Difference between revisions of "Surgery"

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All surgery requires the set of medical tools in the [[Operating Theatre]], along with a table (a surgical table gives no negative results). For the most part, only [[medical doctor]]s and the [[Chief Medical Officer]] can perform advanced surgery.
+
All surgery requires a set of medical tools, typically found in the [[Operating Theatre]], along with an operating table.  
  
== Surgical Tools ==
+
= Surgical Tools =
 +
[[Medical_items#Surgical_Tools|Information about every tool used in surgery can be found here.]]
 +
 
 +
For every tools there are ghetto analogues. Using them lowers chances of performing a surgical step correctly, wounding your patient. Hover your cursor over the item's picture to see its name. Next to the items are the success rates.
 +
 
 +
 
 +
= Beginning of any Operation =
 +
Step 1: [[File:OpTable.gif|Operating Table]] Place the patient onto the '''operating table'''. Do this by selecting '''grab''' [[File:Intent_Grab.png]] intent. Then click the patient twice in a row until you have an aggressive grab. Then left click the operating table to place the patient on it. Switch back to '''help''' [[File:Intent_Help.png]] intent or your surgery will fail.
 +
* If there is no operating table, you can use: '''[[Machines#Lifeform_Stasis_Unit|Stasis bed]]''' (-10%), '''any table''' (-20%), '''any bed''' (-30%), ask them to lie '''on the floor''' (-50%). Chances of successfully completing every step will be reduced.
 +
 
 +
Step 1.1 [[File:LongIslandIcedTea.png|Ethanol]] (Optional) Splash on, spray or apply a patch with [[Guide_to_chemistry#Miner's Salve|'''Miner's Salve''']] (+10%), [[Guide_to_chemistry#Sterilizine|'''Sterilizine''']] (+20%), [[Guide_to_drinks|'''alcoholic drinks''']] (up to +46%), or [[Beekeeping#The_fruits_of_our_labour|'''Honey''']] (+60%) to improve your success chance.
 +
 
 +
*The stronger the alcohol, the more effective! The formula is: 0.1*(booze power/65). For example: Ethanol gives +10% success chance, Manly Dorf +15%, Bacchus' Blessing +46%.
  
[[Medical_items#Surgical_Tools|Information about every tool used in surgery can be found here.]]
+
Step 1.2: [[File:N2Otank.png|Sleeping Agent]] (Optional) Use a '''tank of anesthetic''' and a '''breath mask''' to make your patient sleep.
 +
 
 +
Step 2: [[File:Drapes.png|Drapes]] [[File:Bedsheet.png|Bedsheet]] Place '''drapes''' or '''bedsheet''' over the part of body you are operating.
 +
 
 +
Step 3: [[File:Intent_Help.png|Help Intent]] Switch to '''help intent'''. Pro tip: Disarm intent will fail every surgery step.
 +
 
 +
Step 4: [[File:Hud-target.gif|Target]] '''Aim''' at the appropriate body part (important!).
 +
 
 +
Step 5: [[File:Scalpel.png|Scalpel]] '''Do the surgery''' (see the steps below!). Afterwards congratulate the patient and kick them out.
 +
 
 +
 
 +
'''To abort a surgery, hold a cautery in one hand and drapes in the other, and use the drapes on the patient.'''
 +
 
 +
= Procedures requiring no research or computer =
 +
 
 +
<div class="toccolours mw-collapsible mw-collapsed" style="width: 80%;">
 +
== Tend Wounds (Burn/Brute) ==
 +
<span style="font-size:1.2em;">This surgery is a keypoint in saving limited resources such as synthflesh from being used up cloning a person who can still be resurrected.</span>
 +
<br>
 +
[[File:Hud_target_chest.gif|Target]] '''Target: Chest'''
 +
<div class="mw-collapsible-content">
 +
 
 +
The tools required for the surgery can always be found in the medical kit every doctor/paramedic starts their shift with.<br>Two different versions of the surgery can be performed, one that fixes burn damage and another that fixes brute damage.
 +
 
 +
{|
 +
| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues'''
 +
|-
 +
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make a careful incision (does not cause damage or bleeding).||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
 +
|-
 +
|Step 2: [[File:Hemostat.png|Hemostat]] '''Tend bruises''': repair damage to the target (automatically repeats until fully healed).||[[File:Screwdriver_tool.png|Screwdriver]] (65%) [[File:Pen.png|Pen]] (55%)
 +
|-
 +
|Step 3: [[File:Cautery.png|Cautery]] '''Cautery''': seal the wound.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)
 +
|}
 +
 
 +
* You can hold a Health Analyzer in your other hand to see your patient's remaining wounds while treating them.
 +
</div></div>
 +
 
 +
<div class="toccolours mw-collapsible mw-collapsed" style="width: 80%;">
 +
 
 +
== Organ Manipulation  ==
 +
<span style="font-size:1.2em;">This surgery covers operations to remove/insert organs (brain, heart, appendix), '''lizard/cat tails''', cyber implants and alien embryos.</span>
 +
 
 +
The body part to target depends on which procedure you want to do.<br>See below for details about each procedure.
 +
<div class="mw-collapsible-content">
 +
 
 +
{|
 +
| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues'''
 +
|-
 +
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
 +
|-
 +
|Step 2: [[File:Retractor.png|Retractor]] '''Retractor''': retract the skin.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)
 +
|-
 +
|Step 3 (Head/Chest only): [[File:Saw.png|Circular Saw]] '''Circular Saw''': saw through bones.||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher's Knife]] (25%) [[File:Arm_blade.png|Changeling's Arm Blade]] (75%)
 +
|-
 +
|Step 4: [[File:Hemostat.png|Hemostat]] '''Hemostat''': clamp the bleeders.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)
 +
|-
 +
|Step 5: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
 +
|-
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|Step 6 '''Remove''': [[File:Hemostat.png|Hemostat]] '''Hemostat''': remove something.||[[File:Crowbar.png|Crowbar]] (55%)
 +
|-
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|Step 6 '''Insert''': [[File:Hud-hands.gif|Hands]] '''Hands''': insert something.
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|-
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|Step 7: [[File:Cautery.png|Cautery]] '''Cautery''': seal the wound.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)
 +
|}
 +
 
 +
</div></div>
 +
 
 +
=== Ordinary organs that require Organ Manipulation ===
 +
These organs are present in every normal human, and can be removed or transferred through the [[#Organ_Manipulation|Organ Manipulation]] surgery type.
 +
 
 +
<div class="toccolours mw-collapsible mw-collapsed" style="width: 80%;">
 +
==== Brain [[File:Brain.png|Brain]][[File:Alien_brain.png|Alien brain]] ====
 +
<span style="font-size:1.2em;">The source of consciousness, and where the player actually resides.</span>
 +
Removing the brain from a body will make it unclonable through normal means. The brain can also be inserted into an [[MMI]] to allow it to speak, and to prepare it to be inserted into a [[Cyborg]] or an [[AI]]. Or it can be transferred into another body, which can then be cloned or defibrillated with the new host.
 +
 
 +
[[Changeling]]s' brains are vestigial, and they can survive without them. Beheading a changeling will not prevent one from reviving.
 +
 
 +
[[File:Hud_target_head.gif]] '''Target: Head'''
 +
<div class="mw-collapsible-content">
 +
 
 +
'''Note:''' Brains can also be removed by beheading the target and using a sharp object on the head to extract the brain.
 +
 
 +
'''Note:''' There's also a non-surgery method to put a brain back in:
 +
 
 +
Step 1: [[File:OpTable.gif|Operating Table]] Place the patient onto the operating table.
 +
 
 +
Step 2: [[File:Brain.png|Brain]] Cram their brain back into their skull.
 +
 
 +
Step 3: [[File:Clone.gif|Cloning Pod]] Usually, you take the body to be cloned.
 +
</div></div>
 +
 
 +
<div class="toccolours mw-collapsible mw-collapsed" style="width: 80%;">
 +
==== Heart [[File:Heart.png]] ====
 +
<span style="font-size:1.2em;">Required for basic survival, removing it will cause a heart attack, dealing huge amounts of oxygen damage until a new, beating heart is inserted, or the patient dies. This can be delayed with [[epinephrine]], if you need more time.</span>
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 +
[[File:Hud_target_chest.gif]] '''Target: Chest'''
 +
<div class="mw-collapsible-content">
 +
 
 +
On their own, hearts only beat for a short time when removed from a living body. To get a heart beating again, click on it while it's in your hand.
 +
 
 +
Heart attacks can also be induced by [[Initropidril]], and a heart attack may continue if you insert a still heart in a patient. In either case, to restore the heart to normal functionality, the patient needs to either be defibrillated or receive an electric shock.
 +
</div></div>
 +
 
 +
<div class="toccolours" style="width: 80%;">
 +
==== Eyes [[File:Eyes.png]] ====
 +
<span style="font-size:1.2em;">They're required for sight. Removing them will, obviously, turn the patient blind. Some races' eyes can see in the dark.</span>
 +
 
 +
[[File:Hud_target_eyes.gif]] '''Target: Eyes'''
 +
</div>
 +
 
 +
<div class="toccolours" style="width: 80%;">
 +
==== Ears[[File:Ears.png]] ====
 +
<span style="font-size:1.2em;">Required for hearing. Removing them will make the patient deaf.</span>
 +
 
 +
[[File:Hud_target_head.gif]] '''Target: Head'''
 +
</div>
 +
 
 +
<div class="toccolours" style="width: 80%;">
 +
==== Liver [[File:Liver_organ.png]] ====
 +
<span style="font-size:1.2em;">Required for processing [[Guide_to_chemistry|reagents]]. Removing the liver will cause the patient to take heavy toxin damage.</span>
 +
 
 +
[[File:Hud_target_chest.gif]] '''Target: Chest'''
 +
</div>
 +
 
 +
<div class="toccolours" style="width: 80%;">
 +
==== Lungs [[File:Lungs.png]] ====
 +
<span style="font-size:1.2em;">Required for breathing. Removing the lungs will cause the patient to suffocate, regardless of air or internals. Some [[Guide_to_races|species]] have mutant lungs that don't need air: transplanting them onto an breathing race will transfer this property.</span>
 +
 
 +
[[File:Hud_target_chest.gif]] '''Target: Chest'''
 +
</div>
 +
 
 +
<div class="toccolours" style="width: 80%;">
 +
==== Stomach [[File:Stomach_organ.png]] ====
 +
<span style="font-size:1.2em;">Required for digesting food.</span>
 +
 
 +
[[File:Hud_target_chest.gif]] '''Target: Chest'''
 +
</div>
 +
 
 +
<div class="toccolours" style="width: 80%;">
 +
==== Tongue [[File:Tongue.png]] [[File:Ltongue.png]] ====
 +
<span style="font-size:1.2em;">Affects speech. Lacking a tongue will make speech very hard to comprehend, while mutant tongues such as lizards' or flypeoples' will give the patient the race's speech quirks. [[Abductor]]s' tongues carry over their telepathy, but they prevent normal speech.</span>
 +
 
 +
[[File:Hud_target_mouth.gif]] '''Target: Mouth'''
 +
</div>
 +
 
 +
<div class="toccolours" style="width: 80%;">
 +
==== Appendix [[File:Appendix.png|Appendix]][[File:Appendix_inflamed.png|Inflamed appendix]] ====
 +
<span style="font-size:1.2em;">Removing it cures appendicitis and prevents it in the future, too.</span>
 +
 
 +
[[File:Hud_target_crotch.gif]] '''Target: Groin'''
 +
</div>
 +
 
 +
=== Other organs that require Organ Manipulation ===
 +
There are also non-natural organs which can be added to give bonuses or to harm the patient in a few cases.
 +
 
 +
<div class="toccolours" style="width: 80%;">
 +
==== Cybernetic Implants [[File:Chest_implant.png]][[File:Brain_implant.png]][[File:Eye_implant.png]][[File:Arm implant.png]] ====
 +
<span style="font-size:1.2em;">These offer benefits to the patient at the cost of being very vulnerable to EMPs, with malfunctions ranging from eye-flashing to heart attacks. Cybernetic implants always require the [[#Organ_Manipulation|Organ Manipulation]] type surgery, even for arms. Cybernetic implants can be printed by [[Robotics]] or the [[medbay]] techfab after research.</span>
 +
 
 +
[[File:Hud_target_chest.gif]][[File:Hud_target_head.gif]][[File:Hud_target_eyes.gif]] '''Target: Chest/Head/Eyes/Arms'''
 +
</div>
 +
 
 +
<div class="toccolours" style="width: 80%;">
 +
==== Cybernetic Organs [[File:Cybernetic_heart.gif]] [[File:Cybernetic_liver.png]] [[File:Cybernetic_lungs.png]] [[File:Robotic_eyes.png]] ====
 +
<span style="font-size:1.2em;">Cybernetic organs replace organs entirely. You need to remove the corresponding organ first to make room for the cybernetic organ. They are vulnerable to EMPs. Cybernetic organs can be printed by [[Robotics]] or the [[medbay]] techfab after research.</span>
 +
 
 +
[[File:Hud_target_chest.gif]][[File:Hud_target_eyes.gif]] '''Target: Chest/Eyes'''
 +
</div>
 +
 
 +
<div class="toccolours" style="width: 80%;">
 +
==== Xenomorph Embryo [[File:Facehugger.png|Facehugger]][[File:Larva.png|Larva]] ====
 +
<span style="font-size:1.2em;">An alien larva growing inside the patient. If not removed quickly enough, it will gib the patient and try to escape, growing into a dangerous [[Xenomorph]].</span>
 +
 
 +
[[File:Hud_target_chest.gif]] '''Target: Chest'''
 +
</div>
 +
 
 +
<div class="toccolours" style="width: 80%;">
 +
==== Romerol Tumor ====
 +
<span style="font-size:1.2em;">A latent infection in the patient's head, caused by [[Syndicate Items#Romerol|Romerol]].</span>
 +
 
 +
If the patient dies while affected by Romerol, they will eventually rise as an aggressive [[Guide to races#Romerol Zombie|Zombie]]. This will repeat as long as the infection lasts; removing it surgically, cutting the head off, or gibbing the corpse will prevent resurrection.
 +
 
 +
Romerol is infective, and anyone hit by a zombie while unprotected will also acquire a Romerol Tumor.
 +
 
 +
[[File:Hud_target_head.gif]] '''Target: Head'''
 +
</div>
 +
 
 +
<div class="toccolours mw-collapsible mw-collapsed" style="width: 80%;">
 +
== Prosthesis and Robotic Organ Manipulation ==
 +
<span style="font-size:1.2em;">[[#Augmentation|Augmented]] limbs have special surgery steps for [[#Organ_Manipulation|Organ Manipulation]] that are completed with mechanical tools. '''Unlike all other procedures, this can be performed on yourself with self-surgery'''.</span>
 +
 
