Guide to Munitions

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Do you long for new experiences? Are you comfortable working under pressure? Do you do well when working with explosives? Like making things go boom? If so, this is the guide for you! If you follow these simple instructions you will be prepared to load and maintain all of the weapons on your assigned vessel and qualified to call yourself a professional Munitions Technician. Be wary though, much like the goalie on a professional soccer team, you're the first one to blame if things go sour in combat, second only to the command staff, but if you can't handle the heat - stay out of the munitions bay.

Operating the guns[edit | edit source]

Warningsign.png No smoking!

Missiles, gunpowder bags and artillery shells blow up very easily, even from the smallest spark. Don't smoke, use welders, etc. in the weapons bay.


As a Munitions Technician, munitions assigned squad member, or Master At Arms, your job is to supply and control the various weapons on the ship to make sure they continue firing. This includes 50 Cal. Cannons, Railguns, Artillery cannons, Torpedo tubes, Gauss turrets, and the Automated Missile System (AMS). The faster you can load and prepare these weapons, the faster they can open fire on enemy ships. Do note that not all of the weapons listed here may be on your assigned vessel, so be certain to take inventory at the beginning of a shift and prepare accordingly for each weapon's needs.

PDCrack.gif Point Defense Cannons[edit | edit source]

Point Defense cannons (PDCs) are the lifeblood of short ranged combat

Deck gun.png Artillery Cannon (Deck Gun)[edit | edit source]

The deck guns are massive cannons that, when operated correctly, can obliterate any enemy in an instant.

AMSComp.gif Autonomous Missile System (AMS)[edit | edit source]

Control system for firing Missiles Automatically!

NewTorpTube.png Torpedo Tubes[edit | edit source]

Torpedo tubes are the slower, bulkier counterparts of VLS tubes.

GaussGun.png Gauss Guns[edit | edit source]

Gauss guns fire 300mm Teflon coated tungsten rounds.

Ship BSA.png Superliminal Bluespace Artillery[edit | edit source]

Big Honking Space Gun, capable of not just annihilating your hearing, but also the enemy ship!

PDCrack.gif Flak cannons[edit | edit source]

Flak Cannons are currently depreciated, and are not found on any active player-operated ship.

Flak cannons fire a large amount of proximity-detonated ammunition at incoming torpedos and missiles.

Coaxial railgun.png NT-ST049 'Sturm' coaxial railgun[edit | edit source]

A hybrid Railgun Weapon, capable of switching between firing Railgun Slugs and Deck Gun Shells.

Broadsides.png SN 'Sucker Punch' Broadside Cannon[edit | edit source]

The Starship Equivalent of a shotgun

PlasmaCaster.png Magnetic Phoron Acceleration Caster[edit | edit source]

Moth Plasma Gun, for Ship destruction!

Burst Phaser.png Burst Phaser MK2[edit | edit source]

A coaxial laser system, capable of firing controlled laser bursts at a target.

Phase Cannon.png Phase Cannon[edit | edit source]

An extremely powerful directed energy weapon which is capable of delivering a devastating beam attack.

Laser Missile cannon.png Laser Anti Missile System[edit | edit source]

The Energy Weapon equivalent of a modified Autonomous Missile System

Acquiring ammunition[edit | edit source]

This is inevitable, the ship will consume ammo at a rapid rate. If you are out of ammo outside of combat, the following list will instruct you on how to acquire more. If you are out of ammo mid-combat you're fucked , communicate this with CIC and the rest of your team and use what you have left for the other weapons while coordinating with cargo.

PDC[edit | edit source]

Flak[edit | edit source]

Deck Gun[edit | edit source]

Torpedoes and Missiles[edit | edit source]

Broadside Cannon[edit | edit source]

Magnetic Phoron Acceleration Caster[edit | edit source]

NT-ST049 'Sturm' coaxial railgun[edit | edit source]

You're ready[edit | edit source]

It may be difficult to swallow all of the information you've read, but don't worry! You'll very rarely be working with all of these weapons at once as you have fellow Munitions Technicians at your side to pick up your slack. Above all, remember to have fun. With a bottle of spray paint, you can do all manner of things - name your torpedo tubes, draw funny faces near the PDC racks, and draw the borderline between the rest of the ship and the newly independent Munitia.

