t be happening over the course of only a single lifetime, in fact it just about defies any natural process of evolution and mutation known to the current understanding of biology.
***Mushroom Pizza*** 11.99 Raditz
+
</tab>
Made with the souls of walking mushrooms this pizza is undeniably evil. Atmos techs will be all over it!
+
<tab name="Formation">
</pre>
+
General exposure to phoron leads to tissue and liver damage. It acts as a toxic material in any organic lifeform’s body and can easily kill an individual in low quantities. However, a currently unknown quality that some humanoids share causes some form of chain reaction, dubbed “Phoronisation”, amidst their biological process that turns them into what is now called a Plasmaman. Phoronisation is only triggered by prolonged exposure to phoron over the course of years, if not decades, and in extremely small quantities due to its highly volatile and poisonous nature. This causes the skin, muscle, sinew, tendons, and internal organs to break down and reform into an incredibly hot organo-phoron compound that then covers the entirety of the skeleton, which, surprisingly, remains intact. This hot “organic” plasma fits all the criteria to be considered a living organism, complete with sentience and self awareness.
|}
+
</tab>
 +
<tab name="Biology">
 +
Plasmamen breathe pure gaseous phoron, which serves as the main driving force behind their biological functions. As such Plasmamen do not need to consume food to sustain themselves. Although many have shown a propensity toward vegetables over fruit when given the opportunity to eat. Such an incredibly volatile organism has been proven without a doubt to be completely immune to diseases and unbothered by radiation exposure. Their body produces enough heat to sustain themselves in the complete absence of warmth. Plasmamen are unable to reproduce on their own or with one another and rely entirely on other humanoids undergoing the chain reaction to sustain their numbers. As agonizing of a process it is to become a Plasmaman, such a great sacrifice of suffering is rewarded with the only form of naturally occurring genetic immortality in sapient beings observed so far. Plasmamen do not age and are not affected by disease.
 +
</tab>
 +
<tab name="Discovery">
 +
When Plasmamen were first discovered decades ago during the expansion, humanoid-kind wasn’t sure what to make of them. They did their best to accommodate these new people and be mindful of more showing up in the future. Plasmamen were not widely received with open arms but were certainly seen as useful by Nanotrasen as the perfect employees to harvest the phoron shard in the moon during the Great Expansion.
 +
</tab>
 +
<tab name="Ancients">
 +
In the furthest reaches of colonized space, humanoids were found drifting amidst the stars that very much resembled the Plasmamen of Earth’s moon. Their integration into society was relatively smooth, having flocked to the phoron shard not many questions were asked. Although prying minds had soon discovered these Plasmamen had been around for much longer than they let on. Some predated humanity as a species let alone their adventures in the endless cosmos. None of these ancient Plasmamen have been able to recollect where their home planet is nor their history leading up to their journey to Sol. Plasmamen, both ancient and new, with no memory of its origin, have since made their home with the federation working on station and ship crew alike.  
 +
</tab>
 +
</tabs>
  
===For the Warden===
+
=Species=
====Crime and Punishment====
+
=The Lightbulb Engineers Guide to Advanced Engineering=
To remind you why someone is in permabrig (usually I'll only write things down if they're in there 5 minutes or more).
+
''By: Travis Zaun''
{| class="wikitable" style="width:230px"
+
<br><br>
|-
+
Engineering is complicated, thankless, and liable to get you blown up by your own mistakes or someone else refusing to listen. It is also rewarding, as you are the one thing keeping the ship from exploding due to those damned incompetent helmsmen and that one captain who thinks that Leeroy Jenkins is a role model instead of a cautionary tale. I'm going to give you some tips and tricks that I've learned over time to help make your life just a bit easier.
|<font size="1"><center>Crime and Punishment</center><br>
 
 
<br>
 
<br>
'''Crimes and name'''
+
Keep in mind that this is written to the level of someone who already has a basic understanding of engineering: basic terms or concepts are not defined or explained. At the end, there is a Q&A for some commonly asked questions and some entertaining engineering stories.
----
+
<br><br>
 +
On to the guide.
 +
<br><br>
 +
'''Chernobl Memes: Why there isn't any reactor information in this guide'''
 
<br>
 
<br>
*Name<br>
+
There is a lack of tips to do with the reactors in this guide. It is deliberate and the reason is simple: experimentation leads to better engineers. People willing to figure out why things work with the reactors (particularly the stormdrive) generally learn a lot about engineering as they experiment. As a whole, this improves the overall quality of their engineering capabilities as they figure out gas interactions.
 +
<br><br>
 +
'''Piping and how it doesn't work like you think it does.'''<br>
 +
Good old Atmosia, the great state of pipes. You can do much with them, and anything fun (IE: extremely dangerous) requires a good working knowledge of how piping works if you want to live through whatever experiment you're running. Here are a few things to know about piping and Atmosia in general.
 +
<br><br>
 +
'''1. Pipes are indestructible as far as the forces contained within them:'''
 
<br>
 
<br>
 +
You're probably already figured this out, but pipes can contain functionally infinite pressure and infinite temperature, their limits are the volume that they can contain, not the pressure or temperature within them, this is important, and I'll tell you why later.
 +
<br><br>
 +
'''2. Pipes don't have flow.'''
 
<br>
 
<br>
*Crime<br>
+
Yes, you read that correctly. There is no flow in pipes. Connected pipes that are not interrupted by components do not have flow, they just have volume. Pumps are just move volume from one tank to another at a certain rate. This is the equivalent of taking a cup and taking from one bucket and putting it into another bucket. All components that have a flow rate (scrubbers, non-passive vents, injectors, gas pumps, volume pumps, mixers, filters) all behave in this manner. Components that do not have a flow rate, such as valves (when open), connectors, z-level connectors, layer connectors or passive vents just connect one bucket directly to another, making it a bigger bucket.
 +
<br><br>
 +
'''3. What happens to one, happens to the rest.'''
 
<br>
 
<br>
 +
Pipes are functionally just funny shaped tanks, and properties that happen to one section of pipe happen to ALL connected sections of pipe. This means that when that one dipshit captain panic siphons a room that was on fire, he just massively heated up the entire subber network, making it useless for actually scrubbing anything anywhere else. It also means that when you apply cooling to one section of piping, you apply cooling to the entire section of connected piping, assuming there aren't any interruptions in the line. The best way to fix that dipshit captains mistake is to build a thermomachine with the best components that you can get (or multiple thermomachines if you have low tier components), attach it to a random section on the scrubbers network, and turn it on.
 +
<br><br>
 +
'''4. Thermodynamics. It's a thing that exists.'''
 
