Difference between revisions of "Guide to Research and Development"

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== Research & Development ==
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{{Needs revision|reason="Needs to be updated for changes to the techweb made in [https://github.com/BeeStation/NSV13/pull/1248 PR #1248]"}}
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{{Science Dept header}}
 +
= Research & Development =
 +
* R&D (not to be confused with the [[Research Director|RD]]) consists of [[scientist|scientists]] spending (mostly) automatically generated research points on a tech web to unlock technology that can be used for various departments.
  
* R&D (not to be confused with the [[Research Director|RD]]) consists of [[scientist|scientists]] experimenting on individual objects found around the station by putting them in the Deconstructive Analyzer, which reverse-engineers and disintegrates the object. The Server Computer will allow you to then use the the technology from deconstructed objects to build more advanced and efficient versions of the original object, and even new tools such as laser cannons! 
+
* Essentially this means that a scientist in this modern world doesn't actually have to know any of the concepts he's working with; it's all about pressing science buttons and playing with the resulting toys! Ain't life grand?
 +
= How 2 Gain More Points: 4 Dummies =
 +
==Astrometry==
 +
 
 +
Astrometrics is the science of the stars, and it may just be the easiest way to gain additional points.
  
* Essentially this means that a scientist in this modern world doesn't actually have to know any of the concepts he's working with; it's all about melting things down and playing with the resulting toys! Ain't life grand?
+
Asrometrics, at its base level, is quick and simple. All you need to do is find the Astrometrics computer - a blue computer usually in the [[Research_and_Development_Lab|R&D lab]]- and start scanning star sectors. This can be done by clicking on the computer, and selecting a sector to scan. This will take quite some time, but when its finished, the computer will announce it over the sci radio <s> in a scary robotic voice</s>.
  
== Deconstruction ==
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Once you have a sector scanned, you can select any of the celestial bodies in that sector to, once again, scan. These celestial bodies could be stars, wormholes, etc. Once you finish scanning these, you will receive a hefty sum of research points, and move on to scan more stars and more systems.
 +
===Wormholes===
 +
Wormholes are the really fun things in Astrometrics. Wormholes can be found in systems just like stars, but are much more rare, and give more research points.
  
* Deconstruction is simple. Sync the Destructive Analyzer to the research computer if it's not synced, insert an item into it, and then use the computer. It will show you tech levels of the item. Items of same or higher tech level in a category will raise tech level of that category by 1. It is possible to eject items from the Deconstructive Analyzer.
+
Even more interestingly, wormholes can be probed with a specially created torpedo. First, the torpedo warhead has to be researched and created by Science, than it needs to be assembled by [[Munitions Technician|Munitions]], then it needs to be fired at a wormhole by the [[Bridge Staff]]. These warheads are pretty costly, so hope that [[Byond the impossible|they hit their stationary target first time]]
  
* Experiment! Some technology on the station is so basic that the analyzer won't even bother with them, but things like bruise packs, flashbangs, and some of the odds and ends in your very lab will all work.
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Once a probe torp enters a wormhole, the ship will receive a special announcement, congratulating you on your advances in science, and be gien special Wormhole research points. These points - not unlike Nanite points - can be used to develop special techs that allow the ship to FTL travel faster, or go through Wormholes.
 +
==R&D Servers==
 +
[[File:Rndserver.png]] With some effort, arguably the best way to produce research points.<br>
 +
But you can't slap them on wherever: servers create heat and hot servers can actually negatively impact your research. Luckily, on most maps you can easily find <s>toxins</s> a room that you can convert into a cooler using some [[Engineering items#RPD|pipes]], a [[Machines#Freezer/Heater|freezer]] or a space cooling loop and [[Machines#RnD_Server|build]] a number of additional servers. With 10 more of them, you could produce a sizeable 8000-9000 research points per minute!
  
== Tech categories ==
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While the <s>floor space</s> sky's the limit, the tech tree is limited, and while you <i>could</i> make enough servers to get 50k points per minute, the round will be over by the time you could scrounge up enough metal, and the tech tree finished 10 minutes after you complete them, so there's little point in doing it. 6 servers now are better than 20 after an hour.
  
=== Materials Research ===
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<i>Note: sadly, you can not just build servers over open space: they need an atmosphere to take heat out of them.</i>
 +
== Tachyon-Doppler Array ==
 +
[[Guide to toxins|Toxins]] bombs detonated at the test site generate points through the Tachyon-Doppler Research Array which records the size of the blast. Somehow this generates points. After a change 2018 the maximum amount of points you can get from a bomb and round is 50 000.
 +
<br>[[File:Dopplerarrayformula.png]]
 +
:The formula returns the delta between the total points generated and the points that would be generated by the bomb. The above graph statically applies whether you detonate the smaller bomb first or last, the downside being that improving your bomb will still reward you but with significantly less points than before. A maxcap bomb (purple), and a 700 (red) and 1000 (orange) radius bomb are marked on the graph with horizontal lines.
 +
== Radiation Collectors/Tesla Corona Analyzers ==
 +
* [[File:Radiation Collector.gif]] Radiation Collectors can be set to generate research points instead of power, if the engineers are bored and you're already rolling in power. Radiation collectors require a mix of tritium and oxygen to produce research points. These gasses are consumed at a very rapid pace when the rad collector is in research point production mode. Work together with science or atmos techs to increase the station's research point production at the temporary cost of power production. For reference, one room temperature tank with 50% tritium, 50% oxygen will produce a total of 50 research points with the most frequently used supermatter setup. More radiation will increase the rate at which research points are generated, and packing more moles of both gasses into the tank will increase the amount of time a rad collector will be able to generate research points.
 +
* [[File:Ateslacoil.png]] Tesla Coronas (a variant of tesla coils) can be set using a screwdriver on the circut board to generate research points instead of power, if the engineers are bored and you're already rolling in power. Unlike the radiation collector, it simply generates research points through electricity striking the object, not through variable gas mixtures. This means that although the Tesla Corona generates points more reliably, you don't have as many ways to increase the actual amount of points generated.
 +
= Tech Webs =
 +
Research points are generated at a static rate by the R&D Network (albeit more research points can be generated by the various means, as shown above) and can be spent on Technology Nodes at the console.
  
''Development of new and improved materials.''
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This is what your console will look like at the start of the round.
 +
[[File:R&dconsolestart.png|600px|none]]
 +
Simply click into any of the technologies to see what it requires and what it unlocks.
 +
The number next to each technology represents its cost.
 +
To unlock a technology, click the cost to spend your research points on it.
  
Important category. Used very commonly. Can be upgraded to level 8, but you will probably stop at level 6.
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The console will update the screen to reflect your new research and send out a notification in chat.
  
Mech syringe guns can be made at robotics, and they get you to level 4. You can then wait until miners bring you goods, and research gold, then uranium, then either stop or build a diamond pickaxe and research it. Alternately, you could research an intelicard to get to level 5 if miners aren't bringing anything. Then you'd be able to build pico manipulators and super matter bins.
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At the start of a round, if you don't have any other research directives you should strongly consider aiming for:
 +
*Industrial Engineering
 +
*Applied Bluespace Research
 +
*Mining Technology and Advanced Mining Technology
 +
*Tier 3 stock part technologies (High Efficiency Parts, Advanced Electromagnetic Theory, Applied Bluespace Research, and Advanced Power Manipulation)
 +
*Mining sensor and magnet upgrades
 +
'''Industrial Engineering''' is available as soon as you get your first 7500 research points, unlocks tier 2 stock parts for machine upgrades, and unlocks the RPED. It's also a pre-requisite for ALL of the other research items suggested here, so it's probably a good idea to consider doing it first of all. Possibly the biggest benefit for Science from this technology is that that someone can grab an RPED and go update Cargo's Ore Redemption Machine (ORM) immediately after finishing this topic. If the ORM is upgraded before the miners bring back their first load, then right off the bat ore gathered increases 35% and miners get 35% more points to spend on directly upgrading their mining equipment... which ultimately helps them bring in more ore for Science!
  
=== Engineering Research ===
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'''Mining Technology''' and, later, '''Advanced Mining Technology''' will give mining the tools needed to bring back much more ore to stock your protolathe. That makes these high-priority topics for most rounds. To research Mining Technology (2500) requires Industrial Engineering (7500) first, then Basic Plasma Research (2500). Advanced Mining Technology requires a bit more work and you will research most of the tier 3 stock parts or their prereqs on your journey to researching it.
  
''Development of new and improved engineering techniques.''
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'''Applied Bluespace Research''' allows miners to get Mining Satchels of Holding and also opens up the Bluespace RPED, which makes machine upgrades (your responsibility!) trivial. This technology is available for 5000 research points after unlocking first-tier research topics Industrial Engineering (7500) and Basic Bluespace Theory (2500). This is also a Tier 3 stock part technology.
  
Not used commonly, but but important. Can be upgraded to 6. All items are unlocked at 4, some rarely used boards require 5.
+
'''The Tier 3 stock part technologies are listed above.'''
 +
*Applied Bluespace Research (5000) requires Industrial Engineering (7500) and Basic Bluespace Theory (2500). It is also a good topic to research for you and mining, as mentioned above.
 +
*High Efficiency Parts (7500) requires Industrial Engineering (7500) and the basic research topic Data Theory (2500).
 +
*Advanced Electromagnetic Theory (3000) ONLY requires Electromagnetic Theory (2500), but you are basically spending 5500 points just for laser parts (which let the ORM generate more mining points for miners.)
 +
*Advanced Power Manipulation (2500) is the only one immediately available after researching Industrial Engineering (7500).
 +
'''Mining sensors and magnet upgrades''' are two very costly but overall worth-while techs. They allow the miners to upgrade their DRADIS and Mineral Magnet, allowing them to get more and better asteroids, and thus more and better materials for you.
  
Analyzer is commonly used to get to level 2. For level 3, mesons, mining drill and autolathe circut board can be used. <!-- -->
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'''Explosive and Pyrotechnical Weaponry''' opens up nodes that, once researched, allows Munitions to build new guns for the ship.
  
=== Plasma Research ===
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Certain round circumstances may call for different research early on, talk to your fellow scientists and '''listen to your Research Director!'''
  
''Research into the mysterious substance colloqually known as plasma.''
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The progression is not linear and many research options require multiple pre-requisite technologies.  
  
Not very useful. Can be upgraded to 4, but it's pointless. Level 3 is needed for a plasma cutter. Freezer/Heater, PACMAN and chem dispenser boards also require level 3. Essentially, there are only two ways to get it to 3: Use two plasma or use a flamethrower, then plasma.
+
Techweb can be found here now!
 +
https://nsv.beestation13.com/techweb/
  
===  Power Manipulation Technology ===
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The nodes with this colour scheme are not avaible round start. You will need to deconstruct either Syndicate or Abductor tech to unlock these, or their prerequisits: <i>Alien Tech</i> and <i>Illegal Tech</i>.
  
''The various technologies behind the storage and generation of electicity.''
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= Deconstruction =
 +
[[File:Decon.png|64px]] Deconstruction is done through the '''Destructive Analyzer''':
 +
:# Sync the Destructive Analyzer to the research computer if it's not synced.
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:# Insert an item into it.
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:# Use the computer.
 +
The computer will show you the name of the object, if it unlocks any tech nodes, and how many materials you get from deconstruction.
  
Needed for power cells, capacitors and some lasers. Goes up to 7, but you'll be fine with 5, as no new items are unlocked beyond.
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The Destructive Analyzer will recover a portion of the materials contained inside scanned items and transfer it to a connected protolathe. Upgrading it will increase the amount recovered.
 +
= Construction =
 +
[[Guide_to_advanced_construction|See here how to build machines out of the components you discover.]] This is where advanced technology you discovered by increasing tech trees will be made. Nothing exciting at first can be built, but you will get increasingly more fun devices as tech trees increase. You will unlock items for the [[#Exosuit_Fabricator|Exosuit Fabricator]] as well.
 +
== Upgrading Machines ==
 +
All machines are composed of components. There are better versions of many components, attained through research. They are organized in 4 tiers, and upgrading the tier of a machine's components will have different effects for each machine.
  
Capacitor then high-capacity battery get you to 3. Mining drill upgrades to 4. <!-- -->
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Without minerals, you can achieve up to tier 2-3; to go further you'll require ores for production.
  
=== 'Blue-space' Research ===
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Tier 2 parts are all unlocked with "Industrial Engineering," which also unlocks the RPED. Others are unlocked as noted.
 +
{| class="wikitable" style="text-align:center; background:#DDDDDD;" width="100%"
 +
|+Stock Parts
 +
! style="background:#CCCCCC;" colspan="2" | Tier 1
 +
! style="background:#CCCCCC;" colspan="2" | Tier 2
 +
! style="background:#CCCCCC;" colspan="2" | Tier 3
 +
! style="background:#CCCCCC;" colspan="2" | Tier 4
 +
! style="background:#CCCCCC;"            | Usual Effect
 +
|-
 +
|[[File:Micro_Manipulator.png]]||Micro-Manipulator
 +
|[[File:Nano_Manipulator.png]]||Nano-Manipulator
 +
|[[File:Pico_Manipulator.png]]||Pico-Manipulator<sup>1</sup>
 +
|[[File:Femto_Manipulator.gif]]||[[File:Diamonddone.png]]Femto-Manipulator<sup>5</sup>
 +
|Improves speed and efficiency.
 +
|-
 +
|[[File:Matter_bin.png]]||Basic Matter Bin
 +
|[[File:Advanced_Matter_Bin.png]]||Advanced Matter Bin
 +
|[[File:Super_Matter_Bin.png]]||Super Matter Bin<sup>1</sup>
 +
|[[File:Bluespace_Matter_Bin.gif]]||[[File:Diamonddone.png]]Bluespace Matter Bin<sup>5</sup>
 +
|Improves capacity.
 +
|-
 +
|[[File:Micro-laser.png]]||Basic Micro-Laser
 +
|[[File:High-Power_Micro-Laser.png]]||High-Power Micro-Laser
 +
|[[File:Ultra-High-Power_Micro-Laser.png]]||[[File:Uraniumdone.png]]Ultra-High-Power Micro-Laser<sup>2</sup>
 +
|[[File:Quad_Ultra_Micro_Laser.gif]]||[[File:Diamonddone.png]][[File:Uraniumdone.png]]Quad-Ultra Micro-Laser<sup>6</sup>
 +
|Improves speed and efficiency.
 +
|-
 +
|[[File:Scanning Module.png]]||Basic Scanning Module
 +
|[[File:Adv scan module.png]]||Advanced Scanning Module
 +
|[[File:Super scan module.png]]||[[File:Silverdone.png]]Phasic Scanning Module<sup>3</sup>
 +
|[[File:Triphasic Scanning Module.gif]]||[[File:Diamonddone.png]]Triphasic Scanning Module<sup>5</sup>
 +
|Improves scanning precision.
 +
|-
 +
|[[File:Capacitor.png]]||Basic Capacitor
 +
|[[File:Adv_Capacitor.png]]||Advanced Capacitor
 +
|[[File:Super_Capacitor.png]]||[[File:Golddone.png]]Super Capacitor<sup>4</sup>
 +
|[[File:Quadratic_Capacitor.gif]]||[[File:Diamonddone.png]]Quadratic Capacitor<sup>7</sup>
 +
|Improves power efficiency.
 +
|-
 +
|}
 +
<sup>1</sup>: Unlocked with High Efficiency Parts<br>
 +
<sup>2</sup>: Unlocked with Advanced Electromagnetic Theory<br>
 +
<sup>3</sup>: Unlocked with Applied Bluespace Research<br>
 +
<sup>4</sup>: Unlocked with Advanced Power Manipulation<br>
 +
<sup>5</sup>: Unlocked with Miniaturized Bluespace Research<br>
 +
<sup>6</sup>: Unlocked with Quantum Electromagnetic Technology<br>
 +
<sup>7</sup>: Unlocked with Bluespace Power Technology<br>
 +
<br><br>
 +
Once you unlock advanced components, people around the station will probably want you to upgrade the machinery. Overall, the process is simply replacing obsolete stock parts with higher-tier parts.
  
''Research into the sub-reality known as "blue-space".''
+
The least efficient way is to upgrade by hand. Since the RPED unlocks at the same time as tier 2 parts, there's really no reason to ever do this unless your station for some incomprehensible reason just can't afford an RPED.
 +
# Screwdriver on the machine.
 +
# Crowbar on the machine.
 +
# Take the board and re-insert it into machine.
 +
# Insert parts you want to use.
 +
# Screwdriver the machine closed.
 +
[[File:RPED.gif]] As a much more efficient alternative, you can use '''RPED (Rapid Part Exchange Device)''', which unlocks with the Industrial Engineering topic. That is, the RPED unlocks as soon as you actually have your first upgraded parts, so you should pretty much always be upgrading with an RPED. The RPED replaces each component in a machine with the highest component of its tier that's loaded in the RPED.
 +
# Load RPED with parts, such as stock parts, loaded power cells, beakers and vendor restocking units.
 +
# Screwdriver on the machine.
 +
# Click on it with RPED.
 +
# Screwdriver again to close the machine.
 +
[[File:BS RPED.gif]] The best alternative is to use the even more advanced '''Bluespace Rapid Part Exchange Device (BRPED)''', which functions just like an RPED except that you don't need access to the machine, screwdrivers, or even adjacency! That's right: BRPED works '''even through camera views'''. Consider building a camera console in R&D once you have a BRPED instead of running all over the station. This device is unlocked with Applied Bluespace Research and operates as follows:
 +
# Load Bluespace RPED with parts, such as stock parts, loaded power cells, beakers and vendor restocking units.
 +
# Click on the machine to upgrade with the Bluespace RPED. That's it! No screwdrivering or asking the AI or people to open doors into their departments.
  
It's quite isolated, but unlocks bluespace beakers at 2 and bags of holding at 4. Chemists would want those beakers, and everyone wants a bag.
 
  
It can '''theoretically''' be upgraded to 11, but you won't need more than 5 ever. If you don't plan to build teleportation hub boards, you only need 4. Tracking beakon is cheap and gets tech to 2. <!-- -->
+
[[Guide_to_advanced_construction|Here you can see how the specific machines will benefit from parts.]]
 +
----
 +
=Printing=
 +
Here in the future, everything is made by basically very advanced 3D printers. These machines print everything and anything using advanced materials. These materials are drained from the Ore Silo, which is filled by [[Miner|Miners]] at the ORM. If a new machine is needed, it can be linked by using a multitool on the silo, then on the machine.
  
===  Biological Technology ===
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As newer techs are researched, the printers technology needs to be synced with the R&D servers, by pressing the button named "Synchronise Research".
 +
==[[File:Exofab.png|64px]] Exosuit Fabricator ==
 +
* [[Robotics]] starts with two of these. This machine will build everything a roboticist needs to do his job, aside from circuits. To update its research levels:
 +
** Sync the R&D Research Console.
 +
** Sync the Robotics Research Console.
 +
** Sync the Exosuit Fabricator.
 +
* Can be used directly, without the Research Console.
  
''Research into the deeper mysteries of life and organic substances.''
 
  
Overall, not very useful, though level 3 unlocks boards for medical equipment. Level 3 also unlocks floral somatoray, which is very useful for botanists.
+
'''Items available from the start:'''
 
+
{| class="wikitable sortable mw-collapsible mw-collapsed" style="text-align:center" width="100%"
It can be upgraded to 8 if you somehow get a lot of alien brains. Mech syringe guns can get you to level 5, and that's the most you'll ever need.
+
|+Exosuit Fabricator Round-Start Manufacturing List
 
 
===  Combat Systems Research ===
 
 
 
''The development of offensive and defensive systems.''
 
 
 
As the name suggests, unlocks various weapons, as well as security hud at level 2 and large grenade cases at level 3. You also need level 2 for gygax and durand construction.
 
 
 
This category is tricky to research. Toolbox in the R&D room is a common choice for level 2. Death nettle can push you to 4 if you get it from botanist. Otherwise, you'll have to discuss it with security to get weapons, then unlock lockboxes.
 
 
 
===  Electromagnetic Spectrum Research ===
 
 
 
''Research into the electromagnetic spectrum. No clue how they actually work, though.''
 
 
 
Used in micro-lasers, scanning modules and various items. Useful up to 5.
 
 
 
Analyzer gets you to 2. Mech syringe guns get you to 5.
 
 
 
===  Data Theory Research ===
 
 
 
''The development of new computer and artificial intelligence and data storage systems.''
 
 
 
Used for ''all'' but one circut boards. Intelicard requires 4, some items require 2. Requirements for boards go up to 4, except Messaging Monitor Console board that requires 5.
 
 
 
Mech syringe gun gets you to 4. If you want to go further, make a circut board or use intelicard.
 
 
 
===  Illegal Technologies Research ===
 
 
 
''The study of technologies that violate Nanotrassen regulations.''
 
 
 
Level 2 is needed for T.Y.R.A.N.T. AI module. That's it.
 
 
 
There are many items that can be researched, they are mostly traitor items. If you have somehow got your hands on a traitor item, destroying it for useless research is probably not the best idea. You can retrieve a suspicious looking toolbox from Derelict.
 
 
 
=== Table of researchable items ===
 
 
 
{| class="wikitable sortable mw-collapsible mw-collapsed" style="text-align:center"
 
 
! class="unsortable" |Icon
 
! class="unsortable" |Icon
!Item
+
!Item!!List!![[File:Metal.png|Metal]]!![[File:Glass.png|Glass]]!![[File:Plasmadone.png|Solid Plasma]]!![[File:Silverdone.png|Silver]]!![[File:Golddone.png|Gold]]!![[File:Uraniumdone.png|Uranium]]!![[File:Diamonddone.png|Diamond]]!![[File:Titaniumdone.png]]!![[File:Bananimumdone.png|Bananium]]!![[File:Bluespace_Crystal.png|Bluespace]]
!Materials!!Engineering!!Plasma!!Power!!Bluespace!!Biological!!Combat!!EMP!!Data!!Illegal
 
 
|-
 
|-
| ||Legcuffs
+
|[[File:Cyborg endoskeleton.png]]||Cyborg endoskeleton
|1|| || || || || || || || ||  
+
|Cyborg
 +
|15000|| || || || || || || || ||
 
|-
 
|-
| ||Syntiflesh
+
|[[File:Cyborg torso.png]]||Cyborg torso
| || || || || ||2|| || || ||  
+
|Cyborg
 +
|40000|| || || || || || || || ||
 
|-
 
|-
| ||Hatchet
+
|[[File:Cyborg head.png]]||Cyborg head
|2|| || || || || ||1|| || ||  
+
|Cyborg
 +
|5000|| || || || || || || || ||
 
|-
 
|-
| ||Scythe
+
|[[File:Cyborg left arm.png]]||Cyborg left arm
|2|| || || || || ||2|| || ||  
+
|Cyborg
 +
|10000|| || || || || || || || ||
 
|-
 
|-
| ||Console screen
+
|[[File:Cyborg right arm.png]]||Cyborg right arm
|1|| || || || || || || || ||  
+
|Cyborg
 +
|10000|| || || || || || || || ||
 
|-
 
|-
| ||Capacitor
+
|[[File:Cyborg left leg.png]]||Cyborg left leg
| || || ||1|| || || || || ||  
+
|Cyborg
 +
|10000|| || || || || || || || ||
 
|-
 
|-
| ||Scanning module
+
|[[File:Cyborg right leg.png]]||Cyborg right leg
| || || || || || || ||1|| ||  
+
|Cyborg
 +
|10000|| || || || || || || || ||
 
|-
 
|-
| ||Micro-manipulator
+
|[[File:Ripley chassis.png]]||Ripley/Firefighter chassis
|1|| || || || || || || ||1||  
+
|Ripley
 +
|20000|| || || || || || || || ||
 
|-
 
|-
| ||Micro-laser
+
|[[File:Ripley torso.png]]||Ripley torso
| || || || || || || ||1|| ||  
+
|Ripley
 +
|20000||7500|| || || || || || || ||
 
|-
 
|-
| ||Matter bin
+
|[[File:Ripley left arm.png]]||Ripley left arm
|1|| || || || || || || || ||  
+
|Ripley
 +
|15000|| || || || || || || || ||
 
|-
 
|-
| ||Advanced capacitor
+
|[[File:Ripley right arm.png]]||Ripley right arm
| || || ||3|| || || || || ||  
+
|Ripley
 +
|15000|| || || || || || || || ||
 
|-
 
|-
| ||Advanced scanning module
+
|[[File:Ripley left leg.png]]||Ripley left leg
| || || || || || || ||3|| ||  
+
|Ripley
 +
|15000|| || || || || || || || ||
 
|-
 
|-
| ||Nano-manipulator
+
|[[File:Ripley right leg.png]]||Ripley right leg
|3|| || || || || || || ||2||  
+
|Ripley
 +
|15000|| || || || || || || || ||
 
|-
 
|-
| ||High-power micro-laser
+
|[[File:Hydraulic clamp.png]]||Hydraulic clamp
| || || || || || || ||3|| ||  
+
|Exosuit Equip
 +
|10000|| || || || || || || || ||
 
|-
 
|-
| ||Advanced matter bin
+
|[[File:Exosuit drill.png]]||Exosuit drill
| || || || || || || || || ||  
+
|Exosuit Equip
 +
|10000|| || || || || || || || ||
 
|-
 
|-
| ||Super capacitor
+
|[[File:Exosuit extinguisher.png]]||Exosuit extinguisher
|4|| || ||5|| || || || || ||  
+
|Exosuit Equip
 +
|10000|| || || || || || || || ||
 
|-
 
|-
| ||Phasic scanning module
+
|[[File:Cable layer.png]]||Cable layer
| || || || || || || ||5|| ||  
+
|Exosuit Equip
 +
|10000|| || || || || || || || ||
 
|-
 
|-
| ||Pico-manipulator
+
|[[File:Mecha analyzer.png]]||Exosuit mining scanner
|5|| || || || || || || ||2||  
+
|Exosuit Equip
 +
|5000||2500|| || || || || || || ||
 
|-
 
|-
| ||Ultra-high-power micro-laser
+
|[[File:Circuitboard.png]]||Cyborg reclassification board
| || || || || || || ||5|| ||  
+
|Borg Upgr
 +
|5000|| || || || || || || || ||
 
|-
 
|-
| ||Super matter bin
+
|[[File:Circuitboard.png]]||Cyborg emergency reboot module
|5|| || || || || || || || ||  
+
|Borg Upgr
 +
|20000||5000|| || || || || || || ||
 
|-
 
|-
| ||Subspace ansible
+
|[[File:Exosuit tracking beacon.gif]]||Exosuit tracking beacon
|2|| || || ||1|| || ||3||2||  
+
|Misc
 +
|500|| || || || || || || || ||
 
|-
 
|-
| ||Hyperwave filter
+
|[[File:Powercell.png]]||Power cell
| || || || || || || ||2||1||  
+
|Misc||700||50|| || || || || || || ||
 
|-
 
|-
| ||Subspace amplifier
+
|[[File:Man-Machine Interface.png]]||Man-machine interface
|2|| || || ||1|| || ||2||2||  
+
|Misc||1000||500|| || || || || || || ||
 
|-
 
|-
| ||Subspace treatment disk
+
|[[File:Synthetic flash.gif]]||Synthetic flash
|3|| || || ||1|| || ||1||2||  
+
|Misc||750||750|| || || || || || || ||
 
|-
 
|-
| ||Wavelength analyzer
+
|}
|2|| || || ||1|| || ||2||2||  
+
 
 +
 
 +
'''Reseachable items:'''
 +
{| class="wikitable sortable mw-collapsible mw-collapsed" style="text-align:center" width="100%"
 +
|+Exosuit Fabricator Researchable Manufacturing List
 +
! class="unsortable" |Icon
 +
!Item!!List!!Node!![[File:Metal.png|Metal]]!![[File:Glass.png|Glass]]!![[File:Plasmadone.png|Solid Plasma]]!![[File:Silverdone.png|Silver]]!![[File:Golddone.png|Gold]]!![[File:Uraniumdone.png|Uranium]]!![[File:Diamonddone.png|Diamond]]!![[File:Titaniumdone.png|Titanium]]!![[File:Bananimumdone.png|Bananium]]!![[File:Bluespace_Crystal.png|Bluespace]]
 
|-
 
|-
| ||Ansible crystal
+
|[[File:Odysseus chassis.png]]||Odysseus chassis
|2|| || || ||1|| || ||2|| ||  
+
|Odysseus
 +
|EXOSUIT: Odysseus
 +
|20000|| || || || || || || || ||
 
|-
 
|-
| ||Subspace transmitter
+
|[[File:Odysseus torso.png]]||Odysseus torso
|3|| || || ||2|| || ||3|| ||  
+
|Odysseus
 +
|EXOSUIT: Odysseus
 +
|12000|| || || || || || || || ||
 
|-
 
|-
| ||Soulstone
+
|[[File:Odysseus head.png]]||Odysseus head
|4|| || || ||4|| || || || ||  
+
|Odysseus
 +
|EXOSUIT: Odysseus
 +
|6000||10000|| || || || || || || ||
 
|-
 
|-
| ||Any circuit board not listed
+
|[[File:Odysseus left arm.png]]||Odysseus left arm
| || || || || || || || ||2||  
+
|Odysseus
 +
|EXOSUIT: Odysseus
 +
|6000|| || || || || || || || ||
 
