Difference between revisions of "Research items"

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imported>Somerandomguy
(added additional warning to bag of holding)
m (→‎Medical Designs: added the image of the ectoscopic sniffer)
 
(49 intermediate revisions by 12 users not shown)
Line 17: Line 17:
 
  |bgcolor2 = #CCCCEE
 
  |bgcolor2 = #CCCCEE
 
  |name = Advanced Capacitor
 
  |name = Advanced Capacitor
  |image = Adv_capacitor.png
+
  |image = Adv Capacitor.png
 
  |foundin = Protolathe
 
  |foundin = Protolathe
 
  |usedfor = [[Machine construction]]
 
  |usedfor = [[Machine construction]]
Line 29: Line 29:
 
  |bgcolor2 = #CCCCEE
 
  |bgcolor2 = #CCCCEE
 
  |name = Super Capacitor
 
  |name = Super Capacitor
  |image = Super_capacitor.png
+
  |image = Super Capacitor.png
 
  |foundin = Protolathe
 
  |foundin = Protolathe
 
  |usedfor = [[Machine construction]]
 
  |usedfor = [[Machine construction]]
Line 53: Line 53:
 
  |bgcolor2 = #CCCCEE
 
  |bgcolor2 = #CCCCEE
 
  |name = Scanning Module
 
  |name = Scanning Module
  |image = Scanning_Module.gif
+
  |image = Scanning Module.png
 
  |foundin = Protolathe
 
  |foundin = Protolathe
 
  |usedfor = [[Machine construction]]
 
  |usedfor = [[Machine construction]]
Line 65: Line 65:
 
  |bgcolor2 = #CCCCEE
 
  |bgcolor2 = #CCCCEE
 
  |name = Advanced Scanning Module
 
  |name = Advanced Scanning Module
  |image = Adv_scan_module.gif
+
  |image = Adv scan module.png
 
  |foundin = Protolathe
 
  |foundin = Protolathe
 
  |usedfor = [[Machine construction]]
 
  |usedfor = [[Machine construction]]
Line 77: Line 77:
 
  |bgcolor2 = #CCCCEE
 
  |bgcolor2 = #CCCCEE
 
  |name = Phasic Scanning  Module
 
  |name = Phasic Scanning  Module
  |image = Super_scan_module.gif
+
  |image = Super scan module.png
 
  |foundin = Protolathe
 
  |foundin = Protolathe
 
  |usedfor = [[Machine construction]]
 
  |usedfor = [[Machine construction]]
Line 335: Line 335:
 
  |description = This is the same material abductor ships are made of. Pimp out science with these!
 
  |description = This is the same material abductor ships are made of. Pimp out science with these!
 
  }}
 
  }}
 
  
 
=Mining Designs=
 
=Mining Designs=
Line 344: Line 343:
 
  |name = Upgraded Resonator
 
  |name = Upgraded Resonator
 
  |image = Adv_resonator.png
 
  |image = Adv_resonator.png
  |foundin = Protolathe
+
  |foundin = Mining Vendor
 
  |usedfor = Mining
 
  |usedfor = Mining
 
  |strategy = Use it to mine.
 
  |strategy = Use it to mine.
Line 356: Line 355:
 
  |name = Sonic Jackhammer
 
  |name = Sonic Jackhammer
 
  |image = Sonic_Jackhammer.png
 
  |image = Sonic_Jackhammer.png
  |foundin = Protolathe
+
  |foundin = Cargo Protolathe
  |usedfor = Mining
+
  |usedfor = Mining, B&E
 
  |strategy = Use it to mine, or to break into any secure area.
 
  |strategy = Use it to mine, or to break into any secure area.
  |description = Cracks rocks with sonic blasts, perfect for killing cave lizards. Can knock down walls instantly, and reinforced walls with a delay.
+
  |description = Cracks rocks with sonic blasts.  
 
  }}
 
  }}
  
Line 368: Line 367:
 
  |name = Mining Drill
 
  |name = Mining Drill
 
  |image = Mining_Drill.png
 
  |image = Mining_Drill.png
  |foundin = Protolathe
+
  |foundin = Cargo Protolathe
 
  |usedfor = Mining
 
  |usedfor = Mining
 
  |strategy = Use it to mine or dig sand.
 
  |strategy = Use it to mine or dig sand.
Line 379: Line 378:
 
  |bgcolor2 = #f2dca6
 
  |bgcolor2 = #f2dca6
 
  |name = Diamond Mining Drill
 
  |name = Diamond Mining Drill
  |image = Diamond_Mining_Drill.png
+
  |image = Diamonddrill.png
  |foundin = Protolathe
+
  |foundin = Cargo Protolathe
 
  |usedfor = Mining
 
  |usedfor = Mining
 
  |strategy = Use it to mine or dig sand.
 
  |strategy = Use it to mine or dig sand.
Line 392: Line 391:
 
  |name = Plasma Cutter
 
  |name = Plasma Cutter
 
  |image = Plasma_Cutter.png
 
  |image = Plasma_Cutter.png
  |foundin = Protolathe
+
  |foundin = Cargo Protolathe
 
  |usedfor = Mining, unwelding walls.
 
  |usedfor = Mining, unwelding walls.
 
  |strategy = Use it to mine. Also works in place of a welder for cutting open walls, and doesn't require eye protection!
 
  |strategy = Use it to mine. Also works in place of a welder for cutting open walls, and doesn't require eye protection!
  |description = A rock cutter that uses bursts of hot plasma. You could use it to cut limbs off of xenos! Or, you know, mine stuff.
+
  |description = A rock cutter that uses bursts of hot plasma. You could use it to cut limbs off of xenos! Or, you know, mine stuff. Charge it with plasma, either in ore or in smelted form. Worth noting is that like the Kinetic Accelerator, the plasma cutter deals brute damage, which means that it is still effective for fighting Ash Drakes and other various [[Megafauna]].
Charge it with plasma, either in ore or in smelted form.
 
 
  }}
 
  }}
  
Line 405: Line 403:
 
  |name = Advanced Plasma Cutter
 
  |name = Advanced Plasma Cutter
 
  |image = Adv_plasma_cutter.gif
 
  |image = Adv_plasma_cutter.gif
  |foundin = Protolathe
+
  |foundin = Cargo Protolathe
  |usedfor = Mining, unwelding walls.
+
  |usedfor = Mining, monster slaying unwelding walls.
 
  |strategy = Use it to mine really fast. Also works in place of a welder for cutting open walls, and doesn't require eye protection!
 
  |strategy = Use it to mine really fast. Also works in place of a welder for cutting open walls, and doesn't require eye protection!
  |description = Basically, the plasma cutter, but with longer range, higher charge and a better look!
+
  |description = Basically, the plasma cutter, but with longer range, higher damage, bigger charge and a better look! Charge it with plasma, either in ore or in smelted form. Worth noting is that like the Kinetic Accelerator, the plasma cutter deals brute damage, which means that it is still effective for fighting Ash Drakes and other various [[Megafauna]].
Charge it with plasma, either in ore or in smelted form.
 
 
  }}
 
  }}
  
Line 419: Line 416:
 
  |name = Kinetic Accelerator Range Modkit
 
  |name = Kinetic Accelerator Range Modkit
 
  |image = Modkit.png
 
  |image = Modkit.png
  |foundin = Protolathe
+
  |foundin = Cargo Protolathe, Mining Vendor
 
  |usedfor = Upgrading Kinetic Accelerators
 
  |usedfor = Upgrading Kinetic Accelerators
 
  |strategy = Use it on any Kinetic Accelerator
 
  |strategy = Use it on any Kinetic Accelerator
Line 431: Line 428:
 
  |name = Kinetic Accelerator Damage Modkit
 
  |name = Kinetic Accelerator Damage Modkit
 
  |image = Modkit.png
 
  |image = Modkit.png
  |foundin = Protolathe
+
  |foundin = Cargo Protolathe, Mining Vendor
 
  |usedfor = Upgrading Kinetic Accelerators
 
  |usedfor = Upgrading Kinetic Accelerators
 
  |strategy = Use it on any Kinetic Accelerator
 
  |strategy = Use it on any Kinetic Accelerator
Line 443: Line 440:
 
  |name = Kinetic Accelerator Cooldown Modkit
 
  |name = Kinetic Accelerator Cooldown Modkit
 
  |image = Modkit.png
 
  |image = Modkit.png
  |foundin = Protolathe
+
  |foundin = Cargo Protolathe, Mining Vendor
 
  |usedfor = Upgrading Kinetic Accelerators
 
  |usedfor = Upgrading Kinetic Accelerators
 
  |strategy = Use it on any Kinetic Accelerator
 
  |strategy = Use it on any Kinetic Accelerator
Line 455: Line 452:
 
  |name = Kinetic Accelerator Mining AoE Modkit
 
  |name = Kinetic Accelerator Mining AoE Modkit
 
  |image = Modkit.png
 
  |image = Modkit.png
  |foundin = Protolathe
+
  |foundin = Cargo Protolathe, Mining Vendor
 
  |usedfor = Upgrading Kinetic Accelerators
 
  |usedfor = Upgrading Kinetic Accelerators
 
  |strategy = Use it on any Kinetic Accelerator
 
  |strategy = Use it on any Kinetic Accelerator
Line 467: Line 464:
 
  |name = Kinetic Accelerator Trigger Guard Modkit
 
  |name = Kinetic Accelerator Trigger Guard Modkit
 
  |image = Modkit.png
 
  |image = Modkit.png
  |foundin = Protolathe
+
  |foundin = Cargo Protolathe, Mining Vendor
 
  |usedfor = Upgrading Kinetic Accelerators
 
  |usedfor = Upgrading Kinetic Accelerators
 
  |strategy = Use it on any Kinetic Accelerator
 
  |strategy = Use it on any Kinetic Accelerator
Line 481: Line 478:
 
  |name = Man-Machine Interface
 
  |name = Man-Machine Interface
 
  |image = Man-Machine_Interface.png
 
  |image = Man-Machine_Interface.png
  |foundin = Protolathe, [[Robotics Lab]]
+
  |foundin = Medical and RnD Protolathes, ExoFab, [[Robotics Lab]]
 
  |usedfor = Creating [[cyborg]]s or talking with the [[Brain|bodyless]]
 
  |usedfor = Creating [[cyborg]]s or talking with the [[Brain|bodyless]]
 
  |strategy = [[Guide to robotics]]
 
  |strategy = [[Guide to robotics]]
Line 493: Line 490:
 
  |name = Positronic Brain
 
  |name = Positronic Brain
 
  |image = Posibrain.gif
 
  |image = Posibrain.gif
  |foundin = Protolathe, Exosuit Fabricator
+
  |foundin = Medical and RnD Protolathes, ExoFab
 
  |usedfor = Creating a brain for cyborgs, mechs and AIs.
 
  |usedfor = Creating a brain for cyborgs, mechs and AIs.
 
  |strategy = Wait for it to activate, then put it wherever you would put an MMI.
 
  |strategy = Wait for it to activate, then put it wherever you would put an MMI.
Line 499: Line 496:
 
  }}
 
  }}
  
{{anchor|Mass Spectrometer}}
+
{{anchor|Ectoscopic Sniffer}}
 +
{{Item
 +
|bgcolor1 = #cce6ff
 +
|bgcolor2 = #99ccff
 +
|name = Ectoscopic Sniffer
 +
|image = Ectoscopic_Sniffer.png
 +
|foundin = Robotics
 +
|usedfor = Letting the crew know there is a ghost around
 +
|strategy = wait for the chat message then prepare a positronic brain for the ghost
 +
|description = This is a highly sensitive parascientific instrument calibrated to detect the slightest whiff of ectoplasm.
 +
}}
 +
 
 +
{{anchor|Health Analyzer}}
 
{{Item
 
{{Item
 
  |bgcolor1 = #cce6ff
 
  |bgcolor1 = #cce6ff
 
  |bgcolor2 = #99ccff
 
  |bgcolor2 = #99ccff
  |name = Mass Spectrometer
+
  |name = Health Analyzer
  |image = MS.png
+
  |image = Healthanalyzer.png
  |foundin = Protolathe
+
  |foundin = Medical Protolathe
  |usedfor = Analyzing reagents in blood samples.
+
  |usedfor = Determining the patient's damage.
  |strategy = Put a syringe of blood in it.
+
  |strategy = Use it on your patient and see readings.
  |description = This device will read blood samples and inform you of which reagents are contained inside. Usually outclassed by the health analyzer, since it can scan reagents without requiring lengthy injections.
+
  |description = Whip this out and use it on someone to see a summary of their condition. You can switch between health and reagent scanner modes.
 
  }}
 
  }}
  
{{anchor|Advanced Mass Spectrometer}}
+
{{anchor|Advanced Health Analyzer}}
 +
{{Item
 +
|bgcolor1 = #cce6ff
 +
|bgcolor2 = #99ccff
 +
|name = Advanced Health Analyzer
 +
|image = Healthadv.png
 +
|foundin = Medical Protolathe, CMO's locker
 +
|usedfor = Determining the patient's damage.
 +
|strategy = Use it on your patient and see readings.
 +
|description = This baby detects more types of damage and gives better readings, for example on viruses.
 +
}}
 +
{{anchor|Mass Spectrometer}}
 +
{{Item
 +
|bgcolor1 = #cce6ff
 +
|bgcolor2 = #99ccff
 +
|name = Mass Spectrometer
 +
|image = MS.png
 +
|foundin = No longer exists in game.
 +
|usedfor = Analyzing reagents in blood samples.
 +
|strategy = Put a syringe of blood in it.
 +
|description = This device will read blood samples and inform you of which reagents are contained inside. Usually outclassed by the health analyzer, since it can scan reagents without requiring lengthy injections.
 +
}}
 +
 
 +
{{anchor|Advanced Mass Spectrometer}}
 
{{Item
 
{{Item
 
  |bgcolor1 = #cce6ff
 
  |bgcolor1 = #cce6ff
Line 517: Line 549:
 
  |name = Advanced Mass Spectrometer
 
  |name = Advanced Mass Spectrometer
 
  |image = Advanced_Mass_Spectrometer.png
 
  |image = Advanced_Mass_Spectrometer.png
  |foundin = Protolathe
+
  |foundin = No longer exists in game.
 
  |usedfor = Analyzing reagents in blood samples.
 
  |usedfor = Analyzing reagents in blood samples.
 
  |strategy = Put a syringe of blood in it.
 
  |strategy = Put a syringe of blood in it.
Line 529: Line 561:
 
  |name = Bluespace Beaker
 
  |name = Bluespace Beaker
 
  |image = Bluespace_Beaker.gif
 
  |image = Bluespace_Beaker.gif
  |foundin = Protolathe
+
  |foundin = Medical Protolathe
 
  |usedfor = Containing reagents
 
  |usedfor = Containing reagents
 
  |strategy = Use it to contain large quantities of reagents; useful for grenades.
 
  |strategy = Use it to contain large quantities of reagents; useful for grenades.
Line 541: Line 573:
 
  |name = Cryostasis Beaker
 
  |name = Cryostasis Beaker
 
  |image = Cryostasis_Beaker.gif
 
  |image = Cryostasis_Beaker.gif
  |foundin = Protolathe
+
  |foundin = Medical Protolathe
 
  |usedfor = Preventing reagents from reacting when in contact with eachother.
 
  |usedfor = Preventing reagents from reacting when in contact with eachother.
 
  |strategy = Useful for preventing unwanted reactions when working with dangerous chemicals.
 
  |strategy = Useful for preventing unwanted reactions when working with dangerous chemicals.
Line 553: Line 585:
 
  |name = Bluespace Syringe
 
  |name = Bluespace Syringe
 
  |image = Syringe.png
 
  |image = Syringe.png
  |foundin = Protolathe
+
  |foundin = Medical Protolathe
 
  |usedfor = Injecting large quantities of chemicals.
 
  |usedfor = Injecting large quantities of chemicals.
 
  |strategy = Put it on a syringe gun.
 
  |strategy = Put it on a syringe gun.
Line 565: Line 597:
 
  |name = Cryo Syringe
 
  |name = Cryo Syringe
 
  |image = Syringe.png
 
  |image = Syringe.png
  |foundin = Protolathe
+
  |foundin = Medical Protolathe
  |usedfor = Injecting reactive chemicals.
+
  |usedfor = Injecting reactive chemical mixes.
 
  |strategy = Put it on a syringe gun.
 
  |strategy = Put it on a syringe gun.
 
  |description = A modified syringe, whose contents will not react until injected. Holds 20u of chemicals.
 
  |description = A modified syringe, whose contents will not react until injected. Holds 20u of chemicals.
Line 577: Line 609:
 
  |name = Piercing Syringe
 
  |name = Piercing Syringe
 
  |image = Syringe.png
 
  |image = Syringe.png
  |foundin = Protolathe
+
  |foundin = Medical Protolathe
 
  |usedfor = Syringe guns.
 
  |usedfor = Syringe guns.
 
  |strategy = Put it on a syringe gun, shoot it at armored victims.
 
  |strategy = Put it on a syringe gun, shoot it at armored victims.
Line 589: Line 621:
 
  |name = Bluespace Bodybag
 
  |name = Bluespace Bodybag
 
  |image = Blue_bodybag.png
 
  |image = Blue_bodybag.png
  |foundin = Protolathe
+
  |foundin = Medical Protolathe
 
  |usedfor = Holding bodies.
 
  |usedfor = Holding bodies.
 
  |strategy = Load tons of <s>victims</s> <s>bombs</s> <s>other bodybags</s> corpses in it to carry them in your backpack.
 
  |strategy = Load tons of <s>victims</s> <s>bombs</s> <s>other bodybags</s> corpses in it to carry them in your backpack.
Line 602: Line 634:
 
  |name = Plasmaman Jumpsuit Refill
 
  |name = Plasmaman Jumpsuit Refill
 
  |image = Plasmaman_refill.png
 
  |image = Plasmaman_refill.png
  |foundin = Protolathe
+
  |foundin = All Protolathes
 
  |usedfor = Refilling plasmaman jumpsuits.
 
  |usedfor = Refilling plasmaman jumpsuits.
 
  |strategy = Use it on a plasmaman jumpsuit.
 
  |strategy = Use it on a plasmaman jumpsuit.
 
  |description = Refills the plasmaman jumpsuit's autoextinguisher.
 
  |description = Refills the plasmaman jumpsuit's autoextinguisher.
 
