Difference between revisions of "Template:Sandbox"
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! data-sort-type=number scope="col" style='width:20px; background-color:#DDDDDD;'|Production speed (lower is better) | ! data-sort-type=number scope="col" style='width:20px; background-color:#DDDDDD;'|Production speed (lower is better) | ||
! data-sort-type=number scope="col" style='width:60px; background-color:#FCC9C9;'|Health | ! data-sort-type=number scope="col" style='width:60px; background-color:#FCC9C9;'|Health | ||
− | ! data-sort-type=number scope="col" style='width:20px; background-color:#FFA864;'|[[# | + | ! data-sort-type=number scope="col" style='width:20px; background-color:#FFA864;'|[[#Mutations|Mutations]] |
! data-sort-type=number scope="col" style='width:20px; background-color:#FDF48E;'|Pests | ! data-sort-type=number scope="col" style='width:20px; background-color:#FDF48E;'|Pests | ||
! data-sort-type=number scope="col" style='width:20px; background-color:#B9EA92;'|Weeds | ! data-sort-type=number scope="col" style='width:20px; background-color:#B9EA92;'|Weeds |
Revision as of 02:51, 28 December 2022
A sandbox template. Do not actually include this on any pages. Do use this to test whatever template stuff you need to test.
Chemicals
A lot of chemicals influence plants when in their trays or dirt piles.
- Some reagent effects scale with amount of units stored in the hydroponics tray's or dirt pile's container. This means using more units can cause faster stat changes. These are listed per unit.
- Reagents with random stat changes will have their average (avg) effects listed. These typically do not scale with amount, and require at least 1 unit in the tray.
- Effects without randomness and without scaling are listed as a simple number. They need at least 1 unit in the tray to work.
- All reagents count as "nutrient" for the dark yellow tray lights to go away.
- Reagents will be consumed over time. Remember to refill.
The listed effects in this table happen (tick) about every 20 seconds.
Name | How to get | Description | Potency | Yield | Production speed (lower is better) | Health | Mutations | Pests | Weeds | Toxicity |
---|---|---|---|---|---|---|---|---|---|---|
E-Z-Nutrient | Vendor or biogenerator | Trays and dirt piles start with this fertilizer by default. | 0.3 per unit | 0.1 per unit | 0.2 | |||||
Left 4 Zed | Vendor or biogenerator | Raises instability but does little else. Heals the plant. | 0.1 per unit | 0.2 per unit | ||||||
Robust Harvest | Vendor or biogenerator | Potent nutriment for increasing yield. Slowly decreases instability. Good for maintaining a plant when you don't want more mutations. | 0.1 per unit | 0.2 per unit | -0.25 | |||||
Ammonia | 3 parts Hydrogen 1 part Nitrogen |
10% chance to increase yield and instability by 1. Heals the plant. | 0.1 avg | 0.12 per unit | 0.1 avg | |||||
Diethylamine | 1 part Ammonia 3 parts Hydrogen 1 part Nitrogen 1 part Ethanol |
Quickly maxes yield and health. Removes instability and 1-2 pests. | 1 per unit | 1 per unit | -1 per unit | -1.5 avg | ||||
Saltpetre | 3 parts Oxygen 1 part Potassium |
Quickly increases potency and can improve production speed. Heals the plant. | 1 per unit | -0.05 per unit avg | 0.18 per unit | |||||
Ash | 1 part Oil 1 part Welding Fuel 1 part Carbon Temperature 480K |
Heals plant and kills weed. | 1 per unit | -1 | ||||||
Multiver | 1 part Sodium Chloride 1 part Chlorine 1 part Sodium 1 part Temperature 380K |
Removes toxicity. | -2 per unit | |||||||
Unstable Mutagen | 1 part Chlorine 1 part Phosphorus |
Special and slightly toxic. Each roll causes one of the following:
|
-1 avg | 2.5 avg | 3 | |||||
