Guide to Research and Development

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Revision as of 23:44, 13 February 2014 by imported>Kelenius
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Research & Development

  • R&D (not to be confused with the RD) consists of scientists experimenting on individual objects found around the station by putting them in the Deconstructive Analyzer, which reverse-engineers and disintegrates the object. The Server Computer will allow you to then use the the technology from deconstructed objects to build more advanced and efficient versions of the original object, and even new tools such as laser cannons!
  • Essentially this means that a scientist in this modern world doesn't actually have to know any of the concepts he's working with; it's all about melting things down and playing with the resulting toys! Ain't life grand?


Deconstruction

  • Deconstruction is simple. Insert an item into the Deconstructive Analyzer, make sure it's synced to the research computer, and then use the computer to deconstruct the item. Items of same or higher tech level will raise certain types of tech trees by 1 level. It is possible to eject items from the Deconstructive Analyzer.
  • Experiment! Some technology on the station is so basic that the analyzer won't even bother with them, but things like bruise packs, flashbangs, and some of the odds and ends in your very lab will all work.


Materials Research

Development of new and improved materials.

Level Enabled items
Level 1

Console screen, Manipulator, Matter bin, Glass, Sandstone, Metal, Wood, Cardboard, Match, Handcuffs, Legcuffs, Kitchen knife, Wrench, Wirecutters, Log, Pickaxe, Shovel, L6 SAW, Double barrel shotgun, Surgical drill, Cautery, Hemostat, Retractor, Scapel, Circular saw.

Level 2

Hatchet, Scythe, Subspace ansible, Subspace amplifier, Subspace treatment, Subspace analyzer, Subspace crystal, Ripley parts, Gygax parts, Odysseus parts, Light replacer, Reinforced glass, Leather, Plasma, Plasteel, Cloth, RCD, Compressed matter cartridge, Riot shield, Flashbang grenade, Mining drill, Paralysis pen, Revolver, Floral somatoray, Submachine gun, Uzi, C20r, Silenced pistol, Stechtkin pistol, Mateba, Pump/combat shotgun, EMP grenade.

Level 3

Nano manipulator, Advanced matter bin, Subspace transmitter, Subspace treatment disk, Durand parts, Mech syringe gun, Mech armor booster module (close combat weaponry), Mech ez-13 mk2 heavy pulse rifle, Silver, Silver pickaxe, Sonic jackhammer, Laser cannon, Stun revolver, Xray laser gun, Chem sprayer, Bluespace Crystal.

Level 4

Super capacitor, Soul stone shard, Diamond drill, Mech mounted RCD, Mech armor booster module (ranged weaponry), Intelicard, Gold, Bananium, 'Safeguard' AI module, 'ProtectStation' AI module, 'PrototypeEngineOffline' AI module, 'TeleporterOffline' AI module, 'Quarantine' AI module, 'OxygenIsToxicToHumans' AI module, 'Freeform' AI module, 'Reset' AI module, 'Asimov' core AI module, 'Corporate' core AI module, Energy combat shield, Golden pickaxe, Plasma Cutter, Biological demolecularisor, Temperature gun.

Level 5

Pico manipulator, Super matter bin, Durand armour plates, Phazon parts, Uranium, Advanced energy gun.

Level 6

Gygax armour plates, Diamond, 'OneHuman' AI module, 'Purge' AI module, 'P.A.L.A.D.I.N.' core AI module, 'T.Y.R.A.N.T.' core AI module, 'Freeform' core AI module, Hacked AI module, Diamond drill, Diamond pickaxe.

Level 7

Phazon torso, Phazon chassis.

Engineering Research

Development of new and improved engineering techniques.

Level Enabled items
Level 1

Mech plasma converter, Multitool, T-ray scanner, Analyzer, Wrench, Wirecutters, Welding tool, Crowbar, Pickaxe, Shovel, Airlock painter.

Level 2

Circuit board (Destructive analyzer, Autolathe, Circuit imprinter, Protolathe, Subspace receiver, Hub mainframe, Relay mainframe, Bus mainframe, Processor unit, Telecommunication server, Subspace broadcaster), Ripley parts, Odysseus parts, Industrial welding tool, Optical meson scanner, Mining drill, Sonic jackhammer.

Level 3

Circuit board (PACMAN-Type Generator, Exosuit Fabricator), Diamond drill, Mech exonuclear reactor, Upgraded welding tool, Optical material scanner, Plasma Cutter, Gygax parts, Durand parts, Chem sprayer.