  }}
 
  }}
 +
 +
==Implants==
 +
 +
In general: All head implants have a chance to stun the user if hit by EMP - arm implants will simply retract.
  
 
{{anchor|Welding Shield Implant}}
 
{{anchor|Welding Shield Implant}}
Line 614: Line 650:
 
  |name = Welding Shield Implant
 
  |name = Welding Shield Implant
 
  |image = Eye_implant.png
 
  |image = Eye_implant.png
  |foundin = Protolathe
+
  |foundin = Medical Protolathe, ExoFab
 
  |usedfor = Protecting eyes from welders and flashes.
 
  |usedfor = Protecting eyes from welders and flashes.
 
  |strategy = Implant it via surgery, on the '''eyes.'''
 
  |strategy = Implant it via surgery, on the '''eyes.'''
  |description = This implant will protect the user from flashes and prevents welding blindness.
+
  |description = This implant will protect the user from flashes (including the flash part of flashbangs) and prevents welding blindness.
 
  }}
 
  }}
  
Line 626: Line 662:
 
  |name = Breathing Tube Implant
 
  |name = Breathing Tube Implant
 
  |image = Breathing_tube.png
 
  |image = Breathing_tube.png
  |foundin = Protolathe
+
  |foundin = Medical Protolathe, ExoFab
 
  |usedfor = Allowing use of internals.
 
  |usedfor = Allowing use of internals.
 
  |strategy = Implant it via surgery, on the '''mouth.'''
 
  |strategy = Implant it via surgery, on the '''mouth.'''
  |description = This implant will allow the user to use gas tanks for internals, even if he is not wearing a mask.
+
  |description = This implant will allow the user to use gas tanks for internals, even if he is not wearing a mask. If exposed to EMP, it has a chance to suffocate the user.
 
  }}
 
  }}
  
Line 637: Line 673:
 
  |bgcolor2 = #99ccff
 
  |bgcolor2 = #99ccff
 
  |name = Toolset Arm Implant
 
  |name = Toolset Arm Implant
  |image = Toolset_arm_implant.png
+
  |image = Arm_implant.png
  |foundin = Protolathe
+
  |foundin = Medical Protolathe, ExoFab
 
  |usedfor = Having tools always at hand.
 
  |usedfor = Having tools always at hand.
  |strategy = Implant it via surgery, on an '''arm.'''
+
  |strategy = Implant it via surgery, on an '''arm.''' Use a screwdriver on it to change its arm slot between left and right.
 
  |description = This implant will allow the user to extend and retract any tool from its hand. When emagged it also adds a knife to the available tools.
 
  |description = This implant will allow the user to extend and retract any tool from its hand. When emagged it also adds a knife to the available tools.
 +
}}
 +
 +
{{anchor|Surgical Arm Implant}}
 +
{{Item
 +
|bgcolor1 = #cce6ff
 +
|bgcolor2 = #99ccff
 +
|name = Surgical Arm Implant
 +
|image = Arm_implant.png
 +
|foundin = Medical Protolathe, ExoFab
 +
|usedfor = Having surgical tools always at hand.
 +
|strategy = Implant it via surgery, on an '''arm.''' Use a screwdriver on it to change its arm slot between left and right.
 +
|description = This implant will allow the user to extend and retract any surgical tool from their arm.
 
  }}
 
  }}
  
Line 650: Line 698:
 
  |name = Medical HUD Implant
 
  |name = Medical HUD Implant
 
  |image = Eye_implant.png
 
  |image = Eye_implant.png
  |foundin = Protolathe
+
  |foundin = Medical Protolathe, ExoFab
 
  |usedfor = Having the Medical HUD.
 
  |usedfor = Having the Medical HUD.
 
  |strategy = Implant it via surgery, on the '''eyes.'''
 
  |strategy = Implant it via surgery, on the '''eyes.'''
  |description = This implant will show healthbars above living creatures, informing the user of their health status.
+
  |description = This implant will show healthbars above living creatures, informing the user of their health status.<br> Click [[HUD|here]] for an overview of what the symbols mean.
 
  }}
 
  }}
  
Line 662: Line 710:
 
  |name = Security HUD Implant
 
  |name = Security HUD Implant
 
  |image = Eye_implant.png
 
  |image = Eye_implant.png
  |foundin = Protolathe
+
  |foundin = Medical Protolathe, ExoFab
 
  |usedfor = Having the Security HUD.
 
  |usedfor = Having the Security HUD.
 
  |strategy = Implant it via surgery, on the '''eyes.'''
 
  |strategy = Implant it via surgery, on the '''eyes.'''
  |description = This implant will show job icons and mindshield implants above crewmembers.
+
  |description = This implant will show job icons, arrest status and mindshield/tracking implant status above crewmembers. It also allows you to set the arrest status of crewmembers you examine. <br>Click [[HUD|here]] for an overview of what the symbols mean.
 
  }}
 
  }}
  
Line 674: Line 722:
 
  |name = X-Ray Implant
 
  |name = X-Ray Implant
 
  |image = Eye_implant.png
 
  |image = Eye_implant.png
  |foundin = Protolathe
+
  |foundin = Medical Protolathe, ExoFab
 
  |usedfor = Seeing over walls.
 
  |usedfor = Seeing over walls.
 
  |strategy = Implant it via surgery, on the '''eyes.'''
 
  |strategy = Implant it via surgery, on the '''eyes.'''
Line 686: Line 734:
 
  |name = Thermals Implant
 
  |name = Thermals Implant
 
  |image = Eye_implant.png
 
  |image = Eye_implant.png
  |foundin = Protolathe
+
  |foundin = Medical Protolathe, ExoFab
 
  |usedfor = Seeing living beings over walls.
 
  |usedfor = Seeing living beings over walls.
 
  |strategy = Implant it via surgery, on the '''eyes.'''
 
  |strategy = Implant it via surgery, on the '''eyes.'''
 
  |description = This implant will give the user thermal vision, showing living beings even when not in line of sight. It will also give night vision, but increases vulnerability to bright lights.
 
  |description = This implant will give the user thermal vision, showing living beings even when not in line of sight. It will also give night vision, but increases vulnerability to bright lights.
 +
}}
 +
 +
{{anchor|Luminescent Eyes}}
 +
{{Item
 +
|bgcolor1 = #cce6ff
 +
|bgcolor2 = #99ccff
 +
|name = Luminescent Eyes
 +
|image = Eye_implant.png
 +
|foundin = Medical Protolathe, ExoFab
 +
|usedfor = Being the glowy eyed special snowflake you always dreamed of.
 +
|strategy = Implant it via surgery, on the '''eyes.'''
 +
|description = This implant lets your eyes emit a cone of bright light. You can even change the color!
 
  }}
 
  }}
  
Line 698: Line 758:
 
  |name = Anti-Drop Implant
 
  |name = Anti-Drop Implant
 
  |image = Brain_implant.png
 
  |image = Brain_implant.png
  |foundin = Protolathe
+
  |foundin = Medical Protolathe, ExoFab
 
  |usedfor = Not dropping items.
 
  |usedfor = Not dropping items.
 
  |strategy = Implant it via surgery, on the '''head.'''
 
  |strategy = Implant it via surgery, on the '''head.'''
  |description = This implant will allow the user to tighten their grip on command, basically making any item they're holding in their active hand unremovable by any means but amputation. It can be deactivated at will.
+
  |description = This implant will allow the user to tighten their grip on command, basically making any item they're holding in their active hand unremovable by any means but amputation. It can be deactivated at will. If the user is hit by EMP, it has a chance to toss the held item.
 
  }}
 
  }}
  
Line 710: Line 770:
 
  |name = CNS Rebooter Implant
 
  |name = CNS Rebooter Implant
 
  |image = Brain_implant.png
 
  |image = Brain_implant.png
  |foundin = Protolathe
+
  |foundin = Medical Protolathe, ExoFab
 
  |usedfor = Limiting stuns.
 
  |usedfor = Limiting stuns.
 
  |strategy = Implant it via surgery, on the '''head.'''
 
  |strategy = Implant it via surgery, on the '''head.'''
  |description = This implant will reboot the Central Nervous System of the user in case of stuns, reducing the duration of stuns to a maximum of two seconds.
+
  |description = This implant will reboot the Central Nervous System of the user in case of stuns, reducing the duration of stuns to a maximum of four seconds. If hit by EMP, the user will get stunned longer.
 
  }}
 
  }}
  
Line 722: Line 782:
 
  |name = Nutriment Pump Implant
 
  |name = Nutriment Pump Implant
 
  |image = Chest_implant.png
 
  |image = Chest_implant.png
  |foundin = Protolathe
+
  |foundin = Medical Protolathe, ExoFab
  |usedfor = Preventing starvation.
+
  |usedfor = Preventing starvation, replacing stomach.
 
  |strategy = Implant it via surgery, on the '''chest.'''
 
  |strategy = Implant it via surgery, on the '''chest.'''
  |description = This implant will give enough nutrition to the user to prevent falling below the starving level.
+
  |description = This implant will give enough nutrition to the user to prevent falling below the "starving" level. If hit by EMP, poisons the user.
 
  }}
 
  }}
  
Line 734: Line 794:
 
  |name = Nutriment Pump Implant PLUS
 
  |name = Nutriment Pump Implant PLUS
 
  |image = Chest_implant.png
 
  |image = Chest_implant.png
  |foundin = Protolathe
+
  |foundin = Medical Protolathe, ExoFab
  |usedfor = Staying well fed.
+
  |usedfor = Staying well fed, replacing stomach.
 
  |strategy = Implant it via surgery, on the '''chest.'''
 
  |strategy = Implant it via surgery, on the '''chest.'''
  |description = This implant will give enough nutrition to the user to prevent hunger and keep a good metabolism.
+
  |description = This implant will give enough nutrition to the user to prevent falling below the "hungry" level. If hit by EMP, poisons the user.
 
  }}
 
  }}
  
Line 746: Line 806:
 
  |name = Reviver Implant
 
  |name = Reviver Implant
 
  |image = Chest_implant.png
 
  |image = Chest_implant.png
  |foundin = Protolathe
+
  |foundin = Medical Protolathe, ExoFab
 
  |usedfor = Staying alive.
 
  |usedfor = Staying alive.
 
  |strategy = Implant it via surgery, on the '''chest.'''
 
  |strategy = Implant it via surgery, on the '''chest.'''
  |description = This implant will heal you whenever you fall into critical health status; it will go on cooldown after each revival.
+
  |description = This implant will heal you whenever you fall into critical health status; it will go on cooldown after each revival. If hit by EMP, has the chance to cause a heart attack.
 
  }}
 
  }}
  
Line 758: Line 818:
 
  |name = Thrusters Set Implant
 
  |name = Thrusters Set Implant
 
  |image = Jetpack_implant.png
 
  |image = Jetpack_implant.png
  |foundin = Protolathe
+
  |foundin = Medical Protolathe, ExoFab
 
  |usedfor = Moving in zero gravity.
 
  |usedfor = Moving in zero gravity.
 
  |strategy = Implant it via surgery, on the '''chest.'''
 
  |strategy = Implant it via surgery, on the '''chest.'''
Line 770: Line 830:
 
  |name = Implanter
 
  |name = Implanter
 
  |image = Implanter.png
 
  |image = Implanter.png
  |foundin = Protolathe
+
  |foundin = Medical Protolathe
 
  |usedfor = Injecting implants.
 
  |usedfor = Injecting implants.
 
  |strategy = Use it on an implant case, then on the person you want to implant.
 
  |strategy = Use it on an implant case, then on the person you want to implant.
Line 781: Line 841:
 
  |bgcolor2 = #99ccff
 
  |bgcolor2 = #99ccff
 
  |name = Implant Case
 
  |name = Implant Case
  |image = Implant_case.png
+
  |image = Implant_Case.png
  |foundin = Protolathe
+
  |foundin = Medical Protolathe
 
  |usedfor = Storing implants.
 
  |usedfor = Storing implants.
 
  |strategy = Put an implant in it.
 
  |strategy = Put an implant in it.
  |description = This case can store injectable implants from loaded implanters.
+
  |description = This case can store injectable implants from loaded implanters. It can also be used during surgery to extract implants (for example mindshields).
}}
 
 
 
{{anchor|Adrenal Implant Case}}
 
{{Item
 
|bgcolor1 = #cce6ff
 
|bgcolor2 = #99ccff
 
|name = Adrenal Implant Case
 
|image = Adrenal_implant.png
 
|foundin = Protolathe
 
|usedfor = Canceling stuns.
 
|strategy = Implant it with an implanter, use it when stunned.
 
|description = This implant is a copy of the one in the traitor uplink; on use, it will wake the user up from any stun, and reduce further stuns while slightly healing the user over time. Has 3 uses.
 
}}
 
 
 
{{anchor|Freedom Implant Case}}
 
{{Item
 
|bgcolor1 = #cce6ff
 
|bgcolor2 = #99ccff
 
|name = Freedom Implant Case
 
|image = Freedom_implant.png
 
|foundin = Protolathe
 
|usedfor = Breaking free of cuffs.
 
|strategy = Implant it with an implanter, use it when cuffed.
 
|description = This implant is a copy of the one in the traitor uplink; on use, it will destroy any restraint that is blocking the user. Has 4 uses.
 
