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Space Law is a collection of rules and regulations enacted by [[Backstory#Nanotrasen|Nanotrasen]] which has oversight through [[Backstory#Central Command|CentCom]] and is enforced by the [[Security|Sec Officers]] on the station. Space Law applies to all ranks and positions on station, from the lowliest Assistant to the highest Captain, all are equal under the eyes of the Law and ultimately answer to her.
+
Space Law is a collection of rules and regulations enacted by [[Backstory#Nanotrasen|Nanotrasen]] which has oversight through [[Backstory#Central Command|CentCom]] and is enforced by the [[Security|Sec Officers]] on the vessel. Space Law applies to all ranks and positions on vessel, from the lowliest Assistant to the highest Captain, all are equal under the eyes of the Law and ultimately answer to her.
 +
 
 +
''The rules and regulations herein are not absolutes, instead they exist to serve mainly as '''guidelines''' for the law and order of the dynamic situations that exist for vessels on the frontiers of space, as such some leeway is permitted.''
  
''The rules and regulations herein are not absolutes, instead they exist to serve mainly as '''guidelines''' for the law and order of the dynamic situations that exist for stations on the frontiers of space, as such some leeway is permitted.''
 
 
=== Crime Codes Quick Reference ===
 
=== Crime Codes Quick Reference ===
 
Use this to quickly find the Crime Code Numbers.
 
Use this to quickly find the Crime Code Numbers.
  
 
Crime codes are made up of Category Codes (_xx), which are a collection of similar crimes on a line for ease of use, prefixed by the Severity Number (X__).
 
Crime codes are made up of Category Codes (_xx), which are a collection of similar crimes on a line for ease of use, prefixed by the Severity Number (X__).
{| style='text-align:center; background-color:#FFFFFF;' border=1 cellspacing=0
 
! style='background-color:#FFFFFF;' Width='20px'|Code
 
! style='background-color:#ffee55;' Width='200px'|1XX - Minor
 
! style='background-color:#ffaa55;' width='200px'|2XX - Medium
 
! style='background-color:#ff6655;' width='200px'|3XX - Major
 
! style='background-color:black; color:white' width='200px'|4XX - Capital
 
|-
 
!style='background:#FFFFFF;' | 01
 
|style='background:#ffee99;' | Resisting Arrest
 
|style='background:#ffcc99;' | Assault
 
|style='background:#ffaa99;' | Assault, Deadly Weapon
 
|style='background:dimgray; color:white' | Murder
 
|-
 
!style='background:#FFFFFF;' | 02
 
|style='background:#ffee99;' |
 
|style='background:#ffcc99;' | Pickpocketing
 
|style='background:#ffaa99;' | Assault, Officer
 
|style='background:dimgray; color:white' | Assault, Sexual
 
|-
 
!style='background:#FFFFFF;' | 03
 
|style='background:#ffee99;' |
 
|style='background:#ffcc99;' | Drug Distribution
 
|style='background:#ffaa99;' | Manslaughter
 
|style='background:dimgray; color:white' | Attempted Murder
 
|-
 
!style='background:#FFFFFF;' | 04
 
|style='background:#ffee99;' | Possession, Drugs
 
|style='background:#ffcc99;' | Possession, Weapons
 
|style='background:#ffaa99;' | Possession, Restricted Weapons
 
|style='background:dimgray; color:white' |
 
|-
 
!style='background:#FFFFFF;' | 05
 
|style='background:#ffee99;' |
 
|style='background:#ffcc99;' |
 
|style='background:#ffaa99;' | Possession, Explosives
 
|style='background:dimgray; color:white' |
 
|-
 
!style='background:#FFFFFF;' | 06
 
|style='background:#ffee99;' | Indecent Exposure
 
|style='background:#ffcc99;' | Rioting
 
|style='background:#ffaa99;' | Inciting a Riot
 
|style='background:dimgray; color:white' | Mutiny
 
|-
 
!style='background:#FFFFFF;' | 07
 
|style='background:#ffee99;' | Vandalism
 
|style='background:#ffcc99;' | Workplace Hazard
 
|style='background:#ffaa99;' | Sabotage
 
|style='background:dimgray; color:white' | Grand Sabotage
 
|-
 
!style='background:#FFFFFF;' | 08
 
|style='background:#ffee99;' |
 
|style='background:#ffcc99;' | Petty Theft
 
|style='background:#ffaa99;' | Theft
 
|style='background:dimgray; color:white' | Grand Theft
 
|-
 
!style='background:#FFFFFF;' | 09
 
|style='background:#ffee99;' | Trespass
 
|style='background:#ffcc99;' |
 
|style='background:#ffaa99;' | Major Trespass
 
|style='background:dimgray; color:white' |
 
|-
 
!style='background:#FFFFFF;' | 10
 
|style='background:#ffee99;' |
 
|style='background:#ffcc99;' | Breaking and Entry
 
|style='background:#ffaa99;' | B&E Restricted
 
|style='background:dimgray; color:white' |
 
|-
 
!style='background:#FFFFFF;' | 11
 
|style='background:#ffee99;' |
 
|style='background:#ffcc99;' | Insubordination
 
|style='background:#ffaa99;' | Dereliction
 
|style='background:dimgray; color:white' | Enemy of the Corp
 
|}
 
<BR>
 
----
 
=== Interpretation of the Law ===
 
A good working knowledge of Space Law is important for any person on the station. It can be the difference between a shiny pair of handcuffs and sipping Gargle Blasters in the bar. More in depth interpretations of space law are required for such positions as the Lawyer, Warden, HoP, and the HoS. While it is unlikely that the officers will listen particularly closely to your protestations, it may be enough to lighten your sentence and avoid ill treatment by security.
 
  
For certain crimes, the accused's intent is important. The difference between Assault and Attempted Murder can be very hard to ascertain, and, when in doubt, you should default to the less serious crime. It is important to note though, that Assault and Attempted Murder are mutually exclusive. You cannot be charged with Assault and Attempted Murder from the same crime as the intent of each is different. Likewise, 'Assault With a Deadly Weapon' and 'Assaulting an Officer' are also crimes that exclude others. Pay careful attention to the requirements of each law and select the one that best fits the crime when deciding sentence.
+
Additionally, certain modifiers might affect the punishment, they are to be appendixed as follows:
 +
 
 +
The Severity Modifier is appended at the end of the crime code number as follows: XXX-_. It only gets applied during martial law, and as such may be highly situational, as no emergency is the same.
 +
 
 +
The Sentence modifiers are shown in the rightmost column, they are to be appended to the right of the severity modifier as follows: XXX-S_
 +
 
 +
===REMEMBER:===
 +
 
 +
'''MARTIAL LAW MODIFIERS DO NOT SHOW YOU WHAT YOU <u>MUST</u> DO, THEY SHOW YOU WHAT YOU <u>CAN</u> DO.'''
 +
 
 +
'''It would be unreasonable to permanently imprison every person not on gauss because the captain ordered gauss to be manned, use your head.'''
 +
 
 +
[[File:Space Law.png.png|frameless|1352x1352px]]
 +
 
 +
===Interpretation of the Law===
 +
 
 +
A good working knowledge of Space Law is important for any person on the vessel. It can be the difference between a shiny pair of handcuffs and sipping Gargle Blasters in the bar. More in depth interpretations of space law are required for such positions as the Staff Judge Advocate, Warden, HoP, and the HoS. While it is unlikely that the officers will listen particularly closely to your protevessels, it may be enough to lighten your sentence and avoid ill treatment by the MP.
  
In the case of violent crimes (Assault, Manslaughter, Attempted Murder and Murder), and theft (Petty Theft, Pick-Pocketing, Theft, and Grand Theft) take only the most severe.
+
For certain crimes, the accused's intent is important. The difference between Murder and Manslaughter can be very hard to ascertain, and you should default to the less severe one. Additionally, "stacking" of sentences is not allowed, and only the sentence of the most severe crime is to be applied.
  
 
A single incident has a single sentence, so if, for instance, the prisoner took three items off of someone, this is a single count of pick-pocketing, if they pick-pocketed two people this would be two separate counts of pick-pocketing, and so on.
 
A single incident has a single sentence, so if, for instance, the prisoner took three items off of someone, this is a single count of pick-pocketing, if they pick-pocketed two people this would be two separate counts of pick-pocketing, and so on.
  
Aiding a criminal makes you an accomplice; you can be charged with the same crime as the person you aided.
+
Aiding a criminal makes you an accomplice; you can be charged with the same crime as the person you aided as per sentence modifier H: Aiding and Abetting.
  
 +
'''Always remember, if you're unsure, go with the most lenient option. Being lenient when reasonable is a powerful tool for security, it helps greatly to have a cooperative crew on your side. You're all in this together after all.'''
  
 
====Brig Procedures====
 
====Brig Procedures====
 +
 
Standard Operational Procedures for brigging are as follows:
 
Standard Operational Procedures for brigging are as follows:
# Take the prisoner to the brig and inform the Warden of their crimes so their Security Record may be updated.
+
#Take the prisoner to the brig and inform the Warden of their crimes so their Security Record may be updated.
# Take the prisoner to a brig cell, set the time and activate the timer.
+
# Hold the prisoner over one of the genpop lockers, and empty their inventory into it.
# Enter the cell with the prisoner in tow, open the cell locker and hold the prisoner over it.
+
#Search the items removed and be sure to check the internals box in their backpack.
# Empty their pockets and remove their gloves, backpacks, tool belt, gas masks, and any flash resistant equipment such as Sunglasses, Welding Masks/Goggles, Space Helmets, etc.
+
#Confiscate any contraband and/or stolen items, as well as any tools that may be used for future crimes. <br>These are to be placed in evidence, '''not left on the brig floor or your personal use''', until they can be returned to their rightful owners.
# Buckle the prisoner to the bed.
+
#Enter their crime into the genpop interface on the wall and receive their prisoner ID card.
# Search the items removed and be sure to check the internals box in their backpack.
+
#Close and lock their locker with their ID card.
# Confiscate any contraband and/or stolen items, as well as any tools that may be used for future crimes. <br>These are to be placed in evidence, '''not left on the brig floor or your personal use''', until they can be returned to their rightful owners.
+
#Put the ID card on the prisoners ID card slot, and move them into the cell.
# Close the locker and '''lock it'''.
+
#Uncuff, stun them if they pose a danger still.
# Stun the prisoner, remove their cuffs, stun them again, pick up the cuffs then leave the cell.
+
#Take the cuffs with you, and leave the prisoner to their sentence.
# Modify their brig sentence for additional offences or good behavior, if applicable.
+
#Modify their brig sentence for additional offences or good behavior, if applicable.
'''Do''' ''NOT''''' fully strip the prisoner unless they have earned a permanent sentence.'''<br><br>
+
'''Do''' ''NOT''''' fully strip the prisoner unless they have earned a permanent sentence.'''
In the event of a sentence exceeding the 10 minute limit of the timer inform the Warden so he may add the rest of the time later.
 
