Difference between revisions of "Guide to chemistry"

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(Undo revision 11927 by Iamgoofball (talk))
imported>GnomeFist
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== Chemicals ==
 
== Chemicals ==
You have all sorts of things here, and can make so much. You can make medicines, poison, foam, flash powder, more horrifying poisons, space lube, much more horrifying poisons, and so much more. The limit on combinations is a limit that exists only in your creativity (and the game engine). Be sure to be careful though, mixing the wrong chemicals can be bad for your health and please make sure you know what a chemical does before you use it. Experiment at your own risk.
+
You have all sorts of things here, and can make so much. You can make medicines, foam, flash powder, poisons, space lube, window hardener, and so much more. The limit on combinations is a limit that exists only in your creativity (and the game engine). Be sure to be careful though, mixing the wrong chemicals can be bad for your health and please make sure you know what a chemical does before you use it. Experiment at your own risk.
  
 
Some pure chemicals are lethal or will cause heavy toxin damage if injected or ingested in their pure form.
 
Some pure chemicals are lethal or will cause heavy toxin damage if injected or ingested in their pure form.
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! style='background-color:#B452CD;' width='150px'|Row 2  
 
! style='background-color:#B452CD;' width='150px'|Row 2  
 
! style='background-color:#B452CD;' width='150px'|Row 3
 
! style='background-color:#B452CD;' width='150px'|Row 3
! style='background-color:#B452CD;' width='150px'|Row 4
 
 
|-
 
|-
 
!{{anchor|aluminum}}{{anchor|aluminium}}Aluminium
 
!{{anchor|aluminum}}{{anchor|aluminium}}Aluminium
Line 39: Line 38:
 
!{{anchor|sulphur}}Sulphur
 
!{{anchor|sulphur}}Sulphur
 
!{{anchor|water}}Water
 
!{{anchor|water}}Water
|-
 
!{{anchor|sugar}}Bromine
 
!{{anchor|sulphur}}Silver
 
!{{anchor|water}}Stable Plasma
 
|-
 
!{{anchor|sugar}}Iodine
 
 
|}
 
|}
  
Line 68: Line 61:
  
 
== Formulas ==
 
== Formulas ==
 +
=== Medicine ===
 +
The vast majority of chemicals you will be called on to make. Typically, a small amount of each should be kept on hand. Assuming the medical team is not incompetent, they should be able to [[beyond the impossible|keep everyone alive]] and quite healthy with your assistance.
 
{|
 
{|
 +
|{{Chem
 +
|chemical = {{anchor|Alkysine}}[[File:Brain.png|Neurological damage]]Alkysine<span style="color:#C8A5DC;background-color:white">▮</span>
 +
|formula =  1 part <span title="1 part Nitrogen, 1 part Potassium, 1 part Silicon">Anti-Toxin</span>, 1 part Chlorine, 1 part Nitrogen
 +
|effects = Lessens the damage to neurological tissue, effective even after catastrophic injury. Used for treating brain damage (Results in 2 units instead of 3).
 +
}}
 +
|{{Chem
 +
|chemical = {{anchor|Anti-Toxin}}{{anchor|Dylovene}}[[File:Tmed.png|Toxin damage]]Anti-Toxin<span style="color:#C8A5DC;background-color:white">▮</span>
 +
|formula = 1 part Nitrogen, 1 part Potassium, 1 part Silicon
 +
|effects = A broad-spectrum anti-toxin, which treats toxin damage in the blood stream. It is also known as Dylovene.
 +
}}
 +
|-
 +
|{{Chem
 +
|chemical = {{anchor|Arithrazine}}[[File:L2locker.png|Radiation damage]]Arithrazine<span style="color:#C8A5DC;background-color:white">▮</span>
 +
|formula =  1 part <span title="1 part Anti-Toxin, 1 part Radium">Hyronalin</span>, 1 part Hydrogen
 +
|effects = A very unstable medication used to treat the most extreme cases of radiation poisoning. May cause some internal damage to the patient, but such damage is easily treatable.
 +
}}
 +
|{{Chem
 +
|chemical = {{anchor|Bicaridine}}[[File:SMed.png|Brute damage]]Bicaridine<span style="color:#C8A5DC;background-color:white">▮</span>
 +
|formula = 1 part <span title="1 part Carbon, 1 part Oxygen, 1 part Sugar">Inaprovaline</span>, 1 part Carbon
 +
|effects = An analgesic which is highly effective at treating brute damage. It is useful for stabilizing people who have been severely beaten, as well as treating less life-threatening injuries.
 +
}}
 +
|-
 
|{{Chem
 
|{{Chem
 
|chemical = {{anchor|Cryoxadone}}[[File:Clone.gif|Genetic damage]]Cryoxadone<span style="color:#C8A5DC;background-color:white">▮</span>
 
|chemical = {{anchor|Cryoxadone}}[[File:Clone.gif|Genetic damage]]Cryoxadone<span style="color:#C8A5DC;background-color:white">▮</span>
|formula = 1 part Salbutamol, 1 part Oxygen, 1 part Water
+
|formula = 1 part <span title="2 part Oxygen, 5 units Plasma (catalyst)">Dexalin</span>, 1 part Oxygen, 1 part Water
 
|effects = Required for the proper function of cryogenics. It heals all types of damage (including clone damage) very swiftly, but only when in a very cold environment.
 
|effects = Required for the proper function of cryogenics. It heals all types of damage (including clone damage) very swiftly, but only when in a very cold environment.
|}}
+
}}
 
|{{Chem
 
|{{Chem
 
|chemical = {{anchor|Clonexadone}}[[File:Clone.gif|Genetic damage]]Clonexadone<span style="color:#C8A5DC;background-color:white">▮</span>
 
|chemical = {{anchor|Clonexadone}}[[File:Clone.gif|Genetic damage]]Clonexadone<span style="color:#C8A5DC;background-color:white">▮</span>
|formula = 1 part <span title="1 part Salbutamol, 1 part Oxygen, 1 part Water">Cryoxadone</span>, 1 part Sodium, 5 units [[Plasma]] (catalyst)
+
|formula = 1 part <span title="1 part Dexalin, 1 part Oxygen, 1 part Water">Cryoxadone</span>, 1 part Sodium, 5 units [[Plasma]] (catalyst)
 
|effects = A stronger version of Cryoxadone. It heals all types of damage but as an added bonus, heals clone damage 3x faster than Cryoxadone, but only when in a very cold environment. Useful for speed cloning.
 