 
  }}
 
  }}
 
  
 
{{anchor|Sad Trombone Implant Case}}
 
{{anchor|Sad Trombone Implant Case}}
Line 819: Line 854:
 
  |name = Sad Trombone Implant Case
 
  |name = Sad Trombone Implant Case
 
  |image = Adrenal_implant.png
 
  |image = Adrenal_implant.png
  |foundin = Protolathe
+
  |foundin = Medical Protolathe
 
  |usedfor = Clowning around.
 
  |usedfor = Clowning around.
 
  |strategy = Implant it with an implanter, wait until you die, be commiserated by a trombone.
 
  |strategy = Implant it with an implanter, wait until you die, be commiserated by a trombone.
Line 832: Line 867:
 
  |name = Component Design Disk
 
  |name = Component Design Disk
 
  |image = Disk.gif
 
  |image = Disk.gif
  |foundin = Protolathe
+
  |foundin = RnD Protolathe
 
  |usedfor = [[Guide_to_Research_and_Development|Research]]
 
  |usedfor = [[Guide_to_Research_and_Development|Research]]
  |strategy = Save designs on this disk for use with an unsynced protolathe or autolathe.
+
  |strategy = Save designs on this disk for use with an unsynced protolathe or autolathe. Obsolete since the introduction of techwebs.
  |description = A disk for storing device design data for construction in lathes.
+
  |description = A disk for storing device design data for construction in lathes. Obsolete since the introduction of techwebs.
 
  }}
 
  }}
  
Line 844: Line 879:
 
  |name = Technology Disk
 
  |name = Technology Disk
 
  |image = Disk.gif
 
  |image = Disk.gif
  |foundin = Protolathe
+
  |foundin = RnD Protolathe
 
  |usedfor = [[Guide_to_Research_and_Development|Research]]
 
  |usedfor = [[Guide_to_Research_and_Development|Research]]
  |strategy = Store research levels on the disk for safe keeping or to set up a new research server. Or give it to cargo to sell.
+
  |strategy = Store research levels on the disk for safe keeping or to set up a new research server.
  |description = A disk for storing technology data for further research.
+
  |description = A disk for storing technology data for further research. Obsolete since the introduction of techwebs.
 
  }}
 
  }}
  
Line 856: Line 891:
 
  |name = Plant Data Disk
 
  |name = Plant Data Disk
 
  |image = Disk.gif
 
  |image = Disk.gif
  |foundin = Protolathe
+
  |foundin = Service Protolathe, [[Guide_to_hydroponics|Botany]]
 
  |usedfor = [[Guide_to_hydroponics|Botany]].
 
  |usedfor = [[Guide_to_hydroponics|Botany]].
 
  |strategy = Store plant traits on it with the Plant DNA Manipulator.
 
  |strategy = Store plant traits on it with the Plant DNA Manipulator.
Line 869: Line 904:
 
  |name = IntelliCard
 
  |name = IntelliCard
 
  |image = Icard.png
 
  |image = Icard.png
  |foundin = [[Bridge]], [[Tech Storage]], [[Research Director's Office]]
+
  |foundin = RnD Protolathe, [[Bridge]], [[Tech Storage]], [[Research Director's Office]]
 
  |usedfor = <s>Stealing</s> Restoring or transporting the [[AI]]
 
  |usedfor = <s>Stealing</s> Restoring or transporting the [[AI]]
 
  |strategy = Use it on the [[AI]]'s core to download it onto the IntelliCard.
 
  |strategy = Use it on the [[AI]]'s core to download it onto the IntelliCard.
Line 883: Line 918:
 
  |name = Personal AI Device
 
  |name = Personal AI Device
 
  |image = Pai.png
 
  |image = Pai.png
  |foundin = [[Dormitory]], [[Research Director's Office]], [[Derelict Shuttle]]
+
  |foundin = All Protolathes, [[Dormitory]], [[Research Director's Office]], [[Derelict Shuttle]]
 
  |usedfor = Downloading your new [[Personal_AI|best friend]]!
 
  |usedfor = Downloading your new [[Personal_AI|best friend]]!
 
  |strategy = Use it in your hand to open the interface, load personalities and wait for a pAI personality to become available.
 
  |strategy = Use it in your hand to open the interface, load personalities and wait for a pAI personality to become available.
 
  |description = This is a personal AI device. You can download a personal AI from an online pAI server, if someone has decided to play one. pAI's are chosen from dead players.  
 
  |description = This is a personal AI device. You can download a personal AI from an online pAI server, if someone has decided to play one. pAI's are chosen from dead players.  
 
  }}
 
  }}
 
  
 
=Bluespace Designs=
 
=Bluespace Designs=
  
{{anchor|Bag of Holding}}
+
{{anchor|Bag of Holding}}{{anchor|BoH}}{{anchor|boh bomb}}{{anchor|boh bombing}}
 
{{Item
 
{{Item
 
  |bgcolor1 = #cce6ff
 
  |bgcolor1 = #cce6ff
Line 898: Line 932:
 
  |name = Bag of Holding
 
  |name = Bag of Holding
 
  |image = Holdpack.gif
 
  |image = Holdpack.gif
  |foundin = Protolathe
+
  |foundin = RnD Protolathe
 
  |usedfor = Holding items usually too large to fit in backpacks, such as backpacks.
 
  |usedfor = Holding items usually too large to fit in backpacks, such as backpacks.
  |strategy = This item holds bulkier items, including normal backpacks. <br>'''WARNING:''' The fabric of Bluespace is fragile. Attempting to put a Bag of Holding inside another Bag of Holding will make [[Singularity|fun things]] happen.
+
  |strategy = This item holds bulkier items, including normal backpacks. <br>'''WARNING:''' The fabric of Bluespace is fragile. Attempting to put a Bag of Holding inside another Bag of Holding will create <s>a big tear in the fabric of reality, sending people in its area of effect to a dangerous pocket dimension</s>  a strong [[Singularity#More_on_the_Singulo|singularity]], likely killing and destroying everything nearby. The singularity disappears after 5 seconds. This is called "BoH-bombing", and was reworked again July 2019 to the described effect.  
  |description = A backpack that opens into a localized pocket of bluespace. <br>It should be noted that using any form of teleportation while wearing one will cause you to be teleported randomly and unsafely instead. Proceed with caution
+
  |description = A backpack that opens into a localized pocket of bluespace. <br>It should be noted that using any form of teleportation while wearing one will cause you to be teleported randomly and unsafely instead.
 
  }}
 
  }}
  
Line 910: Line 944:
 
  |name = Mining Satchel of Holding
 
  |name = Mining Satchel of Holding
 
  |image = Bluespace_satchel.gif
 
  |image = Bluespace_satchel.gif
  |foundin = Protolathe
+
  |foundin = Cargo Protolathe
 
  |usedfor = Holding large quantities of raw ore.
 
  |usedfor = Holding large quantities of raw ore.
 
  |strategy = Use it to bypass the need for ore boxes.
 
  |strategy = Use it to bypass the need for ore boxes.
Line 922: Line 956:
 
  |name = Tracking Beacon
 
  |name = Tracking Beacon
 
  |image = Tracking_Beacon.gif
 
  |image = Tracking_Beacon.gif
  |foundin = Protolathe, key locations around the station
+
  |foundin = RnD/Engineering/Cargo/Security Protolathe, key locations around the station
 
  |usedfor = Teleportation
 
  |usedfor = Teleportation
 
  |strategy = Place it somewhere and use the [[Teleporter|teleporter hub]] to teleport to it.
 
  |strategy = Place it somewhere and use the [[Teleporter|teleporter hub]] to teleport to it.
Line 935: Line 969:
 
  |name = Global Positioning System
 
  |name = Global Positioning System
 
  |image = Global Positioning System.gif
 
  |image = Global Positioning System.gif
  |foundin = Protolathe, Mining
+
  |foundin = RnD/Engineering/Cargo Protolathe, Mining, various storage areas
 
  |usedfor = Finding out where in space you are.
 
  |usedfor = Finding out where in space you are.
  |strategy = [[Guide to telescience]]
+
  |strategy = Keep one on you when exploring space.
 
  |description = Transmits the universal coordinates to other GPS devices.<br>
 
  |description = Transmits the universal coordinates to other GPS devices.<br>
 
The name incorrectly suggests that it tracks position on a planet, when in reality, it does not.
 
The name incorrectly suggests that it tracks position on a planet, when in reality, it does not.
Line 948: Line 982:
 
  |name = Bluespace Crystal
 
  |name = Bluespace Crystal
 
  |image = Bluespace_Crystal.png
 
  |image = Bluespace_Crystal.png
  |foundin = [[Xenobiology]], [[Research and Development Lab]]
+
  |foundin = [[Lavaland]], RnD Protolathe, [[Xenobiology]], Teleporter machinery
 
  |usedfor = Research, upgrading the [[Telepad]]
 
  |usedfor = Research, upgrading the [[Telepad]]
 
  |strategy = [[Guide to telescience]]
 
  |strategy = [[Guide to telescience]]
  |description = A bluespace crystal with mystical properties. When crushed in your hand it will teleport you a short distance. When thrown at someone it will make them teleport as well. Can be placed into the [[Telepad Control Console]] to upgrade the power of the [[Telepad]]. You can create bluespace crystals through [[Guide_to_xenobiology#Bluespace Slime|Bluespace Slime]]s, or you can create synthetic ones through research. They are also found on [[lavaland]].
+
  |description = A bluespace crystal with mystical properties. When crushed in your hand it will teleport you a short distance. When thrown at someone it will make them teleport as well. Can be placed into the [[Telepad Control Console]] to upgrade the power of the [[Telepad]]. You can create bluespace crystals through [[Guide_to_xenobiology#Bluespace Slime|Bluespace Slime]]s, or you can create synthetic ones through research. They are also found on [[Lavaland]].
 
  }}
 
  }}
  
=Equipment=
+
{{anchor|Quantum Spin Inverter}}
 
+
{{Item
{{anchor|Welding Gas Mask}}
+
|bgcolor1 = #cce6ff
 +
|bgcolor2 = #99ccff
 +
|name = Quantum Spin Inverter
 +
|image = Quantum_Spin_Inverter.png
 +
|foundin = RnD Protolathe
 +
|usedfor = Swapping locations
 +
|strategy = Hide its connected twin in a safe spot for a quick getaway.
 +
|description = The Quantum Spin Inverter can form a link with another QSI by using it on it. When linked [[File:Quantum_Spin_Inverter_linked.gif]], it can be used inhand to swap location with the linked device after 2.5 seconds. Swapping will teleport the device's holder and/or container as well if it isn't anchored.
 +
}}
 +
 
 +
=Equipment=
 +
 
 +
{{anchor|Welding Gas Mask}}
 
{{Item
 
{{Item
 
  |bgcolor1 = #FFEE88
 
  |bgcolor1 = #FFEE88
Line 962: Line 1,008:
 
  |name = Welding Gas Mask
 
  |name = Welding Gas Mask
 
  |image = Welding_Gas_Mask.png
 
  |image = Welding_Gas_Mask.png
  |foundin = Protolathe
+
  |foundin = RnD/Engineering Protolathe
 
  |usedfor = Shielding your eyes from bright lights while still functioning as a gas mask
 
  |usedfor = Shielding your eyes from bright lights while still functioning as a gas mask
 
  |strategy = Wearing it allows you to use internals and a welding mask without having to change your hat. You can drink and eat with this on, without interrupting internals.
 
  |strategy = Wearing it allows you to use internals and a welding mask without having to change your hat. You can drink and eat with this on, without interrupting internals.
Line 974: Line 1,020:
 
  |name = Health Scanner HUD
 
  |name = Health Scanner HUD
 
  |image = MedGlasses.png
 
  |image = MedGlasses.png
  |foundin = Protolathe
+
  |foundin = Medical Protolathe
 
  |usedfor = Seeing the health status of creatures.
 
  |usedfor = Seeing the health status of creatures.
 
  |strategy = Wearing it shows you healthbars for any living being in sight.
 
  |strategy = Wearing it shows you healthbars for any living being in sight.
Line 986: Line 1,032:
 
  |name = Security HUD
 
  |name = Security HUD
 
  |image = SecHud.png
 
  |image = SecHud.png
  |foundin = Protolathe
+
  |foundin = Security Protolathe
 
  |usedfor = Seeing the job of crewmembers.
 
  |usedfor = Seeing the job of crewmembers.
 
  |strategy = Wearing it shows you job icons, wanted status and eventual implants of crewmembers in sight.
 
  |strategy = Wearing it shows you job icons, wanted status and eventual implants of crewmembers in sight.
Line 998: Line 1,044:
 
  |name = Diagnostic HUD
 
  |name = Diagnostic HUD
 
  |image = Diag_glasses.png
 
  |image = Diag_glasses.png
  |foundin = Protolathe
+
  |foundin = RnD Protolathe
 
  |usedfor = Seeing the status of silicons.
 
  |usedfor = Seeing the status of silicons.
 
  |strategy = Wearing it shows you the health and power of silicons in sight.
 
  |strategy = Wearing it shows you the health and power of silicons in sight.
Line 1,010: Line 1,056:
 
  |name = Optical Meson Scanners
 
  |name = Optical Meson Scanners
 
  |image = MGlasses.png
 
  |image = MGlasses.png
  |foundin = Protolathe, [[Mining]], [[Engineering]]
+
  |foundin = Cargo/Engineering Protolathe, [[Mining]], [[Engineering]]
 
  |usedfor = Seeing wall layouts.
 
  |usedfor = Seeing wall layouts.
 
  |strategy = Use these to check for breaches or secret rooms.
 
  |strategy = Use these to check for breaches or secret rooms.
Line 1,021: Line 1,067:
 
  |bgcolor2 = #FFDD66
 
  |bgcolor2 = #FFDD66
 
  |name = Science Goggles
 
  |name = Science Goggles
  |image = Science_goggles.png
+
  |image = Science_Goggles.png
  |foundin = Protolathe, [[Chemistry]]
+
  |foundin = RnD Protolathe, [[Chemistry]]
 
  |usedfor = Analyzing items and machines, checking chemicals at a glance.
 
  |usedfor = Analyzing items and machines, checking chemicals at a glance.
 
  |strategy = Use these when you want to know how valuable an item is when analyzed, or when doing chemistry.
 
  |strategy = Use these when you want to know how valuable an item is when analyzed, or when doing chemistry.
Line 1,033: Line 1,079:
 
  |bgcolor2 = #FFDD66
 
  |bgcolor2 = #FFDD66
 
  |name = Optical T-Ray Scanners
 
  |name = Optical T-Ray Scanners
  |image = Tray_scanners.gif
+
  |image = TrayScanners.png
  |foundin = Protolathe
+
  |foundin = Engineering Protolathe, Engineering
 
  |usedfor = Looking at wiring and piping under tiles.
 
  |usedfor = Looking at wiring and piping under tiles.
 
  |strategy = Use them when you want to see how the station is wired without deflooring everything.
 
  |strategy = Use them when you want to see how the station is wired without deflooring everything.
Line 1,045: Line 1,091:
 
  |bgcolor2 = #FFDD66
 
  |bgcolor2 = #FFDD66
 
  |name = Engineering Scanner Goggles
 
  |name = Engineering Scanner Goggles
  |image = Engi_glasses.gif
+
  |image = EngiScanners.png
  |foundin = Protolathe, [[Engineering]]
+
  |foundin = Engineering Protolathe, [[Engineering]]
 
  |usedfor = Anything mesons and T-Rays can do
 
  |usedfor = Anything mesons and T-Rays can do
 
  |strategy = Use them when repairing station damage.
 
  |strategy = Use them when repairing station damage.
Line 1,058: Line 1,104:
 
  |name = Night Vision Health Scanner HUD
 
  |name = Night Vision Health Scanner HUD
 
  |image = NV_health_glasses.gif
 
  |image = NV_health_glasses.gif
  |foundin = Protolathe
+
  |foundin = Medical Protolathe
 
  |usedfor = Seeing the health status of creatures, in the darkness.
 
  |usedfor = Seeing the health status of creatures, in the darkness.
 
  |strategy = Wearing it shows you healthbars for any living being in sight, and will see in the dark.
 
  |strategy = Wearing it shows you healthbars for any living being in sight, and will see in the dark.
Line 1,070: Line 1,116:
 
  |name =Night Vision Security HUD
 
  |name =Night Vision Security HUD
 
  |image = NV_sec_glasses.gif
 
  |image = NV_sec_glasses.gif
  |foundin = Protolathe
+
  |foundin = Security Protolathe
 
  |usedfor = Seeing the job of crewmembers, in the darkness.
 
  |usedfor = Seeing the job of crewmembers, in the darkness.
 
  |strategy = Wearing it shows you job icons, wanted status and eventual implants of crewmembers in sight, and will see in the dark.
 