Uranium | Grind uranium sheets | Causes the same special rolls as unstable mutagen but also hurts health by 1 (per unit) and adds toxicity by 2 (per unit). | -1 avg and -1 per unit | 2.5 avg | 2 per unit | |||||
Enduro Grow | Biogenerator | A specialized nutriment, which decreases product quantity and potency, but strengthens the plant's endurance. Increases endurance by 0.35 per unit. | -0.1 per unit | -0.075 per unit | ||||||
Liquid Earthquake | Biogenerator | A specialized nutriment, which increases the plant's production speed, as well as it's susceptibility to weeds. Increases weed rate (0.1 per u) and weed chance (0.3 per u). | -0.075 per unit | Special | ||||||
Stabilizing Agent | 1 part Iron 1 part Oxygen |
Stabilizes. | -1 | |||||||
Cryoxadone | 1 part 1 part Unstable Mutagen 1 part Chlorine 1 part Phosphorus 1 part Stable Plasma |
Heals plant and removes toxicity. | 3 per unit | -3 per unit | ||||||
Honey | Beekeeping | 20% chance to pollinate nearby plants and 80% chance to feed weeds and pests. | 1.2 avg | 1.2 avg | ||||||
Blood | Crew and monkeys | Helps pests grow. | 2.5 avg | |||||||
Sugar | Chemistry or Bar | Helps pests and weeds grow. | 1.5 avg | 1.5 avg | ||||||
Soda Water | Bar | Keeps plant watered and slightly heals it. | 0.1 per unit | |||||||
Holy Water | Chaplain | Heals the plant and keeps it watered. Raises instability. | 0.1 per unit | 0.15 per unit | ||||||
Strange Reagent | 1 part Unstable Mutagen 1 part Chlorine 1 part Phosphorus 1 part Omnizine Grown from Ambrosia Deus or found in lollipops and heated Donk Pockets 1 part Holy Water |
Spawns either a killer tomato or an angry tree. (Other requirements?) | ||||||||
Nutriment | Food | Slightly heals plant. | 0.2 per unit | |||||||
Chlorine | Chemistry | Kills all plant life in the tray. Even drains water. | -1 per unit | -2 avg | 1.5 per unit | |||||
Fluorine | Chemistry | Quickly kills all plant life in the tray. Even drains water. | -2 per unit | -2.5 avg | 2.5 per unit | |||||
Phosphorus | Chemistry | Hurts plants and drains water. | -0.75 per unit | -1.5 avg | ||||||
Radium | Chemistry | Hurts the plant and increases toxicity. | -1 per unit | 1 per unit | ||||||
Toxin | Hacked NanoMed vendors, Emagged Chem Dispenser | Toxic. Most other toxins have same effect. | 2 per unit | |||||||
Plant-B-Gone | 1 part Toxin Hacked NanoMed vendors, Emagged Chem Dispenser 4 parts Water |
Harmful toxic mixture to kill plantlife. | -10 per unit | -6 avg | 6 per unit | |||||
Weed Killer | 4 parts Ammonia 3 parts Hydrogen 1 part Nitrogen 1 part Toxin Hacked NanoMed vendors, Emagged Chem Dispenser |
Harmful toxic mixture to kill weeds. | -1.5 avg | 0.5 per unit | ||||||
Pest Killer | 1 part Toxin Hacked NanoMed vendors, Emagged Chem Dispenser 4 parts Ethanol |
Harmful toxic mixture to kill pests. | -1.5 avg | 1 per unit | ||||||
Natural Pest Killer | Biogenerator | Harmful toxic mixture to kill pests. Organic version with much lower side effects. | -1.5 avg | 0.1 per unit | ||||||
Nicotine | Cigarettes | Toxic. | -1.5 avg | 1 per unit | ||||||
Sulphuric Acid | Chemistry | Harmful. | -1 per unit | -1.5 avg | 1.5 per unit | |||||
Fluorosulfuric Acid | 1 part Fluorine 1 part Hydrogen |
Harmful. | -2 per unit | -2.5 avg | 3 per unit | |||||
Napalm | 1 part Oil 1 part Welding Fuel 1 part Carbon 1 part Welding Fuel |
Has no ill effects if the plant has the fireproof trait. Effective against weeds. | -6 per unit | -7 avg | 7 per unit | |||||
Milk | Cows | Waters plant and reduces potency. | -0.5 per unit | |||||||
Beer | Bar | Waters plant and hurts it. | -0.05 per unit | |||||||
Virus Food | 5 parts Water 5 parts Milk |
Plants aren't viruses. Hurts plant. | -0.5 per unit |