|-
 
|-
| ||Circuit board (Turbine Computer)
+
|[[File:Odysseus right arm.png]]||Odysseus right arm
| ||4|| ||4|| || || || ||4||  
+
|Odysseus
 +
|EXOSUIT: Odysseus
 +
|6000|| || || || || || || || ||
 
|-
 
|-
| ||Circuit board (Telescience Console)
+
|[[File:Odysseus left leg.png]]||Odysseus left leg
| || || || ||2|| || || ||3||  
+
|Odysseus
 +
|EXOSUIT: Odysseus
 +
|7000|| || || || || || || || ||
 
|-
 
|-
| ||Circuit board (Message Monitor)
+
|[[File:Odysseus right leg.png]]||Odysseus right leg
| || || || || || || || ||3||  
+
|Odysseus
 +
|EXOSUIT: Odysseus
 +
|7000|| || || || || || || || ||
 
|-
 
|-
| ||Circuit board (AI core)
+
|[[File:Gygax chassis.png]]||Gygax chassis
| || || || || ||2|| || ||4||  
+
|Gygax
 +
|EXOSUIT: Gygax
 +
|20000|| || || || || || || || ||
 
|-
 
|-
| ||Circuit board (AI Upload)
+
|[[File:Gygax torso.png]]||Gygax torso
| || || || || || || || ||4||  
+
|Gygax
 +
|EXOSUIT: Gygax
 +
|20000||10000|| || 2000
 +
| 2000
 +
| || || || ||
 
|-
 
|-
| ||Circuit board (Cyborg Upload)
+
|[[File:Gygax head.png]]||Gygax head
| || || || || || || || ||4||  
+
|Gygax
 +
|EXOSUIT: Gygax
 +
|10000||5000|| || 2000
 +
| 2000|| || || || ||
 
|-
 
|-
| ||Circuit board (PanD.E.M.I.C. 2200)
+
|[[File:Gygax left arm.png]]||Gygax left arm
| || || || || ||2|| || ||2||  
+
|Gygax
 +
|EXOSUIT: Gygax
 +
|15000|| || || 1000
 +
| 1000|| || || || ||
 
|-
 
|-
| ||Circuit board (DNA Machine)
+
|[[File:Gygax right arm.png]]||Gygax right arm
| || || || || ||2|| || ||2||  
+
|Gygax
 +
|EXOSUIT: Gygax
 +
|15000|| || || 1000
 +
| 1000
 +
| || || || ||
 
|-
 
|-
| ||Circuit board (Communications)
+
|[[File:Gygax left leg.png]]||Gygax left leg
| || || || || || || ||2||2||  
+
|Gygax
 +
|EXOSUIT: Gygax
 +
|15000|| || || 2000|| 2000|| || || || ||
 
|-
 
|-
| ||Circuit board (Teleporter)
+
|[[File:Gygax right leg.png]]||Gygax right leg
| || || || ||2|| || || ||2||  
+
|Gygax
 +
|EXOSUIT: Gygax
 +
|15000|| || || 2000|| 2000|| || || || ||
 
|-
 
|-
| ||Circuit board (Robotics Control)
+
|[[File:Gygax armor plates.png]]||Gygax armor plates
| || || || || || || || ||3||  
+
|Gygax
 +
|EXOSUIT: Gygax
 +
|15000|| || || 10000|| 10000|| || ||10000|| ||
 
|-
 
|-
| ||Circuit board (Cloning)
+
|[[File:Odysseus chassis.png]]||Durand chassis
| || || || || ||3|| || ||3||  
+
|Durand
 +
|EXOSUIT: Durand
 +
|25000|| || || || || || || || ||
 
|-
 
|-
| ||Circuit board (Arcade Battle)
+
|[[File:Durand torso.png]]||Durand torso
| || || || || || || || ||1||  
+
|Durand
 +
|EXOSUIT: Durand
 +
|25000||10000|| ||10000|| || || || || ||
 
|-
 
|-
| ||Circuit board (Solar Control)
+
|[[File:Durand head.png]]||Durand head
| || || ||2|| || || || ||2||  
+
|Durand
 +
|EXOSUIT: Durand
 +
|10000||15000|| ||2000|| || || || || ||
 
|-
 
|-
| ||Circuit board (Crew Monitoring Console)
+
|[[File:Durand left arm.png]]||Durand left arm
| || || || || ||2|| ||2||3||  
+
|Durand
 +
|EXOSUIT: Durand
 +
|10000|| || ||4000|| || || || || ||
 
|-
 
|-
| ||Circuit board (Mech Bay Power Control Console)
+
|[[File:Durand right arm.png]]||Durand right arm
| || || ||3|| || || || ||2||  
+
|Durand
 +
|EXOSUIT: Durand
 +
|10000|| || ||4000|| || || || || ||
 
|-
 
|-
| ||Circuit board (Supply shuttle console)
+
|[[File:Durand left leg.png]]||Durand left leg
| || || || || || || || ||3||  
+
|Durand
 +
|EXOSUIT: Durand
 +
|15000|| || ||4000|| || || || || ||
 
|-
 
|-
| ||Circuit board (Operating Computer)
+
|[[File:Durand right leg.png]]||Durand right leg
| || || || || ||2|| || ||2||  
+
|Durand
 +
|EXOSUIT: Durand
 +
|15000|| || ||4000|| || || || || ||
 
|-
 
|-
| ||Circuit board (Telecommunications Monitor)
+
|[[File:Durand armor plates.png]]||Durand armor plates
| || || || || || || || ||3||  
+
|Durand
 +
|EXOSUIT: Durand
 +
|30000|| || || || ||25000|| ||20000|| ||
 
|-
 
|-
| ||Circuit board (Telecommunications Server Monitor)
+
|[[File:Odysseus chassis.png]]||H.O.N.K. chassis
| || || || || || || || ||3||  
+
|H.O.N.K.
 +
|Clown Technology
 +
|20000|| || || || || || || || ||
 
|-
 
|-
| ||Circuit board (Telecommunications Traffic Control)
+
|[[File:H.O.N.K. torso.png]]||H.O.N.K. torso
| || || || || || || || ||3||  
+
|H.O.N.K.
 +
|Clown Technology
 +
|20000||10000|| || || || || || ||10000||
 
|-
 
|-
| ||Circuit board (AI Integrity Restorer)
+
|[[File:H.O.N.K. head.png]]||H.O.N.K. head
| || || || || ||2|| || ||3||  
+
|H.O.N.K.
 +
|Clown Technology
 +
|10000||5000|| || || || || || ||5000||
 
|-
 
|-
| ||Circuit board (Booze-O-Mat Vendor)
+
|[[File:H.O.N.K. left arm.png]]||H.O.N.K. left arm
| || || || || || || || ||1||  
+
|H.O.N.K.
 +
|Clown Technology
 +
|15000|| || || || || || || ||5000||
 
|-
 
|-
| ||Circuit board (SMES)
+
|[[File:H.O.N.K. right arm.png]]||H.O.N.K. right arm
| ||5|| ||5|| || || || ||4||  
+
|H.O.N.K.
 +
|Clown Technology
 +
|15000|| || || || || || || ||5000||
 
|-
 
|-
| ||Circuit board (Power Compressor)
+
|[[File:H.O.N.K. left leg.png]]||H.O.N.K. left leg
| ||4|| ||5|| || || || ||4||  
+
|H.O.N.K.
 +
|Clown Technology
 +
|20000|| || || || || || || ||5000||
 
|-
 
|-
| ||Circuit board (Power Turbine)
+
|[[File:H.O.N.K. right leg.png]]||H.O.N.K. right leg
| ||5|| ||4|| || || || ||4||  
+
|H.O.N.K.
 +
|Clown Technology
 +
|20000|| || || || || || || ||5000||
 
|-
 
|-
| ||Circuit board (Mechbay Recharger)
+
|[[File:Odysseus chassis.png]]||Phazon chassis
| ||4|| ||4|| || || || ||3||  
+
|Phazon
 +
|EXOSUIT: Phazon
 +
|20000|| || || || || || || || ||
 
|-
 
|-
| ||Circuit board (Teleporter Hub)
+
|[[File:Phazon torso.png]]||Phazon torso
|4||5|| || ||5|| || || ||3||  
+
|Phazon
 +
|EXOSUIT: Phazon
 +
|35000||10000||20000|| || || || || || ||
 
|-
 
|-
| ||Circuit board (Teleporter Station)
+
|[[File:Phazon head.png]]||Phazon head
| ||4|| || ||4|| || || ||4||  
+
|Phazon
 +
|EXOSUIT: Phazon
 +
|15000||5000||10000|| || || || || || ||
 
|-
 
|-
| ||Circuit board (Telepad)
+
|[[File:Phazon left arm.png]]||Phazon left arm
|3||3|| || ||4|| || || ||4||  
+
|Phazon
 +
|EXOSUIT: Phazon
 +
|20000|| ||10000|| || || || || || ||
 
|-
 
|-
| ||Circuit board (Sleeper)
+
|[[File:Phazon right arm.png]]||Phazon right arm
|3||3|| || || ||2|| || ||3||  
+
|Phazon
 +
|EXOSUIT: Phazon
 +
|20000|| ||10000|| || || || || || ||
 
|-
 
|-
| ||Circuit board (Cryotube)
+
|[[File:Phazon left leg.png]]||Phazon left leg
| ||4|| || || ||3|| || ||4||  
+
|Phazon
 +
|EXOSUIT: Phazon
 +
|20000|| ||10000|| || || || || || ||
 
|-
 
|-
| ||Circuit board (Cooler/Heater)
+
|[[File:Phazon right leg.png]]||Phazon right leg
| || ||3|| || || || || ||3||  
+
|Phazon
 +
|EXOSUIT: Phazon
 +
|20000|| ||10000|| || || || || || ||
 
|-
 
|-
| ||Circuit board (Biogenerator)
+
|[[File:Phazon armor.png]]||Phazon armor
|3|| || || || ||2|| || ||3||  
+
|Phazon
 +
|EXOSUIT: Phazon
 +
|25000|| ||20000|| || || || ||20000|| ||
 
|-
 
|-
| ||Circuit board (Microwave)
+
|[[File:PBT "Pacifier" mounted taser.png|./Special:FilePath/PBT_"Pacifier"_mounted_taser.png]]||Pacifier mounted taser
| || || || || || || || ||1||  
+
|Exosuit Equip
 +
|PBT "Pacifier" Mounted Taser
 +
|10000|| || || || || || || || ||
 
|-
 
|-
| ||Circuit board (Portable Chem Dispenser)
+
|[[File:Ultra AC 2.png]]||Ultra AC 2 LMG
|4||4||3|| || ||3|| || ||4||  
+
|Exosuit Equip
 +
|"Ultra AC 2" LMG
 +
||10000|| || || || || || || || ||
 
|-
 
|-
| ||Circuit board (Destructive Analyzer)
+
|[[File:Sleeper.gif]]||Mounted Sleeper
| ||2|| || || || || ||2||2||  
+
|Exosuit Equip
 +
|Medical Exosuit Equipment||5000||10000|| || || || || || || ||
 
|-
 
|-
| ||Circuit board (Autolathe)
+
|[[File:Sgun.png]]||Exosuit Syringe Gun
| ||2|| || || || || || ||2||  
+
|Exosuit Equip
 +
|Medical Exosuit Equipment||3000||2000|| || || || || || || ||
 
|-
 
|-
| ||Circuit board (Protolathe)
+
|[[File:Mecha_medigun.png]]||Exosuit Medical Beamgun
| ||2|| || || || || || ||2||  
+
|Exosuit Equip
 +
|Medical Exosuit Equipment
 +
||15000||8000||3000|| ||8000|| ||2000|| || ||
 
|-
 
|-
| ||Circuit board (Circuit Imprinter)
+
|[[File:SGL-6 grenade launcher.png]]||SGL-6 grenade launcher
| ||2|| || || || || || ||2||  
+
|Exosuit Equip
 +
|Exosuit Weapon (SGL-6 Grenade Launcher)
 +
|22000|| || ||8000||6000|| || || || ||
 
|-
 
|-
| ||Circut board (PACMAN-type Generator)
+
|[[File:Mecha diamond drill.png]]||Diamond-tipped exosuit drill
| ||3||3||3|| || || || ||3||  
+
|Exosuit Equip
 +
|Exosuit Diamond Drill
 +
|10000|| || || || || ||6500|| || ||
 
|-
 
|-
| ||Circut board (SUPERPACMAN-type Generator)
+
|[[File:Energy relay.png]]||Exosuit plasma converter
| ||4|| ||4|| || || || ||3||  
+
|Exosuit Equip
 +
|Basic Plasma Research
 +
|10000||1000||5000||1000|| || || || || ||
 
|-
 
|-
| ||Circut board (PACMAN-type Generator)
+
|[[File:Energy relay.png]]||Exonuclear reactor
| ||5|| ||5|| || || || ||3||  
+
|Exosuit Equip
 +
|Simple Exosuit Modules
 +
|10000||1000|| ||500|| || || || || ||
 
|-
 
|-
| ||Circuit board (R&D Server)
+
|[[File:LBX AC 10 "Scattershot".png|./Special:FilePath/LBX_AC_10_"Scattershot".png]]||LBX AC 10 "Scattershot"
| || || || || || || || ||3||  
+
|Exosuit Equip
 +
|Exosuit Weapon (LBX AC 10 "Scattershot")
 +
|10000|| || || || || || || || ||
 
|-
 
|-
| ||Circuit board (Exosuit Fabricator)
+
|[[File:FNX-99 "Hades" carbine.png|./Special:FilePath/FNX-99_"Hades"_carbine.png]]||FNX-99 "Hades" carbine
| ||3|| || || || || || ||3||  
+
|Exosuit Equip
 +
|Exosuit Weapon (FNX-99 "Hades" Carbine)
 +
|10000|| || || || || || || || ||
 
|-
 
|-
| ||Circuit board (Clone Pod)
+
|[[File:MKIV ion heavy cannon.png]]||MKIV Ion Heavy Cannon
| || || || || ||3|| || ||3||  
+
|Exosuit Equip
 +
|Exosuit Weapon (MKIV Ion Heavy Cannon)
 +
|20000|| || ||6000|| ||2000|| || || ||
 
|-
 
|-
| ||Circuit board (Clone Scanner)
+
|[[File:MKIV ion heavy cannon.png]]||MKI Tesla Cannon
| || || || || ||2|| || ||2||  
+
|Exosuit Equip
 +
|Exosuit Weapon (MKI Tesla Cannon)
 +
|20000|| || ||8000|| || || || || ||
 
|-
 
|-
| ||Circuit board (Cyborg Recharger)
+
|[[File:Armor booster module.png]]||Reactive armor booster module
| ||3|| ||3|| || || || || ||  
+
|Exosuit Equip
 +
|Simple Exosuit Modules
 +
|20000|| || ||5000|| || || || || ||
 
|-
 
|-
| ||Circuit board (Subspace Receiver)
+
|[[File:Armor booster module.png]]||Reflective armor booster module
| ||2|| || ||1|| || || ||2||  
+
|Exosuit Equip
 +
|Simple Exosuit Modules
 +
|20000|| || || ||5000|| || || || ||
 
|-
 
|-
| ||Circuit board (Hub Mainframe)
+
|[[File:SRM-8 missile rack.png]]||SRM-8 missile rack
| ||2|| || || || || || ||2||  
+
|Exosuit Equip
 +
|Exosuit Weapon (SRM-8 Missile Rack)
 +
|22000|| || ||8000||6000|| || || || ||
 
|-
 
|-
| ||Circuit board (Relay Mainframe)
+
|[[File:Wormhole generator.gif]]||Mounted wormhole generator
| ||2|| || ||2|| || || ||2||  
+
|Exosuit Equip
 +
|Exosuit Module (Localized Wormhole Generator)
 +
|10000|| || || || || || || || ||
 
|-
 
|-
| ||Circuit board (Bus Mainframe)
+
|[[File:CH-LC "Solaris" laser cannon.png|./Special:FilePath/CH-LC_"Solaris"_laser_cannon.png]]||CH-PS "Immolator" laser
| ||2|| || || || || || ||2||  
+
|Exosuit Equip
 +
|Exosuit Weapon (CH-PS "Immolator" Laser)
 +
|10000|| || || || || || || || ||
 
|-
 
|-
| ||Circuit board (Processor Unit)
+
|[[File:SGL-6 grenade launcher.png]]||SOB-3 clusterbang launcher
| ||2|| || || || || || ||2||  
+
|Exosuit Equip
 +
|Exosuit Module (SOB-3 Clusterbang Launcher)
 +
|20000|| || || ||10000||10000|| || || ||
 
|-
 
|-
| ||Circuit board (Telecommunication Server)
+
|[[File:Mecha teleporter.png]]||Mounted gravitational catapult
| ||2|| || || || || || ||2||  
+
|Exosuit Equip
 +
|Exosuit Module (Gravitational Catapult Module)
 +
|10000|| || || || || || || || ||
 
|-
 
|-
| ||Circuit board (Subspace Broadcaster)
+
|[[File:Repair droid.png]]||Exosuit repair droid
| ||2|| || ||1|| || || ||2||  
+
|Exosuit Equip
 +
|Advanced Exosuits
 +
|10000||5000|| ||2000||1000|| || || || ||
 
|-
 
|-
| ||Suspicious beacon
+
|[[File:CH-LC "Solaris" laser cannon.png|./Special:FilePath/CH-LC_"Solaris"_laser_cannon.png]]||CH-LC "Solaris" laser cannon
| || || || ||1|| || || || ||7
+
|Exosuit Equip
 +
|Exosuit Weapon (CH-LC "Solaris" Laser Cannon)
 +
|10000|| || || || || || || || ||
 
|-
 
|-
| ||Bomb payload
+
|[[File:Mounted RCD.png]]||Mounted RCD
| || || || || || ||5|| || ||6
+
|Exosuit Equip
 +
|Advanced Exosuit Equipment
 +
|30000|| ||25000||20000||20000|| || || || ||
 
|-
 
|-
| ||Big red button
+
|[[File:Mecha plasma cutter.png]]||217-D Heavy Plasma Cutter
| || || || || || || || || ||2
+
|Exosuit Equip
<!-- |-
+
|Advanced Plasma Research
| ||Mecha equipment - if there's anything not listed, it will have this
+
|8000||1000||2000|| || || || || || ||
|2|| || || || || || || || || -->
 
 
|-
 
|-
| ||Mounted sleeper [Mecha]
+
|[[File:Energy relay.png]]||Tesla energy relay
| || || || || ||3|| || ||2||  
+
|Exosuit Equip
 +
|Simple Exosuit Modules
 +
|10000||2000|| ||3000||2000|| || || || ||
 
|-
 
|-
| ||Syringe gun [Mecha]
+
|[[File:Mecha teleporter.png]]||Mounted teleporter
|3|| || || || ||4|| ||4||3||  
+
|Exosuit Equip
 +
|Exosuit Module (Teleporter Module)
 +
|10000|| || || || || ||10000|| || ||
 
|-
 
|-
| ||Diamond drill [Mecha]
+
|[[File:Mousetrap mortar.png]]||Mousetrap mortar
|4||3|| || || || || || || ||  
+
|Exosuit Equip
 +
|Clown Technology
 +
|20000|| || || || || || || ||5000||
 
|-
 
|-
| ||Mounted RCD [Mecha]
+
|[[File:Banana mortar.png]]||Banana mortar
|4|| || ||4||3|| || ||4|| ||  
+
|Exosuit Equip
 +
|Clown Technology
 +
|20000|| || || || || || || ||5000||
 
|-
 
|-
| ||Teleporter [Mecha]
+
|[[File:HoNkER BlAsT 5000.png]]||HoNkER BlAsT 5000
| || || || ||10|| || || || ||  
+
|Exosuit Equip
 +
|Clown Technology
 +
|20000|| || || || || || || ||10000||
 
|-
 
|-
| ||Wormhole generator [Mecha]
+
|[[File:Circuitboard.png]]||Cyborg VTEC
| || || || ||3|| || || || ||  
+
|Borg Upgr
 +
|Cyborg Upgrades: Combat
 +
|35000||12000|| || || ||10000|| || || ||
 
|-
 
|-
| ||Gravitational Catapult [Mecha]
+
|[[File:Circuitboard.png]]||Cyborg Ion Thrusters
| || || || ||2|| || ||3|| ||  
+
|Borg Upgr
 +
|Cyborg Upgrades: Utility
 +
|10000||6000||5000|| || ||6000|| || || ||
 
|-
 
|-
| ||Armor booster module (Close Combat Weaponry) [Mecha]
+
|[[File:Circuitboard.png]]||Rapid Disabler Cooling Module
|3|| || || || || || || || ||  
+
|Borg Upgr
 +
|Cyborg Upgrades: Combat
 +
|20000||6000|| || ||2000|| ||2000|| || ||
 
|-
 
|-
| ||Armor booster module (Ranged Weaponry) [Mecha]
+
|[[File:Circuitboard.png]]||Cyborg Diamond Drill
|4|| || || || || || || || ||  
+
|Borg Upgr
 +
|Advanced Robotics Research
 +
|10000|| || || || || ||2000|| || ||
 
|-
 
|-
| ||Repair droid [Mecha]
+
|[[File:Circuitboard.png]]||Cyborg Ore Satchel of Holding
| || || || || || || ||3||3||  
+
|Borg Upgr
 +
|Cyborg Upgrades: Utility
 +
|10000||6000|| || ||2000||1000|| || || ||
 
|-
 
|-
| ||Energy relay [Mecha]
+
|[[File:Ash plating.png]]||Mining Cyborg Lavaproof Tracks
| || || || || || || ||4|| ||2
+
|Borg Upgr
 +
|Cyborg Upgrades: Utility
 +
|10000|| ||4000|| || || || ||5000|| ||
 
|-
 
|-
| ||Plasma converter [Mecha]
+
|[[File:Circuitboard.png]]||Cyborg Self-Repair
| ||1||2||2|| || || || || ||  
+
|Borg Upgr
 +
|Cyborg Upgrades: Utility
 +
|15000||15000|| || || || || || || ||
 
|-
 
|-
| ||Exonuclear reactor [Mecha]
+
|[[File:Circuitboard.png]]||Illegal equipment module
| ||3|| ||3|| || || || || ||  
+
|Borg Upgr
 +
|Illegal Technology
 +
|15000||15000|| || || || ||10000|| || ||
 
|-
 
|-
| ||EZ-13 MK2 heavy pulse rifle [Mecha]
+
|[[File:Circuitboard.png]]||Clown Module
|3|| || ||4|| || ||6|| || ||  
+
|Borg Upgr
 +
|Clown Technology
 +
|15000||15000|| || || || || || ||1000||
 
|-
 
|-
| ||All other mecha weapons
+
|[[File:Circuitboard.png]]||Hypospray Expanded Synthesiser
|3|| || || || || ||3|| || ||  
+
|Borg Upgr
 +
|Cyborg Upgrades: Medical
 +
|15000||15000||8000|| || ||8000|| || || ||
 
|-
 
|-
| ||Exosuit tracking beakon
+
|[[File:Circuitboard.png]]||Piercing Hypospray
| || || || || || || ||2||2||  
+
|Borg Upgr
 +
|Cyborg Upgrades: Medical
 +
|15000||15000||8000|| || || ||3000||5000|| ||
 
|-
 
|-
| ||H.O.N.K. parts
+
|[[File:Circuitboard.png]]||Defibrillator
|2|| || || || || || || ||2||
+
|Borg Upgr
 +
|Cyborg Upgrades: Medical
 +
|8000||5000|| ||4000||3000|| || || || ||
 
|-
 
|-
| ||Ripley torso
+
|[[File:Circuitboard.png]]||Surgical Processor
|2||2|| || || ||2|| || ||2||  
+
|Borg Upgr
 +
|Cyborg Upgrades: Medical
 +
|5000||4000|| ||4000|| || || || || ||
 
|-
 
|-
| ||Ripley arms and legs
+
|[[File:Circuitboard.png]]||Trash Bag of Holding
|2||2|| || || || || || ||2||  
+
|Borg Upgr
 +
|Advanced Robotics Research
 +
| || || || ||2000||1000|| || || ||
 
|-
 
|-
| ||Gygax torso
+
|[[File:Circuitboard.png]]||Advanced Mop
|2||3|| || || ||3|| || ||2||  
+
|Borg Upgr
 +
|Advanced Robotics Research
 +
|2000||2000|| || || || || || || ||
 
|-
 
|-
| ||Gygax head
+
|[[File:Circuitboard.png]]||Expand
|2||3|| || || || || ||3||2||  
+
|Borg Upgr
 +
|Cyborg Upgrades: Utility
 +
|200000|| || || || || || ||5000|| ||
 
|-
 
|-
| ||Gygax arms and legs
+
|[[File:Borgrped.png]]||Engineering Cyborg RPED
|2||3|| || || || || || ||2||  
+
|Cyborg Upgr
 +
|Cyborg Upgrades: Utility
 +
|10000||5000|| || || || || || || ||
 
|-
 
|-
| ||Gygax armour plates
+
|[[File:Pinpointer crew.png]]||Crew Pinpointer
|6||5|| || || || ||4|| || ||  
+
|Cyborg Upgr
 +
|Cyborg Upgrades: Medical
 +
|1000||500|| || || || || || || ||
 
|-
 
|-
| ||Durand torso
+
|[[File:Power_cell.png]]||High-capacity power cell
|3||3|| || || ||3|| || ||2||  
+
|Misc
 +
|Industrial Engineering
 +
|700||60|| || || || || || || ||
 
|-
 
|-
| ||Durand head
+
|[[File:Supercell.png]]||Super-capacity power cell
|3||3|| || || || || ||3||2||  
+
|Misc
 +
|Advanced Power Manipulation
 +
|700||70|| || || || || || || ||
 
|-
 
|-
| ||Durand arms and legs
+
|[[File:Hypercell.png]]||Hyper-capacity power cell
|3||3|| || || || || || ||2||  
+
|Misc
 +
|Advanced Power Manipulation
 +
|700||80|| ||150||150|| || || || ||
 
|-
 
|-
| ||Durand armour plates
+
|[[File:Bluespace_Power_Cell.gif]]||Bluespace power cell
| || || || || || || || || ||  
+
|Misc
 +
|Bluespace Power Technology
 +
|800||160|| || ||120|| ||160||300|| ||100
 
|-
 
|-
| ||Phason chassis
+
|[[File:Posibrain.gif]]||Positronic Brain
|7|| || || || || || || || ||  
+
|Misc
 +
|Positronic Brain
 +
|1700||1350|| || ||500|| || || || ||
 
|-
 
|-
| ||Phason torso
+
|[[File:Boris.gif]]||B.O.R.I.S. AI-Cyborg Remote Control Module
|7|| || ||6||6|| || || ||5||  
+
|Misc
 +
|Artificial Intelligence
 +
|1200||1500|| || ||200|| || || || ||
 
|-
 
|-
| ||Phason head
+
|[[File:Exosuit tracking beacon.gif]]||AI Control Beacon
|5|| || || || || || ||6||4||  
+
|Misc
 +
|Artificial Intelligence
 +
|1000||500|| ||200|| || || || || ||
 
|-
 
|-
| ||Phason arms
+
|}
|5|| || || ||2|| || ||2|| ||
+
----
 +
==[[File:Circuit.png|64px]] Circuit Imprinter==
 +
* The Circuit Imprinter requires glass and occasionally gold or diamond. Here you will find circuits for most of the station's machinery and robotics' exosuits. With gold and diamonds, you can also make AI law modules.
 +
* Information on how to construct machines is available at the [[Guide to advanced construction]].
 +
* Circuits cost 1000 glass each, becoming cheaper with upgrades.
 +
{| class="wikitable sortable mw-collapsible mw-collapsed" style="text-align:center" width="100%"
 +
|+Circuit Imprinter Manufacturing List
 +
!Board!!Type
 +
!Required Tech
 +
!Engi
 +
!Sci
 +
!Sec
 +
!Med
 +
!Serv
 +
!Sup
 +
![[File:Golddone.png]]!![[File:Diamonddone.png]]!![[File:Bluespace Crystal.png]]
 
|-
 
|-
| ||Phason legs
+
|Security Camera Console||Computer Boards
|5|| || || ||3|| || ||3|| ||  
+
|Computer Consoles
 +
| || ||Yes|| || ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Odysseus head
+
|Research Monitor||Computer Boards
|2|| || || || || || || ||3||  
+
|Computer Consoles
 +
| ||Yes|| || || ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Odysseus torso
+
|Xenobiology Console||Computer Boards
|2||2|| || || ||2|| || ||2||  
+
|Basic Bluespace Theory
 +
| ||Yes|| || || ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Odysseus arms and legs
+
|AI Core||AI Modules
|2||2|| || || || || || ||2||  
+
|Artificial Intelligence
 +
| ||Yes || || || ||
 +
|{{row-bg-circuit|| |}}
 
|-
 
|-
| ||Ripley circut boards
+
|AI Upload||Computer Boards
| || || || || || || || ||3||
+
|Artificial Intelligence
 +
| ||Yes|| || || ||
 +
|{{row-bg-circuit|2000|}}
 