 +
[[File:Hud-target.gif|Target]] '''Target: Head, chest, groin, arms'''
 +
<div class="mw-collapsible-content">
 +
 
 +
{|
 +
| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues'''
 +
|-
 +
|Step 1: [[File:Screwdriver_tool.png|Screwdriver]] '''Screwdriver''': unscrew the shell.||[[File:Scalpel.png|Scalpel]] (75%) [[File:Knife.png|Kitchen Knife]] (50%) Any other sharp item (30%)
 +
|-
 +
|Step 2: [[File:Hud-hands.gif|Hands]] '''Hands''': open the hatch.
 +
|-
 +
|Step 3: [[File:Wrench.png|Wrench]] '''Wrench''' (chest and head only): unwrench the bolts.||[[File:Retractor.png|Retractor]] (10%)
 +
|-
 +
|Step 4: [[File:Multitool.gif|Multitool]] '''Multitool''': prepare electronics.||[[File:Hemostat.png|Hemostat]] (10%)
 +
|-
 +
|Step 5: [[File:Hemostat.png|Hemostat]] '''Hemostat''': manipulate organs/remove implant.||[[File:Crowbar.png|Crowbar]] (65%)
 +
|-
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|Step 6: [[File:Wrench.png|Wrench]] '''Wrench''' (chest and head only): wrench the bolts.||[[File:Retractor.png|Retractor]] (10%)
 +
|-
 +
|Step 7: [[File:Screwdriver_tool.png|Screwdriver]] '''Screwdriver''': screw the shell.||[[File:Scalpel.png|Scalpel]] (75%) [[File:Knife.png|Kitchen Knife]] (50%) Any other sharp item (30%)
 +
|}
 +
</div></div>
 +
 
 +
<div class="toccolours mw-collapsible mw-collapsed" style="width: 80%;">
 +
== Alien Organ Manipulation ==
 +
<span style="font-size:1.2em;">Used to remove or add organs from [[Xenos]].</span>
 +
<div class="mw-collapsible-content">
 +
 
 +
{|
 +
| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues'''
 +
|-
 +
|Step 1: [[File:Saw.png|Circular Saw]] '''Circular Saw''': saw through the bone.||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher's Knife]] (25%) [[File:Arm_blade.png|Changeling's Arm Blade]] (75%)
 +
|-
 +
|Step 2: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
 +
|-
 +
|Step 3: [[File:Retractor.png|Retractor]] '''Retractor''': retract the skin.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)
 +
|-
 +
|Step 4: [[File:Saw.png|Circular Saw]] '''Circular Saw''': saw through the bone.||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher's Knife]] (25%) [[File:Arm_blade.png|Changeling's Arm Blade]] (75%)
 +
|-
 +
|Step 5 '''Remove''': [[File:Hemostat.png|Hemostat]] '''Hemostat''': remove something.||[[File:Crowbar.png|Crowbar]] (55%)
 +
|-
 +
|Step 5 '''Insert''': [[File:Hud-hands.gif|Hands]] '''Hands''': Insert something.
 +
|-
 +
|Step 6: [[File:Cautery.png|Cautery]] '''Cautery''': seal the wound.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)
 +
|}
 +
</div></div>
 +
 
 +
<div class="toccolours mw-collapsible mw-collapsed" style="width: 80%;">
 +
 
 +
== Lobectomy ==
 +
<span style="font-size:1.2em;">This surgery is an extended organ manipulation, cutting open the chest cavity and removing a disfunctional lobe within the [[Guide_to_medicine#Organ_damage|lungs]].</span>
 +
 
 +
This restores health to the [[Guide_to_medicine#Organ_damage|lungs]], and makes them operable, if they weren't before. Be warned, however, that this surgery can only be done once per set of lungs. Can only be performed if the patient's lungs are above 60 damage, which is a tad past severe damage thresholds. Do NOT confuse this surgery with lobotomy!
 +
 
 +
[[File:Hud_target_chest.gif]] '''Target: Chest'''
 +
<div class="mw-collapsible-content">
 +
 
 +
{|
 +
| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues'''
 +
|-
 +
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
 +
|-
 +
|Step 2: [[File:Retractor.png|Retractor]] '''Retractor''': retract the skin.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)
 +
|-
 +
|Step 3 [[File:Saw.png|Circular Saw]] '''Circular Saw''': saw through bones.||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher's Knife]] (25%) [[File:Arm_blade.png|Changeling's Arm Blade]] (75%) Any other sharp item (20%)
 +
|-
 +
|Step 4: [[File:Hemostat.png|Hemostat]] '''Hemostat''': clamp the bleeders.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)
 +
|-
 +
|Step 5: [[File:Scalpel.png|Scalpel]] '''Scalpel''': excise the damage lung node. (95%)||[[File:Sword.gif|Energy Sword]] (45%) [[File:Knife.png|Kitchen Knife]] (45%) [[File:Shard.png|Shard]] (25%)
 +
|-
 +
|Step 6: [[File:Cautery.png|Cautery]] '''Cautery''': seal the wound.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)
 +
|}
 +
</div></div>
 +
 
 +
<div class="toccolours mw-collapsible mw-collapsed" style="width: 80%;">
 +
== Coronary Bypass ==
 +
<span style="font-size:1.2em;">This surgery is an extended organ manipulation, cutting open the chest cavity and grafting a bypass onto the patient's [[Guide_to_medicine#Organ_damage|heart]].</span>
 +
 
 +
This restores health to the heart, and makes it operable, if it was not before. Be warned, however, that this surgery can only be done once per heart, and that incising the heart and attaching the graft are not guaranteed successes. Keep bandages on hand in the event of failing the step, which will result in massive amounts of bleeding. Can only be performed if the heart has more than 60 damage (tad past severe damage threshold).
 +
 
 +
[[File:Hud_target_chest.gif]] '''Target: Chest'''
 +
<div class="mw-collapsible-content">
 +
 
 +
{|
 +
| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues'''
 +
|-
 +
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
 +
|-
 +
|Step 2: [[File:Retractor.png|Retractor]] '''Retractor''': retract the skin.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)
 +
|-
 +
|Step 3 [[File:Saw.png|Circular Saw]] '''Circular Saw''': saw through bones.||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher's Knife]] (25%) [[File:Arm_blade.png|Changeling's Arm Blade]] (75%) Any other sharp item (20%)
 +
|-
 +
|Step 4: [[File:Hemostat.png|Hemostat]] '''Hemostat''': clamp the bleeders.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)
 +
|-
 +
|Step 5: [[File:Scalpel.png|Scalpel]] '''Scalpel''': incise the heart. (90%)||[[File:Sword.gif|Energy Sword]] (45%) [[File:Knife.png|Kitchen Knife]] (45%) [[File:Shard.png|Shard]] (25%)
 +
|-
 +
|Step 6 [[File:Hemostat.png|Hemostat]] '''Hemostat''': attach heart graft. (90%)||[[File:Wirecutters.png|Wirecutters]] (35%) [[File:Package_Wrapper.png|Package Wrap]] (15%) [[File:CableCoils.png|Cable]] (5%)
 +
|-
 +
|Step 7: [[File:Cautery.png|Cautery]] '''Cautery''': seal the wound.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)
 +
|}
 +
</div></div>
 +
 
 +
<div class="toccolours mw-collapsible mw-collapsed" style="width: 80%;">
 +
== Hepatectomy ==
 +
<span style="font-size:1.2em;">Removes damaged parts of the liver so that the liver may regenerate properly.</span>
 +
 
 +
A [[Guide_to_medicine#Organ_table|liver]] healing surgery, similar to Coronary Bypass and Lobectomy. This liver surgery only shows up as an option when liver damage is above 50 and the liver itself is not failing.
 +
 
 +
[[File:Hud_target_chest.gif]] '''Target: Chest'''
 +
<div class="mw-collapsible-content">
 +
 
 +
{|
 +
| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues'''
 +
|-
 +
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
 +
|-
 +
|Step 2: [[File:Retractor.png|Retractor]] '''Retractor''': retract the skin.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)
 +
|-
 +
|Step 3 [[File:Saw.png|Circular Saw]] '''Circular Saw''': saw through bones.||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher's Knife]] (25%) [[File:Arm_blade.png|Changeling's Arm Blade]] (75%) Any other sharp item (20%)
 +
|-
 +
|Step 4: [[File:Hemostat.png|Hemostat]] '''Hemostat''': clamp the bleeders.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)
 +
|-
 +
|Step 5: [[File:Scalpel.png|Scalpel]] '''Scalpel''': incise. (90%)||[[File:Sword.gif|Energy Sword]] (45%) [[File:Knife.png|Kitchen Knife]] (45%) [[File:Shard.png|Shard]] (25%)
 +
|-
 +
|Step 5: [[File:Scalpel.png|Scalpel]] '''Scalpel''': remove damaged liver section. (95%)||[[File:Sword.gif|Energy Sword]] (65%) [[File:Knife.png|Kitchen Knife]] (45%) [[File:Shard.png|Shard]] (35%)
 +
|-
 +
|Step 7: [[File:Cautery.png|Cautery]] '''Cautery''': seal the wound.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)
 +
|}
 +
Failing the last scalpel step will deal damage to the liver.
 +
</div></div>
 +
 
 +
<div class="toccolours mw-collapsible mw-collapsed" style="width: 80%;">
 +
== Filter Blood ==
 +
<span style="font-size:1.2em;">Removes 22% of reagents from the patient's bloodstream. Doesn't work if the patient is a husk or has no reagents in their system.</span>
 +
 
 +
[[File:Hud_target_torso.gif]] '''Target: Chest'''
 +
<div class="mw-collapsible-content">
 +
 
 +
{|
 +
| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues'''
 +
|-
 +
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
 +
|-
 +
|Step 2: [[File:Retractor.png|Retractor]] '''Retractor''': retract the skin.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)
 +
|-
 +
|Step 3: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
 +
|-
 +
|Step 4: [[File:Blood_filter.png|Blood_Filter]] '''Blood filter''': Filter blood (95%). Automatically repeatable until no reagents remain.
 +
|-
 +
|Step 5: [[File:Cautery.png|Cautery]] '''Cautery''': seal the wound.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)
 +
|}
 +
</div></div>
 +
 
 +
<div class="toccolours mw-collapsible mw-collapsed" style="width: 80%;">
 +
== Amputation ==
 +
<span style="font-size:1.2em;">Sever a limb from the torso. Tails are handled under [[#Organ_Manipulation|Organ Manipulation]] (groin).</span>
 +
 
 +
[[File:Hud-target.gif|Target]] '''Target: Head, legs, or arms'''
 +
<div class="mw-collapsible-content">
 +
 
 +
{|
 +
| style="width: 400px" |'''Procedure'''||'''Ghetto Analogues'''
 +
|-
 +
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
 +
|-
 +
|Step 2: [[File:Hemostat.png|Hemostat]] '''Hemostat''': clamp bleeders.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)
 +
|-
 +
|Step 3: [[File:Retractor.png|Retractor]] '''Retractor''': retract the skin.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)
 +
|-
 +
|Step 4: [[File:Saw.png|Circular Saw]] '''Circular Saw''': cut through the bone.||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher's Knife]] (25%) [[File:Arm_blade.png|Changeling's Arm Blade]] (75%)
 +
|-
 +
|Step 5: [[File:Hemostat.png|Hemostat]] '''Hemostat''': clamp bleeders.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)
 +
|-
 +
|Step 6: [[File:Scalpel.png|Scalpel]] '''Scalpel''' or [[File:Saw.png|Circular Saw]] '''Circular Saw''': sever the limb.||[[File:Chainsaw.gif|Chainsaw]] (80%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Hatchet.png|Hatchet]] (40%) [[File:Butcherknife.png|Butcher's Knife]] (25%) [[File:Arm_blade.png|Changeling's Arm Blade]] (80%)
 +
|}
 +
</div></div>
 +
 
 +
<div class="toccolours mw-collapsible mw-collapsed" style="width: 80%;">
 +
 
 +
== Prosthetic Replacement ==
 +
<span style="font-size:1.2em;">Replace a severed limb with either a normal or a robotic limb.</span>
 +
 
 +
[[File:Hud-target.gif|Target]] '''Target: Head, legs or arms'''
 +
<div class="mw-collapsible-content">
 +
 
 +
{|
 +
| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues'''
 +
|-
 +
|colspan="2"|Step 0: '''Acquire''' the required limb.
 +
|-
 +
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
 +
|-
 +
|Step 2: [[File:Hemostat.png|Hemostat]] '''Hemostat''': clamp bleeders.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)
 +
|-
 +
|Step 3: [[File:Retractor.png|Retractor]] '''Retractor''': retract the skin.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)
 +
|-
 +
|colspan="2"|Step 4: '''Limb/Cyborg limb''': replace the limb.
 +
|-
 +
|colspan="2"|Step 4(Alternative): '''Chainsaw/Synthetic Arm Blade''': replace the limb with the chosen weapon.
 +
|}
 +
</div></div>
 +
 
 +
<div class="toccolours mw-collapsible mw-collapsed" style="width: 80%;">
 +
== Augmentation ==
 +
<span style="font-size:1.2em;">Replace a limb with a robot part. The head, torso, arms, and legs can all be augmented. Augmenting torso makes you immune to appendicitis and xeno larva.</span>
 +
 
 +
Robot limbs are tougher. They need welding to "heal" brute damage and wires for burn damage, and cannot be otherwise healed. EMP pulses will hurt augmented humans.
 +
 
 +
''We can rebuild him. We have the technology.''
 +
 
 +
[[File:Hud-target.gif|Target]] '''Target: Head, chest, legs or arms'''
 +
<div class="mw-collapsible-content">
 +
 
 +
{|
 +
| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues'''
 +
|-
 +
|colspan="2"|Step 0: '''Create''' the '''cyborg limb(s)''' using an '''Exosuit Fabricator'''.
 +
|-
 +
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
 +
|-
 +
|Step 2: [[File:Hemostat.png|Hemostat]] '''Hemostat''': clamp bleeders.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)
 +
|-
 +
|Step 3: [[File:Retractor.png|Retractor]] '''Retractor''': retract the skin.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)
 +
|-
 +
|Step 4: [[File:Scalpel.png|Scalpel]] '''Scalpel''': sever the muscles.||[[File:Wirecutters.png|Wirecutters]] (55%)
 +
|-
 +
|<span style='color:orange;border-bottom: 1px dotted;' title="Head/Torso Only.">Step 5:</span> [[File:Saw.png|Circular Saw]] '''Circular Saw''': cut through the bone.||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher's Knife]] (25%) [[File:Arm_blade.png|Changeling's Arm Blade]] (75%)
 +
|-
 +
|Step 6: '''Cyborg limb''': augment the limb.
 +
|}
 +
</div></div>
 +
 
