Difference between revisions of "Research items"
imported>Denton (→Equipment: found in) |
Brillcrafter (talk | contribs) m (→Medical Designs: added the image of the ectoscopic sniffer) |
||
(29 intermediate revisions by 7 users not shown) | |||
Line 17: | Line 17: | ||
|bgcolor2 = #CCCCEE | |bgcolor2 = #CCCCEE | ||
|name = Advanced Capacitor | |name = Advanced Capacitor | ||
− | |image = | + | |image = Adv Capacitor.png |
|foundin = Protolathe | |foundin = Protolathe | ||
|usedfor = [[Machine construction]] | |usedfor = [[Machine construction]] | ||
Line 29: | Line 29: | ||
|bgcolor2 = #CCCCEE | |bgcolor2 = #CCCCEE | ||
|name = Super Capacitor | |name = Super Capacitor | ||
− | |image = | + | |image = Super Capacitor.png |
|foundin = Protolathe | |foundin = Protolathe | ||
|usedfor = [[Machine construction]] | |usedfor = [[Machine construction]] | ||
Line 53: | Line 53: | ||
|bgcolor2 = #CCCCEE | |bgcolor2 = #CCCCEE | ||
|name = Scanning Module | |name = Scanning Module | ||
− | |image = | + | |image = Scanning Module.png |
|foundin = Protolathe | |foundin = Protolathe | ||
|usedfor = [[Machine construction]] | |usedfor = [[Machine construction]] | ||
Line 65: | Line 65: | ||
|bgcolor2 = #CCCCEE | |bgcolor2 = #CCCCEE | ||
|name = Advanced Scanning Module | |name = Advanced Scanning Module | ||
− | |image = | + | |image = Adv scan module.png |
|foundin = Protolathe | |foundin = Protolathe | ||
|usedfor = [[Machine construction]] | |usedfor = [[Machine construction]] | ||
Line 77: | Line 77: | ||
|bgcolor2 = #CCCCEE | |bgcolor2 = #CCCCEE | ||
|name = Phasic Scanning Module | |name = Phasic Scanning Module | ||
− | |image = | + | |image = Super scan module.png |
|foundin = Protolathe | |foundin = Protolathe | ||
|usedfor = [[Machine construction]] | |usedfor = [[Machine construction]] | ||
Line 335: | Line 335: | ||
|description = This is the same material abductor ships are made of. Pimp out science with these! | |description = This is the same material abductor ships are made of. Pimp out science with these! | ||
}} | }} | ||
− | |||
=Mining Designs= | =Mining Designs= | ||
Line 359: | Line 358: | ||
|usedfor = Mining, B&E | |usedfor = Mining, B&E | ||
|strategy = Use it to mine, or to break into any secure area. | |strategy = Use it to mine, or to break into any secure area. | ||
− | |description = Cracks rocks with sonic blasts | + | |description = Cracks rocks with sonic blasts. |
}} | }} | ||
Line 379: | Line 378: | ||
|bgcolor2 = #f2dca6 | |bgcolor2 = #f2dca6 | ||
|name = Diamond Mining Drill | |name = Diamond Mining Drill | ||
− | |image = | + | |image = Diamonddrill.png |
|foundin = Cargo Protolathe | |foundin = Cargo Protolathe | ||
|usedfor = Mining | |usedfor = Mining | ||
Line 496: | Line 495: | ||
|description = This artificial brain can be possessed by the dead, making it an alternative to getting someone's brain to operate cyborg shells, mechs or AI cores. | |description = This artificial brain can be possessed by the dead, making it an alternative to getting someone's brain to operate cyborg shells, mechs or AI cores. | ||
}} | }} | ||
+ | |||
+ | {{anchor|Ectoscopic Sniffer}} | ||
+ | {{Item | ||
+ | |bgcolor1 = #cce6ff | ||
+ | |bgcolor2 = #99ccff | ||
+ | |name = Ectoscopic Sniffer | ||
+ | |image = Ectoscopic_Sniffer.png | ||
+ | |foundin = Robotics | ||
+ | |usedfor = Letting the crew know there is a ghost around | ||
+ | |strategy = wait for the chat message then prepare a positronic brain for the ghost | ||
+ | |description = This is a highly sensitive parascientific instrument calibrated to detect the slightest whiff of ectoplasm. | ||
+ | }} | ||
{{anchor|Health Analyzer}} | {{anchor|Health Analyzer}} | ||