|effects = A stronger version of Cryoxadone. It heals all types of damage but as an added bonus, heals clone damage 3x faster than Cryoxadone, but only when in a very cold environment. Useful for speed cloning.
|}}
+
}}
 +
|-
 +
|{{Chem
 +
|chemical = {{anchor|Rezadone}}[[File:Clone.gif|Genetic damage]]Rezadone<span style="color:#669900;background-color:white">▮</span>
 +
|formula = 1 part <span title="1 part Oxygen, 1 part Potassium, 1 part Sugar">Cryptobiolin</span>, 1 part <span title="Found in space carp and koibeans">Carpotoxin</span>, 1 part Copper
 +
|effects = A powder derived from fish toxin, this substance can effectively treat genetic damage in humanoids, though excessive consumption has side effects.
 +
}}
 +
|{{Chem
 +
|chemical = {{anchor|Dermaline}}[[File:Bmed.png|Burn damage]]Dermaline<span style="color:#C8A5DC;background-color:white">▮</span>
 +
|formula = 1 part <span title="1 part Carbon, 1 part Silicon">Kelotane</span>, 1 part Oxygen, 1 part Phosphorus
 +
|effects = A chemical, which is more effective at treating burns damage than kelotane. Is administered with a syringe or pill.
 +
}}
 +
|-
 +
|{{Chem
 +
|chemical = {{anchor|Dexalin}}[[File:O2med.png|Suffocation damage]]Dexalin<span style="color:#C8A5DC;background-color:white">▮</span>
 +
|formula = 2 part Oxygen, 5 units [[Plasma]] (catalyst)
 +
|effects = Used for treating oxygen deprivation. In most cases where it is likely to be needed, the strength of Dexalin Plus will probably be more useful (Results in 1 unit instead of 2).
 +
}}
 +
|{{Chem
 +
|chemical = {{anchor|Dexalin Plus}}[[File:O2med.png|Suffocation damage]]Dexalin Plus<span style="color:#C8A5DC;background-color:white">▮</span>
 +
|formula = 1 part <span title="2 part Oxygen, 5 units Plasma (catalyst)">Dexalin</span>, 1 part Carbon, 1 part Iron
 +
|effects = Used in treatment of extreme cases of oxygen deprivation. It immediately counters all oxygen loss, which is hugely useful in many circumstances.
 +
}}
 
|-
 
|-
 
|{{Chem
 
|{{Chem
 
|chemical = {{anchor|Ethylredoxrazine}}[[File:ClassicMartini.png|Alcohol]]Ethylredoxrazine<span style="color:#605048;background-color:white">▮</span>
 
|chemical = {{anchor|Ethylredoxrazine}}[[File:ClassicMartini.png|Alcohol]]Ethylredoxrazine<span style="color:#605048;background-color:white">▮</span>
|formula = 1 part Charcoal, 1 part Carbon, 1 part Oxygen
+
|formula = 1 part <span title="1 part Nitrogen, 1 part Potassium, 1 part Silicon">Anti-Toxin</span>, 1 part Carbon, 1 part Oxygen
 
|effects = Neutralises alcohol in the blood stream. Though it is commonly needed, it is rarely requested. Also reacts with ethanol outside the body to make water.
 
|effects = Neutralises alcohol in the blood stream. Though it is commonly needed, it is rarely requested. Also reacts with ethanol outside the body to make water.
|}}
+
}}
 +
|{{Chem
 +
|chemical = {{anchor|Hyperzine}}Hyperzine<span style="color:#C8A5DC;background-color:white">▮</span>
 +
|formula =  1 part Phosphorous, 1 part Sugar, 1 part Sulphur
 +
|effects = A highly effective, long lasting muscle stimulant. It allows greater freedom of movement in bulky clothing although it has the side effect of causing some twitching.
 +
}}
 +
|-
 +
|{{Chem
 +
|chemical = {{anchor|Hyronalin}}[[File:L2locker.png|Radiation damage]]Hyronalin<span style="color:#C8A5DC;background-color:white">▮</span>
 +
|formula = 1 part <span title="1 part Nitrogen, 1 part Potassium, 1 part Silicon">Anti-Toxin</span>, 1 part Radium
 +
|effects = A weak treatment for radiation damage. Considered to be useful mainly for genetic modification, where it reduces radiation levels, and thus the chance of genetic mutations.
 +
}}
 +
|{{Chem
 +
|chemical = {{anchor|Imidazoline}}Imidazoline<span style="color:#C8A5DC;background-color:white">▮</span>
 +
|formula = 1 part <span title="1 part Nitrogen, 1 part Potassium, 1 part Silicon">Anti-Toxin</span>, 1 part Carbon, 1 part Hydrogen
 +
|effects = Effective in treating eye trauma. It heals damage caused by physical or chemical trauma, though it is ineffective in treating genetic defects in the eyes (Results in 2 units instead of 3).
 +
}}
 +
|-
 
|{{Chem
 
|{{Chem
 
|chemical = {{anchor|Inacusiate}}Inacusiate<span style="color:#6600FF;background-color:white">▮</span>
 
|chemical = {{anchor|Inacusiate}}Inacusiate<span style="color:#6600FF;background-color:white">▮</span>
|formula = 1 part Charcoal, 1 part Carbon, 1 part Water
+
|formula = 1 part <span title="1 part Nitrogen, 1 part Potassium, 1 part Silicon">Anti-Toxin</span>, 1 part Carbon, 1 part Water
 
|effects = Effective in treating ear trauma. It instantly heals non-genetic deafness and ear damage, though it is ineffective in treating genetic deafness (Results in 2 units instead of 3).
 
|effects = Effective in treating ear trauma. It instantly heals non-genetic deafness and ear damage, though it is ineffective in treating genetic deafness (Results in 2 units instead of 3).
|}}
+
}}
 +
|{{Chem
 +
|chemical = {{anchor|Inaprovaline}}[[File:O2med.png|Suffocation damage]]Inaprovaline<span style="color:#C8A5DC;background-color:white">▮</span>
 +
|formula = 1 part Carbon, 1 part Oxygen, 1 part Sugar
 +
|effects = Inaprovaline is a synaptic stimulant and cardiostimulant. Commonly used to stabilize patients- it stops the rate of decline in a patient's body if it has reached 0% or lower.
 +
}}
 
|-
 
|-
||{{Chem
+
|{{Chem
 +
|chemical = {{anchor|Kelotane}}[[File:Bmed.png|Burn damage]]Kelotane<span style="color:#C8A5DC;background-color:white">▮</span>
 +
|formula = 1 part Carbon, 1 part Silicon
 +
|effects = Treats burn damage effectively, preventing microbial growth and vastly speeding up healing of even full thickness burns.
 +
}}
 +
|{{Chem
 
|chemical = {{anchor|Leporazine}}[[File:Hud-temp.gif|Body temperature]]Leporazine<span style="color:#C8A5DC;background-color:white">▮</span>
 
|chemical = {{anchor|Leporazine}}[[File:Hud-temp.gif|Body temperature]]Leporazine<span style="color:#C8A5DC;background-color:white">▮</span>
 
|formula = 1 part Copper, 1 part Silicon, 5 units [[Plasma]] (catalyst)
 
|formula = 1 part Copper, 1 part Silicon, 5 units [[Plasma]] (catalyst)
 
|effects = This keeps a patient's body temperature stable. High doses can allow short periods of unprotected EVA.
 