|-
 
|-
| ||Circut board (Gygax Weapon Control and Targeting module)
+
|Cyborg Upload||Computer Boards
| || || || || || ||4|| ||4||  
+
|Cyborg Construction
 +
| ||Yes|| || || ||
 +
|{{row-bg-circuit|2000|}}
 
|-
 
|-
| ||Gygax non-weapon circuit boards
+
|Medical Records||Computer Boards
| || || || || || || || ||4||
+
|Computerized Recordkeeping
 +
| || || ||Yes|| ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Circut board (Durand Weapon Control and Targeting module)
+
|Operating Computer||Computer Boards
| || || || || || ||4|| ||4||  
+
|Biological Technology
 +
| ||Yes|| ||Yes|| ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Durand non-weapon circuit boards
+
|PanD.E.M.I.C. 2200||Computer Boards
| || || || || || || || ||4||
+
|Biological Technology
 +
| || || ||Yes|| ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||H.O.N.K. circuit boards
+
|DNA Machine||Computer Boards
| || || || || || || || ||4||
+
|Genetic Engineering
 +
| ||Yes|| ||Yes|| ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Odysseus circuit boards
+
|Communications||Computer Boards
| || || || || || || || ||3||  
+
|Computer Consoles
|- <!-- There's something about anomalies, I should look into it later -->
+
|Yes|| ||Yes|| || ||
| ||Intelicard
+
|{{row-bg-circuit| | |}}
|4|| || || || || || || ||4||  
 
 
|-
 
|-
| ||"Chameleon-projector"
+
|ID Console||Computer Boards
| || || || || || || ||4|| ||4
+
|Computer Consoles
 +
|Yes|| ||Yes|| || ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Flash and synthetic flash
+
|Crew Monitoring Console||Computer Boards
| || || || || || ||1||2|| ||  
+
|Computer Consoles
 +
| ||Yes|| ||Yes|| ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||EMP flashlight<!-- Check this -->
+
|Teleporter Console||Teleportation Machinery
| || || || || || || ||4|| ||5
+
|Bluespace Travel
 +
|Yes||Yes|| || || ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Laser pointer<!-- Buggy: Should also have combat 1 -->
+
|Security Records Console||Computer Boards
| || || || || || || ||2|| ||  
+
|Computerized Recordkeeping
 +
| ||Yes|| || || ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Multitool
+
|Atmosphere Alert||Computer Boards
| ||1|| || || || || ||1|| ||  
+
|Industrial Engineering
 +
|Yes|| || || || ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||pAI card
+
|Helm computer||Computer Boards
| || || || || || || || ||2||
+
|Ship computer circuitry
 +
|Yes |||| || || ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Power sink
+
|Tactical computer||Computer Boards
| || || ||3|| || || || || ||5
+
|Ship computer circuitry
 +
|Yes |||| || || ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Tracking beakon
+
|Dradis computer||Computer Boards
| || || || ||1|| || || || ||  
+
|Ship computer circuitry
 +
|Yes |||| || || ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Syndicate encryption key/headset
+
|Magnetic constrictor board||Engineering Machinery
| || || || || || || || || ||3
+
|Magnetic Constrictor of Plasma
 +
|Yes |||| || || ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Binary encryption key/headset
+
|Stormdrive Reactor contorole console||Computer Boards
| || || || || || || || || ||3
+
|Seegson RBMK RCC
 +
|Yes |||| || || ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||T-ray scanner
+
|Fighter Avionics||Fighter modules
| ||1|| || || || || ||1|| ||  
+
|Fighter Fabrication
 +
| ||Yes || || || ||
 +
|{{row-bg-circuit|| |}}
 
|-
 
|-
| ||Health analyzer
+
|Light Fighter Targeting Sensors||Fighter modules
| || || || || ||1|| ||1|| ||  
+
|Light Fighter Component Fabrication
 +
| ||Yes || || || ||
 +
|{{row-bg-circuit|| |}}
 
|-
 
|-
| ||Analyzer
+
|Improved Light Fighter Targeting Sensors||Fighter modules
| ||1|| || || || || ||1|| ||  
+
|Improved Light Fighter Component Fabrication
 +
| ||Yes || || || ||
 +
|{{row-bg-circuit|| |}}
 
|-
 
|-
| ||Mass-spectrometer
+
|Enhanced Light Fighter Targeting Sensors||Fighter modules
| || || || || ||2|| ||2|| ||  
+
|Enhanced Light Fighter Component Fabrication
 +
| ||Yes || || || ||
 +
|{{row-bg-circuit|| |}}
 
|-
 
|-
| ||Advanced mass-spectrometer
+
|Heavy Fighter Targeting Sensors||Fighter modules
| || || || || ||2|| ||4|| ||  
+
|Heavy Fighter Component Fabrication
 +
| ||Yes || || || ||
 +
|{{row-bg-circuit|| |}}
 
|-
 
|-
| ||Mind batterer<!-- Confirm its availability -->
+
|Improved Heavy Fighter Targeting Sensors||Fighter modules
| || || || || || ||3||3|| ||3
+
|Improved Heavy Fighter Component Fabrication
 +
| ||Yes || || || ||
 +
|{{row-bg-circuit|| |}}
 
|-
 
|-
| ||Bruise pack
+
|Enhanced Heavy Fighter Targeting Sensors||Fighter modules
| || || || || ||1|| || || ||  
+
|Enhanced Heavy Fighter Component Fabrication
 +
| ||Yes || || || ||
 +
|{{row-bg-circuit|| |}}
 
|-
 
|-
| ||Ointment
+
|Atmospheric Monitor||Computer Boards
| || || || || ||1|| || || ||  
+
|Industrial Engineering
 +
|Yes|| || || || ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Glass
+
|Robotics Control Console||Computer Boards
|1|| || || || || || || || ||  
+
|Cyborg Construction
 +
| ||Yes|| || || ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Reinforced glass
+
|Cloning Machine Console||Medical Machinery
|1|| || || || || || || || ||  
+
|Genetic Engineering
 +
| || || ||Yes|| ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Leather
+
|Clone Pod||Medical Machinery
|2|| || || || || || || || ||  
+
|Genetic Engineering
 +
| || || ||Yes|| ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Diamond
+
|Cloning Scanner||Medical Machinery
|6|| || || || || || || || ||  
+
|Genetic Engineering
 +
| || || ||Yes|| ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Uranium
+
|Limb Grower||Medical Machinery
|5|| || || || || || || || ||  
+
|Advanced Biotechnology
 +
| || || ||Yes|| ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Solid plasma
+
|Organ Harvester||Medical Machinery
|2|| ||2|| || || || || || ||  
+
|Advanced Biotechnology
 +
| || || ||Yes|| ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Gold
+
|Battle Arcade Machine||Computer Boards
|4|| || || || || || || || ||  
+
|Arcade Games
 +
|Yes||Yes||Yes||Yes||Yes||Yes
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Silver
+
|Orion Trail Arcade Machine||Computer Boards
|3|| || || || || || || || ||  
+
|Arcade Games
 +
|Yes||Yes||Yes||Yes||Yes||Yes
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Bananium
+
|Slot Machine||Computer Boards
|4|| || || || || || || || ||  
+
|Arcade Games
 +
|Yes||Yes||Yes||Yes||Yes||Yes
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Metal
+
|Power Monitor||Computer Boards
|1|| || || || || || || || ||  
+
|Industrial Engineering
 +
|Yes|| || || || ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Plasteel
+
|Solar Control||Computer Boards
|2|| || || || || || || || ||  
+
|Industrial Engineering
 +
|Yes|| || || || ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Wood
+
|Prisoner Management Console||Computer Boards
|1|| || || || ||1|| || || ||  
+
|Computerized Recordkeeping
 +
| ||Yes|| || || ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Cloth
+
|Exosuit Control Console||Computer Boards
|2|| || || || || || || || ||  
+
|Mechanical Exosuits
 +
| ||Yes|| || || ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Cardboard
+
|Mech Bay Power Control Console||Computer Boards
|1|| || || || || || || || ||  
+
|Mechanical Exosuits
 +
| ||Yes|| || || ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Grass tile
+
|R&D Console||Computer Boards
| || || || || ||1|| || || ||  
+
|None
 +
| ||Yes|| || || ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Wood tile
+
|Supply Request Console||Computer Boards
| || || || || ||1|| || || ||  
+
|Computer Consoles
 +
| || || || || ||Yes
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Airlock painter
+
|Supply Console||Computer Boards
| ||1|| || || || || || || ||  
+
|Computer Consoles
 +
| || || || || ||Yes
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||'Safeguard' AI Module
+
|Bounty Console||Computer Boards
|4|| || || || || || || ||3||  
+
|
 +
| || || || || ||Yes
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||'OneHuman' AI Module
+
|Outpost Status Display||Computer Boards
|6|| || || || || || || ||3||  
+
|Computer Consoles
 +
| || ||Yes|| || ||Yes
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||'ProtectStation' AI Module
+
|Telecommunications Monitoring Console||Computer Boards
|4|| || || || || || || ||3||  
+
|Telecommunications Technology
 +
|Yes|| || || || ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||'Quarantine' AI Module
+
|Telecommunications Server Monitoring Console||Computer Boards
|4|| || || || ||2|| || ||3||  
+
|Telecommunications Technology
 +
|Yes|| || || || ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||'OxygenIsToxicToHumans' AI Module
+
|Messaging Monitor Console||Computer Boards
|4|| || || || ||2|| || ||3||  
+
|
 +
|Yes|| || || || ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Freeform AI Module
+
|AI Integrity Restorer||Computer Boards
|4|| || || || || || || ||4||  
+
|Artificial Intelligence
 +
| ||Yes|| || || ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||'Reset' AI Module
+
|Library Console||Computer Boards
|4|| || || || || || || ||3||  
+
|Computer Consoles
 +
|Yes||Yes||Yes||Yes||Yes||Yes
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||'Purge' AI Module
+
|APC Control||Computer Boards
|6|| || || || || || || ||3||  
+
|Industrial Engineering
 +
|Yes|| || || || ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||'Asimov' AI Module
+
|Nanite Chamber Control||Computer Boards
|4|| || || || || || || ||3||  
+
|Basic Nanite Programming
 +
| ||Yes|| || || ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||'Asimov++' Core AI Module
+
|Nanite Chamber||Research Machinery
|4|| || || || || || || ||3||  
+
|Basic Nanite Programming
 +
| ||Yes|| || || ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||'P.A.L.A.D.I.N.' Core AI Module
+
|Public Nanite Chamber||Research Machinery
|6|| || || || || || || ||3||  
+
|Basic Nanite Programming
 +
| ||Yes|| || || ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Custom Core AI Module
+
|Nanite Cloud Control||Computer Boards
|4|| || || || || || || ||3||  
+
|Basic Nanite Programming
 +
| ||Yes|| || || ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||'T.Y.R.A.N.T.' Core AI Module
+
|Nanite Programmer||Research Machinery
|6|| || || || || || || ||3||2
+
|Basic Nanite Programming
 +
| ||Yes|| || || ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||'Robocop' Core AI Module
+
|Nanite Program Hub||Research Machinery
| || || || || || || || ||4||
+
|Basic Nanite Programming
 +
| ||Yes|| || || ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||'Antimov' Core AI Module
+
|Safeguard||AI Modules
| || || || || || || || ||4||
+
|Artificial Intelligence
 +
| ||Yes|| || || ||
 +
|{{row-bg-circuit|2000|}}
 
|-
 
|-
| ||'Freeform' Core AI Module
+
|OneHuman||AI Modules
|6|| || || || || || || ||3||  
+
|Artificial Intelligence
 +
| ||Yes|| || || ||
 +
|{{row-bg-circuit| |6000}}
 
|-
 
|-
| ||Hacked AI Module
+
|ProtectStation||AI Modules
|6|| || || || || || || ||3||7
+
|Artificial Intelligence
 +
| ||Yes|| || || ||
 +
|{{row-bg-circuit|2000|}}
 
|-
 
|-
| ||Cryptographic sequencer
+
|Quarantine||AI Modules
| || || || || || || ||2|| ||2
+
|Artificial Intelligence
 +
| ||Yes|| || || ||
 +
|{{row-bg-circuit|2000|}}
 
|-
 
|-
| ||Agent card
+
|OxygenIsToxicToHumans||AI Modules
| || || || || || || || || ||3
+
|Artificial Intelligence
 +
| ||Yes|| || || ||
 +
|{{row-bg-circuit|2000|}}
 
|-
 
|-
| ||Match
+
|Freeform||AI Modules
|1|| || || || || || || || ||  
+
|Artificial Intelligence
 +
| ||Yes|| || || ||
 +
|{{row-bg-circuit|10000|}}
 
|-
 
|-
| ||Plastic explosives
+
|Reset||AI Modules
| || || || || || || || || ||2
+
|Artificial Intelligence
 +
| ||Yes|| || || ||
 +
|{{row-bg-circuit|2000|}}
 
|-
 
|-
| ||Flamethrower
+
|Remove Law||AI Modules
| || ||1|| || || ||1|| || ||  
+
|Artificial Intelligence
 +
| ||Yes|| || || ||
 +
|{{row-bg-circuit| |2000}}
 
|-
 
|-
| ||Large chem grenade
+
|Purge||AI Modules
|3|| || || || || ||3|| || ||  
+
|Artificial Intelligence
 +
| ||Yes|| || || ||
 +
|{{row-bg-circuit| |2000}}
 
|-
 
|-
| ||Classic EMP grenade
+
|Freeform (Core)||AI Modules
|2|| || || || || || ||3|| ||
+
|Artificial Intelligence
 +
| ||Yes|| || || ||
 +
|{{row-bg-circuit| |10000}}
 
|-
 
|-
| ||Flashbang
+
|Asimov||AI Modules
|2|| || || || || ||1|| || ||  
+
|Artificial Intelligence
 +
| ||Yes|| || || ||
 +
|{{row-bg-circuit| |2000}}
 
|-
 
|-
| ||Viscerator delivery grenade
+
|P.A.L.A.D.I.N.||AI Modules
|3|| || || || || || ||4|| ||4
+
|Artificial Intelligence
 +
| ||Yes|| || || ||
 +
|{{row-bg-circuit| |2000}}
 
|-
 
|-
| ||Carp delivery grenade
+
|T.Y.R.A.N.T.||AI Modules
|3|| || || || || || ||4|| ||4
+
|Artificial Intelligence
 +
| ||Yes|| || || ||
 +
|{{row-bg-circuit| |2000}}
 
|-
 
|-
| ||Syndicate minibomb
+
|Corporate||AI Modules
|3|| || || || || || ||4|| ||4
+
|Artificial Intelligence
 +
| ||Yes|| || || ||
 +
|{{row-bg-circuit| |2000}}
 
|-
 
|-
| ||Handcuffs
+
|Default||AI Modules
|1|| || || || || || || || ||  
+
|Artificial Intelligence
 +
| ||Yes|| || || ||
 +
|{{row-bg-circuit| |2000}}
 
|-
 
|-
| ||Kitchen knife
+
|NTNet Relay Board||Subspace Telecomms
|1|| || || || || || || || ||  
+
|Telecommunications Technology
 +
|Yes||Yes|| || || ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Butcher's cleaver
+
|Subspace Receiver||Subspace Telecomms
|1|| || || || || || || || ||  
+
|Telecommunications Technology
 +
|Yes||Yes|| || || ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Energy axe
+
|Bus Mainframe||Subspace Telecomms
| || || || || || ||3|| || ||  
+
|Telecommunications Technology
 +
|Yes||Yes|| || || ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Energy sword
+
|Hub Mainframe||Subspace Telecomms
| || || || || || || ||3|| ||4
+
|Telecommunications Technology
 +
|Yes||Yes|| || || ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Chain of command
+
|Relay Mainframe||Subspace Telecomms
| || || || || || ||4|| || ||  
+
|Telecommunications Technology
 +
|Yes||Yes|| || || ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Power cell
+
|Processor Unit||Subspace Telecomms
| || || ||1|| || || || || ||  
+
|Telecommunications Technology
 +
|Yes||Yes|| || || ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||High-capacity power cell
+
|Server Mainframe||Subspace Telecomms
| || || ||2|| || || || || ||  
+
|Telecommunications Technology
 +
|Yes||Yes|| || || ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Super-capacity power cell
+
|Subspace Broadcaster||Subspace Telecomms
| || || ||5|| || || || || ||  
+
|Telecommunications Technology
 +
|Yes||Yes|| || || ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Hyper-capacity power cell
+
|Automated Announcement System||Subspace Telecomms
| || || ||6|| || || || || ||  
+
|Computerized Recordkeeping
 +
|Yes|| || || || ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Potato battery
+
|APLU "Ripley" Central Control module||Mech
| || || ||1|| || || || || ||  
+
|Mechanical Exosuits
 +
| ||Yes|| || || ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Charged slime core [Yellow]
+
|APLU "Ripley" Peripherals Control module||Mech
| || || ||2|| ||4|| || || ||  
+
|Mechanical Exosuits
 +
| ||Yes|| || || ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Rapid-construction-device (RCD)
+
|"Odysseus" Central Control module||Mech
|2||4|| || || || || || || ||  
+
|EXOSUIT: Odysseus
 +
| ||Yes|| || || ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Compressed matter cartridge
+
|"Odysseus" Peripherals Control module||Mech
|2|| || || || || || || || ||  
+
|EXOSUIT: Odysseus
 +
| ||Yes|| || || ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Scroll of teleportation
+
|"Gygax" Central Control module||Mech
| || || || ||4|| || || || ||  
+
|EXOSUIT: Gygax
 +
| ||Yes|| || || ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Lesser scroll of teleportation
+
|"Gygax" Peripherals Control module||Mech
| || || || ||2|| || || || ||  
+
|EXOSUIT: Gygax
 +
| ||Yes|| || || ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Riot shield
+
|"Gygax" Weapons & Targeting Control module||Mech
|2|| || || || || || || || ||  
+
|EXOSUIT: Gygax
 +
| ||Yes|| || || ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Energy combat shield
+
|"Durand" Central Control module||Mech
|4|| || || || || || ||3|| ||4
+
|EXOSUIT: Durand
 +
| ||Yes|| || || ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Singularity hammer
+
|"Durand" Peripherals Control module||Mech
| || || || ||4|| ||5|| || ||  
+
|EXOSUIT: Durand
 +
| ||Yes|| || || ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Mjolnir
+
|"Durand" Weapons & Targeting Control module||Mech
| || || ||5|| || ||5|| || ||  
+
|EXOSUIT: Durand
 +
| ||Yes|| || || ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Bag of holding
+
|"H.O.N.K" Central Control module||Mech
| || || || ||4|| || || || ||  
+
|Clown Technology
 +
| ||Yes|| || || ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Toolbox
+
|"H.O.N.K" Peripherals Control module||Mech
| || || || || || ||1|| || ||  
+
|Clown Technology
 +
| ||Yes|| || || ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Suspicious looking toolbox
+
|"H.O.N.K" Weapons & Targeting Control module||Mech
| || || || || || ||1|| || ||1
+
|Clown Technology
 +
| ||Yes|| || || ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Stun baton
+
|"Phazon" Central Control module||Mech
| || || || || || ||2|| || ||  
+
|EXOSUIT: Phazon
 +
| ||Yes|| || || ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Locator [for implants]
+
|"Phazon" Peripherals Control module||Mech
| || || || || || || ||1|| ||  
+
|EXOSUIT: Phazon
 +
| ||Yes|| || || ||
 +
|{{row-bg-circuit| | |100}}
 
|-
 
|-
| ||Hand tele
+
|"Phazon" Weapons & Targeting Control module||Mech
| || || || ||3|| || ||1|| ||  
+
|EXOSUIT: Phazon
 +
| ||Yes|| || || ||
 +
|{{row-bg-circuit| | |100}}
 
|-
 
|-
| ||Wrench
+
|SMES Board||Engineering Machinery
|1||1|| || || || || || || ||  
+
|Advanced Power Manipulation
 +
|Yes|| || || || ||
 +
|{{row-bg-circuit| | |100}}
 
|-
 
|-
| ||Wirecutters
+
|Circulator||Engineering Machinery
|1||1|| || || || || || || ||  
+
|Advanced Power Manipulation
 +
|Yes|| || || || ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Welding tool
+
|TEG||Engineering Machinery
| ||1|| || || || || || || ||  
+
|Advanced Power Manipulation
 +
|Yes|| || || || ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Industrial welding tool
+
|Power Turbine Console Board||Engineering Machinery
| ||2|| || || || || || || ||  
+
|Advanced Power Manipulation
 +
|Yes|| || || || ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Upgraded welding tool
+
|Power Compressor Board||Engineering Machinery
| ||3|| || || || || || || ||  
+
|Advanced Power Manipulation
 +
|Yes|| || || || ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Experimental welder
+
|Power Turbine Board||Engineering Machinery
| ||4||3|| || || || || || ||  
+
|Advanced Power Manipulation
 +
|Yes|| || || || ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Crowbar
+
|Emitter Board||Engineering Machinery
| ||1|| || || || || || || ||  
+
|Industrial Engineering
 +
|Yes|| || || || ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Dual energy sword
+
|Freezer/Heater Board||Engineering Machinery
| || || || || || || ||3|| ||4
+
|Industrial Engineering
 +
|Yes||Yes|| || || ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Assembly
+
|Space Heater Board||Engineering Machinery
| || || || || || || ||1|| ||  
+
|None
 +
|Yes||Yes||Yes||Yes||Yes||Yes
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Igniter
+
|Teleportation Station Board||Teleportation Machinery
| || || || || || || ||1|| ||  
+
|Bluespace Travel
 +
|Yes||Yes|| || || ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Infrared emitter
+
|Teleportation Hub Board||Teleportation Machinery
| || || || || || || ||2|| ||  
+
|Bluespace Travel
 +
|Yes||Yes|| || || ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Mouse trap
+
|Bluespace Launchpad Board||Teleportation Machinery
| || || || || || ||1|| || ||  
+
|Bluespace Travel
 +
|Yes||Yes|| || || ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Proximity sensor
+
|Bluespace Launchpad Console Board||Teleportation Machinery
| || || || || || || ||1|| ||  
+
|Bluespace Travel
 +
|Yes||Yes|| || || ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Remote signalling device
+
|Quantum Pad Board||Teleportation Machinery
| || || || || || || ||1|| ||  
+
|Bluespace Travel
 +
|Yes||Yes|| || || ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Timer
+
|Sleeper Board||Medical Machinery
| || || || || || || ||1|| ||  
+
|Biological Technology
 +
|Yes|| || ||Yes|| ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Voice analyzer
+
|VR Sleeper Board||Medical Machinery
| || || || || || || ||1|| ||  
+
|Biological Technology
 +
|Yes||Yes|| ||Yes|| ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Optical Meson Scanner
+
|Cryotube Board||Medical Machinery
| ||2|| || || || || ||2|| ||  
+
|Cryostasis Technology
 +
|Yes|| || ||Yes|| ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Night Vision Goggles
+
|Portable Chem Dispenser Board||Medical Machinery
| || || || || || || ||2|| ||  
+
|Biological Technology
 +
|Yes|| || ||Yes|| ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Optical Material Scanner
+
|Chem Master Board||Medical Machinery
| ||3|| || || || || ||3|| ||  
+
|Biological Technology
 +
|Yes|| || ||Yes|| ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Optical Thermal Scanner
+
|Chemical Heater Board||Medical Machinery
| || || || || || || ||3|| ||  
+
|Biological Technology
 +
|Yes|| || ||Yes|| ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Optical Meson Scanner [Syndicate item]
+
|Smoke Machine||Medical Machinery
| || || || || || || ||3|| ||4
+
|Advanced Biotechnology
 +
| || || ||Yes|| ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Medical HUD
+
|All-In-One Grinder||Medical Machinery
| || || || || ||2|| ||3|| ||  
+
|Biological Processing
 +
|Yes||Yes||Yes||Yes||Yes||Yes
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Security HUD
+
|Biogenerator Board||Hydroponics Machinery
| || || || || ||2|| ||3|| ||  
+
|Botanical Engineering
 +
| || || || ||Yes||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Weilding mask
+
|Hydroponics Tray Board||Hydroponics Machinery
|2||2|| || || || || || || ||  
+
|Botanical Engineering
 +
| || || || ||Yes||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Gas mask [Syndicate item]
+
|Destructive Analyzer Board||Research Machinery
| || || || || || || || || ||4
+
|None
 +
| ||Yes|| || || ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Brown shoes [Syndicate item]
+
|E.X.P.E.R.I-MENTOR Board||Research Machinery
| || || || || || || || || ||3
+
|None
 +
| ||Yes|| || || ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Chameleon jumpsuit
+
|Circuit Imprinter Board||Research Machinery
| || || || || || || || || ||3
+
|None
 +
| ||Yes|| || || ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Bluespace tomato seeds
+
|Protolathe||Research Machinery
| || || || ||3|| || || || ||  
+
|
 +
| ||Yes|| || || ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Gatfruit seeds
+
|R&D Server Control Console Board||Research Machinery
| || || || || || ||3|| || ||  
+
|None
 +
| ||Yes|| || || ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Log
+
|R&D Server Board||Research Machinery
|1|| || || || || || || || ||  
+
|None
 +
| ||Yes|| || || ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Nettle
+
|Exosuit Fabricator Board||Research Machinery
| || || || || || ||1|| || ||  
+
|None
 +
| ||Yes|| || || ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Death nettle
+
|Cyborg Recharger Board||Research Machinery
| || || || || || ||3|| || ||  
+
|Cyborg Construction
 +
| ||Yes|| || || ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Plant analyzer
+
|Mechbay Recharger Board||Research Machinery
| || || || || ||1|| ||1|| ||  
+
|Mechanical Exosuits
 +
| ||Yes|| || || ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Pickaxe
+
|Microwave Board||Misc. Machinery
|1||1|| || || || || || || ||  
+
|Biological Processing
 +
|Yes||Yes||Yes||Yes||Yes||Yes
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Silver pickaxe
+
|Gibber Board||Misc. Machinery
|3|| || || || || || || || ||  
+
|Biological Processing
 +
|Yes||Yes||Yes||Yes||Yes||Yes
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Mining drill
+
|Smartfridge Board||Misc. Machinery
|2||2|| ||3|| || || || || ||  
+
|Biological Processing
 +
|Yes||Yes||Yes||Yes||Yes||Yes
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Sonic jackhammer
+
|Monkey Recycler Board||Misc. Machinery
|3||2|| ||2|| || || || || ||  
+
|Biological Processing
 +
| ||Yes|| || ||Yes||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Golden pickaxe
+
|Dish Drive||Misc. Machinery
|4|| || || || || || || || ||  
+
|Biological Processing
 +
| || || || ||Yes||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Plasma cutter
+
|Deep Fryer Board||Misc. Machinery
|4||3||3|| || || || || || ||  
+
|Biological Processing
 +
| || || || ||Yes||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Diamond pickaxe
+
|Seed Extractor Board||Hydroponics Machinery
|6||4|| || || || || || || ||  
+
|Botanical Engineering
 +
| || || || ||Yes||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Diamond mining drill
+
|Food/Slime Processor Board||Misc. Machinery
|6||5|| ||4|| || || || || ||  
+
|Biological Processing
 +
| ||Yes|| || ||Yes||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Shovel
+
|Portable Soda Dispenser||Misc. Machinery
|1||1|| || || || || || || ||  
+
|Biological Technology
 +
| || || || ||Yes||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Uranium ore
+
|Portable Booze Dispenser||Misc. Machinery
|5|| || || || || || || || ||  
+
|Biological Technology
 +
| || || || ||Yes||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Iron ore
+
|Recycler Board||Misc. Machinery
|1|| || || || || || || || ||  
+
|Industrial Engineering
 +
|Yes||Yes||Yes||Yes||Yes||Yes
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Sand
+
|Stacking Machine||Misc. Machinery
|1|| || || || || || || || ||  
+
|Industrial Engineering
 +
|Yes||Yes|| || || ||Yes
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Plasma ore
+
|Stacking Machine Console||Misc. Machinery
|2|| || || || || || || || ||  
+
|Industrial Engineering
 +
|Yes||Yes|| || || ||Yes
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Silver ore
+
|Ore Silo||Misc. Machinery
|3|| || || || || || || || ||  
+
|Applied Bluespace Research
 +
| || || || || ||Yes
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Gold ore
+
|Pay Stand||Misc. Machinery
|4|| || || || || || || || ||  
+
|None
 +
|Yes||Yes||Yes||Yes||Yes||Yes
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Diamon ore
+
|Scanner Gate||Misc. Machinery
|6|| || || || || || || || ||  
+
|Industrial Engineering
 +
|Yes||Yes||Yes||Yes||Yes||Yes
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Bananium ore
+
|AI Holopad board||Misc. Machinery
|4|| || || || || || || || ||  
+
|Electromagnetic Theory
 +
|Yes||Yes||Yes||Yes||Yes||Yes
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Brain
+
|Autolathe Board||Misc. Machinery
| || || || || ||3|| || || ||  
+
|Industrial Engineering
 +
|Yes||Yes||Yes||Yes||Yes||Yes
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Alien brain
+
|Weapon Recharger Board||Misc. Machinery
| || || || || ||7|| || || ||  
+
|Industrial Engineering
 +
|Yes||Yes||Yes||Yes||Yes||Yes
 +
|{{row-bg-circuit|2000|}}
 