More Dakka[edit | edit source]

Is the ships just floating around in friendly space? Are all the guns loaded and you have nothing better to do? Or are those glorified laser pointers simply not enough? Fear not, because now you can even BUILD more guns! From the smallest PDC to the largest Railgun, you can outfit your ship with all the firepower.

Disclaimer: You can't print new weapon circuit boards. This means that whatever weaponry you had roundstart, you are stuck with those. However, you can still move them.

With that out of the way, here is a tip if you want to arm your ship:

  • Don't overestimate how much ammo you have. Because while making the ship into a giant sniper rifle with 20 NACs might be fun, cargo WILL swiftly run dry of credits trying to supply you with ammo. 30 PDCs WILL destroy all the Torpedoes launched at you, but the crew will easily go deaf from all the pom-pom-pom.

Here is how you can construct ship weaponry:

PDC loading rack[edit | edit source]

PDCrack.gif
PDC loading rack
Requires to build How to build
Metalx5
Cablex4
Point Defense Cannon circuit boardPoint Defense Cannon circuit board
Micro-mainpulatorx4
Capacitorx2
Matter binx3
Wrench
Screwdriver
  1. Build and the PDC loading rack frame from 5 metal
  2. Put it on a wall
  3. Wrench it on
  4. Wire it
  5. Add the Circuit board
  6. Add 4 micro-manipulators
  7. Add 2 capacitors
  8. Add 3 matter bins
    1. You can do this using an RPED
  9. Add the Firing electronics
    1. The order of these 4 steps does not matter
  10. Screwdriver it to finish the machine


How to deconstruct
Tools
  1. Screw the maintenance panel out
  2. Pry the parts out
  3. Cut the wiring
  4. Unwrench the frame
  5. Lift it off the wall with your hands

Wrench
Screwdriver
Crowbar
Wirecutter

Torpedo Tube[edit | edit source]

NewTorpTube.png
Torpedo Tube
Requires to build How to build
Plasteelx4
Nanocarbon glassx6
Firing Electronicsx1
Welding tool
Screwdriver
Wrench
  1. Build Torpedo Tube frame from 4 Plasteel Sheets
  2. Wrench it into place
  3. Weld it to the floor
  4. Add the Nanocarbon glass for the barrel
  5. Wrench the barrel in
  6. Wire the frame
  7. Add the Firing Electronics
  8. Screw the electronics in
  9. Add the Nanocarbon glass for the door
  10. Wrench the door in place
  11. Screw the maintenance hatch


How to deconstruct
Tools
  1. Screw the maintenance panel out
  2. Wrench the inner casing
    1. Note: The weapon can now be lubricated
  3. Pry the casing out
  4. Unscrew the door frame
  5. Wrench the door out
  6. Pry the door out of the frame
  7. Unscrew the electronics
  8. Pry the electronics out of their place
  9. Cut the wires away
  10. Unbolt the barrel
  11. Pry the barrel out
  12. Unweld the frame from the floor
  13. Unbolt the frame
  14. Weld the frame apart

Wrench
Welding tool
Screwdriver
Crowbar
Wirecutter

VLS launch tube[edit | edit source]

AMS tube.png
VLS launch tube
Requires to build How to build
Metalx35
Titaniumx20
Copperx20
Cablex10
VLS launch tube boardVLS launch tube board
Wrench
Screwdriver
  1. Build and wire a Machine Frame from 5 metal
    1. Click here for a detailed construction.
  2. Add the Circuit board
  3. Add 20 titanium
  4. Add 30 metal
  5. Add 20 copper
  6. Add 10 cable
  7. Screwdriver it to finish the machine


How to deconstruct
Tools
  1. Screw the maintenance panel out
  2. Wrench the inner casing
  3. Pry the casing out

Wrench
Screwdriver
Crowbar

Naval Artillery[edit | edit source]

Deck gun.png
A possible arrangement of the Deck Gun's part, with the individual parts highlighted for you
Naval Artillery
Requires to build How to build
Titaniumx120
Plasteelx22
Metalx35
Copperx50
Diamondx5
Duraniumx1
Cablex34
Firing Electronicsx1
Deck gun core boardDeck gun core board
Deck gun payload gate boardDeck gun payload gate board
Deck gun powder gate boardDeck gun powder gate board
Deck gun auto elevator boardDeck gun auto elevator board
Deck gun loading computer boardDeck loading computer board
Igniterx1
Welding tool
Screwdriver
Wrench
  1. Designate a 3 x 3 space with a free tile on the floor above it for your gun