|effects = This keeps a patient's body temperature stable. High doses can allow short periods of unprotected EVA.
|}}
+
}}
 +
|-
 
|{{Chem
 
|{{Chem
 
|chemical = {{anchor|Lipozine}}[[File:Hud-hunger.gif|Metabolism]]Lipozine<span style="color:#BBEDA4;background-color:white">▮</span>
 
|chemical = {{anchor|Lipozine}}[[File:Hud-hunger.gif|Metabolism]]Lipozine<span style="color:#BBEDA4;background-color:white">▮</span>
 
|formula = 1 part <span title="1 part Chlorine, 1 part Sodium">Sodium Chloride</span>, 1 part Ethanol, 5 units Radium
 
|formula = 1 part <span title="1 part Chlorine, 1 part Sodium">Sodium Chloride</span>, 1 part Ethanol, 5 units Radium
 
|effects = Speeds up the patient's metabolism to reduce body fat at a rapid rate.
 
|effects = Speeds up the patient's metabolism to reduce body fat at a rapid rate.
|}}
+
}}
 +
|{{Chem
 +
|chemical = {{anchor|Ryetalyn}}[[File:Clone.gif|Genetic damage]]Ryetalyn<span style="color:#C8A5DC;background-color:white">▮</span>
 +
|formula = 1 part <span title="1 part Hyronalin, 1 part Hydrogen">Arithrazine</span>, 1 part Carbon
 +
|effects = Repairs all genetic defects, restoring a patient to an ideal state. May be useful if genetics is unable to function properly.
 +
}}
 
|-
 
|-
 
|{{Chem
 
|{{Chem
Line 106: Line 178:
 
|formula = 1 part <span title="1 part Oxygen, 1 part Potassium, 1 part Sugar">Cryptobiolin</span>, 1 part <span title="1 part Carbon, 1 part Oxygen, 1 part Sugar">Inaprovaline</span>
 
|formula = 1 part <span title="1 part Oxygen, 1 part Potassium, 1 part Sugar">Cryptobiolin</span>, 1 part <span title="1 part Carbon, 1 part Oxygen, 1 part Sugar">Inaprovaline</span>
 
|effects = A theta-lactam antibiotic. A common and very useful medicine, cures many diseases likely to be encountered in space and when injected into infected patients it prevents all diseases from spreading to others.
 
|effects = A theta-lactam antibiotic. A common and very useful medicine, cures many diseases likely to be encountered in space and when injected into infected patients it prevents all diseases from spreading to others.
|}}
+
}}
 
|{{Chem
 
|{{Chem
 
|chemical = {{anchor|Synaptizine}}[[File:Tmed.png|Hallucinations, weariness]]Synaptizine<span style="color:#C8A5DC;background-color:white">▮</span>
 
|chemical = {{anchor|Synaptizine}}[[File:Tmed.png|Hallucinations, weariness]]Synaptizine<span style="color:#C8A5DC;background-color:white">▮</span>
Line 112: Line 184:
 
|effects = Used as part of a cure for [[GBS]]. It removes Mindbreaker Toxin (faster than Anti-Toxin) and lowers the duration of paralysis, stunned, weakened, drowsyness and hallucinations. Has a chance to deal a small amount of toxic damage.
 
|effects = Used as part of a cure for [[GBS]]. It removes Mindbreaker Toxin (faster than Anti-Toxin) and lowers the duration of paralysis, stunned, weakened, drowsyness and hallucinations. Has a chance to deal a small amount of toxic damage.
 
}}
 
}}
 +
|-
 +
|{{Chem
 +
|chemical = {{anchor|Tricordrazine}}[[File:Hud-health.gif|Multi-damage]]Tricordrazine<span style="color:#C8A5DC;background-color:white">▮</span>
 +
|formula = 1 part <span title="1 part Nitrogen, 1 part Potassium, 1 part Silicon">Anti-Toxin</span>, 1 part <span title="1 part Carbon, 1 part Oxygen, 1 part Sugar">Inaprovaline</span>
 +
|effects = A highly potent stimulant that can heal all damage types, originally derived from Cordrazine. Often used in a wide range of applications.
 +
}}
 +
|}
 +
 +
=== Quick-Guide to Making Medicine ===
 +
These are a few quick guides to making the more involved medicines without messing with the Chemmaster.
 +
 +
All reagents are to be added in the order shown. Some may require splitting via the Chemmaster.
 +
{| class="wikitable" border="1" cellspacing="0" cellpadding="2"
 +
! style='background-color:#B452CD;' width='150px'|Chemical
 +
! style='background-color:#B452CD;' width='230px'|Formula
 +
! style='background-color:#B452CD;' width='230px'|Results in
 +
|-
 +
!Bicaridine
 +
| 10u Oxygen, 10u Sugar, 40u Carbon
 +
| 60u [[#Bicaridine|Bicaridine]].
 +
|-
 +
!Dermaline
 +
| 10u Carbon, 10u Silicon, 20u Oxygen, 20u Phosphorus
 +
| 60u [[#Dermaline|Dermaline]].
 +
|-
 +
!Ryetalyn
 +
| 5u Nitrogen, 5u Silicon, 5u Potassium, 15u Radium, 30u Hydrogen, 40u Carbon
 +
| 20u [[#Arithrazine|Arithrazine]], and 80u [[#Ryetalyn|Ryetalyn]].
 +
|-
 +
!Tricordrazine
 +
| 10u Carbon, 10u Oxygen, 10u Sugar, 10u Nitrogen, 10u Potassium, 10u Silicon
 +
| 60u [[#Tricordrazine|Tricordrazine]].
 +
|-
 +
!Dexalin Plus
 +
| One bar of [[Plasma]](20u), 40u Oxygen, 20u Iron, 20u Carbon
 +
| 60u [[#Dexalin Plus|Dexalin Plus]] and 20u [[#Plasma|Plasma]].
 +
|-
 +
!Clonexadone
 +
| One bar of [[Plasma]](20u), 20u Oxygen, 10u Water, 10u Oxygen, 30u Sodium
 +
| 60u [[#Clonexadone|Clonexadone]] and 20u [[#Plasma|Plasma]].
 +
|-
 +
!More Clonexadone
 +
| 5u liquid plasma, 20u Oxygen, 20u Water, 20u Oxygen, 30u Sodium, 5u Oxygen, 15u Sodium
 +
| 90u [[#Clonexadone|Clonexadone]] and 5u [[#Plasma|Plasma]].
 +
|-
 +
!Imidazoline
 +
| 10u Nitrogen, 10u Silicon, 10u Potassium, 30u Carbon, 30u Hydrogen
 +
| 60u [[#Imidazoline|Imidazoline]].
 
|}
 
|}
 +
[[File:Chemistry_Medical.png|thumb|300px|left|Picture of the chemical combinations for medical use.]]
 +
<br clear="both">
 +
[[File:Chemistry_Science.png|thumb|300px|left|Picture of the chemical combinations for scientifical use.]]
 +
<br clear="both">
 +
 
===Other Recipes===
 
===Other Recipes===
 
These are either pure reactions that typically leave nothing remaining or other chemicals that have non-medicinal uses. Many of these are useful in the manufacture of grenades, but many can be quite dangerous.
 