Line 526: | Line 537: | ||
|name = Mass Spectrometer | |name = Mass Spectrometer | ||
|image = MS.png | |image = MS.png | ||
− | |foundin = | + | |foundin = No longer exists in game. |
|usedfor = Analyzing reagents in blood samples. | |usedfor = Analyzing reagents in blood samples. | ||
|strategy = Put a syringe of blood in it. | |strategy = Put a syringe of blood in it. | ||
Line 538: | Line 549: | ||
|name = Advanced Mass Spectrometer | |name = Advanced Mass Spectrometer | ||
|image = Advanced_Mass_Spectrometer.png | |image = Advanced_Mass_Spectrometer.png | ||
− | |foundin = | + | |foundin = No longer exists in game. |
|usedfor = Analyzing reagents in blood samples. | |usedfor = Analyzing reagents in blood samples. | ||
|strategy = Put a syringe of blood in it. | |strategy = Put a syringe of blood in it. | ||
Line 662: | Line 673: | ||
|bgcolor2 = #99ccff | |bgcolor2 = #99ccff | ||
|name = Toolset Arm Implant | |name = Toolset Arm Implant | ||
− | |image = | + | |image = Arm_implant.png |
|foundin = Medical Protolathe, ExoFab | |foundin = Medical Protolathe, ExoFab | ||
|usedfor = Having tools always at hand. | |usedfor = Having tools always at hand. | ||
Line 674: | Line 685: | ||
|bgcolor2 = #99ccff | |bgcolor2 = #99ccff | ||
|name = Surgical Arm Implant | |name = Surgical Arm Implant | ||
− | |image = | + | |image = Arm_implant.png |
|foundin = Medical Protolathe, ExoFab | |foundin = Medical Protolathe, ExoFab | ||
|usedfor = Having surgical tools always at hand. | |usedfor = Having surgical tools always at hand. | ||
Line 830: | Line 841: | ||
|bgcolor2 = #99ccff | |bgcolor2 = #99ccff | ||
|name = Implant Case | |name = Implant Case | ||
− | |image = | + | |image = Implant_Case.png |
|foundin = Medical Protolathe | |foundin = Medical Protolathe | ||
|usedfor = Storing implants. | |usedfor = Storing implants. | ||
Line 915: | Line 926: | ||
=Bluespace Designs= | =Bluespace Designs= | ||
− | {{anchor|Bag of Holding}} | + | {{anchor|Bag of Holding}}{{anchor|BoH}}{{anchor|boh bomb}}{{anchor|boh bombing}} |
{{Item | {{Item | ||
|bgcolor1 = #cce6ff | |bgcolor1 = #cce6ff | ||
Line 923: | Line 934: | ||
|foundin = RnD Protolathe | |foundin = RnD Protolathe | ||
|usedfor = Holding items usually too large to fit in backpacks, such as backpacks. | |usedfor = Holding items usually too large to fit in backpacks, such as backpacks. | ||
− | |strategy = This item holds bulkier items, including normal backpacks. <br>'''WARNING:''' The fabric of Bluespace is fragile. Attempting to put a Bag of Holding inside another Bag of Holding will | + | |strategy = This item holds bulkier items, including normal backpacks. <br>'''WARNING:''' The fabric of Bluespace is fragile. Attempting to put a Bag of Holding inside another Bag of Holding will create <s>a big tear in the fabric of reality, sending people in its area of effect to a dangerous pocket dimension</s> a strong [[Singularity#More_on_the_Singulo|singularity]], likely killing and destroying everything nearby. The singularity disappears after 5 seconds. This is called "BoH-bombing", and was reworked again July 2019 to the described effect. |
|description = A backpack that opens into a localized pocket of bluespace. <br>It should be noted that using any form of teleportation while wearing one will cause you to be teleported randomly and unsafely instead. | |description = A backpack that opens into a localized pocket of bluespace. <br>It should be noted that using any form of teleportation while wearing one will cause you to be teleported randomly and unsafely instead. | ||
}} | }} | ||
Line 960: | Line 971: | ||