 
 
In the instance of prisoners that have earned [[Labor Camp]] duty, you must dress them in orange overalls and assign them targets, based on their sentence, by getting a prison ID, putting it in a [[Prisoner Management Console]], assigning their quota (with a conversion rate of 100 points per minute otherwise served in the brig) and then giving them the ID as you ship them to the Labor Camp. There are more details on this procedure at [[Labor Camp]].**
 
 
 
'''''NOTE:''' In the current revision of TG, Mineral spawn is heavily reduced in the gulag area. If you plan on using the gulag for several incidences [meaning the floors are already mined so people can't mine the floors for glass], you should use a lower conversion rate.''
 
  
 
The [[Warden]] or [[Head of Security]] are responsible for placing prisoners and in permanent confinement.
 
The [[Warden]] or [[Head of Security]] are responsible for placing prisoners and in permanent confinement.
# Permanent Prisoners are to be completely stripped of their belongings, which are to be held in either evidence or a prison locker.
+
#Permanent Prisoners are to be completely stripped of their belongings, which are to be held in either evidence or a prison locker.
# The prisoner is to be dressed in an Orange Prison Jumpsuit and Shoes, which are found in the prison lockers.
+
#The prisoner is to be dressed in an Orange Prison Jumpsuit and Shoes, which are found in the prison lockers.
 
# Permanent Prisoners are not permitted to possess any personal belongings whilst they are incarcerated in the [[Prison Wing]].
 
# Permanent Prisoners are not permitted to possess any personal belongings whilst they are incarcerated in the [[Prison Wing]].
## The Labor Camp can also be used to hold Permanent Prisoners. Simply do not issue a prisoner ID when transferring them to the camp.
+
 
 
====Legal Representation and Trials====
 
====Legal Representation and Trials====
Prisoners are permitted to seek legal representation however you are under no obligation to provide or allow this.
 
  
Lawyers, and by extension the Head of Personnel, exist to serve as a guiding hand and the voice of reason within the judicial process, however they have zero authority over the brig, security personnel, prisoners, or sentencing.  
+
Prisoners are permitted to seek legal representation on permanent sentences, you must take steps to provide this if possible.
  
The Lawyer's security headset is a privilege not a right. Security personnel are under no requirement to listen to them and security channel abuse is to result in that privilege being revoked. <BR>
+
Staff Judge Advocates, and by extension the Executive Officer/Captain, exist to serve as a guiding hand and the voice of reason within the judicial process, however they have zero authority over the brig, security personnel, prisoners, or sentencing.  
If the lawyer continuously acts as a disruptive influence Security are fully permitted to confiscate their access, remove them from the brig and bar their future access to it.
 
  
 +
The Staff Judge Advocates' security headset is a privilege not a right. Security personnel are under no requirement to listen to them and security channel abuse is to result in that privilege being revoked.
 +
*If the Staff Judge Advocate continuously acts as a disruptive influence Security are fully permitted to confiscate their access, remove them from the brig and bar their future access to it.
 +
In instances where a conflict of opinion arises over the sentence of a prisoner the [[Chain_of_Command|chain of command]] '''must''' be followed. This goes along the usual rank hierarchy.
  
In instances where a conflict of opinion arises over the sentence of a prisoner the [[Chain_of_Command|chain of command]] '''must''' be followed. This goes, from top to bottom: Captain > Head of Security > Warden > Sec Officer / Detective.
+
Trials are not to be performed for Timed Sentences. This is mainly for the benefit of the accused as trials will often run many times the length of the actual sentence.
 +
*Trials may be performed for Capital Crimes and Permanent Detention, however there is no requirement to hold them. Forensic Evidence, Witness Testimony, or Confessions are all that is required for the Head of Security, Warden or Captain to authorize their sentence.
 +
In cases where the Death Penalty is desired but the Captain or Acting-Captain is unable or unwilling to authorize the execution a trial '''is required''' to authorise the death penalty.
  
Trials are not to be performed for Timed Sentences. This is mainly for the benefit of the accused as trials will often run many times the length of the actual sentence. <BR>
+
====Use of Deadly Force====
Trials may be performed for Capital Crimes and Permanent Detention, however there is no requirement to hold them. Forensic Evidence, Witness Testimony, or Confessions are all that is required for the Head of Security, Warden or Captain to authorize their sentence.
 
  
In cases where the Death Penalty is desired but the Captain or Acting-Captain is unable or unwilling to authorize the execution a trial '''is required''' to authorise the death penalty.
+
As a member of the vessels Security force you are one of the best armed and protected people on the vessel, equipped with the almost latest in non-lethal takedown technology.
====Use of Deadly Force====
 
As a member of the stations Security force you are one of the best armed and protected people on the station, equipped with the almost latest in non-lethal takedown technology.
 
  
 
It is for this reason that the situations that warrant the use of Deadly Force are few and far between, in the grand majority of circumstances you will be expected to use your stun weapons, which indeed are many times more effective than lethal options, to diffuse a situation.
 
It is for this reason that the situations that warrant the use of Deadly Force are few and far between, in the grand majority of circumstances you will be expected to use your stun weapons, which indeed are many times more effective than lethal options, to diffuse a situation.
  
 
There are a few circumstances where deadly force is permissible:
 
There are a few circumstances where deadly force is permissible:
* '''Code Red Situation''' - situations which would warrant a Code Red, such as: full blown mutinies, hostile boarding parties, and Space Wizards automatically authorise lethal force. <br>Note: The Alert Status is not required to be elevated to Code Red as in most of these scenarios the Chain of Command will be too damaged or otherwise occupied to raise the Alert Level.
+
 
* '''Non-Lethal Weapons Ineffective''' - certain targets are impervious to NLWs, such as Mechs, Xenomorphs, Borgs, and Hulks. Lethal force may be used against these targets if they prove hostile.
+
*'''General Quarters / Martial Law''' - situations which endanger the wellbeing of the vessel, such as any crime with the X Severity modifier, or the presence of highly dangerous adversaries such as Nuclear Operatives or a Space Wizard, authorise lethal force to be used if needed.
* '''Severe Personal Risk''' - sometimes getting close enough to a target to slap the cuffs on will create significant personal risk to the Officer. Deadly force from range is recommended to subdue Wizards and Changelings.
+
**A single shove does not constitute assault, not on an officer nor on anyone else. If you kill someone because of a single shove, be prepared to spend some time in the brig yourself, because you just committed manslaughter.
** Criminals in hostile environments such as space, fire, or plasma leaks also fall into this category, as do criminals believed to be in possession of high explosives. Ranged lethal force is the only reasonable option in these conditions.
+
 
* '''Armed and Dangerous''' - if a suspect is in possession of weapons, including stun weapons, and you have reasonable suspicion that they will use these against you, lethal force is permitted. Although in the majority of cases it is still preferable to attempt to detain them non-lethally.
+
*'''Non-Lethal Weapons Ineffective''' - certain targets are impervious to NLWs, such as Mechs, Xenomorphs, Borgs, and Hulks. Lethal force may be used against these targets if they prove hostile.
** Unauthorized personnel in the armory are considered by default to be Armed and Dangerous, maximum force is permitted to subdue such targets.
+
 
* '''Multiple Hostiles''' - it can be extremely difficult to detain multiple hostiles. '''As a last resort''' if you are being mobbed you may deploy your baton in a harmful manner to thin the crowd. Generally it is better to retreat and regroup than stand your ground.
+
*'''Severe Personal Risk''' - sometimes getting close enough to a target to slap the cuffs on will create significant personal risk to the Officer. Deadly force from range is recommended to subdue Wizards and Changelings.
 +
**Criminals in hostile environments such as space, fire, or plasma leaks also fall into this category, as do criminals believed to be in possession of high explosives. Ranged lethal force is the only reasonable option in these conditions.
 +
 
 +
*'''Armed and Dangerous''' - if a suspect is in possession of weapons, including stun weapons, and you have reasonable suspicion that they will use these against you, lethal force is permitted. Although in the majority of cases it is still preferable to attempt to detain them non-lethally.
 +
**Unauthorized personnel in the armory are considered by default to be Armed and Dangerous, maximum force is permitted to subdue such targets.
 +
 
 +
*'''Multiple Hostiles''' - it can be extremely difficult to detain multiple hostiles. '''As a last resort''' if you are being mobbed you may deploy your baton in a harmful manner to thin the crowd. Generally it is better to retreat and regroup than stand your ground.
 
Additionally, in the event of an attempted prison break, Security may fire lasers through the glass. They are expected to first fire a few warning shots before unloading their weapon into the target.
 
Additionally, in the event of an attempted prison break, Security may fire lasers through the glass. They are expected to first fire a few warning shots before unloading their weapon into the target.
  