These are either pure reactions that typically leave nothing remaining or other chemicals that have non-medicinal uses. Many of these are useful in the manufacture of grenades, but many can be quite dangerous.
Line 262: Line 387:
 
|{{Chem
 
|{{Chem
 
|chemical = {{anchor|Space Drugs}}Space Drugs
 
|chemical = {{anchor|Space Drugs}}Space Drugs
|formula = 1 part Lithium, 1 part Mercury, 1 part Sugar
+
|formula = 1 part Lithium, 1 part Mercury, 1 part Sugar,
 
|effects = An illegal compound which induces a number of effects such as loss of balance and visual artefacts.
 
|effects = An illegal compound which induces a number of effects such as loss of balance and visual artefacts.
 
}}
 
}}
Line 308: Line 433:
 
|formula = 5 parts [[Sleeping Toxin]], 5 parts CarpoToxin, 5 parts Copper
 
|formula = 5 parts [[Sleeping Toxin]], 5 parts CarpoToxin, 5 parts Copper
 
|effects = Paralyses people, and makes them appear dead to the most rudimentary of tests. Requires CarpoToxin, which must be harvested from Space Carp (Results in 2 units instead of 15).
 
|effects = Paralyses people, and makes them appear dead to the most rudimentary of tests. Requires CarpoToxin, which must be harvested from Space Carp (Results in 2 units instead of 15).
}}
 
|}
 
 
== Goon Chemistry ==
 
Now that all of that boring talk is over, we can move onto the fun chemicals. Recently, a large array of chemicals were ported from the Goonstation codebase to ours, and now we have a lot of new reactions. Since these chemicals are so different from the vanilla chemicals, they will be divided from them.
 
 
Mixing these special chemicals often requires a new tool called the '''Chem Heater'''. With this, you enter a given temperature (in Kelvin) to heat or cool a beaker and its reagents. This can sometimes result in dangerous reactions, so be careful!
 
 
Additionally, the chemical dispenser has four new reagents. '''Stable Plasma''', '''Welding Fuel''', '''Iodine''', and '''Bromine'''.
 
 
== Goon Formulas ==
 
 
=== Components ===
 
These are very basic chemicals that you'll use in a lot of other ingredients. They can still be toxic, though.
 
{|
 
|{{Chem
 
|chemical = {{anchor|Ash}}Ash<span style="color:#C8A5DC;background-color:white">▮</span>
 
|formula = 1 part <span title="1 part Carbon, 1 part Welding Fuel, 1 part Hydrogen">Oil</span> heated to 480 K
 
|effects = Basic ingredient in a couple of recipes.
 
}}
 
|{{Chem
 
|chemical = {{anchor|Carpet}}Carpet<span style="color:#C8A5DC;background-color:white">▮</span>
 
|formula = 1 part <span title="1 part Lithium, 1 part Mercury, 1 part Sugar">Space Drugs</span>, 1 part Blood
 
|effects = Creates a dirty carpet on the floor.
 
}}
 
|-
 
|{{Chem
 
|chemical = {{anchor|Oil}}Oil<span style="color:#C8A5DC;background-color:white">▮</span>
 
|formula = 1 part Welding Fuel, 1 part Carbon, 1 part Hydrogen
 
|effects = Burns in a small smoky fire, mostly used to get Ash.
 
}}
 
|{{Chem
 
|chemical = {{anchor|Phenol}}Phenol<span style="color:#C8A5DC;background-color:white">▮</span>
 
|formula = 1 part Water, 1 part Chlorine, 1 part <span title="1 part Carbon, 1 part Welding Fuel, 1 part Hydrogen">Oil</span>
 
|effects = Used for certain medical recipes.
 
}}
 
|-
 
|{{Chem
 
|chemical = {{anchor|Acetone}}Acetone<span style="color:#C8A5DC;background-color:white">▮</span>
 
|formula = 1 part <span title="1 part Carbon, 1 part Welding Fuel, 1 part Hydrogen">Oil</span>, 1 part Welding Fuel, 1 part Oxygen
 
|effects = Common ingredient in other recipes.
 
}}
 
|}
 
=== Medicine ===
 
When people's shit is fucked up, use these to fix it.
 
{|
 
|{{Chem
 
|chemical = {{anchor|Calomel}}Calomel<span style="color:#C8A5DC;background-color:white">▮</span>
 
|formula = 1 part Mercury, 1 part Chlorine heated to 374 K
 
|effects = Quickly purges the body of all chemicals. If your health is above 20, large amounts of toxin damage is dealt.
 
}}
 
|{{Chem
 
|chemical = {{anchor|Charcoal}}Charcoal<span style="color:#C8A5DC;background-color:white">▮</span>
 
|formula = 1 part <span title="1 part Oil heated to 480 K">Ash</span>, 1 part <span title="1 part Chlorine, 1 part Sodium">Sodium Chloride</span> heated to 380 K
 
|effects = Heals toxin damage as it slowly purges your body of other chemicals.
 
}}
 
|-
 
|{{Chem
 
|chemical = {{anchor|Diphenhydramine}}Diphenhydramine<span style="color:#C8A5DC;background-color:white">▮</span>
 
|formula =  1 part <span title="1 part Carbon, 1 part Welding Fuel, 1 part Hydrogen">Oil</span>, 1 part Carbon, 1 part Bromine, 1 part <span title="1 part Ammonia, 1 part Ethanol">Diethylamine</span>, 1 part Ethanol
 
|effects = Purges body of lethal Histamine and reduces jitteriness while causing minor drowsiness.
 
}}
 
|{{Chem
 
|chemical = {{anchor|Ephedrine}}Ephedrine<span style="color:#C8A5DC;background-color:white">▮</span>
 
|formula = 1 part <span title="1 part Ammonia, 1 part Ethanol">Diethylamine</span>, 1 part Sugar, 1 part <span title="1 part Carbon, 1 part Welding Fuel, 1 part Hydrogen">Oil</span>, 1 part Hydrogen
 
|effects = Reduces stun times, increases run speed, and stabilizes crit.
 
}}
 
|-
 
|{{Chem
 
|chemical = {{anchor|Morphine}}Morphine<span style="color:#C8A5DC;background-color:white">▮</span>
 
|formula = None! Ask the Quartermaster to order you a crate of it.
 
|effects = Will allow you to walk faster. Will eventually knock you out if you take too much.
 
}}
 
|{{Chem
 
|chemical = {{anchor|Pentetic Acid}}Pentetic Acid<span style="color:#C8A5DC;background-color:white">▮</span>
 
|formula = 1 part Welding Fuel, 1 part Chlorine, 1 part <span title="3 parts Hydrogen, 1 part Nitrogen">Ammonia</span>, 1 part <span title="1 part Ethanol, 1 part Oxygen, 1 part Silver heated to 420 K">Formaldehyde</span>, 1 part Sodium, 1 part <span title="1 part Oil, 1 part Ammonia, 1 part Oxygen heated to 380 K">Cyanide</span>
 
|effects = Reduces massive amounts of radiation and toxin damage while purging other chemicals from the body. Has a chance of dealing brute damage.
 
}}
 
|-
 
|{{Chem
 
|chemical = {{anchor|Perfluorodecalin}}Perfluorodecalin<span style="color:#C8A5DC;background-color:white">▮</span>
 
|formula = 1 part Hydrogen, 1 part Fluorine, 1 part <span title="1 part Carbon, 1 part Welding Fuel, 1 part Hydrogen">Oil</span> heated to 370 K
 
|effects = Heals suffocation damage so quickly that you could have a spacewalk, but it mutes your voice. Small chance of healing brute and burn damage as well.
 