 +
<div class="toccolours mw-collapsible mw-collapsed" style="width: 80%;">
 +
== Cavity Implant ==
 +
<span style="font-size:1.2em;">Implant/Remove an object in the chest. Tiny and small items can be implanted. Implanting a flashlight allows the patient to toggle it on or off. Implanting grenades is also often done. You can only have one cavity implant at a time.</span>
 +
 
 +
[[File:Hud_target_torso.gif]] '''Target: Chest'''
 +
<div class="mw-collapsible-content">
 +
 
 +
{|
 +
| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues'''
 +
|-
 +
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
 +
|-
 +
|Step 2: [[File:Hemostat.png|Hemostat]] '''Hemostat''': clamp bleeders.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)
 +
|-
 +
|Step 3: [[File:Retractor.png|Retractor]] '''Retractor''': retract the skin.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)
 +
|-
 +
|Step 4: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
 +
|-
 +
|colspan="2"|Step 5: [[File:Hud-hands.gif|Hands]] Place an item in the cavity or use your '''hands''' to check for items in the cavity. Repeatable.
 +
|-
 +
|Step 6: [[File:Cautery.png|Cautery]] '''Cautery''': seal the wound.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)
 +
|}
 +
</div></div>
 +
 
 +
<div class="toccolours mw-collapsible mw-collapsed" style="width: 80%;">
 +
== Implant Removal ==
 +
<span style="font-size:1.2em;">Extracts mindshield, tracking, chemical, traitor, explosive implants and such.</span>
 +
If you don't have an '''empty implant case''' in your other hand, the implant will be ruined on extraction!
 +
 
 +
[[File:Hud_target_torso.gif]] '''Target: Chest'''
 +
<div class="mw-collapsible-content">
  
== Surgical Procedures ==
+
{|
 +
| style="width: 420px;" |'''Procedure'''||'''Ghetto Analogues'''
 +
|-
 +
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
 +
|-
 +
|Step 2: [[File:Hemostat.png|Hemostat]] '''Hemostat''': clamp bleeders.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)
 +
|-
 +
|Step 3: [[File:Retractor.png|Retractor]] '''Retractor''': retract the skin.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)
 +
|-
 +
|Step 4: [[File:Hemostat.png|Hemostat]] '''Hemostat''' and '''Empty Implant Case''': extract the implant.||[[File:Crowbar.png|Crowbar]] (65%)
 +
|-
 +
|Step 5: [[File:Cautery.png|Cautery]] '''Cautery''': seal the wound.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)
 +
|}
 +
</div></div>
  
For every step there are ghetto analogues. Using them lowes chances of performing a step correctly, wounding your patient. Hover your cursor over the item's name to see the chances.
+
<div class="toccolours mw-collapsible mw-collapsed" style="width: 80%;">
 +
== Dental Implant ==
 +
<span style="font-size:1.2em;">This allows you to insert pills/patches into a tooth cavity, allowing you to pop it any time to ingest it. This works for both stimulants and suicide pills.</span>
  
=== General ===
+
[[File:Hud_target_mouth.gif]] '''Target: Mouth'''
 +
<div class="mw-collapsible-content">
  
Step 1: [[File:OpTable.gif]] Place the patient onto the operating table.
+
{|
 +
| style="width: 400px;" |'''Procedure'''||Ghetto Analogues'''
 +
|-
 +
|Step 1: [[File:Drill.png|Surgical Drill]] '''Surgical Drill''': Drill a hole in a tooth.||[[File:Mining_Drill.png|Mining Drill]] (60%) [[File:Exosuit_drill.png|Exosuit Drill]] (60%) [[File:Screwdriver_tool.png|Screwdriver]] (20%)
 +
|-
 +
|Step 2: [[File:Pill18.png|Pill]] '''Pill/Patch''': Insert a pill/patch.
 +
|}
 +
</div></div>
  
* If there is no table, you can use: any table (80%), any bed (70%), ask them to lie on the floor (50%). Chances of successfully completing every step will be reduced.
+
<div class="toccolours mw-collapsible mw-collapsed" style="width: 80%;">
 +
== Brain Recalibration ==
 +
<span style="font-size:1.2em;">This procedure cures all '''severe''' and '''basic''' [[Guide to Traumas|traumas]] and reduces brain damage by a large amount. Failing step 5, however, causes hefty brain damage.</span>
  
Step 1.5: [[File:N2Otank.png]] Use a tank of anesthetic and a breath mask to make your patient sleep. (Optional)
+
(Note: this was previously known as 'brain surgery', but the term has been changed.)
  
Step 2: [[File:Intent_Help.png]] Switch to help intent.
+
[[File:Hud_target_head.gif]] '''Target: Head'''
 +
<div class="mw-collapsible-content">
  
Step 3: [[File:Hud-target.gif]] Aim at the appropriate body part (Important!)
+
{|
 +
| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues'''
 +
|-
 +
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
 +
|-
 +
|Step 2: [[File:Retractor.png|Retractor]] '''Retractor''': retract the skin.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)
 +
|-
 +
|Step 3: [[File:Saw.png|Circular Saw]] '''Circular Saw''': cut through the bone.||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher's Knife]] (25%) [[File:Arm_blade.png|Changeling's Arm Blade]] (75%)
 +
|-
 +
|Step 4: [[File:Hemostat.png|Hemostat]] '''Hemostat''': clamp bleeders.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)
 +
|-
 +
|Step 5: [[File:Hemostat.png|Hemostat]] '''Hemostat''': perform brain surgery. (85%)||[[File:Screwdriver_tool.png|Screwdriver]] (35%) [[File:Pen.png|Pen]] (15%)
 +
|-
 +
|Step 6: [[File:Cautery.png|Cautery]] '''Cautery''': seal the wound.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)
 +
|}
 +
</div></div>
  
Step 4: [[File:Drapes.png]] [[File:Bedsheet.png]] Place '''drapes''' or '''bedsheet''' over the part of body you are operating.
+
<div class="toccolours mw-collapsible mw-collapsed" style="width: 80%;">
  
Step 5: [[File:Scalpel.png]] Do the surgery.
+
== Eye Surgery ==
 +
<span style="font-size:1.2em;">This fixes all damage done to eyes (fixing blindness), except genetic. Failing step 4 will cause 70 brain damage to the patient.</span>
  
Step 6: Wake up the patient and kick them out.
+
[[File:Hud_target_eyes.gif]] '''Target: Eyes'''
 +
<div class="mw-collapsible-content">
  
=== Appendectomy  ===
 
[[File:Appendix.png|right|thumb|Appendix]][[File:Appendix_inflamed.png|right|thumb|Inflamed appendix]][[File:Appendixburger.png|right|thumb|Appendix burger]]
 
'''If it's useless, tear it out.'''
 
 
{|
 
{|
|Procedure||Ghetto analogues
+
| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues'''
 
|-
 
|-
|Step 1: [[File:Drapes.png|Drapes]] '''Drapes''' over the patient's '''groin'''.||[[File:Bedsheet.png]] Bedsheet
+
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
 +
|-
 +
|Step 2: [[File:Retractor.png|Retractor]] '''Retractor''': retract the skin.||[[File:Screwdriver_tool.png|Screwdriver]] (45%)[[File:Wirecutters.png|Wirecutters]] (35%)
 +
|-
 +
|Step 3: [[File:Hemostat.png|Hemostat]] '''Hemostat''': clamp bleeders.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)
 +
|-
 +
|Step 4: [[File:Hemostat.png|Hemostat]] '''Hemostat''': fix the patient's eyes.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Pen.png|Pen]] (25%)
 +
|-
 +
|Step 5: [[File:Cautery.png|Cautery]] '''Cautery''': mend the incision.||[[File:Laser_gun.png|Laser]] (90%)[[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)
 +
|}
 +
</div></div>
 +
 
 +
<div class="toccolours mw-collapsible mw-collapsed" style="width: 80%;">
 +
== Removal of Embedded Objects ==
 +
<span style="font-size:1.2em;">Extracts objects stuck in the body such as throwing stars or spears.</span>
 +
 
 +
[[File:Hud-target.gif|Target]] '''Target: Head, chest, legs, or arms'''
 +
<div class="mw-collapsible-content">
 +
 
 +
{|
 +
| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues'''
 
|-
 
|-
|Step 3: [[File:Scalpel.png|Scalpel]] '''Scalpel''': cut the skin.||[[File:Knife.png]] Kitchen knife (65%) [[File:Shard.png]] Shard (45%)
+
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
 
|-
 
|-
|Step 4: [[File:Hemostat.png|Hemostat]] '''Hemostat''': clamp bleeders.||[[File:Wirecutters.png]] Wirecutters (60%) [[File:CableCoils.png]] Cable (15%)
+
|Step 2: '''Remove''': [[File:Hud-hands.gif|Hands]] '''Hands''': Remove object.
 +
|}
 +
</div></div>
 +
 
 +
<div class="toccolours mw-collapsible mw-collapsed" style="width: 80%;">
 +
== Plastic Surgery ==
 +
<span style="font-size:1.2em;">If the patient's face is damaged and unrecognizable it restores it, otherwise it change the face and identity of the patient.</span>
 +
 
 +
[[File:Hud_target_head.gif]] '''Target: Head'''
 +
<div class="mw-collapsible-content">
 +
 
 +
{|
 +
| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues'''
 
|-
 
|-
|Step 5: [[File:Retractor.png|Retractor]] '''Retractor''': retract tissue.||[[File:Screwdriver_tool.png]] Screwdriver (45%) [[File:Wirecutters.png]] Wirecutters (35%)
+
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
 
|-
 
|-
|Step 6: [[File:Scalpel.png|Scalpel]] '''Scalpel''': sever the appendix.||[[File:Knife.png]] Kitchen knife (65%) [[File:Shard.png]] Shard (45%)
+
|Step 2: [[File:Retractor.png|Retractor]] '''Retractor''': retract the skin.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)
 
|-
 
|-
|colspan="2"|Step 7: [[File:Hud-hands.gif|Hands]] '''Bare hands''': pull out the appendix.
+
|Step 3: [[File:Scalpel.png|Scalpel]] '''Scalpel''': alter the patient's appearance.||[[File:Knife.png|Kitchen Knife]] (50%) [[File:Wirecutters.png|Wirecutters]] (35%)
 
|-
 
|-
|Step 8: [[File:Cautery.png|Cautery]] '''Cautery''': seal the wound.||[[File:Welder.png]] Welding tool (70%) [[File:Lighter.png]] Lighter (45%) [[File:Match.png]] Match (20%)
+
|Step 4: [[File:Cautery.png|Cautery]] '''Cautery''': seal the wound.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)
 
|}
 
|}
 +
</div></div>
  
* Cures appendicitis
+
<div class="toccolours mw-collapsible mw-collapsed" style="width: 80%;">
* Prevents it in the future, too
+
== Lipoplasty ==
 +
<span style="font-size:1.2em;">Removes excess fat from the patient. Can only be selected if the patient is fat.[[File:Hud-hunger.gif|32px]]</span>
  
=== Brain Removal ===
+
[[File:Hud_target_chest.gif]] '''Target: Chest'''
[[File:Brain.png|right|thumb|Brain]][[File:MMI.png|right|thumb|MMI]]
+
<div class="mw-collapsible-content">
'''The nerds next door may be doing rocket science, but hey, it's not exactly ''brain surgery''.'''
 
  
 
{|
 
{|
|Procedure||Ghetto analogues
+
| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues'''
 +
|-
 +
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
 
|-
 
|-
|Step 1: [[File:Drapes.png]] '''Drapes''' over the patient's '''head'''.||[[File:Bedsheet.png]] Bedsheet
+
|Step 2: [[File:Hemostat.png|Hemostat]] '''Hemostat''': clamp bleeders.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)
 
|-
 
|-
|Step 2: [[File:Scalpel.png]] '''Scalpel''': make an incision.||[[File:Knife.png]] Kitchen knife (65%) [[File:Shard.png]] Shard (45%)
+
|Step 3: [[File:Saw.png|Circular Saw]] '''Circular Saw''': cut up the fat.||[[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher's Knife]] (25%)
 
|-
 
|-
|Step 3: [[File:Hemostat.png]] '''Hemostat''': clamp bleeders.||[[File:Wirecutters.png]] Wirecutters (60%) [[File:CableCoils.png]] Cable (15%)
+
|Step 4: [[File:Retractor.png|Retractor]] '''Retractor''': remove the fat.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)
 
|-
 
|-
|Step 4: [[File:Retractor.png]] '''Retractor''': retract the skin.||[[File:Screwdriver_tool.png]] Screwdriver (45%) [[File:Wirecutters.png]] Wirecutters (35%)
+
|Step 5: [[File:Cautery.png|Cautery]] '''Cautery''': seal the wound.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)
 +
|}
 +
</div></div>
 +
 
 +
<div class="toccolours mw-collapsible mw-collapsed" style="width: 80%;">
 +
== Slime Core Removal ==
 +
<span style="font-size:1.2em;">Remove core from slime. Step 2 must be repeated for every core if slime has several.</span>
 +
 
 +
Mostly obsolete with existence of slime grinder, but still possible.
 +
 
 +
[[File:Slimegrey.png|A slime]]
 +
<div class="mw-collapsible-content">
 +
 
 +
{|
 +
| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues'''
 +
|-
 +
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
 
|-
 
|-
|Step 5: [[File:Saw.png]] '''Saw''': saw through the skull.||[[File:Hatchet.png]] Hatchet (35%) [[File:Butcherknife.png]] Butcher's Knife (25%) [[File:Arm_blade.png]] Arm blade (75%)
+
|Step 2: [[File:Hemostat.png|Hemostat]] '''Hemostat''': extract core.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)
 
|-
 
|-
|Step 6: [[File:Hemostat.png]] '''Hemostat''': extract the brain.||[[File:Crowbar.png]] Crowbar (55%)
 
 
|}
 
|}
 +
</div></div>
  
'''Putting a brain back in:'''
+
= Advanced Surgery =
 +
These surgeries require the '''Advanced Surgery''' research node. After it is researched you must sync an operating computer (click "View Surgery Procedures" and then "Sync with research database") to unlock the procedures. Advanced surgeries can only be performed on an operating table with a connected operating computer.
  
