Difference between revisions of "User:Florb"
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If you want to do a job, like [[Station Engineer]], you need to know how to build and deconstruct stuff. | If you want to do a job, like [[Station Engineer]], you need to know how to build and deconstruct stuff. | ||
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== Basic Tools == | == Basic Tools == | ||
− | |||
Before you can begin any construction or deconstruction you need to gather a few useful tools. | Before you can begin any construction or deconstruction you need to gather a few useful tools. | ||
These tools can be found in any blue [[General_items#Mechanical_Toolbox|Mechanical Toolbox]] on the station. They can also be made in an [[Autolathe]] or dispensed from a [[YouTool|YouTool -vending machine]]. | These tools can be found in any blue [[General_items#Mechanical_Toolbox|Mechanical Toolbox]] on the station. They can also be made in an [[Autolathe]] or dispensed from a [[YouTool|YouTool -vending machine]]. | ||
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{{Item | {{Item | ||
|bgcolor1 = #FFEE88 | |bgcolor1 = #FFEE88 | ||
Line 37: | Line 34: | ||
|image = Wrench.png | |image = Wrench.png | ||
}} | }} | ||
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== Materials == | == Materials == | ||
{{anchor|Materials}} | {{anchor|Materials}} | ||
Line 99: | Line 95: | ||
Smelt iron ore at the [[Mining#The_Ores|Mining]] furnace. | Smelt iron ore at the [[Mining#The_Ores|Mining]] furnace. | ||
}} | }} | ||
− | |||
=== Glass and Reinforced Glass === | === Glass and Reinforced Glass === | ||
{{anchor|Glass}}{{anchor|Reinforced Glass}} | {{anchor|Glass}}{{anchor|Reinforced Glass}} | ||
Line 137: | Line 132: | ||
Use <font color='gray'>'''rods'''</font> on <font color='blue'>'''glass'''</font> | Use <font color='gray'>'''rods'''</font> on <font color='blue'>'''glass'''</font> | ||
}} | }} | ||
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=== Nanocarbon glass === | === Nanocarbon glass === | ||
{{anchor|Nanocarbon glass}} | {{anchor|Nanocarbon glass}} | ||
Line 155: | Line 149: | ||
Smelt nanocarbon glass at the [[Mining#The_Ores|Mining]] OreRedemptionMachine or produce it at a department lathe (2000 iron and 2000 glass per sheet) | Smelt nanocarbon glass at the [[Mining#The_Ores|Mining]] OreRedemptionMachine or produce it at a department lathe (2000 iron and 2000 glass per sheet) | ||
}} | }} | ||
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=== Plasteel === | === Plasteel === | ||
{{anchor|Plasteel}} | {{anchor|Plasteel}} | ||
Line 192: | Line 185: | ||
|strategy = Hold in active hand and activate to start building | |strategy = Hold in active hand and activate to start building | ||
|description = '''Things you can make by having durasteel in your hand and activating it:''' | |description = '''Things you can make by having durasteel in your hand and activating it:''' | ||
− | *[[# | + | *[[#Nanoweave Carpet|4x nanoweave platings]] (1 sheet) |
*[[#Floor Tiles|4x durasteel hull platings]] (1 sheet) | *[[#Floor Tiles|4x durasteel hull platings]] (1 sheet) | ||
*[[#Floor Tiles|4x riveted hull platings]] (1 sheet) | *[[#Floor Tiles|4x riveted hull platings]] (1 sheet) | ||
Line 210: | Line 203: | ||
Smelt durasteel [[Mining#The_Ores|Mining]] furnace or produce it at a department lathe (2000 iron and 2000 silver per sheet) | Smelt durasteel [[Mining#The_Ores|Mining]] furnace or produce it at a department lathe (2000 iron and 2000 silver per sheet) | ||
}} | }} | ||
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=== Duranium === | === Duranium === | ||
{{anchor|Duranium}} | {{anchor|Duranium}} | ||
Line 283: | Line 275: | ||
Use [[#Metal|metal]] or almost any other material and click "4x floor tiles" (makes 4 floor tiles). | Use [[#Metal|metal]] or almost any other material and click "4x floor tiles" (makes 4 floor tiles). | ||
}} | }} | ||
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=== Planks === | === Planks === | ||
{{anchor|Wood}}{{anchor|Plank}}{{anchor|Logs}} | {{anchor|Wood}}{{anchor|Plank}}{{anchor|Logs}} | ||
Line 328: | Line 319: | ||
Grow [[Guide_to_hydroponics#Plants|Tower Caps]] and cut them up with a [[Botanist##Tools_of_the_Trade|Hatchet]]. | Grow [[Guide_to_hydroponics#Plants|Tower Caps]] and cut them up with a [[Botanist##Tools_of_the_Trade|Hatchet]]. | ||
}} | }} | ||
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===Leather=== | ===Leather=== | ||
{{anchor|Leather}} | {{anchor|Leather}} | ||
Line 394: | Line 384: | ||
Use the [[Guide_to_hydroponics#Biogenerators|Biogenerator]] inside Hydroponics or Garden, or use [[Engineering_items#Wirecutters|Wirecutters]] on bedsheets. | Use the [[Guide_to_hydroponics#Biogenerators|Biogenerator]] inside Hydroponics or Garden, or use [[Engineering_items#Wirecutters|Wirecutters]] on bedsheets. | ||
}} | }} | ||
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===Plastic=== | ===Plastic=== | ||
{{anchor|Plastic}} | {{anchor|Plastic}} | ||
Line 418: | Line 407: | ||
Made in the [[Guide_to_chemistry#Plastic Sheets|Chemistry lab]] | Made in the [[Guide_to_chemistry#Plastic Sheets|Chemistry lab]] | ||
}} | }} | ||
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===Cardboard=== | ===Cardboard=== | ||
{{anchor|Cardboard}} | {{anchor|Cardboard}} | ||
Line 447: | Line 435: | ||
Can be produced with a [[Guide_to_hydroponics#Biogenerators|biogenerator]]. | Can be produced with a [[Guide_to_hydroponics#Biogenerators|biogenerator]]. | ||
}} | }} | ||
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== Constructions == | == Constructions == | ||
{{anchor|Constructions}} | {{anchor|Constructions}} | ||
− | |||
=== Lattice === | === Lattice === | ||
The basic base for all types of construction, this is placed directly in space. | The basic base for all types of construction, this is placed directly in space. | ||
− | |||
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;" | {| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;" | ||
!rowspan="2" style='background-color:#FFEE88;'|[[File:Lattice.png|64px|Lattice]]<br>Lattice | !rowspan="2" style='background-color:#FFEE88;'|[[File:Lattice.png|64px|Lattice]]<br>Lattice | ||
Line 472: | Line 457: | ||
[[File:Wirecutters.png|Wirecutters]] | [[File:Wirecutters.png|Wirecutters]] | ||
|} | |} | ||
− | |||
==== Catwalk ==== | ==== Catwalk ==== | ||
::Just like a lattice, except you can place wires on it. | ::Just like a lattice, except you can place wires on it. | ||
Line 494: | Line 478: | ||
[[File:Wirecutters.png|Wirecutters]] | [[File:Wirecutters.png|Wirecutters]] | ||
|} | |} | ||
− | |||
==== Plating ==== | ==== Plating ==== | ||
::The basic floor which you put things like wires and pipes upon. 'All' floors and walls are built on top of this. | ::The basic floor which you put things like wires and pipes upon. 'All' floors and walls are built on top of this. | ||
Line 527: | Line 510: | ||
[[File:Welder.png|Welder]] | [[File:Welder.png|Welder]] | ||
|} | |} | ||
− | + | ===== Nanoweave Carpet ===== | |
− | ===== | + | {{anchor|Nanoweave Carpet}} |
− | {{anchor| | + | ::::Nanoweave carpet tiles is made from durasteel. They combine with other adjacent nanoweave carpets and form different patterns similar to other capret |
− | :::: | ||
::::{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;" | ::::{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;" | ||
− | !rowspan="2" style='background-color:#FFEE88;'|[[File: | + | !rowspan="2" style='background-color:#FFEE88;'|[[File:NanoweaveCarpet.png|alt=|64x64px|Steel Floor]]<br>Nanoweave Carpet |
! style='background-color:#FFDD66; width:20%'|Requires to build | ! style='background-color:#FFDD66; width:20%'|Requires to build | ||
! style='background-color:#FFDD66'|How to build | ! style='background-color:#FFDD66'|How to build | ||
|- | |- | ||
− | |[[File: | + | |[[File:Nanoweave tile item.png|alt=|27x27px|Floor tile]]x1 |
|style="vertical-align: top; padding: 10px;"| | |style="vertical-align: top; padding: 10px;"| | ||
Use a floor tile on plating. | Use a floor tile on plating. | ||
Line 550: | Line 532: | ||
[[File:Crowbar.png|Crowbar]] | [[File:Crowbar.png|Crowbar]] | ||
|} | |} | ||
− | ===== | + | ===== Durasteel hull plating ===== |
{{anchor|Floor}} | {{anchor|Floor}} | ||
− | ::::This is the | + | ::::Durasteel hull plating is made from durasteel. This plating is normally found in the hallways of different ships. |
::::{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;" | ::::{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;" | ||
− | !rowspan="2" style='background-color:#FFEE88;'|[[File: | + | !rowspan="2" style='background-color:#FFEE88;'|[[File:Durasteeel hull plating.png|alt=|64x64px|Steel Floor]]<br>Durasteel hull plating |
! style='background-color:#FFDD66; width:20%'|Requires to build | ! style='background-color:#FFDD66; width:20%'|Requires to build | ||
! style='background-color:#FFDD66'|How to build | ! style='background-color:#FFDD66'|How to build | ||
|- | |- | ||
− | |[[File: | + | |[[File:Durasteel hull plating.png|alt=|24x24px|Floor tile]]x1 |
|style="vertical-align: top; padding: 10px;"| | |style="vertical-align: top; padding: 10px;"| | ||
Use a floor tile on plating. | Use a floor tile on plating. | ||
Line 572: | Line 554: | ||
[[File:Crowbar.png|Crowbar]] | [[File:Crowbar.png|Crowbar]] | ||
|} | |} | ||
− | ===== | + | ===== Riveted steel hull plating ===== |
{{anchor|Floor}} | {{anchor|Floor}} | ||
− | :::: | + | ::::Riveted steel hull plating is made from durasteel. It gives a bit of an "industrial" look. |
::::{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;" | ::::{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;" | ||