|-
 
|-
| ||Man-Machine Interface
+
|Cell Charger Board||Misc. Machinery
| || || || || ||3|| || || ||  
+
|Industrial Engineering
 +
|Yes||Yes||Yes||Yes||Yes||Yes
 +
|{{row-bg-circuit||}}
 
|-
 
|-
| ||Radio-enabled Man-Machine Interface
+
|Vendor Board||Misc. Machinery
| || || || || ||4|| || || ||  
+
|Computerized Recordkeeping
 +
|Yes||Yes||Yes||Yes||Yes||Yes
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Slime core
+
|Donksoft Toy Vendor Board||Misc. Machinery
| || || || || ||4|| || || ||  
+
|Illegal Technology
 +
|Yes||Yes||Yes||Yes||Yes||Yes
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Slime egg
+
|Ore Redemption Board||Misc. Machinery
| || || || || ||4|| || || ||  
+
|Mining Technology
 +
|Yes||Yes|| || || ||Yes
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Pen [Syndicate item]
+
|Mining Rewards Vendor Board||Misc. Machinery
|2|| || || || || || || || ||5
+
|Mining Technology
 +
| ||Yes|| || || ||Yes
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Ammunition box (9mm)
+
|Tesla Coil Board||Misc. Machinery
| || || || || || ||2|| || ||  
+
|Industrial Engineering
 +
|Yes||Yes|| || || ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Ammunition box (10mm)
+
|Grounding Rod Board||Misc. Machinery
| || || || || || ||2|| || ||  
+
|Industrial Engineering
 +
|Yes||Yes|| || || ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Ammunition box (.45)
+
|Radiation Collector||Misc. Machinery
| || || || || || ||2|| || ||  
+
|Industrial Engineering
 +
|Yes||Yes|| || || ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Ammunition box (12mm)
+
|Plant DNA Manipulator Board||Hydroponics Machinery
| || || || || || ||2|| || ||  
+
|Botanical Engineering
 +
| || || || || ||Yes
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Magazine (9mm)
+
|PACMAN-type Generator Board||Engineering Machinery
| || || || || || ||2|| || ||  
+
|Industrial Engineering
 +
|Yes|| || || || ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Magazine (10mm)
+
|SUPERPACMAN-type Generator Board||Engineering Machinery
| || || || || || ||2|| || ||  
+
|Advanced Power Manipulation
 +
|Yes|| || || || ||
 +
|{{row-bg-circuit| | |}}
 
|-
 
|-
| ||Magazine (12mm)
+
|MRSPACMAN-type Generator Board||Engineering Machinery
| || || || || || ||2|| || ||
+
|Advanced Power Manipulation
|-
+
|Yes|| || || || ||
| ||Magazine (.50ae)
+
|{{row-bg-circuit| | |}}
| || || || || || ||2|| || ||
 
|-
 
| ||Magazine (.75)
 
| || || || || || ||2|| || ||
 
|-
 
| ||Laser gun
 
| || || || || || ||3||2|| ||
 
|-
 
| ||Laser cannon
 
|3|| || ||3|| || ||4|| || ||
 
|-
 
| ||Xray laser gun
 
|3|| || || || || ||5||2|| ||2
 
|-
 
| ||Laser tag gun
 
| || || || || || ||1||2|| ||
 
|-
 
| ||Energy gun
 
| || || || || || ||3||2|| ||
 
|-
 
| ||Advanced energy gun
 
|5|| || ||3|| || ||3|| || ||
 
|-
 
| ||Ion rifle
 
| || || || || || ||2||4|| ||
 
|-
 
| ||Biological demolecularisor [Decloner]
 
|4|| || ||3|| || ||5|| || ||
 
|-
 
| ||Floral somatoray
 
|2|| || ||3|| ||3|| || || ||
 
|-
 
| ||Stun revolver
 
|3|| || ||2|| || ||3|| || ||
 
|-
 
| ||Energy crossbow
 
| || || || || || ||2||2|| ||5
 
|-
 
| ||Temperature gun
 
|4|| || ||3|| || ||3||2|| ||
 
|-
 
| ||Submachine gun
 
|2|| || || || || ||4|| || ||
 
|-
 
| ||Uzi
 
|2|| || || || || ||5|| || ||8
 
|-
 
| ||C-20r SMG
 
|2|| || || || || ||5|| || ||8
 
|-
 
| ||L6 SAW
 
|1|| || || || || ||5|| || ||2
 
|-
 
| ||Tommy gun
 
|1|| || || || || ||5|| || ||2
 
|-
 
| ||Silenced pistol
 
|2|| || || || || ||2|| || ||8
 
|-
 
| ||Gyropistol
 
| || || || || || ||3|| || ||
 
|-
 
| ||Stechkin pistol
 
|2|| || || || || ||2|| || ||2
 
|-
 
| ||Detective revolver
 
|2|| || || || || ||2|| || ||
 
|-
 
| ||Mateba
 
|2|| || || || || ||2|| || ||
 
|-
 
| ||Russian Revolver
 
|2|| || || || || ||2|| || ||
 
|-
 
| ||Shotgun
 
|2|| || || || || ||4|| || ||
 
|-
 
| ||Combat shotgun
 
|2|| || || || || ||5|| || ||
 
|-
 
| ||Double-barreled shotgun
 
|1|| || || || || ||3|| || ||
 
|-
 
| ||Projectile gun
 
|2|| || || || || ||2|| || ||
 
|-
 
| ||Chem sprayer
 
|3||3|| || || || ||3|| || ||
 
|-
 
| ||Retractor
 
|1|| || || || ||1|| || || ||
 
|-
 
| ||Hemostat
 
|1|| || || || ||1|| || || ||
 
|-
 
| ||Cautery
 
|1|| || || || ||1|| || || ||
 
|-
 
| ||Surgical drill
 
|1|| || || || ||1|| || || ||  
 
|-
 
| ||Scalpel
 
|1|| || || || ||1|| || || ||
 
|-
 
| ||Circular saw
 
|1|| || || || ||1|| || || ||
 
|-
 
| ||Surgical drapes
 
| || || || || ||1|| || || ||
 
|-
 
| ||Bluespace crystal
 
|3|| || || ||4|| || || || ||
 
|-
 
| ||Artificial bluespace crystal
 
| || || || ||2|| || || || ||
 
|-
 
| ||Global positioning system
 
| ||2|| || || || || || ||2||
 
|-
 
| ||Telepad beakon
 
| || || || ||3|| || || || ||
 
|-
 
!Icon!!Item
 
!Materials!!Engineering!!Plasma!!Power!!Bluespace!!Biological!!Combat!!EMP!!Data!!Illegal
 
 
|}
 
|}
 +
----
 +
== [[File:Proto.png|64px]] Protolathe ==
 +
* The departmental Protolathe requires materials such as metal, glass and mineable minerals. Each sheet gives 2000 units when inserted into a Protolathe or its connected Ore Silo. It allows you to build objects such as stock parts, power cells and much more, depending on the department.
  
== Construction ==
+
* Building 5 or 10 of the same item is faster than building it one at a time for 10 times; if you need lots of a particular item, mass produce them!
  
* This is where advanced technology you discovered by increasing tech trees will be made. Nothing exciting at first can be built, but you will get increasingly more fun devices as tech trees increase. Some high tech items may malfuction every once in a while, but putting them back in the Analyzer will allow you to see what went wrong and fix the problem, creating a more efficient device. You will unlock items for [[Robotics|Mech Fabricator]] as well.
+
{{Template:Protolathe/Engineering}}
 
+
<br>
=== Upgrading machines ===
 
 
 
Once you unlock advanced components, people around the station will probably want you to upgrade the machinery. The process is simple.
 
 
 
* Screwdriver on the machine
 
* Crowbar on the machine
 
* Take the board and re-insert it into machine
 
* Insert parts you want to use
 
* Screwdriver
 
 
 
=== Protolathe ===
 
 
 
* The Protolathe requires materials such as metal, glass and mineable minerals, each sheet gives 3750 units when inserted into a Protolathe. It allows you to build objects such as stock parts, mining equipment, power cells and many more. Weaponry can also be built but will be locked in a special lockbox until an ID with armory access or an [[emag]] is used on it.
 
 
 
* Decloner additionally requires 40 [[Unstable Mutagen]]
 
 
 
* See [[Research items]].
 
 
 
{| class="wikitable sortable mw-collapsible mw-collapsed" style="text-align:center" width="100%"
 
! class="unsortable" |Icon
 
!Item!!Materials!!Engineering!!Plasma!!Power!!Bluespace!!Biological!!Combat!!EMP!!Data!!Illegal!![[File:Metal.png]]!![[File:Glass.png]]!![[File:Plasmadone.png]]!![[File:Silverdone.png]]!![[File:Golddone.png]]!![[File:Uraniumdone.png]]!![[File:Diamonddone.png]]
 
|-
 
|[[File:Icard.png]]||Intellicard AI Transportation System
 
|4|| || || || || || || ||4||
 
| ||1000|| || ||100|| ||
 
|-
 
|[[File:Pai.png]]||Personal Artificial Intelligence Card
 
| || || || || || || || ||2||
 
|500||500|| || || || ||
 
|-
 
|[[File:Disk.gif]]||Design Storage Disk
 
| || || || || || || || ||1||
 
|30||10|| || || || ||
 
|-
 
|[[File:Disk.gif]]||Technology Data Storage Disk
 
| || || || || || || || ||1||
 
|30||10|| || || || ||
 
|-
 
|[[File:Capacitor.png]]||Basic Capacitor
 
| || || ||1|| || || || || ||
 
|50||50|| || || || ||
 
|-
 
|[[File:Scanning_Module.gif]]||Basic Scanning Module
 
| || || || || || || ||1|| ||
 
|50||20|| || || || ||
 
|-
 
|[[File:Micro_Manipulator.png]]||Micro Manipulator
 
|1|| || || || || || || ||1||
 
|30|| || || || || ||
 
|-
 
|[[File:Micro-laser.png]]||Basic Micro-Laser
 
| || || || || || || ||1|| ||
 
|10||20|| || || || ||
 
|-
 
|[[File:Matter_bin.png]]||Basic Matter Bin
 
|1|| || || || || || || || ||
 
|80|| || || || || ||
 
|-
 
|[[File:Capacitor.png]]||Advanced Capacitor
 
| || || ||3|| || || || || ||
 
|50||50|| || || || ||
 
|-
 
|[[File:Scanning_Module.gif]]||Advanced Scanning Module
 
| || || || || || || ||3|| ||
 
|50||20|| || || || ||
 
|-
 
|[[File:Nano_Manipulator.png]]||Nano Manipulator
 
|3|| || || || || || || ||2||
 
|30|| || || || || ||
 
|-
 
|[[File:High-Power_Micro-Laser.png]]||High-Power Micro-Laser
 
| || || || || || || ||3|| ||
 
|10||20|| || || || ||
 
|-
 
|[[File:Advanced_Matter_Bin.png]]||Advanced Matter Bin
 
|3|| || || || || || || || ||
 
|80|| || || || || ||
 
|-
 
|[[File:Capacitor.png]]||Super Capacitor
 
|4|| || ||5|| || || || || ||
 
|50||50|| || ||20|| ||
 
|-
 
|[[File:Scanning_Module.gif]]||Phasic Scanning Module
 
|3|| || || || || || ||5|| ||
 
|50||20|| ||10|| || ||
 
|-
 
|[[File:Pico_Manipulator.png]]||Pico Manipulator
 
|5|| || || || || || || ||2||
 
|30|| || || || || ||
 
|-
 
|[[File:Ultra-High-Power_Micro-Laser.png]]||Ultra-High-Power Micro-Laser
 
|5|| || || || || || ||5|| ||
 
|10||20|| || || ||10||
 
|-
 
|[[File:Super_Matter_Bin.png]]||Super Matter Bin
 
|5|| || || || || || || || ||
 
|80|| || || || || ||
 
|-
 
|[[File:Global_Positioning_System.gif]]||GPS Device
 
|2|| || || ||3|| || ||3|| ||
 
|500||1000|| || || || ||
 
|-
 
|[[File:Subspace_ansible.png]]||Subspace Ansible
 
|2|| || || ||1|| || ||2||2||
 
|80|| || ||20|| || ||
 
|-
 
|[[File:Hyperwave_filter.png]]||Hyperwave Filter
 
| || || || || || || ||2||2||
 
|40|| || ||10|| || ||
 
|-
 
|[[File:Subspace_Amplifier.gif]]||Subspace Amplifier
 
|2|| || || ||1|| || ||2||2||
 
|10|| || || ||30||15||
 
|-
 
|[[File:Subspace_Treatment_Disk.gif]]||Subspace Treatment Disk
 
|2|| || || ||1|| || ||1||2||
 
|10|| || ||20|| || ||
 
|-
 
|[[File:Subspace_Analyzer.png]]||Subspace Analyzer
 
|2|| || || ||1|| || ||2||2||
 
|10|| || || ||15|| ||
 
|-
 
|[[File:Ansible_crystal.png]]||Ansible Crystal
 
|2|| || || ||1|| || ||2|| ||
 
| ||1000|| ||20||20|| ||
 
|-
 
|[[File:Subspace_Transmitter.png]]||Subspace Transmitter
 
|3|| || || ||2|| || ||3|| ||
 
| ||100|| ||10|| ||15||
 
|-
 
|[[File:Powercell.png]]||Basic Power Cell
 
| || || ||1|| || || || || ||
 
|700||50|| || || || ||
 
|-
 
|[[File:Power_cell.png]]||High-Capacity Power Cell
 
| || || ||2|| || || || || ||
 
|700||60|| || || || ||
 
|-
 
|[[File:Supercell.png]]||Super-Capacity Power Cell
 
|2|| || ||3|| || || || || ||
 
|700||70|| || || || ||
 
|-
 
|[[File:Hypercell.png]]||Hyper-Capacity Power Cell
 
|4|| || ||5|| || || || || ||
 
|400||70|| ||150||150|| ||
 
|-
 
|[[File:Lightreplacer0.png]]||Light Replacer
 
|4|| || || || || || ||3|| ||
 
|1500||3000|| ||150|| || ||
 
|-
 
|[[File:MS.png]]||Mass-Spectrometer
 
| || || || || ||2|| ||2|| ||
 
|30||20|| || || || ||
 
|-
 
|[[File:Advanced_Mass_Spectrometer.png]]||Advanced Mass-Spectrometer
 
| || || || || ||2|| ||4|| ||
 
|30||20|| || || || ||
 
|-
 
|[[File:Man-Machine_Interface.png]]||Man-Machine Interface
 
| || || || || ||3|| || ||2||
 
|1000||500|| || || || ||
 
|-
 
|[[File:Man-Machine_Interface.png]]||Radio-enabled Man-Machine Interface
 
| || || || || ||4|| || ||2||
 
|1200||500|| || || || ||
 
|-
 
|[[File:Bluespace_Beaker.gif]]||Bluespace Beaker
 
|6|| || || ||2|| || || || ||
 
|3000|| ||3000|| || || ||500
 
|-
 
|[[File:Cryostasis_Beaker.gif]]||Cryostasis Beaker
 
|2|| || || || || || || || ||
 
|3000|| || || || || ||
 
|-
 
|[[File:Advegun.png]]||Advanced Energy Gun
 
|5|| || ||3|| || ||3|| || ||
 
|5000||1000|| || || ||500||
 
|-
 
|[[File:Stun_Revolver.png]]||Stun Revolver
 
|3|| || ||2|| || ||3|| || ||
 
|4000|| || || || || ||
 
|-
 
|[[File:Laser_Cannon.png]]||Laser Cannon
 
|3|| || ||3|| || ||4|| || ||
 
|10000||1000|| || || || ||2000
 
|-
 
|||Decloner
 
|7|| || ||6|| ||5||8|| || ||
 
| || || || ||5000||10000||
 
|-
 
|[[File:Rapidsyringegun.png]]||Rapid Syringe Gun
 
|3||3|| || || ||2||3|| || ||
 
|5000||1000|| || || || ||
 
|-
 
|[[File:Tempgun.png]]||Temperature Gun
 
|4|| || ||3|| || ||3||2|| ||
 
|500||500|| ||3000|| || ||
 
|-
 
|[[File:Floral_Somatoray.png]]||Floral Somatoray
 
|2|| || ||3|| ||3|| || || ||
 
|2000||500|| || || ||500||
 
|-
 
|[[File:Large_Grenade_Casing.png]]||Large Grenade
 
|2|| || || || || ||3|| || ||
 
|3000|| || || || || ||
 
|-
 
|[[File:SMG.png]]||Submachine Gun
 
|3|| || || || || ||4|| || ||
 
|8000|| || ||2000|| || ||1000
 
|-
 
|[[File:Xraygun.png]]||Xray Laser Gun
 
|5|| || ||4|| ||5||6|| || ||
 
|4000|| || || ||5000||10000||
 
|-
 
|[[File:Ionrifle.png]]||Ion Rifle
 
|4|| || || || || ||5||4|| ||
 
|6000|| || ||4000|| ||1000||
 
|-
 
|[[File:Ammo_9mm.png]]||Ammunition Box (9mm)
 
|3|| || || || || ||4|| || ||
 
|3750|| || ||100|| || ||
 
|-
 
|[[File:Ammo_9mm.png]]||Submachine Gun Magazine (9mm)
 
|3|| || || || || ||4|| || ||
 
|3750|| || ||100|| || ||
 
|-
 
|[[File:Stun_Shell.png]]||Stun Shell
 
|3|| || || || || ||3|| || ||
 
|4000|| || || || || ||
 
|-
 
|[[File:Sonic_Jackhammer.png]]||Sonic Jackhammer
 
|3||2|| ||2|| || || || || ||
 
|2000||500|| ||500|| || ||
 
|-
 
|[[File:Mining_Drill.png]]||Mining Drill
 
|2||2|| ||3|| || || || || ||
 
|6000||1000|| || || || ||
 
|-
 
|[[File:Plasma_Cutter.png]]||Plasma Cutter
 
|4||3||3|| || || || || || ||
 
|1500||500||500|| ||500|| ||
 
|-
 
|[[File:Diamond_Pickaxe.png]]||Diamond Pickaxe
 
|6|| || || || || || || || ||
 
| || || || || || ||3000
 
|-
 
|[[File:Diamond_Mining_Drill.png]]||Diamond Mining Drill
 
|6||4|| ||4|| || || || || ||
 
|3000||1000|| || || || ||3750
 
|-
 
|[[File:MGlasses.png]]||Optical Meson Scanners
 
| ||2|| || || || || ||2|| ||
 
|50||50|| || || || ||
 
|-
 
|[[File:Tracking_Beacon.gif]]||Tracking Beacon
 
| || || || ||1|| || || || ||
 
|20||10|| || || || ||
 
|-
 
|[[File:Holdpack.gif]]||Bag of Holding
 
|6|| || || ||4|| || || || ||
 
| || || || ||3000||250||1500
 
|-
 
|[[File:Bluespace_Crystal.png]]||Artificial Bluespace Crystal
 
|6|| || || ||4|| || || || ||
 
| || ||1500|| || || ||1500
 
|-
 
|[[File:MedGlasses.png]]||Health Scanner HUD
 
| || || || || ||2|| ||3|| ||
 
|50||50|| || || || ||
 
|-
 
|[[File:SecHud.png]]||Security HUD
 
| || || || || || ||2||3|| ||
 
|50||50|| || || || ||
 
|-
 
|[[File:Welding_Gas_Mask.png]]||Welding Gas Mask
 
|2||2|| || || || || || || ||
 
|4000||2000|| || || || ||
 
|-
 
!Icon
 
!Item!!Materials!!Engineering!!Plasma!!Power!!Bluespace!!Biological!!Combat!!EMP!!Data!!Illegal!![[File:Metal.png]]!![[File:Glass.png]]!![[File:Plasmadone.png]]!![[File:Silverdone.png]]!![[File:Golddone.png]]!![[File:Uraniumdone.png]]!![[File:Diamonddone.png]]
 
|}
 
  
===Circuit Imprinter===
+
{{Template:Protolathe/Science}}
 +
<br>
  
* The Circuit Imprinter requires acid, glass and occasionally gold or diamond. With gold, you can make Law modules, or AI circuits types. Machine circuits such as [[roboticist|mech suits]] and power generators can also be built.
+
{{Template:Protolathe/Security}}
 +
<br>
  
* Information on how to construct machines is available at the [[Guide to advanced construction]].
+
{{Template:Protolathe/Medical}}
 +
<br>
  
* Research required for each board
+
{{Template:Protolathe/Service}}
 +
<br>
  
{| class="wikitable sortable mw-collapsible mw-collapsed" style="text-align:center" width="100%"
+
{{Template:Protolathe/Cargo}}
!Board!!Type
+
<br>
!Data!!Materials!!Engineering!!Plasma!!Power!!Bluespace!!Biological!!Combat!!EMP!!Illegal
 
!Acid!![[File:Glass.png]]!![[File:Golddone.png]]!![[File:Diamonddone.png]]
 