Level 4

Circuit board (SUPERPACMAN-type generator), RCD, Experimental welding tool, Diamond pickaxe.

Level 5

Circuit board (MRSPACMAN-type generator), Gygax armour plates, Durand armour plates, Diamond drill.


Plasma Research

Research into the mysterious substance colloqually known as plasma.

Level Enabled items
Level 1

Flamethrower

Level 2

Plasma, Mech plasma converter

Level 3

Circuit board (PACMAN-Type Generator), Plasma Cutter


Power Manipulation Technology

The various technologies behind the storage and generation of electicity.

Level Enabled items
Level 1

Capacitor, Power Cell, Potato battery.

Level 2

Circuit board (Solar control), Mech plasma converter, High-Capacity Power Cell, Charged slime core, Sonic jackhammer, Stun revolver.

Level 3

Circuit board (PACMAN-Type Generator, Mech bay power control console), Advanced capacitor, Mech exonuclear reactor, Powersink, Mining drill, Laser cannon, Advanced energy gun, Floral somatoray, Temperature gun, Biological demolecularisor.

Level 4

Circuit board (SUPERPACMAN-Type generator), Mech mounted RCD, Mech ez-13 mk2 heavy pulse rifle, Diamond drill.

Level 5

Circuit board (MRSPACMAN-Type generator), Super-Capacity Power Cell, Super capacitor.

Level 6

Phazon torso, Hyper-Capacity Power Cell.


'Blue-space' Research

Research into the sub-reality known as "blue-space".

Level Enabled items
Level 1

Subspace ansible, Tracking beacon, Subspace amplifier, Subspace treatment disk, Subspace wavelength analyzer, Ansible crystal, Circuit board (Subspace receiver, Subspace broadcaster), Suspicious beacon.

Level 2

Circuit board (Relay mainframe, Teleporter), Subspace transmitter, Phazon arms, Mech gravitational catapult.

Level 3

Hand tele, Blue-space tomato, Phazon legs, Mech mounted RCD, Mech wormhole generator.

Level 4

Teleporter scroll, Bag of holding, Soul stone shard, Bluespace Crystal.

Level 5
Level 6

Phazon torso.

Level 7
Level 8
Level 9
Level 10

Mech teleporter.

Biological Technology

Research into the deeper mysteries of life and organic substances.

Level Enabled items
Level 1

Health analyzer, Bruise pack, Ointment, Wood, Grass, Plant analyzer, Scapel, Circular saw, Surgical drill, Retractor, Hemostat, Cautery, Surgical drapes.

Level 2

Circuit board (Cloning scanner, AI core, Pand.e.m.i.c. 2200, DNA machine, Crew monitoring computer, Operating computer, AI integrity restorer), Syntiflesh, Ripley torso, Odysseus torso, Mass spectrometer, Advanced mass spectrometer, 'Quarantine' AI module, 'OxygenIsToxicToHumans' AI module, Health scanner HUD.

Level 3

Circuit board (Clone pod, Cloning), Gygax torso, Durand torso, Mech mounted sleeper, Brain, MMI, Floral somatoray.

Level 4

Mech syringe gun, Slime extract, Charged slime core, Radio-enabled MMI.

Level 5
Level 6
Level 7

Alien brain.


Combat Systems Research

The development of offensive and defensive systems.

Level Enabled items
Level 1

Hatchet, Synthetic flash, Flash, Flamethrower, Flashbang, Toolbox, Nettle, Mouse trap, Lasertag guns, Gun.

Level 2

Scythe, Stun baton, 9mm ammo, .762 ammo, .50 ammo, 12mm, .45, Revolver, Ion rifle, Mini energy crossbow, Silenced pistol, Stechtkin pistol, Mateba, Revolver, Russian revolver.

Level 3

Mech energy weapon, Large chem grenade, Energy axe, Death nettle, Laser gun, Energy gun, Advanced energy gun, Stun revolver, Temperature gun, Double barrel shotgun, Gyrojet pistol, Chem sprayer, Mind batterer.

Level 4

Gygax armour plates, Durand armour, Circuit board (Gygax weapon control and targeting module, Durand weapon control and targeting module), Chain of command, Laser cannon, Submachine gun, Pump action shotgun.

Level 5

Uzi, C20r, L6 SAW, Combat shotgun, Xray laser gun, Biological demolecularisor, Singularity hammer, Mjollnir.