− | !rowspan="2" style='background-color:#FFEE88;'|[[File: | + | !rowspan="2" style='background-color:#FFEE88;'|[[File:Riveted hull plating.png|alt=|64x64px|Steel Floor]]<br>Riveted hull plating |
! style='background-color:#FFDD66; width:20%'|Requires to build | ! style='background-color:#FFDD66; width:20%'|Requires to build | ||
! style='background-color:#FFDD66'|How to build | ! style='background-color:#FFDD66'|How to build | ||
|- | |- | ||
− | |[[File: | + | |[[File:Riveted hull plating plating.png|alt=|25x25px|Floor tile]]x1 |
|style="vertical-align: top; padding: 10px;"| | |style="vertical-align: top; padding: 10px;"| | ||
Use a floor tile on plating. | Use a floor tile on plating. | ||
Line 594: | Line 576: | ||
[[File:Crowbar.png|Crowbar]] | [[File:Crowbar.png|Crowbar]] | ||
|} | |} | ||
− | ===== | + | ===== Padded steel hull plating ===== |
{{anchor|Floor}} | {{anchor|Floor}} | ||
− | :::: | + | ::::Padded steel plating plating is made from durasteel. |
::::{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;" | ::::{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;" | ||
− | !rowspan="2" style='background-color:#FFEE88;'|[[File: | + | !rowspan="2" style='background-color:#FFEE88;'|[[File:Padded steel hull plating.png|alt=|64x64px|Steel Floor]]<br>Padded steel hull plating |
! style='background-color:#FFDD66; width:20%'|Requires to build | ! style='background-color:#FFDD66; width:20%'|Requires to build | ||
! style='background-color:#FFDD66'|How to build | ! style='background-color:#FFDD66'|How to build | ||
|- | |- | ||
− | |[[File: | + | |[[File:Padded steel hull plating plating.png|alt=|25x25px|Floor tile]]x1 |
|style="vertical-align: top; padding: 10px;"| | |style="vertical-align: top; padding: 10px;"| | ||
Use a floor tile on plating. | Use a floor tile on plating. | ||
Line 616: | Line 598: | ||
[[File:Crowbar.png|Crowbar]] | [[File:Crowbar.png|Crowbar]] | ||
|} | |} | ||
− | ===== | + | ===== Embossed hull plating ===== |
{{anchor|Floor}} | {{anchor|Floor}} | ||
− | ::::This is the | + | ::::Embossed hull plating is made from durasteel. This plating is normally found in the hallways of different ships together with Durasteel hull plating. |
::::{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;" | ::::{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;" | ||
− | !rowspan="2" style='background-color:#FFEE88;'|[[File: | + | !rowspan="2" style='background-color:#FFEE88;'|[[File:Embossed hull plating.png|alt=|64x64px|Steel Floor]]<br>Embossed hull plating |
! style='background-color:#FFDD66; width:20%'|Requires to build | ! style='background-color:#FFDD66; width:20%'|Requires to build | ||
! style='background-color:#FFDD66'|How to build | ! style='background-color:#FFDD66'|How to build | ||
|- | |- | ||
− | |[[File: | + | |[[File:Embossed hull plating plating.png|alt=|27x27px|Floor tile]]x1 |
|style="vertical-align: top; padding: 10px;"| | |style="vertical-align: top; padding: 10px;"| | ||
Use a floor tile on plating. | Use a floor tile on plating. | ||
Line 638: | Line 620: | ||
[[File:Crowbar.png|Crowbar]] | [[File:Crowbar.png|Crowbar]] | ||
|} | |} | ||
− | ===== | + | ===== Alternative Embossed hull plating ===== |
{{anchor|Floor}} | {{anchor|Floor}} | ||
− | :::: | + | ::::is made from durasteel. Basically same thing as above but looks a bit different |
::::{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;" | ::::{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;" | ||
− | !rowspan="2" style='background-color:#FFEE88;'|[[File: | + | !rowspan="2" style='background-color:#FFEE88;'|[[File:Embossed hull plating alts.png|alt=|64x64px|Steel Floor]]<br>Alternative Embossed hull plating |
! style='background-color:#FFDD66; width:20%'|Requires to build | ! style='background-color:#FFDD66; width:20%'|Requires to build | ||
! style='background-color:#FFDD66'|How to build | ! style='background-color:#FFDD66'|How to build | ||
|- | |- | ||
− | |[[File: | + | |[[File:Embossed hull plating alts plating.png|alt=|27x27px|Floor tile]]x1 |
|style="vertical-align: top; padding: 10px;"| | |style="vertical-align: top; padding: 10px;"| | ||
Use a floor tile on plating. | Use a floor tile on plating. | ||
Line 660: | Line 642: | ||
[[File:Crowbar.png|Crowbar]] | [[File:Crowbar.png|Crowbar]] | ||
|} | |} | ||
− | ===== Steel | + | ===== Steel monotile ===== |
{{anchor|Floor}} | {{anchor|Floor}} | ||
− | ::::This is the | + | ::::Steel monotiles are made from durasteel. This kind of Flooring is not divided in the four usual parts but is instead one tile |
::::{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;" | ::::{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;" | ||
− | !rowspan="2" style='background-color:#FFEE88;'|[[File: | + | !rowspan="2" style='background-color:#FFEE88;'|[[File:Steel monotiles.png|alt=|64x64px|Steel Floor]]<br>Steel monotile |
! style='background-color:#FFDD66; width:20%'|Requires to build | ! style='background-color:#FFDD66; width:20%'|Requires to build | ||
! style='background-color:#FFDD66'|How to build | ! style='background-color:#FFDD66'|How to build | ||
|- | |- | ||
− | |[[File: | + | |[[File:Steel dark light monotile.png|alt=|37x37px|Floor tile]]x1 |
|style="vertical-align: top; padding: 10px;"| | |style="vertical-align: top; padding: 10px;"| | ||
Use a floor tile on plating. | Use a floor tile on plating. | ||
Line 682: | Line 664: | ||
[[File:Crowbar.png|Crowbar]] | [[File:Crowbar.png|Crowbar]] | ||
|} | |} | ||
− | ===== | + | ===== Dark monotile ===== |
{{anchor|Floor}} | {{anchor|Floor}} | ||
− | :::: | + | ::::Dark monotiles are made from durasteel. The darker counterpart to the one above |
::::{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;" | ::::{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;" | ||
− | !rowspan="2" style='background-color:#FFEE88;'|[[File: | + | !rowspan="2" style='background-color:#FFEE88;'|[[File:Dark monotiles.png|alt=|64x64px|Steel Floor]]<br>Dark monotiles |
! style='background-color:#FFDD66; width:20%'|Requires to build | ! style='background-color:#FFDD66; width:20%'|Requires to build | ||
! style='background-color:#FFDD66'|How to build | ! style='background-color:#FFDD66'|How to build | ||
|- | |- | ||
− | |[[File: | + | |[[File:Steel dark light monotile.png|alt=|28x28px|Floor tile]]x1 |
|style="vertical-align: top; padding: 10px;"| | |style="vertical-align: top; padding: 10px;"| | ||
Use a floor tile on plating. | Use a floor tile on plating. | ||
Line 704: | Line 686: | ||
[[File:Crowbar.png|Crowbar]] | [[File:Crowbar.png|Crowbar]] | ||
|} | |} | ||
− | ===== | + | ===== Light Monotile ===== |
{{anchor|Floor}} | {{anchor|Floor}} | ||
− | ::::This | + | ::::Light Monotiles are made from durasteel. This one has a lighter more friendly tone and four bolts in each corner |
::::{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;" | ::::{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;" | ||
− | !rowspan="2" style='background-color:#FFEE88;'|[[File: | + | !rowspan="2" style='background-color:#FFEE88;'|[[File:Light monotiles.png|alt=|64x64px|Steel Floor]]<br>Light monotiles |
! style='background-color:#FFDD66; width:20%'|Requires to build | ! style='background-color:#FFDD66; width:20%'|Requires to build | ||
! style='background-color:#FFDD66'|How to build | ! style='background-color:#FFDD66'|How to build | ||
|- | |- | ||
− | |[[File: | + | |[[File:Steel dark light monotile.png|alt=|29x29px|Floor tile]]x1 |
|style="vertical-align: top; padding: 10px;"| | |style="vertical-align: top; padding: 10px;"| | ||
Use a floor tile on plating. | Use a floor tile on plating. | ||
Line 749: | Line 731: | ||
[[File:Screwdriver_tool.png|Screwdriver]] or [[File:Crowbar.png|Crowbar]] | [[File:Screwdriver_tool.png|Screwdriver]] or [[File:Crowbar.png|Crowbar]] | ||
|} | |} | ||
− | |||
===== Reinforced Floor ===== | ===== Reinforced Floor ===== | ||
::::This is a reinforced floor, used in science and similar areas for better protection against fire or explosions. | ::::This is a reinforced floor, used in science and similar areas for better protection against fire or explosions. | ||
Line 771: | Line 752: | ||
[[File:Wrench.png|Wrench]] | [[File:Wrench.png|Wrench]] | ||
|} | |} | ||
− | |||
===== Carpeted Floor ===== | ===== Carpeted Floor ===== | ||
{{anchor|Carpet Tile}}{{anchor|Carpet}} | {{anchor|Carpet Tile}}{{anchor|Carpet}} | ||
Line 794: | Line 774: | ||
[[File:Crowbar.png|Crowbar]] | [[File:Crowbar.png|Crowbar]] | ||
|} | |} | ||
− | |||
===== Light Floor ===== | ===== Light Floor ===== | ||
{{anchor|Light Floor}} | {{anchor|Light Floor}} | ||
Line 821: | Line 800: | ||
[[File:Crowbar.png|Crowbar]]<br>[[File:Wirecutters.png|Wirecutters]] | [[File:Crowbar.png|Crowbar]]<br>[[File:Wirecutters.png|Wirecutters]] | ||
|} | |} | ||
− | |||
=== Walls === | === Walls === | ||
− | |||
==== Normal Wall ==== | ==== Normal Wall ==== | ||
{{anchor|Wall}} | {{anchor|Wall}} | ||
Line 830: | Line 807: | ||
* Keeping people in. | * Keeping people in. | ||
* Keeping people from going places. | * Keeping people from going places. | ||
− | |||
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;" | {| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;" | ||
!rowspan="2" style='background-color:#FFEE88;'|[[File:wall.png|64px|so bland]]<br>Wall | !rowspan="2" style='background-color:#FFEE88;'|[[File:wall.png|64px|so bland]]<br>Wall | ||
Line 854: | Line 830: | ||
[[File:Welder.png|Welder]]<br>[[File:Wrench.png|Wrench]]<br>[[File:Screwdriver_tool.png|Screwdriver]] | [[File:Welder.png|Welder]]<br>[[File:Wrench.png|Wrench]]<br>[[File:Screwdriver_tool.png|Screwdriver]] | ||
|} | |} | ||
− | |||
==== Reinforced Wall ==== | ==== Reinforced Wall ==== | ||
{{anchor|Rwall}}{{anchor|Reinforced Wall}} | {{anchor|Rwall}}{{anchor|Reinforced Wall}} | ||