<br>
 
<br>
----
+
Remember how I mentioned that pipes have a limit on volume, but not pressure or temperature? The importance is that when gasses expand, they take up more volume. They expand when they heat up, and contract when they cool down. Why does this matter? Well, for one part of the reason that the dipshit captain was able to disable that scrubbers network is that at the end of the scrubbers network is a pump that takes it into the main atmospheric tanks. That pump, upgraded to a volume pump or not, can only move certain amount of pressure (standard pump) or volume (volume pump) at a time. If the temperature is very hot, it will not be moving very many moles (the measure of the actual amount of gas) at all, and all the gas in it was just expanded to a massive pressure and volume, likely maxing out the amount contained within, and meaning that you're not moving it at anywhere near the normal rate. On the other side of this, you can use this concept, with a valve, to use one section of thermal piping to heat up another section on demand.
 +
<br><br>
 +
Damage Control: Rise of the Fixman
 
<br>
 
<br>
*Name<br>
+
So, the ship has taken a few hits, the clown is dead, munitions is complaining about their compartment being depressurized again, medical has ceased to exist as a location, you've lost contact with the bridge, and you've just barely managed to stop the ship from exploding due to superstructure critical. What do you do, and how do you do it?
 +
<br><br>
 +
1. Triage, not just for medical.
 
<br>
 
<br>
 +
So, you've got a whole list of issues. Priorities change in combat and out of combat, and what you can afford to fix changes with the number of engineers you have available to you. These priorities are debatable, but I'll list what I treat as the priorities here and why. I've also added in a list of Non-Priority Fixes, otherwise known as "what's in it for me?" fixes. The things at the bottom I will only fix if someone is bribing me.
 +
<br><br>
 +
In Combat:
 
<br>
 
<br>
*Crime<br>
+
1. Fix the reactor-if this took a hit and/or is starting to do the funny alarming noises, fix it. You've got about 2 minutes from unhappy to boom with the AGCNR or Stormdrive.
 
<br>
 
<br>
<br>
+
2. Bridge-Specifically the HELM, DRADIS, TAC and FTL consoles. If they're broken, you can't move and shoot, and you'll probably die.
|}
+
 
{| class="mw-collapsible mw-collapsed wikitable"
+
= The Depot =
 +
== Sugery Tools ==
 +
[[File:Scalpel.png|Scalpel]] '''Scalpel''': <br>
 +
[[File:Retractor.png|Retractor]] '''Retractor''':<br>
 +
[[File:Hemostat.png|Hemostat]] '''Hemostat''': <br>
 +
[[File:Cautery.png|Cautery]] '''Cautery''':<br>
 +
[[File:Saw.png|Circular Saw]] '''Circular Saw''':<br>
 +
[[File:Blood filter.png|Blood Filter]] '''Blood Filter''':<br>
 +
 
 +
= Chemical Tiers =
 +
{| class="wikitable sortable" border="1"; style="text-align:center; cellspacing=0; cellpadding=1;"
 +
! scope="col" style="background-color:#ffff00;" class="unsortable" |Chemical Name
 +
! scope="col" class="unsortable" style="width:10vw; background-color:#ffff00;" |Formula
 +
! scope="col" style="width:100px; background-color:#ffff00;" |Minimum Level
 +
! scope="col" style="width:100px; background-color:#ffff00;" |Maximum Level
 +
|-
 +
|Virus Food
 +
|{{RecursiveChem/Virus Food}}
 +
|1
 +
|2
 
|-
 
|-
!Paper Markdown:
+
|Unstable Mutagen
 +
|{{RecursiveChem/Unstable Mutagen}}
 +
|2
 +
|4
 
|-
 
|-
| scope="row" |
+
|Mutagenic Agar
<pre>### <center>Crime and Punishment</center>
+
|{{RecursiveChem/Mutagenic Agar}}
 
+
|3
 
+
|3
**Crimes and name**
 
---
 
* Name
 
* [____________________________________]
 
 
 
* Crime
 
* [____________________________________]
 
---
 
* Name
 
* [____________________________________]
 
 
 
* Crime
 
* [____________________________________]
 
---
 
* Name
 
* [____________________________________]
 
 
 
* Crime
 
* [____________________________________]
 
---
 
* Name
 
* [____________________________________]
 
 
 
* Crime
 
* [____________________________________]
 
---
 
* Name
 
* [____________________________________]
 
 
 
* Crime
 
* [____________________________________]
 
---
 
* Name
 
* [____________________________________]
 
 
 
* Crime
 
* [____________________________________]
 
---</pre>
 
|}
 
 
 
====Enemy Retirement Contract====
 
This allows you to process your prisoners quicker. As space law goes, only the Captain can execute people. However it says nothing about voluntary execution scenes. This allows a antagonist to either die with dignity or choose how he wants to spend the rest of the round (if I was an antagonist I'd want to be cyborged). This little piece of paper makes things move faster.
 
{| class="wikitable" style="width:230px"
 
 
|-
 
|-
|<center>Enemy of Nanotrasen Retirement Contract</center><br>
+
|Liquid Plasma
<br>
+
|Grind a Sheet of Plasma
----
+
|4
'''I (write) do hereby acknowledge I am a hostile threat to the station. By so doing freely I enter a contract with Nanotrasen in which I can pick between becoming a cyborg, life in prison or lethal injection'''
+
|6
----
 
<center>Options</center>
 
*Becoming a cyborg
 
<br>
 
<br>
 
----
 
<br>
 
*Life in prison<br>
 
<br>
 
<br>
 
----
 
<br>
 
*Lethal injection<br>
 
<br>
 
<br>
 
|}
 
{| class="mw-collapsible mw-collapsed wikitable"
 
 
|-
 
|-
!Paper Markdown:
+
|Uranium
 +
|Grind a Sheet of Uranium
 +
|5
 +
|6
 
|-
 
|-
| scope="row" |
+
|Sucrose Agar
<pre>[center][large]Enemy of Nanotrasen Retirement Contract[/large][/center]
+
|
[hr]
+
|
 
+
|
[b]I [field] do hereby acknowledge I am a hostile threat to the station. By so doing freely I enter a contract with Nanotrasen in which I can pick between becoming a cyborg, life in prison or lethal injection[/b]
 
[hr]
 
[center][large]Options[/large][/center]
 
 
 
[*] Becoming a cyborg [field]
 
[hr]
 
[*] Life in prison [field]
 
[hr]
 
[*] Lethal injection [field]
 
</pre>
 
|}
 
===For the Detective===
 
====Case Notes====
 
This is a form that lets you name a case, add some suspects and some clues/details about it.
 