Level 6

Mech ez-13 mk2 heavy pulse rifle.


Electromagnetic Spectrum Research

Research into the electromagnetic spectrum. No clue how they actually work, though.

Level Enabled items
Level 1

Station-bounced radio, Scanning module, Micro-laser, Hyperwave filter, Subspace treatment disk, Crew monitor circuit, Multitool, Health analyzer, T-ray scanner, Analyzer, Locator, Hand tele, Igniter, Proximity sensor, Signaler, Timer, Plant analyzer, Assembly, Remote signaling device.

Level 2

Subspace amplifier, Subspace wavelength analyzer, Ansible crystal, Circuit board (Destructive analyzer, Communications, Crew monitoring computer), Exosuit tracking beacon, Gygax head, Phazon arms, Synthetic flash, Flash, Mass-spectrometer, Emag, Infrared emitter, Optical meson scanner, Night vision goggles, Laser gun, Laser tag guns, Energy gun, Mini energy crossbow, Temperature gun, Xray laser gun.

Level 3

Advanced scanning module, High-power micro-laser, Subspace ansible, Subspace transmitter, Gygax head, Durand head, Phazon legs, Mech gravitational catapult, Mech repair droid, Light replacer, Energy combat shield, EMP grenade, Energy sword, Double-bladed energy sword, Optical material scanner, Optical thermal scanner, Optical meson scanner, Simple HUDs, Mind batterer, Cloaking device.

Level 4

Mech syringe gun, Mech mounted RCD, Mech energy relay, Chameleon projector, Advanced mass-spectrometer, Ion rifle, Delivery grenades.

Level 5

Phasic scanning module, Ultra-high-power micro-laser.

Level 6

Phazon head.


Data Theory Research

The development of new computer and artificial intelligence and data storage systems.

Level Enabled items
Level 1

Micro manipulator, Circuit board (Arcade).

Level 2

Circuit board (Destructive analyzer, Autolathe, Protolathe, Circuit imprinter, Cloning scanner, Subspace receiver, Hub mainframe, Relay mainframe, Bus mainframe, Processor unit, Telecommunication server, Pand.e.m.i.c. 2200, DNA machine, Communications, Teleporter, Solar control, Mech bay power console, Supply ordering console, Operating computer, Outpost status display, Mining shuttle, Area air control, Prison shuttle), Stock circuit board, Nano manipulator, Pico manipulator, Subspace ansible, Hyperwave filter, Subspace amplifier, Subspace treatment disk, Subspace wavelength analyzer, Mech exosuit tracking beacon, Ripley parts, Gygax parts, Durand parts, Odysseus parts, Mech mounted sleeper, pAI device, Stock mecha part.

Level 3

Circuit board (PACMAN-Type Generator, SUPERPACMAN-Type Generator, MRSPACMAN-Type Generator, R&D server, Exosuit fabricator, Clone pod, Message monitor, Robotics control, Cloning, Crew monitoring computer, Supply shuttle console, Telecommunications monitor, Telecommunications server monitor, Telecommunications traffic control, AI integrity restorer, Exosuit, H.O.N.K central control module), Mech power circuit, Supply computer circuit, Odysseus head, Odysseus circuits, Ripley circuits, Mech syringe gun, Mech repair droid, AI module, 'Safeguard' AI module, 'OneHuman' AI module, 'ProtectStation' AI module, 'PrototypeEngineOffline' AI module, 'TeleporterOffline' AI module, 'Quarantine' AI module,'OxygenIsToxicToHumans' AI module, 'Reset' AI module, 'Purge' AI module, 'Asimov' core AI module, 'Corporate' core AI module, 'P.A.L.A.D.I.N.' core AI module, 'T.Y.R.A.N.T.' core AI module, 'Freeform' core AI module, hacked AI module.

Level 4

Circuit board (Holodeck control, AI core, AI upload, Cyborg upload, Holodeck control), Phazon head, Gygax circuits, Durand circuits, Intelicard, 'Freeform' AI module, 'Robocop' core AI module, 'Antimov' core AI module.

Level 5

Phazon torso.


Illegal Technologies Research

The study of technologies that violate Nanotrassen regulations.

Level Enabled items
Level 1

Suspicious looking toolbox.

Level 2

L6 SAW, Stechtkin pistol, Mech energy relay, 'T.Y.R.A.N.T.' core AI module, Emag, C4, Xray laser gun.

