imported>Deantwo |
imported>Deantwo |
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| |strategy = Place things on it for show | | |strategy = Place things on it for show |
| |description = Racks can be made with a single sheet of metal. They are flat and wide, incapable of being walked over, and is bolted together. It can hold any number of items, but it holds them stacked on top of each other like a [[table]]. They are most common in [[maintenance]] tunnels and the [[EVA]] room. | | |description = Racks can be made with a single sheet of metal. They are flat and wide, incapable of being walked over, and is bolted together. It can hold any number of items, but it holds them stacked on top of each other like a [[table]]. They are most common in [[maintenance]] tunnels and the [[EVA]] room. |
| + | }} |
| + | |
| + | {{anchor|Locker}} |
| + | {{Item |
| + | |bgcolor1 = #f8eed3 |
| + | |bgcolor2 = #f2dca6 |
| + | |name = Locker |
| + | |image = Locker.png |
| + | |foundin = Nearly everywhere |
| + | |usedfor = Storing everything but the biggest things |
| + | |strategy = Open, fill with stuff, close, lock |
| + | |description = Lockers are among the most common and arguably the most useful of containers on the station. Nearly anything can fit inside, barring other lockers, [[crates]], and certain especially large objects like [[racks]] and [[quartermaster|MULEbots]]. Coffins count as lockers. |
| + | |
| + | Besides being [[welding Tool|welded]] shut, some lockers can be, well, locked. Several levels of access exist, such as security-, captain-, and private-level access. These can be opened with the proper level [[identification card]], [[Syndicate_Items#Cryptographic Sequencer|emag]] item, or a few good laser blasts. |
| + | |
| + | If you yourself are inside a locker you can see your surroundings. Normally you can move in any direction to exit the locker, but if the locker is locked or welded you will be unable to exit, and you cannot unweld or unlock your cell from inside - at that point if you try to move around you will instead throw yourself against the sides of the locker, making a '''BANG BANG''' sound that can be heard from several squares away. Using the [[Resist]] button will allow you to slowly open the locker. |
| + | |
| + | [[File:Emergencylocker.png]][[File:Jumpsuitlocker.png]][[File:Medicallocker.png]] |
| }} | | }} |
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