}}
 
|{{Chem
 
|chemical = {{anchor|Potassium Iodide}}Potassium Iodide<span style="color:#C8A5DC;background-color:white">▮</span>
 
|formula = 1 part Potassium, 1 part Iodine
 
|effects = Reduces low radiation damage very effectively.
 
}}
 
|-
 
|{{Chem
 
|chemical = {{anchor|Salbutamol}}Salbutamol<span style="color:#C8A5DC;background-color:white">▮</span>
 
|formula = 1 part <span title="1 part Sodium, 1 part Phenol, 1 part Carbon, 1 part Oxygen, 1 part Sulfuric Acid">Salicylic Acid</span>, 1 part Lithium, 1 part Aluminium, 1 part Bromine, 1 part <span title="3 parts Hydrogen, 1 part Nitrogen">Ammonia</span>
 
|effects = Quickly heals oxygen damage while slowing down suffocation. Great for stabilizing critical patients!
 
}}
 
|{{Chem
 
|chemical = {{anchor|Salicylic Acid}}Salicylic Acid<span style="color:#C8A5DC;background-color:white">▮</span>
 
|formula = 1 part Sodium, 1 part <span title="1 part Water, 1 part Chlorine, 1 part Oil">Phenol</span>, 1 part Carbon, 1 part Oxygen, 1 part Sulfuric Acid
 
|effects = If you have less than 50 brute damage, there is a chance to heal some of it.
 
}}
 
|-
 
|{{Chem
 
|chemical = {{anchor|Saline-Glucose Solution}}Saline-Glucose Solution<span style="color:#C8A5DC;background-color:white">▮</span>
 
|formula = 1 part <span title="1 part Chlorine, 1 part Sodium">Sodium Chloride</span>, 1 part Water, 1 part Sugar
 
|effects = Has a low chance to heal both brute and burn damage.
 
}}
 
|{{Chem
 
|chemical = {{anchor|Silver Sulfadiazine}}Silver Sulfadiazine<span style="color:#C8A5DC;background-color:white">▮</span>
 
|formula = 1 part <span title="3 parts Hydrogen, 1 part Nitrogen">Ammonia</span>, 1 part Silver, 1 part Sulfur, 1 part Oxygen, 1 part Chlorine
 
|effects = On touch, quickly heals burn damage.
 
}}
 
|-
 
|{{Chem
 
|chemical = {{anchor|Styptic Powder}}Styptic Powder<span style="color:#C8A5DC;background-color:white">▮</span>
 
|formula = 1 part Aluminium, 1 part Hydrogen, 1 part Oxygen, 1 part Sulfuric Acid
 
|effects = On touch, quickly heals brute damage.
 
}}
 
|{{Chem
 
|chemical = {{anchor|Synthflesh}}Synthflesh<span style="color:#C8A5DC;background-color:white">▮</span>
 
|formula = 1 part Blood, 1 part Carbon, 1 part <span title="1 part Aluminium, 1 part Hydrogen, 1 part Oxygen, 1 part Sulfuric Acid">Styptic Powder</span>
 
|effects = Heals 1 unit of brute and burn per unit applied. Not the same as Synthi-flesh!
 
}}
 
|-
 
|{{Chem
 
|chemical = {{anchor|Mannitol}}Mannitol<span style="color:#C8A5DC;background-color:white">▮</span>
 
|formula = 1 part Hydrogen, 1 part Water, 1 part Sugar
 
|effects = Heals BRAIN damage.
 
}}
 
|{{Chem
 
|chemical = {{anchor|Mutadone}}Mutadone<span style="color:#C8A5DC;background-color:white">▮</span>
 
|formula = 1 part Unstable Mutagen, 1 part Acetone, 1 part Bromine
 
|effects = Heals genetic defects.
 
}}
 
|-
 
|{{Chem
 
|chemical = {{anchor|Strange Reagent}}Strange Reagent<span style="color:#C8A5DC;background-color:white">▮</span>
 
|formula = 1 part Omnizine, 1 part Holy Water, 1 part Unstable Mutagen
 
|effects = A miracle medical chem, this little beauty can bring the dead back to life! ...Well, if you're careful that is. If the cadaver is rotten or has too much BRUTE/BURN damage, SR will gib them on use.
 
}}
 
|{{Chem
 
|chemical = {{anchor|Life}}Life<span style="color:#C8A5DC;background-color:white">▮</span>
 
|formula = 1 part Strange Reagent, 1 part Synthflesh, 1 part Blood
 
|effects = Spawns a simple animal that may or may not be friendly.
 
}}
 
|-
 
|{{Chem
 
|chemical = {{anchor|Oculine}}Oculine<span style="color:#C8A5DC;background-color:white">▮</span>
 
|formula = 1 part <span title="1 part Atropine, 1 part Saline-Glucose Solution, 1 part Spaceacillin
 
|effects = Heals eye damage in 20 cycles.
 
}}
 
|{{Chem
 
|chemical = {{anchor|Atropine}}Atropine<span style="color:#C8A5DC;background-color:white">▮</span>
 
|formula = 1 part Ethanol, 1 part Acetone, 1 part Diethylamine, 1 part Phenol, 1 part Sulphuric Acid
 
henol
 
|effects = 1 TOX damage if used over -60 health. Causes dizziness and confusion. If under -25 health, heals 3 BRUTE + 3 BURN. Attempts to cap OXY damage at 65 and LOSEBREATH at 5. Good for getting people from a deep crit into a shallow crit.
 
}}
 
|-
 
|{{Chem
 
|chemical = {{anchor|Omnizine}}Omnizine<span style="color:#C8A5DC;background-color:white">▮</span>
 
|formula = None! Grow it in Ambrosia Deus.
 
|effects = Heals 1 of each damage type a tick. Very rare.
 
}}
 
|}
 
 
=== Narcotics ===
 
Althought they aren't yet, in the future Goon Drugs will be addictive and thus much more dangerous. For now, most of these are a lot more lethal than normal drugs anyway. Be careful!
 
{|
 
|{{Chem
 
|chemical = {{anchor|Crank}}Crank<span style="color:#C8A5DC;background-color:white">▮</span>
 
|formula = 1 part <span title="1 part Oil, 1 part Carbon, 1 part Bromine, 1 part Diethylamine, 1 part Ethanol">Diphenhydramine</span>, 1 part <span title="3 parts Hydrogen, 1 part Nitrogen">Ammonia</span>, 1 part Lithium, 1 part Sulfuric Acid, 1 part Welding Fuel heated to 390 K
 
|effects = Reduces stun times an incredible amount, does random amounts of toxin, brain, and brute damage if too much is taken.
 
}}
 
|{{Chem
 
|chemical = {{anchor|Krokodil}}Krokodil<span style="color:#C8A5DC;background-color:white">▮</span>
 
|formula = 1 part <span title="1 part Oil, 1 part Carbon, 1 part Bromine, 1 part Diethylamine, 1 part Ethanol">Diphenhydramine</span>, 1 part <span title="Ask the Quartermaster!">Morphine</span>, 1 part <span title="1 part Ammonia, 1 part Water">Space Cleaner</span>, 1 part Potassium, 1 part Phosphorus, 1 part Welding Fuel heated to 380 K
 
|effects = Cools and calms you down while doing occasional toxin and brain damage. If you take too much, your skin will loosen or fall off, dealing brute damage.
 