{| class="wikitable" style="width:230px"
 
 
|-
 
|-
|<center>Detective's Case Notes</center><br>
 
----
 
<font size="1">
 
<br>
 
[*]Case name
 
<br>
 
[*]Suspected Criminals
 
<br>
 
[*]Clues
 
<br>
 
[*]Crime
 
<br>
 
[*]Case closed?
 
<br>
 
<br>
 
Printed by CC inc
 
 
|}
 
|}
{| class="mw-collapsible mw-collapsed wikitable"
+
 
 +
==Viro==
 +
{| class="wikitable sortable" border="1"; || style="text-align: center;"
 
|-
 
|-
!Paper Markdown:
+
! scope="col" | Symptom
 +
! scope="col" | Stealth
 +
! scope="col" | Resistance
 +
! scope="col" | Stage speed
 +
! scope="col" | Transmission
 +
! scope="col" | Severity
 +
! scope="col" | Level
 +
! scope="col" | Required Chemical
 +
! scope="col" class="unsortable" | Effect
 +
! scope="col" | Threshold (hover mouse over for details)
 
|-
 
|-
| scope="row" |
+
!<span title="The deadliest of the three deadliest symptoms. Knocks you out and suffocates you at insane speeds, if you meet the easy thresholds. Kills people even faster when they enter crit">Acute Respiratory Distress Syndrome</span>
<pre>[center][large]Detective's Case Notes[/large][/center]
+
| -2 || 0 || -1 || -2 || 5 || 9 || [[Guide_to_chemistry#Highly Unstable Virus Food|Highly Unstable Virus Food]] || style="color:#ff0000" | Causes heavy suffocation damage, while giving a small chance of heart attacks. Becomes even more lethal if the mob has more than 120 suffocation damage. Has no effect if the host does not need to breath||<span title="Causes paralysis and heart attacks when the host is suffocating">Stage Speed 8</span>, <span title="Doubles the damage done by the symptom. +1 Severity">Transmission 8</span>
 
 
[list]*
 
[hr]
 
[*] Case name
 
[field]
 
 
 
[*] Suspected Criminals
 
[field]
 
 
 
[*] Clues
 
[field]
 
 
 
[*] Crime
 
[field]
 
 
 
 
 
[*] Case closed?
 
[field]
 
 
 
 
 
Printed by CC inc
 
[/list]</pre>
 
|}
 
===For genetics===
 
====Genetics block sheet====
 
This form lets you put what each block does onto a nice sheet of paper.
 
{| class="wikitable" style="width:230px"
 
 
|-
 
|-
|<center>Blocks</center>
+
!<span title="In my opinion, this is the worst symptom. Shit stats, low meme potential. 0/10. fuck you, alopecia.">Alopecia</span>
<br>
+
| 0 || 3 || 2 || 2 || 0 || 4 || [[Guide_to_chemistry#Unstable Mutagen|Unstable Mutagen]]/[[Guide_to_chemistry#Sucrose Agar|Sucrose Agar]] || style="color:#0000ff" | Causes rapid hair loss.|| None
----
 
<br>
 
*Block 1:
 
*Block 2:
 
*Block 3:
 
*Block 4:
 
*Block 5:
 
*Block 6:
 
*Block 7:
 
*Block 8:
 
*Block 9:
 
*Block 10:
 
*Block 11:
 
*Block 12:
 
*Block 13:
 
*Block 14:
 
*Block 15:
 
*Block 16:
 
*Block 17:
 
*Block 18:
 
*Block 19:
 
<br>
 
----
 
<br>
 
(signed)
 
|}
 
{| class="mw-collapsible mw-collapsed wikitable"
 
 
|-
 
|-
!Paper Markdown:
+
!Cornu Cutaneum
 +
| -3 || 3 || -3 || 0 || 1 || 0 || [[Guide_to_chemistry#Anomalous Virus Food|Anomalous Virus Food]] || style="color:#00aa00"| The host damages anyone next to them every so often ||<span title="The host gains some armor. -1 Severity">Resistance 6</span>, <span title="The disease damages creatures more often">Transmission 6</span>
 
|-
 
|-
| scope="row" |
+
|}
<pre>[center][large]Blocks[/large][/center]
 
[hr]
 
  
[*]Block 1: [field]
+
==Oh boy==
  
[*]Block 2: [field]
+
==WIP Guide Links==
 +
[[Guide to food|Guide to Food]]
  
[*]Block 3 :[field]
+
[[Guide to drinks|Guide to Drinks]]
  
[*]Block 4: [field]
+
<!-- To edit this category, edit the template at https://nsv.beestation13.com/wiki/Template:FoodCategory/Sandwiches -->
 +
{{FoodCategory/Sandwiches}}
  
[*]Block 5: [field]
+
=Unrelated Stuff=
 
+
Need to make a template storage page…
[*]Block 6: [field]
+
{{Test Merge
 
+
|link =
[*]Block 7: [field]
+
}}
 +
[[Guide to the FTL]]
 +
<br>
 +
[[Scrapyard]]
  
[*]Block 8:[field]
 
  
[*]Block 9:[field]
+
= Test Yard =
  
[*]Block 10:[field]
+
=== Whatever ===
 +
<div class="toccolours mw-collapsible mw-collapsed" style="width: 80%;">
  
[*]Block 11:[field]
+
==== Ripley APLU ====
 
+
<div class="mw-collapsible-content">
[*]Block 12:[field]
+
TAKAKAKAKAKAKAKA
 
+
<div class="toccolours mw-collapsible mw-collapsed" style="width: 100%;">
[*]Block 13:[field]
+
==== Ripley APLU ====
 
+
<div class="mw-collapsible-content">
[*]Block 14:[field]
+
TAKAKAKAKAKAKAKA
 
+
</div></div>
[*]Block 15:[field]
+
</div></div>
 
 
[*]Block 16:[field]
 
 
 
[*]Block 17:[field]
 
 
 
[*]Block 18:[field]
 
 
 
[*]Block 19:[field]
 
 
 
[hr]
 
[sign]</pre>
 
|}
 
====Cheat Sheet====
 
A cheat sheet for the Geneticist for finding out the negative blocks.
 