|foundin = RnD/Engineering/Cargo Protolathe, Mining, various storage areas | |foundin = RnD/Engineering/Cargo Protolathe, Mining, various storage areas | ||
|usedfor = Finding out where in space you are. | |usedfor = Finding out where in space you are. | ||
− | |strategy = | + | |strategy = Keep one on you when exploring space. |
|description = Transmits the universal coordinates to other GPS devices.<br> | |description = Transmits the universal coordinates to other GPS devices.<br> | ||
The name incorrectly suggests that it tracks position on a planet, when in reality, it does not. | The name incorrectly suggests that it tracks position on a planet, when in reality, it does not. | ||
Line 975: | Line 986: | ||
|strategy = [[Guide to telescience]] | |strategy = [[Guide to telescience]] | ||
|description = A bluespace crystal with mystical properties. When crushed in your hand it will teleport you a short distance. When thrown at someone it will make them teleport as well. Can be placed into the [[Telepad Control Console]] to upgrade the power of the [[Telepad]]. You can create bluespace crystals through [[Guide_to_xenobiology#Bluespace Slime|Bluespace Slime]]s, or you can create synthetic ones through research. They are also found on [[Lavaland]]. | |description = A bluespace crystal with mystical properties. When crushed in your hand it will teleport you a short distance. When thrown at someone it will make them teleport as well. Can be placed into the [[Telepad Control Console]] to upgrade the power of the [[Telepad]]. You can create bluespace crystals through [[Guide_to_xenobiology#Bluespace Slime|Bluespace Slime]]s, or you can create synthetic ones through research. They are also found on [[Lavaland]]. | ||
+ | }} | ||
+ | |||
+ | {{anchor|Quantum Spin Inverter}} | ||
+ | {{Item | ||
+ | |bgcolor1 = #cce6ff | ||
+ | |bgcolor2 = #99ccff | ||
+ | |name = Quantum Spin Inverter | ||
+ | |image = Quantum_Spin_Inverter.png | ||
+ | |foundin = RnD Protolathe | ||
+ | |usedfor = Swapping locations | ||
+ | |strategy = Hide its connected twin in a safe spot for a quick getaway. | ||
+ | |description = The Quantum Spin Inverter can form a link with another QSI by using it on it. When linked [[File:Quantum_Spin_Inverter_linked.gif]], it can be used inhand to swap location with the linked device after 2.5 seconds. Swapping will teleport the device's holder and/or container as well if it isn't anchored. | ||
}} | }} | ||
Line 1,044: | Line 1,067: | ||
|bgcolor2 = #FFDD66 | |bgcolor2 = #FFDD66 | ||
|name = Science Goggles | |name = Science Goggles | ||
− | |image = | + | |image = Science_Goggles.png |
|foundin = RnD Protolathe, [[Chemistry]] | |foundin = RnD Protolathe, [[Chemistry]] | ||
|usedfor = Analyzing items and machines, checking chemicals at a glance. | |usedfor = Analyzing items and machines, checking chemicals at a glance. | ||
Line 1,056: | Line 1,079: | ||
|bgcolor2 = #FFDD66 | |bgcolor2 = #FFDD66 | ||
|name = Optical T-Ray Scanners | |name = Optical T-Ray Scanners | ||
− | |image = | + | |image = TrayScanners.png |
|foundin = Engineering Protolathe, Engineering | |foundin = Engineering Protolathe, Engineering | ||
|usedfor = Looking at wiring and piping under tiles. | |usedfor = Looking at wiring and piping under tiles. | ||
Line 1,068: | Line 1,091: | ||
|bgcolor2 = #FFDD66 | |bgcolor2 = #FFDD66 | ||
|name = Engineering Scanner Goggles | |name = Engineering Scanner Goggles | ||
− | |image = | + | |image = EngiScanners.png |
|foundin = Engineering Protolathe, [[Engineering]] | |foundin = Engineering Protolathe, [[Engineering]] | ||
|usedfor = Anything mesons and T-Rays can do | |usedfor = Anything mesons and T-Rays can do | ||
Line 1,200: | Line 1,223: | ||
|bgcolor2 = #FFDD66 | |bgcolor2 = #FFDD66 | ||