}}
 
|-
 
|{{Chem
 
|chemical = {{anchor|Nicotine}}Nicotine<span style="color:#C8A5DC;background-color:white">▮</span>
 
|formula = None! Automatically starts in cigarettes.
 
|effects = Slightly reduces stun times. Too much will quickly deal toxin and oxygen damage.
 
}}
 
|}
 
 
=== Pyrotechnics ===
 
This is some of the funner stuff. Mostly burns and explodes, don't use it randomly unless you're an antagonist or you WILL be banned.
 
{|
 
|{{Chem
 
|chemical = {{anchor|Chlorine Trifluoride}}Chlorine Trifluoride<span style="color:#C8A5DC;background-color:white">▮</span>
 
|formula = 1 part Chlorine, 3 parts Fluorine heated to 424 K
 
|effects = On touch sets you on fire from the inside out. When applied to things, it makes them much more flammable. When heated it creates a 3x3 fireball, watch out!
 
}}
 
|{{Chem
 
|chemical = {{anchor|Liquid Dark Matter}}Liquid Dark Matter<span style="color:#C8A5DC;background-color:white">▮</span>
 
|formula = 1 part Stable Plasma, 1 part Radium, 1 part Carbon
 
|effects = Sucks everything into the point of detonation.
 
}}
 
|-
 
|{{Chem
 
|chemical = {{anchor|Sorium}}Sorium<span style="color:#C8A5DC;background-color:white">▮</span>
 
|formula = 1 part Mercury, 1 part Oxygen, 1 part Nitrogen, 1 part Carbon
 
|effects = Sends everything flying from the point of detonation.
 
}}
 
|}
 
 
=== Toxins ===
 
The deadliest of deadly chemicals. You can get a bunch of these through the traitor uplink, but if you don't wanna waste telecrystals you can mix it. Why would you mix it when you're not antagonist? Why?
 
{|
 
|{{Chem
 
|chemical = {{anchor|Bad Food}}Bad Food<span style="color:#C8A5DC;background-color:white">▮</span>
 
|formula = Fail at a cooking recipe.
 
|effects = Gives you food poisoning.
 
}}
 
|{{Chem
 
|chemical = {{anchor|Cyanide}}Cyanide<span style="color:#C8A5DC;background-color:white">▮</span>
 
|formula = 1 part <span title="1 part Carbon, 1 part Hydrogen, 1 part Welding Fuel">Oil</span>, 1 part <span title="3 parts Hydrogen, 1 part Nitrogen">Ammonia</span>, 1 part Oxygen heated to 380 K
 
|effects = Deals random amounts of toxin damage while slowly suffocating its target.
 
}}
 
|-
 
|{{Chem
 
|chemical = {{anchor|Formaldehyde}}Formaldehyde<span style="color:#C8A5DC;background-color:white">▮</span>
 
|formula = 1 part Ethanol, 1 part Oxygen, 1 part Silver heated to 420 K
 
|effects = Does decent amounts of toxin damage, has a chance to decay into lethal histamine when ingested.
 
}}
 
|{{Chem
 
|chemical = {{anchor|Histamine}}Histamine<span style="color:#C8A5DC;background-color:white">▮</span>
 
|formula = None! Comes from reactions with other toxins and your traitor uplink.
 
|effects = Messes up your eyesight while you cough constantly. Deals oxygen, brute, and toxin damage. The more in you, the deadlier.
 
}}
 
|-
 
|{{Chem
 
|chemical = {{anchor|Neurotoxin}}Neurotoxin<span style="color:#C8A5DC;background-color:white">▮</span>
 
|formula = 1 part <span title="1 part Lithium, 1 part Mercury, 1 part Sugar">Space Drugs</span> heated to 200 K
 
|effects = Does toxin and brain damage, eventually begins to confuse you. If you don't get it out of your body you will be knocked out.
 
}}
 
|{{Chem
 
|chemical = {{anchor|Polonium}}Polonium<span style="color:#C8A5DC;background-color:white">▮</span>
 
|formula = None! Get some from your traitor uplink.
 
|effects = Does extreme amounts of radiation damage.
 
}}
 
|-
 
|{{Chem
 
|chemical = {{anchor|Venom}}Venom<span style="color:#C8A5DC;background-color:white">▮</span>
 
|formula = None! Get some from your traitor uplink.
 
|effects = The more in you, the more toxin and brute damage you take. Has a chance to decay into histamine.
 
 
}}
 
}}
 
|}
 
|}

Revision as of 17:32, 17 January 2015

This guide will primarily be useful for chemists but may come in handy to any player and especially traitors.

Chemicals

You have all sorts of things here, and can make so much. You can make medicines, foam, flash powder, poisons, space lube, window hardener, and so much more. The limit on combinations is a limit that exists only in your creativity (and the game engine). Be sure to be careful though, mixing the wrong chemicals can be bad for your health and please make sure you know what a chemical does before you use it. Experiment at your own risk.

Some pure chemicals are lethal or will cause heavy toxin damage if injected or ingested in their pure form.

Row 1 Row 2 Row 3
Aluminium Carbon Chlorine
Copper Ethanol Fluorine
Hydrogen Iron Lithium
Mercury Nitrogen Oxygen
Phosphorus Potassium Radium
Sulphuric Acid Silicon Sodium
Sugar Sulphur Water

Grinding minerals from mining will also get you:

The NanoMed Plus is your main source of generic toxin.

Active Pure Chemicals

  • Chlorine: Causes minor physical damage to various body parts.
  • Ethanol: The most potent alcoholic "beverage", with the fastest toxicity.
  • Fluorine: Causes minor toxin damage.
  • Lithium: Causes twitching, drooling, moaning and not being able to walk straight.
  • Mercury: Causes brain damage, twitching, drooling, moaning and not being able to walk straight.
  • Radium: Causes irradation.
  • Sugar: Gives nutrition.
  • Sulphuric Acid: Causes minor toxin damage and instant brute damage to one body part when ingested. Destroys head-wear and causes burn damage when sprayed on someone.
  • Plasma: Causes major toxin damage.
  • Uranium: Causes slight irradiation.
  • Toxin: Causes moderate toxin damage.

Formulas

Medicine

The vast majority of chemicals you will be called on to make. Typically, a small amount of each should be kept on hand. Assuming the medical team is not incompetent, they should be able to keep everyone alive and quite healthy with your assistance.