{| class="wikitable" style="width:230px"
 
|-
 
|<center>'''Genetics Research'''</center><br>
 
<br>
 
Nearsightedness<br>
 
<br>
 
Seizures<br>
 
<br>
 
Coughing<br>
 
<br>
 
Tourettes<br>
 
<br>
 
Nervousness<br>
 
<br>
 
<br>
 
<br>
 
Species<br>
 
(signed)
 
|}
 
{| class="mw-collapsible mw-collapsed wikitable"
 
|-
 
!Paper Markdown:
 
|-
 
| scope="row" |
 
<pre>|[b]Genetics Research[/b]|
 
 
 
Nearsightedness [field]
 
[field]
 
Seizures [field]
 
[field]
 
Coughing [field]
 
[field]
 
Tourettes [field]
 
[field]
 
Nervousness [field]
 
[field]
 
[field]
 
[field]
 
[field]
 
Species [field]
 
[sign]</pre>
 
|}
 
[[Category:Guides]]
 

Latest revision as of 01:52, 12 December 2023

Mission Objectives[edit | edit source]

MarineCommander.png
 
Staff Sergeant Angela Deth says:
"Listen up people, cause I'm not going to scream this twice! I've lately heard from a little bird on the Grapevine that the Brass has finally gotten around to talking about assigning us a Mission, as such I've decided that it's time to refresh that brain of yours with the various possible assignments we might get. So let's get to it Marines!"

At the start of every round the ship is given a randomly chosen assignment, this assignment has sub-objectives attached to it, which all need to be completed before you are allowed to vote on either, Continuing Onwards with a newly given Objective, or Returning to Outpost 45 for debriefing.

These objectives can be anywhere between having to calmly deliver supplies to some station, two jumps away from Rubicon, to downright having to plow through five Syndicate fleets, alongside a small pirate fleet, while the engine room is on freaking fire.

Patrol Duty[edit | edit source]

MarineCommander.png
 
Staff Sergeant Angela Deth says:
"Patrol Duty, the lifeblood of the navy and the only thing keeping the Syndicate on their toes, our navy from being mothballed and our guns from gathering dust. It also serves to remind the outlaws that although we might be in the middle of a war, we still have not forgotten about their existence."

The Patrol Assignment is one out of four assignments you can potentially roll at the start of every shift depending on the amount of players.

The minimum amount of players required in order to roll this assignment is: 10 Players.
This assignment has a single Objective attached to it and that objective is to gather: 1000 Faction Points.
The current ways you can gather 1000 points is to do one, or more, of the following things:

  • Hunt down Syndicate and Pirate Fleets.
  • Capture Star Systems using the F.L.A.R.E. device which can be found in the Vault on certain maps.

Shakedown[edit | edit source]

MarineCommander.png
 
Staff Sergeant Angela Deth says:
"The vessel we're being assigned to is fresh from the shipyard, she hasn't even had her maiden voyage yet, nor has she earned any scars yet, but that's all in due time, currently we've been given the task of taking this lady out for a spin."

Courier Duty[edit | edit source]

MarineCommander.png
 
Staff Sergeant Angela Deth says:
"Courier Duty, even in the middle of a war the mail still has to be delivered, no matter how many syndicate fleets we must plow through, whether we're delivering vital cargo that could help save a system, to simply delivering the party supplies some station at the front-line ordered. We're the one's who have to ensure it gets there, no matter what stands in our way."

Boarding[edit | edit source]

MarineCommander.png
 
Staff Sergeant Angela Deth says:
"Remember the various times the Syndicate sent their little drop troopers to wreck havoc inside our ships? Well guess what Marines? Playtime's freaking over! I've just got word from command, we are going on a little field-trip of our own, in order to steal ourselves one of their Ships."

The Boarding Assignment is one out of four assignments you can potentially roll at the start of every shift depending on the amount of players. Test

The minimum amount of players required in order to roll this assignment is: 14 Players.
This assignment has a single Objective attached to it, with the objective in question being to Board and Capture a Marked Syndicate Vessel.

The Setup[edit | edit source]

Before you even consider boarding a Syndicate Vessel you need multiple things.

  1. You require a Target.
    • The toughest part of boarding a ship, is to find a ship to actually board.
  2. You need a Pilot capable of flying the Sabre.
    • You can have a squad of Midshipmen geared up for boarding duty, however unless you have a pilot capable of actually getting them somewhere, they're not going to be very useful.
      • Make sure there is at least one backup pilot with you in the event that the first one eats a bullet.
  3. Make sure everyone who's partaking in the boarding action is assigned into Squads.
    • Those in squads have roles assigned to them, usually alongside a space-worthy suit of armor.
  4. Make sure everyone has a gun that's actually useful and not loaded with non-lethal ammunition.
    • There are firing pins that only work during boarding actions, install them into those guns in order to ensure that nobody tries using them for something stupid back home, and to deny anyone seeking to return the favour from having multiple working weapons at their disposal.
  5. TBA

Death Wish[edit | edit source]

Before you can initiate the boarding procedure, you need to damage the targeted vessel to the point where it's point defense systems are no longer fully effective, which usually happens when the enemy vessel has around 50%, or less, of it's hull integrity remaining.
Upon which you need to lock it down which is called a Hammerlock
You can check if you are capable of hammerlocking an enemy ship by using this console. EWAR Scrambler.gif
That console is found on the Bridge, as such it's up to the bridge officers, or whoever is on the bridge, to hammerlock it.
Upon locking down a ship for boarding, the vessel will cease returning fire and the sabre/drop ship, can now "safely" approach the disabled vessel for the next step of the plan.

This part of the plan is usually where things tend to start going ballistic fast.
When approaching the boarding target, the pilot needs to activate the docking mode on their craft and then carefully fly into the vessel, if they don't have the docking mode engaged when they make contact with the ship, then they'll slam into the ship like a bug splattering across a windscreen.
Upon docking with the Syndicate vessel you will have to navigate closer to the hull of the syndicate vessel before you can allow your bundle of well-trained Military-grade Clowns to exit the clown vehicle.

Full Force Forward[edit | edit source]

So, you've successfully managed to get onboard a syndicate ship, well done, now what do you do?
Well, first of all you have to get into cover, the primary reason for this is because the Syndicate Navy is staffed purely by Lemmings, and as everybody knows.
Lemmings tend to be extremely suicidal, to the point where if one of the crew members, onboard the Syndicate ship, suddenly spots you then chance of the ship suddenly gaining a new hole, due to a small accident involving the natural laws of bullets and a few Thermonuclear warheads, just skyrocketed.

The secondary reason for getting into cover is due to the fact that no military vessel in space exists without a sufficient amount of point-defence to defend itself against the swarm of fighters seeking to touch it in uncomfortable areas, and these turrets, who are usually only used to destroy incoming fighter crafts, can just as happily tear your little body to shreds.

So, after keeping that information in mind, you need to find either an airlock, the hangar, a window or you can just plain old, make your own explosive entrance, any method is fine, so long as you get inside the ship.