This is the reinforced type of wall found in secure areas of station, they are reasonably simple to construct, but are very time consuming to remove. They also can be made as a hidden door. They're useful for: | This is the reinforced type of wall found in secure areas of station, they are reasonably simple to construct, but are very time consuming to remove. They also can be made as a hidden door. They're useful for: | ||
* Keeping people in and out of high security areas. | * Keeping people in and out of high security areas. | ||
− | |||
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;" | {| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;" | ||
!rowspan="2" style='background-color:#FFEE88;'|[[File:R_wall.png|64px|such reinforce]]<br>Reinforced Wall | !rowspan="2" style='background-color:#FFEE88;'|[[File:R_wall.png|64px|such reinforce]]<br>Reinforced Wall | ||
Line 892: | Line 866: | ||
[[File:Welder.png|Welder]]<br>[[File:Wrench.png|Wrench]]<br>[[File:Screwdriver_tool.png|Screwdriver]]<br>[[File:Wirecutters.png|Wirecutters]]<br>[[File:Crowbar.png|Crowbar]] | [[File:Welder.png|Welder]]<br>[[File:Wrench.png|Wrench]]<br>[[File:Screwdriver_tool.png|Screwdriver]]<br>[[File:Wirecutters.png|Wirecutters]]<br>[[File:Crowbar.png|Crowbar]] | ||
|} | |} | ||
− | |||
==== Normal/Reinforced Hidden Door ==== | ==== Normal/Reinforced Hidden Door ==== | ||
{{anchor|Hidden Door}}{{anchor|Hidden Wall}}{{anchor|Reinforced Hidden Door}}{{anchor|Reinforced Hidden Wall}} | {{anchor|Hidden Door}}{{anchor|Hidden Wall}}{{anchor|Reinforced Hidden Door}}{{anchor|Reinforced Hidden Wall}} | ||
Line 899: | Line 872: | ||
* An almost undetectable escape route. | * An almost undetectable escape route. | ||
* Otherwise, same as a regular wall. | * Otherwise, same as a regular wall. | ||
− | |||
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;" | {| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;" | ||
!rowspan="2" style='background-color:#FFEE88;'|[[File:False_Wall.gif|64px|Surprise, motherfucker!]]<br>Hidden Door<br>[[File:False_Wall_r.gif|64px|wow]]<br>Reinforced Hidden Door | !rowspan="2" style='background-color:#FFEE88;'|[[File:False_Wall.gif|64px|Surprise, motherfucker!]]<br>Hidden Door<br>[[File:False_Wall_r.gif|64px|wow]]<br>Reinforced Hidden Door | ||
Line 912: | Line 884: | ||
# Use wrench on the girder and wait a few seconds for it to dislodge. | # Use wrench on the girder and wait a few seconds for it to dislodge. | ||
# Use the remaining 2 sheets of <font color='gray'>'''metal'''</font>, or <font color='gray'>'''plasteel'''</font> for a reinforced type, on the girder. | # Use the remaining 2 sheets of <font color='gray'>'''metal'''</font>, or <font color='gray'>'''plasteel'''</font> for a reinforced type, on the girder. | ||
− | |||
To turn a normal wall into a hidden door, deconstruct it until the final screwdriving of the girder, and instead use 2 sheet of metal on the girder. | To turn a normal wall into a hidden door, deconstruct it until the final screwdriving of the girder, and instead use 2 sheet of metal on the girder. | ||
|- | |- | ||
Line 926: | Line 897: | ||
[[File:Screwdriver_tool.png|Screwdriver]]<br>[[File:Welder.png|Welder]] | [[File:Screwdriver_tool.png|Screwdriver]]<br>[[File:Welder.png|Welder]] | ||
|} | |} | ||
− | |||
=== Normal/Reinforced Windows === | === Normal/Reinforced Windows === | ||
{{anchor|Windows}}{{anchor|Window}}{{anchor|Reinforced Windows}}{{anchor|Reinforced Window}} | {{anchor|Windows}}{{anchor|Window}}{{anchor|Reinforced Windows}}{{anchor|Reinforced Window}} | ||
Line 934: | Line 904: | ||
{{anchor|One directional}} | {{anchor|One directional}} | ||
* One Direction: Stops movement only from the way it faces. | * One Direction: Stops movement only from the way it faces. | ||
− | |||
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;" | {| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;" | ||
!rowspan="2" style='background-color:#FFEE88;'|[[File:Glass_panel.png|64px|One Directional Glass]] [[File:Glass_wall.png|64px|Full Glass Wall]]<br>Windows<br>[[File:Glass_panel_r.png|64px|One Directional Reinforced Glass]] [[File:Glass_wall_r.png|64px|Full Reinforced Glass Wall]]<br>Reinforced Windows | !rowspan="2" style='background-color:#FFEE88;'|[[File:Glass_panel.png|64px|One Directional Glass]] [[File:Glass_wall.png|64px|Full Glass Wall]]<br>Windows<br>[[File:Glass_panel_r.png|64px|One Directional Reinforced Glass]] [[File:Glass_wall_r.png|64px|Full Reinforced Glass Wall]]<br>Reinforced Windows | ||
Line 959: | Line 928: | ||
# '''Wrench''' to deconstruct the window. | # '''Wrench''' to deconstruct the window. | ||
Hitting a normal pane repeatedly with a weapon will smash it into glass shards. Normal windows have 50 integrity (health), while plasma windows have 300. Directional windows have half integrity. <br> | Hitting a normal pane repeatedly with a weapon will smash it into glass shards. Normal windows have 50 integrity (health), while plasma windows have 300. Directional windows have half integrity. <br> | ||
− | |||
<font color="blue">Reinforced window</font> (including <font color="purple">reinforced plasmaglass</font>):<br> | <font color="blue">Reinforced window</font> (including <font color="purple">reinforced plasmaglass</font>):<br> | ||
# '''Welder''' to heat one way screws (18 seconds, harm intent required) | # '''Welder''' to heat one way screws (18 seconds, harm intent required) | ||
Line 966: | Line 934: | ||
# '''Wirecutters''' to cut connecting bars (3 seconds) | # '''Wirecutters''' to cut connecting bars (3 seconds) | ||
# '''Wrench''' to unbolt frame (5 seconds) | # '''Wrench''' to unbolt frame (5 seconds) | ||
− | Reinforced windows require a melee item over 11 damage to damage at all, have 150 integrity, and 90 melee armor. This is approximately 2 minutes of sustained beating with a toolbox. Reinforced plasma windows require a melee item over 21 damage to damage at all, have 1000 integrity, and 90 melee armor. Breaks down into glass shards and a metal rods. Directional windows have half integrity. | + | Reinforced windows require a melee item over 11 damage to damage at all, have 150 integrity, and 90 melee armor. This is approximately 2 minutes of sustained beating with a toolbox. Reinforced plasma windows require a melee item over 21 damage to damage at all, have 1000 integrity, and 90 melee armor. Breaks down into glass shards and a metal rods. Directional windows have half integrity. |
<br> | <br> | ||
− | |||
|- | |- | ||
|colspan="1" style="text-align: center;"| | |colspan="1" style="text-align: center;"| | ||
[[File:Welder.png|Welder]]<br>[[File:Screwdriver_tool.png|Screwdriver]]<br>[[File:Crowbar.png|Crowbar]]<br>[[File:Wirecutters.png|Wirecutters]]<br>[[File:Wrench.png|Wrench]] | [[File:Welder.png|Welder]]<br>[[File:Screwdriver_tool.png|Screwdriver]]<br>[[File:Crowbar.png|Crowbar]]<br>[[File:Wirecutters.png|Wirecutters]]<br>[[File:Wrench.png|Wrench]] | ||
|} | |} | ||
− | |||
=== Wall Mountings === | === Wall Mountings === | ||
− | |||
====[[APC]]==== | ====[[APC]]==== | ||
[[APC|Info about Area Power Controllers can be found here.]] | [[APC|Info about Area Power Controllers can be found here.]] | ||
Line 996: | Line 961: | ||
# Add the power cell. | # Add the power cell. | ||
# Crowbar shut. It starts unlocked with the cover engaged and the main breaker turned off. | # Crowbar shut. It starts unlocked with the cover engaged and the main breaker turned off. | ||
− | |||
|- | |- | ||
!colspan="3" style="background-color:#99ccff"|How to deconstruct | !colspan="3" style="background-color:#99ccff"|How to deconstruct | ||
Line 1,015: | Line 979: | ||
[[File:Screwdriver_tool.png|Screwdriver]]<br>[[File:Crowbar.png|Crowbar]]<br>[[File:Wirecutters.png|Wirecutters]]<br>[[File:Welder.png|Welder]]<br>[[File:Id regular.png|Authorized ID]] | [[File:Screwdriver_tool.png|Screwdriver]]<br>[[File:Crowbar.png|Crowbar]]<br>[[File:Wirecutters.png|Wirecutters]]<br>[[File:Welder.png|Welder]]<br>[[File:Id regular.png|Authorized ID]] | ||
|} | |} | ||
− | |||
==== [[Air Alarm]] ==== | ==== [[Air Alarm]] ==== | ||
[[Air Alarm|Info about Air Alarms can be found here.]] | [[Air Alarm|Info about Air Alarms can be found here.]] | ||
− | |||
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;" | {| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;" | ||
!rowspan="2" style='background-color:#cce6ff;'|[[File:AirAlarm.png|64px|Air Alarm]]<br>Air Alarm | !rowspan="2" style='background-color:#cce6ff;'|[[File:AirAlarm.png|64px|Air Alarm]]<br>Air Alarm | ||
Line 1,045: | Line 1,007: | ||
[[File:Screwdriver_tool.png|Screwdriver]]<br>[[File:Wirecutters.png|Wirecutters]]<br>[[File:Crowbar.png|Crowbar]]<br>[[File:Wrench.png|Wrench]] | [[File:Screwdriver_tool.png|Screwdriver]]<br>[[File:Wirecutters.png|Wirecutters]]<br>[[File:Crowbar.png|Crowbar]]<br>[[File:Wrench.png|Wrench]] | ||
|} | |} | ||
− | |||
==== [[Fire Alarm]] ==== | ==== [[Fire Alarm]] ==== | ||
[[Fire Alarm|Info about Fire Alarms can be found here.]] | [[Fire Alarm|Info about Fire Alarms can be found here.]] | ||
− | |||
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;" | {| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;" | ||
!rowspan="2" style='background-color:#cce6ff;'|[[File:FireAlarm.png|64px|Fire Alarm]]<br>Fire Alarm | !rowspan="2" style='background-color:#cce6ff;'|[[File:FireAlarm.png|64px|Fire Alarm]]<br>Fire Alarm | ||
Line 1,074: | Line 1,034: | ||
[[File:Screwdriver_tool.png|Screwdriver]]<br>[[File:Wirecutters.png|Wirecutters]]<br>[[File:Crowbar.png|Crowbar]]<br>[[File:Wrench.png|Wrench]] | [[File:Screwdriver_tool.png|Screwdriver]]<br>[[File:Wirecutters.png|Wirecutters]]<br>[[File:Crowbar.png|Crowbar]]<br>[[File:Wrench.png|Wrench]] | ||
|} | |} | ||
− | |||
