Guide to enemy types
Syndicate[edit | edit source]
The Syndicate is THE enemy in these Sectors. You will most often meet them on the battle field space. Do note that the syndies are always developing newer and newer ships. So be prepared, some unknown foe may appear out of nowhere!
Fighters[edit | edit source]
Syndicate Interceptor[edit | edit source]
Syndicate interceptors are launched from larger, threatening carrier ships. Individually they pose little danger, but they can start dealing lots of damage when grouped up.
Syndicate Bomber[edit | edit source]
Also launched from carrier ships. Similar to interceptors, but they are equipped with multiple torpedoes and will target capital ships. If you're a Fighter Pilot, take these ones down first. Rarer to see at the moment.
Mediumweight spacecraft[edit | edit source]
Mako class patrol frigate[edit | edit source]
Smaller syndicate vessel which typically serves as a distraction to larger threats. Equipped with some light torpedoes.
Astartes class marine frigate[edit | edit source]
A frigate which prioritizes boarding the NSV by getting close enough. Evade at all costs, unless you want a group of angry Syndicate Drop Troopers onboard.
Mauler class flak frigate[edit | edit source]
The bane of flyboys everywhere. Fast, and will prioritize shooting down fighter craft with Flak and Anti-air guns.
Aspala Class Sub-spacemarine[edit | edit source]
The only ship type equipped with cloaking technology, which it uses to hide its IFF signal on the radar and turn partially invisible. The reason why battles take forever
Thermonuclear destroyer[edit | edit source]
The big bad. Armed to the teeth with nuclear torpedoes and eager to test them out on you. If you encounter one in a system, run or prioritize shooting down the thermonuclear torpedoes with PDCs.
Heavyweight spacecraft[edit | edit source]
Barracuda class tactical cruiser[edit | edit source]
A beefier version of the aforementioned light cruiser. Tough to kill battleship which can wreck havoc with its gauss turrets and radial MAC cannon.
Syndicate combat carrier[edit | edit source]
A high priority target which constantly spawns Syndicate interceptors and bombers. Carriers are supply ships which repair their allies.
Inquisitior class assault cruiser[edit | edit source]
A slow, bulky tank of a ship that will devastate up close.
Fleets[edit | edit source]
The Syndicate - just like Nanotrasen - have multiple fleets they use for a multitude of tasks.
- Most often seen are the Border Patrol fleets. These fleets are strong enough to protect from the occaisonal incursion, but when a brave crew - that's where You come in - smashes through them, they mobilize the other fleets.
- Commando Taskforce is a fleet with Boarding Frigates. Try to stay mobile, and ready up security when fighting them.
- Nuclear Deterrent is a dangerous fleet armed with Nuclear Weaponry. Refill the 50 cals!
- Unidentified Fleet is a fleet of Stealth Frigates. Prepare the radar and start looking for blips!
It should be noted that all of the above fleets come with an assortment of conventional ships - carriers, cruisers, fighters - alongside their special ships.
There are also sector specific fleets, that inhabit a specific sector of the Starmap.
- The Rubicon Crossing Defenders. The vigorus defenders standing guard outside the Syndicate capital system.
- The Dolos Welcoming Party. The last defenders of the Syndicate Capital. Not many have seen them and even less have come back to tell the tale.
Space Pirates[edit | edit source]
First Mate Spesswave says: "Hey! If you are looking for the Midround skeletal enemies called Pirates, look here, and for the Boarding Pirates, look here" |
Yarr harr matey! Did you really think that only NT and the syndies had ships around here? Some brave and maybe foolish crews have taken to the starts, and - after NTs forces have been stretched too thin - started raiding merchant vessels. They should be no match for an armed patrol ship, right?
Stolen ships[edit | edit source]
Space Pirate Ship[edit | edit source]
A swift and lightly armored vessel captured and modified by the pirates. Equipped with PDC, and occasionally a crew of boarders in the hold.
Space Pirate Missileboat[edit | edit source]
A small and nimble ship, armed with torpedos. Hardly a danger.
Space Pirate Gunboat[edit | edit source]
A larger cruiser, fitted with a naval artillery cannon.
Space Pirate Dreadnought[edit | edit source]
A slow and heavy warship. Given that it lacks the pirate's favored mobility, it is only used in fleets which usually stay in one system.
Fleets[edit | edit source]
- Space Pirate Fleet is a small fleet made up of Gunboats.
- Space Pirate Raiding Fleet is a fleet made up of Gunboats and Missileboats.
- Space Pirate Holding Fleet is a fleet which includes the usual Gun and Missileboats, but also has a Dreadnought. These fleets usually defend the "home" systems of pirates.