So now that everybody has gotten inside the ship and perhaps put up a few defensive positions, you need to carefully ration out your ammo so you don't run out of it in the middle of a fight, and also make sure nobody dies.

Now if a bunch of people suddenly decides to run on ahead, don't worry because your chances of survival just increased by 2%
This is due to the fact that those who ran ahead haven't had their bloodlust sated in approximately five seconds.
Best case scenario, they'll have died somewhere taking down a few of the syndicate crew with them.
Worst case scenario, they'll have slaughtered everything onboard the ship and are now thirsting for more.

The computer surrounded by the lime green box is the primary objective.

Circuitboard.png Circuits[edit | edit source]

Module.png Refered to in the code as id_mod and is the default icon for all circuit boards.
Door electronics.png Default icon for all electronics if they aren't set to have their own icon.
Power mod.png Refered to in the code as power_mod and is the icon used for the power control module that's installed in APCs.
AirAlarmElectronics.png Refered to in the code as airalarm_electronics and is the icon used for the air alarm and Airlock Controller electronics.
Mainboard.png Refered to in the code as mainboard and is the icon used for both firelock electronics and certain exosuit circuit boards.
FiringBoard.png Refered to in the code as mcontroller and is the icon used for certain exosuit circuit boards alongside the firing electronics from old munitions.
Circuitboard.png Refered to in the code as std_mod and is the default icon for all AI upload modules and Exosuit boards.
Commandboard.png Refered to in the code as command and is the circuit board icon for certain machines.
Genericboard.png Refered to in the code as generic and is the circuit board icon for certain machines.
Securityboard.png Refered to in the code as security and is the circuit board icon for certain machines.
Scienceboard.png Refered to in the code as science and is the circuit board icon for certain machines.
Serviceboard.png Refered to in the code as service and is the circuit board icon for certain machines.
Medicalboard.png Refered to in the code as medical and is the circuit board icon for certain machines.
Engineeringboard.png Refered to in the code as engineering and is the circuit board icon for certain machines.
Supplyboard.png Refered to in the code as supply and is the circuit board icon for certain machines.

Circuit.png Circuit Imprinter[edit | edit source]

  • The Circuit Imprinter requires glass and occasionally gold or diamond. Here you will find circuits for most of the station's machinery and robotics' exosuits. With gold and diamonds, you can also make AI law modules.
  • Information on how to construct machines is available at the Guide to advanced construction.

Engineering Department Circuit Imprinter[edit | edit source]

Manufacturing List
Icon Item Required Tech Starting Tech? Category Beaker.png Sheet plastic1.png Metal.png Glass.png Copperdone.png Plasmadone.png Silverdone.png Golddone.png Uraniumdone.png Diamonddone.png Titaniumdone.png Bluespace Crystal.png Bananiumdone.png
Radio Mini.png Network Card Computer Hardware No Computer Parts 250 100 100
Radio card.png Advanced Network Card Computer Hardware No Computer Parts 500 200 200
Net Wired.png Wired Network Card Computer Hardware No Computer Parts 2500 400 400
Data Disk 6.png Data Disk Computer Hardware No Computer Parts 800 200
Data Disk 5.png Advanced Data Disk Computer Hardware No Computer Parts 1600 300
Data Disk 3.png Super Data Disk Computer Hardware No Computer Parts 3200 400
CPU Board.png Processor Board Computer Hardware No Computer Parts 200 1600
CPU Micro.png Microprocessor Computer Hardware No Computer Parts 100 800
CPU Board Super.gif Photonic Processor Board Computer Hardware No Computer Parts 6400 800 2000
CPU Micro Super.gif Photonic Microprocessor Computer Hardware No Computer Parts 3200 400 1000
Genericboard.png Computer Design (Battle Arcade Machine) Arcade Games No Computer Boards 1000 300
Genericboard.png Computer Design (Mediborg's Amputation Adventure) Illegal Technology No Computer Boards 1000 300
Engineeringboard.png Machine Design (PACMAN-type Generator Board) Industrial Engineering No Engineering Machinery 1000 300
Engineeringboard.png Machine Design (SUPERPACMAN-type Generator Board) Advanced Power Manipulation No Engineering Machinery 1000 300
Engineeringboard.png Machine Design (MRSPACMAN-type Generator Board) Advanced Power Manipulation No Engineering Machinery 1000 300

Science Department Circuit Imprinter[edit | edit source]

Manufacturing List
Icon Item Required Tech Starting Tech? Category Beaker.png Sheet plastic1.png Metal.png Glass.png Copperdone.png Plasmadone.png Silverdone.png Golddone.png Uraniumdone.png Diamonddone.png Titaniumdone.png Bluespace Crystal.png Bananiumdone.png
Circuitboard.png Module Design (Safeguard) Artificial Intelligence No Ai Modules 1000 300 2000
Circuitboard.png Module Design (OneHuman) Artificial Intelligence No Ai Modules 1000 300 6000
Circuitboard.png Module Design (ProtectStation) Artificial Intelligence No Ai Modules 1000 300 2000
Circuitboard.png Module Design (Quarantine) Artificial Intelligence No Ai Modules 1000 300 2000
Circuitboard.png Module Design (OxygenIsToxicToHumans) Artificial Intelligence No Ai Modules 1000 300 2000
Circuitboard.png Module Design (Freeform) Artificial Intelligence No Ai Modules 1000 300 10000
Circuitboard.png Module Design (Reset) Artificial Intelligence No Ai Modules 1000 300 2000
Circuitboard.png Module Design (Purge) Artificial Intelligence No Ai Modules 1000 300 2000
Circuitboard.png Module Design (Law Removal) Artificial Intelligence No Ai Modules 1000 300 2000
Circuitboard.png Module Design (Freeform) Artificial Intelligence No Ai Modules 1000 300 10000
Circuitboard.png Core Module Design (Asimov) Artificial Intelligence No Ai Modules 1000 300 2000
Circuitboard.png Core Module Design (P.A.L.A.D.I.N.) Artificial Intelligence No Ai Modules 1000 300 2000
Circuitboard.png Core Module Design (T.Y.R.A.N.T.) Artificial Intelligence No Ai Modules 1000 300 2000
Circuitboard.png Core Module Design (Overlord) Artificial Intelligence No Ai Modules 1000 300 2000
Circuitboard.png Core Module Design (Corporate) Artificial Intelligence No Ai Modules 1000 300 2000
Circuitboard.png Core Module Design (Default) Artificial Intelligence No Ai Modules 1000 300 2000
Circuitboard.png Core Module Design (Dadbot) Artificial Intelligence No Ai Modules 1000 300 2000
Radio Mini.png Network Card Computer Hardware No Computer Parts 250 100 100
Radio card.png Advanced Network Card Computer Hardware No Computer Parts 500 200 200
Net Wired.png Wired Network Card Computer Hardware No Computer Parts 2500 400 400
Data Disk 6.png Data Disk Computer Hardware No Computer Parts 800 200
Data Disk 5.png Advanced Data Disk Computer Hardware No Computer Parts 1600 300
Data Disk 3.png Super Data Disk Computer Hardware No Computer Parts 3200 400
CPU Board.png Processor Board Computer Hardware No Computer Parts 200 1600
CPU Micro.png Microprocessor Computer Hardware No Computer Parts 100 800
CPU Board Super.gif Photonic Processor Board Computer Hardware No Computer Parts 6400 800 2000
CPU Micro Super.gif Photonic Microprocessor Computer Hardware No Computer Parts 3200 400 1000
Genericboard.png Computer Design (Battle Arcade Machine) Arcade Games No Computer Boards 1000 300
Genericboard.png Computer Design (Mediborg's Amputation Adventure) Illegal Technology No Computer Boards 1000 300