==== Security Camera ==== | ==== Security Camera ==== | ||
{{anchor|Security Cameras}} | {{anchor|Security Cameras}} | ||
Line 1,083: | Line 1,042: | ||
* Analyzer for X-ray. | * Analyzer for X-ray. | ||
* Proximity Sensor for motion alarm. | * Proximity Sensor for motion alarm. | ||
− | |||
[[Hacking#Security_Cameras|See here how to hack a Security Camera.]] | [[Hacking#Security_Cameras|See here how to hack a Security Camera.]] | ||
− | |||
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;" | {| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;" | ||
!rowspan="2" style='background-color:#cce6ff;'|[[File:Security_Camera.gif|64px|I see you.]]<br>Security Camera | !rowspan="2" style='background-color:#cce6ff;'|[[File:Security_Camera.gif|64px|I see you.]]<br>Security Camera | ||
Line 1,114: | Line 1,071: | ||
[[File:Crowbar.png|Crowbar]]<br>[[File:Screwdriver_tool.png|Screwdriver]]<br>[[File:Welder.png|Welder]]<br>[[File:Wirecutters.png|Wirecutters]]<br>[[File:Wrench.png|Wrench]] | [[File:Crowbar.png|Crowbar]]<br>[[File:Screwdriver_tool.png|Screwdriver]]<br>[[File:Welder.png|Welder]]<br>[[File:Wirecutters.png|Wirecutters]]<br>[[File:Wrench.png|Wrench]] | ||
|} | |} | ||
− | |||
==== Light Fixture ==== | ==== Light Fixture ==== | ||
{{anchor|Light Fixtures}} | {{anchor|Light Fixtures}} | ||
Provides light for the people. Bulb fixture is much dimmer than the tube-one. | Provides light for the people. Bulb fixture is much dimmer than the tube-one. | ||
− | |||
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;" | {| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;" | ||
!rowspan="2" style='background-color:#cce6ff;'|[[File:Light_Fixture.gif|64px|Light Fixture]]<br>Light Fixture | !rowspan="2" style='background-color:#cce6ff;'|[[File:Light_Fixture.gif|64px|Light Fixture]]<br>Light Fixture | ||
Line 1,144: | Line 1,099: | ||
[[File:Screwdriver_tool.png|Screwdriver]]<br>[[File:Wirecutters.png|Wirecutters]]<br>[[File:Wrench.png|Wrench]] | [[File:Screwdriver_tool.png|Screwdriver]]<br>[[File:Wirecutters.png|Wirecutters]]<br>[[File:Wrench.png|Wrench]] | ||
|} | |} | ||
− | |||
=== Other === | === Other === | ||
− | |||
==== Grille ==== | ==== Grille ==== | ||
{{anchor|Grilles}} | {{anchor|Grilles}} | ||
Line 1,152: | Line 1,105: | ||
* Keeping people in or out. | * Keeping people in or out. | ||
* Securing an area with electrified grilles. | * Securing an area with electrified grilles. | ||
− | |||
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;" | {| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;" | ||
!rowspan="2" style='background-color:#cce6ff;'|[[File:Grille.png|64px|Grille]]<br>Grille | !rowspan="2" style='background-color:#cce6ff;'|[[File:Grille.png|64px|Grille]]<br>Grille | ||
Line 1,174: | Line 1,126: | ||
[[File:Wirecutters.png|Wirecutters]] or<br>[[File:Screwdriver_tool.png|Screwdriver]] | [[File:Wirecutters.png|Wirecutters]] or<br>[[File:Screwdriver_tool.png|Screwdriver]] | ||
|} | |} | ||
− | |||
==== Barricade ==== | ==== Barricade ==== | ||
{{anchor|Wooden Barricade}} | {{anchor|Wooden Barricade}} | ||
The poor man's barrier, not nearly as strong or cool looking. Useful for: | The poor man's barrier, not nearly as strong or cool looking. Useful for: | ||
* Keeping people in or out, for a short while. | * Keeping people in or out, for a short while. | ||
− | |||
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;" | {| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;" | ||
!rowspan="2" style='background-color:#cce6ff;'|[[File:Wooden_Barricade.png|64px|Wooden Barricade]]<br>Wooden Barricade | !rowspan="2" style='background-color:#cce6ff;'|[[File:Wooden_Barricade.png|64px|Wooden Barricade]]<br>Wooden Barricade | ||
Line 1,208: | Line 1,158: | ||
[[File:Planks.png|Planks]] | [[File:Planks.png|Planks]] | ||
|} | |} | ||
− | |||
==== Windoor (Window-door) ==== | ==== Windoor (Window-door) ==== | ||
{{anchor|Window-door}}{{anchor|Windoor}} | {{anchor|Window-door}}{{anchor|Windoor}} | ||
Like a door, but with access controls. Windoors can't be hacked or even pried open with jaws of life. Emagging works. | Like a door, but with access controls. Windoors can't be hacked or even pried open with jaws of life. Emagging works. | ||
− | |||
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;" | {| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;" | ||
!rowspan="2" style='background-color:#cce6ff;'|[[File:windoor.gif|64px|Windoor]]<br>Windoor | !rowspan="2" style='background-color:#cce6ff;'|[[File:windoor.gif|64px|Windoor]]<br>Windoor | ||
Line 1,247: | Line 1,195: | ||
{{anchor|Button}} | {{anchor|Button}} | ||
This is a button - it can remotely control an airlock. You can also put a signaler in one to have it pulse the signaler when pressed. | This is a button - it can remotely control an airlock. You can also put a signaler in one to have it pulse the signaler when pressed. | ||
− | |||
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;" | {| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;" | ||
!rowspan="2" style='background-color:#cce6ff;'|[[File:AirLockButton.png|A Button]]<br>Button | !rowspan="2" style='background-color:#cce6ff;'|[[File:AirLockButton.png|A Button]]<br>Button | ||
Line 1,274: | Line 1,221: | ||
[[File:Wrench.png|Wrench]]<br>[[File:Screwdriver_tool.png|Screwdriver]] | [[File:Wrench.png|Wrench]]<br>[[File:Screwdriver_tool.png|Screwdriver]] | ||
|} | |} | ||
− | |||
==== Firelock ==== | ==== Firelock ==== | ||
{{anchor|Firelock}} | {{anchor|Firelock}} | ||
This is a firelock - it locks an area when a fire alarm in the area is triggered. Don't get squished! | This is a firelock - it locks an area when a fire alarm in the area is triggered. Don't get squished! | ||
− | |||
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;" | {| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;" | ||
!rowspan="2" style='background-color:#cce6ff;'|[[File:firelock.png|A Firelock]]<br>Firelock | !rowspan="2" style='background-color:#cce6ff;'|[[File:firelock.png|A Firelock]]<br>Firelock | ||
Line 1,309: | Line 1,254: | ||
[[File:Welder.png|Welder]]<br>[[File:Wrench.png|Wrench]]<br>[[File:Screwdriver_tool.png|Screwdriver]]<br>[[File:Wirecutters.png|Wirecutters]]<br>[[File:Crowbar.png|Crowbar]] | [[File:Welder.png|Welder]]<br>[[File:Wrench.png|Wrench]]<br>[[File:Screwdriver_tool.png|Screwdriver]]<br>[[File:Wirecutters.png|Wirecutters]]<br>[[File:Crowbar.png|Crowbar]] | ||
|} | |} | ||
− | |||
==== Reflector ==== | ==== Reflector ==== | ||
{{anchor|Reflector}} | {{anchor|Reflector}} | ||
Line 1,316: | Line 1,260: | ||
* Use a '''screwdriver''' to lock or unlock its rotation. | * Use a '''screwdriver''' to lock or unlock its rotation. | ||
* '''Alt-click''' it to rotate its angle. | * '''Alt-click''' it to rotate its angle. | ||
− | |||
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;" | {| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;" | ||
− | !rowspan="2" style='background-color:#cce6ff;'|[[File:Energy_reflector.png|A reflector|64px]] | + | !rowspan="2" style='background-color:#cce6ff;'|[[File:Energy_reflector.png|A reflector|64px]] [[File:Energy_reflector_double.png|A double reflector|64px]][[File:Energy_reflector_box.png|A box reflector|64px]]<br>Reflector |
! style='background-color:#99ccff; width:20%'|Requires to build | ! style='background-color:#99ccff; width:20%'|Requires to build | ||
! style='background-color:#99ccff'|How to build | ! style='background-color:#99ccff'|How to build | ||
Line 1,340: | Line 1,283: | ||
[[File:Welder.png|Welder]]<br>[[File:Wrench.png|Wrench]] | [[File:Welder.png|Welder]]<br>[[File:Wrench.png|Wrench]] | ||
|} | |} | ||
− | |||
==== Airlock ==== | ==== Airlock ==== | ||
{{anchor|Airlock}} | {{anchor|Airlock}} | ||
This is an airlock - it locks air. Everyone just calls them doors, although they are not actual [[#Door|doors]]. If you want to hack an airlock, [[Hacking#Airlocks|see here]]. | This is an airlock - it locks air. Everyone just calls them doors, although they are not actual [[#Door|doors]]. If you want to hack an airlock, [[Hacking#Airlocks|see here]]. | ||
− | |||
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;" | {| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;" | ||
!rowspan="2" style='background-color:#cce6ff;'|[[File:Airlock.gif|64px|Swish]]<br>Airlock | !rowspan="2" style='background-color:#cce6ff;'|[[File:Airlock.gif|64px|Swish]]<br>Airlock | ||
Line 1,378: | Line 1,319: | ||
[[File:Welder.png|Welder]]<br>[[File:Wrench.png|Wrench]]<br>[[File:Screwdriver_tool.png|Screwdriver]]<br>[[File:Wirecutters.png|Wirecutters]]<br>[[File:Crowbar.png|Crowbar]]<br>[[File:Multitool.png|Multitool]] | [[File:Welder.png|Welder]]<br>[[File:Wrench.png|Wrench]]<br>[[File:Screwdriver_tool.png|Screwdriver]]<br>[[File:Wirecutters.png|Wirecutters]]<br>[[File:Crowbar.png|Crowbar]]<br>[[File:Multitool.png|Multitool]] | ||
|} | |} | ||
− | |||
==== Turret ==== | ==== Turret ==== | ||
{{anchor|Turrets}} | {{anchor|Turrets}} | ||
Line 1,389: | Line 1,329: | ||
** '''Neutralize All Non-Security and Non-Command Personnel: ''No/Yes''''' - self explanatory. | ** '''Neutralize All Non-Security and Non-Command Personnel: ''No/Yes''''' - self explanatory. | ||
** '''Neutralize All Unidentified Life Signs: ''Yes/No''''' - neutralizes aliens. | ** '''Neutralize All Unidentified Life Signs: ''Yes/No''''' - neutralizes aliens. | ||
− | |||
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;" | {| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;" | ||
!rowspan="2" style='background-color:#cce6ff;'|[[File:Turret.PNG|64px|Turret]]<br>Turret | !rowspan="2" style='background-color:#cce6ff;'|[[File:Turret.PNG|64px|Turret]]<br>Turret | ||
Line 1,425: | Line 1,364: | ||
