Difference between revisions of "Keyboard Shortcuts"

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imported>MrStonedOne
imported>MrStonedOne
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*'''Double Clicking People''' makes you start instantly tracking them.
 
*'''Double Clicking People''' makes you start instantly tracking them.
  
== Cyborg hotkeys ==
+
= Cyborg hotkeys =
  
 
=== Any mode ===
 
=== Any mode ===

Revision as of 01:07, 2 April 2014

Keyboard shortcuts so you spend less time fiddling with our god-awful GUI.

Humans and other carbon based lifeforms' Hotkeys

Any Mode

  • Shift+Clicking anything to Examine it.
  • Alt+Clicking anything to open a new tab with a list of all the items, that are on the clicked tile.
  • Control+Up/Down in your text bar will shift through the history of everything you've entered here.
  • Control+Clicking makes you pull an object or person you're standing next to.
  • End or Ctrl+W to toggle Throw mode.
  • Page Down or Ctrl+A to use the object in your active hand
  • Middle Mouse Button, Page Up , Ctrl+S or Numpad 9 to switch your active hand
  • Home , Ctrl+D or Numpad 7 to drop the item in your active hand
  • Insert or Numpad 0 to cycle through Intents
  • Delete to stop pulling
  • F12 to toggle minimal HUD
  • Spacebar while entering commands auto-completes them.
  • Tab to toggle between movement and command mode. While in movement mode, WASD will move your character.

Hotkey mode

Hotkey-mode can be toggled on by pressing the Tab-key.

  • W, A, S, D = Move your character
  • Q = Drop
  • E = Equip
  • R = Throw
  • T = Say (opens a new input window)
  • F = Cycle intents left
  • G = Cycle intents right
  • Z = Activate held object
  • X = Swap hands
  • 1 = Help intent
  • 2 = Disarm intent
  • 3 = Grab intent
  • 4 = Harm intent

These also work with the normal mode if you press down Ctrl.

E.g. Ctrl+1 = Help intent, even without the hotkey-mode toggled on.

Shortcuts for AI and Cyborg

AI and Cyborg players get a different set of shortcuts to use.

  • Shift+Clicking controls a door's open/closed state.
  • Control+Clicking a door controls its bolts.
  • Control+Shift+Clicking a door enables/disables its Access Override state.
  • Alt+Clicking controls a door's electrify state.
  • Control+Clicking an APC controls its on/off state.
  • Control+Clicking an Turret Control controls its on/off state.
  • Alt+Clicking an Turret Control controls its Lethal state.

AI only shortcuts

  • Double Clicking Turf makes you instantly jump there.
  • Double Clicking People makes you start instantly tracking them.

Cyborg hotkeys

Any mode

  • Shift+Clicking anything (but doors) to examine/inspect it.
  • Alt+Clicking anything to open a new tab with a list of all the items, that are on the clicked tile.
  • Control+Up/Down in your text bar will shift through the history of everything you've entered here.
  • Control+Clicking makes you pull an object or person you're standing next to.
  • Page Down or Ctrl+A to use the object in your active hand
  • Middle Mouse Button, Page Up , Ctrl+S or Numpad 9 to cycle thru your active modules
  • Home , Ctrl+D or Numpad 7 to unequipt your active module
  • Insert or Numpad 0 or 4 to toggle Intents
  • Delete to stop pulling
  • F12 to toggle minimal HUD
  • Spacebar while entering commands auto-completes them.
  • Tab to toggle between movement(hotkey) and command mode. While in movement mode, WASD will move your character.

Hotkey mode

Hotkey-mode can be toggled on by pressing the Tab-key.

  • W, A, S, D = Move your character
  • Q = Unequipt active module
  • T = Say (opens a new input window)
  • F = Toggle intents
  • G = Toggle intents
  • Z = Activate held object
  • X = Cycle active modules
  • 1 = Activate first module
  • 2 = Activate second module
  • 3 = Activate third module
  • 4 = Toggle intents

These also work with the normal mode if you press down Ctrl.

E.g. Ctrl+1 = Activate first module, even without the hotkey-mode toggled on.