|name = Experimental Welding Tool | |name = Experimental Welding Tool | ||
− | |image = | + | |image = Exwelder.png |
|foundin = RnD/Engineering Protolathe | |foundin = RnD/Engineering Protolathe | ||
|usedfor = Welding. | |usedfor = Welding. | ||
Line 1,216: | Line 1,239: | ||
|name = Test Range Firing Pin | |name = Test Range Firing Pin | ||
|image = Test_firing_pin.png | |image = Test_firing_pin.png | ||
− | |foundin = Protolathe | + | |foundin = Security Protolathe |
|usedfor = Testing guns. | |usedfor = Testing guns. | ||
|strategy = Use it on guns you want to try out in the testing range, or [[Emag|emag]] it to make it work like a normal pin. | |strategy = Use it on guns you want to try out in the testing range, or [[Emag|emag]] it to make it work like a normal pin. | ||
Line 1,228: | Line 1,251: | ||
|name = Mindshield Firing Pin | |name = Mindshield Firing Pin | ||
|image = Loyalty_pin.gif | |image = Loyalty_pin.gif | ||
− | |foundin = Protolathe | + | |foundin = Security Protolathe |
|usedfor = Shooting guns without fear of them being used against you. | |usedfor = Shooting guns without fear of them being used against you. | ||
|strategy = Use it on guns for security. Stops [[Revaluation|rev]]s, [[traitor]]s, [[cultist]]s, and anyone without a mindshield implant from firing them. | |strategy = Use it on guns for security. Stops [[Revaluation|rev]]s, [[traitor]]s, [[cultist]]s, and anyone without a mindshield implant from firing them. | ||
Line 1,240: | Line 1,263: | ||
|name = Large Grenade Casing | |name = Large Grenade Casing | ||
|image = Large_Grenade_Casing.png | |image = Large_Grenade_Casing.png | ||
− | |foundin = Protolathe | + | |foundin = Medical/Security Protolathe |
|usedfor = [[Grenade]] construction | |usedfor = [[Grenade]] construction | ||
|strategy = Insert a [[Guide_to_xenobiology#Silver Slime|Silver Slime Core]] and some [[Plasma]] and you have a instant party grenade! | |strategy = Insert a [[Guide_to_xenobiology#Silver Slime|Silver Slime Core]] and some [[Plasma]] and you have a instant party grenade! | ||
− | |description = Makes it possible to use [[Slime Core]]s in grenades. Also spreads chemicals slightly | + | |description = Makes it possible to use [[Slime Core]]s and [[Medical_items#Bluespace_Beaker|Bluespace Beakers]] in grenades. Also spreads chemicals slightly farther than normal grenades. |
}} | }} | ||
Line 1,252: | Line 1,275: | ||
|name = Advanced Release Grenade | |name = Advanced Release Grenade | ||
|image = Adv_grenade.png | |image = Adv_grenade.png | ||
− | |foundin = Protolathe | + | |foundin = Medical/Security Protolathe |
|usedfor = [[Grenade]] construction | |usedfor = [[Grenade]] construction | ||
|strategy = Use it to lube a hallway for a long, long time. | |strategy = Use it to lube a hallway for a long, long time. | ||
Line 1,264: | Line 1,287: | ||
|name = Pyro Grenade | |name = Pyro Grenade | ||
|image = Pyro_grenade.png | |image = Pyro_grenade.png | ||
− | |foundin = Protolathe | + | |foundin = Medical/Security Protolathe |
|usedfor = [[Grenade]] construction | |usedfor = [[Grenade]] construction | ||
|strategy = Use it with stabilized explosive mixes. | |strategy = Use it with stabilized explosive mixes. | ||
|description = This grenade works like a normal one, but will add 500 degrees to the chemicals' temperature. | |description = This grenade works like a normal one, but will add 500 degrees to the chemicals' temperature. | ||
+ | }} | ||
+ | |||
+ | {{anchor|Cryo Grenade}} | ||
+ | {{Item | ||
+ | |bgcolor1 = #ffcccc | ||
+ | |bgcolor2 = #ff9999 | ||
+ | |name = Cryo Grenade | ||
+ | |image = Cryo grenade.png | ||
+ | |foundin = Medical/Security Protolathe | ||