Step 1: [[File:OpTable.gif|Operating Table]] Place the patient onto the operating table.
+
<div class="toccolours mw-collapsible mw-collapsed" style="width: 80%;">
 +
== Lobotomy ==
 +
<span style="font-size:1.2em;">Used to cure '''deep-rooted''' [[Guide to Traumas|brain traumas]].</span>
  
Step 2: [[File:Brain.png|Brain]] Cram their brain back into their skull.
+
This can cause a random, '''permanent''' trauma, or if lucky, a random '''special''' trauma which gives you rare powers. Requires the "Advanced Surgery" technology. <br>
  
Step 3: [[File:Clone.gif|Cloning Pod]] Usually, you take the body to be cloned.
+
[[File:Hud_target_head.gif]] '''Target: Head'''
 +
<div class="mw-collapsible-content">
  
==== Xenomorph variant  ====
 
[[File:Alien_brain.png|right|thumb|Alien brain]][[File:MMI_alien.png|right|thumb|MMI with alien brain]]
 
 
{|
 
{|
|Procedure||Ghetto analogues
+
| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues'''
 
|-
 
|-
|Step 1: [[File:Drapes.png|Drapes]] '''Drapes''' over the patient's '''head'''.||[[File:Bedsheet.png]] Bedsheet
+
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
 
|-
 
|-
|Step 2: [[File:Saw.png|Circular Saw]] '''Saw''': saw through the skull.||[[File:Hatchet.png]] Hatchet (35%) [[File:Butcherknife.png]] Butcher's Knife (25%) [[File:Arm_blade.png]] Arm blade (75%)
+
|Step 2: [[File:Retractor.png|Retractor]] '''Retractor''': retract the skin.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)
 
|-
 
|-
|Step 3: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png]] Kitchen knife (65%) [[File:Shard.png]] Shard (45%)
+
|Step 3: [[File:Saw.png|Circular Saw]] '''Circular Saw''': cut through the bone.||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher's Knife]] (25%) [[File:Arm_blade.png|Changeling's Arm Blade]] (75%)
 
|-
 
|-
|Step 4: [[File:Retractor.png|Retractor]] '''Retractor''': retract the skin.||[[File:Screwdriver_tool.png]] Screwdriver (45%) [[File:Wirecutters.png]] Wirecutters (35%)
+
|Step 4:[[File:Hemostat.png|Hemostat]] '''Hemostat''': clamp bleeders.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)
 
|-
 
|-
|Step 5: [[File:Saw.png|Circular Saw]] '''Saw''': saw through the skull.||[[File:Hatchet.png]] Hatchet (35%) [[File:Butcherknife.png]] Butcher's Knife (25%) [[File:Arm_blade.png]] Arm blade (75%)
+
|Step 5: [[File:Scalpel.png|Scalpel]] '''Lobotomize''' (85%): perform the lobotomy procedure.||[[File:Knife.png|Kitchen Knife]] (35%) [[File:Shard.png|Shard]] (25%) [[File:Sword.gif|Energy Sword]] (55%) Any other sharp item (20%)
 
|-
 
|-
|Step 6: [[File:Hemostat.png|Hemostat]] '''Hemostat''': extract the brain.||[[File:Crowbar.png]] Crowbar (55%)
+
|Step 6: [[File:Cautery.png|Cautery]] '''Cautery''': seal the wound.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)
 
|}
 
|}
 +
</div></div>
  
=== Cavity Implant ===
+
= Experimental Surgery =
[[File:Flashlight.png|right|thumb|Flashlight is commonly implanted]]
+
These surgeries require the '''Experimental Surgery''' research node. After it is researched you must sync an operating computer (click "View Surgery Procedures" and then "Sync with research database") to unlock the procedures. Experimental surgeries can only be performed on an operating table with a connected operating computer.
'''My god, he's a ticking timebomb!'''
+
 
 +
<div class="toccolours mw-collapsible mw-collapsed" style="width: 80%;">
 +
== Revival ==
 +
<span style="font-size:1.2em;">The target is resurrected by this surgery.</span>
 +
 
 +
Unlike normal defibrillation, it works on any non-husked corpse, regardless of how much damage the body has sustained or how long the target has been dead.<br> If the body has sustained too much damage, it'll die immediately after the revival. You can circumvent this by applying [[Guide_to_chemistry#Synthflesh|synthflesh]] or performing [[#Tend_Wounds|Tend Wounds]] beforehand. Requires the "Advanced Surgery" technology.
 +
 
 +
[[File:Hud_target_head.gif]] '''Target: Head'''
 +
<div class="mw-collapsible-content">
  
 
{|
 
{|
|Procedure||Ghetto analogues
+
| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues'''
 
|-
 
|-
|Step 2: [[File:Drapes.png|Drapes]] '''Drapes''' over the patient's '''chest'''.||[[File:Bedsheet.png]] Bedsheet
+
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
 
|-
 
|-
|Step 3: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png]] Kitchen knife (65%) [[File:Shard.png]] Shard (45%)
+
|Step 2: [[File:Retractor.png|Retractor]] '''Retractor''': retract the skin.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)
 
|-
 
|-
|Step 4: [[File:Hemostat.png|Hemostat]] '''Hemostat''': clamp bleeders.||[[File:Wirecutters.png]] Wirecutters (60%) [[File:CableCoils.png]] Cable (15%)
+
|Step 3: [[File:Saw.png|Circular Saw]] '''Circular Saw''': cut through the bone.||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher's Knife]] (25%) [[File:Arm_blade.png|Changeling's Arm Blade]] (75%)
 
|-
 
|-
|Step 5: [[File:Retractor.png|Retractor]] '''Retractor''': retract the skin.||[[File:Screwdriver_tool.png]] Screwdriver (45%) [[File:Wirecutters.png]] Wirecutters (35%)
+
|Step 4:[[File:Hemostat.png|Hemostat]] '''Hemostat''': clamp bleeders.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)
 
|-
 
|-
|Step 6: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png]] Kitchen knife (65%) [[File:Shard.png]] Shard (45%)
+
|Step 5: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
 
|-
 
|-
|colspan="2"|Step 7: [[File:Hud-hands.gif|Hands]] Place an item in the cavity / Use your '''hands''' to check for items in the cavity.
+
|Step 6: [[File:Defib.png|Defibrillator Paddles]] '''Revive''': revive the target (repeatable).||[[File:StunBaton.gif|Stun Baton]] (75%) [[File:Hybrid_taser.gif|Taser Shot]] (60%)
 
|-
 
|-
|Step 8: [[File:Cautery.png|Cautery]] '''Cautery''': seal the wound.||[[File:Welder.png]] Welding tool (70%) [[File:Lighter.png]] Lighter (45%) [[File:Match.png]] Match (20%)
+
|Step 7: [[File:Cautery.png|Cautery]] '''Cautery''': seal the wound.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)
 
|}
 
|}
 +
</div></div>
  
* Tiny and small items can be implanted
+
<div class="toccolours mw-collapsible mw-collapsed" style="width: 80%;">
* Implanting a flashlight allows you to use it
+
== Pacification ==
 +
<span style="font-size:1.2em;">The target becomes essentially becomes permanently pax-ed, and can no longer perform direct violent actions.</span>
  
=== Eye Surgery ===
+
Requires the "Experimental Surgery" technology.
  
'''Fixing blindness.'''
+
[[File:Hud_target_head.gif]] '''Target: Head'''
 +
<div class="mw-collapsible-content">
  
 
{|
 
{|
|Procedure||Ghetto analogues
+
| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues'''
 
|-
 
|-
|Step 1: [[File:Drapes.png]] '''Drapes''' over the patient's '''eyes'''.||[[File:Bedsheet.png]] Bedsheet
+
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
 
|-
 
|-
|Step 2: [[File:Scalpel.png]] '''Scalpel''': make an incision.||[[File:Knife.png]] Kitchen knife (65%) [[File:Shard.png]] Shard (45%)
+
|Step 2: [[File:Retractor.png|Retractor]] '''Retractor''': retract the skin.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)
 
|-
 
|-
|Step 3: [[File:Retractor.png]] '''Retractor''': retract the skin.||[[File:Screwdriver_tool.png]] Screwdriver (45%)[[File:Wirecutters.png]] Wirecutters (35%)
+
|Step 3: [[File:Saw.png|Circular Saw]] '''Circular Saw''': cut through the bone.||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher's Knife]] (25%) [[File:Arm_blade.png|Changeling's Arm Blade]] (75%)
 
|-
 
|-
|Step 4: [[File:Hemostat.png]] '''Hemostat''': clamp bleeders.||[[File:Wirecutters.png]] Wirecutters (60%) [[File:CableCoils.png]] Cable (15%)
+
|Step 4:[[File:Hemostat.png|Hemostat]] '''Hemostat''': clamp bleeders.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)
 
|-
 
|-
|Step 5: [[File:Hemostat.png]] '''Hemostat''': fix the patient's eyes.||[[File:Screwdriver_tool.png]] Screwdriver (45%) [[File:Pen.png]] Pen (25%)
+
|Step 5: [[File:Hemostat.png|Hemostat]] '''Pacify''': rewire the target's brain.||[[File:Screwdriver_tool.png|Screwdriver]] (35%) [[File:Pen.png|Pen]] (15%)
 
|-
 
|-
|Step 6: [[File:Cautery.png]] '''Cautery''': mend the incision.||[[File:Welder.png]] Welding tool (70%) [[File:Lighter.png]] Lighter (45%) [[File:Match.png]] Match (20%)
+
|Step 6: [[File:Cautery.png|Cautery]] '''Cautery''': seal the wound.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)
 
|}
 
|}
 +
</div></div>
  
* This fixes all damage done to eyes, except genetic.
+
<div class="toccolours mw-collapsible mw-collapsed" style="width: 80%;">
* Failing the step 5 will cause 100 brain damage to the patient.
+
== Vein Threading ==
 +
<span style="font-size:1.2em;">The circulatory system is woven into a mesh, severely reducing the amount of blood lost from wounds.</span>
  
=== Gender Reassignment ===
+
Requires the "Experimental Surgery" technology.
  
'''For when something other than xeno scum is trapped in your body.'''
+
[[File:Hud_target_chest.gif]] '''Target: Chest'''
 +
<div class="mw-collapsible-content">
  
 
{|
 
{|
|Procedure||Ghetto analogues
+
| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues'''
 
|-
 
|-
|Step 1: [[File:Drapes.png|Drapes]] '''Drapes''' over the patient's '''groin'''.||[[File:Bedsheet.png]] Bedsheet
+
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
 
|-
 
|-
|Step 2: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png]] Kitchen knife (65%) [[File:Shard.png]] Shard (45%)
+
|Step 2: [[File:Retractor.png|Retractor]] '''Retractor''': retract the skin.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)
 
|-
 
|-
|Step 3: [[File:Hemostat.png|Hemostat]] '''Hemostat''': clamp bleeders.||[[File:Wirecutters.png]] Wirecutters (60%) [[File:CableCoils.png]] Cable (15%)
+
|Step 3: [[File:Hemostat.png|Hemostat]] '''Hemostat''': clamp bleeders.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)
 
|-
 
|-
|Step 4: [[File:Scalpel.png|Scalpel]] '''Scalpel''': reshape the patient's... body.||[[File:Hatchet.png]] Hatchet (50%) [[File:Wirecutters.png]] Wirecutters (35%)
+
|Step 4: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
 
|-
 
|-
|colspan="2"|<font color=FFFFFF>***This actually applies their body-weight in estrogen or testosterone instantly, the '''scalpel''' acts as a giant syringe in this case.</font>
+
|Step 5: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
 
|-
 
|-
|Step 5: [[File:Cautery.png|Cautery]] '''Cautery''': mend the incision.||[[File:Welder.png]] Welding tool (70%) [[File:Lighter.png]] Lighter (45%) [[File:Match.png]] Match (20%)
+
|Step 6: [[File:Hud-hands.gif|Hands]] '''Hands''': thread the veins
 
|-
 
|-
|colspan="2"|Step 7: Perform plastic surgery to acquire a new gender appropriate name (Optional)
+
|Step 7: [[File:Cautery.png|Cautery]] '''Cautery''': seal the wound.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)
 
|}
 
|}
 +
</div></div>
  
* Failing step 4 will make patient's gender ambiguous
+
<div class="toccolours mw-collapsible mw-collapsed" style="width: 80%;">
 +
== Muscled Veins ==
 +
<span style="font-size:1.2em;">Adds a muscled membrane to blood vessels, allowing them to pump blood without a heart.</span>
 +
 
 +
Requires the "Experimental Surgery" technology.
 +
 
 +
[[File:Hud_target_chest.gif]] '''Target: Chest'''
 +
<div class="mw-collapsible-content">
  
=== Implant Removal ===
 
[[File:Implant_Case.png|right|thumb|Removes this]]
 
 
{|
 
{|
|Procedure||Ghetto analogues
+
| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues'''
 +
|-
 +
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
 
|-
 
|-
|Step 1: [[File:Drapes.png|Drapes]] '''Drapes''' over patient's '''chest'''.||[[File:Bedsheet.png]] Bedsheet
+
|Step 2: [[File:Retractor.png|Retractor]] '''Retractor''': retract the skin.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)
 
|-
 
|-
|Step 2: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png]] Kitchen knife (65%) [[File:Shard.png]] Shard (45%)
+
|Step 3: [[File:Hemostat.png|Hemostat]] '''Hemostat''': clamp bleeders.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)
 
|-
 
|-
|Step 3: [[File:Hemostat.png|Hemostat]] '''Hemostat''': clamp bleeders.||[[File:Wirecutters.png]] Wirecutters (60%) [[File:CableCoils.png]] Cable (15%)
+
|Step 4: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
 
|-
 
|-
|Step 4: [[File:Retractor.png|Retractor]] '''Retractor''': retract the skin.||[[File:Screwdriver_tool.png]] Screwdriver (45%) [[File:Wirecutters.png]] Wirecutters (35%)
+
|Step 5: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
 
|-
 
|-
|Step 5: [[File:Hemostat.png|Hemostat]] '''Hemostat''': extract the implant.||[[File:Crowbar.png]] Crowbar (65%)
+
|Step 6: [[File:Hud-hands.gif|Hands]] '''Hands''': shape vein muscles
 
|-
 
|-
|Step 6: [[File:Cautery.png|Cautery]] '''Cautery''': seal the wound.||[[File:Welder.png]] Welding tool (70%) [[File:Lighter.png]] Lighter (45%) [[File:Match.png]] Match (20%)
+
|Step 7: [[File:Cautery.png|Cautery]] '''Cautery''': seal the wound.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)
 
|}
 
|}
 +
</div></div>
 +
 +
<div class="toccolours mw-collapsible mw-collapsed" style="width: 80%;">
 +
== Nerve Splicing ==
 +
<span style="font-size:1.2em;">Nerves are connected to each other multiple times, greatly reducing stun times. This caps stun times to 4 seconds.</span>
  
* Extracts loyalty, tracking, chemical, explosive implants and such.
+
Requires the "Experimental Surgery" technology.
  