|-
 
|Circuit Design (Security)||Camera
 
|2|| || || || || || || || ||
 
|20||2000|| ||
 
|-
 
|Circuit Design (AI Core)||AI Core
 
|4|| || || || || ||3|| || ||
 
|20||2000|| ||
 
|-
 
|Circuit Design (AI Upload)||Computer
 
|4|| || || || || || || || ||
 
|20||2000|| ||
 
|-
 
|Circuit Design (Cyborg Upload)||Computer
 
|4|| || || || || || || || ||
 
|20||2000|| ||
 
|-
 
|Circuit Design (Medical Records)||Computer
 
|2|| || || || || || || || ||
 
|20||2000|| ||
 
|-
 
|Circuit Design (Operating Computer)||Computer
 
|2|| || || || || ||2|| || ||
 
|20||2000|| ||
 
|-
 
|Circuit Design (PanD.E.M.I.C. 2200)||Computer
 
|2|| || || || || ||2|| || ||
 
|20||2000|| ||
 
|-
 
|Circuit Design (DNA Machine)||Computer
 
|2|| || || || || ||3|| || ||
 
|20||2000|| ||
 
|-
 
|Circuit Design (Communications)||Computer
 
|2|| || || || || || || ||2||
 
|20||2000|| ||
 
|-
 
|Circuit Design (ID Console)||Computer
 
|2|| || || || || || || || ||
 
|20||2000|| ||
 
|-
 
|Circuit Design (Crew monitoring computer)||Computer
 
|3|| || || || || ||2|| ||2||
 
|20||2000|| ||
 
|-
 
|Circuit Design (Teleporter Console)||Computer
 
|3|| || || || ||2|| || || ||
 
|20||2000|| ||
 
|-
 
|Circuit Design (Security Records Console)||Computer
 
|2|| || || || || || || || ||
 
|20||2000|| ||
 
|-
 
|Circuit Design (Atmosphere Alert)||Computer
 
|2|| || || || || || || || ||
 
|20||2000|| ||
 
|-
 
|Circuit Design (Atmospheric Monitor)||Computer
 
|2|| || || || || || || || ||
 
|20||2000|| ||
 
|-
 
|Circuit Design (Robotics Control Console)||Computer
 
|4|| || || || || || || || ||
 
|20||2000|| ||
 
|-
 
|Circuit Design (Cloning Machine Console)||Computer
 
|3|| || || || || ||3|| || ||
 
|20||2000|| ||
 
|-
 
|Circuit Design (Clone Pod)||Machine
 
|3|| || || || || ||3|| || ||
 
|20||2000|| ||
 
|-
 
|Circuit Design (Cloning Scanner)||Machine
 
|3|| || || || || ||3|| || ||
 
|20||2000|| ||
 
|-
 
|Circuit Design (Battle Arcade Machine)||Computer
 
|1|| || || || || || || || ||
 
|20||2000|| ||
 
|-
 
|Circuit Design (Orion Trail Arcade Machine)||Computer
 
|2|| || || || || || || || ||
 
|20||2000|| ||
 
|-
 
|Circuit Design (Power Monitor)||Computer
 
|2|| || || || || || || || ||
 
|20||2000|| ||
 
|-
 
|Circuit Design (Solar Control)||Computer
 
|2|| || || ||2|| || || || ||
 
|20||2000|| ||
 
|-
 
|Circuit Design (Prisoner Management Console)||Computer
 
|2|| || || || || || || || ||
 
|20||2000|| ||
 
|-
 
|Circuit Design (Exosuit Control Console)||Computer
 
|3|| || || || || || || || ||
 
|20||2000|| ||
 
|-
 
|Circuit Design (Mech Bay Power Control Console)||Computer
 
|2|| || || ||3|| || || || ||
 
|20||2000|| ||
 
|-
 
|Circuit Design (R&D Console)||Computer
 
|4|| || || || || || || || ||
 
|20||2000|| ||
 
|-
 
|Circuit Design (Supply ordering console)||Computer
 
|2|| || || || || || || || ||
 
|20||2000|| ||
 
|-
 
|Circuit Design (Supply shuttle console)||Computer
 
|3|| || || || || || || || ||
 
|20||2000|| ||
 
|-
 
|Circuit Design (Outpost Status Display)||Computer
 
|2|| || || || || || || || ||
 
|20||2000|| ||
 
|-
 
|Circuit Design (Telecommunications Monitoring Console)||Computer
 
|3|| || || || || || || || ||
 
|20||2000|| ||
 
|-
 
|Circuit Design (Telecommunications Server Monitoring Console)||Computer
 
|3|| || || || || || || || ||
 
|20||2000|| ||
 
|-
 
|Circuit Design (Messaging Monitor Console)||Computer
 
|5|| || || || || || || || ||
 
|20||2000|| ||
 
|-
 
|Circuit Design (AI Integrity Restorer)||Computer
 
|3|| || || || || ||2|| || ||
 
|20||2000|| ||
 
|-
 
|Module Design (Safeguard)||AI Module
 
|3||4|| || || || || || || ||
 
|20||2000||100||
 
|-
 
|Module Design (OneHuman)||AI Module
 
|4||6|| || || || || || || ||
 
|20||2000|| ||100
 
|-
 
|Module Design (ProtectStation)||AI Module
 
|3||6|| || || || || || || ||
 
|20||2000||100||
 
|-
 
|Module Design (Quarantine)||AI Module
 
|3||4|| || || || ||2|| || ||
 
|20||2000||100||
 
|-
 
|Module Design (OxygenIsToxicToHumans)||AI Module
 
|3||4|| || || || ||2|| || ||
 
|20||2000||100||
 
|-
 
|Module Design (Freeform)||AI Module
 
|3||6|| || || || || || || ||
 
|20||2000||100||
 
|-
 
|Module Design (Reset)||AI Module
 
|3||6|| || || || || || || ||
 
|20||2000||100||
 
|-
 
|Module Design (Purge)||AI Module
 
|4||6|| || || || || || || ||
 
|20||2000|| ||100
 
|-
 
|Core Module Design (Freeform)||AI Core Module
 
|4||6|| || || || || || || ||
 
|20||2000|| ||100
 
|-
 
|Core Module Design (Asimov)||AI Core Module
 
|3||6|| || || || || || || ||
 
|20||2000|| ||100
 
|-
 
|Core Module Design (P.A.L.A.D.I.N.)||AI Core Module
 
|4||6|| || || || || || || ||
 
|20||2000|| ||100
 
|-
 
|Core Module Design (T.Y.R.A.N.T.)||AI Core Module
 
|4||6|| || || || || || || ||2
 
|20||2000|| ||100
 
|-
 
|Core Module Design (Corporate)||AI Core Module
 
|4||6|| || || || || || || ||
 
|20||2000|| ||100
 
|-
 
|Core Module Design (Custom)||AI Core Module
 
|4||6|| || || || || || || ||
 
|20||2000|| ||100
 
|-
 
|Circuit Design (Subspace Receiver)||Machine
 
|2|| ||2|| || ||1|| || || ||
 
|20||2000|| ||
 
|-
 
|Circuit Design (Bus Mainframe)||Machine
 
|2|| ||2|| || || || || || ||
 
|20||2000|| ||
 
|-
 
|Circuit Design (Hub Mainframe)||Machine
 
|2|| ||2|| || || || || || ||
 
|20||2000|| ||
 
|-
 
|Circuit Design (Relay Mainframe)||Machine
 
|2|| ||2|| || ||2|| || || ||
 
|20||2000|| ||
 
|-
 
|Circuit Design (Processor Unit)||Machine
 
|2|| ||2|| || || || || || ||
 
|20||2000|| ||
 
|-
 
|Circuit Design (Server Mainframe)||Machine
 
|2|| ||2|| || ||2|| || || ||
 
|20||2000|| ||
 
|-
 
|Circuit Design (Subspace Broadcaster)||Machine
 
|2|| ||2|| || ||1|| || || ||
 
|20||2000|| ||
 
|-
 
|Circuit Design (APLU "Ripley" Central Control module)||Mech
 
|3|| || || || || || || || ||
 
|20||2000|| ||
 
|-
 
|Circuit Design (APLU "Ripley" Peripherals Control module)||Mech
 
|3|| || || || || || || || ||
 
|20||2000|| ||
 
|-
 
|Circuit Design ("Odysseus" Central Control module)||Mech
 
|3|| || || || || ||2|| || ||
 
|20||2000|| ||
 
|-
 
|Circuit Design ("Odysseus" Peripherals Control module)||Mech
 
|3|| || || || || ||2|| || ||
 
|20||2000|| ||
 
|-
 
|Circuit Design ("Gygax" Central Control module)||Mech
 
|4|| || || || || || || || ||
 
|20||2000|| ||
 
|-
 
|Circuit Design ("Gygax" Peripherals Control module)||Mech
 
|4|| || || || || || || || ||
 
|20||2000|| ||
 
|-
 
|Circuit Design ("Gygax" Weapons & Targeting Control module)||Mech
 
|4|| || || || || || ||2|| ||
 
|20||2000|| ||
 
|-
 
|Circuit Design ("Durand" Central Control module)||Mech
 
|4|| || || || || || || || ||
 
|20||2000|| ||
 
|-
 
|Circuit Design ("Durand" Peripherals Control module)||Mech
 
|4|| || || || || || || || ||
 
|20||2000|| ||
 
|-
 
|Circuit Design ("Durand" Weapons & Targeting Control module)||Mech
 
|4|| || || || || || ||2|| ||
 
|20||2000|| ||
 
|-
 
|Circuit Design ("H.O.N.K" Central Control module)||Mech
 
|3|| || || || || || || || ||
 
|20||2000|| ||
 
|-
 
|Circuit Design ("H.O.N.K" Peripherals Control module)||Mech
 
|3|| || || || || || || || ||
 
|20||2000|| ||
 
|-
 
|Circuit Design ("H.O.N.K" Weapons & Targeting Control module)||Mech
 
|3|| || || || || || || || ||
 
|20||2000|| ||
 
|-
 
|SMES Board||SMES
 
|4|| ||4|| ||5|| || || || ||
 
|20||2000|| ||
 
|-
 
|Power Turbine Console Board||
 
|4|| ||4|| ||4|| || || || ||
 
|20||2000|| ||
 
|-
 
|Power Compressor Board||
 
|4|| ||4|| ||5|| || || || ||
 
|20||2000|| ||
 
|-
 
|Power Turbine Board||
 
|4|| ||5|| ||4|| || || || ||
 
|20||2000|| ||
 
|-
 
|Teleportation Station Board||
 
|4|| ||4|| || ||4|| || || ||
 
|20||2000|| ||
 
|-
 
|Teleportation Hub Board||
 
|3||4||5|| || ||5|| || || ||
 
|20||2000|| ||
 
|-
 
|Telepad Board||
 
|4||3||3|| || ||4|| || || ||
 
|20||2000|| ||
 
|-
 
|Sleeper Board||Machine
 
|3||3||3|| || || ||2|| || ||
 
|20||2000|| ||
 
|-
 
|Cryotube Board||Machine
 
|4|| ||4|| || || ||3|| || ||
 
|20||2000|| ||
 
|-
 
|Freezer/Heater Board||Machine
 
|3|| || ||3|| || || || || ||
 
|20||2000|| ||
 
|-
 
|Biogenerator Board||Machine
 
|3||3|| || || || ||2|| || ||
 
|20||2000|| ||
 
|-
 
|Microwave Board||Machine
 
|1|| || || || || || || || ||
 
|20||2000|| ||
 
|-
 
|Portable Chem Dispenser Board||Machine
 
|4||4||4||3|| || ||3|| || ||
 
|20||2000|| ||
 
|-
 
|Destructive Analyzer Board||Machine
 
|2|| ||2|| || || || || ||2||
 
|20||2000|| ||
 
|-
 
|Protolathe Board||Machine
 
|2|| ||2|| || || || || || ||
 
|20||2000|| ||
 
|-
 
|Circuit Imprinter Board||Machine
 
|2|| ||2|| || || || || || ||
 
|20||2000|| ||
 
|-
 
|Autolathe Board||Machine
 
|2|| ||2|| || || || || || ||
 
|20||2000|| ||
 
|-
 
|R&D Server Control Console Board||Computer
 
|3|| || || || || || || || ||
 
|20||2000|| ||
 
|-
 
|R&D Server Board||
 
|3|| || || || || || || || ||
 
|20||2000|| ||
 
|-
 
|Exosuit Fabricator Board||Machine
 
|3|| ||3|| || || || || || ||
 
|20||2000|| ||
 
|-
 
|Cyborg Recharger Board||Machine
 
| || ||3|| ||3|| || || || ||
 
|20||2000|| ||
 
|-
 
|PACMAN-type Generator Board||Machine
 
|3|| ||3||3||3|| || || || ||
 
|20||2000|| ||
 
|-
 
|SUPERPACMAN-type Generator Board||Machine
 
|3|| ||4|| ||4|| || || || ||
 
|20||2000|| ||
 
|-
 
|MRSPACMAN-type Generator Board||Machine
 
|3|| ||5|| ||5|| || || || ||
 
|20||2000|| ||
 
|-
 
!Board!!Type
 
!Data!!Materials!!Engineering!!Plasma!!Power!!Bluespace!!Biological!!Combat!!EMP!!Illegal
 
!Acid!![[File:Glass.png]]!![[File:Golddone.png]]!![[File:Diamonddone.png]]
 
|}
 
  
 +
{{Template:Protolathe/Munitions}}
 +
== [[File:Proto.png|64px]] Techfab ==
 +
* The departmental Techfabs are circuit imprinters and departmental protolathes combined, except their available circuit boards differ depending on their department.
 
[[Category:Guides]]
 
[[Category:Guides]]

Latest revision as of 08:21, 25 December 2023



Research & Development[edit | edit source]

  • R&D (not to be confused with the RD) consists of scientists spending (mostly) automatically generated research points on a tech web to unlock technology that can be used for various departments.
  • Essentially this means that a scientist in this modern world doesn't actually have to know any of the concepts he's working with; it's all about pressing science buttons and playing with the resulting toys! Ain't life grand?

How 2 Gain More Points: 4 Dummies[edit | edit source]

Astrometry[edit | edit source]

  Astrometrics is the science of the stars, and it may just be the easiest way to gain additional points.

Asrometrics, at its base level, is quick and simple. All you need to do is find the Astrometrics computer - a blue computer usually in the R&D lab- and start scanning star sectors. This can be done by clicking on the computer, and selecting a sector to scan. This will take quite some time, but when its finished, the computer will announce it over the sci radio in a scary robotic voice.

Once you have a sector scanned, you can select any of the celestial bodies in that sector to, once again, scan. These celestial bodies could be stars, wormholes, etc. Once you finish scanning these, you will receive a hefty sum of research points, and move on to scan more stars and more systems.

Wormholes[edit | edit source]

Wormholes are the really fun things in Astrometrics. Wormholes can be found in systems just like stars, but are much more rare, and give more research points.

Even more interestingly, wormholes can be probed with a specially created torpedo. First, the torpedo warhead has to be researched and created by Science, than it needs to be assembled by Munitions, then it needs to be fired at a wormhole by the Bridge Staff. These warheads are pretty costly, so hope that they hit their stationary target first time

Once a probe torp enters a wormhole, the ship will receive a special announcement, congratulating you on your advances in science, and be gien special Wormhole research points. These points - not unlike Nanite points - can be used to develop special techs that allow the ship to FTL travel faster, or go through Wormholes.

R&D Servers[edit | edit source]

Rndserver.png With some effort, arguably the best way to produce research points.
But you can't slap them on wherever: servers create heat and hot servers can actually negatively impact your research. Luckily, on most maps you can easily find toxins a room that you can convert into a cooler using some pipes, a freezer or a space cooling loop and build a number of additional servers. With 10 more of them, you could produce a sizeable 8000-9000 research points per minute!

While the floor space sky's the limit, the tech tree is limited, and while you could make enough servers to get 50k points per minute, the round will be over by the time you could scrounge up enough metal, and the tech tree finished 10 minutes after you complete them, so there's little point in doing it. 6 servers now are better than 20 after an hour.

Note: sadly, you can not just build servers over open space: they need an atmosphere to take heat out of them.

Tachyon-Doppler Array[edit | edit source]

Toxins bombs detonated at the test site generate points through the Tachyon-Doppler Research Array which records the size of the blast. Somehow this generates points. After a change 2018 the maximum amount of points you can get from a bomb and round is 50 000.
Dopplerarrayformula.png

The formula returns the delta between the total points generated and the points that would be generated by the bomb. The above graph statically applies whether you detonate the smaller bomb first or last, the downside being that improving your bomb will still reward you but with significantly less points than before. A maxcap bomb (purple), and a 700 (red) and 1000 (orange) radius bomb are marked on the graph with horizontal lines.

Radiation Collectors/Tesla Corona Analyzers[edit | edit source]

  • Radiation Collector.gif Radiation Collectors can be set to generate research points instead of power, if the engineers are bored and you're already rolling in power. Radiation collectors require a mix of tritium and oxygen to produce research points. These gasses are consumed at a very rapid pace when the rad collector is in research point production mode. Work together with science or atmos techs to increase the station's research point production at the temporary cost of power production. For reference, one room temperature tank with 50% tritium, 50% oxygen will produce a total of 50 research points with the most frequently used supermatter setup. More radiation will increase the rate at which research points are generated, and packing more moles of both gasses into the tank will increase the amount of time a rad collector will be able to generate research points.
  • Ateslacoil.png Tesla Coronas (a variant of tesla coils) can be set using a screwdriver on the circut board to generate research points instead of power, if the engineers are bored and you're already rolling in power. Unlike the radiation collector, it simply generates research points through electricity striking the object, not through variable gas mixtures. This means that although the Tesla Corona generates points more reliably, you don't have as many ways to increase the actual amount of points generated.

Tech Webs[edit | edit source]

Research points are generated at a static rate by the R&D Network (albeit more research points can be generated by the various means, as shown above) and can be spent on Technology Nodes at the console.

This is what your console will look like at the start of the round.

R&dconsolestart.png

Simply click into any of the technologies to see what it requires and what it unlocks. The number next to each technology represents its cost. To unlock a technology, click the cost to spend your research points on it.

The console will update the screen to reflect your new research and send out a notification in chat.

At the start of a round, if you don't have any other research directives you should strongly consider aiming for:

  • Industrial Engineering
  • Applied Bluespace Research
  • Mining Technology and Advanced Mining Technology
  • Tier 3 stock part technologies (High Efficiency Parts, Advanced Electromagnetic Theory, Applied Bluespace Research, and Advanced Power Manipulation)
  • Mining sensor and magnet upgrades

Industrial Engineering is available as soon as you get your first 7500 research points, unlocks tier 2 stock parts for machine upgrades, and unlocks the RPED. It's also a pre-requisite for ALL of the other research items suggested here, so it's probably a good idea to consider doing it first of all. Possibly the biggest benefit for Science from this technology is that that someone can grab an RPED and go update Cargo's Ore Redemption Machine (ORM) immediately after finishing this topic. If the ORM is upgraded before the miners bring back their first load, then right off the bat ore gathered increases 35% and miners get 35% more points to spend on directly upgrading their mining equipment... which ultimately helps them bring in more ore for Science!

Mining Technology and, later, Advanced Mining Technology will give mining the tools needed to bring back much more ore to stock your protolathe. That makes these high-priority topics for most rounds. To research Mining Technology (2500) requires Industrial Engineering (7500) first, then Basic Plasma Research (2500). Advanced Mining Technology requires a bit more work and you will research most of the tier 3 stock parts or their prereqs on your journey to researching it.

Applied Bluespace Research allows miners to get Mining Satchels of Holding and also opens up the Bluespace RPED, which makes machine upgrades (your responsibility!) trivial. This technology is available for 5000 research points after unlocking first-tier research topics Industrial Engineering (7500) and Basic Bluespace Theory (2500). This is also a Tier 3 stock part technology.

The Tier 3 stock part technologies are listed above.

  • Applied Bluespace Research (5000) requires Industrial Engineering (7500) and Basic Bluespace Theory (2500). It is also a good topic to research for you and mining, as mentioned above.
  • High Efficiency Parts (7500) requires Industrial Engineering (7500) and the basic research topic Data Theory (2500).
  • Advanced Electromagnetic Theory (3000) ONLY requires Electromagnetic Theory (2500), but you are basically spending 5500 points just for laser parts (which let the ORM generate more mining points for miners.)
  • Advanced Power Manipulation (2500) is the only one immediately available after researching Industrial Engineering (7500).

Mining sensors and magnet upgrades are two very costly but overall worth-while techs. They allow the miners to upgrade their DRADIS and Mineral Magnet, allowing them to get more and better asteroids, and thus more and better materials for you.

Explosive and Pyrotechnical Weaponry opens up nodes that, once researched, allows Munitions to build new guns for the ship.

Certain round circumstances may call for different research early on, talk to your fellow scientists and listen to your Research Director!

The progression is not linear and many research options require multiple pre-requisite technologies.

Techweb can be found here now! https://nsv.beestation13.com/techweb/

The nodes with this colour scheme are not avaible round start. You will need to deconstruct either Syndicate or Abductor tech to unlock these, or their prerequisits: Alien Tech and Illegal Tech.

Deconstruction[edit | edit source]

Decon.png Deconstruction is done through the Destructive Analyzer:

  1. Sync the Destructive Analyzer to the research computer if it's not synced.
  2. Insert an item into it.
  3. Use the computer.

The computer will show you the name of the object, if it unlocks any tech nodes, and how many materials you get from deconstruction.

The Destructive Analyzer will recover a portion of the materials contained inside scanned items and transfer it to a connected protolathe. Upgrading it will increase the amount recovered.

Construction[edit | edit source]

See here how to build machines out of the components you discover. This is where advanced technology you discovered by increasing tech trees will be made. Nothing exciting at first can be built, but you will get increasingly more fun devices as tech trees increase. You will unlock items for the Exosuit Fabricator as well.

Upgrading Machines[edit | edit source]

All machines are composed of components. There are better versions of many components, attained through research. They are organized in 4 tiers, and upgrading the tier of a machine's components will have different effects for each machine.

Without minerals, you can achieve up to tier 2-3; to go further you'll require ores for production.

Tier 2 parts are all unlocked with "Industrial Engineering," which also unlocks the RPED. Others are unlocked as noted.

Stock Parts
Tier 1 Tier 2 Tier 3 Tier 4 Usual Effect
Micro Manipulator.png Micro-Manipulator Nano Manipulator.png Nano-Manipulator Pico Manipulator.png Pico-Manipulator1 Femto Manipulator.gif Diamonddone.pngFemto-Manipulator5 Improves speed and efficiency.
Matter bin.png Basic Matter Bin Advanced Matter Bin.png Advanced Matter Bin Super Matter Bin.png Super Matter Bin1 Bluespace Matter Bin.gif Diamonddone.pngBluespace Matter Bin5 Improves capacity.
Micro-laser.png Basic Micro-Laser High-Power Micro-Laser.png High-Power Micro-Laser Ultra-High-Power Micro-Laser.png Uraniumdone.pngUltra-High-Power Micro-Laser2 Quad Ultra Micro Laser.gif Diamonddone.pngUraniumdone.pngQuad-Ultra Micro-Laser6 Improves speed and efficiency.
Scanning Module.png Basic Scanning Module Adv scan module.png Advanced Scanning Module Super scan module.png Silverdone.pngPhasic Scanning Module3 Triphasic Scanning Module.gif Diamonddone.pngTriphasic Scanning Module5 Improves scanning precision.
Capacitor.png Basic Capacitor Adv Capacitor.png Advanced Capacitor Super Capacitor.png Golddone.pngSuper Capacitor4 Quadratic Capacitor.gif Diamonddone.pngQuadratic Capacitor7 Improves power efficiency.

1: Unlocked with High Efficiency Parts
2: Unlocked with Advanced Electromagnetic Theory
3: Unlocked with Applied Bluespace Research
4: Unlocked with Advanced Power Manipulation
5: Unlocked with Miniaturized Bluespace Research
6: Unlocked with Quantum Electromagnetic Technology
7: Unlocked with Bluespace Power Technology


Once you unlock advanced components, people around the station will probably want you to upgrade the machinery. Overall, the process is simply replacing obsolete stock parts with higher-tier parts.

The least efficient way is to upgrade by hand. Since the RPED unlocks at the same time as tier 2 parts, there's really no reason to ever do this unless your station for some incomprehensible reason just can't afford an RPED.

  1. Screwdriver on the machine.
  2. Crowbar on the machine.
  3. Take the board and re-insert it into machine.
  4. Insert parts you want to use.
  5. Screwdriver the machine closed.

RPED.gif As a much more efficient alternative, you can use RPED (Rapid Part Exchange Device), which unlocks with the Industrial Engineering topic. That is, the RPED unlocks as soon as you actually have your first upgraded parts, so you should pretty much always be upgrading with an RPED. The RPED replaces each component in a machine with the highest component of its tier that's loaded in the RPED.

  1. Load RPED with parts, such as stock parts, loaded power cells, beakers and vendor restocking units.
  2. Screwdriver on the machine.
  3. Click on it with RPED.
  4. Screwdriver again to close the machine.

BS RPED.gif The best alternative is to use the even more advanced Bluespace Rapid Part Exchange Device (BRPED), which functions just like an RPED except that you don't need access to the machine, screwdrivers, or even adjacency! That's right: BRPED works even through camera views. Consider building a camera console in R&D once you have a BRPED instead of running all over the station. This device is unlocked with Applied Bluespace Research and operates as follows:

  1. Load Bluespace RPED with parts, such as stock parts, loaded power cells, beakers and vendor restocking units.
  2. Click on the machine to upgrade with the Bluespace RPED. That's it! No screwdrivering or asking the AI or people to open doors into their departments.


Here you can see how the specific machines will benefit from parts.


Printing[edit | edit source]

Here in the future, everything is made by basically very advanced 3D printers. These machines print everything and anything using advanced materials. These materials are drained from the Ore Silo, which is filled by Miners at the ORM. If a new machine is needed, it can be linked by using a multitool on the silo, then on the machine.

As newer techs are researched, the printers technology needs to be synced with the R&D servers, by pressing the button named "Synchronise Research".

Exofab.png Exosuit Fabricator[edit | edit source]

  • Robotics starts with two of these. This machine will build everything a roboticist needs to do his job, aside from circuits. To update its research levels:
    • Sync the R&D Research Console.
    • Sync the Robotics Research Console.
    • Sync the Exosuit Fabricator.
  • Can be used directly, without the Research Console.


Items available from the start:

Exosuit Fabricator Round-Start Manufacturing List
Icon Item List Metal Glass Solid Plasma Silver Gold Uranium Diamond Titaniumdone.png Bananium Bluespace
Cyborg endoskeleton.png Cyborg endoskeleton Cyborg 15000
Cyborg torso.png Cyborg torso Cyborg 40000
Cyborg head.png Cyborg head Cyborg 5000
Cyborg left arm.png Cyborg left arm Cyborg 10000
Cyborg right arm.png Cyborg right arm Cyborg 10000
Cyborg left leg.png Cyborg left leg Cyborg 10000
Cyborg right leg.png Cyborg right leg Cyborg 10000
Ripley chassis.png Ripley/Firefighter chassis Ripley 20000
Ripley torso.png Ripley torso Ripley 20000 7500
Ripley left arm.png Ripley left arm Ripley 15000
Ripley right arm.png Ripley right arm Ripley 15000
Ripley left leg.png Ripley left leg Ripley 15000
Ripley right leg.png Ripley right leg Ripley 15000
Hydraulic clamp.png Hydraulic clamp Exosuit Equip 10000
Exosuit drill.png Exosuit drill Exosuit Equip 10000
Exosuit extinguisher.png Exosuit extinguisher Exosuit Equip 10000
Cable layer.png Cable layer Exosuit Equip 10000
Mecha analyzer.png Exosuit mining scanner Exosuit Equip 5000 2500
Circuitboard.png Cyborg reclassification board Borg Upgr 5000
Circuitboard.png Cyborg emergency reboot module Borg Upgr 20000 5000
Exosuit tracking beacon.gif Exosuit tracking beacon Misc 500
Powercell.png Power cell Misc 700 50
Man-Machine Interface.png Man-machine interface Misc 1000 500
Synthetic flash.gif Synthetic flash Misc 750 750


Reseachable items:

Exosuit Fabricator Researchable Manufacturing List
Icon Item List Node Metal Glass Solid Plasma Silver Gold Uranium Diamond Titanium Bananium Bluespace
Odysseus chassis.png Odysseus chassis Odysseus EXOSUIT: Odysseus 20000
Odysseus torso.png Odysseus torso Odysseus EXOSUIT: Odysseus 12000
Odysseus head.png Odysseus head Odysseus EXOSUIT: Odysseus 6000 10000
Odysseus left arm.png Odysseus left arm Odysseus EXOSUIT: Odysseus 6000
Odysseus right arm.png Odysseus right arm Odysseus EXOSUIT: Odysseus 6000
Odysseus left leg.png Odysseus left leg Odysseus EXOSUIT: Odysseus 7000
Odysseus right leg.png Odysseus right leg Odysseus EXOSUIT: Odysseus 7000
Gygax chassis.png Gygax chassis Gygax EXOSUIT: Gygax 20000
Gygax torso.png Gygax torso Gygax EXOSUIT: Gygax 20000 10000 2000 2000
Gygax head.png Gygax head Gygax EXOSUIT: Gygax 10000 5000 2000 2000
Gygax left arm.png Gygax left arm Gygax EXOSUIT: Gygax 15000 1000 1000
Gygax right arm.png Gygax right arm Gygax EXOSUIT: Gygax 15000 1000 1000
Gygax left leg.png Gygax left leg Gygax EXOSUIT: Gygax 15000 2000 2000
Gygax right leg.png Gygax right leg Gygax EXOSUIT: Gygax 15000 2000 2000
Gygax armor plates.png Gygax armor plates Gygax EXOSUIT: Gygax 15000 10000 10000 10000
Odysseus chassis.png Durand chassis Durand EXOSUIT: Durand 25000
Durand torso.png Durand torso Durand EXOSUIT: Durand 25000 10000 10000
Durand head.png Durand head Durand EXOSUIT: Durand 10000 15000 2000
Durand left arm.png Durand left arm Durand EXOSUIT: Durand 10000 4000
Durand right arm.png Durand right arm Durand EXOSUIT: Durand 10000 4000
Durand left leg.png Durand left leg Durand EXOSUIT: Durand 15000 4000
Durand right leg.png Durand right leg Durand EXOSUIT: Durand 15000 4000
Durand armor plates.png Durand armor plates Durand EXOSUIT: Durand 30000 25000 20000
Odysseus chassis.png H.O.N.K. chassis H.O.N.K. Clown Technology 20000
H.O.N.K. torso.png H.O.N.K. torso H.O.N.K. Clown Technology 20000 10000 10000
H.O.N.K. head.png H.O.N.K. head H.O.N.K. Clown Technology 10000 5000 5000
H.O.N.K. left arm.png H.O.N.K. left arm H.O.N.K. Clown Technology 15000 5000
H.O.N.K. right arm.png H.O.N.K. right arm H.O.N.K. Clown Technology 15000 5000
H.O.N.K. left leg.png H.O.N.K. left leg H.O.N.K. Clown Technology 20000 5000
H.O.N.K. right leg.png H.O.N.K. right leg H.O.N.K. Clown Technology 20000 5000
Odysseus chassis.png Phazon chassis Phazon EXOSUIT: Phazon 20000
Phazon torso.png Phazon torso Phazon EXOSUIT: Phazon 35000 10000 20000
Phazon head.png Phazon head Phazon EXOSUIT: Phazon 15000 5000 10000
Phazon left arm.png Phazon left arm Phazon EXOSUIT: Phazon 20000 10000
Phazon right arm.png Phazon right arm Phazon EXOSUIT: Phazon 20000 10000
Phazon left leg.png Phazon left leg Phazon EXOSUIT: Phazon 20000 10000
Phazon right leg.png Phazon right leg Phazon EXOSUIT: Phazon 20000 10000
Phazon armor.png Phazon armor Phazon EXOSUIT: Phazon 25000 20000 20000
./Special:FilePath/PBT_"Pacifier"_mounted_taser.png Pacifier mounted taser Exosuit Equip PBT "Pacifier" Mounted Taser 10000
Ultra AC 2.png Ultra AC 2 LMG Exosuit Equip "Ultra AC 2" LMG 10000
Sleeper.gif Mounted Sleeper Exosuit Equip Medical Exosuit Equipment 5000 10000
Sgun.png Exosuit Syringe Gun Exosuit Equip Medical Exosuit Equipment 3000 2000
Mecha medigun.png Exosuit Medical Beamgun Exosuit Equip Medical Exosuit Equipment 15000 8000 3000 8000 2000
SGL-6 grenade launcher.png SGL-6 grenade launcher Exosuit Equip Exosuit Weapon (SGL-6 Grenade Launcher) 22000 8000 6000
Mecha diamond drill.png Diamond-tipped exosuit drill Exosuit Equip Exosuit Diamond Drill 10000 6500
Energy relay.png Exosuit plasma converter Exosuit Equip Basic Plasma Research 10000 1000 5000 1000
Energy relay.png Exonuclear reactor Exosuit Equip Simple Exosuit Modules 10000 1000 500
./Special:FilePath/LBX_AC_10_"Scattershot".png LBX AC 10 "Scattershot" Exosuit Equip Exosuit Weapon (LBX AC 10 "Scattershot") 10000
./Special:FilePath/FNX-99_"Hades"_carbine.png FNX-99 "Hades" carbine Exosuit Equip Exosuit Weapon (FNX-99 "Hades" Carbine) 10000
MKIV ion heavy cannon.png MKIV Ion Heavy Cannon Exosuit Equip Exosuit Weapon (MKIV Ion Heavy Cannon) 20000 6000 2000
MKIV ion heavy cannon.png MKI Tesla Cannon Exosuit Equip Exosuit Weapon (MKI Tesla Cannon) 20000 8000
Armor booster module.png Reactive armor booster module Exosuit Equip Simple Exosuit Modules 20000 5000
Armor booster module.png Reflective armor booster module Exosuit Equip Simple Exosuit Modules 20000 5000
SRM-8 missile rack.png SRM-8 missile rack Exosuit Equip Exosuit Weapon (SRM-8 Missile Rack) 22000 8000 6000
Wormhole generator.gif Mounted wormhole generator Exosuit Equip Exosuit Module (Localized Wormhole Generator) 10000
./Special:FilePath/CH-LC_"Solaris"_laser_cannon.png CH-PS "Immolator" laser Exosuit Equip Exosuit Weapon (CH-PS "Immolator" Laser) 10000
SGL-6 grenade launcher.png SOB-3 clusterbang launcher Exosuit Equip Exosuit Module (SOB-3 Clusterbang Launcher) 20000 10000 10000
Mecha teleporter.png Mounted gravitational catapult Exosuit Equip Exosuit Module (Gravitational Catapult Module) 10000
Repair droid.png Exosuit repair droid Exosuit Equip Advanced Exosuits 10000 5000 2000 1000
./Special:FilePath/CH-LC_"Solaris"_laser_cannon.png CH-LC "Solaris" laser cannon Exosuit Equip Exosuit Weapon (CH-LC "Solaris" Laser Cannon) 10000
Mounted RCD.png Mounted RCD Exosuit Equip Advanced Exosuit Equipment 30000 25000 20000 20000
Mecha plasma cutter.png 217-D Heavy Plasma Cutter Exosuit Equip Advanced Plasma Research 8000 1000 2000
Energy relay.png Tesla energy relay Exosuit Equip Simple Exosuit Modules 10000 2000 3000 2000
Mecha teleporter.png Mounted teleporter Exosuit Equip Exosuit Module (Teleporter Module) 10000 10000
Mousetrap mortar.png Mousetrap mortar Exosuit Equip Clown Technology 20000 5000
Banana mortar.png Banana mortar Exosuit Equip Clown Technology 20000 5000
HoNkER BlAsT 5000.png HoNkER BlAsT 5000 Exosuit Equip Clown Technology 20000 10000
Circuitboard.png Cyborg VTEC Borg Upgr Cyborg Upgrades: Combat 35000 12000 10000
Circuitboard.png Cyborg Ion Thrusters Borg Upgr Cyborg Upgrades: Utility 10000 6000 5000 6000
Circuitboard.png Rapid Disabler Cooling Module Borg Upgr Cyborg Upgrades: Combat 20000 6000 2000 2000
Circuitboard.png Cyborg Diamond Drill Borg Upgr Advanced Robotics Research 10000 2000
Circuitboard.png Cyborg Ore Satchel of Holding Borg Upgr Cyborg Upgrades: Utility 10000 6000 2000 1000
Ash plating.png Mining Cyborg Lavaproof Tracks Borg Upgr Cyborg Upgrades: Utility 10000 4000 5000
Circuitboard.png Cyborg Self-Repair Borg Upgr Cyborg Upgrades: Utility 15000 15000
Circuitboard.png Illegal equipment module Borg Upgr Illegal Technology 15000 15000 10000
Circuitboard.png Clown Module Borg Upgr Clown Technology 15000 15000 1000
Circuitboard.png Hypospray Expanded Synthesiser Borg Upgr Cyborg Upgrades: Medical 15000 15000 8000 8000
Circuitboard.png Piercing Hypospray Borg Upgr Cyborg Upgrades: Medical 15000 15000 8000 3000 5000
Circuitboard.png Defibrillator Borg Upgr Cyborg Upgrades: Medical 8000 5000 4000 3000
Circuitboard.png Surgical Processor Borg Upgr Cyborg Upgrades: Medical 5000 4000 4000
Circuitboard.png Trash Bag of Holding Borg Upgr Advanced Robotics Research 2000 1000
Circuitboard.png Advanced Mop Borg Upgr Advanced Robotics Research 2000 2000
Circuitboard.png Expand Borg Upgr Cyborg Upgrades: Utility 200000 5000
Borgrped.png Engineering Cyborg RPED Cyborg Upgr Cyborg Upgrades: Utility 10000 5000
Pinpointer crew.png Crew Pinpointer Cyborg Upgr Cyborg Upgrades: Medical 1000 500
Power cell.png High-capacity power cell Misc Industrial Engineering 700 60
Supercell.png Super-capacity power cell Misc Advanced Power Manipulation 700 70
Hypercell.png Hyper-capacity power cell Misc Advanced Power Manipulation 700 80 150 150
Bluespace Power Cell.gif Bluespace power cell Misc Bluespace Power Technology 800 160 120 160 300 100
Posibrain.gif Positronic Brain Misc Positronic Brain 1700 1350 500
Boris.gif B.O.R.I.S. AI-Cyborg Remote Control Module Misc Artificial Intelligence 1200 1500 200
Exosuit tracking beacon.gif AI Control Beacon Misc Artificial Intelligence 1000 500 200