+ | |usedfor = [[Grenade]] construction | ||
+ | |strategy = Use it with water smoke? | ||
+ | |description = This grenade works like a normal one, but will cool chemicals by 100°K on reaction. Rarely ever seen. | ||
}} | }} | ||
Line 1,276: | Line 1,311: | ||
|name = Floral Somatoray | |name = Floral Somatoray | ||
|image = Floral_Somatoray.png | |image = Floral_Somatoray.png | ||
− | |foundin = Protolathe | + | |foundin = Service Protolathe |
|usedfor = [[Guide_to_hydroponics|Botany]] | |usedfor = [[Guide_to_hydroponics|Botany]] | ||
|strategy = Mutate plant genes or yield rate easily. | |strategy = Mutate plant genes or yield rate easily. | ||
− | |description = | + | |description = Yield mode increases the yield of plants and seed packages hit by it. Also feeds Podpeople!<br> Mutation mode causes minor stat changes (no species mutation) and horribly mutates Podpeople. |
}} | }} | ||
Line 1,288: | Line 1,323: | ||
|name = [[Advanced Energy Gun]] | |name = [[Advanced Energy Gun]] | ||
|image = Advegun.png | |image = Advegun.png | ||
− | |foundin = Protolathe | + | |foundin = Security Protolathe |
|usedfor = Combat. | |usedfor = Combat. | ||
|strategy = Use it as a self-charging taser/disabler/laser. | |strategy = Use it as a self-charging taser/disabler/laser. | ||
− | |description = This gun can switch to taser, disabler and laser shots, and will charge by itself over time. Cannot be manually charged, though. | + | |description = This gun can switch to taser, disabler and laser shots, and will charge by itself over time. Cannot be manually charged, though. Has a chance to irradiate the area if hit with EMP. |
}} | }} | ||
Line 1,300: | Line 1,335: | ||
|name = Tesla Revolver | |name = Tesla Revolver | ||
|image = Tesla_gun.gif | |image = Tesla_gun.gif | ||
− | |foundin = Protolathe | + | |foundin = Security Protolathe |
|usedfor = Combat. | |usedfor = Combat. | ||
|strategy = Use it to shock your enemies. | |strategy = Use it to shock your enemies. | ||
− | |description = This gun shoots a small energy ball that will shock nearby entities | + | |description = This gun shoots a small energy ball that will shock nearby entities. This can be used to mess with [[Nanites]] or interrupt a heart attack. Insulated gloves and hardsuits will prevent shocks. |
}} | }} | ||
Line 1,312: | Line 1,347: | ||
|name = Rapid Syringe Gun | |name = Rapid Syringe Gun | ||
|image = Rapidsyringegun.png | |image = Rapidsyringegun.png | ||
− | |foundin = Protolathe | + | |foundin = Medical Protolathe |
|usedfor = Combat. | |usedfor = Combat. | ||
|strategy = Load it with syringes, shoot at victims. | |strategy = Load it with syringes, shoot at victims. | ||
Line 1,324: | Line 1,359: | ||
|name = Temperature Gun | |name = Temperature Gun | ||
|image = Tempgun.png | |image = Tempgun.png | ||
− | |foundin = Protolathe, | + | |foundin = Security Protolathe, Armory |
|usedfor = Combat. | |usedfor = Combat. | ||
|strategy = Detaining traitors with energy swords/shields, slime containment. | |strategy = Detaining traitors with energy swords/shields, slime containment. | ||
Line 1,335: | Line 1,370: | ||
|bgcolor2 = #ff9999 | |bgcolor2 = #ff9999 | ||
|name = Decloner | |name = Decloner | ||
− | |image = Decloner. | + | |image = Decloner.gif |
− | |foundin = Protolathe | + | |foundin = Security Protolathe |
|usedfor = Combat. | |usedfor = Combat. | ||
|strategy = Use it on targets that might heal from normal wounds. | |strategy = Use it on targets that might heal from normal wounds. | ||
Line 1,348: | Line 1,383: | ||
|name = Energy Crossbow | |name = Energy Crossbow | ||
|image = Large_ebow.png | |image = Large_ebow.png | ||