  |strategy = Wearing it shows you job icons, wanted status and eventual implants of crewmembers in sight, and will see in the dark.
Line 1,082: Line 1,128:
 
  |name = Night Vision Diagnostic HUD
 
  |name = Night Vision Diagnostic HUD
 
  |image = NV_diag_glasses.gif
 
  |image = NV_diag_glasses.gif
  |foundin = Protolathe
+
  |foundin = RnD Protolathe
 
  |usedfor = Seeing the status of silicons, in the darkness.
 
  |usedfor = Seeing the status of silicons, in the darkness.
 
  |strategy = Wearing it shows you the health and power of silicons in sight, and will see in the dark.
 
  |strategy = Wearing it shows you the health and power of silicons in sight, and will see in the dark.
Line 1,094: Line 1,140:
 
  |name = Night Vision Optical Meson Scanners
 
  |name = Night Vision Optical Meson Scanners
 
  |image = NV_meson_glasses.gif
 
  |image = NV_meson_glasses.gif
  |foundin = Protolathe
+
  |foundin = Cargo/Engineering Protolathe
 
  |usedfor = Seeing wall layouts, in the darkness.
 
  |usedfor = Seeing wall layouts, in the darkness.
 
  |strategy = Use these to check for breaches or secret rooms. Also useful for miners.
 
  |strategy = Use these to check for breaches or secret rooms. Also useful for miners.
Line 1,106: Line 1,152:
 
  |name = Portable Seed Extractor
 
  |name = Portable Seed Extractor
 
  |image = Portaseeder.png
 
  |image = Portaseeder.png
  |foundin = Protolathe
+
  |foundin = Service Protolathe
 
  |usedfor = [[Guide_to_hydroponics|Botany]].
 
  |usedfor = [[Guide_to_hydroponics|Botany]].
 
  |strategy = Store plants in it, activate it to convert them into seeds.
 
  |strategy = Store plants in it, activate it to convert them into seeds.
Line 1,118: Line 1,164:
 
  |name = Magnetic Boots
 
  |name = Magnetic Boots
 
  |image = Mashoe.png
 
  |image = Mashoe.png
  |foundin = Protolathe, [[EVA|EVA Storage]]
+
  |foundin = Engineering Protolathe, [[EVA|EVA Storage]]
 
  |usedfor = Moving in no gravity or strong wind.
 
  |usedfor = Moving in no gravity or strong wind.
 
  |strategy = Activate them when on low gravity.
 
  |strategy = Activate them when on low gravity.
Line 1,130: Line 1,176:
 
  |name = Advanced Mop
 
  |name = Advanced Mop
 
  |image = Adv_mop.png
 
  |image = Adv_mop.png
  |foundin = Protolathe
+
  |foundin = Service Protolathe
 
  |usedfor = Cleaning.
 
  |usedfor = Cleaning.
 
  |strategy = Wet it them use it on dirty floor.
 
  |strategy = Wet it them use it on dirty floor.
Line 1,142: Line 1,188:
 
  |name = Trashbag of Holding
 
  |name = Trashbag of Holding
 
  |image = Bluespace_trashbag.png
 
  |image = Bluespace_trashbag.png
  |foundin = Protolathe
+
  |foundin = Service Protolathe
 
  |usedfor = Storing trash or small items.
 
  |usedfor = Storing trash or small items.
 
  |strategy = Put trash in it, or use it as a more versatile toolbelt.
 
  |strategy = Put trash in it, or use it as a more versatile toolbelt.
Line 1,154: Line 1,200:
 
  |name = Floor Buffer Upgrade
 
  |name = Floor Buffer Upgrade
 
  |image = Floor_buffer.png
 
  |image = Floor_buffer.png
  |foundin = Protolathe
+
  |foundin = Service Protolathe
 
  |usedfor = Upgrading the janicart.
 
  |usedfor = Upgrading the janicart.
 
  |strategy = Use it on the janitor's pimpin' ride.
 
  |strategy = Use it on the janitor's pimpin' ride.
Line 1,166: Line 1,212:
 
  |name = Holographic Sign Projector
 
  |name = Holographic Sign Projector
 
  |image = Signmaker.gif
 
  |image = Signmaker.gif
  |foundin = Protolathe
+
  |foundin = Service Protolathe
 
  |usedfor = Signaling wet floors.
 
  |usedfor = Signaling wet floors.
 
  |strategy = Use it near wet floors to warn people.
 
  |strategy = Use it near wet floors to warn people.
Line 1,177: Line 1,223:
 
  |bgcolor2 = #FFDD66
 
  |bgcolor2 = #FFDD66
 
  |name = Experimental Welding Tool
 
  |name = Experimental Welding Tool
  |image = Adv_welder.gif
+
  |image = Exwelder.png
  |foundin = Protolathe
+
  |foundin = RnD/Engineering Protolathe
 
  |usedfor = Welding.
 
  |usedfor = Welding.
 
  |strategy = Use it in place of a normal welder.
 
  |strategy = Use it in place of a normal welder.
Line 1,193: Line 1,239:
 
  |name = Test Range Firing Pin
 
  |name = Test Range Firing Pin
 
  |image = Test_firing_pin.png
 
  |image = Test_firing_pin.png
  |foundin = Protolathe
+
  |foundin = Security Protolathe
 
  |usedfor = Testing guns.
 
  |usedfor = Testing guns.
 
  |strategy = Use it on guns you want to try out in the testing range, or [[Emag|emag]] it to make it work like a normal pin.
 
  |strategy = Use it on guns you want to try out in the testing range, or [[Emag|emag]] it to make it work like a normal pin.
Line 1,205: Line 1,251:
 
  |name = Mindshield Firing Pin
 
  |name = Mindshield Firing Pin
 
  |image = Loyalty_pin.gif
 
  |image = Loyalty_pin.gif
  |foundin = Protolathe
+
  |foundin = Security Protolathe
 
  |usedfor = Shooting guns without fear of them being used against you.
 
  |usedfor = Shooting guns without fear of them being used against you.
  |strategy = Use it on guns for security, or to prevent [[Revolution|revolutionaries]] or [[Gang War|gangsters]] from using them.
+
  |strategy = Use it on guns for security. Stops [[Revaluation|rev]]s, [[traitor]]s, [[cultist]]s, and anyone without a mindshield implant from firing them.
 
  |description = A special pin that will check for a mindshield implant before firing.
 
  |description = A special pin that will check for a mindshield implant before firing.
 
  }}
 
  }}
Line 1,217: Line 1,263:
 
  |name = Large Grenade Casing
 
  |name = Large Grenade Casing
 
  |image = Large_Grenade_Casing.png
 
  |image = Large_Grenade_Casing.png
  |foundin = Protolathe
+
  |foundin = Medical/Security Protolathe
 
  |usedfor = [[Grenade]] construction
 
  |usedfor = [[Grenade]] construction
 
  |strategy = Insert a [[Guide_to_xenobiology#Silver Slime|Silver Slime Core]] and some [[Plasma]] and you have a instant party grenade!
 
  |strategy = Insert a [[Guide_to_xenobiology#Silver Slime|Silver Slime Core]] and some [[Plasma]] and you have a instant party grenade!
  |description = Makes it possible to use [[Slime Core]]s in grenades. Also spreads chemicals slightly farter than normal grenades.
+
  |description = Makes it possible to use [[Slime Core]]s and [[Medical_items#Bluespace_Beaker|Bluespace Beakers]] in grenades. Also spreads chemicals slightly farther than normal grenades.
 
  }}
 
  }}
  
Line 1,229: Line 1,275:
 
  |name = Advanced Release Grenade
 
  |name = Advanced Release Grenade
 
  |image = Adv_grenade.png
 
  |image = Adv_grenade.png
  |foundin = Protolathe
+
  |foundin = Medical/Security Protolathe
 
  |usedfor = [[Grenade]] construction
 
  |usedfor = [[Grenade]] construction
 
  |strategy = Use it to lube a hallway for a long, long time.
 
  |strategy = Use it to lube a hallway for a long, long time.
Line 1,241: Line 1,287:
 
  |name = Pyro Grenade
 
  |name = Pyro Grenade
 
  |image = Pyro_grenade.png
 
  |image = Pyro_grenade.png
  |foundin = Protolathe
+
  |foundin = Medical/Security Protolathe
 
  |usedfor = [[Grenade]] construction
 
  |usedfor = [[Grenade]] construction
 
  |strategy = Use it with stabilized explosive mixes.
 
  |strategy = Use it with stabilized explosive mixes.
 
  |description = This grenade works like a normal one, but will add 500 degrees to the chemicals' temperature.
 
  |description = This grenade works like a normal one, but will add 500 degrees to the chemicals' temperature.
 +
}}
 +
 +
{{anchor|Cryo Grenade}}
 +
{{Item
 +
|bgcolor1 = #ffcccc
 +
|bgcolor2 = #ff9999
 +
|name = Cryo Grenade
 +
|image = Cryo grenade.png
 +
|foundin = Medical/Security Protolathe
 +
|usedfor = [[Grenade]] construction
 +
|strategy = Use it with water smoke?
 +
|description = This grenade works like a normal one, but will cool chemicals by 100°K on reaction. Rarely ever seen.
 
  }}
 
  }}
  
Line 1,253: Line 1,311:
 
  |name = Floral Somatoray
 
  |name = Floral Somatoray
 
  |image = Floral_Somatoray.png
 
  |image = Floral_Somatoray.png
  |foundin = Protolathe
+
  |foundin = Service Protolathe
 
  |usedfor = [[Guide_to_hydroponics|Botany]]
 
  |usedfor = [[Guide_to_hydroponics|Botany]]
 
  |strategy = Mutate plant genes or yield rate easily.
 
  |strategy = Mutate plant genes or yield rate easily.
  |description = A tool that discharges controlled radiation which induces mutation in plant cells.<br> Note that the somatoray cannot mutate plant species.
+
  |description = Yield mode increases the yield of plants and seed packages hit by it. Also feeds Podpeople!<br> Mutation mode causes minor stat changes (no species mutation) and horribly mutates Podpeople.  
 
  }}
 
  }}
  
Line 1,265: Line 1,323:
 
  |name = [[Advanced Energy Gun]]
 
  |name = [[Advanced Energy Gun]]
 
  |image = Advegun.png
 
  |image = Advegun.png
  |foundin = Protolathe
+
  |foundin = Security Protolathe
 
  |usedfor = Combat.
 
  |usedfor = Combat.
 
  |strategy = Use it as a self-charging taser/disabler/laser.
 
  |strategy = Use it as a self-charging taser/disabler/laser.
  |description = This gun can switch to taser, disabler and laser shots, and will charge by itself over time. Cannot be manually charged, though.
+
  |description = This gun can switch to taser, disabler and laser shots, and will charge by itself over time. Cannot be manually charged, though. Has a chance to irradiate the area if hit with EMP.
 
  }}
 
  }}
  
Line 1,277: Line 1,335:
 
  |name = Tesla Revolver
 
  |name = Tesla Revolver
 
  |image = Tesla_gun.gif
 
  |image = Tesla_gun.gif
  |foundin = Protolathe
+
  |foundin = Security Protolathe
 
  |usedfor = Combat.
 
  |usedfor = Combat.
 
  |strategy = Use it to shock your enemies.
 
  |strategy = Use it to shock your enemies.
  |description = This gun shoots a small energy ball that will shock nearby entities, stunning and hurting them. Insulated gloves and hardsuits will prevent shocks.
+
  |description = This gun shoots a small energy ball that will shock nearby entities. This can be used to mess with [[Nanites]] or interrupt a heart attack. Insulated gloves and hardsuits will prevent shocks.
}}
 
 
 
{{anchor|Accelerator Laser Cannon}}
 
{{Item
 
|bgcolor1 = #ffcccc
 
|bgcolor2 = #ff9999
 
|name = Accelerator Laser Cannon
 
|image = Laser_Cannon.png
 
|foundin = Protolathe
 
|usedfor = Combat.
 
|strategy = Use it to kill from far away
 
|description = This gun shoots a laser shot that gets more powerful with distance travelled; useful for shooting down hallways.
 
 
  }}
 
  }}
  
Line 1,301: Line 1,347:
 
  |name = Rapid Syringe Gun
 
  |name = Rapid Syringe Gun
 
  |image = Rapidsyringegun.png
 
  |image = Rapidsyringegun.png
  |foundin = Protolathe
+
  |foundin = Medical Protolathe
 
  |usedfor = Combat.
 
  |usedfor = Combat.
 
  |strategy = Load it with syringes, shoot at victims.
 
  |strategy = Load it with syringes, shoot at victims.
Line 1,313: Line 1,359:
 
  |name = Temperature Gun
 
  |name = Temperature Gun
 
  |image = Tempgun.png
 
  |image = Tempgun.png
  |foundin = Protolathe
+
  |foundin = Security Protolathe, Armory
 
  |usedfor = Combat.
 
  |usedfor = Combat.
  |strategy = Shoot it at something you don't particularly want dead.
+
  |strategy = Detaining traitors with energy swords/shields, slime containment.
  |description = This gun can heat up or cool down targets, although it won't reach really dangerous levels unless you cool down someone in a hardsuit.
+
  |description = This gun can heat up or cool down targets, although it won't reach really dangerous levels unless you cool down someone in a hardsuit.<br> This weapon is deceptively strong since the projectiles aren't blocked by eswords/eshields and can slow people down to a crawl.<br> Slimes die to it in two to three hits.
 
  }}
 
  }}
  
Line 1,324: Line 1,370:
 
  |bgcolor2 = #ff9999
 
  |bgcolor2 = #ff9999
 
  |name = Decloner
 
  |name = Decloner
  |image = Decloner.png
+
  |image = Decloner.gif
  |foundin = Protolathe
+
  |foundin = Security Protolathe
 
  |usedfor = Combat.
 
  |usedfor = Combat.
 
  |strategy = Use it on targets that might heal from normal wounds.
 
  |strategy = Use it on targets that might heal from normal wounds.
Line 1,337: Line 1,383:
 
  |name = Energy Crossbow
 
  |name = Energy Crossbow
 
  |image = Large_ebow.png
 
  |image = Large_ebow.png
  |foundin = Protolathe
+
  |foundin = Security Protolathe
 
  |usedfor = Combat.
 
  |usedfor = Combat.
 
  |strategy = Use it to stun and poison people.
 
  |strategy = Use it to stun and poison people.
Line 1,348: Line 1,394:
 
  |bgcolor2 = #ff9999
 
  |bgcolor2 = #ff9999
 
  |name = Ion Carbine
 
  |name = Ion Carbine
  |image = Ionrifle.png
+
  |image = ioncarbine.png
  |foundin = Protolathe
+
  |foundin = Security Protolathe
 
  |usedfor = Combat against silicons and mechs.
 
  |usedfor = Combat against silicons and mechs.
 
  |strategy = Use it to deal high damage to robotic entities.
 
  |strategy = Use it to deal high damage to robotic entities.
Line 1,361: Line 1,407:
 
  |name = Bluespace Wormhole Projector
 
  |name = Bluespace Wormhole Projector
 
  |image = Portal_gun.gif
 
  |image = Portal_gun.gif
  |foundin = Protolathe
+
  |foundin = RnD Protolathe
  |usedfor = Teleporting around.
+
  |usedfor = Teleporting around, B&E.
 
  |strategy = Use it to get into normally secure places by shooting through windows.
 
  |strategy = Use it to get into normally secure places by shooting through windows.
  |description = This gun creates two linked portals when shooting walls; walking into or clicking on a portal will lead you to the other one. When shooting mobs it will teleport them to a random direction, much like a bluespace crystal.
+
  |description = This gun creates two linked portals when shooting walls; walking into or clicking on a portal will lead you to the other one.
 