[[File:Welder.png|Welder]]<br>[[File:Wrench.png|Wrench]]<br>[[File:Screwdriver_tool.png|Screwdriver]]<br>[[File:Crowbar.png|Crowbar]] | [[File:Welder.png|Welder]]<br>[[File:Wrench.png|Wrench]]<br>[[File:Screwdriver_tool.png|Screwdriver]]<br>[[File:Crowbar.png|Crowbar]] | ||
|} | |} | ||
− | |||
==== AI Core ==== | ==== AI Core ==== | ||
The [[AI]]'s house. | The [[AI]]'s house. | ||
− | |||
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;" | {| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;" | ||
!rowspan="2" style='background-color:#cce6ff;'|[[File:AI.gif|64px]]<br>AI Core | !rowspan="2" style='background-color:#cce6ff;'|[[File:AI.gif|64px]]<br>AI Core | ||
Line 1,460: | Line 1,397: | ||
[[File:crowbar.png|Crowbar]]<br>[[File:Wirecutters.png|Wirecutters]]<br>[[File:Screwdriver_tool.png|Screwdriver]]<br>[[File:Wrench.png|Wrench]]<br>[[File:Welder.png|Welder]] | [[File:crowbar.png|Crowbar]]<br>[[File:Wirecutters.png|Wirecutters]]<br>[[File:Screwdriver_tool.png|Screwdriver]]<br>[[File:Wrench.png|Wrench]]<br>[[File:Welder.png|Welder]] | ||
|} | |} | ||
− | |||
==== [[Solars|Solar Panels and Trackers]] ==== | ==== [[Solars|Solar Panels and Trackers]] ==== | ||
{{anchor|Solar Panel}}{{anchor|Solar Panels}}{{anchor|Solar Tracker}} | {{anchor|Solar Panel}}{{anchor|Solar Panels}}{{anchor|Solar Tracker}} | ||
You can [[Solars|generate power]] with these things. | You can [[Solars|generate power]] with these things. | ||
− | |||
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;" | {| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;" | ||
!rowspan="2" style='background-color:#cce6ff;'|[[File:solar_panel.png|64px|Solar Panel]]<br>Solar Panel<br>[[File:solar_tracker.png|64px|Solar Tracker]]<br>Solar Tracker | !rowspan="2" style='background-color:#cce6ff;'|[[File:solar_panel.png|64px|Solar Panel]]<br>Solar Panel<br>[[File:solar_tracker.png|64px|Solar Tracker]]<br>Solar Tracker | ||
Line 1,488: | Line 1,423: | ||
[[File:crowbar.png|Crowbar]]<br>[[File:Wrench.png|Wrench]] | [[File:crowbar.png|Crowbar]]<br>[[File:Wrench.png|Wrench]] | ||
|} | |} | ||
− | |||
==== Disposal Pipes and Machinery ==== | ==== Disposal Pipes and Machinery ==== | ||
{{anchor|Disposal Pipes}}{{anchor|Disposal Machinery}} | {{anchor|Disposal Pipes}}{{anchor|Disposal Machinery}} | ||
The disposal system of the station. | The disposal system of the station. | ||
− | |||
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;" | {| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;" | ||
!rowspan="2" style='background-color:#cce6ff;'|[[File:disposal_bin.png|64px|Disposal Bin]]<br>[[File:disposal_outlet.png|64px|Disposal Outlet]]<br>Disposal Pipes and Machinery | !rowspan="2" style='background-color:#cce6ff;'|[[File:disposal_bin.png|64px|Disposal Bin]]<br>[[File:disposal_outlet.png|64px|Disposal Outlet]]<br>Disposal Pipes and Machinery | ||
Line 1,513: | Line 1,446: | ||
# ''If Disposal Pipe, start here:'' '''Welder''' it to remove its joints. | # ''If Disposal Pipe, start here:'' '''Welder''' it to remove its joints. | ||
# '''Wrench''' to detach it from the plating. | # '''Wrench''' to detach it from the plating. | ||
− | |||
:Note: You can then click and drag the pipe segment onto the Disposal Pipe Dispenser to delete it. | :Note: You can then click and drag the pipe segment onto the Disposal Pipe Dispenser to delete it. | ||
|- | |- | ||
Line 1,519: | Line 1,451: | ||
([[File:Screwdriver_tool.png|Screwdriver]])<br>[[File:Welder.png|Welder]]<br>[[File:Wrench.png|Wrench]] | ([[File:Screwdriver_tool.png|Screwdriver]])<br>[[File:Welder.png|Welder]]<br>[[File:Wrench.png|Wrench]] | ||
|} | |} | ||
− | |||
==== [[Computers]] ==== | ==== [[Computers]] ==== | ||
{{anchor|Computer}} | {{anchor|Computer}} | ||
[[Computers]] can have various uses. | [[Computers]] can have various uses. | ||
− | |||
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;" | {| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;" | ||
!rowspan="2" style='background-color:#cce6ff;'|[[File:Computer_Solar.png|64px|Some computer]]<br>Computer | !rowspan="2" style='background-color:#cce6ff;'|[[File:Computer_Solar.png|64px|Some computer]]<br>Computer | ||
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[[File:Welder.png|Welder]]<br>[[File:Wrench.png|Wrench]]<br>[[File:Screwdriver_tool.png|Screwdriver]]<br>[[File:Wirecutters.png|Wirecutters]]<br>[[File:Crowbar.png|Crowbar]] | [[File:Welder.png|Welder]]<br>[[File:Wrench.png|Wrench]]<br>[[File:Screwdriver_tool.png|Screwdriver]]<br>[[File:Wirecutters.png|Wirecutters]]<br>[[File:Crowbar.png|Crowbar]] | ||
|} | |} | ||
− | |||
==== [[Modular Computers|Modular Consoles]] ==== | ==== [[Modular Computers|Modular Consoles]] ==== | ||
{{anchor|Modular_Console}} | {{anchor|Modular_Console}} | ||
[[Modular Computers|Modular Consoles]] are very flexible devices. | [[Modular Computers|Modular Consoles]] are very flexible devices. | ||
− | |||
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;" | {| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;" | ||
!rowspan="2" style='background-color:#cce6ff;'|[[File:Modular console.gif|64px|A console]]<br>Console | !rowspan="2" style='background-color:#cce6ff;'|[[File:Modular console.gif|64px|A console]]<br>Console | ||
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# '''Screwdriver''' to remove components. | # '''Screwdriver''' to remove components. | ||
# '''Wrench''' to deconstruct the empty console. | # '''Wrench''' to deconstruct the empty console. | ||
− | |||
|- | |- | ||
|colspan="1" style="text-align: center;"| | |colspan="1" style="text-align: center;"| | ||
[[File:Screwdriver_tool.png|Screwdriver]]<br>[[File:Wrench.png|Wrench]]<br> | [[File:Screwdriver_tool.png|Screwdriver]]<br>[[File:Wrench.png|Wrench]]<br> | ||
|} | |} | ||
− | |||
==== [[File:Machine_Frame.png|64px]] [[Guide_to_advanced_construction|Machines]] ==== | ==== [[File:Machine_Frame.png|64px]] [[Guide_to_advanced_construction|Machines]] ==== | ||
{{anchor|Machine}} | {{anchor|Machine}} | ||
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[[File:Screwdriver_tool.png|Screwdriver]]<br>[[File:crowbar.png]]<br>[[File:Wirecutters.png]]<br>[[File:Wrench.png|Wrench]]<br> | [[File:Screwdriver_tool.png|Screwdriver]]<br>[[File:crowbar.png]]<br>[[File:Wirecutters.png]]<br>[[File:Wrench.png|Wrench]]<br> | ||
|} | |} | ||
− | |||
For detailed information about each machine: [[Guide_to_advanced_construction|machine construction guide.]] | For detailed information about each machine: [[Guide_to_advanced_construction|machine construction guide.]] | ||
− | |||
==== [[File:Floorbot.gif|64px|Robot]] [[File:Generic_borg.png|64px|Cyborg]] [[File:Ripley.png|64px|Mech]] Robots, Cyborgs and Mechs ==== | ==== [[File:Floorbot.gif|64px|Robot]] [[File:Generic_borg.png|64px|Cyborg]] [[File:Ripley.png|64px|Mech]] Robots, Cyborgs and Mechs ==== | ||
{{anchor|Robots}}{{anchor|Cyborgs}}{{anchor|Mechs}} | {{anchor|Robots}}{{anchor|Cyborgs}}{{anchor|Mechs}} | ||
Their construction is described at: [[Guide_to_robotics#Bots|Robots]], [[Guide_to_robotics#Cyborgs|Cyborgs]] and [[Guide_to_robotics#Mechs|Mechs]] -pages. | Their construction is described at: [[Guide_to_robotics#Bots|Robots]], [[Guide_to_robotics#Cyborgs|Cyborgs]] and [[Guide_to_robotics#Mechs|Mechs]] -pages. | ||
− | |||
==== Mineral Door ==== | ==== Mineral Door ==== | ||
{{anchor|Door}}{{anchor|Doors}}{{anchor|Mineral Door}} | {{anchor|Door}}{{anchor|Doors}}{{anchor|Mineral Door}} | ||
The actual doors of the game. Nobody ever uses these poor things and they aren't even airtight. Every ore material (and wood) can be made into a door. Other door types (which act otherwise similar, just made out of different material) are: sand, gold, silver, plasma, uranium and diamond. Keep in mind that Uranium doors put out a pulse of radiation every time they're opened. | The actual doors of the game. Nobody ever uses these poor things and they aren't even airtight. Every ore material (and wood) can be made into a door. Other door types (which act otherwise similar, just made out of different material) are: sand, gold, silver, plasma, uranium and diamond. Keep in mind that Uranium doors put out a pulse of radiation every time they're opened. | ||
− | |||
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;" | {| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;" | ||
!rowspan="2" style='background-color:#cce6ff;'|[[File:Golddoor.gif|64px|Door]]<br><br>[[File:Irondoor.gif|64px|Door]]<br>Doors | !rowspan="2" style='background-color:#cce6ff;'|[[File:Golddoor.gif|64px|Door]]<br><br>[[File:Irondoor.gif|64px|Door]]<br>Doors | ||
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[[File:Wrench.png|Wrench]]<br>[[File:Welder.png|Welder]] | [[File:Wrench.png|Wrench]]<br>[[File:Welder.png|Welder]] | ||
|} | |} | ||
− | |||
==== Conveyor Belt ==== | ==== Conveyor Belt ==== | ||
The Conveyor Belts seen in Cargo, Disposals, and other places around the station can be set up similar to a floor tile, only they require a bit more setting up to become functional. | The Conveyor Belts seen in Cargo, Disposals, and other places around the station can be set up similar to a floor tile, only they require a bit more setting up to become functional. | ||
− | |||
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;" | {| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;" | ||
!rowspan="2" style='background-color:#cce6ff;'|Conveyor Belt and Conveyor Belt Switch | !rowspan="2" style='background-color:#cce6ff;'|Conveyor Belt and Conveyor Belt Switch | ||
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[[File:Wrench.png|Wrench]]<br> | [[File:Wrench.png|Wrench]]<br> | ||
|} | |} | ||
− | |||
=== Furniture === | === Furniture === | ||
− | |||
==== Chairs ==== | ==== Chairs ==== | ||