− | |foundin = Protolathe | + | |foundin = Security Protolathe |
|usedfor = Combat. | |usedfor = Combat. | ||
|strategy = Use it to stun and poison people. | |strategy = Use it to stun and poison people. | ||
Line 1,359: | Line 1,394: | ||
|bgcolor2 = #ff9999 | |bgcolor2 = #ff9999 | ||
|name = Ion Carbine | |name = Ion Carbine | ||
− | |image = | + | |image = ioncarbine.png |
− | |foundin = Protolathe | + | |foundin = Security Protolathe |
|usedfor = Combat against silicons and mechs. | |usedfor = Combat against silicons and mechs. | ||
|strategy = Use it to deal high damage to robotic entities. | |strategy = Use it to deal high damage to robotic entities. | ||
Line 1,372: | Line 1,407: | ||
|name = Bluespace Wormhole Projector | |name = Bluespace Wormhole Projector | ||
|image = Portal_gun.gif | |image = Portal_gun.gif | ||
− | |foundin = Protolathe | + | |foundin = RnD Protolathe |
− | |usedfor = Teleporting around. | + | |usedfor = Teleporting around, B&E. |
|strategy = Use it to get into normally secure places by shooting through windows. | |strategy = Use it to get into normally secure places by shooting through windows. | ||
− | |description = This gun creates two linked portals when shooting walls; walking into or clicking on a portal will lead you to the other one | + | |description = This gun creates two linked portals when shooting walls; walking into or clicking on a portal will lead you to the other one. |
}} | }} | ||
Line 1,384: | Line 1,419: | ||
|name = One-point Bluespace-Gravitational Manipulator | |name = One-point Bluespace-Gravitational Manipulator | ||
|image = Gravity_gun.gif | |image = Gravity_gun.gif | ||
− | |foundin = Protolathe | + | |foundin = RnD Protolathe |
|usedfor = Knocking things around. | |usedfor = Knocking things around. | ||
|strategy = Use it to create confusion, or to knock people into space. | |strategy = Use it to create confusion, or to knock people into space. | ||
|description = This gun has three modes: pull, push or chaos. Push will push things away from the langing point, pull will do the opposite, and chaos will pull and push things randomly. | |description = This gun has three modes: pull, push or chaos. Push will push things away from the langing point, pull will do the opposite, and chaos will pull and push things randomly. | ||
}} | }} | ||
− | |||
{{anchor|X-Ray Gun}} | {{anchor|X-Ray Gun}} | ||
Line 1,397: | Line 1,431: | ||
|name = X-Ray Laser Gun | |name = X-Ray Laser Gun | ||
|image = Xraygun.png | |image = Xraygun.png | ||
− | |foundin = Protolathe | + | |foundin = Security Protolathe |
|usedfor = Shooting beyond walls. | |usedfor = Shooting beyond walls. | ||
|strategy = Use it to kill things from beyond walls. | |strategy = Use it to kill things from beyond walls. | ||
Line 1,408: | Line 1,442: | ||
|bgcolor2 = #ff9999 | |bgcolor2 = #ff9999 | ||
|name = Beam Marksman Rifle | |name = Beam Marksman Rifle | ||
− | |image = | + | |image = beamrifle.png |
|foundin = Security Protolathe | |foundin = Security Protolathe | ||
|usedfor = Killing people dead from far away. | |usedfor = Killing people dead from far away. | ||
Line 1,421: | Line 1,455: | ||
|name = Stun Shell | |name = Stun Shell | ||
|image = Stun_Shell.png | |image = Stun_Shell.png | ||
− | |foundin = | + | |foundin = Admin game panel only |
|usedfor = Stunning with a shotgun. | |usedfor = Stunning with a shotgun. | ||
|strategy = Load it in a shotgun. | |strategy = Load it in a shotgun. | ||
|description = This shell works like a taser shot, stunning the first target hit for a few seconds. | |description = This shell works like a taser shot, stunning the first target hit for a few seconds. | ||
+ | }} | ||
+ | |||