 +
----
 +
 +
===Modifiers===
  
----
+
Circumstances that may be applied to incidents or crimes depending on circumstance.
=== Minor Crimes ===
+
 
All of these crimes carry a 1 minute sentence.
+
{| style="text-align:center; background-color:#f3d2fc;" border="1" cellspacing="0"
{| style='text-align:center; background-color:#ffee99;' border=1 cellspacing=0
+
! style="background-color:#d6a6e3;" width="20px" |Code
! style='background-color:#ffee55;' Width='20px'|Code
+
! style="background-color:#d6a6e3;" width="130px" | Crime
! style='background-color:#ffee55;' Width='1px'|
+
! style="background-color:#d6a6e3;" width="300px" |Description
! style='background-color:#ffee55;' width='130px'|Crime
+
! style="background-color:#d6a6e3;" width="300px" |Notes
! style='background-color:#ffee55;' width='300px'|Description
+
|-
! style='background-color:#ffee55;' width='300px'|Notes
+
|A
 +
|'''Re-Education'''
 +
|De-conversion of revolutionary sympathisers or cultists.
 +
| Immediate release.
 +
|-
 +
|B
 +
|'''Elevated Sentencing'''
 +
|Scope of crimes committed or '''their repetition''' warrant raising severity by one notch. Generally applied after the third instance of a crime, reapplicable, you can imprison crew permanently(with warden/hos/xo/cap permission) if they do not show signs of stopping.
 +
|Crime is counted as one(or more) severities higher than usual.
 +
|-
 +
| C
 +
|'''Self-Defense'''
 +
|Self Defense is defined as "The protection of oneself, the protection of thy colleagues, and the protection of thine workplace". Do note however that persons intentionally getting involved in fights which occur in a department that isn't theirs is an act of vigilantism, this is not permitted. Leniency is advised during times of crisis.
 +
|Immediate release.
 +
|-
 +
|D
 +
|'''Cooperation with Prosecution or MPs'''
 +
|Cooperation specifically when already being arrested.
 +
|Notch crime severity down/lessen punishment, not applicable to capital crimes.
 +
|-
 +
| E
 +
|'''Surrender'''
 +
|Voluntarily seeking out MP officers and confessing to a crime.
 +
|Notch crime severity down, consider leniency when determining punishment(When applying to native capital crimes, only release on parole with tracking implant).
 +
|-
 +
|F
 +
|'''Insanity'''
 +
|Crime comitted during an episode of mind control, hypnosis, brainwashing, etc. Perpetrator is of unstable mind, recommend medical treatment and demotion.
 +
|Immediate release and medical treatment. If treatment impossible, release only with commanding officer present.
 
|-
 
|-
| 101
+
|G
|[[File:Resisting Arrest.PNG]]
 
 
|'''Resisting Arrest'''
 
|'''Resisting Arrest'''
| To not cooperate with an officer who attempts a proper arrest.  
+
|Knowingly resisting attempts at legal detention by members of the MP team.
| Follow proper arrest procedure and have a legitimate cause to arrest in the first place before you brig a suspect for this. Suspects who scream bloody murder while being arrested are not cooperating.
+
|Double sentence time.
 
|-
 
|-
| 104
+
|H
|[[File:libertycap.png]]
+
|'''Aiding and Abetting'''
|'''Drug Possession'''
+
|Knowingly helping a criminal in committing a crime, including interfering with the arrest, stealing prisoners in transit, breaking them out of prison, hiding them, providing medical care without ensuring they don’t run, etc
| To possess space drugs or other narcotics by unauthorised personnel.
+
|Same sentence as original criminal.
| Botanists and MedSci staff are authorised to possess drugs for purposes of their jobs and are not subject to this law so long as they are not distributing or using them for profit or recreation.  
+
|-
 +
| I
 +
|'''Escaped Prisoner'''
 +
|Someone who has escaped their cell should be recaptured and returned to the brig.
 +
|Timer reset to the full length of the original sentence.
 +
|}
 +
 
 +
----
 +
 
 +
===Infractions===
 +
 
 +
All of these crimes carry a 25% income fine(or just 100 credits) + a reprimand.
 +
 
 +
{| style="text-align:center; background-color:#d1edff;" border="1" cellspacing="0"
 +
! style="background-color:#91d5ff;" width="20px" |Code
 +
! style="background-color:#91d5ff;" width="1px" |
 +
! style="background-color:#91d5ff;" width="130px" | Crime
 +
! style="background-color:#91d5ff;" width="300px" |Description
 +
! style="background-color:#91d5ff;" width="300px" |Notes
 
|-
 
|-
| 106
+
|001
|[[File:Indecent_exposure.png]]
+
|[[File:Superficial Vandalism.png|frameless|100x100px]]
|'''Indecent Exposure'''
+
|'''Superficial Vandalism'''
| To be intentionally and publicly unclothed.
+
|To deface the vessel or property of another individual.
| Running around the station naked. The mutual degradation of chasing a naked man down while he screams rape is only worth it on slow shifts.
+
|Minor damage that can be repaired with space cleaner or other cosmetic only damage.
 
|-
 
|-
| 107
+
|003
|[[File:Vandalism.PNG]]
+
|[[File:Disorderly.png|frameless]]
|'''Vandalism'''
+
|'''Disorderly Conduct'''
| To deliberately damage the station with malicious intent.
+
|To conduct ones self in a way unsuitable for the retention of one’s position.
| Sentence depends on quantity of property damaged.
+
|Minorly disruptive behavior that isn't otherwise illegal, such as drunkenly harassing a crewmember, shoving people around, etc.
 
|-
 
|-
| 109
+
|007M
 
|[[File:Trespassing.png]]
 
|[[File:Trespassing.png]]
 
|'''Trespass'''
 
|'''Trespass'''
| To be in an area which a person does not have access or permission to be in. This counts for general areas of the ship, and trespass in restricted areas is a more serious crime.
+
|To be in an area which a person has either not purposefully been admitted to, does not have access, or has been asked to leave by someone who has access to that area.
| Remember that people can either break in, sneak in, or be let in. Always check that the suspect wasn't let in to do a job by someone with access, or were given permission and access on their ID. Access does not always equal permission. Trespassing and theft are often committed together; both sentences should be applied.
+
|Being in an area, or having access to an area is not permission to that area. This crime covers non forcible entry into areas, such as following someone through a door.
 +
|-
 +
|008M
 +
|[[File:CreateHazard.png|frameless]]
 +
|'''Creating a Hazard'''
 +
|To create a situation which may lead to the harm of others during normal operation in that department.
 +
|Minor unsafe behavior can also be charged under this crime.
 +
|-
 +
|012
 +
|[[File:FuckCats.png|frameless]]
 +
|'''Discriminatory Language'''
 +
|To use language which demeans, generalizes, or otherwise de-personafies the individual at which it is targeted.
 +
|''Note that actual, OOC racism is not acceptable under the rules.''
 
|}
 
|}
  
 +
----
  
----
+
===Minor Crimes===
=== Medium Crimes ===
+
 
All of these crimes carry a 2 minute sentence or a 100 point target at the [[Labor Camp]], optional for the suspect you are arresting.
+
All of these crimes carry a 5 minutes sentence, with optional demotion at the relevant heads discretion.
{| style='text-align:center; background-color:#ffcc99;' border=1 cellspacing=0
+
{| style="text-align:center; background-color:#b5f7b6;" border="1" cellspacing="0"
! style='background-color:#ffaa55;' Width='20px'|Code
+
! style="background-color:#51d653;" width="20px" |Code
! style='background-color:#ffaa55;' Width='1px'|
+
! style="background-color:#51d653;" width="1px" |
! style='background-color:#ffaa55;' width='130px'|Crime
+
! style="background-color:#51d653;" width="130px" |Crime
! style='background-color:#ffaa55;' width='300px'|Description
+
! style="background-color:#51d653;" width="300px" |Description
! style='background-color:#ffaa55;' width='300px'|Notes
+
! style="background-color:#51d653;" width="300px" |Notes
 +
|-
 +
|101M
 +
|[[File:Vandalism.PNG|frameless]]
 +
|'''Minor Vandalism'''
 +
|To damage, destroy, or permanently deface non-critical furniture, vendors, or personal property.
 +
|Large amounts of irreparable damage should be charged with Major Vandalism, Damage to critical infrastructure may be a form of Sabotage.
 
|-
 
|-
| 201
+
|102E
|[[File:Assault.png]]
+
|[[File:Assault.png|frameless]]
 
|'''Assault'''
 
|'''Assault'''
| To use physical force against someone without the apparent intent to kill them.
+
|To use physical force against someone without the apparent intent to kill them.
| Depending on the amount and kind of force used, severe instances should be elevated to attempted manslaughter or even murder. Assaults with deadly weapons are a higher crime.
+
|This covers minor criminal uses of force, ''Without intent to seriously injure.'' That would be Aggravated Assault, or possibly a flavor of Murder.
 +
Notably does not include shoving, that would be 003.
 +
|-
 +
|103E
 +
|[[File:Disturbing the Peace.png|frameless]]
 +
|'''Disturbing the Peace'''
 +
|To knowingly organize a movement which disrupts the normal operations of a department.
 +
|Establishing a peaceful strike or otherwise disrupting standard department order without attachment to criminal entities
 
|-
 
|-
| 202
+
|104M
|[[File:Pickpocketing.png]]
+
|[[File:Dereliction.PNG]]
|'''Pick-Pocketing'''
+
|'''Dereliction of Duty'''
| To steal items from another's person.  
+
| To willfully abandon an obligation that is critical to the vessel's continued operation.
| Remember to take the stolen items from the person and arrange for their return. Stealing an ID is the most common and most serious form of pick-pocketing.
+
| A demotion is often included in the sentence. Emphasis on the word critical: An officer taking a break is not dereliction in of itself. An officer taking a break knowing that operatives are shooting up the Captain is. Engineers who do not secure a power source at the start of the shift and heads of staff who abandon the vessel can also be charged.
 
|-
 
|-
| 203
+
|105M
|[[File:Narcotics_Distribution.PNG]]
+
|[[File:BandE.PNG]]
|'''Narcotics Distribution'''
+
|'''Breaking and Entering'''
| To distribute narcotics and other controlled substances.
+
|Forced entry to areas where the subject does not have access to. This counts for general areas only.
| Forcing or tricking someone to consume substances such as space drugs is assault.
+
|Crew can still be charged with breaking & entry even if they do not enter the area themselves.
 