Security Department Circuit Imprinter[edit | edit source]

Manufacturing List
Icon Item Required Tech Starting Tech? Category Beaker.png Sheet plastic1.png Metal.png Glass.png Copperdone.png Plasmadone.png Silverdone.png Golddone.png Uraniumdone.png Diamonddone.png Titaniumdone.png Bluespace Crystal.png Bananiumdone.png
Genericboard.png Computer Design (Battle Arcade Machine) Arcade Games No Computer Boards 1000 300
Genericboard.png Computer Design (Mediborg's Amputation Adventure) Illegal Technology No Computer Boards 1000 300

Medical Department Circuit Imprinter[edit | edit source]

Manufacturing List
Icon Item Required Tech Starting Tech? Category Beaker.png Sheet plastic1.png Metal.png Glass.png Copperdone.png Plasmadone.png Silverdone.png Golddone.png Uraniumdone.png Diamonddone.png Titaniumdone.png Bluespace Crystal.png Bananiumdone.png
Genericboard.png Computer Design (Battle Arcade Machine) Arcade Games No Computer Boards 1000 300
Genericboard.png Computer Design (Mediborg's Amputation Adventure) Illegal Technology No Computer Boards 1000 300

Service Department Circuit Imprinter[edit | edit source]

Manufacturing List
Icon Item Required Tech Starting Tech? Category Beaker.png Sheet plastic1.png Metal.png Glass.png Copperdone.png Plasmadone.png Silverdone.png Golddone.png Uraniumdone.png Diamonddone.png Titaniumdone.png Bluespace Crystal.png Bananiumdone.png
Genericboard.png Computer Design (Battle Arcade Machine) Arcade Games No Computer Boards 1000 300
Genericboard.png Computer Design (Mediborg's Amputation Adventure) Illegal Technology No Computer Boards 1000 300

Cargo Department Circuit Imprinter[edit | edit source]

Manufacturing List
Icon Item Required Tech Starting Tech? Category Beaker.png Sheet plastic1.png Metal.png Glass.png Copperdone.png Plasmadone.png Silverdone.png Golddone.png Uraniumdone.png Diamonddone.png Titaniumdone.png Bluespace Crystal.png Bananiumdone.png
Genericboard.png Computer Design (Battle Arcade Machine) Arcade Games No Computer Boards 1000 300
Genericboard.png Computer Design (Orion Trail Arcade Machine) Arcade Games No Computer Boards 1000 300
Genericboard.png Computer Design (Mediborg's Amputation Adventure) Illegal Technology No Computer Boards 1000 300

Munitions Department Circuit Imprinter[edit | edit source]

Manufacturing List
Icon Item Required Tech Starting Tech? Category Beaker.png Sheet plastic1.png Metal.png Glass.png Copperdone.png Plasmadone.png Silverdone.png Golddone.png Uraniumdone.png Diamonddone.png Titaniumdone.png Bluespace Crystal.png Bananiumdone.png
Module.png Missile Autowrencher Automated Missile Construction No Advanced Munitions 10000 2500 2500 10000
Module.png Missile Autowelder Automated Missile Construction No Advanced Munitions 10000 2500 2500 10000
Module.png Missile Autoscrewer Automated Missile Construction No Advanced Munitions 10000 2500 2500 10000
Module.png Missile Autowirer Automated Missile Construction No Advanced Munitions 10000 2500 2500 10000
Module.png Missile Assembler Automated Missile Construction No Advanced Munitions 10000 2500 2500 10000
Genericboard.png Computer Design (Battle Arcade Machine) Arcade Games No Computer Boards 1000 300
Genericboard.png Computer Design (Orion Trail Arcade Machine) Arcade Games No Computer Boards 1000 300
Genericboard.png Computer Design (Mediborg's Amputation Adventure) Illegal Technology No Computer Boards 1000 300

Proto.png Techfab[edit | edit source]

  • The departmental Techfabs are circuit imprinters and departmental protolathes combined, except their available circuit boards differ depending on their department.
  • These lists will only consist of items that can ONLY be found in a Technology Fabricator

Engineering Department Techfab[edit | edit source]

Manufacturing List
Icon Item Required Tech Starting Tech? Category Beaker.png Sheet plastic1.png Metal.png Glass.png Copperdone.png Plasmadone.png Silverdone.png Golddone.png Uraniumdone.png Diamonddone.png Titaniumdone.png Bluespace Crystal.png Bananiumdone.png

Science Department Techfab[edit | edit source]

Manufacturing List
Icon Item Required Tech Starting Tech? Category Beaker.png Sheet plastic1.png Metal.png Glass.png Copperdone.png Plasmadone.png Silverdone.png Golddone.png Uraniumdone.png Diamonddone.png Titaniumdone.png Bluespace Crystal.png Bananiumdone.png

Security Department Techfab[edit | edit source]

Manufacturing List
Icon Item Required Tech Starting Tech? Category Beaker.png Sheet plastic1.png Metal.png Glass.png Copperdone.png Plasmadone.png Silverdone.png Golddone.png Uraniumdone.png Diamonddone.png Titaniumdone.png Bluespace Crystal.png Bananiumdone.png

Medical Department Techfab[edit | edit source]

Manufacturing List
Icon Item Required Tech Starting Tech? Category Beaker.png Sheet plastic1.png Metal.png Glass.png Copperdone.png Plasmadone.png Silverdone.png Golddone.png Uraniumdone.png Diamonddone.png Titaniumdone.png Bluespace Crystal.png Bananiumdone.png