Neurological damageAlkysine Formula: 1 part Anti-Toxin, 1 part Chlorine, 1 part Nitrogen
Effects:
Lessens the damage to neurological tissue, effective even after catastrophic injury. Used for treating brain damage (Results in 2 units instead of 3).
Toxin damageAnti-Toxin Formula: 1 part Nitrogen, 1 part Potassium, 1 part Silicon
Effects:
A broad-spectrum anti-toxin, which treats toxin damage in the blood stream. It is also known as Dylovene.
Radiation damageArithrazine Formula: 1 part Hyronalin, 1 part Hydrogen
Effects:
A very unstable medication used to treat the most extreme cases of radiation poisoning. May cause some internal damage to the patient, but such damage is easily treatable.
Brute damageBicaridine Formula: 1 part Inaprovaline, 1 part Carbon
Effects:
An analgesic which is highly effective at treating brute damage. It is useful for stabilizing people who have been severely beaten, as well as treating less life-threatening injuries.
Genetic damageCryoxadone Formula: 1 part Dexalin, 1 part Oxygen, 1 part Water
Effects:
Required for the proper function of cryogenics. It heals all types of damage (including clone damage) very swiftly, but only when in a very cold environment.
Genetic damageClonexadone Formula: 1 part Cryoxadone, 1 part Sodium, 5 units Plasma (catalyst)
Effects:
A stronger version of Cryoxadone. It heals all types of damage but as an added bonus, heals clone damage 3x faster than Cryoxadone, but only when in a very cold environment. Useful for speed cloning.
Genetic damageRezadone Formula: 1 part Cryptobiolin, 1 part Carpotoxin, 1 part Copper
Effects:
A powder derived from fish toxin, this substance can effectively treat genetic damage in humanoids, though excessive consumption has side effects.
Burn damageDermaline Formula: 1 part Kelotane, 1 part Oxygen, 1 part Phosphorus
Effects:
A chemical, which is more effective at treating burns damage than kelotane. Is administered with a syringe or pill.
Suffocation damageDexalin Formula: 2 part Oxygen, 5 units Plasma (catalyst)
Effects:
Used for treating oxygen deprivation. In most cases where it is likely to be needed, the strength of Dexalin Plus will probably be more useful (Results in 1 unit instead of 2).
Suffocation damageDexalin Plus Formula: 1 part Dexalin, 1 part Carbon, 1 part Iron
Effects:
Used in treatment of extreme cases of oxygen deprivation. It immediately counters all oxygen loss, which is hugely useful in many circumstances.
AlcoholEthylredoxrazine Formula: 1 part Anti-Toxin, 1 part Carbon, 1 part Oxygen
Effects:
Neutralises alcohol in the blood stream. Though it is commonly needed, it is rarely requested. Also reacts with ethanol outside the body to make water.
Hyperzine Formula: 1 part Phosphorous, 1 part Sugar, 1 part Sulphur
Effects:
A highly effective, long lasting muscle stimulant. It allows greater freedom of movement in bulky clothing although it has the side effect of causing some twitching.
Radiation damageHyronalin Formula: 1 part Anti-Toxin, 1 part Radium
Effects:
A weak treatment for radiation damage. Considered to be useful mainly for genetic modification, where it reduces radiation levels, and thus the chance of genetic mutations.
Imidazoline Formula: 1 part Anti-Toxin, 1 part Carbon, 1 part Hydrogen
Effects:
Effective in treating eye trauma. It heals damage caused by physical or chemical trauma, though it is ineffective in treating genetic defects in the eyes (Results in 2 units instead of 3).
Inacusiate Formula: 1 part Anti-Toxin, 1 part Carbon, 1 part Water
Effects:
Effective in treating ear trauma. It instantly heals non-genetic deafness and ear damage, though it is ineffective in treating genetic deafness (Results in 2 units instead of 3).
Suffocation damageInaprovaline Formula: 1 part Carbon, 1 part Oxygen, 1 part Sugar
Effects:
Inaprovaline is a synaptic stimulant and cardiostimulant. Commonly used to stabilize patients- it stops the rate of decline in a patient's body if it has reached 0% or lower.
Burn damageKelotane Formula: 1 part Carbon, 1 part Silicon
Effects:
Treats burn damage effectively, preventing microbial growth and vastly speeding up healing of even full thickness burns.
Body temperatureLeporazine Formula: 1 part Copper, 1 part Silicon, 5 units Plasma (catalyst)
Effects:
This keeps a patient's body temperature stable. High doses can allow short periods of unprotected EVA.
MetabolismLipozine Formula: 1 part Sodium Chloride, 1 part Ethanol, 5 units Radium
Effects:
Speeds up the patient's metabolism to reduce body fat at a rapid rate.
Genetic damageRyetalyn Formula: 1 part Arithrazine, 1 part Carbon
Effects:
Repairs all genetic defects, restoring a patient to an ideal state. May be useful if genetics is unable to function properly.
DiseasesSpaceacillin Formula: 1 part Cryptobiolin, 1 part Inaprovaline
Effects:
A theta-lactam antibiotic. A common and very useful medicine, cures many diseases likely to be encountered in space and when injected into infected patients it prevents all diseases from spreading to others.
Hallucinations, wearinessSynaptizine Formula: 1 part Lithium, 1 part Sugar, 1 part Water
Effects:
Used as part of a cure for GBS. It removes Mindbreaker Toxin (faster than Anti-Toxin) and lowers the duration of paralysis, stunned, weakened, drowsyness and hallucinations. Has a chance to deal a small amount of toxic damage.
Multi-damageTricordrazine Formula: 1 part Anti-Toxin, 1 part Inaprovaline
Effects:
A highly potent stimulant that can heal all damage types, originally derived from Cordrazine. Often used in a wide range of applications.

Quick-Guide to Making Medicine

These are a few quick guides to making the more involved medicines without messing with the Chemmaster.

All reagents are to be added in the order shown. Some may require splitting via the Chemmaster.

Chemical Formula Results in
Bicaridine 10u Oxygen, 10u Sugar, 40u Carbon 60u Bicaridine.
Dermaline 10u Carbon, 10u Silicon, 20u Oxygen, 20u Phosphorus 60u Dermaline.
Ryetalyn 5u Nitrogen, 5u Silicon, 5u Potassium, 15u Radium, 30u Hydrogen, 40u Carbon 20u Arithrazine, and 80u Ryetalyn.
Tricordrazine 10u Carbon, 10u Oxygen, 10u Sugar, 10u Nitrogen, 10u Potassium, 10u Silicon 60u Tricordrazine.
Dexalin Plus One bar of Plasma(20u), 40u Oxygen, 20u Iron, 20u Carbon 60u Dexalin Plus and 20u Plasma.
Clonexadone One bar of Plasma(20u), 20u Oxygen, 10u Water, 10u Oxygen, 30u Sodium 60u Clonexadone and 20u Plasma.
More Clonexadone 5u liquid plasma, 20u Oxygen, 20u Water, 20u Oxygen, 30u Sodium, 5u Oxygen, 15u Sodium 90u Clonexadone and 5u Plasma.
Imidazoline 10u Nitrogen, 10u Silicon, 10u Potassium, 30u Carbon, 30u Hydrogen 60u Imidazoline.
Picture of the chemical combinations for medical use.


Picture of the chemical combinations for scientifical use.


Other Recipes

These are either pure reactions that typically leave nothing remaining or other chemicals that have non-medicinal uses. Many of these are useful in the manufacture of grenades, but many can be quite dangerous.