|-
 
|-
| 204
+
|106M
|[[File:Deadly_Weapon.PNG]]
+
|[[File:Empathizer.png|frameless]]
|'''Possession of a Weapon'''
+
|'''Encouragement of sympathizing Attitudes'''
| To be in possession of a dangerous item that is not part of their job role.
+
|To openly express viewpoints or opinions sympathetic to the cause of an enemy organisation, '''in the attempt to encourage such thoughts among the wider crew.'''
| Items capable of a high level of damage, such as saws, axes, and hatchets fit into this category. Do remember that if it is an item that is part of their job they are permitted to carry it.
+
|For non-specific variant of this see: Disturbing the peace.
 +
Openly Humanising the enemy during a battle may lessen morale and fighting spirit, this must be nipped in the bud.
 
|-
 
|-
| 206
+
|107E
|[[File:Rioting.PNG]]
+
|[[File:Tresspass Danger.png|frameless]]
|'''Rioting'''
+
|'''Trespass, Dangerous Area'''
| To partake in an unauthorised and disruptive assembly of crewmen that refuse to disperse.
+
|Trespassing in an area which may lead to the injury of self, or others.
| It is required to order the crowd to disperse, failure to disperse is the crime not the assembly. Any crimes committed during the riot are considered separate offences.
+
|Engineering spaces specifically related to reactor control, atmospherics, or toxins lab count here. This list is not exhaustive, but should not be extorted to increase sentencing.
 +
|-
 +
|108M
 +
|[[File:Negligence.png|frameless]]
 +
|'''Negligence'''
 +
|To be negligent in one’s duty to an extent that it may cause harm, illness, or other negative effect, to another.
 +
|This is the charge for the doctor that accidentally pumps pentetic acid into an oozeling, or a scientist who accidentally floods toxins with room temperature CO2 or N2O.
 
|-
 
|-
| 207
+
|109
|[[File:Workplace_Hazard.PNG]]
+
|[[File:Pickpocketing.png|frameless]]
|'''Creating a Workplace Hazard'''
+
|'''Pickpocketing'''
| To endanger the crew or station through negligent or irresponsible, but not deliberately malicious, actions.  
+
|To steal items from another’s person.
| Good examples of this crime involves accidentally causing a plasma leak, slipping hazard, accidently electrifying doors, breaking windows to space, or Security personnel not keeping their equipment secure.
+
|Small or easily replaceable items should be charged with this, otherwise consider a higher class of theft.
 
|-
 
|-
| 208
+
|110
|[[File:Petty_theft.png]]
+
|[[File:Drug Possesion.png|frameless]]
|'''Petty Theft'''
+
|'''Possession, Illicit Substances'''
| To take items from areas one does not have access to or to take items belonging to others or the station as a whole.
+
|The possession of illegal drugs in quantities appropriate for personal use.
| Keeping items which are in short supply where they belong is what is important here. A doctor who takes all the surgical tools and hides them still commits theft, even though he had access.
+
|A pill or two of drugs is reasonable for recreational use, anything more is probably better charged as distribution.
 
|-
 
|-
| 210
+
|111
|[[File:BandE.PNG]]
+
|[[File:FineEvasion.png|frameless]]
|'''Breaking and Entry'''
+
|'''Fine Evasion'''
| Forced entry to areas where the subject does not have access to. This counts for general areas, and breaking into restricted areas is a more serious crime.
+
|To purposefully avoid or refuse to pay a legal fine.
| Crew can still be charged with breaking & entry even if they do not enter the area themselves.
+
|A reasonable time and notification should be given to the plaintiff.
 
|-
 
|-
| 211
+
|112M
|[[File:Insubordination.PNG]]
+
|[[File:DisruptiveComms.png|frameless]]
|'''Insubordination'''
+
|'''Disruptive Communications'''
| To disobey a lawful direct order from one's superior officer.
+
|To knowingly disrupt or needlessly populate a radio frequency with the intent to be a nuisance to users of that frequency.
| Charge issued by a head of staff to one of their direct subordinates. The person is usually demoted instead of incarcerated. Security is expected to assist the head in carrying out the demotion.
+
|Radio spam bad. ''I'm looking at you, circuit makers.''
 
|-
 
|-
 
|}
 
|}
  
 +
----
 +
 +
===Medium Crimes===
  
----
+
These crimes carry a 10 minute sentence with advised demotion at the relevant head's discretion.
=== Major Crimes ===
+
{| style="text-align:center; background-color:#fcf4c0;" border="1" cellspacing="0"
These crimes carry a service at the [[Labor Camp]], with a 500 point target or a five minute brig sentence.
+
! style="background-color:#e8d55d;" width="20px" |Code
{| style='text-align:center; background-color:#ffaa99;' border=1 cellspacing=0
+
! style="background-color:#e8d55d;" width="1px" |
! style='background-color:#ff6655;' Width='20px'|Code
+
! style="background-color:#e8d55d;" width="130px" |Crime
! style='background-color:#ff6655;' Width='1px'|
+
! style="background-color:#e8d55d;" width="300px" |Description
! style='background-color:#ff6655;' width='130px'|Crime
+
! style="background-color:#e8d55d;" width="300px" |Notes
! style='background-color:#ff6655;' width='300px'|Description
 
! style='background-color:#ff6655;' width='300px'|Notes
 
 
|-
 
|-
| 301
+
|201C
|[[File:Assault_Deadly_Weapon.PNG]]
+
|[[File:Vandalism Personal .png|frameless]]
|'''Assault With a Deadly Weapon'''
+
|'''Vandalism, Major'''
| To use physical force, through a deadly weapon, against someone without the apparent intent to kill them.
+
|To destroy or damage non-critical furniture, vendors, or personal property in a manor that can not be repaired.
| Any variety of tools, chemicals or even construction materials can inflict serious injury in short order. If the victim was especially brutalized, consider charging them with attempted murder.
+
|Spray painting all the lights red and wrecking tables in the bar is fun and all, but it makes it hard to figure out where the fire is, or to have a polite sip of tea.
 
|-
 
|-
| 302
+
|202M
 
|[[File:Assaulting_an_officer.PNG]]
 
|[[File:Assaulting_an_officer.PNG]]
 
|'''Assault of an Officer'''
 
|'''Assault of an Officer'''
Line 285: Line 310:
 
| Criminals who attempt to disarm or grab officers while fleeing are guilty of this, even if bare handed. Officers should refrain from using lethal means to subdue the criminal if possible.
 
| Criminals who attempt to disarm or grab officers while fleeing are guilty of this, even if bare handed. Officers should refrain from using lethal means to subdue the criminal if possible.
 
|-
 
|-
| 303
+
|203M
|[[File:Manslaughter.PNG]]
+
|[[File:Vigilantism.png|frameless]]
|'''Manslaughter'''
+
|'''Vigilantism'''
| To unintentionally kill someone through negligent, but not malicious, actions.
+
|To perform the responsibilities and duties of military police without approval or due cause to act.
| Intent is important. Accidental deaths caused by negligent actions, such as creating workplace hazards (e.g. gas leaks), tampering with equipment, excessive force, and confinement in unsafe conditions are examples of Manslaughter.  
+
|Validhunting bad. Let the redshirts/squaddies do their job.
 
|-
 
|-
| 304
+
|204C
|[[File:Lethal_Weapon.PNG]]
+
|[[File:Insubordination-Rank.png|frameless|97x97px]]
|'''Possession of a Restricted Weapon'''
+
|'''Insubordination, Rank'''
| To be in possession of a restricted weapon without prior authorisation, such as: Guns, Batons, Flashes, Grenades, etc.
+
|To knowingly disobey a lawful order from a superior ranking officer.
| Any item that can cause severe bodily harm or incapacitate for a significant time. The following personnel have unrestricted license to carry weapons and firearms: Captain, HoP, all Security Personnel. <br>The Barman is permitted his double barrel shotgun loaded with beanbag rounds. <br>Only the Captain and HoS can issue weapon permits.
+
|This is not related to heads of staff or command specifically, for that see: 304. This concerns minor cases of petty officers not doing what they are told to do by higher ranking staff, etc.
 
|-
 
|-
| 305
+
|205M
|[[File:Possession_Explosives.PNG]]
+
|[[File:BNE danger.png|frameless]]
|'''Possession of Explosives'''
+
|'''Breaking and Entering, Inherently Dangerous Areas'''
| To be in possession of an explosive device.
+
|To trespass into an area which may lead to the injury of self or others using forcible entry.
| Scientists and Miners are permitted to possess explosives only whilst transporting them to the mining asteroid, otherwise their experimental bombs must remain within the Science department.
+
|Generally this will lead to injury. See breaking and entering, and apply any of the areas for Trespassing to dangerous areas.
 
|-
 
|-
| 306
+
|207M
|[[File:Inciting_Riot.PNG]]
+
|[[File:TressHighsec.png|frameless]]
|'''Inciting a Riot'''
+
|'''Trespass, High Security Areas'''
| To attempt to stir the crew into a riot
+
|Trespassing in any of the following without appropriate permission or access: Command areas, Personal offices, Weapons storage, weapon production, explosive storage, explosive production, or other high security areas.
| Additionally to the brig time the offender will also have restrictions placed on their radio traffic and be implanted with a tracking implant. For second offences or outright instigating violent uprisings consider charging with Mutiny.
+
|The clown is not legally allowed to trail the captain into the bridge unless it is for a prank according to their Standard Operating Procedures.
 
|-
 
|-
| 307
+
|208M
|[[File:Disrupting_power.png]]
+
|[[File:Negligent 2.png|frameless]]
|'''Sabotage'''
+
|'''Severe Negligence'''
| To hinder the work of the crew or station through malicious actions.
+
|To be negligent in one’s duty to an extent that it may cause harm to multiple individuals, a department, or in a manor which directly leads to a serious injury of another person which requires emergency medical treatment.
| Deliberately releasing N2O, bolting doors, disabling the power network, and constructing barricades are but some of many means of sabotage. For more violent forms, see Grand Sabotage.
+
|Virologists releasing spanish flu on accident, or scientists that flood science/toxins with plasma get charged here. It can also include engineers who destabilise the reactor or wander around with highly radioactive material.
 
