Difference between revisions of "User:RaveRadbury"

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== sandbox ==
 
== sandbox ==
  
  Uncommon Non-obvious Job Access sorted by category. Italicized it additional access only.
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  Uncommon Non-obvious Job Access sorted by category. Italicized additional access only.
  
 
'''ACCESS_MAINT_TUNNELS'''
 
'''ACCESS_MAINT_TUNNELS'''
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Construction access pertains to the [[Vacant Office]] and [[Auxiliary Base Construction]]. [[Vacant Office B]] and [[Construction Area]]
 
Construction access pertains to the [[Vacant Office]] and [[Auxiliary Base Construction]]. [[Vacant Office B]] and [[Construction Area]]
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These spaces are rarely visited and are therefore targets for clandestine individuals. The [[Curator]] and [[Engineering]] can use these spaces to set up projects.
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[[Auxiliary Base Construction]] has a specific use in building a room to send to Lavaland. If you're the [[Curator]] you can do this to start your adventuring career. Be sure to coordinate with the shaft miners so that your base is placed optimally.
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== Curator's Beacon is not covered in Job Page ==
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Heroic Beacon
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"To summon heroes from the past to protect the future."
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Indiana Jones w/ Whip
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Astronaut w/ Nasa Void Suit
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Highlander w/ weak ceremonial claymore (force = 15
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block_chance = 30
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armour_penetration = 5)

Latest revision as of 14:42, 18 March 2019

I'm new and stuff. As a fresh set of eyes I'm noticing that the wiki is out of date so I'm taking a moment to maintain the wiki for the people who come after me.

sandbox[edit | edit source]

Uncommon Non-obvious Job Access sorted by category. Italicized additional access only.

ACCESS_MAINT_TUNNELS HoS, RD, HoP, CE, CMO, Warden, Security, Detective, QM, Cargo Tech, Shaft Miner (Additional), Engi, Atmos Tech, Janitor, Assistant

Summary: Heads, Sec, Cargo, Engineering

ACCESS_WEAPONS (Allowed to have Weapons)

HoS, Warden, Detective, Sec, HoP, Bartender

Summary: Sec, HoP, guy with a gun

ACCESS_CONSTRUCTION

HoP, HoS, CE, Engi, Atmos, Sec, Curator

Summary: Hop, Sec, Engi, Gimmick

ACCESS_MORGUE

HoP, HoS, CMO, RD, Warden, Sec, Detective, Doc, Chemist, Genetecist, Virologist, Roboticist, Botanist, Chaplain, Cook, Bartender

Summary: People who need it for deposits or withdrawals. Not sure about Chemist and Virologist, but hey, medical.

ACCESS_MINERAL_STOREROOM

Janitor, Bartender, Botanist, Cargo Tech, QM, Roboticist, Scientist, Atmos Tech, Chemist, Cook, Genetecist, Doc, Viro, CMO, Detective, RD, Engi, Warden, CE, HoP, HoS, Miner, SeC

Summary: Sec (why?), Science, Engi, Medical, Cargo, Food Service (Also odd)

Quirk I'd like to add. (Incomplete)[edit | edit source]

/datum/quirk/nocommon name = "Uncultured" desc = "For one reason or another you never learned galactic common." value = 0 mob_trait = TRAIT_NOCOMMON gain_text = "You do not understand galactic common." lose_text = "You suddenly understand galactic common." /datum/quirk/nocommon/on_spawn() var/mob/living/carbon/human/H = quirk_holder H.remove_language(/datum/language/common) /// Not sure if I'm calling the right filepaths or even using the syntax correctly. Need to test and figure it out.


Construction Access[edit | edit source]

Construction access pertains to the Vacant Office and Auxiliary Base Construction. Vacant Office B and Construction Area

These spaces are rarely visited and are therefore targets for clandestine individuals. The Curator and Engineering can use these spaces to set up projects.

Auxiliary Base Construction has a specific use in building a room to send to Lavaland. If you're the Curator you can do this to start your adventuring career. Be sure to coordinate with the shaft miners so that your base is placed optimally.


Curator's Beacon is not covered in Job Page[edit | edit source]

Heroic Beacon "To summon heroes from the past to protect the future."

Indiana Jones w/ Whip

Astronaut w/ Nasa Void Suit

Highlander w/ weak ceremonial claymore (force = 15 block_chance = 30 armour_penetration = 5)