+ | {{anchor|Cryostasis Shotgun Dart}} | ||
+ | {{Item | ||
+ | |bgcolor1 = #ffcccc | ||
+ | |bgcolor2 = #ff9999 | ||
+ | |name = Cryostasis Shotgun Dart | ||
+ | |image = Cryostatis shotgun dart.gif | ||
+ | |foundin = Security/Medical Protolathe | ||
+ | |usedfor = Blowing people up. | ||
+ | |strategy = Load it with multiple reactive chemicals. | ||
+ | |description = This shell can be loaded with reagents and prevents them from reacting - until the dart hits a target. | ||
}} | }} | ||
Line 1,433: | Line 1,479: | ||
|name = Unloaded Technological Shell | |name = Unloaded Technological Shell | ||
|image = Tech_shell.png | |image = Tech_shell.png | ||
− | |foundin = Protolathe | + | |foundin = Security Protolathe |
|usedfor = Making advanced shotgun ammo. | |usedfor = Making advanced shotgun ammo. | ||
|strategy = Craft advanced ammo with it. | |strategy = Craft advanced ammo with it. | ||
− | |description = This shell is the base for some advanced shotgun shells: | + | |description = This shell is the base crafting material for some advanced shotgun shells, craftable with crafting menu: |
− | *'''Meteorshot Shell:''' A single powerful projectile | + | *'''Meteorshot Shell:''' A single powerful projectile that deals heavy damage, stuns, and knocks around normally immovable objects like airlocks. Also requires 2 micro manipulators and an RCD cartridge. |
− | *'''Pulse Slug:''' Works like one of the deathsquad's pulse rifle shots. Heavy damage, knocks down walls. | + | *'''Pulse Slug:''' Works like one of the deathsquad's pulse rifle shots. Heavy damage, knocks down walls. Also requires 2 advanced capacitors and 1 ultra-high-power micro-laser. |
− | *'''Dragonsbreath Shell:''' Fires 4 incendiary pellets, which leave a trail of fire behind them. | + | *'''Dragonsbreath Shell:''' Fires 4 incendiary pellets, which leave a trail of fire behind them. Also requires 5 [[Guide_to_chemistry#Phosphorus|phosphorus]]. |
− | *'''FRAG-12 Slug:''' An explosive shell that knocks down targets and causes an explosion where it hits. | + | *'''FRAG-12 Slug:''' An explosive shell that knocks down targets and causes an explosion where it hits. Also requires 5 [[Guide_to_chemistry#Glycerol|glycerol]], 5 [[Guide_to_chemistry#Sulphuric_Acid|sulphuric acid]] and 5 [[Guide_to_chemistry#Fluorosulfuric_Acid|fluorosulfuric acid]]. |
− | *'''Ion Scatter Shell:''' Shoots a spread of 4 ion bolts, each of which ions a 3x3 area. | + | *'''Ion Scatter Shell:''' Shoots a spread of 4 ion bolts, each of which ions a 3x3 area. Also requires 1 ultra-high-power micro-laser and 1 ansible crystal. |
− | *'''Laser | + | *'''Scatter Laser Shell:''' Fires a spread of six laser beams that hit for up to 90 damage total. Also requires 1 advanced capacitor and 1 high-power micro-laser. |
}} | }} | ||
Line 1,480: | Line 1,526: | ||
|usedfor = Recycling of dead [[Monkey]]s, will produce a [[Monkey Cube]] when full | |usedfor = Recycling of dead [[Monkey]]s, will produce a [[Monkey Cube]] when full | ||
|strategy = [[Guide to xenobiology]] | |strategy = [[Guide to xenobiology]] | ||
− | |description = Recycles monkeys through horrible means. More efficient than the slime console, but it takes longer to load it. | + | |description = <s>Recycles monkeys through horrible means. More efficient than the slime console, but it takes longer to load it.</s> Now linked to console, therefore the they share efficiency, cant magic up more monkeys than was put in now though. |
}} | }} | ||
− | {{anchor| | + | {{anchor|Teleporter Station}} |
{{Item | {{Item | ||
|bgcolor1 = #ccccee | |bgcolor1 = #ccccee | ||
|bgcolor2 = #ddddff | |bgcolor2 = #ddddff | ||