|-
 
|-
| 308
+
|209M
|[[File:Theft.PNG]]
+
|[[File:Petty theft.png|frameless]]
 
|'''Theft'''
 
|'''Theft'''
| To steal restricted or dangerous items
+
|To steal equipment or items from a workplace, or items of extraordinary value from one’s person.
| Weapons fall into this category, as do valuable items that are in limited supply such as insulated gloves, spacesuits, and jetpacks. <br>Note that Cargo breaking open crates to illegally arm and armor themselves are guilty of theft.
+
|This includes things like insulated gloves, crew pinpointers, normal ID cards, or personal items.
 
|-
 
|-
| 309
+
|210M
|[[File:Major_Trespass.PNG]]
+
|[[File:Narcotics Distribution.PNG|frameless]]
|'''Major Trespass'''
+
|'''Distribution, Illicit Substances'''
| Being in a restricted area without prior authorisation. This includes any Security Area, Command area (including EVA), the Engine Room, Atmos, or Toxins Research.
+
|The possession of dangerous or illegal drugs/equipment in a quantity greater than that which is reasonable for personal consumption.
| Access does not always mean permission, such as an XO in armory. Being in a very high security area, such as the armory or the Captain's Quarters, is a more serious crime, and warrants a time of 10 minutes with a possible permabrigging if intent is believed to be malicious.
+
|You should probably try to determine intent from additional evidence before charging someone with this.
 
|-
 
|-
| 310
+
|211
|[[File:BE_Restricted.PNG]]
+
|[[File:Dreamseeker JYtsg049js.png|frameless]]
|'''B&E of a Restricted Area'''
+
|'''Fraud'''
| This is breaking into any Security area, Command area (Bridge, EVA, Captains Quarters, Teleporter, etc.), the Engine Room, Atmos, or Toxins research.
+
|To misrepresent ones intention in the interest of gaining property or money from another individual.
| As a major crime sentences start at 5 minutes, but can be extended if security believes break in was for attempted Grand Theft or attempted Grand Sabotage (yellow gloves don't count as grand theft).
+
|Lying to someone about a cargo bounty, for example. Be honest with your intentions. Don't stretch this, gaining items which normally wouldn't be considered theft likely aren't worth charging under fraud.
 
|-
 
|-
| 311
+
|212
|[[File:Dereliction.PNG]]
+
|[[File:Indecent exposure.png|frameless]]
|'''Dereliction of Duty'''
+
|'''Indecent Exposure'''
| To willfully abandon an obligation that is critical to the station's continued operation.
+
| To be intentionally and publicly unclothed.
| A demotion is often included in the sentence. Emphasis on the word critical: An officer taking a break is not dereliction in of itself. An officer taking a break knowing that operatives are shooting up the Captain is. Engineers who do not secure a power source at the start of the shift and heads of staff who abandon the station can also be charged.
+
|Running around the vessel naked. The mutual degradation of chasing a naked man down while he screams rape is only worth it on slow shifts.
 
|-
 
|-
 
|}
 
|}
  
 +
----
  
----
+
===Major Crimes===
=== Capital Crimes ===
+
 
These crimes can result in Execution, Permanent Prison Time, Permanent [[Labor Camp]] Time, or Cyborgization. <br>
+
These crimes carry a 15 minute sentence. Demotion is mandatory in all cases.
Only the Captain, HoS, and Warden can authorize a Permanent Sentence. <br>
+
{| style="text-align:center; background-color:#ffcc9c;" border="1" cellspacing="0"
Only the Captain can authorize an Execution or Forced Cyborgization. <br>
+
! style="background-color:#fc9535;" width="20px" |Code
{| style='text-align:center; background-color:dimgray; color:white' border=1 cellspacing=0
+
! style="background-color:#fc9535;" width="1px" |
! style='background-color:black;' Width='20px'|Code
+
! style="background-color:#fc9535;" width="130px" |Crime
! style='background-color:black;' Width='1px'|
+
! style="background-color:#fc9535;" width="300px" |Description
! style='background-color:black;' width='130px'|Crime
+
! style="background-color:#fc9535;" width="300px" |Notes
! style='background-color:black;' width='300px'|Description
+
|-
! style='background-color:black;' width='300px'|Notes
+
|301X
 +
|[[File:Disrupting_power.png]]
 +
|'''Sabotage'''
 +
|To destroy vessel assets or resources critical to normal or emergency vessel procedures, or cause sections of the vessel to become uninhabitable.
 +
|Deliberately releasing N2O, bolting doors, disabling the power network, and constructing barricades are but some of many means of sabotage. For more violent forms, see Grand Sabotage.
 +
|-
 +
|302X
 +
|[[File:Assault_Deadly_Weapon.PNG]]
 +
|'''Aggravated Assault/Attempted Murder'''
 +
|To take physical action against a person with intent to grievously harm or kill.
 +
|This covers criminal uses of force, with intent to seriously injure or kill. If you're going at someone with a circular saw, it doesn't matter if you're trying to ''kill'' him or just ''nearly'' kill him.
 +
|-
 +
|303X
 +
|[[File:Rioting.PNG|frameless]]
 +
|'''Rioting'''
 +
|To partake in an unauthorised and disruptive assembly of crewmen that refuse to disperse.
 +
|It is required to declare a riot and order the crowd to disperse, failure to disperse is the crime of note here. Any crimes committed during the riot are considered separate offences.
 
|-
 
|-
|401
+
|304C
|[[File:Murder.PNG]]
+
|[[File:Insubordination.PNG|frameless]]
|'''Murder'''
+
|'''Insubordination'''
| To maliciously kill someone.
+
|To knowingly disobey a lawful order from a superior.
| Punishment should fit the nature of both the crime and the criminal. Murder committed by temporary emotional distress, such as fear or anger, warrants lower punishments. Cyborg candidates must have brains fit to obey relevant laws. Life imprisonment is the most humane option for the insane who might malfunction as cyborgs. <br>'''Unauthorised executions are classed as Murder.'''
+
|Obey your heads of staff if they instruct you to do something within the scope of your job. This only regards orders from a member of the command team, for rank-specific insubordination, see: 204.
 
|-
 
|-
|402
+
|305X
|[[File:Sexual_Assault.PNG]]
+
|[[File:BnE High Sec.png|frameless]]
|'''Sexual Assault'''
+
|'''Breaking and Entering, High Security Areas'''
| To molest or otherwise sexually attack someone.
+
|To commit trespassing into a secure area such as: Command areas, Personal offices, Weapons storage, weapon production, explosive storage, explosive production, or other high security areas, using forcible entry.
| Unconsented ERP scenes, regardless of OOC consent by all parties, is a violation of server rules, and worthy of a permanent ban. Adminhelp it if this happens to you; it's against server rules, not just station rules.
+
|Please note, paramedics may have to commit breaking and entry in order to perform their duties.
 
|-
 
|-
|403
+
|306C
|[[File:Attempted_Murder.PNG]]
+
|[[File:SymphaticEnemy.png|frameless]]
|'''Attempted Murder'''
+
|'''Enemy Sympathizer'''
| To use physical force against a person until that person is in a critical state with the apparent intent to kill them.
+
|To openly call for action to the benefit of an enemy organisation, in the attempt to weaken the position of the ship, or strengthen the position of the enemy.
| Remember, if a person attempts to render first aid after the victim falls into a critical state they may not have intend to kill them.  
+
|Yelling HAIL THE SYNDICATE is skirting close to mutiny, but isn't quite it just yet. Once they actually start doing/sabotaging something, that's when it gets serious.
 
|-
 
|-
|406
+
|308E
|[[File:Mutiny.PNG]]
+
|[[File:Manslaughter.PNG]]
|'''Mutiny'''
+
|'''Manslaughter'''
| To act individually, or as a group, to overthrow or subvert the established Chain of Command without lawful and legitimate cause.
+
|To unintentionally kill someone through negligent, but not malicious, actions.
| Mutiny is not as clear cut as it may seem, there may be a legitimate reason for their actions, such as their head of staff being utterly incompetent. This is one of the few crimes where it is recommended to always seek a third party opinion. If their actions are determined to be for the betterment of Nanotrasen consider a timed sentence or even a full pardon.
+
|They didn't mean to do it but someone's dead now. It's important to remember that you may want them to fix what they've done before throwing them in the brig, in the example of medical malpractice.
 
|-
 
|-
|407
+
|309C
|[[File:Compromising_Station_Integrity.PNG]]
+
| [[File:Larency.png|frameless]]
|'''Grand Sabotage'''
+
|'''Larceny'''
| To engage in maliciously destructive actions, seriously threatening crew or station.
+
|To steal rare, expensive (Items of greater than 1000 credit value), or restricted equipment from secure areas or one’s person.
| Bombing, arson, releasing viruses, deliberately exposing areas to space, physically destroying machinery or electrifying doors all count as Grand Sabotage.  
+
|This does not include theft of people's ID cards, which are likely to hold a value of more than 1000 credits. It does however cover ID cards which could lead into high security areas, such as the Captain's, Head of Personnel's, or Head of Security's.
 
