Guide to enemy types

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Syndicate

The Syndicate is THE enemy in these Sectors. You will most often meet them on the battle field space. Do note that the syndies are always developing newer and newer ships. So be prepared, some unknown foe may appear out of nowhere!

Fighters

Syndicate Interceptor

Syndicate interceptors are launched from larger, threatening carrier ships. Individually they pose little danger, but they can start dealing lots of damage when grouped up.

Syndicate Bomber

Also launched from carrier ships. Similar to interceptors, but they are equipped with multiple torpedoes and will target capital ships. If you're a Fighter Pilot, take these ones down first. 

Mediumweight spacecraft

Mako class patrol frigate

Smaller syndicate vessel which typically serves as a distraction to larger threats. Equipped with some light torpedoes.

Astartes class marine frigate

A frigate which prioritizes boarding the NSV by getting close enough. Evade at all costs, unless you want a group of angry Syndicate Drop Troopers onboard.

Mauler class flak frigate

The bane of flyboys everywhere. Fast, and will prioritize shooting down fighter craft with Flak and Anti-air guns.

Aspala Class Sub-spacemarine

The only ship type equipped with cloaking technology, which it uses to hide its IFF signal on the radar and turn partially invisible. The reason why battles take forever

Thermonuclear destroyer

The big bad. Armed to the teeth with nuclear torpedoes and eager to test them out on you. If you encounter one in a system, run or prioritize shooting down the thermonuclear torpedoes with PDCs.

Heavyweight spacecraft

Barracuda class tactical cruiser

A beefier version of the aforementioned light cruiser. Tough to kill battleship which can wreck havoc with its gauss turrets and radial MAC cannon.

Syndicate combat carrier

A high priority target which constantly spawns Syndicate interceptors and bombers. Carriers are supply ships which repair their allies.

Inquisitior class assault cruiser

A slow, bulky tank of a ship that will devastate up close.

Fleets

The Syndicate - just like Nanotrasen - have multiple fleets they use for a multitude of tasks.

  • Most often seen are the Border Patrol fleets. These fleets are strong enough to protect from the occaisonal incursion, but when a brave crew - that's where You come in - smashes through them, they mobilize the other fleets.
  • Commando Taskforce is a fleet with Boarding Frigates. Try to stay mobile, and ready up security when fighting them.
  • Nuclear Deterrent is a dangerous fleet armed with Nuclear Weaponry. Refill the 50 cals!
  • Unidentified Fleet is a fleet of Stealth Frigates. Prepare the radar and start looking for blips!

It should be noted that all of the above fleets come with an assortment of conventional ships - carriers, cruisers, fighters - alongside their special ships.

There are also sector specific fleets, that inhabit a specific sector of the Starmap.

  • The Rubicon Crossing Defenders. The vigorus defenders standing guard outside the Syndicate capital system.
  • The Dolos Welcoming Party. The last defenders of the Syndicate Capital. Not many have seen them and even less have come back to tell the tale.

Space Pirates

Yarr harr matey! Did you really think that only NT and the syndies had ships around here? Some brave and maybe foolsih crews have taken to the starts, and - after NTs forces have been stretched too thin - started raiding merchant vessels. They should be no match for an armed patrol ship, right?

Lightweight ships

Space Pirate Gunboat

A swift and lightly armored vessel captured and modified by the pirates.

Space Pirate Missleboat

A small and nimble ship, armed with topredos. Hardly a danger.

Fleets

  • Space Pirate Fleet is a small fleet made up of Gunboats.
  • Space Pirate Raiding Fleet is a fleet made up of Gunboats and Missleboats.