  }}
 
  }}
  
Line 1,373: Line 1,419:
 
  |name = One-point Bluespace-Gravitational Manipulator
 
  |name = One-point Bluespace-Gravitational Manipulator
 
  |image = Gravity_gun.gif
 
  |image = Gravity_gun.gif
  |foundin = Protolathe
+
  |foundin = RnD Protolathe
 
  |usedfor = Knocking things around.
 
  |usedfor = Knocking things around.
 
  |strategy = Use it to create confusion, or to knock people into space.
 
  |strategy = Use it to create confusion, or to knock people into space.
 
  |description = This gun has three modes: pull, push or chaos. Push will push things away from the langing point, pull will do the opposite, and chaos will pull and push things randomly.
 
  |description = This gun has three modes: pull, push or chaos. Push will push things away from the langing point, pull will do the opposite, and chaos will pull and push things randomly.
 
  }}
 
  }}
 
  
 
{{anchor|X-Ray Gun}}
 
{{anchor|X-Ray Gun}}
Line 1,386: Line 1,431:
 
  |name = X-Ray Laser Gun
 
  |name = X-Ray Laser Gun
 
  |image = Xraygun.png
 
  |image = Xraygun.png
  |foundin = Protolathe
+
  |foundin = Security Protolathe
 
  |usedfor = Shooting beyond walls.
 
  |usedfor = Shooting beyond walls.
  |strategy = Use it to kill things from beyond walls, or to kill blobs extremely quickly.
+
  |strategy = Use it to kill things from beyond walls.
  |description = This advanced gun will hit any target, no matter how many walls are between. Also deals heavy radiation damage.
+
  |description = This advanced gun will pierce walls, but will stop at the first target it hits. Also deals heavy radiation damage.
 +
}}
 +
 
 +
{{anchor|Beam Marksman Rifle}}
 +
{{Item
 +
|bgcolor1 = #ffcccc
 +
|bgcolor2 = #ff9999
 +
|name = Beam Marksman Rifle
 +
|image = beamrifle.png
 +
|foundin = Security Protolathe
 +
|usedfor = Killing people dead from far away.
 +
|strategy = For long-range killing when collateral damage is no concern.
 +
|description = This large rifle comes with a built-in zoom and charges up devastating shots that deal 60 burn damage.<br> Everyone in a radius around the impact will be knocked down and set on fire as well. The beam passes through windows and damages structures.
 
  }}
 
  }}
  
Line 1,398: Line 1,455:
 
  |name = Stun Shell
 
  |name = Stun Shell
 
  |image = Stun_Shell.png
 
  |image = Stun_Shell.png
  |foundin = Protolathe
+
  |foundin = Admin game panel only
 
  |usedfor = Stunning with a shotgun.
 
  |usedfor = Stunning with a shotgun.
 
  |strategy = Load it in a shotgun.
 
  |strategy = Load it in a shotgun.
 
  |description = This shell works like a taser shot, stunning the first target hit for a few seconds.
 
  |description = This shell works like a taser shot, stunning the first target hit for a few seconds.
 +
}}
 +
 +
{{anchor|Cryostasis Shotgun Dart}}
 +
{{Item
 +
|bgcolor1 = #ffcccc
 +
|bgcolor2 = #ff9999
 +
|name = Cryostasis Shotgun Dart
 +
|image = Cryostatis shotgun dart.gif
 +
|foundin = Security/Medical Protolathe
 +
|usedfor = Blowing people up.
 +
|strategy = Load it with multiple reactive chemicals.
 +
|description = This shell can be loaded with reagents and prevents them from reacting - until the dart hits a target.
 
  }}
 
  }}
  
Line 1,410: Line 1,479:
 
  |name = Unloaded Technological Shell
 
  |name = Unloaded Technological Shell
 
  |image = Tech_shell.png
 
  |image = Tech_shell.png
  |foundin = Protolathe
+
  |foundin = Security Protolathe
 
  |usedfor = Making advanced shotgun ammo.
 
  |usedfor = Making advanced shotgun ammo.
 
  |strategy = Craft advanced ammo with it.
 
  |strategy = Craft advanced ammo with it.
  |description = This shell is the base for some advanced shotgun shells:
+
  |description = This shell is the base crafting material for some advanced shotgun shells, craftable with crafting menu:
*'''Meteorshot Shell:''' A single powerful projectile, deals heavy damage and stuns. Requires 2 micro manipulators and an RCD cartridge.
+
*'''Meteorshot Shell:''' A single powerful projectile that deals heavy damage, stuns, and knocks around normally immovable objects like airlocks. Also requires 2 micro manipulators and an RCD cartridge.
*'''Pulse Slug:''' Works like one of the deathsquad's pulse rifle shots. Heavy damage, knocks down walls. Requires 2 advanced capacitors and 1 ultra-high-power micro-laser.
+
*'''Pulse Slug:''' Works like one of the deathsquad's pulse rifle shots. Heavy damage, knocks down walls. Also requires 2 advanced capacitors and 1 ultra-high-power micro-laser.
*'''Dragonsbreath Shell:''' Fires 4 incendiary pellets, which leave a trail of fire behind them. Requires 5 phosphorus.
+
*'''Dragonsbreath Shell:''' Fires 4 incendiary pellets, which leave a trail of fire behind them. Also requires 5 [[Guide_to_chemistry#Phosphorus|phosphorus]].
*'''FRAG-12 Slug:''' An explosive shell that knocks down targets and causes an explosion where it hits. Requires 5 glycerol, 5 sulphuric acid and 5 fluorosulphuric acid.
+
*'''FRAG-12 Slug:''' An explosive shell that knocks down targets and causes an explosion where it hits. Also requires 5 [[Guide_to_chemistry#Glycerol|glycerol]], 5 [[Guide_to_chemistry#Sulphuric_Acid|sulphuric acid]] and 5 [[Guide_to_chemistry#Fluorosulfuric_Acid|fluorosulfuric acid]].
*'''Ion Scatter Shell:''' Shoots a spread of 4 ion bolts, each of which ions a 3x3 area. Requires 1 ultra-high-power micro-laser and 1 ansible crystal.
+
*'''Ion Scatter Shell:''' Shoots a spread of 4 ion bolts, each of which ions a 3x3 area. Also requires 1 ultra-high-power micro-laser and 1 ansible crystal.
*'''Laser Slug:''' Shoots a laser similar to a normal laser gun shot. Requires 1 advanced capacitor and 1 high-power micro-laser.
+
*'''Scatter Laser Shell:''' Fires a spread of six laser beams that hit for up to 90 damage total. Also requires 1 advanced capacitor and 1 high-power micro-laser.
 
  }}
 
  }}
  
=Other=
+
=Machinery=
  
{{anchor|Slime Core}}
+
{{anchor|Slime Management Console}}
{{anchor|Slime Extract}}
 
 
{{Item
 
{{Item
  |bgcolor1 = #cce6ff
+
  |bgcolor1 = #ccccee
  |bgcolor2 = #99ccff
+
  |bgcolor2 = #ddddff
  |name = Slime Extract
+
  |name = Slime Management Console
  |image = Slimecore.png
+
  |image = Slime_console.png
 
  |foundin = [[Xenobiology]]
 
  |foundin = [[Xenobiology]]
  |usedfor = Special applications when mixed with certain reagents
+
  |usedfor = Managing slimes.
  |strategy = Use a [[Syringe]] to inject [[Plasma]], blood or water into it.
+
  |strategy = [[Guide to xenobiology]]
  |description = Also known as a '''Slime Core'''.<br>
+
  |description = The main tool for xenobiology. Can pick up up to five slimes at a time and drop them anywhere in xenobiology. Can dispense monkeys when loaded with monkey cubes, and recycle dead monkeys. Renaming an area "Xenobiology Lab" will allow the console to work in that area.
Each kind of [[Slime]] has different effect that can be found [[Guide_to_xenobiology#Formulas|here]].<br>
 
[[High-risk_items#Unused_Slime_Extract|Unused Slime Extract]] is a possible [[Traitor]] objective.<br>They can also be used in large [[Grenade]]s for interesting effects.
 
 
  }}
 
  }}
  
{{anchor|Slime Scanner}}
+
{{anchor|Slime Processor}}
 
{{Item
 
{{Item
  |bgcolor1 = #cce6ff
+
  |bgcolor1 = #ccccee
  |bgcolor2 = #99ccff
+
  |bgcolor2 = #ddddff
  |name = Slime Scanner
+
  |name = Slime Processor
  |image = Advanced_Mass_Spectrometer.png
+
  |image = Processor.png
 
  |foundin = [[Xenobiology]]
 
  |foundin = [[Xenobiology]]
  |usedfor = Analyzing slimes
+
  |usedfor = Creating [[Slime Extract]] from dead baby [[Slime]]s.
  |strategy = Use it on a living slime.
+
  |strategy = [[Guide to xenobiology]]
  |description = This scanner shows you a slime's characteristics: current mass and mass needed to grow/split, electric charge, health, potential mutations and mutation chance.
+
  |description = Grinds up slimes for their cores! Upgrading this will greatly help xenobiology.
 
  }}
 
  }}
  
{{anchor|Monkey Cube}}
+
{{anchor|Monkey Recycling Machine}}
 
{{Item
 
{{Item
  |bgcolor1 = #cce6ff
+
  |bgcolor1 = #ccccee
  |bgcolor2 = #99ccff
+
  |bgcolor2 = #ddddff
  |name = Monkey Cube
+
  |name = Monkey Recycling Machine
  |image = Monkey_Cube.png
+
  |image = Gibber.png
  |foundin = [[Xenobiology]], [[Getmore Chocolate Corp]] Vending Machine, Monkey Cube Box
+
  |foundin = [[Xenobiology]]
  |usedfor = Making [[Monkey]]s!
+
|usedfor = Recycling of dead [[Monkey]]s, will produce a [[Monkey Cube]] when full
  |strategy = Splash water on it using a [[Beaker]] or a [[Fire Extinguisher]], or load it in a Slime Management Console.
+
|strategy = [[Guide to xenobiology]]
|description = A Monkey Cube Box can hold up to 8 Monkey Cubes.<br>
+
|description = <s>Recycles monkeys through horrible means. More efficient than the slime console, but it takes longer to load it.</s> Now linked to console, therefore the they share efficiency, cant magic up more monkeys than was put in now though.
Monkey Cube Box: [[File:Monkey_Cube_Box.png|px50]]
+
}}
 +
 
 +
{{anchor|Teleporter Station}}
 +
{{Item
 +
|bgcolor1 = #ccccee
 +
|bgcolor2 = #ddddff
 +
|name = Teleporter Station <br>[[File:Teleporter_Hub.gif]] [[File:Teleporter_Station.gif]] [[File:Teleporter_Control_Console.gif]]
 +
|image = Teleporter_Hub.gif
 +
|foundin = [[Teleporter|Teleporter room]], [[AI_Mini-Satellite|AI satellite]], constructable
 +
  |usedfor = Teleporting stuff and setting target for [[High-risk_items#Hand_Teleporter|hand teleporter]]
 +
  |strategy = Set target tracking beacon with console, calibrate to reduce risk of ill effects, click teleporter station to engage
 +
|description = A set of two machines and a [[Computers#Teleporter_Control_Console|Teleporter Control Console]] to control them. Build a [[Guide_to_advanced_construction#Teleporter_Hub|Teleporter Hub]], [[Computers#Teleporter_Control_Console|Teleporter Control Console]] and [[Guide_to_advanced_construction#Teleporter_Station|Teleporter Station]] next to each other with the "teleporter station" in the middle. These three can then be linked together by opening the panel of the Teleporter Station [[File:Teleporter_Station.gif]] with a screwdriver, and then clicking it once with wirecutters, and then closing the panel. Has two selectable regimes: <br>
 +
'''Teleporter''', which lets you set a target tracking beacon. Click the teleporter station to engage. Then walk or throw things into the Teleporter Hub to teleport to the target location. <br>
 +
'''Gate''', which lets you target another connected teleporter station set. To connect: Screwdriver a teleporter station to open panel. Use a multitool on it to save it to buffer. Close the panel. Go to the teleporter station you want to connect it to. Use the multitool on it without opening its panel.  
 
  }}
 
  }}
  
{{anchor|Tank Transfer Valve}}
+
{{anchor|Quantum Pad}}
{{Item
 
|bgcolor1 = #cce6ff
 
|bgcolor2 = #99ccff
 
|name = Tank Transfer Valve
 
|image = Tank_Transfer_Valve.png
 
|foundin = [[Toxins Lab]]
 
|usedfor = Making bombs
 
|strategy = [[Guide to toxins]]
 
|description = Should not be confused with manual valves, even though they look (almost) totally the same.<br> This is the central part of a Toxins bomb: to use it, load it with two gas tanks and a trigger (which can be, for example, a signaller or a voice analyzer). When the trigger is activated, the two gas tanks will mix, usually creating a large explosion if loaded with the right mix. To remove gas tanks or the trigger from it, use it in your hand; it's important to do it when you want to disarm it.
 
 
 
Additional Tank Transfer Valves can be ordered from [https://tgstation13.org/wiki/Supply_crates Cargo].
 
 
 
A finished bomb: [[File:Explosivebombthatgoesboom.png|px50]]
 
}}
 
 
 
=Machinery=
 
 
 
{{anchor|Slime Management Console}}
 
 
{{Item
 
{{Item
 
  |bgcolor1 = #ccccee
 
  |bgcolor1 = #ccccee
 
  |bgcolor2 = #ddddff
 
  |bgcolor2 = #ddddff
  |name = Slime Management Console
+
  |name = Quantum Pad
  |image = Slime_console.png
+
  |image = Qpad.png
  |foundin = [[Xenobiology]]
+
  |foundin = Must be built.
  |usedfor = Managing slimes.
+
  |usedfor = Creating two-way teleporters
  |strategy = [[Guide to xenobiology]]
+
  |strategy = See [[Machines#Quantum_Pad|Quantum Pad]]
  |description = The main tool for xenobiology. Can pick up up to five slimes at a time and drop them anywhere in xenobiology. Can dispense monkeys when loaded with monkey cubes, and recycle dead monkeys. Renaming an area "Xenobiology Lab" will allow the console to work in that area.
+
  |description = Can be linked to other Quantum Pads with either screwdriver and multitool or by saving a target Quantum Pad to a Quantum Keycard and then using that keycard on a pad you wish to teleport from.  
 
  }}
 
  }}
  
{{anchor|Slime Processor}}
+
{{anchor|Protolathe}}
 
{{Item
 
{{Item
 
  |bgcolor1 = #ccccee
 
  |bgcolor1 = #ccccee
 
  |bgcolor2 = #ddddff
 
  |bgcolor2 = #ddddff
  |name = Slime Processor
+
  |name = Protolathe
  |image = Processor.png
+
  |image = Autolathe.png
  |foundin = [[Xenobiology]]
+
  |foundin = [[R&D Lab]]
  |usedfor = Creating [[Slime Extract]] from dead baby [[Slime]]s.
+
  |usedfor = Manufacturing items from materials.
  |strategy = [[Guide to xenobiology]]
+
  |strategy = Load it with materials and pick the item you want to make.
  |description = Grinds up slimes for their cores! Upgrading this will greatly help xenobiology.
+
  |description = Similar to an Autolathe, you load raw materials such as [[glass]] and [[metal]] sheets into it to create things. The protolathe is operated via the R&D console.<br>
}}
+
[[Guide_to_Research_and_Development#Protolathe|Manufacturing list can be found here.]]
  
{{anchor|Monkey Recycling Machine}}
+
[[Guide_to_advanced_construction#Protolathe|Guide to building a Protolathe.]]
{{Item
 
|bgcolor1 = #ccccee
 
|bgcolor2 = #ddddff
 
|name = Monkey Recycling Machine
 
|image = Gibber.png
 
|foundin = [[Xenobiology]]
 
|usedfor = Recycling of dead [[Monkey]]s, will produce a [[Monkey Cube]] when full
 
|strategy = [[Guide to xenobiology]]
 
|description = Recycles monkeys through horrible means. More efficient than the slime console, but it takes longer to load it.
 