|-
 
|-
|408
+
|310C
|[[File:High_value_target_theft.png]]
+
|[[File:Drop Gruduction.png|frameless|96x96px]]
|'''Grand Theft'''
+
|'''Production, Illicit Substances'''
| To steal items of high value or sensitive nature.
+
|To produce substances such as drugs, poisons, performance enhancers, etc without explicit written permission by the Chief Medical Officer and Captain.
| <br>Syndicate agents frequently attempt to steal cutting-edge technology. Examples include: intelligence or research samples, the Hand Teleporter, the Captain's Antique Laser, the Captain or the HoP's ID cards, or Mechs.<br> <br> This is by no means a exhaustive list of items that are high value to the syndicate; when in doubt use common sense when you see certain items that are stolen that can cause massive problems throughout the station. Remember if something is locked up in a secure area it probably should not be taken without prior permission.
+
|Including meth, crank, krokodile, etc. The mentioned written permission MUST be from the Captain AND CMO, no matter if it's the botanist or chemist.
<br>
 
 
|-
 
|-
|411
+
|311
|[[File:Antag_skum.png]]
+
|[[File:CorpoFraud.png|frameless]]
|'''Enemy of the Corporation'''
+
|'''Grand Fraud'''
| To act as, or knowingly aid, an enemy of Nanotrasen.
+
|To misrepresent one’s intention in the interest of gaining property or money from Whiterapids, or to gain or give property or money from Whiterapids without proper authorization.
| Current enemies of Nanotrasen currently include: The Syndicate (through secret agents, boarding parties, and brainwashing specialists), The Wizard Federation, The Changeling Hivemind, and The Cult of Nar'Sie. <br>Note that this is one of the few crimes where you may summarily execute someone for if they present a significant risk to detain them.
+
|If you receive money to order something for a department don't pocket that money.
 
|-
 
|-
 
|}
 
|}
  
 +
----
 +
 +
===Capital Crimes===
 +
 +
These crimes can result in Execution, Permanent Prison Time, or Cyborgization.
 +
 +
'''Only the Captain, XO, HoS, and Warden can authorize a Permanent Sentence.'''
 +
 +
''' Only the Captain can authorize an Execution or Forced Cyborgization.'''
  
----
+
{| style="text-align:center; background-color:#ffb3b3;" border="1" cellspacing="0"
=== Modifiers & Special Situations ===
+
! style="background-color:#ff4040;" width="20px" |Code
{| style='text-align:center; background-color:#aaffaa;' border=1 cellspacing=0
+
! style="background-color:#ff4040;" width="1px" |
! style='background-color:#55ff55;' width='150px'|Situation
+
! style="background-color:#ff4040;" width="130px" |Crime
! style='background-color:#55ff55;' width='200px'|Description
+
! style="background-color:#ff4040;" width="300px" |Description
! style='background-color:#55ff55;' width='200px'|Modification
+
! style="background-color:#ff4040;" width="300px" |Notes
 
|-
 
|-
|<br>'''Re-education'''<br><br>
+
|407
| Getting de-converted from revolutionary or cultist.
+
|[[File:Compromising_Station_Integrity.PNG]]
| Immediate release.
+
|'''Grand Sabotage'''
 +
|To destroy or modify vessel assets or equipment without which the vessel may collapse or otherwise become uninhabitable.
 +
|This may include tampering with vessel records, purposefully detonating the reactor, destroying the SMES power storage equipment, plasma flooding, or superheating distro.
 
|-
 
|-
|'''Self Defense'''
+
|401
| Self Defense is defined as "The protection of oneself, the protection of thy colleagues, and the protection of thine workplace". <br>Do note however that persons intentionally getting involved in fights which occur in a department that isn't theirs is an act of vigilantism, this is not permitted.
+
|[[File:Murder.PNG]]
| Immediate release.
+
|'''Murder'''
 +
|To maliciously kill someone.
 +
|Punishment should fit the nature of both the crime and the criminal. Murder committed by temporary emotional distress, such as fear or anger, warrants lower punishments. Cyborg candidates must have brains fit to obey relevant laws. Life imprisonment is the most humane option for the insane who might malfunction as cyborgs. <br>'''Unauthorised executions are classed as Murder.'''
 
|-
 
|-
|<br>'''Cooperation with prosecution or security'''<br><br>
+
|
| Being helpful to the members of security, revealing things during questioning or providing names of head revolutionaries.
+
|[[File:Inciting_Riot.PNG]]
| -25% to sentence time. In the case of revealing a head revolutionary: Immediate release.
+
|'''Inciting a Riot'''
 +
|To attempt to stir the crew into a riot with the intention of disrupting the functioning of the vessel.
 +
|Additionally to the brigging the offender will also have restrictions placed on their radio traffic and be implanted with a tracking implant.
 
|-
 
|-
|'''Surrender'''
+
|406
| Coming to the brig, confessing what you've done and taking the punishment. Getting arrested without putting a fuss is not surrender. For this, you have to actually come to the brig yourself.
+
|[[File:Mutiny.PNG]]
| -25% to sentence time, and should be taken into account when the choice between life in a secure cell, execution, and cyborgization is made.
+
|'''Mutiny'''
 +
|To act individually, or as a group, to overthrow or subvert the established Chain of Command without lawful and legitimate cause.
 +
|Mutiny is not as clear cut as it may seem, there may be a legitimate reason for their actions, such as their head of staff being utterly incompetent. This is one of the few crimes where it is recommended to always seek a third party opinion. If their actions are determined to be for the betterment of the vessel consider a timed sentence or even a full pardon.
 
|-
 
|-
|<br>'''Immediate threat to the prisoner'''<br><br>
+
|411
| The singularity eats something near the brig, an explosion goes off, etc.
+
|[[File:Antag_skum.png]]
| Officer must relocate the prisoner(s) to a safe location; otherwise, immediate release.
+
|'''Enemy of the Corporation'''
 +
|To be a member of any of the following organizations: The syndicate, Hostile boarding parties, Wizards, Changeling Hiveminds, cults, or other non-authorized religious practitioners (heretics).
 +
|Current enemies of Nanotrasen currently include: The Syndicate (through secret agents, boarding parties, and brainwashing specialists), The Wizard Federation, The Changeling Hivemind, and The Cult of Nar'Sie.
 +
Please also consider that deconversion is preferable to charging under EOTC. This is a '''LAST RESORT''', and a trial must be held before conviction of personnel that were at any time on the crew manifest. Heretics are exempt from the trial requirement, and have their sentence executed without a trial.
 
|-
 
|-
|'''Medical reasons'''
+
|403
| Prisoners are entitled to medical attention if sick or injured.
+
|[[File:Attempted_Murder.PNG]]
| Medical personnel can be called, or the prisoner can be escorted to the Medbay. The timer continues to run during this time.
+
|'''Severe Manslaughter'''
 +
|To cause large scale loss of life without apparent intent to do so, this may be an engineer causing the reactor to blow up, a munitions technician blowing up the entire munitions bay, etc.
 +
|If you can find their remains, well done.
 
|-
 
|-
|'''Sparking a Manhunt'''
+
|408
| In addition to Resisting Arrest, a prisoner that must be chased for at least 2 minutes after an arrest is attempted can have their sentence increased.
+
|[[File:High_value_target_theft.png]]
| 1 minute added to their sentence for every 2 minutes the chase lasted.
+
|'''Grand Larceny'''
|-
+
|To steal inherently dangerous items from their storage, one’s person, or other such methods acquire through illicit means.
|'''Repeat Offender'''
+
|<br>Syndicate agents frequently attempt to steal cutting-edge technology. Examples include: intelligence or research samples, the Hand Teleporter, the Captain's Antique Laser, the Captain or the HoP's ID cards, or Mechs.<br> <br> This is by no means a exhaustive list of items that are high value to the syndicate; when in doubt use common sense when you see certain items that are stolen that can cause massive problems throughout the vessel. Remember if something is locked up in a secure area it probably should not be taken without prior permission.
| If a convict reoffends after being released they may receive a harsher punishment. Depending on the severity of the crimes committed after the third, or even second, strike their sentence may be increased to Permanent Imprisonment.
+
<br>
| Additional brig time.
 
|-
 
|'''Escape from Brig'''
 
|  If a prisoner flees confinement for any reason other than to escape impending lethal danger (fire, hull breach, murder), reset their timer to their full original punishment.
 
| Reset timer.
 
 
|-
 
|-
|'''Aiding and Abetting'''
 
| Knowingly assisting a criminal is a crime. This includes but is not limited to: Interfering with an arrest, stealing a prisoner in transit, breaking a prisoner out of the brig/prison, hiding a fugitive, providing medical care (unless paired with a large dose of sleep toxins).
 
| The same sentence as the original criminal.
 
 
|}
 
|}
 
[[Category:Guides]]
 
[[Category:Guides]]

Revision as of 02:40, 7 August 2022

Space Law is a collection of rules and regulations enacted by Nanotrasen which has oversight through CentCom and is enforced by the Sec Officers on the vessel. Space Law applies to all ranks and positions on vessel, from the lowliest Assistant to the highest Captain, all are equal under the eyes of the Law and ultimately answer to her.

The rules and regulations herein are not absolutes, instead they exist to serve mainly as guidelines for the law and order of the dynamic situations that exist for vessels on the frontiers of space, as such some leeway is permitted.

Crime Codes Quick Reference

Use this to quickly find the Crime Code Numbers.

Crime codes are made up of Category Codes (_xx), which are a collection of similar crimes on a line for ease of use, prefixed by the Severity Number (X__).

Additionally, certain modifiers might affect the punishment, they are to be appendixed as follows:

The Severity Modifier is appended at the end of the crime code number as follows: XXX-_. It only gets applied during martial law, and as such may be highly situational, as no emergency is the same.

The Sentence modifiers are shown in the rightmost column, they are to be appended to the right of the severity modifier as follows: XXX-S_

REMEMBER:

MARTIAL LAW MODIFIERS DO NOT SHOW YOU WHAT YOU MUST DO, THEY SHOW YOU WHAT YOU CAN DO.

It would be unreasonable to permanently imprison every person not on gauss because the captain ordered gauss to be manned, use your head.

Space Law.png.png

Interpretation of the Law

A good working knowledge of Space Law is important for any person on the vessel. It can be the difference between a shiny pair of handcuffs and sipping Gargle Blasters in the bar. More in depth interpretations of space law are required for such positions as the Staff Judge Advocate, Warden, HoP, and the HoS. While it is unlikely that the officers will listen particularly closely to your protevessels, it may be enough to lighten your sentence and avoid ill treatment by the MP.

