Maps
From NSV13
Revision as of 05:42, 7 October 2020 by Bokkiewokkie (talk | contribs) (adds the webmap link to Hammerhead and makes the description a bit less shit. Also does a little bit for tycoon's section)
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Maps on | |
In Use | Tycoon, Hammerhead, Aetherwhisp, Eclipse, Galactica, Atlas, Snake, Gladius, Serendipity |
Outdated, removed, or not in rotation | Aegis, Enterprise, Vago, Jolly Sausage, Jeppison, Shrike, Pegasus |
THIS PAGE IS MOSTLY WRONG PLEASE IGNORE THANKS
Map Rotation
The server currently uses a rotation feature that will swap between maps based on player map preferences and voting, the former being located in your character setup page. The game is weighed to use the Enterprise as the default ship, though the map can be changed if a majority votes for it. Certain maps can only be picked with higher or lower player numbers though, and are therefor excluded from map rotation when their player requirements aren't met.
In Rotation Maps
These maps are currently in rotation, and can be selected and played on.
[Hammerhead]
Map Image | Information | Additional Points |
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Hammerhead may be confusing at first, but it is actually neatly organized, with every department being attached to a side of the Central Hallway. The Command Sector is in the front of the ship, holding the Bridge and CIC. Other departments extend out into their respective . | Notes
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[Tycoon]
Map Image | Information | Additional Points |
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400px | Tycoon is a fully-functioning map available on NSV as an alternative to Hammerhead. | Notes
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PubbyStation
Map Image | Information | Additional Points |
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PubbyStation is a map inspired by Box and Meta but smaller and pure, it was created by pubby. | Notes
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DeltaStation
Map Image | Information | Additional Points |
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DeltaStation is a map heavily influenced by Meta and Box, with a large centralized bridge area. Intended for higher populations, the map features a more fleshed out and spacious interior lushly decorated and accomodating a large number of potted plants. A large maintenance with a number of useful half-built rooms and areas give antagonists a large variety of spacious areas to make their on station bases and hiding places. It is currently maintained by Okand37, though others are welcome to suggest additions and edits. | Notes
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Donutstation
Map Image | Information | Additional Points |
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Donutstation is a faithful modernization of the Goon classic, brought to /tg/station13. A large, circular hallway connects every department meaning that you'll eventually find what department you're looking for if you keep going in one direction. All escape pods can be found in the maintenance sections of each major department, same with various surplus supplies for each department. | Notes
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Kilostation
Map Image | Information | Additional Points |
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Kilostation is a rather new map, being brought to Beestation fairly recently. Although rather small, the maintenance sections are rather expansive and varied, with things ranging from a mad, saw-wielding cat surgeon to a full on space bear. The station itself is primarily built on an asteroid, with the AI sat and an auxiliary solar built on separate asteroids. The escape pods, for the most part, are hidden in maint, so you may need to use a map to find them. | Notes
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Not in rotation but still important
These maps either aid in maintaining the game or will be added in the future.