 
  }}
 
  }}
  
{{anchor|Telepad}}
+
{{anchor|Circuit Imprinter}}
 
{{Item
 
{{Item
 
  |bgcolor1 = #ccccee
 
  |bgcolor1 = #ccccee
 
  |bgcolor2 = #ddddff
 
  |bgcolor2 = #ddddff
|name = Telepad
+
  |name = Circuit Imprinter
|image = Telescience.gif
+
  |image = Circuit.png
|foundin = Must be built.
+
  |foundin = [[R&D Lab]]
|usedfor = Teleporting <s>victims</s> stuff around the station
 
|strategy = [[Guide to telescience]]
 
|description = Controlled by the [[Telepad Control Console]].<br>
 
Can be used to teleport anything that isn't bolted to the floor to or from the destination defined by the [[Telepad Control Console]].
 
 
 
[[Guide_to_advanced_construction#Telepad|Guide to building a Telepad.]]
 
}}
 
 
 
{{anchor|Protolathe}}
 
{{Item
 
|bgcolor1 = #ccccee
 
|bgcolor2 = #ddddff
 
|name = Protolathe
 
|image = Autolathe.png
 
|foundin = [[R&D Lab]]
 
|usedfor = Manufacturing items from materials.
 
|strategy = Load it with materials and pick the item you want to make.
 
|description = Similar to an Autolathe, you load raw materials such as [[glass]] and [[metal]] sheets into it to create things. The protolathe is operated via the R&D console.<br>
 
[[Guide_to_Research_and_Development#Protolathe|Manufacturing list can be found here.]]
 
 
 
[[Guide_to_advanced_construction#Protolathe|Guide to building a Protolathe.]]
 
}}
 
 
 
{{anchor|Circuit Imprinter}}
 
{{Item
 
|bgcolor1 = #ccccee
 
|bgcolor2 = #ddddff
 
  |name = Circuit Imprinter
 
  |image = Circuit.png
 
  |foundin = [[R&D Lab]]
 
 
  |usedfor = Manufacturing circuit boards.
 
  |usedfor = Manufacturing circuit boards.
 
  |strategy = Fill it with [[Sulphuric Acid]] and select the circuit board you want to print.
 
  |strategy = Fill it with [[Sulphuric Acid]] and select the circuit board you want to print.
Line 1,579: Line 1,601:
 
  }}
 
  }}
  
 +
=Other=
 +
 +
{{anchor|Slime Core}}
 +
{{anchor|Slime Extract}}
 +
{{Item
 +
|bgcolor1 = #cce6ff
 +
|bgcolor2 = #99ccff
 +
|name = Slime Extract
 +
|image = Slimecore.png
 +
|foundin = [[Xenobiology]]
 +
|usedfor = Special applications when mixed with certain reagents
 +
|strategy = Use a [[Syringe]] to inject [[Plasma]], blood or water into it.
 +
|description = Also known as a '''Slime Core'''.<br>
 +
Each kind of [[Slime]] has different effect that can be found [[Guide_to_xenobiology#Formulas|here]].<br>
 +
[[High-risk_items#Unused_Slime_Extract|Unused Slime Extract]] is a possible [[Traitor]] objective.<br>They can also be used in large [[Grenade]]s for interesting effects.
 +
}}
 +
 +
{{anchor|Slime Scanner}}
 +
{{Item
 +
|bgcolor1 = #cce6ff
 +
|bgcolor2 = #99ccff
 +
|name = Slime Scanner
 +
|image = Advanced_Mass_Spectrometer.png
 +
|foundin = [[Xenobiology]]
 +
|usedfor = Analyzing slimes
 +
|strategy = Use it on a living slime.
 +
|description = This scanner shows you a slime's characteristics: current mass and mass needed to grow/split, electric charge, health, potential mutations and mutation chance.
 +
}}
 +
 +
{{anchor|Monkey Cube}}
 +
{{Item
 +
|bgcolor1 = #cce6ff
 +
|bgcolor2 = #99ccff
 +
|name = Monkey Cube
 +
|image = Monkey_Cube.png
 +
|foundin = [[Xenobiology]], Monkey Cube Box
 +
|usedfor = Making [[Monkey]]s!
 +
|strategy = Splash water on it using a [[Beaker]] or a [[Fire Extinguisher]], or load it in a Slime Management Console.
 +
|description = A Monkey Cube Box can hold up to 8 Monkey Cubes.<br>
 +
Monkey Cube Box: [[File:Monkey_Cube_Box.png|px50]]
 +
}}
 +
 +
{{anchor|Tank Transfer Valve}}
 +
{{Item
 +
|bgcolor1 = #cce6ff
 +
|bgcolor2 = #99ccff
 +
|name = Tank Transfer Valve
 +
|image = Tank_Transfer_Valve.png
 +
|foundin = [[Toxins Lab]]
 +
|usedfor = Making bombs
 +
|strategy = [[Guide to toxins]]
 +
|description = Should not be confused with manual valves, even though they look (almost) totally the same.<br> This is the central part of a Toxins bomb: to use it, load it with two gas tanks and a trigger (which can be, for example, a signaller or a voice analyzer). When the trigger is activated, the two gas tanks will mix, usually creating a large explosion if loaded with the right mix. To remove gas tanks or the trigger from it, use it in your hand; it's important to do it when you want to disarm it.
 +
 +
Additional Tank Transfer Valves can be ordered from [https://tgstation13.org/wiki/Supply_crates Cargo].
 +
 +
A finished bomb: [[File:Explosivebombthatgoesboom.png|px50]]
 +
}}
  
  
  
 
[[Category:Objects]]
 
[[Category:Objects]]

Latest revision as of 05:09, 30 June 2023

Stock Parts[edit | edit source]

Capacitor
Capacitor
Found in: Protolathe
Used for: Machine construction
Strategy: Use it to build or upgrade certain machines.
Description
A basic capacitor used in the construction of a variety of devices.

Advanced Capacitor
Advanced Capacitor
Found in: Protolathe
Used for: Machine construction
Strategy: Use it to build or upgrade certain machines.
Description
An advanced capacitor used in the construction of a variety of devices.

Super Capacitor
Super Capacitor
Found in: Protolathe
Used for: Machine construction
Strategy: Use it to build or upgrade certain machines.
Description
A super-high capacity capacitor used in the construction of a variety of devices.

Quadratic Capacitor
Quadratic Capacitor
Found in: Protolathe
Used for: Machine construction
Strategy: Use it to build or upgrade certain machines.
Description
An extremely high capacity capacitor used in the construction of a variety of devices.

Scanning Module
Scanning Module
Found in: Protolathe
Used for: Machine construction
Strategy: Use it to build or upgrade certain machines.
Description
A compact scanning module used in the construction of certain devices.

Advanced Scanning Module
Advanced Scanning Module
Found in: Protolathe
Used for: Machine construction
Strategy: Use it to build or upgrade certain machines.
Description
A compact, high resolution scanning module used in the construction of certain devices.

Phasic Scanning Module
Phasic Scanning Module
Found in: Protolathe
Used for: Machine construction
Strategy: Use it to build or upgrade certain machines.
Description
A compact, high resolution phasic scanning module used in the construction of certain devices.

Triphasic Scanning Module
Triphasic Scanning Module
Found in: Protolathe
Used for: Machine construction
Strategy: Use it to build or upgrade certain machines.
Description
A compact, high resolution triphasic scanning module used in the construction of certain devices.

Micro Manipulator
Micro Manipulator
Found in: Protolathe
Used for: Machine construction
Strategy: Use it to build or upgrade certain machines.
Description
A tiny manipulator used in the construction of certain devices.
A better manipulator inside of a machine increases its speed.

Nano Manipulator
Nano Manipulator
Found in: Protolathe
Used for: Machine construction
Strategy: Use it to build or upgrade certain machines.
Description
A tiny, advanced manipulator used in the construction of certain devices.
A better manipulator inside of a machine increases its speed.

Pico Manipulator
Pico Manipulator
Found in: Protolathe
Used for: Machine construction
Strategy: Use it to build or upgrade certain machines.
Description
A tiny, very precise manipulator used in the construction of certain devices.
A better manipulator inside of a machine increases its speed.

Femto Manipulator
Femto Manipulator
Found in: Protolathe
Used for: Machine construction
Strategy: Use it to build or upgrade certain machines.
Description
A tiny, extremely precise manipulator used in the construction of certain devices.
A better manipulator inside of a machine increases its speed.

Micro-Laser
Micro-Laser
Found in: Protolathe
Used for: Machine construction
Strategy: Use it to build or upgrade certain machines.
Description
A tiny laser used in certain devices.
A better laser inside a machine increases its efficiency.

High-Power Micro-Laser
High-Power Micro-Laser
Found in: Protolathe
Used for: Machine construction
Strategy: Use it to build or upgrade certain machines.
Description
A tiny, high power laser used in certain devices.
A better laser inside a machine increases its efficiency.

Ultra-High-Power Micro-Laser
Ultra-High-Power Micro-Laser
Found in: Protolathe
Used for: Machine construction
Strategy: Use it to build or upgrade certain machines.
Description
A tiny, ultra-high-power laser used in certain devices.
A better laser inside a machine increases its efficiency.

Quad-Ultra Micro-Laser
Quad-Ultra Micro-Laser
Found in: Protolathe
Used for: Machine construction
Strategy: Use it to build or upgrade certain machines.
Description
A tiny, quad-ultra-high-power laser used in certain devices.
A better laser inside a machine increases its efficiency.

Matter Bin
Matter Bin
Found in: Protolathe
Used for: Machine construction
Strategy: Use it to build or upgrade certain machines.
Description
A container for holding compressed matter used for production.
A better matter bin in a machine increases its material storage space.

Advanced Matter Bin
Advanced Matter Bin
Found in: Protolathe
Used for: Machine construction
Strategy: Use it to build or upgrade certain machines.
Description
A large container for holding compressed matter used for production.
A better matter bin in a machine increases its material storage space.

Super Matter Bin
Super Matter Bin
Found in: Protolathe
Used for: Machine construction
Strategy: Use it to build or upgrade certain machines.
Description
A very large container for holding compressed matter used for production.
A better matter bin in a machine increases its material storage space.

Bluespace Matter Bin
Bluespace Matter Bin
Found in: Protolathe
Used for: Machine construction
Strategy: Use it to build or upgrade certain machines.
Description
A bluespace container for holding compressed matter used for production.
A better matter bin in a machine increases its material storage space.

Subspace Treatment Disk
Subspace Treatment Disk
Found in: Protolathe
Used for: Machine construction
Strategy: Use it to build telecommunications machines.
Description
A compact micro-machine capable of stretching out hyper-compressed radio waves.

Subspace Ansible
Subspace Ansible
Found in: Protolathe
Used for: Machine construction
Strategy: Use it to build telecommunications machines.
Description
A compact module capable of sensing extradimensional activity.

Hyperwave Filter
Hyperwave Filter
Found in: Protolathe
Used for: Machine construction
Strategy: Use it to build telecommunications machines.
Description
A tiny device capable of filtering and converting super-intense radio waves.

Subspace Amplifier
Subspace Amplifier
Found in: Protolathe
Used for: Machine construction
Strategy: Use it to build telecommunications machines.
Description
A compact micro-machine capable of amplifying weak subspace transmissions.

Subspace Wavelength Analyzer
Subspace Wavelength Analyzer
Found in: Protolathe
Used for: Machine construction
Strategy: Use it to build telecommunications machines.
Description
A sophisticated analyzer capable of analyzing cryptic subspace wavelengths.

Ansible Crystal
Ansible Crystal
Found in: Protolathe
Used for: Machine construction
Strategy: Use it to build telecommunications machines.
Description
A crystal made from pure glass used to transmit laser databursts to subspace.

Subspace Transmitter
Subspace Transmitter
Found in: Protolathe
Used for: Machine construction
Strategy: Use it to build telecommunications machines.
Description
A large piece of equipment used to open a window into the subspace dimension.

Alien Alloy
Alien Alloy
Found in: Protolathe
Used for: Building advanced-looking walls.
Strategy: Use it to make floor tiles or walls.
Description
This is the same material abductor ships are made of. Pimp out science with these!

Mining Designs[edit | edit source]

Upgraded Resonator
Upgraded Resonator
Found in: Mining Vendor
Used for: Mining
Strategy: Use it to mine.
Description
Like a normal resonator, it will create fields that will blow up after a bit, destroying rock under it; this version can hold 5 fields at a time instead of 3.

Sonic Jackhammer
Sonic Jackhammer
Found in: Cargo Protolathe
Used for: Mining, B&E
Strategy: Use it to mine, or to break into any secure area.
Description
Cracks rocks with sonic blasts.

Mining Drill
Mining Drill
Found in: Cargo Protolathe
Used for: Mining
Strategy: Use it to mine or dig sand.
Description
My drill is.. My soul!

Diamond Mining Drill
Diamond Mining Drill
Found in: Cargo Protolathe
Used for: Mining
Strategy: Use it to mine or dig sand.
Description
Your drill is the drill that will pierce the Heavens!

Plasma Cutter
Plasma Cutter
Found in: Cargo Protolathe
Used for: Mining, unwelding walls.
Strategy: Use it to mine. Also works in place of a welder for cutting open walls, and doesn't require eye protection!
Description
A rock cutter that uses bursts of hot plasma. You could use it to cut limbs off of xenos! Or, you know, mine stuff. Charge it with plasma, either in ore or in smelted form. Worth noting is that like the Kinetic Accelerator, the plasma cutter deals brute damage, which means that it is still effective for fighting Ash Drakes and other various Megafauna.

Advanced Plasma Cutter
Advanced Plasma Cutter
Found in: Cargo Protolathe
Used for: Mining, monster slaying unwelding walls.
Strategy: Use it to mine really fast. Also works in place of a welder for cutting open walls, and doesn't require eye protection!
Description
Basically, the plasma cutter, but with longer range, higher damage, bigger charge and a better look! Charge it with plasma, either in ore or in smelted form. Worth noting is that like the Kinetic Accelerator, the plasma cutter deals brute damage, which means that it is still effective for fighting Ash Drakes and other various Megafauna.

Kinetic Accelerator Range Modkit
Kinetic Accelerator Range Modkit
Found in: Cargo Protolathe, Mining Vendor
Used for: Upgrading Kinetic Accelerators
Strategy: Use it on any Kinetic Accelerator
Description
Upgrading a Kinetic Accelerator with this will increase its range by 1.

Kinetic Accelerator Damage Modkit
Kinetic Accelerator Damage Modkit
Found in: Cargo Protolathe, Mining Vendor
Used for: Upgrading Kinetic Accelerators
Strategy: Use it on any Kinetic Accelerator
Description
Upgrading a Kinetic Accelerator with this will increase its damage by 10.

Kinetic Accelerator Cooldown Modkit
Kinetic Accelerator Cooldown Modkit
Found in: Cargo Protolathe, Mining Vendor
Used for: Upgrading Kinetic Accelerators
Strategy: Use it on any Kinetic Accelerator
Description
Upgrading a Kinetic Accelerator with this will reduce its cooldown by 0.25 seconds.

Kinetic Accelerator Mining AoE Modkit
Kinetic Accelerator Mining AoE Modkit
Found in: Cargo Protolathe, Mining Vendor
Used for: Upgrading Kinetic Accelerators
Strategy: Use it on any Kinetic Accelerator
Description
Upgrading a Kinetic Accelerator with this will make the explosion dig in a 3x3 area around the target. It won't do any AoE damage to mobs.

Kinetic Accelerator Trigger Guard Modkit
Kinetic Accelerator Trigger Guard Modkit
Found in: Cargo Protolathe, Mining Vendor
Used for: Upgrading Kinetic Accelerators
Strategy: Use it on any Kinetic Accelerator
Description
Upgrading a Kinetic Accelerator with this will allow races that can't normally use guns to use it.

Medical Designs[edit | edit source]

Man-Machine Interface
Man-Machine Interface
Found in: Medical and RnD Protolathes, ExoFab, Robotics Lab
Used for: Creating cyborgs or talking with the bodyless
Strategy: Guide to robotics
Description
This device is used to give cyborgs life. The roboticist starts with a few empty ones, and its low research requirements mean more can easily be built in the protolathe. As a brain in an MMI has no limbs, it is, of course, not capable of interacting with anything; but at least it can talk. They can also talk over the common radio channel.
Man-Machine Interface with a brain in it: px50

Positronic Brain
Positronic Brain
Found in: Medical and RnD Protolathes, ExoFab
Used for: Creating a brain for cyborgs, mechs and AIs.
Strategy: Wait for it to activate, then put it wherever you would put an MMI.
Description
This artificial brain can be possessed by the dead, making it an alternative to getting someone's brain to operate cyborg shells, mechs or AI cores.

