imported>Bandit |
imported>Bandit |
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| |foundin = Nearly everywhere | | |foundin = Nearly everywhere |
| |usedfor = Opening airlocks, breaking things. | | |usedfor = Opening airlocks, breaking things. |
− | |strategy = If the power goes out on the station, you will need a crowbar to open doors. Otherwise its just for breaking things. | + | |strategy = If the power goes out on the station, you will need a crowbar to open doors. Otherwise it's just for breaking things. |
| |description = The crowbar can pry open things or pry closed things and is used in deconstructing objects like computers and airlocks. It will open powered down doors and fire doors. You can use it to remove floor tiles, especially useful when they are damaged or you believe wires have been cut. Comes in two flavors, gunmetal grey and robust red. | | |description = The crowbar can pry open things or pry closed things and is used in deconstructing objects like computers and airlocks. It will open powered down doors and fire doors. You can use it to remove floor tiles, especially useful when they are damaged or you believe wires have been cut. Comes in two flavors, gunmetal grey and robust red. |
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| |usedfor = Sealing airlocks, construction and deconstruction. Fighting aliens. | | |usedfor = Sealing airlocks, construction and deconstruction. Fighting aliens. |
| |strategy = You can cut all manner of things apart, from lockers (open locker, click while lit) to walls. OR, You can weld shut doors and lockers. It is useless when out of fuel. | | |strategy = You can cut all manner of things apart, from lockers (open locker, click while lit) to walls. OR, You can weld shut doors and lockers. It is useless when out of fuel. |
− | |description = A must have for engineers. Most modifications you make to the station will require this tool. It does have an open flame, so it will light everything from cigarettes to plasma. Use it as a weapon against weeds and vines. Don't refuel it when lit unless you want an explosion. | + | |description = A must have for engineers. Most modifications you make to the station will require this tool. It does have an open flame, so it will light everything from cigarettes to plasma. Use it as a weapon against weeds and vines. Don't refuel it when lit unless you want an explosion. Be sure to use eye protection unless you like slowly going blind. |
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− | You can get an '''industrial version''' with double fuel capacity from the welding lockers from Engineering, ordering one from [[Quartermaster|Cargo]] or from a hacked vending machine. | + | You can get an '''industrial version''' with double fuel capacity from the welding lockers from Engineering, ordering one from [[Quartermaster|Cargo]] or from a hacked vending machine. |
| }} | | }} |
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| |usedfor = [[Hacking]] | | |usedfor = [[Hacking]] |
| |strategy = Multitools are used to pulse wires while hacking anything. Having one gives you more control over the device you are hacking. | | |strategy = Multitools are used to pulse wires while hacking anything. Having one gives you more control over the device you are hacking. |
− | |description = Used for hacking Airlocks, APCs, Auto-lathes, Mule-bots, vending machines, and nearly anything else with a panel. See the [[guide to hacking]] for more information. | + | |description = Used for hacking Airlocks, APCs, autolathes, mulebots, vending machines, and nearly anything else with a panel. See the [[guide to hacking]] for more information. |
| }} | | }} |
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