=== Limb Augmentation ===
+
[[File:Hud_target_chest.gif]] '''Target: Chest'''
[[File:Cyborg_head.png|right|thumb|Cyborg head]][[File:Cyborg_torso.png|right|thumb|Cyborg torso]][[File:Cyborg_left_arm.png|right|thumb|Cyborg arm]]
+
<div class="mw-collapsible-content">
'''We can rebuild him... We have the technology.'''
 
  
 
{|
 
{|
|Procedure||Ghetto analogues
+
| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues'''
 +
|-
 +
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
 +
|-
 +
|Step 2: [[File:Retractor.png|Retractor]] '''Retractor''': retract the skin.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)
 
|-
 
|-
|colspan="2"|Step 0: '''Create''' the '''cyborg limb(s)''' using an '''exosuit fabricator'''.
+
|Step 3: [[File:Hemostat.png|Hemostat]] '''Hemostat''': clamp bleeders.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)
 +
|-
 +
|Step 4: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
 +
|-
 +
|Step 5: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
 +
|-
 +
|Step 6: [[File:Hud-hands.gif|Hands]] '''Hands''': splice nerves
 +
|-
 +
|Step 7: [[File:Cautery.png|Cautery]] '''Cautery''': seal the wound.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)
 +
|}
 +
</div></div>
 +
 
 +
<div class="toccolours mw-collapsible mw-collapsed" style="width: 80%;">
 +
== Nerve Grounding ==
 +
<span style="font-size:1.2em;">Nerves form a safe path for electricity to traverse, making the user nigh immune to all electric shocks.</span>
 +
 
 +
Requires the "Experimental Surgery" technology.
 +
 
 +
[[File:Hud_target_chest.gif]] '''Target: Chest'''
 +
<div class="mw-collapsible-content">
 +
 
 +
{|
 +
| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues'''
 
|-
 
|-
|Step 1: [[File:Drapes.png|Drapes]] '''Drapes''' over the '''limb you want to augment'''.||[[File:Bedsheet.png]] Bedsheet
+
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
 
|-
 
|-
|Step 2: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png]] Kitchen knife (65%) [[File:Shard.png]] Shard (45%)
+
|Step 2: [[File:Retractor.png|Retractor]] '''Retractor''': retract the skin.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)
 
|-
 
|-
|Step 3: [[File:Hemostat.png|Hemostat]] '''Hemostat''': clamp bleeders.||[[File:Wirecutters.png]] Wirecutters (60%) [[File:CableCoils.png]] Cable (15%)
+
|Step 3: [[File:Hemostat.png|Hemostat]] '''Hemostat''': clamp bleeders.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)
 
|-
 
|-
|Step 4: [[File:Retractor.png|Retractor]] '''Retractor''': retract the skin.||[[File:Screwdriver_tool.png]] Screwdriver (45%) [[File:Wirecutters.png]] Wirecutters (35%)
+
|Step 4: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
 
|-
 
|-
|Step 5: [[File:Scalpel.png|Scalpel]] '''Scalpel''': sever the muscles.||[[File:Wirecutters.png]] Wirecutters (55%)
+
|Step 5: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
 
|-
 
|-
|Step 6: [[File:Saw.png|Circular Saw]] '''Saw''': cut through the bone.||[[File:Hatchet.png]] Hatchet (35%) [[File:Butcherknife.png]] Butcher's Knife (25%) [[File:Arm_blade.png]] Arm blade (75%)
+
|Step 6: [[File:Hud-hands.gif|Hands]] '''Hands''': ground nerves
 
|-
 
|-
|colspan="2"|Step 7: '''Cyborg limb''': augment the limb.
+
|Step 7: [[File:Cautery.png|Cautery]] '''Cautery''': seal the wound.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)
 
|}
 
|}
 +
</div></div>
  
* The head, torso, arms, and legs can all be augmented.
+
<div class="toccolours mw-collapsible mw-collapsed" style="width: 80%;">
* Augmenting torso heals appendicitis and removes xeno larva.
+
== Ligament Hook ==
* Robot limbs are tougher. They need welding to "heal" brute damage and wires for burn.
+
<span style="font-size:1.2em;">Reshapes the connections between torso and limbs, making it so limbs can manually be attached if severed. However this weakens the connection, making limbs easier to detach as well.</span>
  
=== Lipoplasty ===
+
Requires the "Experimental Surgery" technology.
[[File:Hud-hunger.gif|right|thumb]][[File:Meat.png|right|thumb|You get this]]
+
 
'''Why did I eat three whole pizzas?'''
+
[[File:Hud_target_chest.gif]] '''Target: Chest'''
 +
<div class="mw-collapsible-content">
  
 
{|
 
{|
|Procedure||Ghetto analogues
+
| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues'''
 
|-
 
|-
|Step 1: [[File:Drapes.png|Drapes]] '''Drapes''' over the patient's '''chest'''.||[[File:Bedsheet.png]] Bedsheet
+
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
 
|-
 
|-
|Step 2: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png]] Kitchen knife (65%) [[File:Shard.png]] Shard (45%)
+
|Step 2: [[File:Retractor.png|Retractor]] '''Retractor''': retract the skin.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)
 
|-
 
|-
|Step 3: [[File:Hemostat.png|Hemostat]] '''Hemostat''': clamp bleeders.||[[File:Wirecutters.png]] Wirecutters (60%) [[File:CableCoils.png]] Cable (15%)
+
|Step 3: [[File:Hemostat.png|Hemostat]] '''Hemostat''': clamp bleeders.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)
 
|-
 
|-
|Step 4: [[File:Saw.png|Circular Saw]] '''Saw''': cut up the fat.||[[File:Hatchet.png]] Hatchet (35%) [[File:Butcherknife.png]] Butcher's Knife (25%)
+
|Step 4: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
 
|-
 
|-
|Step 5: [[File:Retractor.png|Retractor]] '''Retractor''': remove the fat.||[[File:Screwdriver_tool.png]] Screwdriver (45%) [[File:Wirecutters.png]] Wirecutters (35%)
+
|Step 5: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
 
|-
 
|-
|Step 6: [[File:Cautery.png|Cautery]] '''Cautery''': seal the wound.||[[File:Welder.png]] Welding tool (70%) [[File:Lighter.png]] Lighter (45%) [[File:Match.png]] Match (20%)
+
|Step 6: [[File:Hud-hands.gif|Hands]] '''Hands''': reshape ligaments
 +
|-
 +
|Step 7: [[File:Cautery.png|Cautery]] '''Cautery''': seal the wound.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)
 
|}
 
|}
 +
</div></div>
  
=== Plastic Surgery ===
+
<div class="toccolours mw-collapsible mw-collapsed" style="width: 80%;">
 +
== Ligament Reinforcement ==
 +
<span style="font-size:1.2em;">Adds a protective tissue and bone cage around the connections between the torso and limbs, preventing dismemberment. However, the nerve connections as a result are more easily interrupted, making it easier to disable limbs with damage.</span>
  
'''I need to disappear forever!'''
+
Requires the "Experimental Surgery" technology.
 +
 
 +
[[File:Hud_target_chest.gif]] '''Target: Chest'''
 +
<div class="mw-collapsible-content">
  
 
{|
 
{|
|Procedure||Ghetto analogues
+
| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues'''
 
|-
 
|-
|Step 1: [[File:Drapes.png|Drapes]] '''Drapes''' over the patient's '''head'''.||[[File:Bedsheet.png]] Bedsheet
+
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
 
|-
 
|-
|Step 2: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png]] Kitchen knife (65%) [[File:Shard.png]] Shard (45%)
+
|Step 2: [[File:Retractor.png|Retractor]] '''Retractor''': retract the skin.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)
 
|-
 
|-
|Step 3: [[File:Retractor.png|Retractor]] '''Retractor''': retract the skin.||[[File:Screwdriver_tool.png]] Screwdriver (45%) [[File:Wirecutters.png]] Wirecutters (35%)
+
|Step 3: [[File:Hemostat.png|Hemostat]] '''Hemostat''': clamp bleeders.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)
 
|-
 
|-
|Step 4: [[File:Scalpel.png|Scalpel]] '''Scalpel''': alter the patient's appearance.||[[File:Knife.png]] Kitchen knife (50%) [[File:Wirecutters.png]] Wirecutters (35%)
+
|Step 4: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
 
|-
 
|-
|Step 5: [[File:Cautery.png|Cautery]] '''Cautery''': seal the wound.||[[File:Welder.png]] Welding tool (70%) [[File:Lighter.png]] Lighter (45%) [[File:Match.png]] Match (20%)
+
|Step 5: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
 +
|-
 +
|Step 6: [[File:Hud-hands.gif|Hands]] '''Hands''': reinforce ligaments
 +
|-
 +
|Step 7: [[File:Cautery.png|Cautery]] '''Cautery''': seal the wound.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)
 
|}
 
|}
 +
</div></div>
 +
 +
<div class="toccolours mw-collapsible mw-collapsed" style="width: 80%;">
 +
== Viral Bonding ==
 +
<span style="font-size:1.2em;">The target is forced into a symbiotic relationship with a virus. It makes the virus stay at stage 1 where it's usually harmless, but still infective to others .</span>
 +
 +
Note: The target must already be infected before you can initiate this surgery with the drapes. The target must be dosed with at least 5 units of [[Guide to chemistry#Virus Food|Virus Food]], [[Guide to chemistry#Formaldehyde|Formaldehyde]], and [[Guide to chemistry#Spaceacillin|Spaceacillin]] for the "Viral Bond" step to work. This surgery will not hide the virus icon from medical huds.
  
* Can also be used to restore damaged, unrecognisable face, in which case it won't chance appearance.
+
Requires the "Experimental Surgery" technology.
  
=== Xenomorph Removal ===
+
[[File:Hud_target_chest.gif]] '''Target: Chest'''
[[File:Facehugger.png|right|thumb|Facehugger]][[File:Larva.png|right|thumb|Larva]]
+
<div class="mw-collapsible-content">
'''GET IT OUT OF ME!!'''
 
  
 
{|
 
{|
|Procedure||Ghetto analogues
+
| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues'''
 
|-
 
|-
|Step 1: [[File:Drapes.png|Drapes]] '''Drapes''' over the patient's '''chest'''.||[[File:Bedsheet.png]] Bedsheet
+
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
 
|-
 
|-
|Step 2: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png]] Kitchen knife (65%) [[File:Shard.png]] Shard (45%)
+
|Step 2: [[File:Retractor.png|Retractor]] '''Retractor''': retract the skin.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)
 
|-
 
|-
|Step 3: [[File:Retractor.png|Retractor]] '''Retractor''': retract the skin.||[[File:Screwdriver_tool.png]] Screwdriver (45%) [[File:Wirecutters.png]] Wirecutters (35%)
+
|Step 3:[[File:Hemostat.png|Hemostat]] '''Hemostat''': clamp bleeders.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)
 
|-
 
|-
|Step 4: [[File:Saw.png|Circular Saw]] '''Saw''': cut through the bone.||[[File:Hatchet.png]] Hatchet (35%) [[File:Butcherknife.png]] Butcher's Knife (25%) [[File:Arm_blade.png]] Arm blade (75%)
+
|Step 4: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
 
|-
 
|-
|Step 5: [[File:Hemostat.png|Hemostat]] '''Hemostat''': pull out the larva.||[[File:Spade.png]] Spade (65%) [[File:Minihoe.png]] (50%) [[File:Crowbar.png]] (35%)
+
|Step 5: [[File:Cautery.png|Cautery]] '''Viral Bond''': force a symbiotic relationship.||[[File:Welder.png|Welder]] (50%) [[File:Lighter.png|Lighter]] (35%) [[File:Match.png|Match]] (30%)
 
|-
 
|-
|Step 6: [[File:Cautery.png|Cautery]] '''Cautery''': seal the wound.||[[File:Welder.png]] Welding tool (70%) [[File:Lighter.png]] Lighter (45%) [[File:Match.png]] Match (20%)
+
|Step 6: [[File:Cautery.png|Cautery]] '''Cautery''': seal the wound.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)
 
|}
 
|}
 +
</div></div>
 +
 +
= Alien Surgery =
 +
These surgeries require the '''Alien Surgery''' research node, which requires the '''Alien Technology''' node, which can only be revealed from deconstructing certain [[abductor]] items. After it is researched you must sync an operating computer (click "View Surgery Procedures" and then "Sync with research database") to unlock the procedures. Alien surgeries can only be performed on an operating table with a connected operating computer.
 +
 +
<div class="toccolours mw-collapsible mw-collapsed" style="width: 80%;">
 +
== Brainwashing ==
 +
<span style="font-size:1.2em;">The target of this surgery, when successful, is bound to a primary goal you assign to him/her. He/she must follow these objectives, regardless of allegiance. This can be cured through brain surgery or with a mindshield implant.</span>
 +
 +
Requires either the brainwashing disk, acquired through the [[Syndicate Items#Brainwashing_Surgery_Program|Syndicate Uplink]], or researching the "Alien Surgery" technology.
 +
 +
[[File:Hud_target_head.gif]] '''Target: Head'''
 +
<div class="mw-collapsible-content">
  
=== Slime Core Removal ===
 
[[File:Slimegrey.png|right|thumb|A slime]]
 
 
{|
 
{|
|Procedure||Ghetto analogues
+
| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues'''
 
|-
 
|-
|Step 1: [[File:Drapes.png|Drapes]] '''Drapes''' over the slime's body.||[[File:Bedsheet.png]] Bedsheet
+
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
 
|-
 
|-
|Step 2: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png]] Kitchen knife (65%) [[File:Shard.png]] Shard (45%)
+
|Step 2: [[File:Retractor.png|Retractor]] '''Retractor''': retract the skin.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)
 
|-
 
|-
|Step 3: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision again.||[[File:Knife.png]] Kitchen knife (65%) [[File:Shard.png]] Shard (45%)
+
|Step 3: [[File:Saw.png|Circular Saw]] '''Circular Saw''': cut through the bone.||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher's Knife]] (25%) [[File:Arm_blade.png|Changeling's Arm Blade]] (75%)
 
|-
 
|-
|Step 4: [[File:Saw.png|Circular Saw]] '''Saw''': extract the core.||[[File:Crowbar.png]] Crowbar (100%)
+
|Step 4:[[File:Hemostat.png|Hemostat]] '''Hemostat''': clamp bleeders.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)
 +
|-
 +
|Step 5: [[File:Hemostat.png|Hemostat]] (85%) '''Brainwash''': perform the brainwashing procedure. Failing will grant brain damage.||[[File:Wirecutters.png|Wirecutters]] (50%) [[File:Package Wrapper.png|Package Wrapper]] (35%) [[File:CableCoils.png|Cable Coil]] (15%)
 +
|-
 +
|Step 6: [[File:Cautery.png|Cautery]] '''Cautery''': seal the wound.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)
 
|}
 
|}
 +
</div></div>
 +
 +
<div class="toccolours mw-collapsible mw-collapsed" style="width: 80%;">
 +
== Necrotic Revival ==
 +
<span style="font-size:1.2em;">Revives a corpse into an infectious zombie which will probably munch your face off. Useful for forcing a shuttle call.</span>
 +
 +
Note: The target must be dosed with at least 5 units of [[Guide to chemistry#Zombie Powder|Zombie Powder]] or [[Guide to chemistry#Rezadone|Rezadone]] for the "Bionecrosize" step to work.
 +
 +
Requires the "Alien Surgery" technology.
 +
 +
[[File:Hud_target_head.gif]] '''Target: Head'''
 +
<div class="mw-collapsible-content">
  