{{anchor|Chair}}{{anchor|Stool}}{{anchor|Bar Stool}}{{anchor|Comfy Chair}}{{anchor|Office Chair}}{{anchor|Winged Wooden Chair}}{{anchor|Swivel Chair}} | {{anchor|Chair}}{{anchor|Stool}}{{anchor|Bar Stool}}{{anchor|Comfy Chair}}{{anchor|Office Chair}}{{anchor|Winged Wooden Chair}}{{anchor|Swivel Chair}} | ||
Chairs are for sitting down and making the place look nice. The only real use for chairs are to restrain people, building electric chairs or to buckle in when the shuttle is about to take off. Office chairs can also be used to move buckled people around. | Chairs are for sitting down and making the place look nice. The only real use for chairs are to restrain people, building electric chairs or to buckle in when the shuttle is about to take off. Office chairs can also be used to move buckled people around. | ||
− | |||
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;" | {| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;" | ||
!rowspan="2" style='background-color:#ddddff;'|[[File:Chair.png|64px|Chair]]<br>Chair<br>[[File:Stool.png|64px|Stool]]<br>Stool<br>[[File:bar stool.png|64px|Bar Stool]]<br>Bar Stool<br>[[File:Comfy_Chair.png|64px|Comfy Chair]]<br>Comfy Chair<br>[[File:Office_Chair.png|64px|Office Chair]]<br>Office Chair<br>[[File:Wooden_Chair.png|64px|Wooden Chair]]<br>Wooden Chair<br>[[File:Winged_wooden_chair.png|64px|Winged Wooden Chair]]<br>Winged Wooden Chair | !rowspan="2" style='background-color:#ddddff;'|[[File:Chair.png|64px|Chair]]<br>Chair<br>[[File:Stool.png|64px|Stool]]<br>Stool<br>[[File:bar stool.png|64px|Bar Stool]]<br>Bar Stool<br>[[File:Comfy_Chair.png|64px|Comfy Chair]]<br>Comfy Chair<br>[[File:Office_Chair.png|64px|Office Chair]]<br>Office Chair<br>[[File:Wooden_Chair.png|64px|Wooden Chair]]<br>Wooden Chair<br>[[File:Winged_wooden_chair.png|64px|Winged Wooden Chair]]<br>Winged Wooden Chair | ||
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[[File:Wrench.png|Wrench]] | [[File:Wrench.png|Wrench]] | ||
|} | |} | ||
− | |||
==== Tables/Reinforced Table ==== | ==== Tables/Reinforced Table ==== | ||
{{anchor|Table}}{{anchor|Tables}}{{anchor|Reinforced Table}}{{anchor|Wooden Table}} {{anchor|Poker Table}} {{anchor|Fancy Table}} | {{anchor|Table}}{{anchor|Tables}}{{anchor|Reinforced Table}}{{anchor|Wooden Table}} {{anchor|Poker Table}} {{anchor|Fancy Table}} | ||
Tables are used to hold objects on. The most common ones are metal, glass and reinforced. You can climb onto tables, though it takes a short while. Tables can also be used for [[Ghetto Surgery|ghetto surgery]]. | Tables are used to hold objects on. The most common ones are metal, glass and reinforced. You can climb onto tables, though it takes a short while. Tables can also be used for [[Ghetto Surgery|ghetto surgery]]. | ||
− | |||
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;" | {| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;" | ||
!rowspan="2" style='background-color:#ddddff;'|[[File:table.png|64px|Table]]<br>Table<br>[[File:woodtable.png|64px|Wooden Table]]<br>Wooden Table<br>[[File:Glass table.png|64px|Glass Table]]<br>Glass Table<br>[[file:Poker_Table.png|64px|Poker Table]]<br>Poker Table<br>[[file:Fancy_table.png|64px|Fancy Table]]<br>Fancy Table<br>[[file:r-table.png|64px|Reinforced Table]]<br>Reinforced Table | !rowspan="2" style='background-color:#ddddff;'|[[File:table.png|64px|Table]]<br>Table<br>[[File:woodtable.png|64px|Wooden Table]]<br>Wooden Table<br>[[File:Glass table.png|64px|Glass Table]]<br>Glass Table<br>[[file:Poker_Table.png|64px|Poker Table]]<br>Poker Table<br>[[file:Fancy_table.png|64px|Fancy Table]]<br>Fancy Table<br>[[file:r-table.png|64px|Reinforced Table]]<br>Reinforced Table | ||
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([[File:Welder.png|Welder]])<br>[[File:Wrench.png|Wrench]] | ([[File:Welder.png|Welder]])<br>[[File:Wrench.png|Wrench]] | ||
|} | |} | ||
− | |||
==== Lockers ==== | ==== Lockers ==== | ||
{{anchor|Locker}} | {{anchor|Locker}} | ||
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Different types of lockers: [[File:Jumpsuitlocker.png|Jumpsuit Locker]][[File:Emergencylocker.png|Emergency Locker]][[File:Medicallocker.png|Medical Locker]][[File:Securitylocker.png|Security Locker]][[File:Firesafetycloset.png|Fire Saftey Locker]][[File:L2locker.png|L2 Locker]][[File:L3locker.png|L3 Locker]][[File:L4locker.png|L4 Locker]][[File:Coffin.png|Coffin]] | Different types of lockers: [[File:Jumpsuitlocker.png|Jumpsuit Locker]][[File:Emergencylocker.png|Emergency Locker]][[File:Medicallocker.png|Medical Locker]][[File:Securitylocker.png|Security Locker]][[File:Firesafetycloset.png|Fire Saftey Locker]][[File:L2locker.png|L2 Locker]][[File:L3locker.png|L3 Locker]][[File:L4locker.png|L4 Locker]][[File:Coffin.png|Coffin]] | ||
− | |||
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;" | {| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;" | ||
!rowspan="2" style='background-color:#ddddff;'|[[File:Locker.png|64px|Locker]]<br>Locker | !rowspan="2" style='background-color:#ddddff;'|[[File:Locker.png|64px|Locker]]<br>Locker | ||
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[[File:welder.png|Welder]] | [[File:welder.png|Welder]] | ||
|} | |} | ||
− | |||
==== Rack ==== | ==== Rack ==== | ||
{{anchor|Racks}} | {{anchor|Racks}} | ||
Racks are flat and wide, incapable of being walked over, and bolted together. They can hold any number of items, but they hold them stacked on top of each other like a [[table]]. They are most common in [[maintenance]] tunnels and the [[EVA]] room. | Racks are flat and wide, incapable of being walked over, and bolted together. They can hold any number of items, but they hold them stacked on top of each other like a [[table]]. They are most common in [[maintenance]] tunnels and the [[EVA]] room. | ||
− | |||
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;" | {| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;" | ||
!rowspan="2" style='background-color:#ddddff;'|[[File:rack.png|64px|Rack]]<br>Rack | !rowspan="2" style='background-color:#ddddff;'|[[File:rack.png|64px|Rack]]<br>Rack | ||
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[[File:Wrench.png|Wrench]] | [[File:Wrench.png|Wrench]] | ||
|} | |} | ||
− | |||
==== Beds ==== | ==== Beds ==== | ||
{{anchor|Bed}} | {{anchor|Bed}} | ||
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You use a bed by going on top of it and ''*sleep''. To buckle someone, put them on the bed and drag their sprite on it, to release click on the bed. | You use a bed by going on top of it and ''*sleep''. To buckle someone, put them on the bed and drag their sprite on it, to release click on the bed. | ||
− | |||
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;" | {| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;" | ||
!rowspan="2" style='background-color:#ddddff;'|[[File:Bed.png|64px|Bed]]<br>Bed | !rowspan="2" style='background-color:#ddddff;'|[[File:Bed.png|64px|Bed]]<br>Bed | ||
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[[File:Wrench.png|Wrench]] | [[File:Wrench.png|Wrench]] | ||
|} | |} | ||
− | |||
==== Bookcase ==== | ==== Bookcase ==== | ||
Holds any number of books inside. | Holds any number of books inside. | ||
− | |||
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;" | {| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;" | ||
!rowspan="2" style='background-color:#ddddff;'|[[File:Bookcase.png|64px|Bookcase]]<br>Bookcase | !rowspan="2" style='background-color:#ddddff;'|[[File:Bookcase.png|64px|Bookcase]]<br>Bookcase | ||
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[[File:crowbar.png|Crowbar]]<br>[[File:Wrench.png|Wrench]] | [[File:crowbar.png|Crowbar]]<br>[[File:Wrench.png|Wrench]] | ||
|} | |} | ||
− | |||
==== Drying Rack ==== | ==== Drying Rack ==== | ||
Dries herbs for smoking, meat into jerky and grapes into raisins. | Dries herbs for smoking, meat into jerky and grapes into raisins. | ||
− | |||
{| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;" | {| class="wikitable" border="1" cellspacing="0" style="width:80%; background-color:#FFFFFF;" | ||
!rowspan="2" style='background-color:#ddddff;'|[[File:Drying_rack.gif|64px|Drying rack]]<br>Drying rack | !rowspan="2" style='background-color:#ddddff;'|[[File:Drying_rack.gif|64px|Drying rack]]<br>Drying rack | ||
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[[File:Wrench.png|Wrench]]<br>[[File:screwdriver_tool.png]] | [[File:Wrench.png|Wrench]]<br>[[File:screwdriver_tool.png]] | ||
|} | |} | ||
− | |||
== Power Wires == | == Power Wires == | ||
− | |||
Power wires ([[Engineering_items#Cable_Coil|cable coils]]) [[File:CableCoils.png]] are available from autolathes, yellow toolboxes, engineering vending [[Machines|machines]] or scattered about the station's maintenance-, construction- and storage-areas. | Power wires ([[Engineering_items#Cable_Coil|cable coils]]) [[File:CableCoils.png]] are available from autolathes, yellow toolboxes, engineering vending [[Machines|machines]] or scattered about the station's maintenance-, construction- and storage-areas. | ||
− | |||
* Wires can be electrified if connected to a power net (a charged [[Engineering_items#SMES_Cell|SMES]] or [[Guide_to_construction#APC|APC]] is attached to the wire), and you will get fried if you place or cut them. | * Wires can be electrified if connected to a power net (a charged [[Engineering_items#SMES_Cell|SMES]] or [[Guide_to_construction#APC|APC]] is attached to the wire), and you will get fried if you place or cut them. | ||
* [[Insulated gloves]] negate any electrical shocks to the player. | * [[Insulated gloves]] negate any electrical shocks to the player. | ||
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=== How Do I Wire? === | === How Do I Wire? === | ||