Level 3

Chameleon jumpsuit ('black jumpsuit'), Syndicate shoes ('brown shoes'), Syndicate/binary encryption key, Agent card, Mind batterer.

Level 4

Optical meson scanner, Voice mask ('gas mask'), Chameleon projector, Energy combat shield, Energy sword, Double-bladed energy sword, Cloaking device, Carp/manhack delivery grenade.

Level 5

Paralysis pen, Mini energy-crossbow, Power sink, Sleepy pen.

Level 6
Level 7

Singularity beacon ('suspicious beacon'), Hacked AI module.

Level 8

Uzi, C20r, Silenced pistol.


Construction

  • This is where advanced technology you discovered by increasing tech trees will be made. Nothing exciting at first can be built, but you will get increasingly more fun devices as tech trees increase. Some high tech items may malfuction every once in a while, but putting them back in the Analyzer will allow you to see what went wrong and fix the problem, creating a more efficient device. You will unlock items for Mech Fabricator as well.

Protolathe

  • The Protolathe requires materials such as metal, glass and mineable minerals, each sheet gives 3750 units when inserted into a Protolathe. It allows you to build objects such as stock parts, mining equipment, power cells and many more. Weaponry can also be built but will be locked in a special lockbox until an ID with armory access or an emag is used on it.
Icon Item Materials Engineering Plasma Power Bluespace Biological Combat EMP Data Illegal Metal.png Glass.png Plasmadone.png Silverdone.png Golddone.png Uraniumdone.png Diamonddone.png
Icard.png Intellicard AI Transportation System 4 4 1000 100
Pai.png Personal Artificial Intelligence Card 2 500 500
Disk.gif Design Storage Disk 1 30 10
Disk.gif Technology Data Storage Disk 1 30 10
Capacitor.png Basic Capacitor 1 50 50
Scanning Module.gif Basic Scanning Module 1 50 20
Micro Manipulator.png Micro Manipulator 1 1 30
Micro-laser.png Basic Micro-Laser 1 10 20
Matter bin.png Basic Matter Bin 1 80
Capacitor.png Advanced Capacitor 3 50 50
Scanning Module.gif Advanced Scanning Module 3 50 20
Nano Manipulator.png Nano Manipulator 3 2 30
High-Power Micro-Laser.png High-Power Micro-Laser 3 10 20
Advanced Matter Bin.png Advanced Matter Bin 3 80
Capacitor.png Super Capacitor 4 5 50 50 20
Scanning Module.gif Phasic Scanning Module 3 5 50 20 10
Pico Manipulator.png Pico Manipulator 5 2 30
Ultra-High-Power Micro-Laser.png Ultra-High-Power Micro-Laser 5 5 10 20 10
Super Matter Bin.png Super Matter Bin 5 80
Global Positioning System.gif GPS Device 2 3 3 500 1000
Subspace ansible.png Subspace Ansible 2 1 2 2 80 20
Hyperwave filter.png Hyperwave Filter 2 2 40 10
Subspace Amplifier.gif Subspace Amplifier 2 1 2 2 10 30 15
Subspace Treatment Disk.gif Subspace Treatment Disk 2 1 1 2 10 20
Subspace Analyzer.png Subspace Analyzer 2 1 2 2 10 15
Ansible crystal.png Ansible Crystal 2 1 2 1000 20 20
Subspace Transmitter.png Subspace Transmitter 3 2 3 100 10 15
Powercell.png Basic Power Cell 1 700 50
Power cell.png High-Capacity Power Cell 2 700 60
Supercell.png Super-Capacity Power Cell 2 3 700 70
Hypercell.png Hyper-Capacity Power Cell 4 5 400 70 150 150
Lightreplacer0.png Light Replacer 4 3 1500 3000 150
MS.png Mass-Spectrometer 2 2 30 20
Advanced Mass Spectrometer.png Advanced Mass-Spectrometer 2 4 30 20
Man-Machine Interface.png Man-Machine Interface 3 2 1000 500
Man-Machine Interface.png Radio-enabled Man-Machine Interface 4 2 1200 500
Bluespace Beaker.gif Bluespace Beaker 6 2 3000 3000 500
Cryostasis Beaker.gif Cryostasis Beaker 2 3000
Advegun.png Advanced Energy Gun 5 3 3 5000 1000 500
Stun Revolver.png Stun Revolver 3 2 3 4000
Laser Cannon.png Laser Cannon 3 3 4 10000 1000 2000
Decloner 7 6 5 8 5000 10000
Rapidsyringegun.png Rapid Syringe Gun 3 3 2 3 5000 1000
Tempgun.png Temperature Gun 4 3 3 2 500 500 3000
Floral Somatoray.png Floral Somatoray 2 3 3 2000 500 500
Large Grenade Casing.png Large Grenade 2 3 3000
SMG.png Submachine Gun 3 4 8000 2000 1000
Xraygun.png Xray Laser Gun 5 4 5 6 4000 5000 10000
Ionrifle.png Ion Rifle 4 5 4 6000 4000 1000
Ammo 9mm.png Ammunition Box (9mm) 3 4 3750 100
Ammo 9mm.png Submachine Gun Magazine (9mm) 3 4 3750 100
Stun Shell.png Stun Shell 3 3 4000
Sonic Jackhammer.png Sonic Jackhammer 3 2 2 2000 500 500
Mining Drill.png Mining Drill 2 2 3 6000 1000
Plasma Cutter.png Plasma Cutter 4 3 3 1500 500 500 500
Diamond Pickaxe.png Diamond Pickaxe 6 3000
File:Diamond Mining Drill.png Diamond Mining Drill 6 4 4 3000 1000 3750
Img Optical Meson Scanners 2 2 50 50
Tracking Beacon.gif Tracking Beacon 1 20 10
Holdpack.gif Bag of Holding 6 4 3000 250 1500
Bluespace Crystal.png Artificial Bluespace Crystal 6 4 1500 1500
MedGlasses.png Health Scanner HUD 2 3 50 50
SecHud.png Security HUD 2 3 50 50
Welding Gas Mask.png Welding Gas Mask 2 2 4000 2000
Icon Item Materials Engineering Plasma Power Bluespace Biological Combat EMP Data Illegal Metal.png Glass.png Plasmadone.png Silverdone.png Golddone.png Uraniumdone.png Diamonddone.png