− | |name = | + | |name = Teleporter Station <br>[[File:Teleporter_Hub.gif]] [[File:Teleporter_Station.gif]] [[File:Teleporter_Control_Console.gif]] |
− | |image = | + | |image = Teleporter_Hub.gif |
+ | |foundin = [[Teleporter|Teleporter room]], [[AI_Mini-Satellite|AI satellite]], constructable | ||
+ | |usedfor = Teleporting stuff and setting target for [[High-risk_items#Hand_Teleporter|hand teleporter]] | ||
+ | |strategy = Set target tracking beacon with console, calibrate to reduce risk of ill effects, click teleporter station to engage | ||
+ | |description = A set of two machines and a [[Computers#Teleporter_Control_Console|Teleporter Control Console]] to control them. Build a [[Guide_to_advanced_construction#Teleporter_Hub|Teleporter Hub]], [[Computers#Teleporter_Control_Console|Teleporter Control Console]] and [[Guide_to_advanced_construction#Teleporter_Station|Teleporter Station]] next to each other with the "teleporter station" in the middle. These three can then be linked together by opening the panel of the Teleporter Station [[File:Teleporter_Station.gif]] with a screwdriver, and then clicking it once with wirecutters, and then closing the panel. Has two selectable regimes: <br> | ||
+ | '''Teleporter''', which lets you set a target tracking beacon. Click the teleporter station to engage. Then walk or throw things into the Teleporter Hub to teleport to the target location. <br> | ||
+ | '''Gate''', which lets you target another connected teleporter station set. To connect: Screwdriver a teleporter station to open panel. Use a multitool on it to save it to buffer. Close the panel. Go to the teleporter station you want to connect it to. Use the multitool on it without opening its panel. | ||
+ | }} | ||
+ | |||
+ | {{anchor|Quantum Pad}} | ||
+ | {{Item | ||
+ | |bgcolor1 = #ccccee | ||
+ | |bgcolor2 = #ddddff | ||
+ | |name = Quantum Pad | ||
+ | |image = Qpad.png | ||
|foundin = Must be built. | |foundin = Must be built. | ||
− | |usedfor = | + | |usedfor = Creating two-way teleporters |
− | |strategy = [[ | + | |strategy = See [[Machines#Quantum_Pad|Quantum Pad]] |
− | |description = | + | |description = Can be linked to other Quantum Pads with either screwdriver and multitool or by saving a target Quantum Pad to a Quantum Keycard and then using that keycard on a pad you wish to teleport from. |
− | Can be | ||
− | |||
− | |||
}} | }} | ||
Line 1,579: | Line 1,636: | ||
|name = Monkey Cube | |name = Monkey Cube | ||
|image = Monkey_Cube.png | |image = Monkey_Cube.png | ||
− | |foundin = [[Xenobiology]] | + | |foundin = [[Xenobiology]], Monkey Cube Box |
|usedfor = Making [[Monkey]]s! | |usedfor = Making [[Monkey]]s! | ||
|strategy = Splash water on it using a [[Beaker]] or a [[Fire Extinguisher]], or load it in a Slime Management Console. | |strategy = Splash water on it using a [[Beaker]] or a [[Fire Extinguisher]], or load it in a Slime Management Console. |
Latest revision as of 05:09, 30 June 2023
Stock Parts[edit | edit source]
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Mining Designs[edit | edit source]
|
|
|
|
|
|
|
|
|
|
|
Medical Designs[edit | edit source]
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Implants[edit | edit source]
In general: All head implants have a chance to stun the user if hit by EMP - arm implants will simply retract.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Electronics[edit | edit source]
|
|
|
|
|
Bluespace Designs[edit | edit source]
|
|
|
|
|
|
Equipment[edit | edit source]
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Weapons[edit | edit source]
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Machinery[edit | edit source]
|
|
|
|
|
|
|
|
Other[edit | edit source]
|
|
|
|