Difference between revisions of "Template:Game modes"
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(Puts Galactic Conquest in the thing) |
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| [[Traitor]], [[Incursion]], [[Galactic Conquest]], [[Blood Cult]], [[Wizard]], [[Monkey]], [[Nuclear Emergency]], [[Bloodling]], [[Game_Mode#Extended|Extended]] | | [[Traitor]], [[Incursion]], [[Galactic Conquest]], [[Blood Cult]], [[Wizard]], [[Monkey]], [[Nuclear Emergency]], [[Bloodling]], [[Game_Mode#Extended|Extended]] | ||
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− | | style="background: # | + | | style="background: #479143; text-align: center;" id="overmap" |'''Overmap''' |
− | | [[Patrol]], [[Shakedown]], [[Armada]], [[Courier]] | + | | [[Patrol]], [[Shakedown]], [[Armada]], [[Courier]], [[Galactic Conquest]] |
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|style="background: #ba9b67; text-align: center;" id="engineering" |'''Special Modes''' | |style="background: #ba9b67; text-align: center;" id="engineering" |'''Special Modes''' |
Latest revision as of 05:42, 5 July 2022
Game Modes on | |
In Rotation | Traitor, Incursion, Galactic Conquest, Blood Cult, Wizard, Monkey, Nuclear Emergency, Bloodling, Extended |
Overmap | Patrol, Shakedown, Armada, Courier, Galactic Conquest |
Special Modes | Planetary Assault |
Removed | Gang War, Devil, Overthrow, Legacy Modes, Revolution, Changeling |