After a change june 2019, wires will automatically connect to other wires on tiles in cardinal directions. To place, lift any floor tile with a [[Engineering_items#Crowbar|crowbar]] [[File:Crowbar.png]] to reach the plating. Then click the plating while holding cable coil in your hand to place the wire. To remove wires, use [[Engineering_items#Wirecutters|wirecutters]] [[File:Wirecutters.png]] on them. Powered wires will automatically electrify [[Guide_to_construction#Grille|grilles]] and power some [[Machines|machines]] on top of them. | After a change june 2019, wires will automatically connect to other wires on tiles in cardinal directions. To place, lift any floor tile with a [[Engineering_items#Crowbar|crowbar]] [[File:Crowbar.png]] to reach the plating. Then click the plating while holding cable coil in your hand to place the wire. To remove wires, use [[Engineering_items#Wirecutters|wirecutters]] [[File:Wirecutters.png]] on them. Powered wires will automatically electrify [[Guide_to_construction#Grille|grilles]] and power some [[Machines|machines]] on top of them. | ||
− | |||
====Wire Art==== | ====Wire Art==== | ||
The wire art that was available before june 2019 can still be made by using an item called "pipe cleaner". See the [[Guide_to_wire_art|Guide to wire art]]. | The wire art that was available before june 2019 can still be made by using an item called "pipe cleaner". See the [[Guide_to_wire_art|Guide to wire art]]. | ||
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=== Connecting [[Machines|Machines]] === | === Connecting [[Machines|Machines]] === | ||
− | |||
Most [[Machines|machines]] are connected to powernets wirelessly by being in an arbitrary "area" containing a charged [[APC]]. Though some [[Machines|machines]] must be connected by having a powered wire under them. | Most [[Machines|machines]] are connected to powernets wirelessly by being in an arbitrary "area" containing a charged [[APC]]. Though some [[Machines|machines]] must be connected by having a powered wire under them. | ||
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*[[#APC|APCs]] are connected to an adjacent powered wire with a special terminal, by doing the cable coil construction step. | *[[#APC|APCs]] are connected to an adjacent powered wire with a special terminal, by doing the cable coil construction step. | ||
*An exception to the cardinal function is [[Engineering_items#SMES_Cell|SMES]], which has an input an output wire next to each other without being connected. | *An exception to the cardinal function is [[Engineering_items#SMES_Cell|SMES]], which has an input an output wire next to each other without being connected. | ||
− | |||
=== Wire-net Reset === | === Wire-net Reset === | ||
− | |||
This is Byond's attempt to "reset" the whole power net in order to deal with new/removed wires that shift the power value of a whole system. It will cause APCs to stop charging for a moment, and in huge nets it can shut down the charging of all APCs for a while. | This is Byond's attempt to "reset" the whole power net in order to deal with new/removed wires that shift the power value of a whole system. It will cause APCs to stop charging for a moment, and in huge nets it can shut down the charging of all APCs for a while. | ||
Don't mess with wires unless you have to, it causes problems to everyone in both OOC (potential lag) and IC (power loss). | Don't mess with wires unless you have to, it causes problems to everyone in both OOC (potential lag) and IC (power loss). | ||
− | |||
== Pipes == | == Pipes == | ||
− | |||
Pipes are only constructed from [[Pipe Dispenser]]s in [[Atmospherics]]. | Pipes are only constructed from [[Pipe Dispenser]]s in [[Atmospherics]]. | ||
To use a Pipe Dispenser, follow these steps: | To use a Pipe Dispenser, follow these steps: | ||
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#You have a pipe to play with now. | #You have a pipe to play with now. | ||
#Wrench Dispenser to make it mobile once more. | #Wrench Dispenser to make it mobile once more. | ||
− | |||
=== Placing and Removing Pipes === | === Placing and Removing Pipes === | ||
− | |||
==== [[File:disposal_pipe.png|64px]] Disposal Pipes==== | ==== [[File:disposal_pipe.png|64px]] Disposal Pipes==== | ||
− | |||
#Rotate the pipe to the direction you wish the pipe to be in. | #Rotate the pipe to the direction you wish the pipe to be in. | ||
#Wrench the pipe to the ground. | #Wrench the pipe to the ground. | ||
#Use a lit welder to fuse the pipe to the ground. | #Use a lit welder to fuse the pipe to the ground. | ||
− | |||
==== [[File:Gaspipe.png|64px]] Gas Pipes ==== | ==== [[File:Gaspipe.png|64px]] Gas Pipes ==== | ||
− | |||
#Rotate the pipe to the direction you wish (pay attention to gas pumps as they are direction dependent). | #Rotate the pipe to the direction you wish (pay attention to gas pumps as they are direction dependent). | ||
#Wrench into place. | #Wrench into place. | ||
#Turn on the pipe, if necessary. | #Turn on the pipe, if necessary. | ||
− | |||
==== How to Remove a Pipe ==== | ==== How to Remove a Pipe ==== | ||
− | |||
#Perform the step you used to set the pipe into place in reverse (make sure the pipe is powered off). | #Perform the step you used to set the pipe into place in reverse (make sure the pipe is powered off). | ||
#Brace for any junk that might blast out of the pipe. | #Brace for any junk that might blast out of the pipe. | ||
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− | |||
[[Category:Guides]] | [[Category:Guides]] |
Revision as of 06:30, 18 December 2020
If you want to do a job, like Station Engineer, you need to know how to build and deconstruct stuff.
Basic Tools
Before you can begin any construction or deconstruction you need to gather a few useful tools.
These tools can be found in any blue Mechanical Toolbox on the station. They can also be made in an Autolathe or dispensed from a YouTool -vending machine.
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Materials
To build anything, you need materials.
Keep in mind that almost any material can be used to make doors, floor tiles and statues.
Metal
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Glass and Reinforced Glass
|
Nanocarbon glass
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Plasteel
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Durasteel
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Duranium
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Rods
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Floor Tiles
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Planks
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Leather
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Cloth
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Plastic
|
Cardboard
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Constructions
Lattice
The basic base for all types of construction, this is placed directly in space.
Lattice |
Requires to build | How to build | |
---|---|---|---|
x1 |
Use the rod on an empty space tile. | ||
How to deconstruct | |||
Tools |
Use wirecutters to cut the lattice into one rod. | ||
Catwalk
- Just like a lattice, except you can place wires on it.
Plating
- The basic floor which you put things like wires and pipes upon. 'All' floors and walls are built on top of this.
PlatingRequires to build How to build x1 Use a floor tile on a lattice.
How to deconstruct Tools Use a crowbar on broken plating, otherwise it does not deconstruct.
Can be deconstructed with an RCD.
How to repair Tools Use a welder on broken plating to repair it.
Nanoweave Carpet
- Nanoweave carpet tiles is made from durasteel. They combine with other adjacent nanoweave carpets and form different patterns similar to other capret
Durasteel hull plating
- Durasteel hull plating is made from durasteel. This plating is normally found in the hallways of different ships.
Steel Floor
Durasteel hull platingRequires to build How to build x1 Use a floor tile on plating.
How to deconstruct Tools Use a crowbar on a floor tile to remove it. It will be destroyed if broken.
Riveted steel hull plating
- Riveted steel hull plating is made from durasteel. It gives a bit of an "industrial" look.
Riveted hull platingRequires to build How to build Floor tilex1 Use a floor tile on plating.
How to deconstruct Tools Use a crowbar on a floor tile to remove it. It will be destroyed if broken.
Padded steel hull plating
- Padded steel plating plating is made from durasteel.
Padded steel hull platingRequires to build How to build Floor tilex1 Use a floor tile on plating.
How to deconstruct Tools Use a crowbar on a floor tile to remove it. It will be destroyed if broken.
Embossed hull plating
- Embossed hull plating is made from durasteel. This plating is normally found in the hallways of different ships together with Durasteel hull plating.
Embossed hull platingRequires to build How to build Floor tilex1 Use a floor tile on plating.
How to deconstruct Tools Use a crowbar on a floor tile to remove it. It will be destroyed if broken.
Alternative Embossed hull plating
- is made from durasteel. Basically same thing as above but looks a bit different
Alternative Embossed hull platingRequires to build How to build Floor tilex1 Use a floor tile on plating.
How to deconstruct Tools Use a crowbar on a floor tile to remove it. It will be destroyed if broken.
Steel monotile
- Steel monotiles are made from durasteel. This kind of Flooring is not divided in the four usual parts but is instead one tile
Dark monotile
- Dark monotiles are made from durasteel. The darker counterpart to the one above
Light Monotile
- Light Monotiles are made from durasteel. This one has a lighter more friendly tone and four bolts in each corner
Wood Floor
- This is a fancy floor, used in the library and similar places.