Ammonia Formula: 3 parts Hydrogen, 1 part Nitrogen
Effects:
An effective fertilizer which is better than what is available to the botanist initially, though it isn't as powerful as Diethylamine (Results in 3 units instead of 4).
Chloral Hydrate Formula: 3 parts Chlorine, 1 part Ethanol, 1 part Water
Effects:
A powerful sedative which causes death in doses around 30 units (Results in 1 units instead of 5).
Condensed Capsaicin Formula: 1 part Capsaicin Oil, 5 parts Ethanol
Effects:
A chemical agent used for self-defense and in police work (Results in 5 units instead of 6).
Cryptobiolin Formula: 1 part Oxygen, 1 part Potassium, 1 part Sugar
Effects:
Causes confusion and dizziness. This is essential to make Spaceacillin.
Diethylamine Formula: 1 part Ammonia, 1 part Ethanol
Effects:
A very potent fertilizer.
EMP Formula: 1 part Iron, 1 part Uranium
Effects:
This reacts immediately on mixing, it creates a large electromagnetic pulse which affects all electronical devices; very useful for causing chaos.
Explosion Formula: 1 part Potassium, 1 part Water
Effects:
This explodes immediately on mixing, which may knock you over or even kill you. Only useful in grenade production.
Flash Powder Formula: 1 part Aluminium, 1 part Potassium, 1 part Sulphur
Effects:
Creates a flash similar to that of a flashbang immediately on mixing. Only useful in grenade production.
Foaming Agent Formula: 1 part Hydrogen, 1 part Lithium
Effects:
Makes foam such as that required in metal foam grenades (Results in 1 unit instead of 2).
Foam Surfactant Formula: 2 parts Carbon, 2 parts Fluorine, 1 part Sulphuric Acid
Effects:
Creates a large cloud of foam when mixed with an equal amount of water.
Glycerol Formula: 3 parts Corn Oil, 1 part Sulphuric Acid
Effects:
Requires blended corn, so thus help from the botanist. This is only useful in other reactions (Results in 1 unit instead of 4). Slippery like water.
Impedrezene Formula: 1 part Mercury, 1 part Oxygen, 1 part Sugar
Effects:
A narcotic that impedes one's ability by slowing down the higher brain cell functions. Causes massive brain damage (Results in 2 units instead of 3).
Lexorin Formula: 1 part Hydrogen, 1 part Nitrogen, 1 part Plasma
Effects:
Temporarily stops respiration and causes tissue damage. Large doses are fatal, and will cause people to pass out very quickly.
Metal Foam Formula: 3 parts Iron/Aluminium, 1 part Foaming Agent, 1 part Polytrinic Acid
Effects:
Creates lightweight metal foam walls. These can be easily torn through, but may be useful for plugging hull breaches. Can be made with either iron or aluminium.
Mindbreaker Toxin Formula: 1 part Anti-toxin, 1 part Hydrogen, 1 part Silicon
Effects:
A potent hallucinogenic compound that is illegal under space law. Formerly known as LSD, but was renamed so people understand that it is not a "fun time".
Mute Toxin Formula: 2 part Uranium, 1 part Water, 1 part Carbon
Effects:
Makes the subject unable to speak for some time.
Napalm Formula: 1 part Aluminium, 1 part Plasma, 1 part Sulphuric Acid
Effects:
Creates a large fire immediately on mixing. Only useful for grenades (Results in 1 unit instead of 3).
Nitroglycerin Formula: 1 part Glycerol, 1 part Polytrinic Acid, 1 part Sulphuric Acid
Effects:
A heavy, colourless, oily, explosive liquid obtained by nitrating glycerol. Explodes immediately on mixing (Results in 2 units instead of 3).
Pest Killer Formula: 1 part Toxin, 4 parts Ethanol
Effects:
Kills pests in hydroponics trays, causes minor toxin damage to humans.
Plant-B-Gone Formula: 1 part Toxin, 4 parts Water
Effects:
A potent herbicide which is useful to replace the limited supply the botanist starts with. Causes minor toxin damage to humans.
Plasma Solidification Formula: 20 parts Plasma, 5 parts Iron, 5 parts Frost Oil
Effects:
Solidifies a large amount of plasma into a bar.
Polytrinic Acid Formula: 1 part Chlorine, 1 part Potassium, 1 part Sulphuric Acid
Effects:
A highly caustic and dangerous substance. Keep away from faces and valuable equipment. Used in some other recipes.
Sleep Toxin Formula: 1 part Chloral Hydrate, 4 parts Sugar
Effects:
Not at potent as its preceding chemical, merely makes you narcoleptic rather than comatose.
Smoke Formula: 1 part Phosporous, 1 part Potassium, 1 part Sugar
Effects:
This creates a large cloud of smoke that will take on the properties of everything (if anything) in the container of the reaction. Very useful if you want to make a chloral hydrate smoke grenade for riot control.
Sodium Chloride Formula: 1 part Chlorine, 1 part Sodium
Effects:
Commonly known as salt, Sodium Chloride is often used to season food.
Space Cleaner Formula: 1 part Ammonia, 1 part Water
Effects:
This is able to clean almost all surfaces of almost anything that may dirty them. The janitor is likely to appreciate refills.
Space Drugs Formula: 1 part Lithium, 1 part Mercury, 1 part Sugar,
Effects:
An illegal compound which induces a number of effects such as loss of balance and visual artefacts.
Space Lube Formula: 1 part Oxygen, 1 part Silicon, 1 part Water
Effects:
Space Lube is a high performance lubricant intended for maintenance of extremely complex mechanical equipment (Results in 4 units instead of 3).
Sterilizine Formula: 1 part Anti-Toxin, 1 part Chlorine, 1 part Ethanol
Effects:
Helps the patient when used during surgery, may also decontaminate objects and surfaces that bear pathogens. Currently does nothing code-wise.
Synthi-flesh Formula: 1 part Clonexadone, 5 parts Blood
Effects:
A tasty alternative to actual meat, allegedly used for surgery.
Thermite Formula: 1 part Aluminium, 1 part Iron, 1 part Oxygen
Effects:
A mixture that becomes extremely hot when ignited, and which can burn straight through walls when applied and ignited. Causes minor burn damage to humans when ingested.
Unstable Mutagen Formula: 1 part Chlorine, 1 part Phosphorus, 1 part Radium
Effects:
Causes mutations when injected into living people or plants. High doses may be lethal, especially in humans. Only useful for Botany and Virology.
Virus Food Formula: 1 part Water, 1 part Milk
Effects:
A chemical which allows viruses and bacteria to quickly grow.
Weed Killer Formula: 1 part Toxin,4 parts Ammonia
Effects:
Kills weeds, causes minor toxin damage to humans.
Zombie Powder Formula: 5 parts Sleeping Toxin, 5 parts CarpoToxin, 5 parts Copper
Effects:
Paralyses people, and makes them appear dead to the most rudimentary of tests. Requires CarpoToxin, which must be harvested from Space Carp (Results in 2 units instead of 15).

Beyond the Dispenser

Just because it isn't found in the dispenser or the guide above doesn't mean you can't use it! Holy water, slime cores and plenty of other things can provide limitless fun for an enterprising and curious chemist.