Circuit Imprinter

  • The Circuit Imprinter requires acid, glass and occasionally gold or diamond. With gold, you can make Law modules, or AI circuits types. Machine circuits such as mech suits and power generators can also be built.
  • Research required for each board
Board Type Data Materials Engineering Plasma Power Bluespace Biological Combat EMP Illegal Acid Glass.png Golddone.png Diamonddone.png
Circuit Design (Security) Camera 2 20 2000
Circuit Design (AI Core) AI Core 4 3 20 2000
Circuit Design (AI Upload) Computer 4 20 2000
Circuit Design (Cyborg Upload) Computer 4 20 2000
Circuit Design (Medical Records) Computer 2 20 2000
Circuit Design (Operating Computer) Computer 2 2 20 2000
Circuit Design (PanD.E.M.I.C. 2200) Computer 2 2 20 2000
Circuit Design (DNA Machine) Computer 2 3 20 2000
Circuit Design (Communications) Computer 2 2 20 2000
Circuit Design (ID Console) Computer 2 20 2000
Circuit Design (Crew monitoring computer) Computer 3 2 2 20 2000
Circuit Design (Teleporter Console) Computer 3 2 20 2000
Circuit Design (Security Records Console) Computer 2 20 2000
Circuit Design (Atmosphere Alert) Computer 2 20 2000
Circuit Design (Atmospheric Monitor) Computer 2 20 2000
Circuit Design (Robotics Control Console) Computer 4 20 2000
Circuit Design (Cloning Machine Console) Computer 3 3 20 2000
Circuit Design (Clone Pod) Machine 3 3 20 2000
Circuit Design (Cloning Scanner) Machine 3 3 20 2000
Circuit Design (Battle Arcade Machine) Computer 1 20 2000
Circuit Design (Orion Trail Arcade Machine) Computer 2 20 2000
Circuit Design (Power Monitor) Computer 2 20 2000
Circuit Design (Solar Control) Computer 2 2 20 2000
Circuit Design (Prisoner Management Console) Computer 2 20 2000
Circuit Design (Exosuit Control Console) Computer 3 20 2000
Circuit Design (Mech Bay Power Control Console) Computer 2 3 20 2000
Circuit Design (R&D Console) Computer 4 20 2000
Circuit Design (Supply ordering console) Computer 2 20 2000
Circuit Design (Supply shuttle console) Computer 3 20 2000
Circuit Design (Outpost Status Display) Computer 2 20 2000
Circuit Design (Telecommunications Monitoring Console) Computer 3 20 2000
Circuit Design (Telecommunications Server Monitoring Console) Computer 3 20 2000
Circuit Design (Messaging Monitor Console) Computer 5 20 2000
Circuit Design (AI Integrity Restorer) Computer 3 2 20 2000
Module Design (Safeguard) AI Module 3 4 20 2000 100
Module Design (OneHuman) AI Module 4 6 20 2000 100
Module Design (ProtectStation) AI Module 3 6 20 2000 100
Module Design (Quarantine) AI Module 3 4 2 20 2000 100
Module Design (OxygenIsToxicToHumans) AI Module 3 4 2 20 2000 100
Module Design (Freeform) AI Module 3 6 20 2000 100
Module Design (Reset) AI Module 3 6 20 2000 100
Module Design (Purge) AI Module 4 6 20 2000 100