Circuit.png Circuit Imprinter[edit | edit source]

  • The Circuit Imprinter requires glass and occasionally gold or diamond. Here you will find circuits for most of the station's machinery and robotics' exosuits. With gold and diamonds, you can also make AI law modules.
  • Information on how to construct machines is available at the Guide to advanced construction.
  • Circuits cost 1000 glass each, becoming cheaper with upgrades.
Circuit Imprinter Manufacturing List
Board Type Required Tech Engi Sci Sec Med Serv Sup Golddone.png Diamonddone.png Bluespace Crystal.png
Security Camera Console Computer Boards Computer Consoles Yes
Research Monitor Computer Boards Computer Consoles Yes
Xenobiology Console Computer Boards Basic Bluespace Theory Yes
AI Core AI Modules Artificial Intelligence Yes
AI Upload Computer Boards Artificial Intelligence Yes 2000
Cyborg Upload Computer Boards Cyborg Construction Yes 2000
Medical Records Computer Boards Computerized Recordkeeping Yes
Operating Computer Computer Boards Biological Technology Yes Yes
PanD.E.M.I.C. 2200 Computer Boards Biological Technology Yes
DNA Machine Computer Boards Genetic Engineering Yes Yes
Communications Computer Boards Computer Consoles Yes Yes
ID Console Computer Boards Computer Consoles Yes Yes
Crew Monitoring Console Computer Boards Computer Consoles Yes Yes
Teleporter Console Teleportation Machinery Bluespace Travel Yes Yes
Security Records Console Computer Boards Computerized Recordkeeping Yes
Atmosphere Alert Computer Boards Industrial Engineering Yes
Helm computer Computer Boards Ship computer circuitry Yes
Tactical computer Computer Boards Ship computer circuitry Yes
Dradis computer Computer Boards Ship computer circuitry Yes
Magnetic constrictor board Engineering Machinery Magnetic Constrictor of Plasma Yes
Stormdrive Reactor contorole console Computer Boards Seegson RBMK RCC Yes
Fighter Avionics Fighter modules Fighter Fabrication Yes
Light Fighter Targeting Sensors Fighter modules Light Fighter Component Fabrication Yes
Improved Light Fighter Targeting Sensors Fighter modules Improved Light Fighter Component Fabrication Yes
Enhanced Light Fighter Targeting Sensors Fighter modules Enhanced Light Fighter Component Fabrication Yes
Heavy Fighter Targeting Sensors Fighter modules Heavy Fighter Component Fabrication Yes
Improved Heavy Fighter Targeting Sensors Fighter modules Improved Heavy Fighter Component Fabrication Yes
Enhanced Heavy Fighter Targeting Sensors Fighter modules Enhanced Heavy Fighter Component Fabrication Yes
Atmospheric Monitor Computer Boards Industrial Engineering Yes
Robotics Control Console Computer Boards Cyborg Construction Yes
Cloning Machine Console Medical Machinery Genetic Engineering Yes
Clone Pod Medical Machinery Genetic Engineering Yes
Cloning Scanner Medical Machinery Genetic Engineering Yes
Limb Grower Medical Machinery Advanced Biotechnology Yes
Organ Harvester Medical Machinery Advanced Biotechnology Yes
Battle Arcade Machine Computer Boards Arcade Games Yes Yes Yes Yes Yes Yes
Orion Trail Arcade Machine Computer Boards Arcade Games Yes Yes Yes Yes Yes Yes
Slot Machine Computer Boards Arcade Games Yes Yes Yes Yes Yes Yes
Power Monitor Computer Boards Industrial Engineering Yes
Solar Control Computer Boards Industrial Engineering Yes
Prisoner Management Console Computer Boards Computerized Recordkeeping Yes
Exosuit Control Console Computer Boards Mechanical Exosuits Yes
Mech Bay Power Control Console Computer Boards Mechanical Exosuits Yes
R&D Console Computer Boards None Yes
Supply Request Console Computer Boards Computer Consoles Yes
Supply Console Computer Boards Computer Consoles Yes
Bounty Console Computer Boards Yes
Outpost Status Display Computer Boards Computer Consoles Yes Yes
Telecommunications Monitoring Console Computer Boards Telecommunications Technology Yes
Telecommunications Server Monitoring Console Computer Boards Telecommunications Technology Yes
Messaging Monitor Console Computer Boards Yes
AI Integrity Restorer Computer Boards Artificial Intelligence Yes
Library Console Computer Boards Computer Consoles Yes Yes Yes Yes Yes Yes
APC Control Computer Boards Industrial Engineering Yes
Nanite Chamber Control Computer Boards Basic Nanite Programming Yes
Nanite Chamber Research Machinery Basic Nanite Programming Yes
Public Nanite Chamber Research Machinery Basic Nanite Programming Yes
Nanite Cloud Control Computer Boards Basic Nanite Programming Yes
Nanite Programmer Research Machinery Basic Nanite Programming Yes
Nanite Program Hub Research Machinery Basic Nanite Programming Yes
Safeguard AI Modules Artificial Intelligence Yes 2000
OneHuman AI Modules Artificial Intelligence Yes 6000
ProtectStation AI Modules Artificial Intelligence Yes 2000
Quarantine AI Modules Artificial Intelligence Yes 2000
OxygenIsToxicToHumans AI Modules Artificial Intelligence Yes 2000
Freeform AI Modules Artificial Intelligence Yes 10000
Reset AI Modules Artificial Intelligence Yes 2000
Remove Law AI Modules Artificial Intelligence Yes 2000
Purge AI Modules Artificial Intelligence Yes 2000
Freeform (Core) AI Modules Artificial Intelligence Yes 10000
Asimov AI Modules Artificial Intelligence Yes 2000
P.A.L.A.D.I.N. AI Modules Artificial Intelligence Yes 2000
T.Y.R.A.N.T. AI Modules Artificial Intelligence Yes 2000
Corporate AI Modules Artificial Intelligence Yes 2000
Default AI Modules Artificial Intelligence Yes 2000
NTNet Relay Board Subspace Telecomms Telecommunications Technology Yes Yes
Subspace Receiver Subspace Telecomms Telecommunications Technology Yes Yes
Bus Mainframe Subspace Telecomms Telecommunications Technology Yes Yes
Hub Mainframe Subspace Telecomms Telecommunications Technology Yes Yes
Relay Mainframe Subspace Telecomms Telecommunications Technology Yes Yes
Processor Unit Subspace Telecomms Telecommunications Technology Yes Yes
Server Mainframe Subspace Telecomms Telecommunications Technology Yes Yes
Subspace Broadcaster Subspace Telecomms Telecommunications Technology Yes Yes
Automated Announcement System Subspace Telecomms Computerized Recordkeeping Yes
APLU "Ripley" Central Control module Mech Mechanical Exosuits Yes
APLU "Ripley" Peripherals Control module Mech Mechanical Exosuits Yes
"Odysseus" Central Control module Mech EXOSUIT: Odysseus Yes
"Odysseus" Peripherals Control module Mech EXOSUIT: Odysseus Yes
"Gygax" Central Control module Mech EXOSUIT: Gygax Yes
"Gygax" Peripherals Control module Mech EXOSUIT: Gygax Yes
"Gygax" Weapons & Targeting Control module Mech EXOSUIT: Gygax Yes
"Durand" Central Control module Mech EXOSUIT: Durand Yes
"Durand" Peripherals Control module Mech EXOSUIT: Durand Yes
"Durand" Weapons & Targeting Control module Mech EXOSUIT: Durand Yes
"H.O.N.K" Central Control module Mech Clown Technology Yes
"H.O.N.K" Peripherals Control module Mech Clown Technology Yes
"H.O.N.K" Weapons & Targeting Control module Mech Clown Technology Yes
"Phazon" Central Control module Mech EXOSUIT: Phazon Yes
"Phazon" Peripherals Control module Mech EXOSUIT: Phazon Yes 100
"Phazon" Weapons & Targeting Control module Mech EXOSUIT: Phazon Yes 100
SMES Board Engineering Machinery Advanced Power Manipulation Yes 100
Circulator Engineering Machinery Advanced Power Manipulation Yes
TEG Engineering Machinery Advanced Power Manipulation Yes
Power Turbine Console Board Engineering Machinery Advanced Power Manipulation Yes
Power Compressor Board Engineering Machinery Advanced Power Manipulation Yes
Power Turbine Board Engineering Machinery Advanced Power Manipulation Yes
Emitter Board Engineering Machinery Industrial Engineering Yes
Freezer/Heater Board Engineering Machinery Industrial Engineering Yes Yes
Space Heater Board Engineering Machinery None Yes Yes Yes Yes Yes Yes
Teleportation Station Board Teleportation Machinery Bluespace Travel Yes Yes
Teleportation Hub Board Teleportation Machinery Bluespace Travel Yes Yes
Bluespace Launchpad Board Teleportation Machinery Bluespace Travel Yes Yes
Bluespace Launchpad Console Board Teleportation Machinery Bluespace Travel Yes Yes
Quantum Pad Board Teleportation Machinery Bluespace Travel Yes Yes
Sleeper Board Medical Machinery Biological Technology Yes Yes
VR Sleeper Board Medical Machinery Biological Technology Yes Yes Yes
Cryotube Board Medical Machinery Cryostasis Technology Yes Yes
Portable Chem Dispenser Board Medical Machinery Biological Technology Yes Yes
Chem Master Board Medical Machinery Biological Technology Yes Yes
Chemical Heater Board Medical Machinery Biological Technology Yes Yes
Smoke Machine Medical Machinery Advanced Biotechnology Yes
All-In-One Grinder Medical Machinery Biological Processing Yes Yes Yes Yes Yes Yes
Biogenerator Board Hydroponics Machinery Botanical Engineering Yes
Hydroponics Tray Board Hydroponics Machinery Botanical Engineering Yes
Destructive Analyzer Board Research Machinery None Yes
E.X.P.E.R.I-MENTOR Board Research Machinery None Yes
Circuit Imprinter Board Research Machinery None Yes
Protolathe Research Machinery Yes
R&D Server Control Console Board Research Machinery None Yes
R&D Server Board Research Machinery None Yes
Exosuit Fabricator Board Research Machinery None Yes
Cyborg Recharger Board Research Machinery Cyborg Construction Yes
Mechbay Recharger Board Research Machinery Mechanical Exosuits Yes
Microwave Board Misc. Machinery Biological Processing Yes Yes Yes Yes Yes Yes
Gibber Board Misc. Machinery Biological Processing Yes Yes Yes Yes Yes Yes
Smartfridge Board Misc. Machinery Biological Processing Yes Yes Yes Yes Yes Yes
Monkey Recycler Board Misc. Machinery Biological Processing Yes Yes
Dish Drive Misc. Machinery Biological Processing Yes
Deep Fryer Board Misc. Machinery Biological Processing Yes
Seed Extractor Board Hydroponics Machinery Botanical Engineering Yes
Food/Slime Processor Board Misc. Machinery Biological Processing Yes Yes
Portable Soda Dispenser Misc. Machinery Biological Technology Yes
Portable Booze Dispenser Misc. Machinery Biological Technology Yes
Recycler Board Misc. Machinery Industrial Engineering Yes Yes Yes Yes Yes Yes
Stacking Machine Misc. Machinery Industrial Engineering Yes Yes Yes
Stacking Machine Console Misc. Machinery Industrial Engineering Yes Yes Yes
Ore Silo Misc. Machinery Applied Bluespace Research Yes
Pay Stand Misc. Machinery None Yes Yes Yes Yes Yes Yes
Scanner Gate Misc. Machinery Industrial Engineering Yes Yes Yes Yes Yes Yes
AI Holopad board Misc. Machinery Electromagnetic Theory Yes Yes Yes Yes Yes Yes
Autolathe Board Misc. Machinery Industrial Engineering Yes Yes Yes Yes Yes Yes
Weapon Recharger Board Misc. Machinery Industrial Engineering Yes Yes Yes Yes Yes Yes 2000
Cell Charger Board Misc. Machinery Industrial Engineering Yes Yes Yes Yes Yes Yes
Vendor Board Misc. Machinery Computerized Recordkeeping Yes Yes Yes Yes Yes Yes
Donksoft Toy Vendor Board Misc. Machinery Illegal Technology Yes Yes Yes Yes Yes Yes
Ore Redemption Board Misc. Machinery Mining Technology Yes Yes Yes
Mining Rewards Vendor Board Misc. Machinery Mining Technology Yes Yes
Tesla Coil Board Misc. Machinery Industrial Engineering Yes Yes
Grounding Rod Board Misc. Machinery Industrial Engineering Yes Yes
Radiation Collector Misc. Machinery Industrial Engineering Yes Yes
Plant DNA Manipulator Board Hydroponics Machinery Botanical Engineering Yes
PACMAN-type Generator Board Engineering Machinery Industrial Engineering Yes
SUPERPACMAN-type Generator Board Engineering Machinery Advanced Power Manipulation Yes
MRSPACMAN-type Generator Board Engineering Machinery Advanced Power Manipulation Yes

Proto.png Protolathe[edit | edit source]

  • The departmental Protolathe requires materials such as metal, glass and mineable minerals. Each sheet gives 2000 units when inserted into a Protolathe or its connected Ore Silo. It allows you to build objects such as stock parts, power cells and much more, depending on the department.
  • Building 5 or 10 of the same item is faster than building it one at a time for 10 times; if you need lots of a particular item, mass produce them!
Engineering Manufacturing List
Icon Item Required Tech Starting Tech? Category Beaker.png Sheet plastic1.png Metal.png Glass.png Copperdone.png Plasmadone.png Silverdone.png Golddone.png Uraniumdone.png Diamonddone.png Titaniumdone.png Bluespace Crystal.png Bananiumdone.png
Package Wrapper.png Package Wrapping Basic Research Technology Yes Equipment 200 200
Freedom implant.png Sad Trombone Implant Case Clown Technology No Medical Designs 500 500
Air horn.png Air Horn Clown Technology No Equipment 4000 1000
Tracking Beacon.gif Tracking Beacon Basic Bluespace Theory No Bluespace Designs 150 100
Bluespace Crystal.png Artificial Bluespace Crystal Basic Bluespace Theory No Bluespace Designs 1500 1500
Quantum keycard.png Quantum Keycard Miniaturized Bluespace Research No Equipment 500 500 500 1000
Memorizer.png Anomaly Neutralizer Anomaly Research No Equipment 2000 5000 2000 2000
Global Positioning System.gif GPS Device Basic Bluespace Theory No Bluespace Designs 500 1000 100
Pai.png Personal Artificial Intelligence Card Basic Robotics Research No Electronics 500 500 300
MGlasses.png Optical Meson Scanners Integrated HUDs No Equipment 500 500
NV meson glasses.gif Night Vision Optical Meson Scanners Night Vision Technology No Equipment 600 600 350 1000
EngiScanners.png Engineering Scanner Goggles Advanced Engineering No Equipment 500 500 100
TrayScanner.png Optical T-Ray Scanners Electromagnetic Theory No Equipment 500 500
Plasmaman refill.png Plasma-Man Jumpsuit Refill Advanced Biotechnology No Medical Designs 4000 1000
Cargo Tagger.png Destination Tagger Basic Research Technology Yes Electronics 250 125
Labler.png Hand Labeler Basic Research Technology Yes Electronics 150 125
Decal Painter.png Decal Painter Basic Tools Yes Tool Designs 50 50
Welding Gas Mask.png Welding Gas Mask Advanced Engineering No Equipment 3000 1000
Mashoe.png Magnetic Boots Advanced Engineering No Equipment 4500 1500 2500
Forcefield projector.gif Forcefield Projector Advanced Engineering No Equipment 2500 1000
Powercell.png Basic Power Cell Basic Research Technology Yes Power Designs 700 50 100
Power cell.png High-Capacity Power Cell Industrial Engineering No Power Designs 700 60 100
Supercell.png Super-Capacity Power Cell Advanced Power Manipulation No Power Designs 700 70 100
Hypercell.png Hyper-Capacity Power Cell Advanced Power Manipulation No Power Designs 700 80 100 150 150
Bluespace Power Cell.gif Bluespace Power Cell Bluespace Power Technology No Power Designs 800 160 100 120 160 300 100
RPED.gif Rapid Part Exchange Device Industrial Engineering No Stock Parts 10000 5000
BS RPED.gif Bluespace Rapid Part Exchange Device Applied Bluespace Research No Stock Parts 15000 5000 2500
Micro Manipulator.png Micro Manipulator Basic Research Technology Yes Stock Parts 100 50
Nano Manipulator.png Nano Manipulator Industrial Engineering No Stock Parts 150 50
Pico Manipulator.png Pico Manipulator High-Efficiency Parts No Stock Parts 200 50
Femto Manipulator.gif Femto Manipulator Advanced Bluespace Research No Stock Parts 200 50 30 30
Capacitor.png Basic Capacitor Basic Research Technology Yes Stock Parts 100 100
Adv Capacitor.png Advanced Capacitor Industrial Engineering No Stock Parts 150 150
Super Capacitor.png Super Capacitor Advanced Power Manipulation No Stock Parts 200 200 100
Quadratic Capacitor.gif Quadratic Capacitor Bluespace Power Technology No Stock Parts 200 200 100 100
Scanning Module.png Basic Scanning Module Basic Research Technology Yes Stock Parts 100 50 50
Adv scan module.png Advanced Scanning Module Industrial Engineering No Stock Parts 150 100 100
Super scan module.png Phasic Scanning Module Applied Bluespace Research No Stock Parts 200 150 100 60
Triphasic Scanning Module.gif Triphasic Scanning Module Advanced Bluespace Research No Stock Parts 200 200 100 30 30
Micro-laser.png Basic Micro-Laser Basic Research Technology Yes Stock Parts 100 50 50
High-Power Micro-Laser.png High-Power Micro-Laser Industrial Engineering No Stock Parts 150 100 50
Ultra-High-Power Micro-Laser.png Ultra-High-Power Micro-Laser Advanced Electromagnetic Theory No Stock Parts 200 150 50 60
Quad Ultra Micro Laser.gif Quad-Ultra Micro-Laser Quantum Electromagnetic Technology No Stock Parts 200 200 50 100 60
Matter bin.png Basic Matter Bin Basic Research Technology Yes Stock Parts 100
Advanced Matter Bin.png Advanced Matter Bin Industrial Engineering No Stock Parts 150
Super Matter Bin.png Super Matter Bin High-Efficiency Parts No Stock Parts 200
Bluespace Matter Bin.gif Bluespace Matter Bin Advanced Bluespace Research No Stock Parts 250 100 100
Subspace ansible.png Subspace Ansible Telecommunications Technology No Stock Parts 100 100
Hyperwave filter.png Hyperwave Filter Telecommunications Technology No Stock Parts 100 100
Subspace Amplifier.gif Subspace Amplifier Telecommunications Technology No Stock Parts 100 100 100
Subspace Treatment Disk.gif Subspace Treatment Disk Telecommunications Technology No Stock Parts 100 200
Subspace Analyzer.png Subspace Analyzer Telecommunications Technology No Stock Parts 100 100
Ansible crystal.png Ansible Crystal Telecommunications Technology No Stock Parts 800 100 100
Subspace Transmitter.png Subspace Transmitter Telecommunications Technology No Stock Parts 100 100 100 100
Refill donksoft.png Donksoft Toy Vendor Refill Illegal Technology No Equipment 25000 15000 20000 10000 10000
Reactive Teleport Armor.png Reactive Armour Shell Anomaly Research No Equipment 10000 4500 5000 8000 5000
Engiprojector.png Engineering Holobarrier Projector Electromagnetic Theory No Equipment 5000 1000 1000 1000
Holofan.gif ATMOS Holofan Projector Electromagnetic Theory No Equipment 5000 1000 1000 1000
Lightreplacer0.png Light Replacer Advanced Sanitation Technology No Power Designs 1500 3000 150
Inducer.png Inducer Electromagnetic Theory No Power Designs 3000 1000 100
Crowbar.png Pocket Crowbar Basic Tools Yes Tool Designs 50
Multitool.gif Multitool Basic Tools Yes Tool Designs 50 20
Welder.png Welding Tool Basic Tools Yes Tool Designs 70 20
Screwdriver tool.png Screwdriver Basic Tools Yes Tool Designs 75
Wirecutters.png Wirecutters Basic Tools Yes Tool Designs 80
Wrench.png Wrench Basic Tools Yes Tool Designs 150
Abductor wrench.gif Alien Wrench Alien Engineering No Tool Designs 5000 1000 2500 2000 2000
Abductor wirecutters.png Alien Wirecutters Alien Engineering No Tool Designs 5000 1000 2500 2000 2000
Abductor screwdriver.gif Alien Screwdriver Alien Engineering No Tool Designs 5000 1000 2500 2000 2000
Abductor crowbar.gif Alien Crowbar Alien Engineering No Tool Designs 5000 1000 2500 2000 2000
Abductor welder.png Alien Welding Tool Alien Engineering No Tool Designs 5000 5000 2500 2000 2000
Abductor multitool.png Alien Multitool Alien Engineering No Tool Designs 5000 5000 2500 2000 2000
DrillTool.png Hand Drill Experimental Tools No Tool Designs 3500 1500 2500
Jawsoflife.png Jaws of Life Experimental Tools No Tool Designs 4500 2500 3500
RSD.gif Rapid Shuttle Designator Basic Shuttle Research No Tool Designs 8000 5000 5000
Exwelder.png Experimental Welding Tool Experimental Tools No Tool Designs 1000 500 1500 200
RangedAnalyzer.png Long-range Analyzer Advanced Engineering No Tool Designs 200 400 1000 200 800
Rpd.png Rapid Pipe Dispenser (RPD) Advanced Engineering No Tool Designs 75000 37500
Rld.png Rapid Light Dispenser Advanced Lamp Construction No Tool Designs 4000 1000 200
Rcd.png Rapid Construction Device Advanced Engineering No Tool Designs 60000 5000
Data Disk 3.png RCD frames designs upgrade RCD designs upgrade No Tool Designs 5000 2500 1500 2000
Data Disk 3.png RCD simple circuits designs upgrade RCD designs upgrade No Tool Designs 5000 2500 1500 2000
Data Disk 3.png Advanced RCD silo link upgrade Advanced RCD designs upgrade No Tool Designs 2500 2500 2500 2500 2500
Plunger.png Plunger Basic Tools Yes Tool Designs 150
Power mod.png APC Module Industrial Engineering No Electronics 100 100
Door electronics.png Airlock Electronics Industrial Engineering No Electronics 50 50
Mainboard.png Firelock Circuitry Industrial Engineering No Electronics 50 50
AirAlarmElectronics.png Air Alarm Electronics Industrial Engineering No Electronics 50 50
AirAlarmElectronics.png Airlock Controller Electronics Industrial Engineering No Electronics 50 50
Controlrod.png Techfab Manufactured Reactor Control Rod Stormdrive Reactor Control Rod Fabrication No Power Designs 500 500
AirTank.png Emergency Oxygen Tank Industrial Engineering No Equipment 500
Extended Emergency Oxygen Tank.png Extended-Capacity Emergency Oxygen Tank Industrial Engineering No Equipment 750
OxygenTank.png Oxygen Tank Industrial Engineering No Equipment 2000
Plasma tank.png Plasma Tank Industrial Engineering No Equipment 2000
Plasmaman Tank.png Extended-Capacity Plasmaman Tank Industrial Engineering No Equipment 3200
Plasmaman TankBelt.png Plasmaman Belt Tank Industrial Engineering No Equipment 800
Door electronics.png Fire Alarm Electronics Industrial Engineering No Electronics 50 50
Labler.png Pipe Painter Basic Tools Yes Tool Designs 5000 2000
Airlock Painter.png Airlock Painter Basic Tools Yes Tool Designs 50 50
Glass r.png Reinforced Glass Basic Research Technology Yes Stock Parts 1000 2000
Metal r.png Plasteel (Plasma + Iron alloy) Basic Research Technology Yes Stock Parts 2000 2000
Plastitanium.png Plastitanium (Plasma + Titanium alloy) Basic Research Technology Yes Stock Parts 2000 2000
Plasma glass.png Plasma Glass (Plasma + Glass alloy) Basic Research Technology Yes Stock Parts 2000 1000
Reinforced plasma glass sheet1.png Plasma Reinforced Glass (Plasma + Iron + Glass alloy) Basic Research Technology Yes Stock Parts 1000 2000 1000
Titanium glass.png Titanium Glass (Titanium + Glass alloy) Basic Research Technology Yes Stock Parts 2000 1000
Plastitanium glass.png Plastitanium glass (Plasma + Titanium + Glass alloy) Basic Research Technology Yes Stock Parts 2000 1000 1000
Nanoglass.png Nanocarbon glass Basic Research Technology Yes Stock Parts 2000 2000
Durasteel.png Durasteel alloy Basic Research Technology Yes Stock Parts 2000 2000
Duranium.png Duranium alloy Basic Research Technology Yes Stock Parts 2000 1000 1000
Alien alloy.png Alien Alloy Alien Technology No Stock Parts 4000 4000
Hard Disk Mini.png Hard Disk Drive Computer Hardware No Computer Parts 400 100 150
Hard Disk Mini.png Advanced Hard Disk Drive Computer Hardware No Computer Parts 800 200 300
Hard Disk Mini.png Super Hard Disk Drive Computer Hardware No Computer Parts 1600 400 600
Hard Disk.png Cluster Hard Disk Drive Computer Hardware No Computer Parts 3200 800 1000
SSD Mini.png Solid State Drive Computer Hardware No Computer Parts 800 200 200
SSD Micro.png Micro Solid State Drive Computer Hardware No Computer Parts 400 100 150
Card Mini.png ID Card Slot Computer Hardware No Computer Parts 600 100
Card Mini.png Intellicard Slot Computer Hardware No Computer Parts 600 100
Printer Mini.png Miniprinter Computer Hardware No Computer Parts 600 100
Power mod.png Area Power Connector Computer Hardware No Computer Parts 2000
Cell Con.png Power Cell Controller Computer Hardware No Computer Parts 400
Cell Mini.png Battery Module Computer Hardware No Computer Parts 400
Cell module.png Advanced Battery Module Computer Hardware No Computer Parts 800
Cell module.png Super Battery Module Computer Hardware No Computer Parts 1600
Cell Micro.png Micro Battery Module Computer Hardware No Computer Parts 400
Cell Micro.png Nano Battery Module Computer Hardware No Computer Parts 200
Shield fan.png Shield cooling fan Experimental Shield Technology No Experimental Technology 4000 1000 4000
Shield cap.png Flux Capacitor Experimental Shield Technology No Experimental Technology 10000 5000 5000
Shield mod.png Shield Modulator Experimental Shield Technology No Experimental Technology 10000 10000 10000
Shield int.png Bluespace Crystal Interface Experimental Shield Technology No Experimental Technology 10000 10000 2000
Shieldgenframe.png Shield Generator Frame Experimental Shield Technology No Experimental Technology 20000 20000
Torp iff.png Countermeasure Tri Charge Countermeasure Charge Fabrication No Advanced Munitions 1000 500 500 500
SabreFrame.png Utility Fighter Chassis Fighter Construction No Ship Components 10000 5000 10000
Fighter tank.png Fighter Fuel Tank Standard Fighter Parts No Ship Components 5000
Fighter avionics.png Fighter Avionics Standard Fighter Parts No Ship Components 5000 5000
Fighter apu.png Fighter APU Standard Fighter Parts No Ship Components 10000 5000
Fighter armour.png Fighter Armour Standard Fighter Parts No Ship Components 10000
WeaponCrate.png Fighter Targeting Sensor Standard Fighter Parts No Ship Components 10000 10000
Fighter engine.png Fighter Engine Standard Fighter Parts No Ship Components 5000 2000
Fighter counter.png Fighter Countermeasure Dispenser Standard Fighter Parts No Ship Components 2000 2000
Oxygenator T1.png Fighter Atmospheric Regulator Standard Fighter Parts No Ship Components 5000 5000
Docking Computer.png Fighter Docking Computer Standard Fighter Parts No Ship Components 5000 5000
Powercell.png Fighter Battery Standard Fighter Parts No Ship Components 7000 2000 5000
Fighter resupply T1.png Air to air refuel kit Standard Fighter Parts No Ship Components 5000 5000 5000
Fighter hold T1.png Fighter Cargo Hold Standard Fighter Parts No Ship Components 15000 5000
Fighter repairer T1.png Air to Air repair kit Standard Fighter Parts No Ship Components 15000 5000
Fighter tank T2.png Upgraded Fighter Fuel Tank Advanced Fighter Parts No Ship Components 15000
Fighter apu T2.png Upgraded Fighter APU Advanced Fighter Parts No Ship Components 20000 15000
Fighter armour T2.png Upgraded Fighter Armour Advanced Fighter Parts No Ship Components 20000 20000
Fighter engine T2.png Upgraded Fighter Engine Advanced Fighter Parts No Ship Components 15000 5000 20000
Oxygenator T2.png Upgraded Fighter Atmospheric Regulator Advanced Fighter Parts No Ship Components 10000 15000
Power cell.png Upgraded Fighter Battery Advanced Fighter Parts No Ship Components 17000 12000 15000
Fighter resupply T2.png Upgraded Air to air refuel kit Advanced Fighter Parts No Ship Components 15000 5000 5000
Fighter hold T2.png Upgraded Fighter Cargo Hold Advanced Fighter Parts No Ship Components 25000 15000
Fighter repairer T2.png Upgraded Air to Air repair kit Advanced Fighter Parts No Ship Components 15000 15000
Fighter tank T3.png Experimental Fighter Fuel Tank Experimental Fighter Parts No Ship Components 25000 25000 25000
Fighter apu T3.png Experimental Fighter APU Experimental Fighter Parts No Ship Components 20000 15000 25000
Fighter armour T3.png Experimental Fighter Armour Experimental Fighter Parts No Ship Components 20000 20000 25000
Fighter engine T3.png Experimental Fighter Engine Experimental Fighter Parts No Ship Components 35000 15000 10000 20000
Oxygenator T3.png Experimental Fighter Atmospheric Regulator Experimental Fighter Parts No Ship Components 10000 15000
Supercell.png Experimental Fighter Battery Experimental Fighter Parts No Ship Components 20000 5000 15000
Fighter resupply T3.png Experimental Air to air refuel kit Experimental Fighter Parts No Ship Components 25000 10000 7000
Fighter hold T3.png Experimental Fighter Cargo Hold Experimental Fighter Parts No Ship Components 35000 15000
Fighter repairer T3.png Experimental Air to Air repair kit Experimental Fighter Parts No Ship Components 25000 15000 5000