* Step 4 must be repeated for every core if slime has several.
+
{|
* Mostly obsolete with existence of slime grinder, but still possible.
+
| style="width: 400px;" |'''Procedure'''||'''Ghetto Analogues'''
 +
|-
 +
|Step 1: [[File:Scalpel.png|Scalpel]] '''Scalpel''': make an incision.||[[File:Knife.png|Kitchen Knife]] (65%) [[File:Shard.png|Shard]] (45%) [[File:Sword.gif|Energy Sword]] (75%) Any other sharp item (30%)
 +
|-
 +
|Step 2: [[File:Retractor.png|Retractor]] '''Retractor''': retract the skin.||[[File:Screwdriver_tool.png|Screwdriver]] (45%) [[File:Wirecutters.png|Wirecutters]] (35%)
 +
|-
 +
|Step 3: [[File:Saw.png|Circular Saw]] '''Circular Saw''': cut through the bone.||[[File:Chainsaw.gif|Chainsaw (arm-mounted)]] (65%) [[File:Fireaxe.png|Fire Axe]] (50%) [[File:Chainsaw.gif|Chainsaw (unmounted)]] (50%) [[File:Hatchet.png|Hatchet]] (35%) [[File:Butcherknife.png|Butcher's Knife]] (25%) [[File:Arm_blade.png|Changeling's Arm Blade]] (75%)
 +
|-
 +
|Step 4:[[File:Hemostat.png|Hemostat]] '''Hemostat''': clamp bleeders.||[[File:Wirecutters.png|Wirecutters]] (60%) [[File:Package_Wrapper.png|Package Wrap]] (35%) [[File:CableCoils.png|Cable]] (15%)
 +
|-
 +
|Step 5: [[File:Hemostat.png|Hemostat]] '''Bionecrosize''': perform the revival procedure.||[[File:Screwdriver_tool.png|Screwdriver]] (35%) [[File:Pen.png|Pen]] (15%)
 +
|-
 +
|Step 6: [[File:Cautery.png|Cautery]] '''Cautery''': seal the wound.||[[File:Laser_gun.png|Laser]] (90%) [[File:Welder.png|Welder]] (70%) [[File:Lighter.png|Lighter]] (45%) [[File:Match.png|Match]] (20%)
 +
|}
 +
</div></div>
  
 
[[Category:Guides]]
 
[[Category:Guides]]

Latest revision as of 03:51, 6 March 2023

All surgery requires a set of medical tools, typically found in the Operating Theatre, along with an operating table.

Surgical Tools[edit | edit source]

Information about every tool used in surgery can be found here.

For every tools there are ghetto analogues. Using them lowers chances of performing a surgical step correctly, wounding your patient. Hover your cursor over the item's picture to see its name. Next to the items are the success rates.


Beginning of any Operation[edit | edit source]

Step 1: Operating Table Place the patient onto the operating table. Do this by selecting grab Intent Grab.png intent. Then click the patient twice in a row until you have an aggressive grab. Then left click the operating table to place the patient on it. Switch back to help Intent Help.png intent or your surgery will fail.

  • If there is no operating table, you can use: Stasis bed (-10%), any table (-20%), any bed (-30%), ask them to lie on the floor (-50%). Chances of successfully completing every step will be reduced.

Step 1.1 Ethanol (Optional) Splash on, spray or apply a patch with Miner's Salve (+10%), Sterilizine (+20%), alcoholic drinks (up to +46%), or Honey (+60%) to improve your success chance.

  • The stronger the alcohol, the more effective! The formula is: 0.1*(booze power/65). For example: Ethanol gives +10% success chance, Manly Dorf +15%, Bacchus' Blessing +46%.

Step 1.2: Sleeping Agent (Optional) Use a tank of anesthetic and a breath mask to make your patient sleep.

Step 2: Drapes Bedsheet Place drapes or bedsheet over the part of body you are operating.

Step 3: Help Intent Switch to help intent. Pro tip: Disarm intent will fail every surgery step.

Step 4: Target Aim at the appropriate body part (important!).

Step 5: Scalpel Do the surgery (see the steps below!). Afterwards congratulate the patient and kick them out.


To abort a surgery, hold a cautery in one hand and drapes in the other, and use the drapes on the patient.

Procedures requiring no research or computer[edit | edit source]

Tend Wounds (Burn/Brute)[edit | edit source]

This surgery is a keypoint in saving limited resources such as synthflesh from being used up cloning a person who can still be resurrected.
Target Target: Chest

The tools required for the surgery can always be found in the medical kit every doctor/paramedic starts their shift with.
Two different versions of the surgery can be performed, one that fixes burn damage and another that fixes brute damage.

Procedure Ghetto Analogues
Step 1: Scalpel Scalpel: make a careful incision (does not cause damage or bleeding). Kitchen Knife (65%) Shard (45%) Energy Sword (75%) Any other sharp item (30%)
Step 2: Hemostat Tend bruises: repair damage to the target (automatically repeats until fully healed). Screwdriver (65%) Pen (55%)
Step 3: Cautery Cautery: seal the wound. Laser (90%) Welder (70%) Lighter (45%) Match (20%)
  • You can hold a Health Analyzer in your other hand to see your patient's remaining wounds while treating them.

Organ Manipulation[edit | edit source]

This surgery covers operations to remove/insert organs (brain, heart, appendix), lizard/cat tails, cyber implants and alien embryos.

The body part to target depends on which procedure you want to do.
See below for details about each procedure.

Procedure Ghetto Analogues
Step 1: Scalpel Scalpel: make an incision. Kitchen Knife (65%) Shard (45%) Energy Sword (75%) Any other sharp item (30%)
Step 2: Retractor Retractor: retract the skin. Screwdriver (45%) Wirecutters (35%)
Step 3 (Head/Chest only): Circular Saw Circular Saw: saw through bones. Chainsaw (arm-mounted) (65%) Fire Axe (50%) Chainsaw (unmounted) (50%) Hatchet (35%) Butcher's Knife (25%) Changeling's Arm Blade (75%)
Step 4: Hemostat Hemostat: clamp the bleeders. Wirecutters (60%) Package Wrap (35%) Cable (15%)
Step 5: Scalpel Scalpel: make an incision. Kitchen Knife (65%) Shard (45%) Energy Sword (75%) Any other sharp item (30%)
Step 6 Remove: Hemostat Hemostat: remove something. Crowbar (55%)
Step 6 Insert: Hands Hands: insert something.
Step 7: Cautery Cautery: seal the wound. Laser (90%) Welder (70%) Lighter (45%) Match (20%)

Ordinary organs that require Organ Manipulation[edit | edit source]

These organs are present in every normal human, and can be removed or transferred through the Organ Manipulation surgery type.

Brain BrainAlien brain[edit | edit source]

The source of consciousness, and where the player actually resides. Removing the brain from a body will make it unclonable through normal means. The brain can also be inserted into an MMI to allow it to speak, and to prepare it to be inserted into a Cyborg or an AI. Or it can be transferred into another body, which can then be cloned or defibrillated with the new host.

Changelings' brains are vestigial, and they can survive without them. Beheading a changeling will not prevent one from reviving.

Hud target head.gif Target: Head

Note: Brains can also be removed by beheading the target and using a sharp object on the head to extract the brain.

Note: There's also a non-surgery method to put a brain back in:

Step 1: Operating Table Place the patient onto the operating table.

Step 2: Brain Cram their brain back into their skull.

Step 3: Cloning Pod Usually, you take the body to be cloned.

Heart Heart.png[edit | edit source]

Required for basic survival, removing it will cause a heart attack, dealing huge amounts of oxygen damage until a new, beating heart is inserted, or the patient dies. This can be delayed with epinephrine, if you need more time.

Hud target chest.gif Target: Chest

On their own, hearts only beat for a short time when removed from a living body. To get a heart beating again, click on it while it's in your hand.

Heart attacks can also be induced by Initropidril, and a heart attack may continue if you insert a still heart in a patient. In either case, to restore the heart to normal functionality, the patient needs to either be defibrillated or receive an electric shock.

Eyes Eyes.png[edit | edit source]

They're required for sight. Removing them will, obviously, turn the patient blind. Some races' eyes can see in the dark.

Hud target eyes.gif Target: Eyes

EarsEars.png[edit | edit source]

Required for hearing. Removing them will make the patient deaf.

Hud target head.gif Target: Head

Liver Liver organ.png[edit | edit source]

Required for processing reagents. Removing the liver will cause the patient to take heavy toxin damage.

Hud target chest.gif Target: Chest

Lungs Lungs.png[edit | edit source]

Required for breathing. Removing the lungs will cause the patient to suffocate, regardless of air or internals. Some species have mutant lungs that don't need air: transplanting them onto an breathing race will transfer this property.

Hud target chest.gif Target: Chest

Stomach Stomach organ.png[edit | edit source]

Required for digesting food.

Hud target chest.gif Target: Chest

Tongue Tongue.png Ltongue.png[edit | edit source]

Affects speech. Lacking a tongue will make speech very hard to comprehend, while mutant tongues such as lizards' or flypeoples' will give the patient the race's speech quirks. Abductors' tongues carry over their telepathy, but they prevent normal speech.

Hud target mouth.gif Target: Mouth

Appendix AppendixInflamed appendix[edit | edit source]

Removing it cures appendicitis and prevents it in the future, too.

Hud target crotch.gif Target: Groin

Other organs that require Organ Manipulation[edit | edit source]

There are also non-natural organs which can be added to give bonuses or to harm the patient in a few cases.

Cybernetic Implants Chest implant.pngBrain implant.pngEye implant.pngArm implant.png[edit | edit source]

These offer benefits to the patient at the cost of being very vulnerable to EMPs, with malfunctions ranging from eye-flashing to heart attacks. Cybernetic implants always require the Organ Manipulation type surgery, even for arms. Cybernetic implants can be printed by Robotics or the medbay techfab after research.

Hud target chest.gifHud target head.gifHud target eyes.gif Target: Chest/Head/Eyes/Arms

Cybernetic Organs Cybernetic heart.gif Cybernetic liver.png Cybernetic lungs.png Robotic eyes.png[edit | edit source]

Cybernetic organs replace organs entirely. You need to remove the corresponding organ first to make room for the cybernetic organ. They are vulnerable to EMPs. Cybernetic organs can be printed by Robotics or the medbay techfab after research.

Hud target chest.gifHud target eyes.gif Target: Chest/Eyes

Xenomorph Embryo FacehuggerLarva[edit | edit source]

An alien larva growing inside the patient. If not removed quickly enough, it will gib the patient and try to escape, growing into a dangerous Xenomorph.

Hud target chest.gif Target: Chest

Romerol Tumor[edit | edit source]

A latent infection in the patient's head, caused by Romerol.

If the patient dies while affected by Romerol, they will eventually rise as an aggressive Zombie. This will repeat as long as the infection lasts; removing it surgically, cutting the head off, or gibbing the corpse will prevent resurrection.

Romerol is infective, and anyone hit by a zombie while unprotected will also acquire a Romerol Tumor.

Hud target head.gif Target: Head

Prosthesis and Robotic Organ Manipulation[edit | edit source]

Augmented limbs have special surgery steps for Organ Manipulation that are completed with mechanical tools. Unlike all other procedures, this can be performed on yourself with self-surgery.

Target Target: Head, chest, groin, arms

Procedure Ghetto Analogues
Step 1: Screwdriver Screwdriver: unscrew the shell. Scalpel (75%) Kitchen Knife (50%) Any other sharp item (30%)
Step 2: Hands Hands: open the hatch.
Step 3: Wrench Wrench (chest and head only): unwrench the bolts. Retractor (10%)
Step 4: Multitool Multitool: prepare electronics. Hemostat (10%)
Step 5: Hemostat Hemostat: manipulate organs/remove implant. Crowbar (65%)
Step 6: Wrench Wrench (chest and head only): wrench the bolts. Retractor (10%)
Step 7: Screwdriver Screwdriver: screw the shell. Scalpel (75%) Kitchen Knife (50%) Any other sharp item (30%)

Alien Organ Manipulation[edit | edit source]

Used to remove or add organs from Xenos.

Procedure Ghetto Analogues
Step 1: Circular Saw Circular Saw: saw through the bone. Chainsaw (arm-mounted) (65%) Fire Axe (50%) Chainsaw (unmounted) (50%) Hatchet (35%) Butcher's Knife (25%) Changeling's Arm Blade (75%)
Step 2: Scalpel Scalpel: make an incision. Kitchen Knife (65%) Shard (45%) Energy Sword (75%) Any other sharp item (30%)
Step 3: Retractor Retractor: retract the skin. Screwdriver (45%) Wirecutters (35%)
Step 4: Circular Saw Circular Saw: saw through the bone. Chainsaw (arm-mounted) (65%) Fire Axe (50%) Chainsaw (unmounted) (50%) Hatchet (35%) Butcher's Knife (25%) Changeling's Arm Blade (75%)
Step 5 Remove: Hemostat Hemostat: remove something. Crowbar (55%)
Step 5 Insert: Hands Hands: Insert something.
Step 6: Cautery Cautery: seal the wound. Laser (90%) Welder (70%) Lighter (45%) Match (20%)

Lobectomy[edit | edit source]

This surgery is an extended organ manipulation, cutting open the chest cavity and removing a disfunctional lobe within the lungs.

This restores health to the lungs, and makes them operable, if they weren't before. Be warned, however, that this surgery can only be done once per set of lungs. Can only be performed if the patient's lungs are above 60 damage, which is a tad past severe damage thresholds. Do NOT confuse this surgery with lobotomy!

Hud target chest.gif Target: Chest

Procedure Ghetto Analogues
Step 1: Scalpel Scalpel: make an incision. Kitchen Knife (65%) Shard (45%) Energy Sword (75%) Any other sharp item (30%)
Step 2: Retractor Retractor: retract the skin. Screwdriver (45%) Wirecutters (35%)
Step 3 Circular Saw Circular Saw: saw through bones. Chainsaw (arm-mounted) (65%) Fire Axe (50%) Chainsaw (unmounted) (50%) Hatchet (35%) Butcher's Knife (25%) Changeling's Arm Blade (75%) Any other sharp item (20%)
Step 4: Hemostat Hemostat: clamp the bleeders. Wirecutters (60%) Package Wrap (35%) Cable (15%)
Step 5: Scalpel Scalpel: excise the damage lung node. (95%) Energy Sword (45%) Kitchen Knife (45%) Shard (25%)
Step 6: Cautery Cautery: seal the wound. Laser (90%) Welder (70%) Lighter (45%) Match (20%)

Coronary Bypass[edit | edit source]

This surgery is an extended organ manipulation, cutting open the chest cavity and grafting a bypass onto the patient's heart.