For certain crimes, the accused's intent is important. The difference between Murder and Manslaughter can be very hard to ascertain, and you should default to the less severe one. Additionally, "stacking" of sentences is not allowed, and only the sentence of the most severe crime is to be applied.

A single incident has a single sentence, so if, for instance, the prisoner took three items off of someone, this is a single count of pick-pocketing, if they pick-pocketed two people this would be two separate counts of pick-pocketing, and so on.

Aiding a criminal makes you an accomplice; you can be charged with the same crime as the person you aided as per sentence modifier H: Aiding and Abetting.

Always remember, if you're unsure, go with the most lenient option. Being lenient when reasonable is a powerful tool for security, it helps greatly to have a cooperative crew on your side. You're all in this together after all.

Brig Procedures

Standard Operational Procedures for brigging are as follows:

  1. Take the prisoner to the brig and inform the Warden of their crimes so their Security Record may be updated.
  2. Hold the prisoner over one of the genpop lockers, and empty their inventory into it.
  3. Search the items removed and be sure to check the internals box in their backpack.
  4. Confiscate any contraband and/or stolen items, as well as any tools that may be used for future crimes.
    These are to be placed in evidence, not left on the brig floor or your personal use, until they can be returned to their rightful owners.
  5. Enter their crime into the genpop interface on the wall and receive their prisoner ID card.
  6. Close and lock their locker with their ID card.
  7. Put the ID card on the prisoners ID card slot, and move them into the cell.
  8. Uncuff, stun them if they pose a danger still.
  9. Take the cuffs with you, and leave the prisoner to their sentence.
  10. Modify their brig sentence for additional offences or good behavior, if applicable.

Do NOT fully strip the prisoner unless they have earned a permanent sentence.

The Warden or Head of Security are responsible for placing prisoners and in permanent confinement.

  1. Permanent Prisoners are to be completely stripped of their belongings, which are to be held in either evidence or a prison locker.
  2. The prisoner is to be dressed in an Orange Prison Jumpsuit and Shoes, which are found in the prison lockers.
  3. Permanent Prisoners are not permitted to possess any personal belongings whilst they are incarcerated in the Prison Wing.

Legal Representation and Trials

Prisoners are permitted to seek legal representation on permanent sentences, you must take steps to provide this if possible.

Staff Judge Advocates, and by extension the Executive Officer/Captain, exist to serve as a guiding hand and the voice of reason within the judicial process, however they have zero authority over the brig, security personnel, prisoners, or sentencing.

The Staff Judge Advocates' security headset is a privilege not a right. Security personnel are under no requirement to listen to them and security channel abuse is to result in that privilege being revoked.

  • If the Staff Judge Advocate continuously acts as a disruptive influence Security are fully permitted to confiscate their access, remove them from the brig and bar their future access to it.

In instances where a conflict of opinion arises over the sentence of a prisoner the chain of command must be followed. This goes along the usual rank hierarchy.

Trials are not to be performed for Timed Sentences. This is mainly for the benefit of the accused as trials will often run many times the length of the actual sentence.

  • Trials may be performed for Capital Crimes and Permanent Detention, however there is no requirement to hold them. Forensic Evidence, Witness Testimony, or Confessions are all that is required for the Head of Security, Warden or Captain to authorize their sentence.

In cases where the Death Penalty is desired but the Captain or Acting-Captain is unable or unwilling to authorize the execution a trial is required to authorise the death penalty.

Use of Deadly Force

As a member of the vessels Security force you are one of the best armed and protected people on the vessel, equipped with the almost latest in non-lethal takedown technology.

It is for this reason that the situations that warrant the use of Deadly Force are few and far between, in the grand majority of circumstances you will be expected to use your stun weapons, which indeed are many times more effective than lethal options, to diffuse a situation.

There are a few circumstances where deadly force is permissible:

  • General Quarters / Martial Law - situations which endanger the wellbeing of the vessel, such as any crime with the X Severity modifier, or the presence of highly dangerous adversaries such as Nuclear Operatives or a Space Wizard, authorise lethal force to be used if needed.
    • A single shove does not constitute assault, not on an officer nor on anyone else. If you kill someone because of a single shove, be prepared to spend some time in the brig yourself, because you just committed manslaughter.
  • Non-Lethal Weapons Ineffective - certain targets are impervious to NLWs, such as Mechs, Xenomorphs, Borgs, and Hulks. Lethal force may be used against these targets if they prove hostile.
  • Severe Personal Risk - sometimes getting close enough to a target to slap the cuffs on will create significant personal risk to the Officer. Deadly force from range is recommended to subdue Wizards and Changelings.
    • Criminals in hostile environments such as space, fire, or plasma leaks also fall into this category, as do criminals believed to be in possession of high explosives. Ranged lethal force is the only reasonable option in these conditions.
  • Armed and Dangerous - if a suspect is in possession of weapons, including stun weapons, and you have reasonable suspicion that they will use these against you, lethal force is permitted. Although in the majority of cases it is still preferable to attempt to detain them non-lethally.
    • Unauthorized personnel in the armory are considered by default to be Armed and Dangerous, maximum force is permitted to subdue such targets.
  • Multiple Hostiles - it can be extremely difficult to detain multiple hostiles. As a last resort if you are being mobbed you may deploy your baton in a harmful manner to thin the crowd. Generally it is better to retreat and regroup than stand your ground.

Additionally, in the event of an attempted prison break, Security may fire lasers through the glass. They are expected to first fire a few warning shots before unloading their weapon into the target.


Modifiers

Circumstances that may be applied to incidents or crimes depending on circumstance.

Code Crime Description Notes
A Re-Education De-conversion of revolutionary sympathisers or cultists. Immediate release.
B Elevated Sentencing Scope of crimes committed or their repetition warrant raising severity by one notch. Generally applied after the third instance of a crime, reapplicable, you can imprison crew permanently(with warden/hos/xo/cap permission) if they do not show signs of stopping. Crime is counted as one(or more) severities higher than usual.
C Self-Defense Self Defense is defined as "The protection of oneself, the protection of thy colleagues, and the protection of thine workplace". Do note however that persons intentionally getting involved in fights which occur in a department that isn't theirs is an act of vigilantism, this is not permitted. Leniency is advised during times of crisis. Immediate release.
D Cooperation with Prosecution or MPs Cooperation specifically when already being arrested. Notch crime severity down/lessen punishment, not applicable to capital crimes.
E Surrender Voluntarily seeking out MP officers and confessing to a crime. Notch crime severity down, consider leniency when determining punishment(When applying to native capital crimes, only release on parole with tracking implant).
F Insanity Crime comitted during an episode of mind control, hypnosis, brainwashing, etc. Perpetrator is of unstable mind, recommend medical treatment and demotion. Immediate release and medical treatment. If treatment impossible, release only with commanding officer present.
G Resisting Arrest Knowingly resisting attempts at legal detention by members of the MP team. Double sentence time.
H Aiding and Abetting Knowingly helping a criminal in committing a crime, including interfering with the arrest, stealing prisoners in transit, breaking them out of prison, hiding them, providing medical care without ensuring they don’t run, etc Same sentence as original criminal.
I Escaped Prisoner Someone who has escaped their cell should be recaptured and returned to the brig. Timer reset to the full length of the original sentence.

Infractions

All of these crimes carry a 25% income fine(or just 100 credits) + a reprimand.

Code Crime Description Notes
001 Superficial Vandalism.png Superficial Vandalism To deface the vessel or property of another individual. Minor damage that can be repaired with space cleaner or other cosmetic only damage.
003 Disorderly.png Disorderly Conduct To conduct ones self in a way unsuitable for the retention of one’s position. Minorly disruptive behavior that isn't otherwise illegal, such as drunkenly harassing a crewmember, shoving people around, etc.
007M Trespassing.png Trespass To be in an area which a person has either not purposefully been admitted to, does not have access, or has been asked to leave by someone who has access to that area. Being in an area, or having access to an area is not permission to that area. This crime covers non forcible entry into areas, such as following someone through a door.
008M CreateHazard.png Creating a Hazard To create a situation which may lead to the harm of others during normal operation in that department. Minor unsafe behavior can also be charged under this crime.
012 FuckCats.png Discriminatory Language To use language which demeans, generalizes, or otherwise de-personafies the individual at which it is targeted. Note that actual, OOC racism is not acceptable under the rules.

Minor Crimes

All of these crimes carry a 5 minutes sentence, with optional demotion at the relevant heads discretion.

Code Crime Description Notes
101M Vandalism.PNG Minor Vandalism To damage, destroy, or permanently deface non-critical furniture, vendors, or personal property. Large amounts of irreparable damage should be charged with Major Vandalism, Damage to critical infrastructure may be a form of Sabotage.
102E Assault.png Assault To use physical force against someone without the apparent intent to kill them. This covers minor criminal uses of force, Without intent to seriously injure. That would be Aggravated Assault, or possibly a flavor of Murder.

Notably does not include shoving, that would be 003.

103E Disturbing the Peace.png Disturbing the Peace To knowingly organize a movement which disrupts the normal operations of a department. Establishing a peaceful strike or otherwise disrupting standard department order without attachment to criminal entities
104M Dereliction.PNG Dereliction of Duty To willfully abandon an obligation that is critical to the vessel's continued operation. A demotion is often included in the sentence. Emphasis on the word critical: An officer taking a break is not dereliction in of itself. An officer taking a break knowing that operatives are shooting up the Captain is. Engineers who do not secure a power source at the start of the shift and heads of staff who abandon the vessel can also be charged.
105M BandE.PNG Breaking and Entering Forced entry to areas where the subject does not have access to. This counts for general areas only. Crew can still be charged with breaking & entry even if they do not enter the area themselves.
106M Empathizer.png Encouragement of sympathizing Attitudes To openly express viewpoints or opinions sympathetic to the cause of an enemy organisation, in the attempt to encourage such thoughts among the wider crew. For non-specific variant of this see: Disturbing the peace.

Openly Humanising the enemy during a battle may lessen morale and fighting spirit, this must be nipped in the bud.