Building the indoors, multitile part[edit | edit source]

  1. Build and wire a Machine Frame from 5 metal in the middle for your Core
    1. Click here for a detailed construction.
  2. Build and wire at least three Machine Frames and a Computer frame from 20 metal around your Core, these will be the other parts of your Deck Gun
    1. Click here for a detailed construction.
    2. Note: Which machine frame will become which machine does not matter, only that they are next to the core
  3. Add the Deck gun core board to the machine frame in the middle
    1. Marked on the picture with Red
  4. Add 20 titanium and 5 cable
  5. Screwdriver to finish the core
  6. Add the Deck gun payload gate board
    1. Marked on the picture with Blue
  7. Add 40 titanium, 10 cable and 10 copper
  8. Add a Railgun rail
    1. Note: Can be made from 1 duranium
  9. Add the Loading tray
    1. Note: It's made from 10 metal
  10. Screwdriver to finish the payload gate
  11. Add the Deck gun powder gate board
    1. Marked on the picture with Purple
    2. Building more of these machines does not increase the number of gunpowder that can be inserted, as you can insert multiple from just one gate
  12. Add 20 titanium, 5 cable and 20 copper
  13. Screwdriver to finish the gate
  14. Add the Deck gun auto elevator board
    1. Marked on the picture with Yellow
  15. Add 40 titanium, 10 cable, 20 copper and 5 diamonds
  16. Screwdriver to finish the elevator
  17. Build a chair from any material
    1. Marked on the picture with White
    2. ANY chair will do
  18. Add the Deck gun loading computer board to the Computer frame
    1. Marked on the picture with Green
  19. Finish the construction like usual
  20. If all machines are done, hit the Core with a Multitool to have it scan for nearby machines

Building the outdoors part[edit | edit source]

  1. Go to the deck above you, on the same spot as your Core
    1. Use a GPS
  2. Build a Deck gun frame from 20 plasteel
  3. Wrench it to the ground
  4. Weld it down
  5. Add the firing electronics
  6. Screw the electronics in
  7. Add an Igniter
    1. Alternatively, you can add a Triple Barrel Upgrade (currently Admin only)
    2. Screw the upgrade in
    3. Add 3 igniters
  8. Screw the Igniters in
  9. Wire the Igniters
  10. Weld the wiring down
  11. Add 2 plasteel
  12. Add a MAC barrel
    1. Can be made from 1 duranium
    2. In case the gun was upgraded, add 3 of these
  13. Weld the barrels down
  14. Add the Loading tray
    1. Note: It's made from 10 metal


How to deconstruct
Tools

The frame can be deconstructed this way:

  1. Screw the maintenance panel out
    1. If you examine the gun, there will be a button labeled "Force Eject Shell". Be warned, this will fire the shell.
  2. Wrench the inner casing
  3. Pry the loading tray out
  4. Unweld the barrel
  5. Pry the barrel out
  6. Unweld the inner plasteel casing
  7. Unweld the wiring
  8. Cut the wiring out
  9. Unscrew the igniters
  10. Remove the igniters by hand
    1. If it was upgraded with a Tripple Barrel upgrade, you need to Unscrew it
    2. Then Pry it out
  11. Unscrew the firing electronics
  12. Pry the electronics out
  13. Unweld the frame from the floor
  14. Unbolt the frame from the floor
  15. Cut the frame apart with a welder

The machines can be deconstructed this way:

  1. Screw the maintenance panel out
  2. Remove the components and the circuit board with a crowbar
  3. Cut the wires out
  4. Unwrench the frame from the ground
  5. Dissasemble the frame with a screwdriver

Wrench
Welding tool
Screwdriver
Crowbar
Wirecutter

As said before, this is advanced stuff, usually you don't need to build new guns, and it's one hell of a job to try and keep them all loaded. But it does take up the downtime that you otherwise would have spent in the bar, and some weird people might find it fun.

*Nanotrasen brand gunpowder is not suitable for use in hot or burning environments, keep away from children with lighters.