This restores health to the heart, and makes it operable, if it was not before. Be warned, however, that this surgery can only be done once per heart, and that incising the heart and attaching the graft are not guaranteed successes. Keep bandages on hand in the event of failing the step, which will result in massive amounts of bleeding. Can only be performed if the heart has more than 60 damage (tad past severe damage threshold).

Hud target chest.gif Target: Chest

Procedure Ghetto Analogues
Step 1: Scalpel Scalpel: make an incision. Kitchen Knife (65%) Shard (45%) Energy Sword (75%) Any other sharp item (30%)
Step 2: Retractor Retractor: retract the skin. Screwdriver (45%) Wirecutters (35%)
Step 3 Circular Saw Circular Saw: saw through bones. Chainsaw (arm-mounted) (65%) Fire Axe (50%) Chainsaw (unmounted) (50%) Hatchet (35%) Butcher's Knife (25%) Changeling's Arm Blade (75%) Any other sharp item (20%)
Step 4: Hemostat Hemostat: clamp the bleeders. Wirecutters (60%) Package Wrap (35%) Cable (15%)
Step 5: Scalpel Scalpel: incise the heart. (90%) Energy Sword (45%) Kitchen Knife (45%) Shard (25%)
Step 6 Hemostat Hemostat: attach heart graft. (90%) Wirecutters (35%) Package Wrap (15%) Cable (5%)
Step 7: Cautery Cautery: seal the wound. Laser (90%) Welder (70%) Lighter (45%) Match (20%)

Hepatectomy[edit | edit source]

Removes damaged parts of the liver so that the liver may regenerate properly.

A liver healing surgery, similar to Coronary Bypass and Lobectomy. This liver surgery only shows up as an option when liver damage is above 50 and the liver itself is not failing.

Hud target chest.gif Target: Chest

Procedure Ghetto Analogues
Step 1: Scalpel Scalpel: make an incision. Kitchen Knife (65%) Shard (45%) Energy Sword (75%) Any other sharp item (30%)
Step 2: Retractor Retractor: retract the skin. Screwdriver (45%) Wirecutters (35%)
Step 3 Circular Saw Circular Saw: saw through bones. Chainsaw (arm-mounted) (65%) Fire Axe (50%) Chainsaw (unmounted) (50%) Hatchet (35%) Butcher's Knife (25%) Changeling's Arm Blade (75%) Any other sharp item (20%)
Step 4: Hemostat Hemostat: clamp the bleeders. Wirecutters (60%) Package Wrap (35%) Cable (15%)
Step 5: Scalpel Scalpel: incise. (90%) Energy Sword (45%) Kitchen Knife (45%) Shard (25%)
Step 5: Scalpel Scalpel: remove damaged liver section. (95%) Energy Sword (65%) Kitchen Knife (45%) Shard (35%)
Step 7: Cautery Cautery: seal the wound. Laser (90%) Welder (70%) Lighter (45%) Match (20%)

Failing the last scalpel step will deal damage to the liver.

Filter Blood[edit | edit source]

Removes 22% of reagents from the patient's bloodstream. Doesn't work if the patient is a husk or has no reagents in their system.

Hud target chest.gif Target: Chest

Procedure Ghetto Analogues
Step 1: Scalpel Scalpel: make an incision. Kitchen Knife (65%) Shard (45%) Energy Sword (75%) Any other sharp item (30%)
Step 2: Retractor Retractor: retract the skin. Screwdriver (45%) Wirecutters (35%)
Step 3: Scalpel Scalpel: make an incision. Kitchen Knife (65%) Shard (45%) Energy Sword (75%) Any other sharp item (30%)
Step 4: Blood_Filter Blood filter: Filter blood (95%). Automatically repeatable until no reagents remain.
Step 5: Cautery Cautery: seal the wound. Laser (90%) Welder (70%) Lighter (45%) Match (20%)

Amputation[edit | edit source]

Sever a limb from the torso. Tails are handled under Organ Manipulation (groin).

Target Target: Head, legs, or arms

Procedure Ghetto Analogues
Step 1: Scalpel Scalpel: make an incision. Kitchen Knife (65%) Shard (45%) Energy Sword (75%) Any other sharp item (30%)
Step 2: Hemostat Hemostat: clamp bleeders. Wirecutters (60%) Package Wrap (35%) Cable (15%)
Step 3: Retractor Retractor: retract the skin. Screwdriver (45%) Wirecutters (35%)
Step 4: Circular Saw Circular Saw: cut through the bone. Chainsaw (arm-mounted) (65%) Fire Axe (50%) Chainsaw (unmounted) (50%) Hatchet (35%) Butcher's Knife (25%) Changeling's Arm Blade (75%)
Step 5: Hemostat Hemostat: clamp bleeders. Wirecutters (60%) Package Wrap (35%) Cable (15%)
Step 6: Scalpel Scalpel or Circular Saw Circular Saw: sever the limb. Chainsaw (80%) Fire Axe (50%) Hatchet (40%) Butcher's Knife (25%) Changeling's Arm Blade (80%)

Prosthetic Replacement[edit | edit source]

Replace a severed limb with either a normal or a robotic limb.

Target Target: Head, legs or arms

Procedure Ghetto Analogues
Step 0: Acquire the required limb.
Step 1: Scalpel Scalpel: make an incision. Kitchen Knife (65%) Shard (45%) Energy Sword (75%) Any other sharp item (30%)
Step 2: Hemostat Hemostat: clamp bleeders. Wirecutters (60%) Package Wrap (35%) Cable (15%)
Step 3: Retractor Retractor: retract the skin. Screwdriver (45%) Wirecutters (35%)
Step 4: Limb/Cyborg limb: replace the limb.
Step 4(Alternative): Chainsaw/Synthetic Arm Blade: replace the limb with the chosen weapon.

Augmentation[edit | edit source]

Replace a limb with a robot part. The head, torso, arms, and legs can all be augmented. Augmenting torso makes you immune to appendicitis and xeno larva.

Robot limbs are tougher. They need welding to "heal" brute damage and wires for burn damage, and cannot be otherwise healed. EMP pulses will hurt augmented humans.

We can rebuild him. We have the technology.

Target Target: Head, chest, legs or arms

Procedure Ghetto Analogues
Step 0: Create the cyborg limb(s) using an Exosuit Fabricator.
Step 1: Scalpel Scalpel: make an incision. Kitchen Knife (65%) Shard (45%) Energy Sword (75%) Any other sharp item (30%)
Step 2: Hemostat Hemostat: clamp bleeders. Wirecutters (60%) Package Wrap (35%) Cable (15%)
Step 3: Retractor Retractor: retract the skin. Screwdriver (45%) Wirecutters (35%)
Step 4: Scalpel Scalpel: sever the muscles. Wirecutters (55%)
Step 5: Circular Saw Circular Saw: cut through the bone. Chainsaw (arm-mounted) (65%) Fire Axe (50%) Chainsaw (unmounted) (50%) Hatchet (35%) Butcher's Knife (25%) Changeling's Arm Blade (75%)
Step 6: Cyborg limb: augment the limb.

Cavity Implant[edit | edit source]

Implant/Remove an object in the chest. Tiny and small items can be implanted. Implanting a flashlight allows the patient to toggle it on or off. Implanting grenades is also often done. You can only have one cavity implant at a time.

Hud target chest.gif Target: Chest

Procedure Ghetto Analogues
Step 1: Scalpel Scalpel: make an incision. Kitchen Knife (65%) Shard (45%) Energy Sword (75%) Any other sharp item (30%)
Step 2: Hemostat Hemostat: clamp bleeders. Wirecutters (60%) Package Wrap (35%) Cable (15%)
Step 3: Retractor Retractor: retract the skin. Screwdriver (45%) Wirecutters (35%)
Step 4: Scalpel Scalpel: make an incision. Kitchen Knife (65%) Shard (45%) Energy Sword (75%) Any other sharp item (30%)
Step 5: Hands Place an item in the cavity or use your hands to check for items in the cavity. Repeatable.
Step 6: Cautery Cautery: seal the wound. Laser (90%) Welder (70%) Lighter (45%) Match (20%)

Implant Removal[edit | edit source]

Extracts mindshield, tracking, chemical, traitor, explosive implants and such. If you don't have an empty implant case in your other hand, the implant will be ruined on extraction!

Hud target chest.gif Target: Chest

Procedure Ghetto Analogues
Step 1: Scalpel Scalpel: make an incision. Kitchen Knife (65%) Shard (45%) Energy Sword (75%) Any other sharp item (30%)
Step 2: Hemostat Hemostat: clamp bleeders. Wirecutters (60%) Package Wrap (35%) Cable (15%)
Step 3: Retractor Retractor: retract the skin. Screwdriver (45%) Wirecutters (35%)
Step 4: Hemostat Hemostat and Empty Implant Case: extract the implant. Crowbar (65%)
Step 5: Cautery Cautery: seal the wound. Laser (90%) Welder (70%) Lighter (45%) Match (20%)

Dental Implant[edit | edit source]

This allows you to insert pills/patches into a tooth cavity, allowing you to pop it any time to ingest it. This works for both stimulants and suicide pills.

Hud target mouth.gif Target: Mouth

Procedure Ghetto Analogues
Step 1: Surgical Drill Surgical Drill: Drill a hole in a tooth. Mining Drill (60%) Exosuit Drill (60%) Screwdriver (20%)
Step 2: Pill Pill/Patch: Insert a pill/patch.

Brain Recalibration[edit | edit source]

This procedure cures all severe and basic traumas and reduces brain damage by a large amount. Failing step 5, however, causes hefty brain damage.

(Note: this was previously known as 'brain surgery', but the term has been changed.)

Hud target head.gif Target: Head

Procedure Ghetto Analogues
Step 1: Scalpel Scalpel: make an incision. Kitchen Knife (65%) Shard (45%) Energy Sword (75%) Any other sharp item (30%)
Step 2: Retractor Retractor: retract the skin. Screwdriver (45%) Wirecutters (35%)
Step 3: Circular Saw Circular Saw: cut through the bone. Chainsaw (arm-mounted) (65%) Fire Axe (50%) Chainsaw (unmounted) (50%) Hatchet (35%) Butcher's Knife (25%) Changeling's Arm Blade (75%)
Step 4: Hemostat Hemostat: clamp bleeders. Wirecutters (60%) Package Wrap (35%) Cable (15%)
Step 5: Hemostat Hemostat: perform brain surgery. (85%) Screwdriver (35%) Pen (15%)
Step 6: Cautery Cautery: seal the wound. Laser (90%) Welder (70%) Lighter (45%) Match (20%)

Eye Surgery[edit | edit source]

This fixes all damage done to eyes (fixing blindness), except genetic. Failing step 4 will cause 70 brain damage to the patient.

Hud target eyes.gif Target: Eyes

Procedure Ghetto Analogues
Step 1: Scalpel Scalpel: make an incision. Kitchen Knife (65%) Shard (45%) Energy Sword (75%) Any other sharp item (30%)
Step 2: Retractor Retractor: retract the skin. Screwdriver (45%)Wirecutters (35%)
Step 3: Hemostat Hemostat: clamp bleeders. Wirecutters (60%) Package Wrap (35%) Cable (15%)
Step 4: Hemostat Hemostat: fix the patient's eyes. Screwdriver (45%) Pen (25%)
Step 5: Cautery Cautery: mend the incision. Laser (90%)Welder (70%) Lighter (45%) Match (20%)

Removal of Embedded Objects[edit | edit source]

Extracts objects stuck in the body such as throwing stars or spears.

Target Target: Head, chest, legs, or arms

Procedure Ghetto Analogues
Step 1: Scalpel Scalpel: make an incision. Kitchen Knife (65%) Shard (45%) Energy Sword (75%) Any other sharp item (30%)
Step 2: Remove: Hands Hands: Remove object.

Plastic Surgery[edit | edit source]

If the patient's face is damaged and unrecognizable it restores it, otherwise it change the face and identity of the patient.

Hud target head.gif Target: Head

Procedure Ghetto Analogues
Step 1: Scalpel Scalpel: make an incision. Kitchen Knife (65%) Shard (45%) Energy Sword (75%) Any other sharp item (30%)
Step 2: Retractor Retractor: retract the skin. Screwdriver (45%) Wirecutters (35%)
Step 3: Scalpel Scalpel: alter the patient's appearance. Kitchen Knife (50%) Wirecutters (35%)
Step 4: Cautery Cautery: seal the wound. Laser (90%) Welder (70%) Lighter (45%) Match (20%)

Lipoplasty[edit | edit source]

Removes excess fat from the patient. Can only be selected if the patient is fat.Hud-hunger.gif

Hud target chest.gif Target: Chest

Procedure Ghetto Analogues
Step 1: Scalpel Scalpel: make an incision. Kitchen Knife (65%) Shard (45%) Energy Sword (75%) Any other sharp item (30%)
Step 2: Hemostat Hemostat: clamp bleeders. Wirecutters (60%) Package Wrap (35%) Cable (15%)
Step 3: Circular Saw Circular Saw: cut up the fat. Hatchet (35%) Butcher's Knife (25%)
Step 4: Retractor Retractor: remove the fat. Screwdriver (45%) Wirecutters (35%)
Step 5: Cautery Cautery: seal the wound. Laser (90%) Welder (70%) Lighter (45%) Match (20%)

Slime Core Removal[edit | edit source]

Remove core from slime. Step 2 must be repeated for every core if slime has several.

Mostly obsolete with existence of slime grinder, but still possible.

A slime

Procedure Ghetto Analogues
Step 1: Scalpel Scalpel: make an incision. Kitchen Knife (65%) Shard (45%) Energy Sword (75%) Any other sharp item (30%)
Step 2: Hemostat Hemostat: extract core. Wirecutters (60%) Package Wrap (35%) Cable (15%)

Advanced Surgery[edit | edit source]

These surgeries require the Advanced Surgery research node. After it is researched you must sync an operating computer (click "View Surgery Procedures" and then "Sync with research database") to unlock the procedures. Advanced surgeries can only be performed on an operating table with a connected operating computer.

Lobotomy[edit | edit source]

Used to cure deep-rooted brain traumas.

This can cause a random, permanent trauma, or if lucky, a random special trauma which gives you rare powers. Requires the "Advanced Surgery" technology.