107E Tresspass Danger.png Trespass, Dangerous Area Trespassing in an area which may lead to the injury of self, or others. Engineering spaces specifically related to reactor control, atmospherics, or toxins lab count here. This list is not exhaustive, but should not be extorted to increase sentencing.
108M Negligence.png Negligence To be negligent in one’s duty to an extent that it may cause harm, illness, or other negative effect, to another. This is the charge for the doctor that accidentally pumps pentetic acid into an oozeling, or a scientist who accidentally floods toxins with room temperature CO2 or N2O.
109 Pickpocketing.png Pickpocketing To steal items from another’s person. Small or easily replaceable items should be charged with this, otherwise consider a higher class of theft.
110 Drug Possesion.png Possession, Illicit Substances The possession of illegal drugs in quantities appropriate for personal use. A pill or two of drugs is reasonable for recreational use, anything more is probably better charged as distribution.
111 FineEvasion.png Fine Evasion To purposefully avoid or refuse to pay a legal fine. A reasonable time and notification should be given to the plaintiff.
112M DisruptiveComms.png Disruptive Communications To knowingly disrupt or needlessly populate a radio frequency with the intent to be a nuisance to users of that frequency. Radio spam bad. I'm looking at you, circuit makers.

Medium Crimes

These crimes carry a 10 minute sentence with advised demotion at the relevant head's discretion.

Code Crime Description Notes
201C Vandalism Personal .png Vandalism, Major To destroy or damage non-critical furniture, vendors, or personal property in a manor that can not be repaired. Spray painting all the lights red and wrecking tables in the bar is fun and all, but it makes it hard to figure out where the fire is, or to have a polite sip of tea.
202M Assaulting an officer.PNG Assault of an Officer To use physical force against a Department Head or member of Security without the apparent intent to kill them. Criminals who attempt to disarm or grab officers while fleeing are guilty of this, even if bare handed. Officers should refrain from using lethal means to subdue the criminal if possible.
203M Vigilantism.png Vigilantism To perform the responsibilities and duties of military police without approval or due cause to act. Validhunting bad. Let the redshirts/squaddies do their job.
204C Insubordination-Rank.png Insubordination, Rank To knowingly disobey a lawful order from a superior ranking officer. This is not related to heads of staff or command specifically, for that see: 304. This concerns minor cases of petty officers not doing what they are told to do by higher ranking staff, etc.
205M BNE danger.png Breaking and Entering, Inherently Dangerous Areas To trespass into an area which may lead to the injury of self or others using forcible entry. Generally this will lead to injury. See breaking and entering, and apply any of the areas for Trespassing to dangerous areas.
207M TressHighsec.png Trespass, High Security Areas Trespassing in any of the following without appropriate permission or access: Command areas, Personal offices, Weapons storage, weapon production, explosive storage, explosive production, or other high security areas. The clown is not legally allowed to trail the captain into the bridge unless it is for a prank according to their Standard Operating Procedures.
208M Negligent 2.png Severe Negligence To be negligent in one’s duty to an extent that it may cause harm to multiple individuals, a department, or in a manor which directly leads to a serious injury of another person which requires emergency medical treatment. Virologists releasing spanish flu on accident, or scientists that flood science/toxins with plasma get charged here. It can also include engineers who destabilise the reactor or wander around with highly radioactive material.
209M Petty theft.png Theft To steal equipment or items from a workplace, or items of extraordinary value from one’s person. This includes things like insulated gloves, crew pinpointers, normal ID cards, or personal items.
210M Narcotics Distribution.PNG Distribution, Illicit Substances The possession of dangerous or illegal drugs/equipment in a quantity greater than that which is reasonable for personal consumption. You should probably try to determine intent from additional evidence before charging someone with this.
211 Dreamseeker JYtsg049js.png Fraud To misrepresent ones intention in the interest of gaining property or money from another individual. Lying to someone about a cargo bounty, for example. Be honest with your intentions. Don't stretch this, gaining items which normally wouldn't be considered theft likely aren't worth charging under fraud.
212 Indecent exposure.png Indecent Exposure To be intentionally and publicly unclothed. Running around the vessel naked. The mutual degradation of chasing a naked man down while he screams rape is only worth it on slow shifts.

Major Crimes

These crimes carry a 15 minute sentence. Demotion is mandatory in all cases.

Code Crime Description Notes
301X Disrupting power.png Sabotage To destroy vessel assets or resources critical to normal or emergency vessel procedures, or cause sections of the vessel to become uninhabitable. Deliberately releasing N2O, bolting doors, disabling the power network, and constructing barricades are but some of many means of sabotage. For more violent forms, see Grand Sabotage.
302X Assault Deadly Weapon.PNG Aggravated Assault/Attempted Murder To take physical action against a person with intent to grievously harm or kill. This covers criminal uses of force, with intent to seriously injure or kill. If you're going at someone with a circular saw, it doesn't matter if you're trying to kill him or just nearly kill him.
303X Rioting.PNG Rioting To partake in an unauthorised and disruptive assembly of crewmen that refuse to disperse. It is required to declare a riot and order the crowd to disperse, failure to disperse is the crime of note here. Any crimes committed during the riot are considered separate offences.
304C Insubordination.PNG Insubordination To knowingly disobey a lawful order from a superior. Obey your heads of staff if they instruct you to do something within the scope of your job. This only regards orders from a member of the command team, for rank-specific insubordination, see: 204.
305X BnE High Sec.png Breaking and Entering, High Security Areas To commit trespassing into a secure area such as: Command areas, Personal offices, Weapons storage, weapon production, explosive storage, explosive production, or other high security areas, using forcible entry. Please note, paramedics may have to commit breaking and entry in order to perform their duties.
306C SymphaticEnemy.png Enemy Sympathizer To openly call for action to the benefit of an enemy organisation, in the attempt to weaken the position of the ship, or strengthen the position of the enemy. Yelling HAIL THE SYNDICATE is skirting close to mutiny, but isn't quite it just yet. Once they actually start doing/sabotaging something, that's when it gets serious.
308E Manslaughter.PNG Manslaughter To unintentionally kill someone through negligent, but not malicious, actions. They didn't mean to do it but someone's dead now. It's important to remember that you may want them to fix what they've done before throwing them in the brig, in the example of medical malpractice.
309C Larency.png Larceny To steal rare, expensive (Items of greater than 1000 credit value), or restricted equipment from secure areas or one’s person. This does not include theft of people's ID cards, which are likely to hold a value of more than 1000 credits. It does however cover ID cards which could lead into high security areas, such as the Captain's, Head of Personnel's, or Head of Security's.
310C Drop Gruduction.png Production, Illicit Substances To produce substances such as drugs, poisons, performance enhancers, etc without explicit written permission by the Chief Medical Officer and Captain. Including meth, crank, krokodile, etc. The mentioned written permission MUST be from the Captain AND CMO, no matter if it's the botanist or chemist.
311 CorpoFraud.png Grand Fraud To misrepresent one’s intention in the interest of gaining property or money from Whiterapids, or to gain or give property or money from Whiterapids without proper authorization. If you receive money to order something for a department don't pocket that money.

Capital Crimes

These crimes can result in Execution, Permanent Prison Time, or Cyborgization.

Only the Captain, XO, HoS, and Warden can authorize a Permanent Sentence.

Only the Captain can authorize an Execution or Forced Cyborgization.

Code Crime Description Notes
407 Compromising Station Integrity.PNG Grand Sabotage To destroy or modify vessel assets or equipment without which the vessel may collapse or otherwise become uninhabitable. This may include tampering with vessel records, purposefully detonating the reactor, destroying the SMES power storage equipment, plasma flooding, or superheating distro.
401 Murder.PNG Murder To maliciously kill someone. Punishment should fit the nature of both the crime and the criminal. Murder committed by temporary emotional distress, such as fear or anger, warrants lower punishments. Cyborg candidates must have brains fit to obey relevant laws. Life imprisonment is the most humane option for the insane who might malfunction as cyborgs.
Unauthorised executions are classed as Murder.
Inciting Riot.PNG Inciting a Riot To attempt to stir the crew into a riot with the intention of disrupting the functioning of the vessel. Additionally to the brigging the offender will also have restrictions placed on their radio traffic and be implanted with a tracking implant.
406 Mutiny.PNG Mutiny To act individually, or as a group, to overthrow or subvert the established Chain of Command without lawful and legitimate cause. Mutiny is not as clear cut as it may seem, there may be a legitimate reason for their actions, such as their head of staff being utterly incompetent. This is one of the few crimes where it is recommended to always seek a third party opinion. If their actions are determined to be for the betterment of the vessel consider a timed sentence or even a full pardon.
411 Antag skum.png Enemy of the Corporation To be a member of any of the following organizations: The syndicate, Hostile boarding parties, Wizards, Changeling Hiveminds, cults, or other non-authorized religious practitioners (heretics). Current enemies of Nanotrasen currently include: The Syndicate (through secret agents, boarding parties, and brainwashing specialists), The Wizard Federation, The Changeling Hivemind, and The Cult of Nar'Sie.

Please also consider that deconversion is preferable to charging under EOTC. This is a LAST RESORT, and a trial must be held before conviction of personnel that were at any time on the crew manifest. Heretics are exempt from the trial requirement, and have their sentence executed without a trial.

403 Attempted Murder.PNG Severe Manslaughter To cause large scale loss of life without apparent intent to do so, this may be an engineer causing the reactor to blow up, a munitions technician blowing up the entire munitions bay, etc. If you can find their remains, well done.
408 High value target theft.png Grand Larceny To steal inherently dangerous items from their storage, one’s person, or other such methods acquire through illicit means.
Syndicate agents frequently attempt to steal cutting-edge technology. Examples include: intelligence or research samples, the Hand Teleporter, the Captain's Antique Laser, the Captain or the HoP's ID cards, or Mechs.

This is by no means a exhaustive list of items that are high value to the syndicate; when in doubt use common sense when you see certain items that are stolen that can cause massive problems throughout the vessel. Remember if something is locked up in a secure area it probably should not be taken without prior permission.