Ectoscopic Sniffer
Ectoscopic Sniffer
Found in: Robotics
Used for: Letting the crew know there is a ghost around
Strategy: wait for the chat message then prepare a positronic brain for the ghost
Description
This is a highly sensitive parascientific instrument calibrated to detect the slightest whiff of ectoplasm.

Health Analyzer
Health Analyzer
Found in: Medical Protolathe
Used for: Determining the patient's damage.
Strategy: Use it on your patient and see readings.
Description
Whip this out and use it on someone to see a summary of their condition. You can switch between health and reagent scanner modes.

Advanced Health Analyzer
Advanced Health Analyzer
Found in: Medical Protolathe, CMO's locker
Used for: Determining the patient's damage.
Strategy: Use it on your patient and see readings.
Description
This baby detects more types of damage and gives better readings, for example on viruses.

Mass Spectrometer
Mass Spectrometer
Found in: No longer exists in game.
Used for: Analyzing reagents in blood samples.
Strategy: Put a syringe of blood in it.
Description
This device will read blood samples and inform you of which reagents are contained inside. Usually outclassed by the health analyzer, since it can scan reagents without requiring lengthy injections.

Advanced Mass Spectrometer
Advanced Mass Spectrometer
Found in: No longer exists in game.
Used for: Analyzing reagents in blood samples.
Strategy: Put a syringe of blood in it.
Description
This device will read blood samples and inform you of which reagents are contained inside, plus their amount. Usually outclassed by the health analyzer, since it can scan reagents without requiring lengthy injections.

Bluespace Beaker
Bluespace Beaker
Found in: Medical Protolathe
Used for: Containing reagents
Strategy: Use it to contain large quantities of reagents; useful for grenades.
Description
A bluespace-enhanced beaker which can store 300u of any reagent.

Cryostasis Beaker
Cryostasis Beaker
Found in: Medical Protolathe
Used for: Preventing reagents from reacting when in contact with eachother.
Strategy: Useful for preventing unwanted reactions when working with dangerous chemicals.
Description
A cryostasis beaker that allows for chemical storage without causing reactions. Can hold up to 50 units.

Bluespace Syringe
Bluespace Syringe
Found in: Medical Protolathe
Used for: Injecting large quantities of chemicals.
Strategy: Put it on a syringe gun.
Description
A bluespace-enhanced syringe that can hold 60u of chemicals, and injects 20u at a time.

Cryo Syringe
Cryo Syringe
Found in: Medical Protolathe
Used for: Injecting reactive chemical mixes.
Strategy: Put it on a syringe gun.
Description
A modified syringe, whose contents will not react until injected. Holds 20u of chemicals.

Piercing Syringe
Piercing Syringe
Found in: Medical Protolathe
Used for: Syringe guns.
Strategy: Put it on a syringe gun, shoot it at armored victims.
Description
A diamond-tipped syringe that will pierce through anything that would stop a normal syringe when shot by a syringe guns. It only holds 10 units.

Bluespace Bodybag
Bluespace Bodybag
Found in: Medical Protolathe
Used for: Holding bodies.
Strategy: Load tons of victims bombs other bodybags corpses in it to carry them in your backpack.
Description
Works like a normal bodybag, but can hold up to 15 bodies instead of the usual 2. It can also be folded while containing something, allowing the user to pocket several mobs.

To fold it, click-drag the bodybag onto your sprite.

Plasmaman Jumpsuit Refill
Plasmaman Jumpsuit Refill
Found in: All Protolathes
Used for: Refilling plasmaman jumpsuits.
Strategy: Use it on a plasmaman jumpsuit.
Description
Refills the plasmaman jumpsuit's autoextinguisher.

Implants[edit | edit source]

In general: All head implants have a chance to stun the user if hit by EMP - arm implants will simply retract.

Welding Shield Implant
Welding Shield Implant
Found in: Medical Protolathe, ExoFab
Used for: Protecting eyes from welders and flashes.
Strategy: Implant it via surgery, on the eyes.
Description
This implant will protect the user from flashes (including the flash part of flashbangs) and prevents welding blindness.

Breathing Tube Implant
Breathing Tube Implant
Found in: Medical Protolathe, ExoFab
Used for: Allowing use of internals.
Strategy: Implant it via surgery, on the mouth.
Description
This implant will allow the user to use gas tanks for internals, even if he is not wearing a mask. If exposed to EMP, it has a chance to suffocate the user.

Toolset Arm Implant
Toolset Arm Implant
Found in: Medical Protolathe, ExoFab
Used for: Having tools always at hand.
Strategy: Implant it via surgery, on an arm. Use a screwdriver on it to change its arm slot between left and right.
Description
This implant will allow the user to extend and retract any tool from its hand. When emagged it also adds a knife to the available tools.

Surgical Arm Implant
Surgical Arm Implant
Found in: Medical Protolathe, ExoFab
Used for: Having surgical tools always at hand.
Strategy: Implant it via surgery, on an arm. Use a screwdriver on it to change its arm slot between left and right.
Description
This implant will allow the user to extend and retract any surgical tool from their arm.

Medical HUD Implant
Medical HUD Implant
Found in: Medical Protolathe, ExoFab
Used for: Having the Medical HUD.
Strategy: Implant it via surgery, on the eyes.
Description
This implant will show healthbars above living creatures, informing the user of their health status.
Click here for an overview of what the symbols mean.

Security HUD Implant
Security HUD Implant
Found in: Medical Protolathe, ExoFab
Used for: Having the Security HUD.
Strategy: Implant it via surgery, on the eyes.
Description
This implant will show job icons, arrest status and mindshield/tracking implant status above crewmembers. It also allows you to set the arrest status of crewmembers you examine.
Click here for an overview of what the symbols mean.

X-Ray Implant
X-Ray Implant
Found in: Medical Protolathe, ExoFab
Used for: Seeing over walls.
Strategy: Implant it via surgery, on the eyes.
Description
This implant will give the user full x-ray vision, ignoring line of sight restrictions. It will also give night vision.

Thermals Implant
Thermals Implant
Found in: Medical Protolathe, ExoFab
Used for: Seeing living beings over walls.
Strategy: Implant it via surgery, on the eyes.
Description
This implant will give the user thermal vision, showing living beings even when not in line of sight. It will also give night vision, but increases vulnerability to bright lights.

Luminescent Eyes
Luminescent Eyes
Found in: Medical Protolathe, ExoFab
Used for: Being the glowy eyed special snowflake you always dreamed of.
Strategy: Implant it via surgery, on the eyes.
Description
This implant lets your eyes emit a cone of bright light. You can even change the color!

Anti-Drop Implant
Anti-Drop Implant
Found in: Medical Protolathe, ExoFab
Used for: Not dropping items.
Strategy: Implant it via surgery, on the head.
Description
This implant will allow the user to tighten their grip on command, basically making any item they're holding in their active hand unremovable by any means but amputation. It can be deactivated at will. If the user is hit by EMP, it has a chance to toss the held item.

CNS Rebooter Implant
CNS Rebooter Implant
Found in: Medical Protolathe, ExoFab
Used for: Limiting stuns.
Strategy: Implant it via surgery, on the head.
Description
This implant will reboot the Central Nervous System of the user in case of stuns, reducing the duration of stuns to a maximum of four seconds. If hit by EMP, the user will get stunned longer.

Nutriment Pump Implant
Nutriment Pump Implant
Found in: Medical Protolathe, ExoFab
Used for: Preventing starvation, replacing stomach.
Strategy: Implant it via surgery, on the chest.
Description
This implant will give enough nutrition to the user to prevent falling below the "starving" level. If hit by EMP, poisons the user.

Nutriment Pump Implant PLUS
Nutriment Pump Implant PLUS
Found in: Medical Protolathe, ExoFab
Used for: Staying well fed, replacing stomach.
Strategy: Implant it via surgery, on the chest.
Description
This implant will give enough nutrition to the user to prevent falling below the "hungry" level. If hit by EMP, poisons the user.

Reviver Implant
Reviver Implant
Found in: Medical Protolathe, ExoFab
Used for: Staying alive.
Strategy: Implant it via surgery, on the chest.
Description
This implant will heal you whenever you fall into critical health status; it will go on cooldown after each revival. If hit by EMP, has the chance to cause a heart attack.

Thrusters Set Implant
Thrusters Set Implant
Found in: Medical Protolathe, ExoFab
Used for: Moving in zero gravity.
Strategy: Implant it via surgery, on the chest.
Description
This implant will work like a normal jetpack, but it will take air from the environiment if there is any, and cannot stabilize.

Implanter
Implanter
Found in: Medical Protolathe
Used for: Injecting implants.
Strategy: Use it on an implant case, then on the person you want to implant.
Description
This can load any implant that is stored on an implant case, such as mindshield implants, tracking implants, traitor implants, and so on.

Implant Case
Implant Case
Found in: Medical Protolathe
Used for: Storing implants.
Strategy: Put an implant in it.
Description
This case can store injectable implants from loaded implanters. It can also be used during surgery to extract implants (for example mindshields).

Sad Trombone Implant Case
Sad Trombone Implant Case
Found in: Medical Protolathe
Used for: Clowning around.
Strategy: Implant it with an implanter, wait until you die, be commiserated by a trombone.
Description
This implant makes the sad trombone sound when the user dies. Clowns start with this.

Electronics[edit | edit source]

Component Design Disk
Component Design Disk
Found in: RnD Protolathe
Used for: Research
Strategy: Save designs on this disk for use with an unsynced protolathe or autolathe. Obsolete since the introduction of techwebs.
Description
A disk for storing device design data for construction in lathes. Obsolete since the introduction of techwebs.

Technology Disk
Technology Disk
Found in: RnD Protolathe
Used for: Research
Strategy: Store research levels on the disk for safe keeping or to set up a new research server.
Description
A disk for storing technology data for further research. Obsolete since the introduction of techwebs.

Plant Data Disk
Plant Data Disk
Found in: Service Protolathe, Botany
Used for: Botany.
Strategy: Store plant traits on it with the Plant DNA Manipulator.
Description
A disk for storing plant data, that can be applied to othe plants.

IntelliCard
IntelliCard
Found in: RnD Protolathe, Bridge, Tech Storage, Research Director's Office
Used for: Stealing Restoring or transporting the AI
Strategy: Use it on the AI's core to download it onto the IntelliCard.
Description
Also known as an IntelliCard AI Transportation System.

A functional AI is a possible Traitor objective.

Personal AI Device
Personal AI Device
Found in: All Protolathes, Dormitory, Research Director's Office, Derelict Shuttle
Used for: Downloading your new best friend!
Strategy: Use it in your hand to open the interface, load personalities and wait for a pAI personality to become available.
Description
This is a personal AI device. You can download a personal AI from an online pAI server, if someone has decided to play one. pAI's are chosen from dead players.

Bluespace Designs[edit | edit source]

Bag of Holding
Bag of Holding
Found in: RnD Protolathe
Used for: Holding items usually too large to fit in backpacks, such as backpacks.
Strategy: This item holds bulkier items, including normal backpacks.
WARNING: The fabric of Bluespace is fragile. Attempting to put a Bag of Holding inside another Bag of Holding will create a big tear in the fabric of reality, sending people in its area of effect to a dangerous pocket dimension a strong singularity, likely killing and destroying everything nearby. The singularity disappears after 5 seconds. This is called "BoH-bombing", and was reworked again July 2019 to the described effect.
Description
A backpack that opens into a localized pocket of bluespace.
It should be noted that using any form of teleportation while wearing one will cause you to be teleported randomly and unsafely instead.

Mining Satchel of Holding
Mining Satchel of Holding
Found in: Cargo Protolathe
Used for: Holding large quantities of raw ore.
Strategy: Use it to bypass the need for ore boxes.
Description
Works like a normal mining satchel, but it has no ore limit.

Tracking Beacon
Tracking Beacon
Found in: RnD/Engineering/Cargo/Security Protolathe, key locations around the station
Used for: Teleportation
Strategy: Place it somewhere and use the teleporter hub to teleport to it.
Description
A beacon used by the Teleporter. They can be moved around, meaning you can change the location of where the teleporter goes! This can have several sneaky applications.

Global Positioning System
Global Positioning System
Found in: RnD/Engineering/Cargo Protolathe, Mining, various storage areas
Used for: Finding out where in space you are.
Strategy: Keep one on you when exploring space.
Description
Transmits the universal coordinates to other GPS devices.

The name incorrectly suggests that it tracks position on a planet, when in reality, it does not.

Bluespace Crystal
Bluespace Crystal
Found in: Lavaland, RnD Protolathe, Xenobiology, Teleporter machinery
Used for: Research, upgrading the Telepad
Strategy: Guide to telescience
Description
A bluespace crystal with mystical properties. When crushed in your hand it will teleport you a short distance. When thrown at someone it will make them teleport as well. Can be placed into the Telepad Control Console to upgrade the power of the Telepad. You can create bluespace crystals through Bluespace Slimes, or you can create synthetic ones through research. They are also found on Lavaland.

Quantum Spin Inverter
Quantum Spin Inverter
Found in: RnD Protolathe
Used for: Swapping locations
Strategy: Hide its connected twin in a safe spot for a quick getaway.
Description
The Quantum Spin Inverter can form a link with another QSI by using it on it. When linked Quantum Spin Inverter linked.gif, it can be used inhand to swap location with the linked device after 2.5 seconds. Swapping will teleport the device's holder and/or container as well if it isn't anchored.

Equipment[edit | edit source]

Welding Gas Mask
Welding Gas Mask
Found in: RnD/Engineering Protolathe
Used for: Shielding your eyes from bright lights while still functioning as a gas mask
Strategy: Wearing it allows you to use internals and a welding mask without having to change your hat. You can drink and eat with this on, without interrupting internals.
Description
A gas mask with built in welding goggles and face shield. Looks like a skull, clearly designed by a nerd.

Health Scanner HUD
Health Scanner HUD
Found in: Medical Protolathe
Used for: Seeing the health status of creatures.
Strategy: Wearing it shows you healthbars for any living being in sight.
Description
These glasses show a summary reading of the health status of surrounding living beings. It will also show if they are infected with viruses or parasites.

Security HUD
Security HUD
Found in: Security Protolathe
Used for: Seeing the job of crewmembers.
Strategy: Wearing it shows you job icons, wanted status and eventual implants of crewmembers in sight.
Description
These glasses link to crewmembers id cards and show their job, will check security records to see if they are wanted, and will show if they have a mindshield implant.

Diagnostic HUD
Diagnostic HUD
Found in: RnD Protolathe
Used for: Seeing the status of silicons.
Strategy: Wearing it shows you the health and power of silicons in sight.
Description
These glasses can give a detailed reading of integrity and power of nearby robotic entities.

Optical Meson Scanners
Optical Meson Scanners
Found in: Cargo/Engineering Protolathe, Mining, Engineering
Used for: Seeing wall layouts.
Strategy: Use these to check for breaches or secret rooms.
Description
Wearing these will let you see walls and floors outside of your line of sight.

Science Goggles
Science Goggles
Found in: RnD Protolathe, Chemistry
Used for: Analyzing items and machines, checking chemicals at a glance.
Strategy: Use these when you want to know how valuable an item is when analyzed, or when doing chemistry.
Description
These glasses will show you the research values of items by examining them; they will also show which parts are inside of machinery, and will give a detailed readout of chems inside containers.

Optical T-Ray Scanners
Optical T-Ray Scanners
Found in: Engineering Protolathe, Engineering
Used for: Looking at wiring and piping under tiles.
Strategy: Use them when you want to see how the station is wired without deflooring everything.
Description
These glasses will pulse T-Rays, showing you what's under floor tiles.

Engineering Scanner Goggles
Engineering Scanner Goggles
Found in: Engineering Protolathe, Engineering
Used for: Anything mesons and T-Rays can do
Strategy: Use them when repairing station damage.
Description
These goggles have both a meson and T-Ray function; use the active button on your HUD to switch modes.