Hud target head.gif Target: Head

Procedure Ghetto Analogues
Step 1: Scalpel Scalpel: make an incision. Kitchen Knife (65%) Shard (45%) Energy Sword (75%) Any other sharp item (30%)
Step 2: Retractor Retractor: retract the skin. Screwdriver (45%) Wirecutters (35%)
Step 3: Circular Saw Circular Saw: cut through the bone. Chainsaw (arm-mounted) (65%) Fire Axe (50%) Chainsaw (unmounted) (50%) Hatchet (35%) Butcher's Knife (25%) Changeling's Arm Blade (75%)
Step 4:Hemostat Hemostat: clamp bleeders. Wirecutters (60%) Package Wrap (35%) Cable (15%)
Step 5: Scalpel Lobotomize (85%): perform the lobotomy procedure. Kitchen Knife (35%) Shard (25%) Energy Sword (55%) Any other sharp item (20%)
Step 6: Cautery Cautery: seal the wound. Laser (90%) Welder (70%) Lighter (45%) Match (20%)

Experimental Surgery[edit | edit source]

These surgeries require the Experimental Surgery research node. After it is researched you must sync an operating computer (click "View Surgery Procedures" and then "Sync with research database") to unlock the procedures. Experimental surgeries can only be performed on an operating table with a connected operating computer.

Revival[edit | edit source]

The target is resurrected by this surgery.

Unlike normal defibrillation, it works on any non-husked corpse, regardless of how much damage the body has sustained or how long the target has been dead.
If the body has sustained too much damage, it'll die immediately after the revival. You can circumvent this by applying synthflesh or performing Tend Wounds beforehand. Requires the "Advanced Surgery" technology.

Hud target head.gif Target: Head

Procedure Ghetto Analogues
Step 1: Scalpel Scalpel: make an incision. Kitchen Knife (65%) Shard (45%) Energy Sword (75%) Any other sharp item (30%)
Step 2: Retractor Retractor: retract the skin. Screwdriver (45%) Wirecutters (35%)
Step 3: Circular Saw Circular Saw: cut through the bone. Chainsaw (arm-mounted) (65%) Fire Axe (50%) Chainsaw (unmounted) (50%) Hatchet (35%) Butcher's Knife (25%) Changeling's Arm Blade (75%)
Step 4:Hemostat Hemostat: clamp bleeders. Wirecutters (60%) Package Wrap (35%) Cable (15%)
Step 5: Scalpel Scalpel: make an incision. Kitchen Knife (65%) Shard (45%) Energy Sword (75%) Any other sharp item (30%)
Step 6: Defibrillator Paddles Revive: revive the target (repeatable). Stun Baton (75%) Taser Shot (60%)
Step 7: Cautery Cautery: seal the wound. Laser (90%) Welder (70%) Lighter (45%) Match (20%)

Pacification[edit | edit source]

The target becomes essentially becomes permanently pax-ed, and can no longer perform direct violent actions.

Requires the "Experimental Surgery" technology.

Hud target head.gif Target: Head

Procedure Ghetto Analogues
Step 1: Scalpel Scalpel: make an incision. Kitchen Knife (65%) Shard (45%) Energy Sword (75%) Any other sharp item (30%)
Step 2: Retractor Retractor: retract the skin. Screwdriver (45%) Wirecutters (35%)
Step 3: Circular Saw Circular Saw: cut through the bone. Chainsaw (arm-mounted) (65%) Fire Axe (50%) Chainsaw (unmounted) (50%) Hatchet (35%) Butcher's Knife (25%) Changeling's Arm Blade (75%)
Step 4:Hemostat Hemostat: clamp bleeders. Wirecutters (60%) Package Wrap (35%) Cable (15%)
Step 5: Hemostat Pacify: rewire the target's brain. Screwdriver (35%) Pen (15%)
Step 6: Cautery Cautery: seal the wound. Laser (90%) Welder (70%) Lighter (45%) Match (20%)

Vein Threading[edit | edit source]

The circulatory system is woven into a mesh, severely reducing the amount of blood lost from wounds.

Requires the "Experimental Surgery" technology.

Hud target chest.gif Target: Chest

Procedure Ghetto Analogues
Step 1: Scalpel Scalpel: make an incision. Kitchen Knife (65%) Shard (45%) Energy Sword (75%) Any other sharp item (30%)
Step 2: Retractor Retractor: retract the skin. Screwdriver (45%) Wirecutters (35%)
Step 3: Hemostat Hemostat: clamp bleeders. Wirecutters (60%) Package Wrap (35%) Cable (15%)
Step 4: Scalpel Scalpel: make an incision. Kitchen Knife (65%) Shard (45%) Energy Sword (75%) Any other sharp item (30%)
Step 5: Scalpel Scalpel: make an incision. Kitchen Knife (65%) Shard (45%) Energy Sword (75%) Any other sharp item (30%)
Step 6: Hands Hands: thread the veins
Step 7: Cautery Cautery: seal the wound. Laser (90%) Welder (70%) Lighter (45%) Match (20%)

Muscled Veins[edit | edit source]

Adds a muscled membrane to blood vessels, allowing them to pump blood without a heart.

Requires the "Experimental Surgery" technology.

Hud target chest.gif Target: Chest

Procedure Ghetto Analogues
Step 1: Scalpel Scalpel: make an incision. Kitchen Knife (65%) Shard (45%) Energy Sword (75%) Any other sharp item (30%)
Step 2: Retractor Retractor: retract the skin. Screwdriver (45%) Wirecutters (35%)
Step 3: Hemostat Hemostat: clamp bleeders. Wirecutters (60%) Package Wrap (35%) Cable (15%)
Step 4: Scalpel Scalpel: make an incision. Kitchen Knife (65%) Shard (45%) Energy Sword (75%) Any other sharp item (30%)
Step 5: Scalpel Scalpel: make an incision. Kitchen Knife (65%) Shard (45%) Energy Sword (75%) Any other sharp item (30%)
Step 6: Hands Hands: shape vein muscles
Step 7: Cautery Cautery: seal the wound. Laser (90%) Welder (70%) Lighter (45%) Match (20%)

Nerve Splicing[edit | edit source]

Nerves are connected to each other multiple times, greatly reducing stun times. This caps stun times to 4 seconds.

Requires the "Experimental Surgery" technology.

Hud target chest.gif Target: Chest

Procedure Ghetto Analogues
Step 1: Scalpel Scalpel: make an incision. Kitchen Knife (65%) Shard (45%) Energy Sword (75%) Any other sharp item (30%)
Step 2: Retractor Retractor: retract the skin. Screwdriver (45%) Wirecutters (35%)
Step 3: Hemostat Hemostat: clamp bleeders. Wirecutters (60%) Package Wrap (35%) Cable (15%)
Step 4: Scalpel Scalpel: make an incision. Kitchen Knife (65%) Shard (45%) Energy Sword (75%) Any other sharp item (30%)
Step 5: Scalpel Scalpel: make an incision. Kitchen Knife (65%) Shard (45%) Energy Sword (75%) Any other sharp item (30%)
Step 6: Hands Hands: splice nerves
Step 7: Cautery Cautery: seal the wound. Laser (90%) Welder (70%) Lighter (45%) Match (20%)

Nerve Grounding[edit | edit source]

Nerves form a safe path for electricity to traverse, making the user nigh immune to all electric shocks.

Requires the "Experimental Surgery" technology.

Hud target chest.gif Target: Chest

Procedure Ghetto Analogues
Step 1: Scalpel Scalpel: make an incision. Kitchen Knife (65%) Shard (45%) Energy Sword (75%) Any other sharp item (30%)
Step 2: Retractor Retractor: retract the skin. Screwdriver (45%) Wirecutters (35%)
Step 3: Hemostat Hemostat: clamp bleeders. Wirecutters (60%) Package Wrap (35%) Cable (15%)
Step 4: Scalpel Scalpel: make an incision. Kitchen Knife (65%) Shard (45%) Energy Sword (75%) Any other sharp item (30%)
Step 5: Scalpel Scalpel: make an incision. Kitchen Knife (65%) Shard (45%) Energy Sword (75%) Any other sharp item (30%)
Step 6: Hands Hands: ground nerves
Step 7: Cautery Cautery: seal the wound. Laser (90%) Welder (70%) Lighter (45%) Match (20%)

Ligament Hook[edit | edit source]

Reshapes the connections between torso and limbs, making it so limbs can manually be attached if severed. However this weakens the connection, making limbs easier to detach as well.

Requires the "Experimental Surgery" technology.

Hud target chest.gif Target: Chest

Procedure Ghetto Analogues
Step 1: Scalpel Scalpel: make an incision. Kitchen Knife (65%) Shard (45%) Energy Sword (75%) Any other sharp item (30%)
Step 2: Retractor Retractor: retract the skin. Screwdriver (45%) Wirecutters (35%)
Step 3: Hemostat Hemostat: clamp bleeders. Wirecutters (60%) Package Wrap (35%) Cable (15%)
Step 4: Scalpel Scalpel: make an incision. Kitchen Knife (65%) Shard (45%) Energy Sword (75%) Any other sharp item (30%)
Step 5: Scalpel Scalpel: make an incision. Kitchen Knife (65%) Shard (45%) Energy Sword (75%) Any other sharp item (30%)
Step 6: Hands Hands: reshape ligaments
Step 7: Cautery Cautery: seal the wound. Laser (90%) Welder (70%) Lighter (45%) Match (20%)

Ligament Reinforcement[edit | edit source]

Adds a protective tissue and bone cage around the connections between the torso and limbs, preventing dismemberment. However, the nerve connections as a result are more easily interrupted, making it easier to disable limbs with damage.

Requires the "Experimental Surgery" technology.

Hud target chest.gif Target: Chest

Procedure Ghetto Analogues
Step 1: Scalpel Scalpel: make an incision. Kitchen Knife (65%) Shard (45%) Energy Sword (75%) Any other sharp item (30%)
Step 2: Retractor Retractor: retract the skin. Screwdriver (45%) Wirecutters (35%)
Step 3: Hemostat Hemostat: clamp bleeders. Wirecutters (60%) Package Wrap (35%) Cable (15%)
Step 4: Scalpel Scalpel: make an incision. Kitchen Knife (65%) Shard (45%) Energy Sword (75%) Any other sharp item (30%)
Step 5: Scalpel Scalpel: make an incision. Kitchen Knife (65%) Shard (45%) Energy Sword (75%) Any other sharp item (30%)
Step 6: Hands Hands: reinforce ligaments
Step 7: Cautery Cautery: seal the wound. Laser (90%) Welder (70%) Lighter (45%) Match (20%)

Viral Bonding[edit | edit source]

The target is forced into a symbiotic relationship with a virus. It makes the virus stay at stage 1 where it's usually harmless, but still infective to others .

Note: The target must already be infected before you can initiate this surgery with the drapes. The target must be dosed with at least 5 units of Virus Food, Formaldehyde, and Spaceacillin for the "Viral Bond" step to work. This surgery will not hide the virus icon from medical huds.

Requires the "Experimental Surgery" technology.

Hud target chest.gif Target: Chest

Procedure Ghetto Analogues
Step 1: Scalpel Scalpel: make an incision. Kitchen Knife (65%) Shard (45%) Energy Sword (75%) Any other sharp item (30%)
Step 2: Retractor Retractor: retract the skin. Screwdriver (45%) Wirecutters (35%)
Step 3:Hemostat Hemostat: clamp bleeders. Wirecutters (60%) Package Wrap (35%) Cable (15%)
Step 4: Scalpel Scalpel: make an incision. Kitchen Knife (65%) Shard (45%) Energy Sword (75%) Any other sharp item (30%)
Step 5: Cautery Viral Bond: force a symbiotic relationship. Welder (50%) Lighter (35%) Match (30%)
Step 6: Cautery Cautery: seal the wound. Laser (90%) Welder (70%) Lighter (45%) Match (20%)

Alien Surgery[edit | edit source]

These surgeries require the Alien Surgery research node, which requires the Alien Technology node, which can only be revealed from deconstructing certain abductor items. After it is researched you must sync an operating computer (click "View Surgery Procedures" and then "Sync with research database") to unlock the procedures. Alien surgeries can only be performed on an operating table with a connected operating computer.

Brainwashing[edit | edit source]

The target of this surgery, when successful, is bound to a primary goal you assign to him/her. He/she must follow these objectives, regardless of allegiance. This can be cured through brain surgery or with a mindshield implant.

Requires either the brainwashing disk, acquired through the Syndicate Uplink, or researching the "Alien Surgery" technology.

Hud target head.gif Target: Head

Procedure Ghetto Analogues
Step 1: Scalpel Scalpel: make an incision. Kitchen Knife (65%) Shard (45%) Energy Sword (75%) Any other sharp item (30%)
Step 2: Retractor Retractor: retract the skin. Screwdriver (45%) Wirecutters (35%)
Step 3: Circular Saw Circular Saw: cut through the bone. Chainsaw (arm-mounted) (65%) Fire Axe (50%) Chainsaw (unmounted) (50%) Hatchet (35%) Butcher's Knife (25%) Changeling's Arm Blade (75%)
Step 4:Hemostat Hemostat: clamp bleeders. Wirecutters (60%) Package Wrap (35%) Cable (15%)
Step 5: Hemostat (85%) Brainwash: perform the brainwashing procedure. Failing will grant brain damage. Wirecutters (50%) Package Wrapper (35%) Cable Coil (15%)
Step 6: Cautery Cautery: seal the wound. Laser (90%) Welder (70%) Lighter (45%) Match (20%)

Necrotic Revival[edit | edit source]

Revives a corpse into an infectious zombie which will probably munch your face off. Useful for forcing a shuttle call.

Note: The target must be dosed with at least 5 units of Zombie Powder or Rezadone for the "Bionecrosize" step to work.

Requires the "Alien Surgery" technology.

Hud target head.gif Target: Head

Procedure Ghetto Analogues
Step 1: Scalpel Scalpel: make an incision. Kitchen Knife (65%) Shard (45%) Energy Sword (75%) Any other sharp item (30%)
Step 2: Retractor Retractor: retract the skin. Screwdriver (45%) Wirecutters (35%)
Step 3: Circular Saw Circular Saw: cut through the bone. Chainsaw (arm-mounted) (65%) Fire Axe (50%) Chainsaw (unmounted) (50%) Hatchet (35%) Butcher's Knife (25%) Changeling's Arm Blade (75%)
Step 4:Hemostat Hemostat: clamp bleeders. Wirecutters (60%) Package Wrap (35%) Cable (15%)
Step 5: Hemostat Bionecrosize: perform the revival procedure. Screwdriver (35%) Pen (15%)
Step 6: Cautery Cautery: seal the wound. Laser (90%) Welder (70%) Lighter (45%) Match (20%)