Service Department Techfab[edit | edit source]

Manufacturing List
Icon Item Required Tech Starting Tech? Category Beaker.png Sheet plastic1.png Metal.png Glass.png Copperdone.png Plasmadone.png Silverdone.png Golddone.png Uraniumdone.png Diamonddone.png Titaniumdone.png Bluespace Crystal.png Bananiumdone.png

Cargo Department Techfab[edit | edit source]

Manufacturing List
Icon Item Required Tech Starting Tech? Category Beaker.png Sheet plastic1.png Metal.png Glass.png Copperdone.png Plasmadone.png Silverdone.png Golddone.png Uraniumdone.png Diamonddone.png Titaniumdone.png Bluespace Crystal.png Bananiumdone.png
Supplyboard.png Computer Design (Express Supply Console) Mining Technology No Mining Designs 1000

Munitions Department Techfab[edit | edit source]

Manufacturing List
Icon Item Required Tech Starting Tech? Category Beaker.png Sheet plastic1.png Metal.png Glass.png Copperdone.png Plasmadone.png Silverdone.png Golddone.png Uraniumdone.png Diamonddone.png Titaniumdone.png Bluespace Crystal.png Bananiumdone.png

To-Do List[edit | edit source]

Xenoecology Entry[edit | edit source]

Written by Elise Garnier

Overview[edit | edit source]

Plasmamen (or phoronized humanoids) are the newest species to ever come about naturally so to speak. By all technicality and definition, Plasmamen’s home planet is surprisingly the Earth’s moon. Through long term exposure to phoron, humanoids of all kinds have found themselves slowly but surely mutating and adapting to not only resist the harmful effects of phoron but even live and thrive off of it. Such a process shouldn’t be happening over the course of only a single lifetime, in fact it just about defies any natural process of evolution and mutation known to the current understanding of biology.

General exposure to phoron leads to tissue and liver damage. It acts as a toxic material in any organic lifeform’s body and can easily kill an individual in low quantities. However, a currently unknown quality that some humanoids share causes some form of chain reaction, dubbed “Phoronisation”, amidst their biological process that turns them into what is now called a Plasmaman. Phoronisation is only triggered by prolonged exposure to phoron over the course of years, if not decades, and in extremely small quantities due to its highly volatile and poisonous nature. This causes the skin, muscle, sinew, tendons, and internal organs to break down and reform into an incredibly hot organo-phoron compound that then covers the entirety of the skeleton, which, surprisingly, remains intact. This hot “organic” plasma fits all the criteria to be considered a living organism, complete with sentience and self awareness.

Plasmamen breathe pure gaseous phoron, which serves as the main driving force behind their biological functions. As such Plasmamen do not need to consume food to sustain themselves. Although many have shown a propensity toward vegetables over fruit when given the opportunity to eat. Such an incredibly volatile organism has been proven without a doubt to be completely immune to diseases and unbothered by radiation exposure. Their body produces enough heat to sustain themselves in the complete absence of warmth. Plasmamen are unable to reproduce on their own or with one another and rely entirely on other humanoids undergoing the chain reaction to sustain their numbers. As agonizing of a process it is to become a Plasmaman, such a great sacrifice of suffering is rewarded with the only form of naturally occurring genetic immortality in sapient beings observed so far. Plasmamen do not age and are not affected by disease.

When Plasmamen were first discovered decades ago during the expansion, humanoid-kind wasn’t sure what to make of them. They did their best to accommodate these new people and be mindful of more showing up in the future. Plasmamen were not widely received with open arms but were certainly seen as useful by Nanotrasen as the perfect employees to harvest the phoron shard in the moon during the Great Expansion.

In the furthest reaches of colonized space, humanoids were found drifting amidst the stars that very much resembled the Plasmamen of Earth’s moon. Their integration into society was relatively smooth, having flocked to the phoron shard not many questions were asked. Although prying minds had soon discovered these Plasmamen had been around for much longer than they let on. Some predated humanity as a species let alone their adventures in the endless cosmos. None of these ancient Plasmamen have been able to recollect where their home planet is nor their history leading up to their journey to Sol. Plasmamen, both ancient and new, with no memory of its origin, have since made their home with the federation working on station and ship crew alike.

Species[edit | edit source]

The Lightbulb Engineers Guide to Advanced Engineering[edit | edit source]

By: Travis Zaun

Engineering is complicated, thankless, and liable to get you blown up by your own mistakes or someone else refusing to listen. It is also rewarding, as you are the one thing keeping the ship from exploding due to those damned incompetent helmsmen and that one captain who thinks that Leeroy Jenkins is a role model instead of a cautionary tale. I'm going to give you some tips and tricks that I've learned over time to help make your life just a bit easier.
Keep in mind that this is written to the level of someone who already has a basic understanding of engineering: basic terms or concepts are not defined or explained. At the end, there is a Q&A for some commonly asked questions and some entertaining engineering stories.

On to the guide.

Chernobl Memes: Why there isn't any reactor information in this guide
There is a lack of tips to do with the reactors in this guide. It is deliberate and the reason is simple: experimentation leads to better engineers. People willing to figure out why things work with the reactors (particularly the stormdrive) generally learn a lot about engineering as they experiment. As a whole, this improves the overall quality of their engineering capabilities as they figure out gas interactions.

Piping and how it doesn't work like you think it does.
Good old Atmosia, the great state of pipes. You can do much with them, and anything fun (IE: extremely dangerous) requires a good working knowledge of how piping works if you want to live through whatever experiment you're running. Here are a few things to know about piping and Atmosia in general.

1. Pipes are indestructible as far as the forces contained within them:
You're probably already figured this out, but pipes can contain functionally infinite pressure and infinite temperature, their limits are the volume that they can contain, not the pressure or temperature within them, this is important, and I'll tell you why later.

2. Pipes don't have flow.
Yes, you read that correctly. There is no flow in pipes. Connected pipes that are not interrupted by components do not have flow, they just have volume. Pumps are just move volume from one tank to another at a certain rate. This is the equivalent of taking a cup and taking from one bucket and putting it into another bucket. All components that have a flow rate (scrubbers, non-passive vents, injectors, gas pumps, volume pumps, mixers, filters) all behave in this manner. Components that do not have a flow rate, such as valves (when open), connectors, z-level connectors, layer connectors or passive vents just connect one bucket directly to another, making it a bigger bucket.