Night Vision Health Scanner HUD
Night Vision Health Scanner HUD
Found in: Medical Protolathe
Used for: Seeing the health status of creatures, in the darkness.
Strategy: Wearing it shows you healthbars for any living being in sight, and will see in the dark.
Description
These glasses show a summary reading of the health status of surrounding living beings. It will also show if they are infected with viruses or parasites. It can also see through darkness.

Night Vision Security HUD
Night Vision Security HUD
Found in: Security Protolathe
Used for: Seeing the job of crewmembers, in the darkness.
Strategy: Wearing it shows you job icons, wanted status and eventual implants of crewmembers in sight, and will see in the dark.
Description
These glasses link to crewmembers id cards and show their job, will check security records to see if they are wanted, and will show if they have a mindshield implant. It can also see through darkness.

Night Vision Diagnostic HUD
Night Vision Diagnostic HUD
Found in: RnD Protolathe
Used for: Seeing the status of silicons, in the darkness.
Strategy: Wearing it shows you the health and power of silicons in sight, and will see in the dark.
Description
These glasses can give a detailed reading of integrity and power of nearby robotic entities. It can also see through darkness.

Night Vision Optical Meson Scanners
Night Vision Optical Meson Scanners
Found in: Cargo/Engineering Protolathe
Used for: Seeing wall layouts, in the darkness.
Strategy: Use these to check for breaches or secret rooms. Also useful for miners.
Description
Wearing these will let you see walls and floors outside of your line of sight. Also lets you see through darkness.

Portable Seed Extractor
Portable Seed Extractor
Found in: Service Protolathe
Used for: Botany.
Strategy: Store plants in it, activate it to convert them into seeds.
Description
This is a portable but less efficient version of the stationary seed extractor. Creates one seed per plant.

Magnetic Boots
Magnetic Boots
Found in: Engineering Protolathe, EVA Storage
Used for: Moving in no gravity or strong wind.
Strategy: Activate them when on low gravity.
Description
These heavy boots will let you walk when others must float; they will slow you down if you activate them while gravity is still on, but they'll prevent slipping and space wind.

Advanced Mop
Advanced Mop
Found in: Service Protolathe
Used for: Cleaning.
Strategy: Wet it them use it on dirty floor.
Description
An upgraded version of the janitor's mop, it is faster and holds more water. Can be activated in-hand to generate its own water for free.

Trashbag of Holding
Trashbag of Holding
Found in: Service Protolathe
Used for: Storing trash or small items.
Strategy: Put trash in it, or use it as a more versatile toolbelt.
Description
An upgraded version of the janitor's trashbag, holds much more trash.

Floor Buffer Upgrade
Floor Buffer Upgrade
Found in: Service Protolathe
Used for: Upgrading the janicart.
Strategy: Use it on the janitor's pimpin' ride.
Description
When applied to the janitor's cart, it will instantly clean any floor it passes over, much like janiborgs.

Holographic Sign Projector
Holographic Sign Projector
Found in: Service Protolathe
Used for: Signaling wet floors.
Strategy: Use it near wet floors to warn people.
Description
When used on the ground it will project a holographic "walk" sign, warning people of wet floors.

Experimental Welding Tool
Experimental Welding Tool
Found in: RnD/Engineering Protolathe
Used for: Welding.
Strategy: Use it in place of a normal welder.
Description
This prototype welder regenerates fuel over time, and welds extremely quickly compared to normal ones. It is also less harmful to the eyes.

Weapons[edit | edit source]

Test Range Firing Pin
Test Range Firing Pin
Found in: Security Protolathe
Used for: Testing guns.
Strategy: Use it on guns you want to try out in the testing range, or emag it to make it work like a normal pin.
Description
A region-locked pin that will only fire the gun if you're in the test range.

Mindshield Firing Pin
Mindshield Firing Pin
Found in: Security Protolathe
Used for: Shooting guns without fear of them being used against you.
Strategy: Use it on guns for security. Stops revs, traitors, cultists, and anyone without a mindshield implant from firing them.
Description
A special pin that will check for a mindshield implant before firing.

Large Grenade Casing
Large Grenade Casing
Found in: Medical/Security Protolathe
Used for: Grenade construction
Strategy: Insert a Silver Slime Core and some Plasma and you have a instant party grenade!
Description
Makes it possible to use Slime Cores and Bluespace Beakers in grenades. Also spreads chemicals slightly farther than normal grenades.

Advanced Release Grenade
Advanced Release Grenade
Found in: Medical/Security Protolathe
Used for: Grenade construction
Strategy: Use it to lube a hallway for a long, long time.
Description
This grenade, instead of mixing two whole beakers, mixes them a few units at a time, basically having a multi-use grenade. It will keep going until it is out of reagents. To configure the amount mixed each time, use a multitool on a completed grenade.

Pyro Grenade
Pyro Grenade
Found in: Medical/Security Protolathe
Used for: Grenade construction
Strategy: Use it with stabilized explosive mixes.
Description
This grenade works like a normal one, but will add 500 degrees to the chemicals' temperature.

Cryo Grenade
Cryo Grenade
Found in: Medical/Security Protolathe
Used for: Grenade construction
Strategy: Use it with water smoke?
Description
This grenade works like a normal one, but will cool chemicals by 100°K on reaction. Rarely ever seen.

Floral Somatoray
Floral Somatoray
Found in: Service Protolathe
Used for: Botany
Strategy: Mutate plant genes or yield rate easily.
Description
Yield mode increases the yield of plants and seed packages hit by it. Also feeds Podpeople!
Mutation mode causes minor stat changes (no species mutation) and horribly mutates Podpeople.

Advanced Energy Gun
Advanced Energy Gun
Found in: Security Protolathe
Used for: Combat.
Strategy: Use it as a self-charging taser/disabler/laser.
Description
This gun can switch to taser, disabler and laser shots, and will charge by itself over time. Cannot be manually charged, though. Has a chance to irradiate the area if hit with EMP.

Tesla Revolver
Tesla Revolver
Found in: Security Protolathe
Used for: Combat.
Strategy: Use it to shock your enemies.
Description
This gun shoots a small energy ball that will shock nearby entities. This can be used to mess with Nanites or interrupt a heart attack. Insulated gloves and hardsuits will prevent shocks.

Rapid Syringe Gun
Rapid Syringe Gun
Found in: Medical Protolathe
Used for: Combat.
Strategy: Load it with syringes, shoot at victims.
Description
This is an upgraded version of the Syringe Gun; it holds 6 syringes that can be shot without reloading.

Temperature Gun
Temperature Gun
Found in: Security Protolathe, Armory
Used for: Combat.
Strategy: Detaining traitors with energy swords/shields, slime containment.
Description
This gun can heat up or cool down targets, although it won't reach really dangerous levels unless you cool down someone in a hardsuit.
This weapon is deceptively strong since the projectiles aren't blocked by eswords/eshields and can slow people down to a crawl.
Slimes die to it in two to three hits.

Decloner
Decloner
Found in: Security Protolathe
Used for: Combat.
Strategy: Use it on targets that might heal from normal wounds.
Description
This gun deals cellular damage instead of brute or burn; this type of damage is really hard to heal from and usually requires cryogenic treatment.

Energy Crossbow
Energy Crossbow
Found in: Security Protolathe
Used for: Combat.
Strategy: Use it to stun and poison people.
Description
This crossbow is a larger version of the one traitors use. Works in the same way, needing to reload after each shot.

Ion Carbine
Ion Carbine
Found in: Security Protolathe
Used for: Combat against silicons and mechs.
Strategy: Use it to deal high damage to robotic entities.
Description
This carbine is a smaller version of security's Ion Rifle; it will cause a 3x3 ion blast on hit. Perfect for dealing with cyborgs, mechs, and closed lockers.

Bluespace Wormhole Projector
Bluespace Wormhole Projector
Found in: RnD Protolathe
Used for: Teleporting around, B&E.
Strategy: Use it to get into normally secure places by shooting through windows.
Description
This gun creates two linked portals when shooting walls; walking into or clicking on a portal will lead you to the other one.

One-point Bluespace-Gravitational Manipulator
One-point Bluespace-Gravitational Manipulator
Found in: RnD Protolathe
Used for: Knocking things around.
Strategy: Use it to create confusion, or to knock people into space.
Description
This gun has three modes: pull, push or chaos. Push will push things away from the langing point, pull will do the opposite, and chaos will pull and push things randomly.

X-Ray Laser Gun
X-Ray Laser Gun
Found in: Security Protolathe
Used for: Shooting beyond walls.
Strategy: Use it to kill things from beyond walls.
Description
This advanced gun will pierce walls, but will stop at the first target it hits. Also deals heavy radiation damage.

Beam Marksman Rifle
Beam Marksman Rifle
Found in: Security Protolathe
Used for: Killing people dead from far away.
Strategy: For long-range killing when collateral damage is no concern.
Description
This large rifle comes with a built-in zoom and charges up devastating shots that deal 60 burn damage.
Everyone in a radius around the impact will be knocked down and set on fire as well. The beam passes through windows and damages structures.

Stun Shell
Stun Shell
Found in: Admin game panel only
Used for: Stunning with a shotgun.
Strategy: Load it in a shotgun.
Description
This shell works like a taser shot, stunning the first target hit for a few seconds.

Cryostasis Shotgun Dart
Cryostasis Shotgun Dart
Found in: Security/Medical Protolathe
Used for: Blowing people up.
Strategy: Load it with multiple reactive chemicals.
Description
This shell can be loaded with reagents and prevents them from reacting - until the dart hits a target.

Unloaded Technological Shell
Unloaded Technological Shell
Found in: Security Protolathe
Used for: Making advanced shotgun ammo.
Strategy: Craft advanced ammo with it.
Description
This shell is the base crafting material for some advanced shotgun shells, craftable with crafting menu:
  • Meteorshot Shell: A single powerful projectile that deals heavy damage, stuns, and knocks around normally immovable objects like airlocks. Also requires 2 micro manipulators and an RCD cartridge.
  • Pulse Slug: Works like one of the deathsquad's pulse rifle shots. Heavy damage, knocks down walls. Also requires 2 advanced capacitors and 1 ultra-high-power micro-laser.
  • Dragonsbreath Shell: Fires 4 incendiary pellets, which leave a trail of fire behind them. Also requires 5 phosphorus.
  • FRAG-12 Slug: An explosive shell that knocks down targets and causes an explosion where it hits. Also requires 5 glycerol, 5 sulphuric acid and 5 fluorosulfuric acid.
  • Ion Scatter Shell: Shoots a spread of 4 ion bolts, each of which ions a 3x3 area. Also requires 1 ultra-high-power micro-laser and 1 ansible crystal.
  • Scatter Laser Shell: Fires a spread of six laser beams that hit for up to 90 damage total. Also requires 1 advanced capacitor and 1 high-power micro-laser.

Machinery[edit | edit source]

Slime Management Console
Slime Management Console
Found in: Xenobiology
Used for: Managing slimes.
Strategy: Guide to xenobiology
Description
The main tool for xenobiology. Can pick up up to five slimes at a time and drop them anywhere in xenobiology. Can dispense monkeys when loaded with monkey cubes, and recycle dead monkeys. Renaming an area "Xenobiology Lab" will allow the console to work in that area.

Slime Processor
Slime Processor
Found in: Xenobiology
Used for: Creating Slime Extract from dead baby Slimes.
Strategy: Guide to xenobiology
Description
Grinds up slimes for their cores! Upgrading this will greatly help xenobiology.

Monkey Recycling Machine
Monkey Recycling Machine
Found in: Xenobiology
Used for: Recycling of dead Monkeys, will produce a Monkey Cube when full
Strategy: Guide to xenobiology
Description
Recycles monkeys through horrible means. More efficient than the slime console, but it takes longer to load it. Now linked to console, therefore the they share efficiency, cant magic up more monkeys than was put in now though.

Teleporter Station
Teleporter Station
Teleporter Hub.gif Teleporter Station.gif Teleporter Control Console.gif
Found in: Teleporter room, AI satellite, constructable
Used for: Teleporting stuff and setting target for hand teleporter
Strategy: Set target tracking beacon with console, calibrate to reduce risk of ill effects, click teleporter station to engage
Description
A set of two machines and a Teleporter Control Console to control them. Build a Teleporter Hub, Teleporter Control Console and Teleporter Station next to each other with the "teleporter station" in the middle. These three can then be linked together by opening the panel of the Teleporter Station Teleporter Station.gif with a screwdriver, and then clicking it once with wirecutters, and then closing the panel. Has two selectable regimes:

Teleporter, which lets you set a target tracking beacon. Click the teleporter station to engage. Then walk or throw things into the Teleporter Hub to teleport to the target location.
Gate, which lets you target another connected teleporter station set. To connect: Screwdriver a teleporter station to open panel. Use a multitool on it to save it to buffer. Close the panel. Go to the teleporter station you want to connect it to. Use the multitool on it without opening its panel.

Quantum Pad
Quantum Pad
Found in: Must be built.
Used for: Creating two-way teleporters
Strategy: See Quantum Pad
Description
Can be linked to other Quantum Pads with either screwdriver and multitool or by saving a target Quantum Pad to a Quantum Keycard and then using that keycard on a pad you wish to teleport from.

Protolathe
Protolathe
Found in: R&D Lab
Used for: Manufacturing items from materials.
Strategy: Load it with materials and pick the item you want to make.
Description
Similar to an Autolathe, you load raw materials such as glass and metal sheets into it to create things. The protolathe is operated via the R&D console.

Manufacturing list can be found here.

Guide to building a Protolathe.

Circuit Imprinter
Circuit Imprinter
Found in: R&D Lab
Used for: Manufacturing circuit boards.
Strategy: Fill it with Sulphuric Acid and select the circuit board you want to print.
Description
Prints out all kinds of different circuit boards, depending on your research levels. Uses of these boards include building mechs, building machines or computers, and changing the AI's laws.

Manufacturing list can be found here.

Guide to building a Circuit Imprinter.

Exosuit Fabricator
Exosuit Fabricator
Found in: Robotics
Used for: Manufacturing parts for use in robotics.
Strategy: Load it with materials and pick the items you want to make. Use the "add to queue" function to build multiple things in a row.
Description
Creates cyborg or mech parts from materials. Can be synchronized with the R&D research levels for new cyborg/mech components. They cannot be hacked and require robotics access to operate.

If upgraded with better components, the Exosuit Fabricator will construct parts more quickly and efficiently.
Manufacturing list can be found here.

Guide to building an Exosuit Fabricator.

Other[edit | edit source]

Slime Extract
Slime Extract
Found in: Xenobiology
Used for: Special applications when mixed with certain reagents
Strategy: Use a Syringe to inject Plasma, blood or water into it.
Description
Also known as a Slime Core.

Each kind of Slime has different effect that can be found here.
Unused Slime Extract is a possible Traitor objective.
They can also be used in large Grenades for interesting effects.

Slime Scanner
Slime Scanner
Found in: Xenobiology
Used for: Analyzing slimes
Strategy: Use it on a living slime.
Description
This scanner shows you a slime's characteristics: current mass and mass needed to grow/split, electric charge, health, potential mutations and mutation chance.

Monkey Cube
Monkey Cube
Found in: Xenobiology, Monkey Cube Box
Used for: Making Monkeys!
Strategy: Splash water on it using a Beaker or a Fire Extinguisher, or load it in a Slime Management Console.
Description
A Monkey Cube Box can hold up to 8 Monkey Cubes.

Monkey Cube Box: px50

Tank Transfer Valve
Tank Transfer Valve
Found in: Toxins Lab
Used for: Making bombs
Strategy: Guide to toxins
Description
Should not be confused with manual valves, even though they look (almost) totally the same.
This is the central part of a Toxins bomb: to use it, load it with two gas tanks and a trigger (which can be, for example, a signaller or a voice analyzer). When the trigger is activated, the two gas tanks will mix, usually creating a large explosion if loaded with the right mix. To remove gas tanks or the trigger from it, use it in your hand; it's important to do it when you want to disarm it.

Additional Tank Transfer Valves can be ordered from Cargo.

A finished bomb: px50