Difference between revisions of "Overthrow"
From NSV13
Jump to navigationJump to searchimported>Coconutwarrior97 m (Fixes AI page Link.) |
imported>Coconutwarrior97 (→Points: Added point values and modifier values.) |
||
Line 25: | Line 25: | ||
==Points== | ==Points== | ||
− | Points are gained by completing your objectives. | + | Points are gained by completing your objectives. The Heads of Staff and your target are worth a certain amount of points each. These points are further multiplied depending if you exile, convert, or kill them. |
+ | {| class="mw-collapsible mw-collapsed wikitable" | ||
+ | ! Click to see point values. | ||
+ | |- | ||
+ | | Captain || 5 Points | ||
+ | |- | ||
+ | | AI || 5 Points | ||
+ | |- | ||
+ | | Head of Personnel || 4 Points | ||
+ | |- | ||
+ | | Head of Security || 4 Points | ||
+ | |- | ||
+ | | Target || 4 Points | ||
+ | |- | ||
+ | | Chief Engineer || 3 Points | ||
+ | |- | ||
+ | | Chief Medical Officer || 3 Points | ||
+ | |- | ||
+ | | Research Director || 3 Points | ||
+ | |} | ||
+ | {| class="mw-collapsible mw-collapsed wikitable" | ||
+ | ! Click to see modifier values. | ||
+ | |- | ||
+ | | Convert || X 1.5 | ||
+ | |- | ||
+ | | Exile || X 1 | ||
+ | |- | ||
+ | | Kill || X 0.5 | ||
+ | |} | ||
==Starting Gear== | ==Starting Gear== |
Revision as of 02:47, 28 September 2018
SYNDICATE STAFF | |
Syndicate Mutineer |
Access: Wherever your job has access to Additional Access: Wherever you can gain illicit access to Difficulty: Medium Supervisors: The Syndicate Rank: Not defined Duties: Convert, exile, or kill Heads of Staff, as well as your assigned target, and subvert the AI in order to gain control of the station for your team. Guides: This is the guide Quote: What the fuck am I supposed to do? How does any of this work? |
Your Objectives
- Convert, exile, or kill all assigned sleeper agent targets. They're more valuable alive, so you are more likely to win by converting.
- Subvert the station's Artifical Intelligence using your special upload board. You must control it when the round ends in order to complete this objective.
- Have the most points when the round ends.
Points
Points are gained by completing your objectives. The Heads of Staff and your target are worth a certain amount of points each. These points are further multiplied depending if you exile, convert, or kill them.
Click to see point values. | |
---|---|
Captain | 5 Points |
AI | 5 Points |
Head of Personnel | 4 Points |
Head of Security | 4 Points |
Target | 4 Points |
Chief Engineer | 3 Points |
Chief Medical Officer | 3 Points |
Research Director | 3 Points |
Click to see modifier values. | |
---|---|
Convert | X 1.5 |
Exile | X 1 |
Kill | X 0.5 |
Starting Gear
Every person who is converted will have their storage implant enabled, which will contain a random traitor item. Here is a list of the possible items:
- Stechkin
- Throwing Weapon Kit
- Energy Dagger
- Sleepy Pen
- Syndicate Soap
- Agent ID Card
- Chameleon Kit
The Team Leader will instead get an Uplink with 5 telecrystals. They also get a special implanter that allows you to convert anyone who isn't mindshielded, and a special AI upload module for subversion.
Game Modes on | |
In Rotation | Traitor, Incursion, Galactic Conquest, Blood Cult, Wizard, Monkey, Nuclear Emergency, Bloodling, Extended |
Overmap | Patrol, Shakedown, Armada, Courier, Galactic Conquest |
Special Modes | Planetary Assault |
Removed | Gang War, Devil, Overthrow, Legacy Modes, Revolution, Changeling |