3. What happens to one, happens to the rest.
Pipes are functionally just funny shaped tanks, and properties that happen to one section of pipe happen to ALL connected sections of pipe. This means that when that one dipshit captain panic siphons a room that was on fire, he just massively heated up the entire subber network, making it useless for actually scrubbing anything anywhere else. It also means that when you apply cooling to one section of piping, you apply cooling to the entire section of connected piping, assuming there aren't any interruptions in the line. The best way to fix that dipshit captains mistake is to build a thermomachine with the best components that you can get (or multiple thermomachines if you have low tier components), attach it to a random section on the scrubbers network, and turn it on.

4. Thermodynamics. It's a thing that exists.
Remember how I mentioned that pipes have a limit on volume, but not pressure or temperature? The importance is that when gasses expand, they take up more volume. They expand when they heat up, and contract when they cool down. Why does this matter? Well, for one part of the reason that the dipshit captain was able to disable that scrubbers network is that at the end of the scrubbers network is a pump that takes it into the main atmospheric tanks. That pump, upgraded to a volume pump or not, can only move certain amount of pressure (standard pump) or volume (volume pump) at a time. If the temperature is very hot, it will not be moving very many moles (the measure of the actual amount of gas) at all, and all the gas in it was just expanded to a massive pressure and volume, likely maxing out the amount contained within, and meaning that you're not moving it at anywhere near the normal rate. On the other side of this, you can use this concept, with a valve, to use one section of thermal piping to heat up another section on demand.

Damage Control: Rise of the Fixman
So, the ship has taken a few hits, the clown is dead, munitions is complaining about their compartment being depressurized again, medical has ceased to exist as a location, you've lost contact with the bridge, and you've just barely managed to stop the ship from exploding due to superstructure critical. What do you do, and how do you do it?

1. Triage, not just for medical.
So, you've got a whole list of issues. Priorities change in combat and out of combat, and what you can afford to fix changes with the number of engineers you have available to you. These priorities are debatable, but I'll list what I treat as the priorities here and why. I've also added in a list of Non-Priority Fixes, otherwise known as "what's in it for me?" fixes. The things at the bottom I will only fix if someone is bribing me.

In Combat:
1. Fix the reactor-if this took a hit and/or is starting to do the funny alarming noises, fix it. You've got about 2 minutes from unhappy to boom with the AGCNR or Stormdrive.
2. Bridge-Specifically the HELM, DRADIS, TAC and FTL consoles. If they're broken, you can't move and shoot, and you'll probably die.

The Depot[edit | edit source]

Sugery Tools[edit | edit source]

Scalpel Scalpel:
Retractor Retractor:
Hemostat Hemostat:
Cautery Cautery:
Circular Saw Circular Saw:
Blood Filter Blood Filter:

Chemical Tiers[edit | edit source]

Chemical Name Formula Minimum Level Maximum Level
Virus Food 5 parts Water

5 parts Milk

1 2
Unstable Mutagen 1 part Chlorine

1 part Phosphorus
1 part Radium

2 4
Mutagenic Agar 1 part
Unstable Mutagen
1 part Chlorine

1 part Phosphorus

1 part Radium

1 part
Virus Food
5 parts Water
5 parts Milk
3 3
Liquid Plasma Grind a Sheet of Plasma 4 6
Uranium Grind a Sheet of Uranium 5 6
Sucrose Agar

Viro[edit | edit source]

Symptom Stealth Resistance Stage speed Transmission Severity Level Required Chemical Effect Threshold (hover mouse over for details)
Acute Respiratory Distress Syndrome -2 0 -1 -2 5 9 Highly Unstable Virus Food Causes heavy suffocation damage, while giving a small chance of heart attacks. Becomes even more lethal if the mob has more than 120 suffocation damage. Has no effect if the host does not need to breath Stage Speed 8, Transmission 8
Alopecia 0 3 2 2 0 4 Unstable Mutagen/Sucrose Agar Causes rapid hair loss. None
Cornu Cutaneum -3 3 -3 0 1 0 Anomalous Virus Food The host damages anyone next to them every so often Resistance 6, Transmission 6

Oh boy[edit | edit source]

WIP Guide Links[edit | edit source]

Guide to Food

Guide to Drinks

Picture Recipe Ingredients Taste Nutritional Value Notes
Toastsand.png Grilled Cheese Sandwich 2 (plain)
bread slices
Slice any bread with your knife.
+ 2
cheese wedges
Slice a
cheese wheel
Mix 40 milk + 5 universal enzyme (catalyst)
with your knife
Toast, cheese 6 Nutriment, 1 Vitamin Space Vegetarian, but not Space Vegan friendly.
Hotdog.png Hotdog 1
bun
Microwave a
dough slice
Slice a
flat dough
Flatten a
dough
Mix 15u + 10u water
with your rolling pin
with your knife
+ 1
Sausage
1
meatball
Process one slab of meat
+ 2
cutlets
Microwave a
raw cutlet
Slice a Meat with your knife.
+ 5 units
Bun, meat 6 Nutriment, 3 Ketchup, 3 Vitamin Fresh footlong ready to go down on.
Rorosandwich.png Jelly Sandwich 2 (plain)
bread slices
Slice any bread with your knife.
+ 5 units
Bread, jelly 2 Nutriment, 5 Cherry Jelly, 2 Vitamin You wish you had some peanut butter to go with this...
Rorosandwich.png Jelly Sandwich (slime) 2 (plain)
bread slices
Slice any bread with your knife.
+ 5 units
Slime Jelly
Grind an unused slime extract
Bread, jelly 2 Nutriment, 5 Slime Jelly, 2 Vitamin Probably as toxic to the crew as peanuts would be.
Notasandwich.png Not-a-Sandwich 1 Fake Moustache + 2 (plain)
bread slices
Slice any bread with your knife.
Nothing Suspicious 6 Nutriment, 6 Vitamin Something seems to be wrong with this, you can't quite figure what. Maybe it's his moustache.
Sandwich.png Sandwich 2 (plain)
bread slices
Slice any bread with your knife.
+ 1
meat steak
Microwave meat
+ 1
cheese wedge
Slice a
cheese wheel
Mix 40 milk + 5 universal enzyme (catalyst)
with your knife
Meat, cheese, bread, lettuce 7 Nutriment, 1 Vitamin Talking to your food may result in a trip to the Chaplain.

Unrelated Stuff[edit | edit source]

Need to make a template storage page…

Warningsign.png This section contains Test Merged Information

This section is referencing a Test Merge.
Some of the information contained within may be subject to change or removal.
Test-Merged PR: '


Guide to the FTL
Scrapyard


Test Yard[edit | edit source]

Whatever[edit | edit source]

Ripley APLU[edit | edit source]

TAKAKAKAKAKAKAKA

Ripley APLU[edit | edit source]

TAKAKAKAKAKAKAKA