Science Manufacturing List
Icon Item Required Tech Starting Tech? Category Beaker.png Sheet plastic1.png Metal.png Glass.png Copperdone.png Plasmadone.png Silverdone.png Golddone.png Uraniumdone.png Diamonddone.png Titaniumdone.png Bluespace Crystal.png Bananiumdone.png
Package Wrapper.png Package Wrapping Basic Research Technology Yes Equipment 200 200
Cargo Tagger.png Destination Tagger Basic Research Technology Yes Electronics 250 125
Labler.png Hand Labeler Basic Research Technology Yes Electronics 150 125
AirTank.png Emergency Oxygen Tank Industrial Engineering No Equipment 500
OxygenTank.png Oxygen Tank Industrial Engineering No Equipment 2000
Plasma tank.png Plasma Tank Industrial Engineering No Equipment 2000
Refill donksoft.png Donksoft Toy Vendor Refill Illegal Technology No Equipment 25000 15000 20000 10000 10000
Reactive Teleport Armor.png Reactive Armour Shell Anomaly Research No Equipment 10000 4500 5000 8000 5000
Glass r.png Reinforced Glass Basic Research Technology Yes Stock Parts 1000 2000
Metal r.png Plasteel (Plasma + Iron alloy) Basic Research Technology Yes Stock Parts 2000 2000
Plastitanium.png Plastitanium (Plasma + Titanium alloy) Basic Research Technology Yes Stock Parts 2000 2000
Plasma glass.png Plasma Glass (Plasma + Glass alloy) Basic Research Technology Yes Stock Parts 2000 1000
Reinforced plasma glass sheet1.png Plasma Reinforced Glass (Plasma + Iron + Glass alloy) Basic Research Technology Yes Stock Parts 1000 2000 1000
Titanium glass.png Titanium Glass (Titanium + Glass alloy) Basic Research Technology Yes Stock Parts 2000 1000
Plastitanium glass.png Plastitanium glass (Plasma + Titanium + Glass alloy) Basic Research Technology Yes Stock Parts 2000 1000 1000
Nanoglass.png Nanocarbon glass Basic Research Technology Yes Stock Parts 2000 2000
Durasteel.png Durasteel alloy Basic Research Technology Yes Stock Parts 2000 2000
Duranium.png Duranium alloy Basic Research Technology Yes Stock Parts 2000 1000 1000
Alien alloy.png Alien Alloy Alien Technology No Stock Parts 4000 4000
Icard.png Intellicard AI Transportation System Artificial Intelligence No Electronics 1000 300 200
Air horn.png Air Horn Clown Technology No Equipment 4000 1000
Arrestor2.png Polytrinic non magnetic asteroid arrestor upgrade Polytrinic asteroid mining equipment No Asteroid Mining 25000 5000 25000
Arrestor3.png Phasic asteroid arrestor upgrade Phasic asteroid mining equipment No Asteroid Mining 25000 10000 10000 10000 5000 5000 25000
Miningsensor2.png Tier II asteroid sensor module Polytrinic asteroid mining equipment No Asteroid Mining 25000 2500 5000
Miningsensor3.png Tier III asteroid sensor module Phasic asteroid mining equipment No Asteroid Mining 25000 2000 2000 2000 25000
Quantumslip.png Quantum slipstream field generation matrix Quantum slipstream technology No Ship Components 25000 20000 15000
Implanter.png Implanter Subdermal Implants No Medical Designs 600 200
Implant Case.png Implant Case Subdermal Implants No Medical Designs 500
Freedom implant.png Sad Trombone Implant Case Clown Technology No Medical Designs 500 500
Pai.png Personal Artificial Intelligence Card Basic Robotics Research No Electronics 500 500 300
Data Disk 3.png AI Survillance Software Update Illegal Technology No Electronics 5000 5000 3000 10000 15000 15000 20000
Nanite Remote.gif Nanite Remote Basic Nanite Programming No Electronics 500 500 200
Nanite Scanner.gif Nanite Scanner Basic Nanite Programming No Electronics 500 500 300
Data Disk 1.png Design Storage Disk Basic Research Technology Yes Electronics 300 100 100
Data Disk 0.png Technology Data Storage Disk Basic Research Technology Yes Electronics 300 100 100
Data Disk 1.png Nanite Program Disk Basic Nanite Programming No Electronics 300 100 100
Tracking Beacon.gif Tracking Beacon Basic Bluespace Theory No Bluespace Designs 150 100
Holdpack.gif Bag of Holding Bag of Holding No Bluespace Designs 3000 250 1500 2000
Bluespace Crystal.png Artificial Bluespace Crystal Basic Bluespace Theory No Bluespace Designs 1500 1500
Global Positioning System.gif GPS Device Basic Bluespace Theory No Bluespace Designs 500 1000 100
Desynchronizer.gif Desynchronizer Unregulated Bluespace Research No Bluespace Designs 1000 500 1500 1000
Quantum Spin Inverter.png Quantum Spin Inverter Quantum Spin Inverter No Bluespace Designs 500 1000 1000 1500 2000
Quantum keycard.png Quantum Keycard Miniaturized Bluespace Research No Equipment 500 500 500 1000
Tech shell.png Unloaded Technological Shotshell Exotic Ammunition No Ammo 1000 200
Gravity gun.gif One-point Bluespace-gravitational Manipulator One-point Bluespace-gravitational Manipulator No Weapons 12000 12000 8000 8000 3000 3000
Portal gun.gif Bluespace Wormhole Projector Bluespace Wormhole Projector No Weapons 5000 2000 2000 3000
Memorizer.png Anomaly Neutralizer Anomaly Research No Equipment 2000 5000 2000 2000
Plasmaman refill.png Plasma-Man Jumpsuit Refill Advanced Biotechnology No Medical Designs 4000 1000
Diag glasses.png Diagnostic HUD Integrated HUDs No Equipment 500 500 250
Science Goggles.png Science Goggles Integrated HUDs No Equipment 500 500
NV diag glasses.gif Night Vision Diagnostic HUD Night Vision Technology No Equipment 600 600 300 300 1000
NightVision.png Night Vision Goggles Night Vision Technology No Equipment 600 600 350 1000
Welding Gas Mask.png Welding Gas Mask Advanced Engineering No Equipment 3000 1000
Powercell.png Basic Power Cell Basic Research Technology Yes Power Designs 700 50 100
Power cell.png High-Capacity Power Cell Industrial Engineering No Power Designs 700 60 100
Supercell.png Super-Capacity Power Cell Advanced Power Manipulation No Power Designs 700 70 100
Hypercell.png Hyper-Capacity Power Cell Advanced Power Manipulation No Power Designs 700 80 100 150 150
Bluespace Power Cell.gif Bluespace Power Cell Bluespace Power Technology No Power Designs 800 160 100 120 160 300 100
RPED.gif Rapid Part Exchange Device Industrial Engineering No Stock Parts 10000 5000
BS RPED.gif Bluespace Rapid Part Exchange Device Applied Bluespace Research No Stock Parts 15000 5000 2500
Micro Manipulator.png Micro Manipulator Basic Research Technology Yes Stock Parts 100 50
Nano Manipulator.png Nano Manipulator Industrial Engineering No Stock Parts 150 50
Pico Manipulator.png Pico Manipulator High-Efficiency Parts No Stock Parts 200 50
Femto Manipulator.gif Femto Manipulator Advanced Bluespace Research No Stock Parts 200 50 30 30
Capacitor.png Basic Capacitor Basic Research Technology Yes Stock Parts 100 100
Adv Capacitor.png Advanced Capacitor Industrial Engineering No Stock Parts 150 150
Super Capacitor.png Super Capacitor Advanced Power Manipulation No Stock Parts 200 200 100
Quadratic Capacitor.gif Quadratic Capacitor Bluespace Power Technology No Stock Parts 200 200 100 100
Scanning Module.png Basic Scanning Module Basic Research Technology Yes Stock Parts 100 50 50
Adv scan module.png Advanced Scanning Module Industrial Engineering No Stock Parts 150 100 100
Super scan module.png Phasic Scanning Module Applied Bluespace Research No Stock Parts 200 150 100 60
Triphasic Scanning Module.gif Triphasic Scanning Module Advanced Bluespace Research No Stock Parts 200 200 100 30 30
Micro-laser.png Basic Micro-Laser Basic Research Technology Yes Stock Parts 100 50 50
High-Power Micro-Laser.png High-Power Micro-Laser Industrial Engineering No Stock Parts 150 100 50
Ultra-High-Power Micro-Laser.png Ultra-High-Power Micro-Laser Advanced Electromagnetic Theory No Stock Parts 200 150 50 60
Quad Ultra Micro Laser.gif Quad-Ultra Micro-Laser Quantum Electromagnetic Technology No Stock Parts 200 200 50 100 60
Matter bin.png Basic Matter Bin Basic Research Technology Yes Stock Parts 100
Advanced Matter Bin.png Advanced Matter Bin Industrial Engineering No Stock Parts 150
Super Matter Bin.png Super Matter Bin High-Efficiency Parts No Stock Parts 200
Bluespace Matter Bin.gif Bluespace Matter Bin Advanced Bluespace Research No Stock Parts 250 100 100
Subspace ansible.png Subspace Ansible Telecommunications Technology No Stock Parts 100 100
Hyperwave filter.png Hyperwave Filter Telecommunications Technology No Stock Parts 100 100
Subspace Amplifier.gif Subspace Amplifier Telecommunications Technology No Stock Parts 100 100 100
Subspace Treatment Disk.gif Subspace Treatment Disk Telecommunications Technology No Stock Parts 100 200
Subspace Analyzer.png Subspace Analyzer Telecommunications Technology No Stock Parts 100 100
Ansible crystal.png Ansible Crystal Telecommunications Technology No Stock Parts 800 100 100
Subspace Transmitter.png Subspace Transmitter Telecommunications Technology No Stock Parts 100 100 100 100
Inducersci.png Inducer Electromagnetic Theory No Power Designs 3000 1000 100
Crowbar.png Pocket Crowbar Basic Tools Yes Tool Designs 50
Multitool.gif Multitool Basic Tools Yes Tool Designs 50 20
Welder.png Welding Tool Basic Tools Yes Tool Designs 70 20
Screwdriver tool.png Screwdriver Basic Tools Yes Tool Designs 75
Wirecutters.png Wirecutters Basic Tools Yes Tool Designs 80
Wrench.png Wrench Basic Tools Yes Tool Designs 150
RSD.gif Rapid Shuttle Designator Basic Shuttle Research No Tool Designs 8000 5000 5000
Exwelder.png Experimental Welding Tool Experimental Tools No Tool Designs 1000 500 1500 200
RangedAnalyzer.png Long-range Analyzer Advanced Engineering No Tool Designs 200 400 1000 200 800
Man-Machine Interface.png Man-Machine Interface Man Machine Interface Yes Medical Designs 1000 500
Posibrain.gif Positronic Brain Positronic Brain No Medical Designs 1700 1350 500 500
Bluespace Beaker.gif Bluespace Beaker Applied Bluespace Research No Medical Designs 5000 3000 1000 1000
Syringe.png Bluespace Syringe Applied Bluespace Research No Medical Designs 2000 1000 1000 500
Disk.gif Cloning Data Disk Genetic Engineering No Medical Designs 300 100 50 50
Blue bodybag.png Bluespace Body Bag Applied Bluespace Research No Medical Designs 3000 2000 500 500
Drapes.png Surgical Drapes Basic Tools Yes Medical Designs 2000
Scalpel.png Scalpel Basic Tools Yes Tool Designs 4000 1000
Saw.png Circular Saw Basic Tools Yes Tool Designs 10000 6000
Drill.png Surgical Drill Basic Tools Yes Tool Designs 10000 6000
Retractor.png Retractor Basic Tools Yes Tool Designs 6000 3000
Hemostat.png Hemostat Basic Tools Yes Tool Designs 5000 2500
Cautery.png Cautery Basic Tools Yes Tool Designs 2500 750
Blood filter.png Blood Filter Basic Tools Yes Tool Designs 4000 1500 500
Laser scalpel scalpel.png Laser Scalpel Experimental Tools No Tool Designs 6000 1500 2000 1500 200 4000
Mechanical pinches retractor.png Mechanical Pinches Experimental Tools No Tool Designs 12000 4000 4000 5000
Searing tool cautery.png Searing Tool Experimental Tools No Tool Designs 4000 2000 2000 3000 3000
DiscoveryScan.gif Discovery Scanners Basic Tools Yes Tool Designs 200 50
Warhead pr.png Astrometrics Torpedo Warhead Guided Munitions II No Advanced Munitions 3000 1000 1500 1000 1000
Shield fan.png Shield cooling fan Experimental Shield Technology No Experimental Technology 4000 1000 4000
Shield cap.png Flux Capacitor Experimental Shield Technology No Experimental Technology 10000 5000 5000
Shield mod.png Shield Modulator Experimental Shield Technology No Experimental Technology 10000 10000 10000
Shield int.png Bluespace Crystal Interface Experimental Shield Technology No Experimental Technology 10000 10000 2000
Shieldgenframe.png Shield Generator Frame Experimental Shield Technology No Experimental Technology 20000 20000
Hard Disk Mini.png Hard Disk Drive Computer Hardware No Computer Parts 400 100 150
Hard Disk Mini.png Advanced Hard Disk Drive Computer Hardware No Computer Parts 800 200 300
Hard Disk Mini.png Super Hard Disk Drive Computer Hardware No Computer Parts 1600 400 600
Hard Disk.png Cluster Hard Disk Drive Computer Hardware No Computer Parts 3200 800 1000
SSD Mini.png Solid State Drive Computer Hardware No Computer Parts 800 200 200
SSD Micro.png Micro Solid State Drive Computer Hardware No Computer Parts 400 100 150
Card Mini.png ID Card Slot Computer Hardware No Computer Parts 600 100
Card Mini.png Intellicard Slot Computer Hardware No Computer Parts 600 100
Printer Mini.png Miniprinter Computer Hardware No Computer Parts 600 100
Power mod.png Area Power Connector Computer Hardware No Computer Parts 2000
Cell Con.png Power Cell Controller Computer Hardware No Computer Parts 400
Cell Mini.png Battery Module Computer Hardware No Computer Parts 400
Cell module.png Advanced Battery Module Computer Hardware No Computer Parts 800
Cell module.png Super Battery Module Computer Hardware No Computer Parts 1600
Cell Micro.png Micro Battery Module Computer Hardware No Computer Parts 400
Cell Micro.png Nano Battery Module Computer Hardware No Computer Parts 200
Antivirus1.png Basic Antivirus Basic Research Technology Yes Computer Parts 100 50 50
Antivirus2.png Upgraded Antivirus Industrial Engineering No Computer Parts 150 100 100
Antivirus3.png Robust Antivirus Applied Bluespace Research No Computer Parts 200 150 100 60
Antivirus4.png Luxury Antivirus Miniaturized Bluespace Research No Computer Parts 200 200 100 30 30


Security Manufacturing List
Icon Item Required Tech Starting Tech? Category Beaker.png Sheet plastic1.png Metal.png Glass.png Copperdone.png Plasmadone.png Silverdone.png Golddone.png Uraniumdone.png Diamonddone.png Titaniumdone.png Bluespace Crystal.png Bananiumdone.png
Package Wrapper.png Package Wrapping Basic Research Technology Yes Equipment 200 200
Cargo Tagger.png Destination Tagger Basic Research Technology Yes Electronics 250 125
Labler.png Hand Labeler Basic Research Technology Yes Electronics 150 125
Air horn.png Air Horn Clown Technology No Equipment 4000 1000
AirTank.png Emergency Oxygen Tank Industrial Engineering No Equipment 500
Glass r.png Reinforced Glass Basic Research Technology Yes Stock Parts 1000 2000
Pai.png Personal Artificial Intelligence Card Basic Robotics Research No Electronics 500 500 300
Refill donksoft.png Donksoft Toy Vendor Refill Illegal Technology No Equipment 25000 15000 20000 10000 10000
Secprojector.png Security Holobarrier Projector Electromagnetic Theory No Equipment 5000 1000 1000 1000
Powercell.png Basic Power Cell Basic Research Technology Yes Power Designs 700 50 100
Implanter.png Implanter Subdermal Implants No Medical Designs 600 200
Implant Case.png Implant Case Subdermal Implants No Medical Designs 500
Freedom implant.png Sad Trombone Implant Case Clown Technology No Medical Designs 500 500
Freedom implant.png Chemical Implant Case Subdermal Implants No Medical Designs 700
Freedom implant.png Tracking Implant Case Subdermal Implants No Medical Designs 500 500
Locator.png Bluespace Locator Subdermal Implants No Equipment 1000 500 500
Plasmaman refill.png Plasma-Man Jumpsuit Refill Advanced Biotechnology No Medical Designs 4000 1000
Tracking Beacon.gif Tracking Beacon Basic Bluespace Theory No Bluespace Designs 150 100
DRAGnet.png DROPnet Basic Bluespace Theory No Bluespace Designs 150 200
SecHud.png Security HUD Integrated HUDs No Equipment 500 500 200
NV sec glasses.gif Night Vision Security HUD Night Vision Technology No Equipment 600 600 300 350 1000
NightVision.png Night Vision Goggles Night Vision Technology No Equipment 600 600 350 1000
Seclite.png Seclite Basic Security Equipment No Equipment 2500
Forensic scanner.gif Forensic Scanner Basic Security Equipment No Equipment 5000 1000 2000 2500
Pepperspray.png Pepper Spray Basic Security Equipment No Equipment 5000 1000
Ebola.gif Energy Bola Basic Security Equipment No Equipment 500 500 500
Cablecuffs.png Zipties Basic Security Equipment No Equipment 250
Evidence.png Evidence Bag Basic Security Equipment No Equipment 100
Glock ammo.png 9mm rubber Glock round Basic Research Technology Yes Ammo 500
Ammo 38.png Speed Loader (.38) Basic Research Technology Yes Ammo 20000
Ammo 38.png Speed Loader (.38 TRAC) Subdermal Implants No Ammo 20000 5000 1000
Ammo 38.png Speed Loader (.38 Hot Shot) Exotic Ammunition No Ammo 20000 5000
Ammo 38.png Speed Loader (.38 Iceblox) Exotic Ammunition No Ammo 20000 5000
Sleepy Shell.png Soporific Shell Weapon Development Technology No Ammo 4000 400 400
Beanbag slug.png Beanbag Slug Basic Research Technology Yes Ammo 2000
Blank shell.png Shotgun Slug Basic Research Technology Yes Ammo 4000
Buckshot shell.png Buckshot Shell Basic Research Technology Yes Ammo 4000
Tech shell.png Shotgun Dart Basic Research Technology Yes Ammo 4000
Fire shell.png Incendiary Slug Basic Research Technology Yes Ammo 4000
Breacher Slug.png Breaching Slug Basic Research Technology Yes Ammo 4000
46x30ammo.png WT-550 Auto Gun Magazine (4.6x30mm) Ballistic Weaponry No Ammo 4000
46x30ammo.png WT-550 Rubber Auto Gun Magazine (4.6x30mm Rubber) Ballistic Weaponry No Ammo 3000
4.6mmAP.png WT-550 Auto Gun Armour Piercing Magazine (4.6x30mm AP) Ballistic Weaponry No Ammo 6000 600
4.6mmIC.png WT-550 Auto Gun Incendiary Magazine (4.6x30mm IC) Ballistic Weaponry No Ammo 6000 1000 600 Gold
Firingpin.png Test-Range Firing Pin Weapon Development Technology No Firing Pins 500 300
Loyalty pin.gif Mindshield Firing Pin Advanced Weapon Development Technology No Firing Pins 600 200 600
Mine.gif Stun Mine Nonlethal Landmine Technology No Ammo 4000 1000 400
Mine.gif Smart Stun Mine Smart Landmine Technology No Ammo 8000 3000 1000 200
Mine.gif Rapid Deployment Smartmine Advanced Landmine Technology No Ammo 10000 4000 1000 500 200
Mine.gif Sledgehammer Smartmine Advanced Landmine Technology No Ammo 10000 4000 1000 500 200
Tech shell.png Unloaded Technological Shotshell Exotic Ammunition No Ammo 1000 200
Suppressor.png Suppressor Illegal Technology No Weapons 2000 500
Large ebow.png Energy Crossbow Illegal Technology No Weapons 5000 1500 1500 1500
Cryostatis shotgun dart.gif Cryostasis Shotgun Dart Exotic Ammunition No Ammo 3500
Flashbulb.png Security Flashbulb Basic Security Equipment No Weapons 300 150
Tesla gun.gif Tesla Revolver Electric Weapons No Weapons 10000 10000 10000
Advegun.png Advanced Energy Gun Radioactive Weaponry No Weapons 10000 2000 3000 1000
Collapsedriot.png Telescopic Riot Shield Weapon Development Technology No Weapons 4000 4000 300 200
Beamrifle.png Beam Marksman Rifle Advanced Beam Weaponry No Weapons 10000 5000 4500 5000 8000 5000
Decloner.gif Decloner Illegal Technology No Weapons 40u Unstable Mutagen 5000 10000
Tempgun.png Temperature Gun Beam Weaponry No Weapons 5000 500 3000
Xraygun.png X-ray Laser Gun Beam Weaponry No Weapons 5000 5000 4000 2000 2000
Ioncarbine.png Ion Carbine Electric Weapons No Weapons 8000 6000 2000
Large Grenade Casing.png Large Grenade Explosive & Pyrotechnical Weaponry No Weapons 3000
Pyro grenade.png Pyro Grenade Explosive & Pyrotechnical Weaponry No Weapons 2000 500
Cryo grenade.png Cryo Grenade Cryostasis Technology No Weapons 2000 500
Adv grenade.png Advanced Release Grenade Explosive & Pyrotechnical Weaponry No Weapons 3000 500
LBX AC 10 ?Scattershot?.png Exosuit Weapon (LBX AC 10 "Scattershot") Exosuit Weapon (LBX AC 10 "Scattershot") No Weapons 10000
Hades-Carbine.png Exosuit Weapon (FNX-99 "Hades" Carbine) Exosuit Weapon (FNX-99 "Hades" Carbine) No Weapons 10000
MKIV ion heavy cannon.png Exosuit Weapon (MKIV Ion Heavy Cannon) Exosuit Weapon (MKIV Ion Heavy Cannon) No Weapons 20000 6000 2000
MKIV ion heavy cannon.png Exosuit Weapon (MKI Tesla Cannon) Exosuit Weapon (MKI Tesla Cannon) No Weapons 20000 8000
CH-LC ?Solaris? laser cannon.png Exosuit Weapon (CH-PS "Immolator" Laser) Exosuit Weapon (CH-PS "Immolator" Laser) No Weapons 10000
CH-LC ?Solaris? laser cannon.png Exosuit Weapon (CH-LC "Solaris" Laser Cannon) Exosuit Weapon (CH-LC "Solaris" Laser Cannon) No Weapons 10000
SGL-6 grenade launcher.png Exosuit Weapon (SOB-3 Clusterbang Launcher) Exosuit Weapon (SOB-3 Clusterbang Launcher) No Weapons 20000 10000 10000
Ultra AC 2.png Exosuit Weapon ("Ultra AC 2" LMG) Exosuit Weapon ("Ultra AC 2" LMG) No Weapons 10000