Wood FloorRequires to build How to build x1 Use a wood tile on plating. Wood tiles can be made of planks of wood.
How to deconstruct Tools Detach the tile with a screwdriver.
Alternately:
Destroy it with a crowbar. This will not give you a wood tile back.
Reinforced Floor
- This is a reinforced floor, used in science and similar areas for better protection against fire or explosions.
Carpeted Floor
- This is a carpeted floor, used to make your office look fancy.
Light Floor
- A fancy, more futuristic floor that lights up its surroundings.
Walls
Normal Wall
This is the standard type of wall found around the station, they are easy to construct and remove but are not as strong as reinforced walls. They also come in a hidden door variety. Walls can also be made out of different minerals, uranium being special with emitting strong radiation around it. They're useful for:
- Keeping people out.
- Keeping people in.
- Keeping people from going places.
Reinforced Wall
This is the reinforced type of wall found in secure areas of station, they are reasonably simple to construct, but are very time consuming to remove. They also can be made as a hidden door. They're useful for:
- Keeping people in and out of high security areas.
Normal/Reinforced Hidden Door
Also known as "Fake Walls" or "Hidden Walls". With a little imagination, hidden doors can be used in many marvelous tactics, varying from ambushes to passages into your very own secret hideaway room.
- Click to open.
- An almost undetectable escape route.
- Otherwise, same as a regular wall.
Normal/Reinforced Windows
Windows are aesthetically quite pleasing because they are almost invisible. You can build two types of windows:
- Full: A see-through wall. Usually only used if you don't have enough for 2-4 one-directionals or the metal for a wall.
- One Direction: Stops movement only from the way it faces.
Wall Mountings
APC
Info about Area Power Controllers can be found here.
If broken, you will have to deconstruct then construct the APC. An entire set of fresh parts will be needed.
APC |
Requires to build | How to build | |
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x2 x1 Power Control Module x1 x1 x1 |
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How to deconstruct | |||
Tools |
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Air Alarm
Info about Air Alarms can be found here.
Fire Alarm
Info about Fire Alarms can be found here.
Security Camera
Electric eyes of the AI or for camera monitors to look through.
Camera upgrades:
- Solid Plasma for EMP-proofing.
- Analyzer for X-ray.
- Proximity Sensor for motion alarm.
See here how to hack a Security Camera.
Light Fixture
Provides light for the people. Bulb fixture is much dimmer than the tube-one.
Other
Grille
Grilles are usually used in combination with directional windows. They allow gases and energy rounds to pass through them, but stop other objects. They can also be electrified for high security areas by building them on top of a live power wire.
- Keeping people in or out.
- Securing an area with electrified grilles.
Barricade
The poor man's barrier, not nearly as strong or cool looking. Useful for:
- Keeping people in or out, for a short while.
Windoor (Window-door)
Like a door, but with access controls. Windoors can't be hacked or even pried open with jaws of life. Emagging works.
Button
This is a button - it can remotely control an airlock. You can also put a signaler in one to have it pulse the signaler when pressed.
Firelock
This is a firelock - it locks an area when a fire alarm in the area is triggered. Don't get squished!
Reflector
This is an angular beam reflector. Any energy projectiles hitting it will be reflected at an angle depending on rotation. There are also "box" reflectors that change the direction of struck projectiles to face a single way, regardless of where they impact the reflector. The supermatter engine uses reflectors to make its emitters' beams go through a single path. Ballistic projectiles will not be reflected!
- You can weld it to anchor it to or unanchor it from the floor, or to repair it.
- Use a screwdriver to lock or unlock its rotation.
- Alt-click it to rotate its angle.
Airlock
This is an airlock - it locks air. Everyone just calls them doors, although they are not actual doors. If you want to hack an airlock, see here.
Airlock |
Requires to build | How to build | |
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x4 OPTIONAL: x1 x1 Airlock Electronics x1 |
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How to deconstruct | |||
Tools |
If the airlock has been emagged, skip to step 4.
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Turret
To ensure no one trespasses an area. Its options are (first option is the default setting):
- Status: On/Off - wether the turret's power is on or off.
- Behaviour control are locked/unlocked - can be unlocked with a Security level ID.
- Check for Weapon Authorization: No/Yes - neutralizes people who have a weapon out but are not Heads or Security staff.
- Check Security Records: Yes/No - searches Security Records for criminals.
- Neutralize Identified Criminals: Yes/No - neutralizes crew members set to Arrest on the Security Records.
- Neutralize All Non-Security and Non-Command Personnel: No/Yes - self explanatory.
- Neutralize All Unidentified Life Signs: Yes/No - neutralizes aliens.
AI Core
The AI's house.
Solar Panels and Trackers
You can generate power with these things.
Disposal Pipes and Machinery
The disposal system of the station.
Disposal Pipes and Machinery |
Requires to build | How to build | |
---|---|---|---|
x1 or x1 or x1 |
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How to deconstruct | |||
Tools |
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Computers
Computers can have various uses.
Modular Consoles
Modular Consoles are very flexible devices.
Machines
For detailed information about each machine: machine construction guide.
Robots, Cyborgs and Mechs
Their construction is described at: Robots, Cyborgs and Mechs -pages.
Mineral Door
The actual doors of the game. Nobody ever uses these poor things and they aren't even airtight. Every ore material (and wood) can be made into a door. Other door types (which act otherwise similar, just made out of different material) are: sand, gold, silver, plasma, uranium and diamond. Keep in mind that Uranium doors put out a pulse of radiation every time they're opened.
Conveyor Belt
The Conveyor Belts seen in Cargo, Disposals, and other places around the station can be set up similar to a floor tile, only they require a bit more setting up to become functional.
Conveyor Belt and Conveyor Belt Switch | Requires to build | How to build | |
---|---|---|---|
An Autolathe, with enough metal and glass. |
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How to deconstruct | |||
Tools |
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Furniture
Chairs
Chairs are for sitting down and making the place look nice. The only real use for chairs are to restrain people, building electric chairs or to buckle in when the shuttle is about to take off. Office chairs can also be used to move buckled people around.
Tables/Reinforced Table
Tables are used to hold objects on. The most common ones are metal, glass and reinforced. You can climb onto tables, though it takes a short while. Tables can also be used for ghetto surgery.
Lockers
Lockers are among the most common and arguably the most useful of containers on the station. Nearly anything can fit inside, barring other lockers, crates, and certain especially large objects like racks and MULEbots.
Besides being welded shut, some lockers can be, well, locked. Several levels of access exist, such as security-, captain-, and private-level access. These can be opened with the proper level identification card, emag item, or with enough damage. If you don't want to take out your id to open these every time, you can alt-click them to lock/unlock them.
If you yourself are inside a locker, you can see your surroundings. Normally you can move in any direction to exit the locker, but if the locker is locked or welded, you will be unable to exit and you cannot unweld or unlock your cell from inside - at that point if you try to move around you will instead throw yourself against the sides of the locker, making a BANG BANG sound that can be heard from several squares away. Using the Resist button will allow you to slowly open the locker.
Coffins count as lockers.
Rack
Racks are flat and wide, incapable of being walked over, and bolted together. They can hold any number of items, but they hold them stacked on top of each other like a table. They are most common in maintenance tunnels and the EVA room.
Beds
Get your mind out of the gutter, they're for sleeping! Most station's beds come with a bedsheet, and new beds without sheets can be made with metal. The Medbay's preferred variation of a bed is the movable and collapsible Roller Bed, which is extremely useful for sex transporting patients.
You use a bed by going on top of it and *sleep. To buckle someone, put them on the bed and drag their sprite on it, to release click on the bed.
Bed |
Requires to build | How to build | |
---|---|---|---|
x2 |
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How to deconstruct | |||
Tools |
Use a wrench to dismantle it to two sheets of metal. | ||
Bookcase
Holds any number of books inside.
Drying Rack
Dries herbs for smoking, meat into jerky and grapes into raisins.
Drying rack |
Requires to build | How to build | |
---|---|---|---|
x10 |
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How to deconstruct | |||
Tools |
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Power Wires
Power wires (cable coils) are available from autolathes, yellow toolboxes, engineering vending machines or scattered about the station's maintenance-, construction- and storage-areas.
- Wires can be electrified if connected to a power net (a charged SMES or APC is attached to the wire), and you will get fried if you place or cut them.
- Insulated gloves negate any electrical shocks to the player.
How Do I Wire?
After a change june 2019, wires will automatically connect to other wires on tiles in cardinal directions. To place, lift any floor tile with a crowbar to reach the plating. Then click the plating while holding cable coil in your hand to place the wire. To remove wires, use wirecutters on them. Powered wires will automatically electrify grilles and power some machines on top of them.
Wire Art
The wire art that was available before june 2019 can still be made by using an item called "pipe cleaner". See the Guide to wire art.
Connecting Machines
Most machines are connected to powernets wirelessly by being in an arbitrary "area" containing a charged APC. Though some machines must be connected by having a powered wire under them.
With wire knobs now being just what a wire looks like after it's cut, all grilles on top of a wire that has power are shock grilles.
Please note those machines must also be anchored (generally wrenched down) to be connected.
Special cases :
- APCs are connected to an adjacent powered wire with a special terminal, by doing the cable coil construction step.
- An exception to the cardinal function is SMES, which has an input an output wire next to each other without being connected.
Wire-net Reset
This is Byond's attempt to "reset" the whole power net in order to deal with new/removed wires that shift the power value of a whole system. It will cause APCs to stop charging for a moment, and in huge nets it can shut down the charging of all APCs for a while.
Don't mess with wires unless you have to, it causes problems to everyone in both OOC (potential lag) and IC (power loss).
Pipes
Pipes are only constructed from Pipe Dispensers in Atmospherics. To use a Pipe Dispenser, follow these steps:
- Put Dispenser in a powered area.
- Wrench Dispenser to lock it into place.
- Click on the Pipe Dispenser with an empty hand and select the pipes you wish to use.
- You have a pipe to play with now.
- Wrench Dispenser to make it mobile once more.
Placing and Removing Pipes
Disposal Pipes
- Rotate the pipe to the direction you wish the pipe to be in.
- Wrench the pipe to the ground.
- Use a lit welder to fuse the pipe to the ground.
Gas Pipes
- Rotate the pipe to the direction you wish (pay attention to gas pumps as they are direction dependent).
- Wrench into place.
- Turn on the pipe, if necessary.
How to Remove a Pipe
- Perform the step you used to set the pipe into place in reverse (make sure the pipe is powered off).
- Brace for any junk that might blast out of the pipe.