Core Module Design (Freeform) AI Core Module 4 6 20 2000 100
Core Module Design (Asimov) AI Core Module 3 6 20 2000 100
Core Module Design (P.A.L.A.D.I.N.) AI Core Module 4 6 20 2000 100
Core Module Design (T.Y.R.A.N.T.) AI Core Module 4 6 2 20 2000 100
Core Module Design (Corporate) AI Core Module 4 6 20 2000 100
Core Module Design (Custom) AI Core Module 4 6 20 2000 100
Circuit Design (Subspace Receiver) Machine 2 2 1 20 2000
Circuit Design (Bus Mainframe) Machine 2 2 20 2000
Circuit Design (Hub Mainframe) Machine 2 2 20 2000
Circuit Design (Relay Mainframe) Machine 2 2 2 20 2000
Circuit Design (Processor Unit) Machine 2 2 20 2000
Circuit Design (Server Mainframe) Machine 2 2 2 20 2000
Circuit Design (Subspace Broadcaster) Machine 2 2 1 20 2000
Circuit Design (APLU "Ripley" Central Control module) Mech 3 20 2000
Circuit Design (APLU "Ripley" Peripherals Control module) Mech 3 20 2000
Circuit Design ("Odysseus" Central Control module) Mech 3 2 20 2000
Circuit Design ("Odysseus" Peripherals Control module) Mech 3 2 20 2000
Circuit Design ("Gygax" Central Control module) Mech 4 20 2000
Circuit Design ("Gygax" Peripherals Control module) Mech 4 20 2000
Circuit Design ("Gygax" Weapons & Targeting Control module) Mech 4 2 20 2000
Circuit Design ("Durand" Central Control module) Mech 4 20 2000
Circuit Design ("Durand" Peripherals Control module) Mech 4 20 2000
Circuit Design ("Durand" Weapons & Targeting Control module) Mech 4 2 20 2000
Circuit Design ("H.O.N.K" Central Control module) Mech 3 20 2000
Circuit Design ("H.O.N.K" Peripherals Control module) Mech 3 20 2000
Circuit Design ("H.O.N.K" Weapons & Targeting Control module) Mech 3 20 2000
SMES Board SMES 4 4 5 20 2000
Power Turbine Console Board 4 4 4 20 2000
Power Compressor Board 4 4 5 20 2000
Power Turbine Board 4 5 4 20 2000
Teleportation Station Board 4 4 4 20 2000
Teleportation Hub Board 3 4 5 5 20 2000
Telepad Board 4 3 3 4 20 2000
Sleeper Board Machine 3 3 3 2 20 2000
Cryotube Board Machine 4 4 3 20 2000
Freezer/Heater Board Machine 3 3 20 2000
Biogenerator Board Machine 3 3 2 20 2000
Microwave Board Machine 1 20 2000
Portable Chem Dispenser Board Machine 4 4 4 3 3 20 2000
Destructive Analyzer Board Machine 2 2 2 20 2000
Protolathe Board Machine 2 2 20 2000
Circuit Imprinter Board Machine 2 2 20 2000
Autolathe Board Machine 2 2 20 2000
R&D Server Control Console Board Computer 3 20 2000
R&D Server Board 3 20 2000
Exosuit Fabricator Board Machine 3 3 20 2000
Cyborg Recharger Board Machine 3 3 20 2000
PACMAN-type Generator Board Machine 3 3 3 3 20 2000
SUPERPACMAN-type Generator Board Machine 3 4 4 20 2000
MRSPACMAN-type Generator Board Machine 3 5 5 20 2000
Board Type Data Materials Engineering Plasma Power Bluespace Biological Combat EMP Illegal Acid Glass.png Golddone.png Diamonddone.png