Medical Manufacturing List
Icon Item Required Tech Starting Tech? Category Beaker.png Sheet plastic1.png Metal.png Glass.png Copperdone.png Plasmadone.png Silverdone.png Golddone.png Uraniumdone.png Diamonddone.png Titaniumdone.png Bluespace Crystal.png Bananiumdone.png
Package Wrapper.png Package Wrapping Basic Research Technology Yes Equipment 200 200
Cargo Tagger.png Destination Tagger Basic Research Technology Yes Electronics 250 125
Labler.png Hand Labeler Basic Research Technology Yes Electronics 150 125
Pai.png Personal Artificial Intelligence Card Basic Robotics Research No Electronics 500 500 300
Refill donksoft.png Donksoft Toy Vendor Refill Illegal Technology No Equipment 25000 15000 20000 10000 10000
Powercell.png Basic Power Cell Basic Research Technology Yes Power Designs 700 50 100
Plasmaman refill.png Plasma-Man Jumpsuit Refill Advanced Biotechnology No Medical Designs 4000 1000
AirTank.png Emergency Oxygen Tank Industrial Engineering No Equipment 500
Plunger.png Plunger Basic Tools Yes Tool Designs 150
Air horn.png Air Horn Clown Technology No Equipment 4000 1000
Glass r.png Reinforced Glass Basic Research Technology Yes Stock Parts 1000 2000
Scanning Module.png Basic Scanning Module Basic Research Technology Yes Stock Parts 100 50 50
Adv scan module.png Advanced Scanning Module Industrial Engineering No Stock Parts 150 100 100
Super scan module.png Phasic Scanning Module Applied Bluespace Research No Stock Parts 200 150 100 60
Triphasic Scanning Module.gif Triphasic Scanning Module Advanced Bluespace Research No Stock Parts 200 200 100 30 30
Implanter.png Implanter Subdermal Implants No Medical Designs 600 200
Implant Case.png Implant Case Subdermal Implants No Medical Designs 500
Freedom implant.png Sad Trombone Implant Case Clown Technology No Medical Designs 500 500
Freedom implant.png Chemical Implant Case Subdermal Implants No Medical Designs 700
Freedom implant.png Tracking Implant Case Subdermal Implants No Medical Designs 500 500
Man-Machine Interface.png Man-Machine Interface Man Machine Interface Yes Medical Designs 1000 500
Posibrain.gif Positronic Brain Positronic Brain No Medical Designs 1700 1350 500 500
Beaker.png Beaker Basic Research Technology Yes Medical Designs 500
Large Beaker.png Large Beaker Basic Research Technology Yes Medical Designs 2500
Cryostasis Beaker.gif Cryostasis Beaker Cryostasis Technology No Medical Designs 3000
XL beaker.png X-Large Beaker Basic Research Technology Yes Medical Designs 3000 2500
Meta beaker.png Metamaterial Beaker Advanced Biotechnology No Medical Designs 3000 2500 1000 1000
Bluespace Beaker.gif Bluespace Beaker Applied Bluespace Research No Medical Designs 5000 3000 1000 1000
Syringe.png Syringe Basic Tools Yes Medical Designs 10 20
Syringe.png Cryo Syringe Cryostasis Technology No Medical Designs 2000 1000
Syringe.png Piercing Syringe Advanced Biotechnology No Medical Designs 2000 1000
Syringe.png Bluespace Syringe Applied Bluespace Research No Medical Designs 2000 1000 1000 500
Disk.gif Cloning Data Disk Genetic Engineering No Medical Designs 300 100 50 50
Plumbing Constructor.png Plumbing Constructor Basic Research Technology Yes Equipment 1000 75000 37500
PGlasses.png Prescription Glasses Basic Research Technology Yes Equipment 500 2000
Blue bodybag.png Bluespace Body Bag Applied Bluespace Research No Medical Designs 3000 2000 500 500
Defib.png Defibrillator Biological Technology No Medical Designs 8000 4000 3000 1500
Defibmount.png Defibrillator Wall Mount Biological Technology No Medical Designs 2000 1000
Compactdefib.png Compact Defibrillator Advanced Biotechnology No Medical Designs 16000 8000 6000 3000
Geneseqanalyzer.png Genetic Sequence Analyzer Biological Technology No Medical Designs 1000 500
Healthanalyzer.png Health Analyzer Biological Technology No Medical Designs 500 50
Healthadv.png Advanced Health Analyzer Advanced Biotechnology No Medical Designs 5000 2500 2000 1500
Pinpointer crew.png Crew Pinpointer Advanced Biotechnology No Medical Designs 3000 1500 200 200
Medprojector.gif PENLITE Holobarrier Projector Advanced Biotechnology No Medical Designs 500 500 100
Drapes.png Surgical Drapes Basic Tools Yes Medical Designs 2000
Scalpel.png Scalpel Basic Tools Yes Tool Designs 4000 1000
Saw.png Circular Saw Basic Tools Yes Tool Designs 10000 6000
Drill.png Surgical Drill Basic Tools Yes Tool Designs 10000 6000
Retractor.png Retractor Basic Tools Yes Tool Designs 6000 3000
Hemostat.png Hemostat Basic Tools Yes Tool Designs 5000 2500
Cautery.png Cautery Basic Tools Yes Tool Designs 2500 750
Blood filter.png Blood Filter Basic Tools Yes Tool Designs 4000 1500 500
Laser scalpel scalpel.png Laser Scalpel Experimental Tools No Tool Designs 6000 1500 2000 1500 200 4000
Mechanical pinches retractor.png Mechanical Pinches Experimental Tools No Tool Designs 12000 4000 4000 5000
Searing tool cautery.png Searing Tool Experimental Tools No Tool Designs 4000 2000 2000 3000 3000
Abductor scalpel.png Alien Scalpel Alien Biological Tools No Tool Designs 2000 500 1500 1500
Abductor hemostat.png Alien Hemostat Alien Biological Tools No Tool Designs 2000 500 1500 1500
Abductor retractor.png Alien Retractor Alien Biological Tools No Tool Designs 2000 500 1500 1500
Abductor saw.png Alien Circular Saw Alien Biological Tools No Tool Designs 10000 1000 2500 1500
Abductor drill.png Alien Drill Alien Biological Tools No Tool Designs 10000 1000 2500 1500
Abductor cautery.png Alien Cautery Alien Biological Tools No Tool Designs 2000 500 1500 1500
Medspray.png Medical Spray Biological Technology No Medical Designs 2500 500
Rapidsyringegun.png Rapid Syringe Gun Medical Weaponry No Weapons 5000 1000
Large Grenade Casing.png Large Grenade Explosive & Pyrotechnical Weaponry No Weapons 3000
Pyro grenade.png Pyro Grenade Explosive & Pyrotechnical Weaponry No Weapons 2000 500
Cryo grenade.png Cryo Grenade Cryostasis Technology No Weapons 2000 500
Adv grenade.png Advanced Release Grenade Explosive & Pyrotechnical Weaponry No Weapons 3000 500
MedGlasses.png Health Scanner HUD Integrated HUDs No Equipment 500 500 200
NV health glasses.gif Night Vision Health Scanner HUD Night Vision Technology No Equipment 600 600 300 350 1000
Antivirus1.png Basic Antivirus Basic Research Technology Yes Computer Parts 100 50 50
Antivirus2.png Upgraded Antivirus Industrial Engineering No Computer Parts 150 100 100
Antivirus3.png Robust Antivirus Applied Bluespace Research No Computer Parts 200 150 100 60
Antivirus4.png Luxury Antivirus Miniaturized Bluespace Research No Computer Parts 200 200 100 30 30
Robotic eyes.png Welding Shield Eyes Cybernetic Implants No Medical Designs 600 400 200
Robotic eyes.png Luminescent Eyes Cybernetic Implants No Medical Designs 600 1000 200
Breathing tube.png Breathing Tube Implant Cybernetic Implants No Medical Designs 600 250 200
Eye implant.png Medical HUD Implant Cybernetic Implants No Medical Designs 600 600 200 500 500
Eye implant.png Security HUD Implant Cybernetic Implants No Medical Designs 600 600 200 750 750
Eye implant.png Diagnostic HUD Implant Cybernetic Implants No Medical Designs 600 600 200 600 600
Chest implant.png Nutriment Pump Implant Cybernetic Implants No Medical Designs 500 500 200 500
Chest implant.png Nutriment Pump Implant PLUS Advanced Cybernetic Implants No Medical Designs 600 600 200 500 750
Arm implant.png Surgical Arm Implant Advanced Cybernetic Implants No Medical Designs 2500 1500 200 1500
Arm implant.png Toolset Arm Implant Advanced Cybernetic Implants No Medical Designs 2500 1500 200 1500
Arm implant.png Botanical Toolset Implant Advanced Cybernetic Implants No Medical Designs 2000 3500 1500 1500
Arm implant.png Janitorial Arm Implant Advanced Cybernetic Implants No Medical Designs 3500 1500 1500
Chest implant.png Reviver Implant Advanced Cybernetic Implants No Medical Designs 800 800 200 300 500
Robotic eyes.png X-ray Eyes Combat Cybernetic Implants No Medical Designs 600 600 200 1000 600 600 1000 1000 1000
Robotic eyes.png Thermal Eyes Combat Cybernetic Implants No Medical Designs 600 600 200 1000 600 600 2000
Brain implant.png Anti-Drop Implant Combat Cybernetic Implants No Medical Designs 600 600 200 400 400
Brain implant.png CNS Rebooter Implant Combat Cybernetic Implants No Medical Designs 600 600 200 500 1000
Jetpack implant.png Thrusters Set Implant Combat Cybernetic Implants No Medical Designs 4000 2000 200 1000 1000
Hydraulic Blade.png Hydraulic Blade Advanced Combat Cybernetic Implants No Medical Designs 5000 5000 5000 10000 3000 8000 2000
Cybernetic liver.png Cybernetic Liver Cybernetic Organs No Medical Designs 500 500 200
Upgraded cybernetic liver.png Upgraded Cybernetic Liver Upgraded Cybernetic Organs No Medical Designs 500 500 200
Cybernetic heart.gif Cybernetic Heart Cybernetic Organs No Medical Designs 500 500 200
Upgraded cybernetic heart.png Upgraded Cybernetic Organs Upgraded Cybernetic Organs No Medical Designs 500 500 300 500
Cybernetic lungs.png Cybernetic Lungs Cybernetic Organs No Medical Designs 500 500 200
Upgraded cybernetic lungs.png Upgraded Cybernetic Lungs Upgraded Cybernetic Organs No Medical Designs 500 500 300 500
Wingpack.png Cybernetic Wingpack Basic Shuttle Research No Medical Designs 10000 1000 10000 100 4000 8000
Wingpack.png Advanced Cybernetic Wingpack Nullspace Breaching No Medical Designs 10000 1000 5000 100 500 8000 2000


Service Manufacturing List
Icon Item Required Tech Starting Tech? Category Beaker.png Sheet plastic1.png Metal.png Glass.png Copperdone.png Plasmadone.png Silverdone.png Golddone.png Uraniumdone.png Diamonddone.png Titaniumdone.png Bluespace Crystal.png Bananiumdone.png
Package Wrapper.png Package Wrapping Basic Research Technology Yes Equipment 200 200
Pai.png Personal Artificial Intelligence Card Basic Robotics Research No Electronics 500 500 300
Powercell.png Basic Power Cell Basic Research Technology Yes Power Designs 700 50 100
Plasmaman refill.png Plasma-Man Jumpsuit Refill Advanced Biotechnology No Medical Designs 4000 1000
Cargo Tagger.png Destination Tagger Basic Research Technology Yes Electronics 250 125
StickyTape.png Sticky Tape Basic Sticky Technology No Equipment 500
SuperStickyTape.png Super Sticky Tape Advanced Sticky Technology No Equipment 3000
PointyTape.png Pointy Tape Advanced Sticky Technology No Equipment 1000 1500
Labler.png Hand Labeler Basic Research Technology Yes Electronics 150 125
Plantdatadisk.gif Plant Data Disk Botanical Engineering No Electronics 200 100
Portaseeder.png Portable Seed Extractor Botanical Engineering No Equipment 1000 400
Floral Somatoray.png Floral Somatoray Botanical Engineering No Weapons 20u Radium 2000 500
Rld.png Rapid Light Dispenser Advanced Lamp Construction No Tool Designs 4000 1000 200
Mine.gif Honkblaster 1000 Clown Technology No Ammo 4000 1000 500
Freedom implant.png Sad Trombone Implant Case Clown Technology No Medical Designs 500 500
Air horn.png Air Horn Clown Technology No Equipment 4000 1000
Lightreplacer0.png Light Replacer Advanced Sanitation Technology No Power Designs 1500 3000 150
Roastingstick.png Advanced Roasting Stick Applied Bluespace Research No Equipment 1000 500 250
Beaker.png Beaker Basic Research Technology Yes Medical Designs 500
Large Beaker.png Large Beaker Basic Research Technology Yes Medical Designs 2500
AirTank.png Emergency Oxygen Tank Industrial Engineering No Equipment 500
Bucket.png Bucket Basic Research Technology Yes Tool Designs 200
Mop.png Mop Basic Tools Yes Tool Designs 1000
Adv mop.png Advanced Mop Advanced Sanitation Technology No Equipment 2500 200
Bluespace trashbag.png Trashbag of Holding Advanced Sanitation Technology No Equipment 1500 1500 250
Floor buffer.png Floor Buffer Upgrade Advanced Sanitation Technology No Equipment 3000 200
Cleaner.png Spray Bottle Advanced Sanitation Technology No Equipment 3000 200
Bear trap.png Bear Trap Advanced Sanitation Technology No Equipment 5000 1000
Signmaker.gif Holographic Sign Projector Electromagnetic Theory No Equipment 2000 1000
Signmaker.gif Custodial Holobarrier Projector Electromagnetic Theory No Equipment 2000 1000 1000
Refill donksoft.png Donksoft Toy Vendor Refill Illegal Technology No Equipment 25000 15000 20000 10000 10000
Glass r.png Reinforced Glass Basic Research Technology Yes Stock Parts 1000 2000
Cultivator.png Cultivator Basic Tools Yes Tool Designs 50
Plant analyzer.png Plant Analyzer Basic Tools Yes Tool Designs 30 20
Shovel.png Shovel Basic Tools Yes Tool Designs 50
Spade.png Spade Basic Tools Yes Tool Designs 50
Hatchet.png Hatchet Basic Tools Yes Tool Designs 15000


Cargo Manufacturing List
Icon Item Required Tech Starting Tech? Category Beaker.png Sheet plastic1.png Metal.png Glass.png Copperdone.png Plasmadone.png Silverdone.png Golddone.png Uraniumdone.png Diamonddone.png Titaniumdone.png Bluespace Crystal.png Bananiumdone.png
Package Wrapper.png Package Wrapping Basic Research Technology Yes Equipment 200 200
AirTank.png Emergency Oxygen Tank Industrial Engineering No Equipment 500
Extended Emergency Oxygen Tank.png Extended-Capacity Emergency Oxygen Tank Industrial Engineering No Equipment 750
Plasmaman Tank.png Extended-Capacity Plasmaman Tank Industrial Engineering No Equipment 3200
Plasmaman TankBelt.png Plasmaman Belt Tank Industrial Engineering No Equipment 800
Rpd.png Rapid Pipe Dispenser (RPD) Advanced Engineering No Tool Designs 75000 37500
Rcd.png Rapid Construction Device Advanced Engineering No Tool Designs 60000 5000
Glass r.png Reinforced Glass Basic Research Technology Yes Stock Parts 1000 2000
Metal r.png Plasteel (Plasma + Iron alloy) Basic Research Technology Yes Stock Parts 2000 2000
Plastitanium.png Plastitanium (Plasma + Titanium alloy) Basic Research Technology Yes Stock Parts 2000 2000
Plasma glass.png Plasma Glass (Plasma + Glass alloy) Basic Research Technology Yes Stock Parts 2000 1000
Reinforced plasma glass sheet1.png Plasma Reinforced Glass (Plasma + Iron + Glass alloy) Basic Research Technology Yes Stock Parts 1000 2000 1000
Titanium glass.png Titanium Glass (Titanium + Glass alloy) Basic Research Technology Yes Stock Parts 2000 1000
Plastitanium glass.png Plastitanium glass (Plasma + Titanium + Glass alloy) Basic Research Technology Yes Stock Parts 2000 1000 1000
Nanoglass.png Nanocarbon glass Basic Research Technology Yes Stock Parts 2000 2000
Durasteel.png Durasteel alloy Basic Research Technology Yes Stock Parts 2000 2000
Duranium.png Duranium alloy Basic Research Technology Yes Stock Parts 2000 1000 1000
Alien alloy.png Alien Alloy Alien Technology No Stock Parts 4000 4000
Cargo Tagger.png Destination Tagger Basic Research Technology Yes Electronics 250 125
Labler.png Hand Labeler Basic Research Technology Yes Electronics 150 125
Refill donksoft.png Donksoft Toy Vendor Refill Illegal Technology No Equipment 25000 15000 20000 10000 10000
Pai.png Personal Artificial Intelligence Card Basic Robotics Research No Electronics 500 500 300
Tracking Beacon.gif Tracking Beacon Basic Bluespace Theory No Bluespace Designs 150 100
Global Positioning System.gif GPS Device Basic Bluespace Theory No Bluespace Designs 500 1000 100
MGlasses.png Optical Meson Scanners Integrated HUDs No Equipment 500 500
NV meson glasses.gif Night Vision Optical Meson Scanners Night Vision Technology No Equipment 600 600 350 1000
Arrestor2.png Polytrinic non magnetic asteroid arrestor upgrade Polytrinic asteroid mining equipment No Asteroid Mining 25000 5000 25000
Arrestor3.png Phasic asteroid arrestor upgrade Phasic asteroid mining equipment No Asteroid Mining 25000 10000 10000 10000 5000 5000 25000
Miningsensor2.png Tier II asteroid sensor module Polytrinic asteroid mining equipment No Asteroid Mining 25000 2500 5000
Miningsensor3.png Tier III asteroid sensor module Phasic asteroid mining equipment No Asteroid Mining 25000 2000 2000 2000 25000
Quantumslip.png Quantum slipstream field generation matrix Quantum slipstream technology No Ship Components 25000 20000 15000
Bluespace satchel.gif Mining Satchel of Holding Applied Bluespace Research No Bluespace Designs 250 500
Powercell.png Basic Power Cell Basic Research Technology Yes Power Designs 700 50 100
Plasmaman refill.png Plasma-Man Jumpsuit Refill Advanced Biotechnology No Medical Designs 4000 1000
Freedom implant.png Sad Trombone Implant Case Clown Technology No Medical Designs 500 500
Air horn.png Air Horn Clown Technology No Equipment 4000 1000
Cargo disk.png Supply Drop Pod Upgrade Disk Bluespace Travel No Mining Designs 1000
Miningdrill.png Mining Drill Mining Technology No Mining Designs 6000 1000
Diamonddrill.png Diamond-Tipped Mining Drill Advanced Mining Technology No Mining Designs 6000 1000 2000
Plasma Cutter.png Plasma Cutter Mining Technology No Mining Designs 1500 500 400
Adv plasma cutter.gif Advanced Plasma Cutter Advanced Mining Technology No Mining Designs 3000 1000 2000 500
Sonic Jackhammer.png Sonic Jackhammer Advanced Mining Technology No Mining Designs 6000 2000 2000 6000
Adv resonator.png Upgraded Resonator Mining Technology No Mining Designs 4000 1500 1000 1000
Modkit.png Kinetic Accelerator Trigger Guard Mod Mining Technology No Mining Designs 2000 1500 1500 1000
Modkit.png Kinetic Accelerator Damage Mod Mining Technology No Mining Designs 2000 1500 1500 1000
Modkit.png Kinetic Accelerator Cooldown Mod Mining Technology No Mining Designs 2000 1500 1500 1000
Modkit.png Kinetic Accelerator Range Mod Mining Technology No Mining Designs 2000 1500 1500 1000
Modkit.png Kinetic Accelerator Mining AoE Mod Advanced Mining Technology No Mining Designs 8000 1500 2000 2000 2000
ConveyorBelt.png Low Speed Conveyor Automated Missile Construction No Advanced Munitions 1000
Torp iff.png Countermeasure Tri Charge Countermeasure Charge Fabrication No Advanced Munitions 1000 500 500 500
SabreFrame.png Utility Fighter Chassis Fighter Construction No Ship Components 10000 5000 10000
Fighter tank.png Fighter Fuel Tank Standard Fighter Parts No Ship Components 5000
Fighter avionics.png Fighter Avionics Standard Fighter Parts No Ship Components 5000 5000
Fighter apu.png Fighter APU Standard Fighter Parts No Ship Components 10000 5000
Fighter armour.png Fighter Armour Standard Fighter Parts No Ship Components 10000
WeaponCrate.png Fighter Targeting Sensor Standard Fighter Parts No Ship Components 10000 10000
Fighter engine.png Fighter Engine Standard Fighter Parts No Ship Components 5000 2000
Fighter counter.png Fighter Countermeasure Dispenser Standard Fighter Parts No Ship Components 2000 2000
Oxygenator T1.png Fighter Atmospheric Regulator Standard Fighter Parts No Ship Components 5000 5000
Docking Computer.png Fighter Docking Computer Standard Fighter Parts No Ship Components 5000 5000
Powercell.png Fighter Battery Standard Fighter Parts No Ship Components 7000 2000 5000
Fighter resupply T1.png Air to air refuel kit Standard Fighter Parts No Ship Components 5000 5000 5000
Fighter hold T1.png Fighter Cargo Hold Standard Fighter Parts No Ship Components 15000 5000
Fighter repairer T1.png Air to Air repair kit Standard Fighter Parts No Ship Components 15000 5000
Fighter tank T2.png Upgraded Fighter Fuel Tank Advanced Fighter Parts No Ship Components 15000
Fighter apu T2.png Upgraded Fighter APU Advanced Fighter Parts No Ship Components 20000 15000
Fighter armour T2.png Upgraded Fighter Armour Advanced Fighter Parts No Ship Components 20000 20000
Fighter engine T2.png Upgraded Fighter Engine Advanced Fighter Parts No Ship Components 15000 5000 20000
Oxygenator T2.png Upgraded Fighter Atmospheric Regulator Advanced Fighter Parts No Ship Components 10000 15000
Power cell.png Upgraded Fighter Battery Advanced Fighter Parts No Ship Components 17000 12000 15000
Fighter resupply T2.png Upgraded Air to air refuel kit Advanced Fighter Parts No Ship Components 15000 5000 5000
Fighter hold T2.png Upgraded Fighter Cargo Hold Advanced Fighter Parts No Ship Components 25000 15000
Fighter repairer T2.png Upgraded Air to Air repair kit Advanced Fighter Parts No Ship Components 15000 15000
Fighter tank T3.png Experimental Fighter Fuel Tank Experimental Fighter Parts No Ship Components 25000 25000 25000
Fighter apu T3.png Experimental Fighter APU Experimental Fighter Parts No Ship Components 20000 15000 25000
Fighter armour T3.png Experimental Fighter Armour Experimental Fighter Parts No Ship Components 20000 20000 25000
Fighter engine T3.png Experimental Fighter Engine Experimental Fighter Parts No Ship Components 35000 15000 10000 20000
Oxygenator T3.png Experimental Fighter Atmospheric Regulator Experimental Fighter Parts No Ship Components 10000 15000
Supercell.png Experimental Fighter Battery Experimental Fighter Parts No Ship Components 20000 5000 15000
Fighter resupply T3.png Experimental Air to air refuel kit Experimental Fighter Parts No Ship Components 25000 10000 7000
Fighter hold T3.png Experimental Fighter Cargo Hold Experimental Fighter Parts No Ship Components 35000 15000
Fighter repairer T3.png Experimental Air to Air repair kit Experimental Fighter Parts No Ship Components 25000 15000 5000


Munitions Manufacturing List
Icon Item Required Tech Starting Tech? Category Beaker.png Sheet plastic1.png Metal.png Glass.png Copperdone.png Plasmadone.png Silverdone.png Golddone.png Uraniumdone.png Diamonddone.png Titaniumdone.png Bluespace Crystal.png Bananiumdone.png
Package Wrapper.png Package Wrapping Basic Research Technology Yes Equipment 200 200
Pai.png Personal Artificial Intelligence Card Basic Robotics Research No Electronics 500 500 300
Powercell.png Basic Power Cell Basic Research Technology Yes Power Designs 700 50 100
Plasmaman refill.png Plasma-Man Jumpsuit Refill Advanced Biotechnology No Medical Designs 4000 1000
Refill donksoft.png Donksoft Toy Vendor Refill Illegal Technology No Equipment 25000 15000 20000 10000 10000
AirTank.png Emergency Oxygen Tank Industrial Engineering No Equipment 500
Glass r.png Reinforced Glass Basic Research Technology Yes Stock Parts 1000 2000
Cargo Tagger.png Destination Tagger Basic Research Technology Yes Electronics 250 125
Labler.png Hand Labeler Basic Research Technology Yes Electronics 150 125
Freedom implant.png Sad Trombone Implant Case Clown Technology No Medical Designs 500 500
Air horn.png Air Horn Clown Technology No Equipment 4000 1000
ConveyorBelt.png Low Speed Conveyor Automated Missile Construction No Advanced Munitions 1000
Module.png Missile Autowrencher Automated Missile Construction No Advanced Munitions 10000 2500 2500 10000
Module.png Missile Autowelder Automated Missile Construction No Advanced Munitions 10000 2500 2500 10000
Module.png Missile Autoscrewer Automated Missile Construction No Advanced Munitions 10000 2500 2500 10000
Module.png Missile Autowirer Automated Missile Construction No Advanced Munitions 10000 2500 2500 10000
Module.png Missile Assembler Automated Missile Construction No Advanced Munitions 10000 2500 2500 10000
Torp guide.png Guided Munition Guidance System Guided Munitions I No Advanced Munitions 500 250 250 300
Trop prop.png Guided Munition Propulsion System Guided Munitions I No Advanced Munitions 1000 500 250 250
Torp iff.png Guided Munition IFF card Guided Munitions I No Advanced Munitions 1000 500 500
Warhead.png Standard Missile Warhead Guided Munitions I No Advanced Munitions 2500 500 500
Warhead.png Torpedo Warhead Guided Munitions I No Advanced Munitions 4000 500 500 4000
Warhead de.png Decoy Torpedo Warhead Guided Munitions I No Advanced Munitions 2500 500 1000
Warhead fr.png Freight Torpedo Warhead Guided Munitions I No Advanced Munitions 5000 1000 500
Warhead bb.png Bunker Buster Torpedo Warhead Guided Munitions II No Advanced Munitions 3000 500 500 5000 2000
Warhead nuke.png Hellfire Torpedo Warhead Guided Munitions II No Advanced Munitions 4000 1000 1000 7500 1500 5000
NAV Shell.png Naval Artillery Round Advanced Ballistics No Advanced Munitions 10000 500 5000
NAV AP Shell.png Naval Artillery Round (Armour Piercing) Macro-Ballistics No Advanced Munitions 10000 2000 1000
Gunpowder bag.png Powder Bag Advanced Ballistics No Advanced Munitions 1000
Plasma-Accelerant.png Plasma-Based Kinetic Accelerant Macro-Ballistics No Advanced Munitions 500 1500
Railgun ammo.png M4 NTRS 400mm teflon coated tungsten round Disk Acquired Map Bound Advanced Munitions 2000 750
Railgun ammo.png U4 NTRK 400mm teflon coated uranium round Disk Acquired Map Bound Advanced Munitions 1500 750 500
Torp iff.png Countermeasure Tri Charge Countermeasure Charge Fabrication No Advanced Munitions 1000 500 500 500
RapierFrame.png Light Fighter Chassis Fighter Construction No Ship Components 15000 7500 10000
ScimitarFrame.png Heavy Fighter Chassis Fighter Construction No Ship Components 35000 7500 20000
SabreFrame.png Utility Fighter Chassis Fighter Construction No Ship Components 10000 5000 10000
Fighter tank.png Fighter Fuel Tank Standard Fighter Parts No Ship Components 5000
Fighter avionics.png Fighter Avionics Standard Fighter Parts No Ship Components 5000 5000
Fighter apu.png Fighter APU Standard Fighter Parts No Ship Components 10000 5000
Fighter armour.png Fighter Armour Standard Fighter Parts No Ship Components 10000
WeaponCrate.png Fighter Targeting Sensor Standard Fighter Parts No Ship Components 10000 10000
Fighter engine.png Fighter Engine Standard Fighter Parts No Ship Components 5000 2000
Fighter counter.png Fighter Countermeasure Dispenser Standard Fighter Parts No Ship Components 2000 2000
Fighter Torpedo Rack T1.png Fighter Torpedo Rack Standard Fighter Weapons No Ship Components 15000 2000
SRM-8 missile rack.png Fighter Missile Rack Standard Fighter Weapons No Ship Components 15000 2000
Oxygenator T1.png Fighter Atmospheric Regulator Standard Fighter Parts No Ship Components 5000 5000
Docking Computer.png Fighter Docking Computer Standard Fighter Parts No Ship Components 5000 5000
Powercell.png Fighter Battery Standard Fighter Parts No Ship Components 7000 2000 5000
Fighter LightCannon.png Fighter Primary Cannon (Light) Standard Fighter Weapons No Ship Components 15000 6000 7000
Fighter HeavyCannon.png Fighter Primary Cannon (Heavy) Advanced Fighter Weapons No Ship Components 15000 6000 7000
Fighter resupply T1.png Air to air refuel kit Standard Fighter Parts No Ship Components 5000 5000 5000
Fighter hold T1.png Fighter Cargo Hold Standard Fighter Parts No Ship Components 15000 5000
Fighter repairer T1.png Air to Air repair kit Standard Fighter Parts No Ship Components 15000 5000
Fighter tank T2.png Upgraded Fighter Fuel Tank Advanced Fighter Parts No Ship Components 15000
Fighter apu T2.png Upgraded Fighter APU Advanced Fighter Parts No Ship Components 20000 15000
Fighter armour T2.png Upgraded Fighter Armour Advanced Fighter Parts No Ship Components 20000 20000
Fighter engine T2.png Upgraded Fighter Engine Advanced Fighter Parts No Ship Components 15000 5000 20000
Fighter Torpedo Rack T2.png Upgraded Fighter Torpedo Rack Advanced Fighter Weapons No Ship Components 25000 20000 20000
Fighter Missile Rack T2.png Upgraded Fighter Missile Rack Advanced Fighter Weapons No Ship Components 15000 12000 10000
Oxygenator T2.png Upgraded Fighter Atmospheric Regulator Advanced Fighter Parts No Ship Components 10000 15000
Power cell.png Upgraded Fighter Battery Advanced Fighter Parts No Ship Components 17000 12000 15000
Fighter resupply T2.png Upgraded Air to air refuel kit Advanced Fighter Parts No Ship Components 15000 5000 5000
Fighter hold T2.png Upgraded Fighter Cargo Hold Advanced Fighter Parts No Ship Components 25000 15000
Fighter repairer T2.png Upgraded Air to Air repair kit Advanced Fighter Parts No Ship Components 15000 15000
Fighter tank T3.png Experimental Fighter Fuel Tank Experimental Fighter Parts No Ship Components 25000 25000 25000
Fighter apu T3.png Experimental Fighter APU Experimental Fighter Parts No Ship Components 20000 15000 25000
Fighter armour T3.png Experimental Fighter Armour Experimental Fighter Parts No Ship Components 20000 20000 25000
Fighter engine T3.png Experimental Fighter Engine Experimental Fighter Parts No Ship Components 35000 15000 10000 20000
Fighter Torpedo Rack T3.png Experimental Fighter Torpedo Rack Experimental Fighter Weapons No Ship Components 20000 25000 20000
Fighter Missile Rack T3.png Experimental Fighter Missile Rack Experimental Fighter Weapons No Ship Components 12000 15000 10000
Oxygenator T3.png Experimental Fighter Atmospheric Regulator Experimental Fighter Parts No Ship Components 10000 15000
Supercell.png Experimental Fighter Battery Experimental Fighter Parts No Ship Components 20000 5000 15000
Fighter resupply T3.png Experimental Air to air refuel kit Experimental Fighter Parts No Ship Components 25000 10000 7000
Fighter hold T3.png Experimental Fighter Cargo Hold Experimental Fighter Parts No Ship Components 35000 15000
Fighter repairer T3.png Experimental Air to Air repair kit Experimental Fighter Parts No Ship Components 25000 15000 5000

Proto.png Techfab[edit | edit source]

  • The departmental Techfabs are circuit imprinters and departmental protolathes combined, except their available circuit boards differ depending on their department.